IMPORTANT: TUMBLR & FANFICTION
Alright kids, listen up because @staff have pulled off a corker of a hot mess and have decided to add "Community Labels". I guess they've decided we can't be trusted to add our own warnings and people can't make sensible choices with what they engage with.
But why does it matter to me?
Tumblr have made labels AN OPT IN SITUATION which means every single blog here is automatically set to hide any triggering content
If you want to continue to be able to access and read fanfiction PLEASE go into your settings and click "show" on at least the "Mature" and "Sexual Themes" labels!!
ALSO IOS USERS: there's an extra fun "Hide additional content" bit just to really try and block us from any hopes of success. Make sure you opt out of that too otherwise I think content will be blocked on the mobile app!
Attached to this post are screenshots from my settings so you guys know what to look for. I could only find it on my desktop settings and not on the mobile app (for now at least)
[I feel like I should add I don't want to sound like I'm pressuring anyone... if you don't want to see certain content obviously keep it hidden and protect yourselves BUT this post is mainly targeted at the horny little gremlins I write for who will be suddenly deeply confused when their smut supply is cut off]
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sorry im coping with aus again oopsie daisy. anyway here's my take on a fantasy au
it all started with me rewatching the D&D movie and thinking "hm. what (broad) classes would the neighbors have?"
and after much thinking i came to the conclusion: Barnaby = Bard / Eddie = Paladin / Sally = Sorcerer / Julie = fighter / Frank = monk / Howdy = Artificer / Poppy = Healer / Wally = 'Wizard'
those seem fitting! BUT i don't like restrictions or rules so in this very light worldbuilding for a casual (strongly glaring at myself here) CASUAL au, it's only dnd-esque. not actually dnd yk yk
in my head, they're not technically puppets for this au. they're flesh and blood, they've got bones, etc. they're actual Creatures, though they still look like Them! Julie's still pink w/ candy-corn-horns! Frank is still a gray tube! Barnaby is a big blue dog! they're just... not puppets. it's the same for the other beings in this fantasy world - they all keep the style, but they're all flesh n' blood if that makes sense. a cartoony fantasy world
so they have their little found family adventuring group titled, of course, The Neighborhood. because when they were first forming, Wally went "oh! are we a neighborhood? i've always wanted neighbors!" and it Stuck. so they all lovingly refer to each other as neighbors, even though the closest they get to being actual neighbors is pitching their tents next to each other & staying at an Inn in neighboring rooms
like your classic group of adventurers, they're almost constantly on the move. the longest they stay in one place is a couple of months - the rest of the time they're wandering! they take quests, get roped into general Shenanigans, etc. they adventure! and get into a lot of battles of varying severity
so Barnaby is still kiiiiind of a bard? best i can describe him is jack-of-all-trades moral support! he provides battle music, keeps the mood light, and stands off to the side to offer quips and tips. he prefers not to fight, and only Gets Involved when the others need Backup. even then, he usually takes the role of defending his neighbors. he has a good eye for whether or not physical support is needed - he never needs to be asked when there's a legitimate need for him! unless he's thoroughly distracted from the goings-on. he does have magic, but it's more for show / defense-based
Eddie's still pretty classically a paladin. healing powers, armor, there to be on the front lines and Protect! the group's sword and shield! he technically serves a god but he forgot who <3 he just makes the occasional general offering and mumbles some vague prayer. he's super friendly! super helpful! super willing to dive into the line of fire! Will disregard his own safety without a second thought! his magic is pretty much restricted to healing, and it's weak healing at that (maybe because he can't properly serve his god...), so it's mostly good for quick mid-battle heals and little wounds. temporary fixes!
Sally has innate fire/light magic, and she's very showy with it! she puts Flair and Pizazz into all of her casts and is very dramatic on the battlefield - she manages to turn her fights into a performance. She tag-teams keeping the Neighborhood entertained with Barnaby. he handles the humor/lightheartedness, she handles the escapism/encouragement. she writes scripts & stories in her off-time, and often reads them (or spins a new one) after dinner. when they have weeks / month breaks in one spot, sometimes she'll recruit local thespians to create a play
Frank is all about that hand-to-hand combat babey! he wants to feel bones break under his fists! he wants those split knuckles! he very often starts fights, and even more often finishes them - what he lacks in raw power he makes up for in vicious tenacity. he just Keeps On Going! he seconds as the group's Knowledge Guy. while his hobby is studying insects, he also catalogues/studies monsters and enemies and terrain so that the Neighborhood can always be prepared. the only time he stays out of fights is when he's researching or note-taking. he tries to micromanage the battle from afar anyway
Julie is like... put a druid, a fighter, and a barbarian in a blender. she's got a big sword! she's got seemingly endless energy in battle! she can talk to plants, especially flowers! her flora magic is very minor, so it's not like she's making giant roots burst out of the ground and strangle people. but plants can give her information, and if she asks nicely and they feel like it, sometimes they'll help her out. in battle she's a force to be reckoned with! nothing will stop her and her sword! she's usually the second (closely following Frank, with Eddie hot on her heels) Neighbor charging into battle - but she's the one with the stellar war cry! & where Sally and Barnaby tend to the Neighborhood's emotional wellbeing & entertainment, Julie keeps things fresh with Physical Activities during their downtime!
Poppy is a powerful healer! she draws on an individual's energy (often taps into her own as well) to convert it into healing power. it's draining but it's damn good healing! she also takes the role of the Neighborhood's cook (the others still like to help, especially Frank who is essentially her sous-chef) and makes sure they're all healthy. she hangs back during battles, waiting to (and hoping that she doesn't have to) heal a wounded Neighbor. if one of them is badly hit, she forces herself to run into battle and drag them to safety before working on their injury. she has a tiny bit of illusion magic, which she'll cast from afar to assist her Neighbors. she tries not to use it outside of emergencies - it takes a lot of energy, which she tries to conserve just in case.
Howdy has Zero Magic! none! four hands and none of them are magical! however, he's a damn good inventor & a whiz at potion making. he can Use magical items like there's no tomorrow - he just can't wield it himself. he supplies the group with potions, helpful items, all sorts of goodies - given that they can trade for it with anything he'd accept in-canon. the only exception is when they're mid-battle - he hands stuff out when needed without haggle. he supplies the group with their cash when they're not getting it from looting/quests - he has a magic backpack that can unfold into a fully-stocked merchant stall! he sells at towns, on the road, anywhere he can! In battle he hangs back with Poppy and, yes, supplies items, but he also uses ranged attacks - magical weapons that cast for him, magic 'bombs', that sort of thing! but there's a little secret - he's the Neighborhood's secret weapon. he invented fantasy guns! four magic revolvers that, when the 'second safety' is turned off, multiply into a giant clusterfuck of guns (with ammo ranging from magic 'bullets' to essentially rocket launchers). unfortunately he can only use this setting once & for a limited time before the guns overload & have to be manually repaired. so he either uses them off of the first safety (i.e, they're 'normal'), or not at all. you know shit is Really hitting the fan when he joins a fight
and Wally! Wally Wally Wally... you may have noticed that i put his class 'wizard' in quotes. that's because he says he's a wizard, but he's not! he just says he's one due to the automatic stigma and fear of what he really is - a Warlock! his patron is Home, an eldritch horror that many would classify as a demon. they have a very special, codependent pact that neither of them can live without - Wally wears their 'seal' as a house-shaped pendant on a choker (necklace) hidden under his clothes. Home is extraordinarily powerful, but Wally barely taps into that power. he has a grimoire that Home inscribed with a bunch of sigils that convert into spells when drawn & then cast in the air. the only other powers he uses are seeing-in-the-dark, seeing-magic, and opening teleportation doors! Wally can't sleep, but he can doze - though he's never fully unaware of his surroundings (its kind of like how dolphins only sleep with one half of their brain). he still eats with his eyes, which both feeds him & acts as a form of providing daily energy to Home, since Home can't exactly consume souls every day. If Wally uses too much magic, he has to rest inside of Home's house-form, which is the only time he actually fully sleeps. no one knows about Home, or that Wally is lying about his wizard status.
Home is a lovecraftian being with three forms. the first is the lowest power level - a cute one-room house with Eyes! i.e: Home Classic! Wally's pendant unfolds into it, and it's the main way Wally and Home physically interact & communicate. the second is possession - if Wally explicitly allows it, Home can completely take over his body and kind of 'tuck him away' to have a nice deep nap while Home takes the reins (Home can technically force this, but it's very difficult and would not go over well w/ Wally - it would also be an unstable possession). the third is Home's true form - a massive shadowy eldritch monster made of writhing darkness and nightmares that no one in their right mind would look at, let alone fight. Home has very complicated feelings about Wally & the Neighborhood. they are also, quite literally, Wally's heart - which is part of their pact.
i have some scene ideas & little Plot Concepts (most notably the times the Neighborhood learns two Very Big Secrets about Wally, one of which being the warlock/Home reveal).
but yeah that's moooostly it. basic stuff yk, not very in depth! just fun things to feed my maladaptive daydreaming & escapism
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seeing that post circulating about how booster shots are finally out is Good because people need to get their boosters! But on the other hand, the way some people are acting on that post is really...... It's kind of shitty! I don't think people realize that if the pharmacy told you they can't give you another booster shot because you're already caught up, thats literally beyond their control: they HAVE to follow the guidelines for what the CDC has approved and how many doses are allowed. The pharmacy is not withholding something from you out of malice, so please do not act like they are!! Please redirect your frustration to who is actually in charge of all that!!!
Secondly: keep in mind that big retail pharmacy chains like cvs or walgreens prioritize profit over anything else, so your local pharmacy is probably already overworked and understaffed bc corporate literally doesn't give a shit. Turnover for pharmacists/technicians due to these horrible workload in retail pharmacy is literally the highest it has ever been. So when going to get your covid booster (and flu or any other vaccines), PLEASE for the love of god have some patience. After previous boosters had been approved, corporate double booked each appointment slot (that means if we are fully booked, thats like 2 patients per 10 minute timeslot). No idea if pharmacies will have this kind of huge volume this time, but either way please be patient if you have to wait, because trying to rush through appointments is unsafe for the patient and for us.
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I think it would behoove a lot of people to read this quote irt Astarion's character made by Neil Newbon himself.
https://www.pcgamer.com/baldurs-gate-3s-astarion-neil-newbon-on-acting-the-truth-of-trauma-as-a-survivor-theres-a-lot-of-stuff-that-came-very-close-to-home/?utm_campaign=socialflow&utm_medium=social&utm_source=twitter.com
"You have to play every reality, you have to play every side of him."
It's just.... baffling to act like people who get ANY of the 'bad' endings are like bad people for doing so. These endings aren't added just to be some "teehee isn't this so messed up *wink wink*" kind of thing. They were put in with reason, they were included with intention. All the endings a character can get are explorations Of that character. Both how these characters can make a better life for themselves, or how they can fall to the worst outcome. All of these endings are "realities" the character can end up at depending on how their life goes. Astarion's ascension, Gale either dying or becoming power hungry, Shadowheart becoming a Dark Justiciar. ALL of these were added with the reason to let you play the game and see how vastly different their lives can turn out.
Ultimately, Baldur's Gate 3 is an *RPG*. A Role-playing game, one that's based on DND. Having "good" and "evil" choices is literally one of the largest aspects of DND and the Baldur’s Gate series. DND literally CREATED the Good/Neutral/Evil - Lawful/Neutral/Chaotic axis, all with the intention of both characters in universe, and player's own created characters to be able to explore ANY of the four corners. All of these choices, routes, and endings exist both as a result of the exploration of how their life could be affected by support/lack of it, as well as how they could potentially shift across the alignment chart due to their development. Because ultimately development doesn't automatically mean "person becomes a better person and achieves the ending they deserve", both in real life and in the game it can just as easily come to "person ends up arriving to the worst possible outcome they could have possibly had."
Ultimately I have to say as well, if people are bad for even exploring these routes to see how the development takes place, then by this logic you must know that you're also essentially stating that the developers are also horrible for ever including these options into the game from the first place, right?
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