Hey Harrow! Do you draw at all? Could be anything from people to bones to architecture!
And does anybody else draw anything? I know Cam does, but who else? And would any of you be willing to share your most recent or favorite drawings?
why dont you do arts and crafts for 5 hours and then youll calm down
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Lifehack for shy ppl who struggle to be affectionate: step 1 - be bilingual; step 2 - date a monolingual.
Translation:
"You're such a fool.
I've never seen someone more foolish in my life.
A fool… but you're my fool."
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"[...] narrative interest in Kingdom of Heaven focuses not on the outcome of the conflict between the Crusader Kingdom and Saladin but on the way it was fought, on means rather than ends, performance rather than goals. In the end, how the hero performs is more important than the fact that he lost the battle and surrendered the city. [...]
"Scott perhaps best encapsulates the anxieties that surround hard-bodied masculinity and the mourning for its loss in his uncanny image of Baldwin, the leper king of Jerusalem, whose death precipitates the destruction of the Crusader Kingdom. Rather than focusing the audience's attention on the ravages of the disease of leprosy (at least until after his death), Scott depicts him in a funereal image of a male body swathed in white robes and veils, his face hidden by a beautiful but lifeless silver mask. Baldwin is beautiful but inanimate on the outside - a hard-bodied shell - living but hideous on the inside. His voice detached from his body, Baldwin becomes a ghostly acousmatic, despite his physical presence onscreen. His voice seems to issue from an inanimate shell, cut off from its origin in a human body. He is his own - and his kingdom's - funeral effigy. In this figure the hard-bodied masculinity of the crusaders in Kingdom of Heaven is exposed as a performance, a disguise that hides the rottenness within the kingdom beneath its beautiful but dead veneer. The image allows not only the crusaders but Scott's audience to mourn lost glories."
- Laurie A. Finke and Martin B. Shichtman, Cinematic Illuminations: The Middle Ages on Film, Johns Hopkins University Press, 2010, pp. 231f.
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yeah yeah trick weekes says whatever about it not making sense that solas couldnt sneak off THEY FAILED TO CONSIDER that maybe he just is ass at it when he gets invested. much like. the whole fucking rest of the romance where he COMPLETELY fails to resist until the breakup.
anyway.
im personally of the opinion that he's more liable to slip up - fail at sneaking, accidentally reveal details, contradict himself - when he actually makes bonds with people. which is why after trespasser he goes and lives alone in the lighthouse for ten years but i digress.
and i think "that", the bonds tripping him up, should be reflected in his exit from the Inquisition. you're enemies or neutral, yeah he just vanishes. there's nothing to keep him there, nothing to interfere with his plans and intentions. you're (ex)lovers? i think he still would pull back purposefully and probably vanish, but there would be definite hesitation. he would have to force himself to do so, because fuck, he wants to stay. he wants to be close to you. but he also, crucially, knows that you have a dangerous sway over him, so he MUST disengage. if you're friends, it takes him some effort. because he does like you, he doesn't want to do what he has to, it's been so long since he had people who were friends to him, and he doesn't have to force himself away because he's in too deep. he knows you would worry about him. he might not be willing to give anyone the truth - but he would owe you a goodbye, at the very least. especially if you weren't the type to try to convince him to stay.
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i know it wasnt a serious comment but every time i look at a datv character and start thinking about their designs my blood starts boiling from the giving cosplayers a challenge comment
"The previous art director had the mindset we should make things easier for [cosplayers], which I think is a misunderstanding of cosplayers," he says. "We've seen the kind of challenges they're willing to take on, and so we've gone for, in some cases, a level of complexity and detail that I hope a lot of them are excited to rise to the challenge for." x
unrelated to my point but why are you dragging the previous games down. have you seen any of the designs you speak of mr art director. do you think merrill in da2 wasnt peak. or morrigan in origins? do you know how hard it is to make cosplay armor.
you could have just been like "hey the characters have a lot more detail than before! look at neve's hat and everyone's clothes every single inch being embroidered or otherwise patterned"
which also makes me think. was any thought put into the designs or did they just want to detailmaxx so they can brag. idk if they could have said anything that would turn me personally off more from cosplaying anyone or analyzing their outfits
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i think im just gonna start blocking people that engage in flowey age discourse <3 im not in the fandom for petty drama about nothing im here for analysis and art and its really irritating to be looking for art and all there is is arguments. i love uty dearly but the sudden uptick in pointless arguments regarding floweys character is infuriating. why can't we talk about how well hes written and that hes an extremely good example of ptsd why must we argue. if u disagree with something block and move on dont act like children
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