i need to get this out of my head before i continue clone^2 but danny being the first batkid. Like, standard procedure stuff: his parents and sister die, danny ends up with Vlad Masters. He drags him along to stereotypical galas and stuff; Danny is not having a good time.
He ends up going to one of the Wayne Galas being hosted ever since elusive Bruce Wayne has returned to Gotham. Vlad is crowing about having this opportunity as he's been wanting to sink his claws into the company for a long while now. Danny is too busy grieving to care what he wants.
And like most Galas, once Vlad is done showing him off to the other socialites and the like, he disappears. Off to a dark corner, or to one of the many balconies; doesn't matter. There he runs into said star of the show, Bruce who is still young, has been Batman for at least a year at this point, but still getting used to all these damn people and socializing. He's stepped off to hide for a few minutes before stepping back into the shark tank.
And he runs into a kid with circles under his eyes and a dull gleam in them. Familiar, like looking into a mirror.
Danny tries to excuse himself, he hasn't stopped crying since his parents died and it's been months. He rubs his eyes and stands up, and stumbles over a half-hearted apology to Mister Wayne. Some of Vlad's etiquette lessons kicking in.
Bruce is awkward, but he softens. "That's alright, lad," he says, pulling up some of that Brucie Wayne confidence, "I was just coming out here to get some fresh air."
There's a little pressing; Bruce asks who he's here with, Danny says, voice quiet and grief-stricken, that he's with his godfather Vlad Masters. Bruce asks him if he knows where he is, and Danny tells him he does. Bruce offers to leave, Danny tells him to do whatever he wants.
It ends with Bruce staying, standing off to the side with Danny in silence. Neither of them say a word, and Danny eventually leaves first in that same silence.
Bruce looks into Vlad Masters after everything is over, his interest piqued. He finds news about him taking in Danny Fenton: he looks into Danny Fenton. He finds news articles about his parents' deaths, their occupations, everything he can get his hands on.
At the next gala, he sees Danny again. And he looks the same as ever: quiet like a ghost, just as pale, and full of grief. Bruce sits in silence with him again for nearly ten minutes before he strikes a conversation.
"Do you like to do anything?"
Nothing. Just silence.
Bruce isn't quite sure what to do: comfort is not his forte, and Danny doesn't know him. He's smart enough to know that. So he starts talking about other things; anything he can think of that Brucie Wayne might say, that also wasn't inappropriate for a kid to hear.
Danny says nothing the entire time, and is again the first to leave.
Bruce watches from a distance as he intercts with Vlad Masters; how Vlad Masters interacts with him. He doesn't like what he sees: Vlad Masters keeps a hand on Danny's shoulder like one would hold onto the collar of a dog. He parades him around like a trophy he won.
And there are moments, when someone gets too close or when someone tries to shake Danny's hand, of deep possessiveness that flints over Vlad Masters' eyes. Like a dragon guarding a horde.
He plays the act of doting godfather well: but Bruce knows a liar when he sees one. Like recognizes like.
Danny is dull-eyed and blank faced the entire time; he looks miserable.
So Bruce tries to host more parties; if only so that he can talk to Danny alone. Vlad seems all too happy to attend, toting Danny along like a ribbon, and on the dot every hour, Danny slips away to somewhere to hide. Bruce appears twenty minutes later.
"I was looking into your godfather's company," he says one night, trying to think of more things to say. Some nights all they do is sit in silence. "Some of my shareholders were thinking of partnering up--"
"Don't."
He stops. Danny hardly says a word to him, he doesn't even look at him -- he's sitting on the ground, his head in his knees. Like he's trying to hide from the world. But he's looking, blue eyes piercing up at Bruce.
Bruce tilts his head, practiced puppy-like. "Pardon?"
"Don't." Danny says, strongly. "Don't make any deals with Vlad."
It's the most words Danny's spoken to him, and there's a look in his eyes like a candle finding its spark. Something hard. Bruce presses further, "And why is that?"
The spark flutters, and flushes out. Danny blinks like he's coming out of a trance, and slumps back into himself. "Just don't."
Bruce stares at him, thoughtful, before looking away. "Alright. I won't."
And they fall back into silence.
Danny, when he leaves, turns to look at Bruce, "I mean it." He says; soft like he's telling a secret, "Don't make any deals with him. Don't be alone with him. Don't work with him."
He's scampered away before Bruce can question him further.
(He never planned on working with Vlad Masters and his company; he's done his research. He's seen the misfortune. But nothing ever leads back to him. There's no evidence of anything. But Danny knows something.)
At their next meeting, Danny starts the conversation. It's new, and it's welcomed. He says, cutting through their five minute quiet, that he likes stars. And he doesn't like that he can't see them in Gotham.
Bruce hums in interest, and Danny continues talking. It's as if floodgates had been opened, and as Bruce takes a sip of his wine, it tastes like victory.
("Tucker told me once--")
("Tucker?")
("Oh-- uh, one of my best friends. He's a tech geek. We haven't talked in a while.")
(Danny shut down in his grief -- his friends are worried, but can't reach him. When he goes back to the manor with Vlad, he fishes out his phone and sends them a message.)
(They are ecstatic to hear from him.)
It all culminates until one day, when Danny is leaving to go back inside, that Bruce speaks up. "You know," He says, leaning against the railing. "The manor has many rooms; plenty of space for a guest."
The implication there, hidden between the lines. And Danny is smart, he looks at Bruce with a sharp glean in his eyes, and he nods. "Good to know."
The next time they see each other, Danny has something in his hands. "Can you hold onto something for me?" He asks.
When Bruce agrees, Danny places a pearl into his palm. or, at least, it's something that looks like a pearl. Because it's cold to the touch; sinking into Bruce's white silk gloves with ease and shimmering like an opal. It moves a little as it settles into his hand, and the moves like its full of liquid.
Bruce has never seen anything like it before, but he does know this; it's not human. "What is it?" He asks, and Danny looks uncomfortable.
"I can't tell you that." He says, shifting on his foot like he's scared of someone seeing it. "But please be careful with it. Treat it like it's extremely fragile."
When Bruce gets home, he puts it in an empty ring box and hides the box in the cave. He tries researching into what it is. he can't find anything concrete.
Everything comes to a head one day when Danny appears at the manor's doorstep one evening, soaking wet in the rain, and bleeding from the side.
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Buggy the Clown || Anime vs. Live Action comparison shots
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Fanart of @creepincrawl 's recently(-ish) named fox guy, Damian!!
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If this was a game, I think a fun gameplay mechanic would be like a friendship meter. The friendship meter is affected by how you interacted with others. And if you have a higher friendship meter with people, they'd be more willing to help you. For example, companions with higher friendship do more damage when pomni takes them with her. Or another example is because ragathas kinda like the shopkeeper if she has a higher friendship her prices will be cheaper but if her friendship level is low they'll be really expensive. You can raise the friendship meter by going on side quests with the others or using positive dialog, and negative dialog makes the meter go down. Idk I just thought that it might be fun.
I like this idea. And you know what, FUCK IT.
AN AU OF AN AU!!!!!!! WHICH IS ALSO CANON-DIVERGENT FROM THE HARLEQUIN AU LMAO I TRULY AM AMAZING /j
THE AMAZING DIGITAL SOULS-LIKE!
I CAN"T seem to avoid the concept of "What if the Harlequin AU was a game instead", THE UNIVERSE KEEPS PUSHING IT TO MY FACE LIKE MY YOUNGER SIBLINGS WHEN THEY SEE A COLORFUL THUMBNAIL
sighs....... back to my Shadow of the Colossus boss osts bullshit..... (affectionate)
The Amazing Digital Souls-like is a Non-canon compliant Alternate Universe (that's also a game rather than an actual fantasy world) of the Harlequin AU, where a stylized souls-like VR game called "The Marvelous Mechanical Harlequin" came out at some point during the rise of souls-like gaming.
Waking up in a well-lit main lounge of a manor, the new, amnesiac Harlequin player is met by "Bubble", a Butler Blimp, and "Caine" The Puppetmaster (whom is VERY VERY LOUD btw), claiming to be the only one who can "help her" in her current predicament.
As to be expected, she's very much on the verge of a mental breakdown, barely keeping it together while attempting to make sense of the world around her. (seriously, who thought pitching this game who sucks people inside of it to the public was a good idea??)
The Puppetmaster then proceeds to infodump everything the Harlequin player should know:
That this is a souls-like game;
she is a Harlequin Puppet in the middle of a TERRIFYING ROBOT apocalypse!!!!!!!!!!!!!! SCARYYYYY!!!!!!!!!!!!!!
and that she has to go on a boss-rush type of playthrough IF she EVER wanted to have a chance at getting out!
He'll also be the game's official guide, to which the player is having trouble digesting all this information (not surprising at all.)
When asked what's her name, she can't remember and begins crying onto the floor again (lmao skill issue). The Puppetmaster then picks one at the top of his head; "Pomni", which she reluctantly takes because it's better than having nothing.
From there on out, Pomni undergoes through a series of hardships as she dies (in a video game!!!!!!!!!!!!! MIND YOU, SHE DOES NOT DIE IN REAL LIFE!!!!) over and over again, attempting to defeat various bosses, who are the NPCs. She gains more and more confidence in the battles, but she's still quite the nervous wreck otherwise.
But hey, at least she's getting quite close to Caine, right? He's so nice, and sweet, and very caring of her, careful to reassure her that she's doing a great job with the tasks. There's also a deja vu in her head that's telling her this is somehow familiar, and his presence is a comfort to her.
Surely, everything's all fine and dandy, right?
... right?
Little did this Harlequin know, there is a DARK secret to all this.
And that is the fact that the late bosses aren't just regular boss AIs, they're OTHER PLAYERS trapped in a boss's body, for some goddamn reason. She finds this out when she accidentally does a good chunk of damage to a boss's heart, making them able to speak to her for a bit before going back to being hostile.
With that in mind, Pomni has to DELIBERATELY hit their very durable hearts, if she wants them to be reform as normal players as the hearts imprisoned the ACTUAL avatars of the players.
The Puppetmaster is taken aback, but seems to let Pomni do her way reluctantly.
Once they are freed however, they become Pomni's allies, but they seem... unnerved by the Puppetmaster and tend to avoid him. Every time Pomni asks them why, they're just quiet and looking away. Otherwise, they seem to be grateful and helpful to Pomni about anything else.
This of course, raises Pomni's suspicions of the game's advisor, but she still needs to comply with the rules of this world and thus, has to keep throwing herself to the wolves over and over again.
By the time Pomni frees the Maddened Princess of the Theater, The Puppetmaster declares her ready to face with THE FINAL BIG BAD HIMSELF, The Patriarch of Puppets, an "evil entity who transformed everyone into horrible Puppet monsters". Everyone scoffs silently.
Pomni, according to him, must defeat the Patriarch as the final step to video game freedom.
But by the time Pomni arrives to the final arena, The Patriarch attempts to have a conversation, and seems to be struggling with himself.
The Patriarch explains that his boss body contains "Able", someone who was close to Pomni in real life, who entered in the hopes of making his brother leave the confines of the game. He was able to remember details due to his admin access. Caine only agreed to leave IF he was capable of defeating all the bosses without using his admin abilities, "just like old times".
It was only until his late game run when he figured out (after a heated argument) that the original AI gamemaster, the very heart piece on Caine's chest, took over Caine and was making him act like a manipulative monster. When he tried to pry the heart piece away, he got sealed in the Patriarch's body as punishment.
The Puppetmaster may be unable to revoke his admin access, but it can be sealed off.
Able's been stuck ever since, but still secretly had a bit of access to the game codes if he did it on the low, an oversight by The Puppetmaster, and thus, managed to gain some semblance of control over the Patriarch's otherwise very hostile and bloodthirsty AI just in time for him to talk to Pomni.
The Puppetmaster denies these accusations, and advises Pomni not to believe the boss's manipulative words.
Pomni now has two choices.
>Kill The Patriarch of Puppets, or >face The Puppetmaster.
"Kill the Patriarch of Puppets" ending:
if Pomni decided to not believe Able, he loses his control over The Patriarch and the final boss fight begins. Once Pomni is victorious, The Puppetmaster then congratulates Pomni, but reveals a secret: That there was never an exit.
Pomni simply passed the final test, and now, she's ready to become a boss herself. Try as she might, she cannot escape this and she becomes "The Mechanical Jester of the Circus", the new final boss of the game. All her movesets are reconfigured to become the boss' attacks.
Able resets to normal, now forever trapped to be The Patriarch as The Puppetmaster corrects the previous oversight. The others are reset to become bosses again.
A new player joins, unaware of the horrors that awaits them.
Sad ending :((( How very tragic....
"Face the Puppetmaster" ending:
if Pomni decided to believe Able, a boss fight still ensues but this time, The Patriarch of Puppets is only the Penultimate boss instead of the final stretch. Pomni frees Able, who reforms into his original 'card deck' avatar and regains administrative access to the game.
The Puppetmaster accuses Pomni of breaking his heart and breaking game rules, and thus, has to battle with him IN ONE GO. There is no more reset button for her.
But Able comes in clutch and ensures her that HE will be the one to make sure Pomni can come back as many times as possible to finish the fight and free Caine.
Once Pomni is victorious, The gamemaster heart piece breaks, and Caine is knocked out. All the blocked out memories return to the players.
(Able's design belongs to sm-baby btw!!!!)
Apparently, the VR game was revolutionary. Players could physically enter the world and be immersed in the game's astounding graphics, creative boss rushes and open world exploration aspect. It did VERY well initially, but not well enough to stand the test of time.
Player numbers eventually dissipated when the brothers moved on to greener pastures (so the game didn't have updates), and the AI gamemaster was heartbroken for essentially being abandoned. As a result, any new players that entered the game could not escape, simply because they all forgot they had access to the menu from the very beginning. lmfao
When Caine rediscovered the game and wanted to replay it for old time's sake, the same fate befell him. The gamemaster recognized one of his creators, and took over his entirety, becoming The Puppetmaster.
Able followed suit, wanting to let Caine out but he was sealed into the Patriarch's body before he could succeed.
Pomni, who's actual name is "Penelope", was Caine's significant other in real life and got worried that Caine wasn't responding to her calls while she was on a business trip. She tried contacting Able, no response either.
When she finally arrived to their apartment, The Marvelous Mechanical Harlequin game was on, and recognizing it to be the brothers' old souls-like game, she put on the headset. And from there on out, the story begins.
The other players are able to forgive Caine's actions, and not pass lawsuits once they are able to go back to the real world. Now, with the gamemaster gone, the game has become somewhat active again, though this time, it was the others (and additional new people) hopping in back into the game just to hang out and maybe do some DLC boss rushes implemented by the brothers.
It's pretty epic, y'all. Happy ending yippie!!!!!!!!!
Now if you'll all excuse me... OWIEEEEEEEEEEEEE MY ARM AAAAAAAAAAAAAAAAAAAAAAAAA-
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This one tag: *lives in my head rent-free until I draw it*
Me: *draws it*
He's rocking it though,
(Pats the top of his head ) This boy is so handsome he can fit so many traumatic memories looks on him
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While I do think anon was rude, I do think it's pretty shitty to set up all this stuff you were going to add the au and then just drop it. It's disappointing. Definitely unfollowing.
Bye.
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maybe we STOP playing house ,, we're not good at it
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obviously hanguang-jun would wear sports bras…. right?
Wei Wuxian failed his perception and insight check rolls.
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Not to be That Guy but like.
Am I the only one that can't stop thinking about how Tianlang-Jun says about Luo Binghe that he pretends to be cold-hearted like his mother. The hint of fondness there, the heartache in that utterance.
Like it drives me absolutely insane. Imagining her putting on a front of strength, cold and driven and unrelenting. Why does TLJ say that about her. Did she secretly look for solutions that meant reconciling with demons instead of hurting them when her sect wasn't looking? (I wonder this because I feel like his weird fondness for SQQ would lowkey track if it's connected to the woman he once loved.) Did he mean that she was tasked with basically assassinating him and she fell in love with him instead (re: failed step one)? Did he mean that she was fond and doting in her own way (e.g. conceding he was attractive, paying for his exploits and humoring him)? Did he mean that, like LBH, she thought that power would be the thing to protect her--and that it was disguising a person who was deeply and privately wounded? All four????? I don't need sleep I need a n s w e r s
Did she know about the Huanhua Palace Master's skeevy ass intentions before she met TLJ? Or did those only come to significant light after she fell in love with TLJ? Is that why she never anticipated that level of betrayal, because initially she had no intention of being with anyone romantically? And HHPM just assumed she would be under his thumb forever?? Was she furious at her own indiscretion or did she try to use the pregnancy as a bargaining chip, a way to try to stop the immortals of Cang Qiong Mountain from attacking TLJ (plus the bonus of marriage entrapment no takesies backsies this is where LBH gets it from)? Did she try to use that claim on her to dissuade HHPM from his covetous advances, framing herself as tainted so that she could finally escape? Did she dream of a life by TLJ's side, far away from Cang Qiong Mountain?
Like. Literally every single permutation of what this could mean guts me to hell. Do you ever just cry about tianxi because I--[loud bawling noises]
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The model!Bernard is great but wouldn’t it be mostly likely Tim to be the model since he is a public figure?
yeah ig, logically, tim would be more likely to model than bear but i was thinking of this image when writing that
the og image gives off a sense longing more than horniess but i'm tired of making everything sad. also i just think bear is pretty enough to model. like look at him. this tim and this bear
or wait, fuck, this tim and this bear
model!bear and ceo!tim become gotham's it couple. the tabloids can't stop reporting on it. there's a new breakup rumor every week. the wayne fanbase on twt goes rabid over it. there are fansites dedicated to them. @/imyellingtimber, @downbadfordowd, @drakeinpants, the whole works. they get married and the internet breaks.
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okay i developed 'give everyone fursonas disease' which is mingling with my epic disease. have penelope shes a raven :)
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wonderful
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i dusted off my chat noir drawing skills to make this for u
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vox & alastor: upgrades
thinking about vox upgrading over the years and losing a piece of himself each time. alastor coming to resent modern technology because a step forward for the world means a step further away from vox.
thinking about how alastor didn't mind the changes at first, when they were few and far between-- nothing more than a haircut. people get those all the time. underneath the sleeker shine of glass, vox is still the same man, until he isn't. with every upgrade, every soulless performance he puts on, he becomes a little less recognizable.
thinking about vox using upgrades as a coping mechanism. a knee-jerk response he runs to the minute he feels he's slipping, losing control of his life. it's an opportunity to be reborn, to put on a new mask, to be better and more powerful-- and isn't that what alastor was all about? power and control? well look at him now, leveling up and controlling his own (literal) presentation. how many sinners could say they have that luxury, when they are all so bound to their forms?
and when they fight? clash in ways that pull at his emotions? emotions he can't hide because his system is just clearly too archaic to do so? new head. new man. he's so over it.
thinking about how, when alastor disappears, vox doesn't touch his display. no matter how much val or vel pesters him about it, no matter how scuffed up it gets, he doesn't upgrade. on the off chance that one day alastor will come back. if he changed again, would alastor even recognize him anymore?
he wants to keep some semblance of their relationship intact. he has nothing but a photograph that's long been torn apart-- nothing save for the head on his shoulders, the screen alastor had nearly broken in two the last time they saw each other. once he replaces it, it's over. there will be nothing left to show they were ever anything.
vel tries to convince him otherwise; it's like changing your hair after a bad breakup, she says. not a big deal.
and what if? after seven long years, vox finally moves on. reborn again, shedding any and all memory of his past, he changes, and grows into it. and then alastor comes back. and somehow, beneath the blue tinted display and the new features, alastor recognizes him, calls him out by name in their little spat over the airwaves, and that's really all that matters.
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Thoughts about Heroes of Olympus and how it could have been better.
Sometimes I think about what would have made HOO a better series. And I'm not talking about the obvious 'too much focus on romantic relationships' and the lack of usage of certain characters or the dumb ending.
I mean the little things that would change so much (mainly character dynamics but also worldbuilding i.e. Camp Jupiter and Gaia's reasoning)
Some of the points are inspired by @crisisreading and their posts. They are the first I saw raise some of my own points so! part 2
Make the ages vary more in the main cast, trust me
Let Percy, Annabeth and Grover get older by 4-5 years. Let them become adults and find themselves outside the godly war. Let them even finish college, I wouldn't get mad. Let them do anything beside being teenagers.
I promise this would make the dynamics more interesting. Percy and Annabeth will be more mentor figures, than fellow comrades. This would create some distance between some of the them, but ultimately create something fun. Piper would come to see some aspiring female figure in Annabeth (I think this would ether be positive or negative, depending how Annabeth changed as a character over the years, but I tend towards negative). Leo would potentially have someone older to exchange ideas with. Jason would possibly feel intimidated by Percy's vastly superior age, prowess and experience, instead of being able to clash heads with him.
Hazel would have not one, but two that people that would play parent to the others' reckless behavior. (go snort your harmful stereotypes up your ass, Riordan.) Frank, when telling Percy and Hazel about his stick, would possibly find in Percy a kind hand (not that he wasn't kind already, let me explain) and Percy would probably share with him this feeling of vulnerability - not dump it on Frank - about having your life tied to a specific thing. I mean his Achilles heel, with which he would have lived for far longer.
And a whole lot more.
2. Add Grover into the series as a perspective character
You have a new trio dynamic introduced in the first book of the series. Let the original trio interact as main characters and let us see how their relationship has changed.
Grover's opinion on the conflict between the gods and Gaia would be important. He is the Lord of the Wild, and Gaia is the literal personification of the Earth. Let us see his struggle between the loyalty he has to the gods and his friends and his powerful feelings towards protecting nature.
Also, he would act as a protector for the demigods. Because while I enjoy Hedge, he is not enough to keep them safe.
3. Throw the bullshit about Gaia getting revenge for Kronos' defeat out of the way
Gaia, as mentioned before, if the personification of the Earth. One of the first gods to emerge from Chaos.
Gaia can, of course, keep her resentment for the gods defeating the son that freed her from her pain (caused by Ouranos initially). But she is a mother goddess. She should want obliterate humanity because humans are slowly killing her. Painfully. She wants to survive and the only way she sees how if by killing all the humans. She wants to save her children, aka animals, insects, nature, and the only way she sees is bloodshed. Gods are not rational in their anger, no one is. So let her be angry and vengeful and out for human blood.
DO NOT MAKE HER A FUCKING VILLAIN, MAN! Make her an antagonist, but someone's whose ideals are worth taking in and adapting. Kinda like Luke about the demigod and minor god recognition. Where have the themes of the original series gone? Remember, an important theme in BOTL was protecting the environment. It was one of the most important moments when Pan faded. Do not let that go to fucking waste. Especially not now, in the world we live in.
4. Show the effects the war had on Camp Half-Blood. Hint it at Camp Jupiter, when Percy does not have the memories to corelate it with
We've had years since the end of the Second Titan War. How did the gods change the course of events ? (the victors write the histories) How much of Luke's reasoning for starting the war was erased. (hint, all of it.) Show us how much the perspectives were shifted and how much the people that fought in it were made into martyrs and villain, basically becoming caricatures.
Let us feel how much this hurts Percy, Grover and Annabeth. How it had impacted and impacts their trauma, grief and utter horror. The younger, newer campers see them as wonderful, all-just and loyal heroes of the gods. The way they hate it.
Good moment to implement the new cabins for the gods and let the new ones forget that it wasn't always this way. Let Percy's demand to the gods be forgotten, shoved under the rug. The tragedy unfolds, use it.
Since in Camp Jupiter none of the main characters have fought, let us see the subtility. Let the older legionnaires be ragged, scarred. Older and weary, with eyes glassy and suspicious. Have younger recruits have this heavy air around them. They know what happened, what killed most of the older people in the legion.
Have Jason, Hazel and Frank see these things in Annabeth, Grover and Percy too. They realise that oh. oh. these three have fought in the war, of course they would. Show them gain respect for the trio. The same kind of respect they have for the veterans back home.
5. Cut one of the Seven from the prophecy.
I know this seems radical, but it is a symbolism thing, which I think would be more interesting in a world based on Greek mythology.
It is established in PJO that three (3) is an important number: 3 Olympian sisters (Hera, Demeter, Hestia), 3 Olympian brothers (Hades, Poseidon, Zeus), 3 Fates, 3 quest members, 3 Furies, 3 godly realms (the Underworld, Olympus + the sky, the seas). Use this.
Give us six (6) prophesized heroes. It is, after all, the second most used number in the series and a multiple of 3.
I suggest Annabeth. Why? because she has her quest from Athena. Let that be her top priority, while hanging out on the Argo II to get to Rome. Let her bond with the younger demigods and have her possible death be always on her mind. Bring her hubris into play and she would think herself the chosen one, the one demigod child of Athena to survive. This would make her falling into Tartarus with Percy not letting her go more taxing on her psyche.
Show us how she hates herself because she took one of the principal quest members to certain death. She feels like she'd jeopardized the whole saving the world thing.
Cut the Seven to Six and let Annabeth die in Tartarus. Show us why a single-man quest is a death sentence. Why three (3) is such a valuable number.
6. CONSEQUENCES!!!
Jumping straight off the last point.
Change why Annabeth would end up in Tartarus. Make her ignore the string around her ankle because she thing that nothing bad can happen to her now. After all, Arachne is gone, right.
Let this be her undoing. I do not care how she dies, but make her choices, her hubris, be her undoing. Do not let her death up to a chance, a mistake or miscalculation. Show how toxic Tartarus is, because we do not see it enough, but make it Annabeth's idea, the plan by which she dies.
Do not make it Percy's fault. Let him try to do everything to keep her alive, but still failing. Attack his sense of loyalty, his self-esteem. Show how the experiences and her death affect him.
Bring the trauma from the last war back in those chapters, in a place where demigods leave something behind.
To less drastic things - let the others get hurt. Permanently. Show how this life affects and damages people physically, too.
Have one lose an eye, another get horrific scars. Lose a limb, a part of themselves. Do not make it seem like any other could have gotten the same wound.
Tailor them to their character, their pride and their skill. Hit them where it hurts most and let us see how it changes them.
Also, about Leo. Kill him too. The fact that he ended up alive is a deux ex machina. He should have suffered the consequences.
Also also, bring back the fatal flaws. They are missing from the series. Play with them, show why they are important parts of their characters. Bring back ancient Greek fatal flaws, and new ones that make sense in a modern world.
Hurt them because what hurts them is part of who they are. Show us why the Greeks invented tragedy.
7. Age up the target age. Go more young/new adult
I understand that PJO was made for middle schoolers. But the target audience had grown up alongside the characters, and as such they have matured.
This is why I said to age Percy, Grover and Annabeth up further. Leave some distance for the old and new readers to get up and personal with the new main characters. Have them find common ground with the new demigods but have their anchor in the old ones.
Make the readers work to understand and refamiliarize themselves wit the older demigods. Because they've changed.
Targeting a more mature audience allows exploring n. 6. The realistic consequences of living with the fear that something will come and eat you. How just a little mishap could change you for life. (or what has been left of it)
Please do not go grim dark. Show that despite this all, their purpose has not stopped existing. A life exists outside of your appearance or disability still exist, and while it would be hard, do not lose hope.
8. Hope, or lack of its importance in the Heroes of Olympus series
Alongside other callbacks and reinforcements of PJO's lore, where is Elpis (hope)? Why doesn't she appear as a larger theme in the books? I don't know.
Elpis is still in the jar, having been used as a threat of defeat. But now Kronos is gone. Have Gaia use it as s symbol for her own cause.
Make hope Gaia's argument. The most important part of why her cause stands. Gaia is waking now because there is no hope for the betterment of the planet while in human - and therefore godly - grasp. She wants to save the planet, but they, the destroyers, are opposing her.
Hope is what she wants to bring back. The hope that death will not be the end of life, but further evolvement and betterment of all species.
This argument is what the counterargument should unravel. All species? Why are humans considered irredeemable, unworthy of becoming something greater?
Why can't they not coexist and why can't humans learn how to care about the world surrounding them.
Make hope for humanity and for the environment not a question of if they are capable to coexist, but how we can manage that. Humanity and nature are not mutually exclusive, but two halves of the same whole that need each other to sustain their longevity. Yes, nature can exist without humans, but humans can't.
This does not mean that the best way forward is to kill all humans.
There is no need for hope in HOO because there are no greater questions being asked about topics that require hope, because otherwise we would descend into nihilism and fatalism.
9. Give the gods reason to act the way they act, or a look at a greater narrative problem in the series
I may be generalizing, but the gods act erratically and make choices convenient for the plot, as it is, to happen.
Hera: how, specifically, does she know that Gaia is rising and what her plans are. Why is she against Gaia, when the older goddess has a track record of helping the Olympians on different occasions in the myths. Why does she decide to act when she does, how she knows that the king of the giants (whatever his name may be) is coming after her right then.
We don't know.
Athena: we understand why she wants the Athena Parthenos back. Why not force the Romans to give it back. After all, she is a goddess, even if the Romans don't respect her as the Greeks did, she has power and sway over them. Why send her children, a supposedly important part of what brings her glory, to a near-certain death. Is it misguided vengeance, an obsession to get the statue back at all cost, or simple cruelty. These reasons could apply very well to sending the Romans, yet she doesn't.
Zeus: why lock down Olympus? Paranoia, which fair, but you are a King, why wouldn't you look after your subjects? (bc Riordan chose to ignore part of his characterization in the myths and part of his godly domain) (I know kings aren't perfect, but after the last war, one would think he would do everything in his power to stop another one before it begins) Why not seek justice for Octavian's lies, that affect their ability to win the war, and kill/imprison him? Justice is part of his domain, as Zeus Nomius.
I know that we wouldn't necessarily need these answers, but without some of them, some choices left hanging seem to be there only to add to the drama and danger of it all.
All in all, I have many problems with the 'Heroes of Olympus' series. Some of them are nitpicks and personal preference as a high fantasy reader in my free time. Some of them would really add to the story and continue the themes of PJO.
Please ask me if something wasn't clear to you. I'll happily explain further.
If you find something you don't agree with, let's discuss. I'm open to changing my opinions.
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the kids released a new album
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