It's 11 PM, but one of my favorite little Darcy/Elizabeth moments happens while she still hates him and thinks he's a depraved monster, and I find it really entertaining.
It's during the Kent section, when Darcy calls at the parsonage and finds Elizabeth alone. During a longer, awkward conversation in which they both deeply misunderstand each other, they have this tiny interchange:
[Darcy:] “This seems a very comfortable house. Lady Catherine, I believe, did a great deal to it when Mr Collins first came to Hunsford.”
“I believe she did—and I am sure she could not have bestowed her kindness on a more grateful object.”
“Mr Collins appears very fortunate in his choice of a wife.”
“Yes, indeed; his friends may well rejoice in his having met with one of the very few sensible women who would have accepted him, or have made him happy if they had. My friend has an excellent understanding—though I am not certain that I consider her marrying Mr Collins as the wisest thing she ever did."
So: they are in Mr Collins's house. Darcy tries to re-start the conversation with a polite nothing about the house. Elizabeth agrees about Lady Catherine's micro-managing, but can't resist the chance to make a sly jab at Mr Collins (who is not present) to Darcy (a genuine villain, as far as she believes).
Darcy's reply looks a bit like an attempt to redirect the conversation into safer waters (they can agree that Charlotte is cool!). But although his remark is only somewhat related to what Elizabeth said, I think it's a natural follow-up in his mind because he is also insulting Mr Collins, if more subtly.
He could have praised Mr Collins's judgment in choosing Charlotte or just said something nice about Charlotte; he doesn't. Instead, he suggests that Mr Collins's choice of Charlotte was a matter of good fortune—or chance, as Charlotte herself would say!—on Collins's part. Darcy and Elizabeth both know Collins is a fool and that his choice of a woman like Charlotte says nothing about his judgment, only about his good fortune. (Elizabeth has even better reason than Darcy to know how much Collins ending up with Charlotte was lucky for him, but Darcy can see it anyway.)
Darcy's phrasing gives him some plausible deniability, but I think he's generally quite careful with his wording and the implicit insult to Mr Collins is not accidental.
Elizabeth, I think, takes this exactly as intended. She's not at all confused about where this tangent came from or offended by it or anything. She readily seizes on the new line of conversation as encouragement to keep insulting Mr Collins and his appeal to women with functioning brainpower.
Elizabeth is pretty scrupulously polite in general, so I kind of love that she just starts venting about her absolute contempt for Mr Collins and the Collins/Charlotte marriage to Darcy in the middle of a tense and weird conversation in Mr Collins's house. And I love that Darcy, who is otherwise more or less dog-paddling his way through this conversation, is like "yeah, your friend seems really cool, that dumbass is lucky he accidentally chose someone with a brain."
Elizabeth: "Right? And, let me add-"
(Is it a bit of an asshole move on both their parts in the context of that scene? Yeah, I think a little. I also love it! Please trash-talk obnoxious hosts in their own parlours for the rest of your lives.)
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Based on personal experience and from watching gaming channels, I feel like this is the experience of every wrightworth shipper when playing ace attorney for the first time…
Player: oh ok, so they’re rivals with a contrasting colour scheme. No wonder people ship them
Edgeworth to Phoenix: thanks to you im saddled with unnecessary…feelings…
Player: wait a minute! Yo, are they actually gay?
Player: *spends most of the game after that just joking about the gay subtext but not thinking too much about it*
Phoenix: *reveals his and Edgeworth’s history and why he became an attorney*
Player: HOLY SHIT THEYRE ACTUALLY IN LOVE!! THEY ARE SOULMATES!!
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oh my fucking god i feel. SO stupid rn at How i didnt make the (super sane very normal just absolutely. Yes. Surely) connection earlier but uhh
so anyway im now like 89% certain that whatever the "traces" of the narwhal that remain on ajax and facilitate their (ever-growing) innate connection are like. an actually fundamental aspect of it (them?) more or less.
why? because if you consider its pov just for a moment. the narwhal was literally about to depart teyvat for good. it had nearly finished consuming the primordial sea and preparing to breach surface to finish the job by eating the french for the leftovers their human bodies were made from. its an interstellar voyager it does not linger on planets it devours. it goes glug glug and it leaves.
and like if it wasnt for traveler intervening its confirmed through narzissenkreuz and renes world formula that teyvat wouldve just been destroyed. no one could have stopped the narwhal not neuvillette not focalors not anyone.
so what was the one other thing it did right before going for that french brunch? calling for ajax. getting them reunited in the primordial sea. like all the possible implications aside bc theres many different ways to speculate on the exact reasons why and the nature of that link. the point remains.
it wasnt leaving teyvat without finding him.
like the narwhal is about to fucking Dip from this cringe planet and whatever part of it that ajax carries within himself his narwhal Absolutely wanted to be reunited with. what the fuck am i supposed to read from that. hoyo???????!??! answers?!?!?!
and its not only the calling from the narwhal side itself either bc this is ALL coinciding with the growth of a 'restless power' within ajax and his vision malfunctioning (the things celestia is literally confirmed to harvest energy thru to repair its damaged authority) and his connection with the narwhal reaching an actual conscious level (arguably subconscious n emotional too bc i find it Curious his mood is poor right as the narwhal is repeatedly described as positively malding to the point its boss fight mechanic is literally a rage meter). ajax' power is growing. his destiny is starting to shift and something is drawing him to fontaine... right as the narwhal is getting close to finished with the primordial sea. funny how it overlaps eh. how it aligns 🤨🤨 why are they orbiting each other like this (they should kiss)
(& not to even Mention how ajax just Happened to get that absolutely exponential and borderline unbelievable feat of power spike in extending his foul legacy endurance as massively as he did. while. within the primordial sea. with his narwhal. who had at that point all but incorporated the power of that sea into itself. i s2g if childe was getting passive home turf co-op bonus exp with a 4x multiplier automatically the whole 40+ days 💀💀)
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today on digital devil saga 2 is criminally under-researched (aka crui is a nerd about a 20 year old game)
so i finally got the impulse/opportunity to test out something i've been suspecting for a while but have never seen any documentation on: dds2 has some form of STAB* mechanic with elemental spells for playable characters, based on their associated element (the one they resist + the one their unique gun combos use)
*for non-pokemon folk: STAB == same-type attack bonus. so for example, a chimecho (psychic type pokemon) using extrasensory (psychic type move) will deal more damage than a non-psychic-type pokemon with the same special attack against the same target
i have more tests i intend to make when i have spoons (i'm just grinding mantras for the superboss and noticed it while fighting wild narasimha because that hecker disables my berserker ring), but so far i've tested with my three active characters fulfilling the following:
are fighting the exact same narasimha who has no elemental weakness/resistance/etc (savestates were used and run multiple times; the rng is not fixed until a move is actually used, so i could get multiple data points quickly by making a new savestate every time i loaded it to advance the rng)
have 99 magic
are level 99
have no elemental boost or amp skills equipped
have no rings equipped that may affect damage, outside of boosting magic stat to 99 for consistency
use two different dynes; one of their associated element, and one not. the former consistently did more, and with repeated runs i cannot write it off as damage range.
under cut: many images;
by virtue of being in endgame, these will have some spoilers for endgame in plain sight.
if you're reading this and haven't gotten to the final dungeon, i highly recommend you go do that and come back later. once you've reached the final dungeon, you're safe to check it out.
(but seriously - i can't stop you, but i highly recommend actually. playing this game first. it's great)
if you're reading this, you've either gotten to the final dungeon or don't care about spoilers; in case of the latter, i'll do a quick explanation of our last party member momentarily. i have been a little misleading because they are. very much a BIG spoiler.
but first - gale resists force, and does more damage with zandyne than bufudyne; likewise argilla with earth/teradyne/ziodyne.
(bufudyne was a random pick for gale because i had only five for omoikane reasons, but in hindsight it was a good one...)
now - for those unaware, this last party member's name is seraph. they're a fusion of two other party members
both of said party members were associated with/resisted ice, and i'm near-certain that they also got the boost to bufu spells (i can check this at some point, i have a backup save right before endgame) the same way gale and argilla do.
but what's seraph's elemental affinities? no weaknesses, no resistances. so what does this mean here?
extra screenshots because the first agidyne was a high roll - literally the highest i've seen on a non-stab unboosted dyne against a narasimha. yet it's still clearly estranged from gale's zandyne and argilla's teradyne.
the other part? seraph's bufudyne does the same as gale's, and the same as argilla's ziodyne and their own agidyne, the same as expected without stab.
i'm not sure what else to say about this thus far besides putting a list of further tests to do eventually / get proper data for:
100s of attempts so it can be statistically analysed better. easy to code the data collection into seraph (my helper program, named after this seraph because. yeah), possibly more difficult to analyse but my partner got me into this game he can deal with the consequences (being asked to do data stuff) :v
including cielo and heat as well, probably after i beat satan and grind them up as a victory lap (in the mantras sense not the internment facility sense)
earlier save reloads for data for serph, sera, and roland - i doubt they'd be any different, but regardless
other elemental spells - both the basic and -la levels, the ma-s, the maxed out mantra ones, and the dances. is the boost approximately consistent?
does it affect combos? i believe it doesn't, same as amp skills and the like (and because i feel like i would have noticed by now), but will get data for both participants initiating
does it affect items? i feel like that's unlikely, but worth trying
is there a 'reverse-stab' for someone's weakness? i don't think so, but i'll get the data for free and if there's a trend i just got to test the ailment damagers for cielo
likewise, is the elemental boost innate like the gun combo elements? almost certainly. but it would be funny if equipping x resist made your x do more damage. and also not really that helpful?
does seraph get a boost on almighty? my first instinct would be yes, purely because of seraph's gun combo doing almighty damage; it's near-useless if you got reincarnate but still worth checking. and if so, does ragnarok behave differently from megido+/last word?
on that note, does seraph resist almighty? i... wouldn't be surprised - status only says no weakness, not no resistance, but almighty resistance tends to be invisible anyway (looking at you, devil survivor 2 that shows everything else) (you're fine just using as an example)
that would be a lot harder to test but if i get a party of seraph / someone with dragon ring / someone else with all maxed stats and just find something with megido+
anything else i might have forgotten
if you hack pyriphlegethon onto heat does it do more damage. i don't think i can test this one but i would. honestly be curious
but yeah. this is pretty cool, maybe i'll check for it in dds1 as well. if anyone else checks any of this out and makes a writeup or anything please ping me i have autistic hyperfocused on jrpg mechanics for over two decades :v
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The funniest reaction I have seen so far about the latest chapter from some is that pointing out that the story lasted 10 years in real life, but the class are now becoming second years.
I say it's funny because...
Technically, the story itself lasted for 100+ years (take note that some events take place during AFO's time who is over 100 years old)
Maybe just me, but was it a rule that a story that take place in high school actually have to last for the actual number of high school years? Most stories that I have seen, especially in anime, the story last FOR ONE YEAR OF HIGH SCHOOL. Like, do the timeline of real life have to match up with the high school years?
Speaking of, I don't recall Horikoshi saying "I'm doing all three years of high school". Maybe he did, but I didn't see it. But I do remember that the second movie was going to be the original ending... oh my gosh... his quirk... HORIKOSHI!!
If you exclude the events before most of the cast was even born, even still we get 10+ years of Midoriya's story (it starts when he's in middle school, but we also got years when Midoriya was but a little child, his teen years just got expanded)
Also, maybe just me, but high school may be 3 - 4 years, but... it feels like 10+ years...
Also, also... have y'all ever written a story? I have this story that I have held since my middle school years... it's been a long time and I'm still tweaking it out!!
There's also those breaks that happens in between for various reasons.
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