#Line Mini App Development
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haybalesblog · 2 months ago
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Catholicism and Lent
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A seemingly random topic, perhaps, but as previously stated, my interests are diverse. Recently, I've developed a significant interest in Christian history. While raised within the Protestant tradition, and still aligned with those beliefs, I've become increasingly intrigued by other Christian denominations. The Catholic faith, in particular, has captured my attention. Despite doctrinal differences, such as my perspective on the papacy, I find the cultural richness and historical depth of Catholicism profoundly compelling. Let's explore some of the areas I've been researching.
The Beginning of the Catholic Church
The Catholic Church's history is a fascinating, and often debated, topic. While early Christian communities existed in Rome during the first century, the term 'Catholic' emerged in the second. What really piqued my interest is the idea that Jesus himself founded the Catholic Church. Catholics often cite Matthew 16:18, where Jesus says to Peter, 'And I tell you that you are Peter, and on this rock I will build my church.' Now, to my Protestant ears, that doesn't necessarily scream 'Peter, you're in charge!' But Catholics believe this moment designated Peter as the Church's first leader. They consider Peter the first Bishop of Rome, and thus, the first Pope. From there, the papacy continued through a line of successors.
I find this piece of history interesting, and although I don't necessarily agree with them on everything, I still find Catholicism very important to Christian culture, and that brings me to my next topic regarding Catholics.
Lent
Ash Wednesday and Lent have become my latest deep dive. It's funny, actually. My mom and I started participating in this Catholic tradition back in 2019, and initially, it was…well, let's just say our motives weren't exactly spiritual. We were looking for a diet hack, a way to justify cutting out certain foods. 'It's for God!' we'd say, to keep ourselves motivated. But something shifted over time. I found myself increasingly drawn to the deeper meaning of Lent. The idea of sacrificing something for Jesus, who made the ultimate sacrifice for us, is truly beautiful. And though I've been observing Lent for years, it's only now that I truly understand its significance. This year, I have a newfound, profound appreciation for this season.
Here is a brief history of Lent for those who aren't aware:
Lent, the 40-day period of reflection and preparation leading up to Easter, has roots that stretch back to the early days of Christianity. While the observance of a specific 40-day period solidified over time, the concept of a preparatory season existed from the very beginning.
Early Christians observed a period of fasting and prayer before Easter, primarily as a time for catechumens (those preparing for baptism) to prepare spiritually. By the fourth century, the 40-day period became more standardized, mirroring the 40 days Jesus spent fasting in the desert as recounted in the Gospels.
Initially, the length and practices of Lent varied across different regions. However, by the Middle Ages, the practices we recognize today—fasting, prayer, and almsgiving—became more widely established. Ash Wednesday, marking the beginning of Lent, became more prominent as a symbolic gesture of humility and repentance.
The 40 days, excluding Sundays (which are considered mini-Easters), represent a time for believers to turn inward, examine their lives, and strengthen their relationship with God. It’s a season of spiritual discipline, a time to reflect on the sacrifice of Jesus and prepare for the joy of his resurrection on Easter Sunday.
Anyway,
In my effort to participate in Lent with greater authenticity, I've conducted extensive research. I've explored resources such as the Hallow app, which I've found particularly beneficial, and have also sought insights from various video presentations. Notably, an interview between Tucker Carlson and Jonathan Roumie, the actor portraying Jesus in 'The Chosen,' provided a transformative perspective on the purpose and significance of Lent. This interview illuminated the importance of fasting, the diverse methods of fasting, and the rationale behind the annual observance of Lent leading up to Easter.
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In Conclusion
Alright, so there you have it – my deep dive into Lent and Catholic history. I know this isn't everyone's cup of tea, and that's totally cool! As you know, this blog is now my hyper-fixation playground, and this time around, it was all about Christianity. I'm thinking I'll probably do a few more posts about Christian history, from my perspective, of course. But don't worry, this isn't becoming a religious blog! I'm super excited to see where this blog takes me and what other random rabbit holes I'll drag you all down. Who knows what's next? Only my ever-wandering brain knows. Anyway…
Love ya, Haybales <3
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heizelnutlatte · 1 year ago
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💬 iMBC: Article on B1A4 CNU, "Establishes Discipline in 'Idol Champ' with the Title of 'Composer Idol'"
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The idol market is fierce. For the myriad of idols being churned out like factory products, dance and singing have become essential qualities that are demanded of them. To be loved consistently and have a long career, one must possess the essence of a musician. This is the case with B1A4's CNU.
CNU of B1A4 (CNU, Sandeul, Gongchan) secured the top honor in the 'Best Composer Idol' poll conducted from January 17 to 31 on the participatory mobile idol fandom app 'IDOL CHAMP,' with an overwhelming 43.85% of the votes, rising above a dazzling array of candidates.
Since debuting in 2011 as part of B1A4, CNU has walked a solid path as an idol known for singing well while constantly reflecting on the foundation of a musician. He has shone as a lyricist, jotting down lyrics as they come to him, and has earned the title of composer through the melodies he created from his sparkling inspiration.
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As this process became refined, he naturally developed the ability to clearly distinguish between what he does well, what suits others, and what the public likes, thereby gaining the capacity of an artist over time. This is also the secret behind B1A4 not just being a fleeting idol group but establishing discipline at the forefront for a long-lasting career.
In connection with this, CNU conducted an interview with iMBC Entertainment, continuously expressing his gratitude to the fans, known as 'BANAs.' CNU said, "First, I want to express my gratitude to BANAs. It's because of them that B1A4 exists, and my songs exist," and promised, "I've been working hard on making songs and writing music. It's gratifying that many people recognize that. I'll continue to take responsibility as a 'composer idol' and make better songs."
Just as the saying goes, "like singer, like fan," BANAs were sincere in their participation in this 'Best Composer Idol' poll. Compared to other topics, the engagement level of fans was tremendous. CNU said, "I think BANAs wanted to share the charm of my music with others," and laughed, "And perhaps it's a message that they've been doing well so far and hope to keep it up."
The process of writing lyrics and composing is challenging. Frankly speaking, it might be more convenient to rely on the expertise of professionals to practice dance and singing and produce a showy stage performance. However, CNU firmly believes that the producing process itself is B1A4's identity. He said, "Writing songs and producing albums, I think that's B1A4's identity. We've consistently tried to include our thoughts and messages we want to convey in our songs since debut. This has been very important to me."
Furthermore, CNU named 'Drunk on Music' from their second full album as his 'favorite song,' and mentioned 'Like a Movie' from their fourth album as the fans' favorite. When asked to recommend a hidden gem, CNU chose Sandeul's 'Oblique Line' and shared, "It was a song I gave to Sandeul, reflecting the confusion I felt at the time. I'm satisfied with how well Sandeul brought it to life."
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Having successfully completed their activities as a full group with their 8th mini-album 'CONNECT' after approximately 2 years and 2 months, CNU said, "It felt like the early days of our debut. There was no nervousness, but it was hectic adapting to something new," and laughed, "I even hoped the camera's red light would turn off quickly during the ending pose because it felt somewhat embarrassing."
Lastly, CNU thanked the BANAs, saying, "Thanks to our BANAs, I've been able to receive the title of 'Best Composer Idol.' It's made me realize once again that my efforts have not been in vain," and promised, "I'm thankful for the strength to move forward. I'll take this award as a responsibility and continue to work diligently to produce even better music."
Meanwhile, CNU will make his first appearance on the theater stage in the play 'Brilliant and Brilliant,' which opened on January 19. 'Brilliant and Brilliant' is a work depicting the commotion triggered by an unexpected phone call, where CNU plays 'Shota,' a character with musical talent, promising to increase audience immersion with a perfect character synchronization rate.
Sandeul is set to appear in the musical 'Next to Normal,' opening in March. The musical tells the story of the Goodman family, who seem ordinary on the outside but live with inner wounds. Sandeul will play the role of the son, 'Gabe,' captivating the audience with his solid singing skills and acting.
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Roughly translated.
iMBC Article 'Composer Idol', 2024
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lunarsilkscreen · 7 months ago
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Mobile Game design overview
A personal Journal Entry and pre-development path.
R&D Still Required based on style of game; touch screen and gyro controls. --preliminary research complete.
Design Overview;
Other Mobile games, no matter how well designed, have extremely cluttered interfaces. Some of this is because there are multiple games, mini-games, and events packaged into the game at any one time.
Some games have an coin based (energy use) version of their main game, and a sub-game that does not require energy.
Consider using this style for offline and online modes. It seems popular to use energy for the online. Portion, this way the player can enjoy the game as they wish without overloading the servers offline.
Other games have several Quest, Achievement, and Event menus that can be consolidated into a single main menu.
The reason they don't do this is still unclear to me; but is probably similar to the big flashy tags and sales sign at in-person retailers, and in the Sears magazine.
If so, they don't serve the purpose they're intended to.
However; it's probably more that the development team is inexperienced and using a framework or game template that they then reuse for added areas. Creating a package which is a copy of the template over and over again.
I had previously considered implementing an old-style arcade "life" system like Mario, but perhaps a more simplified energy system, perhaps one that tracks step through the accelerometer (or other apps) to refresh would be good.
Energy refreshments shouldn't be purchaseables except for in specific circumstances; Similar to Hearthstone's Arena Tavern Brawls that happen periodically.
Players seem to enjoy "Season Packs" to purchase, and dislike an RMT (Real-money Trade) currency.
It also reduces clutter and increases understandability by reducing the options that a player has for a single game.
"Gacha Summons" shouldn't be purchaseables. meaning Gacha, or loot boxes, if used should be separated from the RMT purchase portion.
Rewards for skill shown in the online portion should be considered and given to players that perform well in whatever the online portion might be
Minor connectivity for offline achievements should be included for verification, but more or less separated from the online game entirely.
Some specific achievements may reward Skins and other abilities for the online portion.
A small game studio shouldn't really go whale fishing like happens in many games today. (Packs valued by studios worth $100+ are common and give little. Seems more like a wishful thinking menu item)
Entry into a crypto-based achievement system, whichever company is able to make a stable one; is key in future development. Releasing of items and achievements into a startup ecosystem will help the game to grow.
Without going into depth on any specific game mechanics; this covers everything about the interface design research.
The question still remains how to address monetization and store based items. Aside from releasing things into a gaming ecosystem where they can be displayed and reused in other places; I'm not sure what to sell.
Gacha games are a dime a dozen and have seemingly all the same pricing scheme. Without a reason to have seasons, theres no reason a player might want to purchase one.
Here's what I think;
Hosting Price and monthly expenses need to be taken into account, but $1-10 depending on what % the hosting service might take, for a "Premium Account" badge, either a one-time, yearly or monthly seems key.
Re-curring costs may be implemented for "seasonal" reasons based on when the majority of players tend to be actively interacting with the game.
Lastly; Data needs to be reduced to a minimum. Part of these sizes are voiced lines, raster graphics for the dozens of different menus, CGI cutscenes, and music.
All of this will help to make a game that will be able to make it into anybody's pocket.
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chattercap · 1 year ago
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Monthly Update (March 2024!)
Hello everyone, happy March!
Karamu Trilogy
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February was definitely my Kanau development month! Most of the month was devoted to working on the art assets and setting up the voice acting. I started the casting call in early February and finished it in mid-February. I also received all of the voice files and cleaned and adjusted them/requested retakes. I'll be making casting announcements soon; I'm very excited to be working with so many talented individuals!
I also started and finished all of the art for Kanau. In total, it's 7 backgrounds, 9 CGs, and 21 mini CGs! (Gosh even I'm impressed by how much art I managed to do for this…originally it was just going to be 2 backgrounds and one sprite…)
I also wrote around 6000 words for Hanasu, the Karamu sequel!
The Deepwater Witch
I finished a few of the remaining CGs for The Deepwater Witch, but there are a couple left to go that I want to take my time with. Since March will be devoted to MINDMINDMIND (and coding the Kanau release), I decided to push back the full TDW release to April.
MINDMINDMIND (Nano 2024)
I finalized the designs for Geist and Kalei, and I also finished finalizing the outline. In addition, I decided to start the casting call for this one a little early; I do want to release the voiced version for Nano if possible, and I want to give the VAs as much time as possible to record. As a result, I am DEAD SET on finishing the script within the first ten days of March…fingers crossed!
Other game build related stuff!
I got some reports in January that there were issues with TDW's MacOS build, which is probably because of my engine change (from Unity to Godot). Mac's security systems are notoriously difficult to work with, which is probably what is causing the problems. I decided to bite the bullet and buy an Apple Developer License so I could sign and notarize my Mac builds, but after struggling for around 2 weeks, I concluded: with my current game framework, it is impossible to sign and notarize for Mac. If I want to fix it, then I need to either rewrite all of my code in a different language or go back to Unity.
I did hear that deploying on itch through itch's command line app (butler) and then playing the game through the official itch app can fix some of the issues. I did that for TDW, and hopefully the MacOS game build is working okay now. If you want to play my games on Mac, please download them through the official itch app. That's the best way to make sure that they play without a hitch. Unfortunately, I don't have a good Mac (the only one I own is around 11 years old at this point), and it's difficult for me to do any Mac testing. If you run into problems, please let me know, and I'll try to get them sorted!
As for Android builds, I'm still waiting on an update to the version of Godot that I use, so I don't have a timeline on that. As soon as Android builds are available, I'll work on ports for Kanau and TDW.
What am I planning for March?
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Kanau is slated to release on Friday, March 8th, so between now and then I'll be hard at work coding. I'm also going to be in the weeds scripting for MINDMINDMIND so that I can give a script to the VAs as soon as I cast (I'm aiming for around 2k words a day…hopefully…) After Kanau is released, I'll be finalizing the MINDMINDMIND script, and then the rest of the month will be devoted to putting MINDMINDMIND together. It will be finished by the end of March, by hook or by crook!
Thank you to everyone for reading, and I'll see you next month!
If you want to hear from me more often, I post frequently on my Patreon with sketches, writing snippets, sneak peeks, high resolution art, and weekly devlogs.
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hisui-cotton · 2 years ago
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Hello Hello! Today I’d like to talk about my experience in going to digital art as my primary workflow over the past 5 or 6 years and what I’ve kinda wanted to do for my art in the past and now in the future. Overall I wanted to share my thoughts on the two primary programs I use, how I critique myself and what I’ve learned about art on a personal level.
To preface, as this is a newer format, you expect a level of self-reflection in this that may seem odd! This is both a report to my own brain cave (in lore it's Ithod my "home planet") and a personal exploration of aspects of my life that have taken my interest. This is one of my big steps into finding what I enjoy creating as a VTuber. So please look forward to it as the future has more of this type of blogging but on a variety of topics I find interest in in addition to my Art posts!
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Alright let’s start from the…beginning? One of the first times I got a genuine chance to use digital art was in 2013 on a Acer laptop and a tablet I can’t remember the brand of. I didn’t learn too much, I kind of just went for it. It’s hard to explain that I was not really looking at digital art as something I needed to relearn compared to traditional art, not to mention that I was still not improving my art in a….genuine way? I think I was just trying things out to explore how it works. The main problem was that I just didn’t know what I wanted to be using it for at the time. Like yes I wanted to draw but what did I want to be using digital art for that I could use traditional art to do? Overall I didn’t do a whole lot with that tablet other than play around with it but that was a good entry nonetheless.
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Sometime after that in 2016/2018-ish I began to draw on my phone and I got a Windows Surface Pro. These were the two steps that really gave me perspective on some of the stuff I can do in digital Art compared to traditional, especially since I had also by that point learned way more about concepts in art and planning my work. This is really where I leaned into taking stuff I learned concept wise and played around with the ability of digital programs like layers, clipping, and being able too revert to old phases of the process without having to totally restart. I played around a lot with making sure I was atleast TRYING to get fullbody work in my compositions as I noticeably struggled with getting body gestures down. Everything felt stiff and I couldn’t figure out how to get rid of that while getting line art in. A lot of that went on to mean that I just did a lot of sketching, studies and generally drew things I felt I had a vague idea for. I typically didn’t go beyond the testing/planning either there because that wasn’t what I was really aiming to do. If I wasn’t thinking of an image beyond it’s initial idea then I had no need to try things beyond that. This wasn’t like a bad time for my art though. In the one year of drawing on a Surface Pro I went from basic fanart doodles to a fairly well developed digital style. I hadn’t even really looked back at the progress of that first year of drawing on the surface pro till now. In the year before I had been drawing fairy consistently on my phone but it was doing basic little portraits and stuff like that. If I had to say I learned one specific thing in the time I used the surface pro (which was for about 3 years) it’s likely that the screen/tablet type you use has a greater effect on how you draw that you may realize.
The ability to draw in my phone was great for at work during lunches or for jotting down sketch ideas which I could use/develop later if I wanted to. I very much loved this convivence because I didn’t want to risk taking my Surface Pro to work or something like that and then it breaking or getting stolen. So the phone usage was very nice especially in our modern era where a good mini-stylus or just the right free app is enough. Specifically I worked in Pixiv Sketch, and still do when I draw on my phone. It’s got a great basic variety of brushes and then a layer function with a decent amount of layer limits.
The Surface Pro’s ability to make the process feel smooth and clean even at various pen pressures was really interesting to realize after switching to an XP-Pen Tablet. It was also really nice to have something to just pull up a full drawing program but also be able to lay in my bed lmao. It may not have done much for my quality but it made me feel like drawing wasn’t something that I had to be up and ready to do if I just wanted to doodle. It also ran really well with decent memory space. This bring me to Paint Tool Sai, the program that I’ve been using for most of my digital art.
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I bought Paint Tool Sai back on my Acer laptop. It was $75 at the time which was a lot for me but now looking back…I’ve had like a lifetime art program that can be used at a professional level. I remember recently watching one of the BTS of Genshin Impact and seeing Paint Tool Sai open in on one of their PCs was really refreshing lmao. It was the same hat meme. It was great. But also the fact that it’s made by one guy in Japan, who has been developing the 2.0 for the past few years is crazy because it’s honestly such a great program. I got the 2.0 upgrade for free as well which was even nicer in regards to the fact I only paid for it once also 10 years ago.
Because of it’s program nature with various brush folders and texture folders, it’d similar to Clip Studio in it’s customization for brush textures and settings. You can create your own textures, brushes and such and import them into the program. I find it’s overall feeling when drawing is really smooth even in a lot it’s brush settings. It’s got great reaction time and feels a lot like traditional art for that reason. Even with a really high Stabilization it’s reaction and accuracy to the line is really nice. The digital coloring on the other hand doesn’t really feel as good. I like to use the marker tool because I personally enjoy the look of washed colors so it isn’t too bad for me but when I need flat colors or blended rendering I tend to personally struggle with getting it done at a decent speed. But all the conveniences of the placement for in-program functions like new-layer, merge layer, copy/paste and blank layer are in the same place which I prefer over Clip Studio’s spread out options. It’s possible I can move them around more but the built in thought of the placement for a lot of things in Paint Tool Sai is a nice start for someone looking to just get started within digital art and needs a program with just enough stuff beyond the essentials to let you do really good quality work.
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Now I’ve upgraded to a full PC, which I got in 2020. I use an Omen as I expected that if I wanted to use other art programs or draw on even bigger canvases that I should need a more robust system than what I used on the Surface Pro, but I didn’t need anything too crazy that would require a custom system. I also took this as a time to get a slightly larger tablet. Currently I use a XP-Pen tablet which is noticeably different to use than a surface pro. Since a surface Pro is also a laptop/tablet it had a smoother screen, untextured and such, where as the XP-Pen has a slight Matte to it. The XP-Pen also has a layered screen, where theres a slight slight space between where your pen is and the actual place it’s drawing at.
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My use of Sai has gone down in the last month however as I finally began using Clip Studio. I admit that theres still something about the feel of the program I don’t like in comparison to Sai but it’s a better overall experience for making higher quality, more complete work at this time. Partially because I still haven’t figured out my art process. Clip Studio has made the convenience of coloring much more accessible to me on a variety of levels. It let’s me feel like I’m not overly perfectionist on my sketch process or lineart in comparison to just laying down a few colors because I don’t have confidence with them. Now even without confidence in my color choices or usage I at least feel like I’ve been able to fake it. In sai it was very dependent on you knowing what colors you wanted to use and what tool you’d use to lay them down. So far it doesn’t feel that way in Clip Studio. I can choose a basic brush and paint bucket and get color laid down in about 20 minutes if I wanted or take more time with a slightly varied brush and get that washed style I like while also being able to properly fill the spaces of the work.
Overall in my art process itself it’s been a lot faster as well than in Sai, perhaps because I’m still taking it slower with the express reason of really learning to use it for efficiency. My progression through the years has sort of allowed me to take that previous knowledge I’d gained and use it in what I do next which is generally what one does when making a change to their professional processes. A lot of doing things new successfully depends on how much you can make it work with what you already know.
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Finally let’s talk about my art process itself, what my sort of mentality is behind it. A lot of what I do is based on “Oh I really want to see something like this!” or “That would be a fun/cool image” if I’m drawing for myself. I start with a thumbnail sketch, enlarge that and then do another more detailed sketch on top of that. Typically I haven’t done lineart in the past because it adds a lot of time to the process and I never feel like it looks good compared to sketch. Now that I have clip studio though and the coloring process can go a lot faster with better lineart, I’ve been trying to do a bit cleaner sketches or full lineart. Coloring usually is flat colors first, washed shading next and then multiple layer styles on top of that of highlights and shading. I usually do washed shading as a sort of “sketch” for the shades. Usually a rough colored drawing takes about 2 hours? Sometimes a bit more depending on how much I clean up the lines, sometimes less if I just slap on the colors and lines.
The things that I feel I need to work on the most are usually in regards to colors and composition. I tend to focus up my character compositions to fill the whole page either by intentionally drawing them large or by enlarging the sketches to fill the page size. But if it’s a composition that isn’t character focused or has some more environmental aspects then I tend to struggle. My color choices also are hard to do because I don’t usually consider them in my sketching phase. Since I usually go into pieces with an idea of what person, character or outfits I’m drawing then colors tend not to be something I think too much about. This is something I notice a lot in environmental drawings though because the colors get so clashed when actual lighting and such needs to be planned out against a certain layout. Which sucks because I absolutely LOVE vibrant coloring and such but I don’t know how to make that work with environment stuff yet.
A lot of what I want to draw, in both style and “substance”, is character driven. I like action that shows a lot of atmosphere or feels very in character. When a still image can feel like it captures the feeling of a moment or feels like it was made with a real idea in mind that means a lot to me, so that’s what I try to go in with when I’m drawing. For characters and such that can be a variety of things from just lounging around or hanging out to getting dressed-up or a variety of actions. It’s really fun to see so much more in the things that I like and to be able to share those things through art is wonderful.
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To send you off I want to say that…I like being an artist. It’s so nice to know and learn a skill like art since it can be a sort of perspective into a person’s views. People’s ability to connect over concepts and such is so cool and I feel like even today when we have fine art, fanart and everything in-between that it really sets up the fun of creativity and community. Right now there’s an ongoing official art series of Miku and Pokemon drawn by various artists. Some people have begun taking that concept and drawing it themselves, putting their own spins on it in their version of the pokemon style and outfits. It’s so cool that looking through it all I can barely tell which ones are official and which are fan made. Like it’s a clear cut conversation where everyone can give it a shot with their own ideas and can still be talking about the same thing. I think that’s lovely.
For my art in the future, I want to be able to design and draw a buncha stuff. I really like stationary and want to make some stuff in the future for it. These report logs are one place I’ll be playing around with that to test it a bit so I’m excited to continue these. I also want to better my Background drawing because I really love the idea of being able to put characters in a location, somewhere I can imagine them being. I’ve gotten better at character interactions but I want to think about how much further that can go if I add an environment. For the future of my style…I don’t know! I like to have a very dreamy or washed style but also bold colors and expressive lines. But I’ll definitely be thinking about it even more in the future as I start developing a finished my process (getting fully rendered colors, lineart, etc.).
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tccicomputercoaching · 6 days ago
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Introduction to Programming
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Programming shall be the speech of the next world's future-and here comes the year 2025; with a hope within your heart, you learn it now.
Targeting either website or app or perhaps even game development, it is programming that opens many doors to understanding how the digital world works.
What is a Programming Language?
A set of instructions perfectly understandable by a computer is thus called a programming language. Given, that it consists of human speaking to machines about completing some vital tasks. Such type languages mainly include the beginner kind as well as the powerful kind but for 2025-Python, JavaScript, and Scratch (especially for the more juvenile ones). Each one has its positives depending on what you want to develop.
Major Concepts of Programming
Before jumping into the lines of code, one should know the following:
Syntax and Semantics - consider syntax the rules of grammar for the code and semantics the meaning.
Variables - Labeled containers that hold data.
Control Structures- for example if then else and loops are a way of making decisions or repeating actions.
Functions - Re-usable blocks of code-your future best friends.
Debugging: And while you are learning, you are also fixing errors, so do not fear the bugs!
How Programming Works 
Basically, when you write code, you are creating a set of instructions. It is that simple. Some languages need compiling and some don't. That is to say, with C++, for instance, you compile it and then you run it. With Python, you just run them straight through an interpreter. The computer works step-by-step, following your logic to bring about effects you want-whatever it is the case that you're wanting to do: opening a web page, calculating something, or perhaps even moving a character in a game.
Reasons to Learn Programming 
More than just a skill, programming is a kind of superpower. It paves the way for high salaries, solves real-world problems, and makes creative visions come to life. Writing code lets you automate those boring tasks and build the next big app. 
The Beginning in Programming 
The small and inquisitive ones should start with. Identify a language suited to your purpose-Python for all purposes, JavaScript for online work, or Scratch for visuals. Sites like freeCodeCamp, Coursera, and Codecademy are for learning with your own tool, such as VS Code or Thonny, using which you write code on your own. Start small, really: a point here, a point there, mini projects: a calculator, a to-do list, a personal website.
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ch3micallyinsane · 12 days ago
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Guysguysguys go make a visual board thing with all your characters right now. Freeform app on iPad, write down ur character's internal and external personalities at the start and resolution of the story, any mini-arcs inbetween, and have little squares like that 4 all the chars in ur novel with lines connecting them with their relationships written on top. I also added notes to myself for events and characters I could add to my plot to show/help the character's development. It's alr helped me a lot and I think it's neat
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sruthypm · 22 days ago
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Why Java? Why Now?
From banking systems to e-commerce platforms, Java is everywhere. Known for its speed, scalability, and platform independence, Java continues to be the go-to choice for enterprise applications and Android development.
Tech companies are constantly looking for skilled Java developers — and with the right training, you can be one of them.
Techmindz: Your Trusted Partner for Java Courses in Ernakulam
Located at Infopark, Kochi, Techmindz has built a reputation for delivering career-focused, hands-on training for aspiring software professionals. Whether you’re a student, fresher, or working professional, we tailor our teaching approach to make learning effective and exciting.
Why choose Techmindz?
✅ Complete Coverage from Core Java to Advanced Java
💡 Real-World Project Training
👨‍🏫 Experienced Trainers with IT Industry Background
📜 Certification on Course Completion
💬 1-on-1 Mentoring & Doubt Support
💼 Placement Assistance & Interview Coaching
🕒 Flexible Batches – Weekday, Weekend, and Online Options
What Our Java Course Offers
We focus on building your skills from the ground up. Whether you want to develop desktop apps, web applications, or Android apps, our course will equip you with everything you need.
Topics Covered:
Basics of Java Programming
Object-Oriented Programming (OOP) Concepts
Exception Handling & File I/O
Multithreading & Collections
JDBC and Database Integration
Web Applications with Servlets & JSP
Spring & Spring Boot for Advanced Web Apps
Introduction to APIs and RESTful services
Each module includes practical assignments, coding exercises, and industry-oriented mini-projects.
Who Can Join?
Students pursuing graduation in computer science or IT
Fresh graduates looking for a career in software development
Professionals seeking to switch to backend or Java-based roles
Anyone passionate about learning programming from scratch
Even if you’ve never written a line of code before, our friendly trainers will guide you through every step.
Take the Leap Toward a Career in Software Development
If you're ready to start your journey in tech, don’t just settle for any course — choose the Java training that truly prepares you for the real world. Choose Techmindz.
📍 Location: Infopark, Kochi 🖥️ Course Mode: Online & Offline Available Techmindz – The Smart Choice for Java Courses in Ernakulam. Learn. Build. Grow.
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daniiltkachev · 26 days ago
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urbanoasis5 · 29 days ago
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Urban Oasis Phase 4: A New Benchmark in Urban Living
Introduction: A Sanctuary Amidst the Urban Jungle
In the heart of the city, where chaos and calm collide, a serene revolution is taking shape. Urban Oasis Phase 4 emerges not just as another residential development but as a lifestyle destination—a statement of elegance, peace, and modernity. Built for those who seek refuge from the constant buzz of urban life without compromising on convenience, this is where the city’s soul meets nature’s heartbeat.
The Vision: Beyond Living—A Way of Life
Urban Oasis Phase 4 isn’t just built. It’s envisioned.
It was conceived with a singular idea: to create a space where nature and architecture blend harmoniously. The design philosophy of Phase 4 rests on three main pillars:
Sustainable Living
Community-Centric Design
Premium Urban Comfort
It’s not just about aesthetics or comfort; it’s about cultivating a deeper connection with your surroundings, your neighbors, and yourself.
Architectural Excellence: A Symphony of Form and Function
The architectural language of Urban Oasis Phase 4 speaks in soothing tones—clean lines, thoughtful curves, and intuitive spaces. Designed by a team of globally acclaimed architects and landscape designers, the residences are engineered to maximize natural light and airflow. Every balcony opens up to verdant views, and every room feels like it belongs in a luxury resort.
From double-height lobbies to seamless walkways, every element of the master plan echoes a sense of openness. Smart layouts ensure zero space wastage and a natural flow between rooms. Kitchens come fitted with premium fittings, bathrooms feature imported sanitaryware, and bedrooms are designed as personal sanctuaries.
Key Features & Highlights
1. Biophilic Design Principles
Urban Oasis Phase 4 embraces biophilic design—a concept that connects occupants to nature. Expect vertical gardens, shaded courtyards, and green terraces at multiple levels.
2. Smart Living Experience
From voice-activated lighting to app-controlled home security, residents enjoy the perks of automation without the hassle.
3. Sky Clubhouse
Located at the rooftop level, the Sky Clubhouse features an infinity-edge pool, bar lounge, music corners, reading rooms, and open-air cinemas.
4. Zero Vehicle Zones
Children’s play zones and pedestrian promenades are located in traffic-free areas to enhance safety and walkability.
Amenities That Redefine Luxury
At Urban Oasis Phase 4, the amenities are not just add-ons—they are lifestyle essentials. The vast amenity deck is spread across multiple zones, each catering to different moods, occasions, and age groups.
Health & Wellness
Rooftop Infinity Pool
Yoga & Meditation Lawns
Indoor Gymnasium with Crossfit Zone
Reflexology Path
Organic Herb Garden
Entertainment & Leisure
Amphitheatre
Music Lounge & Recording Booth
Sky Gazing Deck with Telescopes
Mini Golf Course
BBQ Pit & Party Lawn
Children & Teens
Splash Pad Water Play Area
Skateboard Ramps
VR Gaming Zone
Hobby Workshop Rooms
Work & Business
Shared Work-from-Home Cabins
High-Speed Wi-Fi Lounge
Conference Rooms
Business Concierge Services
Green Infrastructure
Rainwater Harvesting System
Drip Irrigation for Landscaping
Solar-Powered Common Areas
Smart Waste Segregation Units
Inside the Homes: Every Detail Speaks Elegance
Urban Oasis Phase 4 homes are built not just for living, but for experiencing.
Living Rooms: Wide panel windows, elegant false ceilings, and premium vitrified flooring.
Bedrooms: Laminated wooden flooring, blackout blinds, and walk-in wardrobes in master suites.
Kitchens: Modular layout with imported countertops, chimney & hob, soft-close drawers, and RO systems.
Bathrooms: Premium sanitaryware, shower enclosures, ambient lighting, and anti-skid flooring.
Each home includes a utility balcony, service staff entrance (in select units), and provisions for smart air conditioning.
Location Advantage: The Best of the City, Minutes Away
Urban Oasis Phase 4 enjoys a strategic location in one of the city’s most promising neighborhoods. While the development itself is cocooned in tranquility, everything you need is just around the corner.
Proximity Landmarks
Metro Station: 5 mins drive
International Airport: 25 mins
Business Hubs: 10–15 mins
International Schools: Within 3 km
Healthcare: Top multi-specialty hospitals within 4 km
Shopping & Dining: Premium malls and high streets nearby
The site is seamlessly connected to major expressways, ring roads, and transit corridors, making commutes and weekend escapes hassle-free.
Community Living: Neighbors Who Become Friends
Urban Oasis Phase 4 fosters a vibrant, inclusive community. With designated spaces for every age group and social interest, residents get more than just a home—they get a place to belong.
From weekend movie nights and yoga retreats to pet parades and food festivals, community-driven events keep life dynamic. On-site community managers ensure that every event, concern, or request is attended to with care and professionalism.
The project is also pet-friendly, with a dedicated pet park, grooming station, and vet-on-call facility.
Safety & Security: Peace of Mind Built In
Safety is paramount at Urban Oasis Phase 4. The entire development is monitored through a central command center operating 24/7.
Security Highlights
Facial Recognition Entry for Residents
RFID Vehicle Tags & Boom Barriers
Panic Buttons in All Units
Video Door Phones & CCTV Cameras
Visitor Management via Mobile App
24x7 Trained Security Staff & Patrol Teams
Additionally, the project adheres to fire safety and seismic standards, with evacuation protocols and disaster management drills in place.
Sustainable Living: Eco-Conscious by Design
Urban Oasis Phase 4 is designed for long-term sustainability and reduced ecological impact. Each unit and amenity block is optimized for:
Natural ventilation and daylight
Reduced water consumption through dual flush systems and water-efficient landscaping
Energy savings with solar panels and LED lighting
Green roofs that reduce heat island effect
Residents can monitor their carbon footprint via a built-in app and get monthly sustainability scores.
Why Urban Oasis Phase 4?
In a sea of residential projects, Urban Oasis Phase 4 stands apart because it doesn’t just promise—it delivers. It delivers peace without isolation, luxury without excess, and modernity without compromise. Here’s why it’s the smartest choice:
Award-Winning Design
Reputed Developer Track Record
Phenomenal ROI Potential for Investors
Unmatched Amenity Offering
Green, Smart, and Connected
Whether you're a first-time buyer, an urban professional, a growing family, or a retiree looking for serenity, Phase 4 adapts to your rhythm of life.
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wizwebitsolutions · 1 month ago
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The Future of Mobile Apps: What to Expect in the Next 5 Years
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Imagine holding a tiny device that can do almost anything you can dream of. That's the magic of mobile apps today, and the future of mobile apps is about to get even more incredible! Just think about how much our phones have changed in the last decade. From simple call and text devices to powerful mini-computers that connect us to the entire world, mobile apps have transformed the way we live, work, and play.
The Exciting Journey of Mobile Apps
The future of mobile apps isn't just about new technology – it's about making our lives easier, more fun, and more connected. Remember when we used to carry maps, cameras, and calculators? Now, all of these fit into one small device in our pocket. And we're just getting started!
The Human Side of Technology
When we talk about the future of mobile app development, we're really talking about solving real human problems. It's not just about cool features – it's about creating experiences that make our daily lives smoother and more enjoyable.
Artificial Intelligence: Your Personal Digital Assistant
Artificial intelligence (AI) is going to be a game-changer in the future of mobile apps. Imagine an app that:
Knows exactly what music you want to hear before you even open your playlist
Suggests the perfect route home based on your schedule and traffic
Helps you manage your day like a super-smart friend who's always looking out for you
For example, fitness apps won't just track your steps anymore. They'll create personalized workout plans, understand your body's unique needs, and motivate you in ways that feel like a supportive coach is right beside you.
Augmented Reality: Bringing Magic to Everyday Life
The future of mobile apps will blur the line between the digital and real world. Picture this:
Try on clothes without actually wearing them
Learn complex subjects through interactive 3D experiences
Play games that make your living room feel like another world
Communication Revolution
Mobile app development services are transforming how we connect with each other:
Real-time translation apps that break down language barriers
Virtual meeting spaces that feel almost like being in the same room
Social apps that understand and adapt to how we communicate
Technology Making Life Easier
5G: The Super-Fast Future of Mobile Apps
5G is not just about speed – it's about possibilities:
Download entire movies in seconds
Video calls so clear it feels like you're in the same room
Smart home controls that respond instantly
Medical consultations from anywhere in the world
Privacy and Security: Protecting What Matters
As the future of mobile apps evolves, keeping your information safe becomes crucial:
Fingerprint and face recognition
Advanced encryption that's harder to crack
Transparent controls that put you in charge of your data
Apps for Every Aspect of Life
The future of mobile app development is about creating solutions for every challenge:
Health apps that monitor your wellness
Financial apps that help you save and invest smartly
Educational apps that make learning fun and interactive
Mental health apps that provide support and guidance
Inclusive Technology
The future of mobile apps is about creating technology for everyone:
Apps designed for people with disabilities
Interfaces that are easy to understand for all age groups
Technology that speaks multiple languages and cultures
Making Technology More Human
What makes the future of mobile apps truly exciting is how they're becoming more like helpful companions:
Apps that understand context
Personalized experiences that feel tailor-made
Intuitive designs that feel natural to use
Sustainable and Responsible Innovation
Mobile app development services are also focusing on:
Reducing digital carbon footprint
Creating energy-efficient applications
Supporting environmental causes through technology
Looking Ahead: The Endless Possibilities
The future of mobile apps is like an open book – full of potential and waiting to be written. We're moving towards a world where technology doesn't just serve us but understands us.
Your Role in This Digital Journey
Stay curious, be open to learning, and embrace these technological changes. The future of mobile apps is not something that happens to us – it's something we create together.
Final Thoughts
Technology is amazing, but it's most powerful when it connects, helps, and improves human lives. The future of mobile apps is about creating experiences that make us smile, solve our problems, and bring us closer together.
Are you excited about what's coming? You should be! The next five years will bring mobile app experiences we can hardly imagine today. Get ready for a journey that will transform how we live, work, and interact with the world around us.
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industryoverview2025 · 2 months ago
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Hormonal Contraceptives: Exploring the Latest Innovations in Birth Control
Hormonal contraceptives are among the most widely used birth control methods worldwide, offering women safe and effective options for preventing pregnancy. These contraceptives work by using synthetic hormones—either estrogen, progestin, or a combination of both—to regulate ovulation, alter the cervical mucus, and modify the uterine lining, making it less receptive to fertilized eggs.
Over the years, hormonal contraceptives have evolved, providing women with a range of options that cater to different health conditions, lifestyles, and reproductive goals. The most common forms of hormonal contraception include oral contraceptive pills, transdermal patches, injectable contraceptives, intrauterine contraceptives (IUDs), and vaginal rings.
In addition to their primary function of preventing pregnancy, hormonal contraceptives offer several non-contraceptive benefits, such as regulating menstrual cycles, reducing menstrual pain, improving acne, and lowering the risk of ovarian and endometrial cancers.
The growing awareness of these benefits, coupled with increasing access to contraceptive options in both developed and developing nations, has contributed to the expansion of the hormonal contraceptive market. As healthcare advancements continue and more women seek convenient and reliable birth control methods, the demand for hormonal contraceptives is expected to grow steadily over the next decade.
Hormonal Contraceptive Market Outlook
The global hormonal contraceptive market has experienced significant growth in recent years, driven by increased awareness of reproductive health, advancements in pharmaceutical technologies, and government-led family planning initiatives. In 2022, the market was valued at US$ 21.8 billion, and it is projected to expand at a compound annual growth rate (CAGR) of 5.0% from 2023 to 2031, reaching an estimated US$ 33.8 billion by the end of 2031. This growth can be attributed to multiple factors, including rising demand for long-acting reversible contraceptives (LARCs), increased healthcare accessibility, and the growing participation of women in the workforce, leading to a preference for reliable birth control options.
One of the primary drivers of market expansion is the widespread adoption of hormonal IUDs and injectable contraceptives, which offer long-term protection with minimal user intervention. Additionally, pharmaceutical companies are investing in research and development to create more effective, lower-dose contraceptive solutions with fewer side effects. Governments and health organizations worldwide are also playing a critical role in market growth by launching programs that provide affordable or free contraceptive options to underserved populations. The shift towards digital healthcare solutions, including telemedicine and mobile apps for birth control prescriptions, further accelerates market expansion by improving accessibility and convenience.
Despite these promising trends, certain challenges may affect market growth, including regulatory restrictions, concerns about potential side effects, and religious or cultural opposition to contraceptive use in some regions. However, with continued education, medical advancements, and policy support, the hormonal contraceptive market is expected to maintain steady growth through 2031.
Types of Hormonal Contraceptives
Oral Contraceptives (Birth Control Pills)
Oral contraceptives are among the most widely used hormonal birth control methods. These pills come in two primary forms: combination pills, which contain both estrogen and progestin, and progestin-only pills (mini-pills). Combination pills primarily prevent ovulation while also thickening cervical mucus and thinning the uterine lining to reduce the chances of implantation. Mini-pills, on the other hand, are often prescribed to women who cannot take estrogen due to health conditions such as high blood pressure or a history of blood clots.
One of the biggest advantages of birth control pills is their high effectiveness when taken correctly. They also offer additional benefits, such as regulating menstrual cycles, reducing menstrual cramps, improving acne, and lowering the risk of certain cancers. However, their effectiveness depends on daily adherence, and missing doses can increase the risk of pregnancy. Some women may also experience side effects such as nausea, headaches, mood changes, or breakthrough bleeding.
Transdermal Patches
The contraceptive patch is a discreet and easy-to-use method that delivers a continuous dose of estrogen and progestin through the skin. The patch is worn on the body and replaced weekly for three weeks, followed by a patch-free week to allow for menstruation. This method is highly effective and eliminates the need for daily pill-taking, making it a convenient option for many women.
However, transdermal patches may not be suitable for everyone, particularly women who are at a higher risk of blood clots. Additionally, some users may experience skin irritation at the application site or find that the patch does not adhere well to certain areas of the body. It is also less effective for individuals who weigh over 198 pounds (90 kg), as hormone absorption may be less efficient.
Injectable Contraceptives
Injectable contraceptives, such as Depo-Provera, offer a long-term birth control solution by delivering a dose of progestin via an injection every 12 weeks. This method is ideal for women who prefer a low-maintenance birth control option that does not require daily or weekly attention. Injectable contraceptives work by preventing ovulation, thickening cervical mucus, and thinning the uterine lining.
While this method is highly effective, some women may experience irregular bleeding, weight gain, or mood changes. Additionally, it may take several months for normal fertility to return after stopping the injections, making it less suitable for women who wish to conceive in the near future.
Intrauterine Contraceptives (Hormonal IUDs)
Hormonal intrauterine devices (IUDs) are small, T-shaped devices that are inserted into the uterus by a healthcare provider. These devices release progestin gradually, providing long-term contraception for three to seven years, depending on the brand. Some well-known hormonal IUDs include Mirena, Kyleena, Skyla, and Liletta.
IUDs are one of the most effective birth control methods, with a failure rate of less than 1%. They require little to no maintenance after insertion and can even reduce heavy menstrual bleeding and cramps. However, IUD insertion can cause temporary discomfort, and some women may experience irregular bleeding in the first few months. Additionally, there is a small risk of expulsion or displacement, though this is rare.
Vaginal Rings
Vaginal rings, such as NuvaRing and Annovera, are flexible, hormone-releasing rings that are inserted into the vagina for three weeks, followed by a ring-free week for menstruation. This method is highly effective and delivers a lower dose of hormones compared to some other contraceptive methods.
Vaginal rings offer convenience, as they only need to be replaced once a month, and they can help regulate menstrual cycles and improve acne. However, they require correct and consistent use, and some women may experience vaginal irritation or discomfort.
Future Trends in Hormonal Contraceptives
As medical research advances, new developments in hormonal contraception are on the horizon. Scientists are working on personalized birth control solutions, tailoring hormone levels based on an individual's genetics and hormonal profile. Additionally, male hormonal contraceptives, including pills and injections, are currently in clinical trials and could revolutionize birth control options. The industry is also exploring eco-friendly contraceptive options, such as biodegradable patches and hormone-free alternatives that still offer effective pregnancy prevention.
Digital health solutions, such as mobile apps and wearable devices, are expected to play a greater role in contraceptive management, helping women track their cycles and medication schedules more effectively. These innovations will contribute to the market’s continued expansion and ensure that hormonal contraceptives remain a vital part of reproductive healthcare worldwide.
Conclusion
Hormonal contraceptives provide highly effective and convenient birth control options while offering additional health benefits. With the market projected to grow significantly over the next decade, ongoing innovations and increasing awareness will continue to drive accessibility and adoption. Choosing the right contraceptive method depends on individual health, lifestyle, and reproductive goals. Consulting a healthcare provider is essential to finding the most suitable option based on personal needs.
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krunnuy · 4 months ago
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Essential Components of Slot Machine Game Source Code Explained
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Slot machine games are the essence of online casinos, and there is nothing like the thrill they bring to gaming. For game developers, being aware of what constitutes the heart of slot machine game source code is essential to creating high-quality and feature-rich games. This article explores the vital elements that energize slot games and explains the role of PHP slot machine game source code in making development flexible and efficient.
Core Components of Slot Machine Game Source Code
Reels and Symbols: The Nerve of Gameplay
Every slot game relies on reels and symbols. Reels are the spinnable columns, while symbols are pictures on the reels that align to create winning combinations. For creating an interesting slot game:
Use customizable reels, according to the scenario or your requirement for different types of gameplay.
Design a variety of symbols, such as wilds, scatters, and themed icons, to keep the player interested.
Proper implementation of your slot machine game source code will make sure that it is dynamic and fun for players.
Paylines and Winning Combinations
Paylines are how symbols must line up to create a win. A good game should have:
Multiple paylines to increase player excitement.
Innovative mechanics like cluster pays or "ways to win."
Incorporating flexible pay line structures into your PHP slot machine game source code allows developers to create unique and rewarding gameplay scenarios.
Backend Mechanics
Random Number Generator (RNG): Ensuring Fair Play
An RNG is vital for maintaining fairness and unpredictability in slot games. It ensures that every spin produces random outcomes, free from bias or manipulation.
Use certified RNG algorithms to comply with industry standards.
Integrate RNG functionality seamlessly into your PHP slot machine game source code for smooth performance.
Game Logic and Rules
Game logic dictates how a slot game operates, including payout structures and special features. A robust set of rules enhances player trust and satisfaction.
Define clear payout ratios for various winning combinations.
Program special features like multipliers, re-spins, and cascading reels into your source code.
User Interface and Experience
Graphics and Animations
Visual appeal is a major aspect of player retention. To get noticed:
Include quality graphics appropriate for your theme.
Add slick animations to your spins and bonus triggers.
A game source code, paying attention to detail, can make games look amazing and grab players' attention.
Sound Effects and Music
Sound is another key area for player immersion. The sound design effectively should consider:
High-quality sound effects for reel spinning and winning combinations.
Thematic background music enhances the visuals and mood of the game.
Advanced Features to Engage Players
Bonus Rounds and Free Spins
Bonus features take gameplay to a whole new level by offering exciting rewards. Here's how you can add them:
Bonus Rounds: Interactive mini-games that break the monotony of standard spins.
Free Spins: Spins with enhanced payouts or special symbols.
Both of these features can be programmed efficiently within PHP slot machine game source code to keep players engaged.
Progressive Jackpots
Progressive jackpots are a surefire way to attract players. They pool a portion of all bets into a growing prize pool, creating excitement and anticipation.
Use server-side logic to manage jackpot contributions and payouts.
Display the jackpot value prominently in the game interface.
Security and Monetization
Secure Payment Integration
Robust payment systems are not optional for games with in-app purchases. The following should be considered:
Encryption of player's sensitive information.
Support of multiple payment gateways for ease of use of the user.
Integration of secure payment options in your PHP slot machine game source code ensures the trust of the player and smooth transactions.
Ad Integration and Monetization Strategies
While generating revenue through ads, keeping games free to play is an option. The most common ad formats include:
Rewarded Ads: Reward players in-game for watching ads.
Interstitial Ads: Display ads between gameplay sessions without interfering with the gameplay.
Testing and Optimization
Debugging Tools
Good debugging tools are necessary to track and correct problems while developing. The following should be included:
Error logs and alerts for troubleshooting.
Test environments to simulate real-world scenarios.
Performance Tuning
Optimizing your game for smooth performance is important for player satisfaction. Techniques include:
Minimizing code size for faster loading times.
Use efficient server-side logic in your PHP slot machine game source code to handle high traffic.
Conclusion
With the knowledge and implementation of these core components, developers can develop engaging and high-quality slot games. It could be about designing appealing reels and symbols or implementing secure payment systems. The details matter. PHP slot machine game source code is leveraged for scalable and flexible development.
At AIS Technolabs, we have extensive experience in developing and operating innovative slot machine games based on your needs. Using our expertise, you can bring your ideas to life and provide users with an unforgettable gaming experience. Let's get started now by getting in touch with us!
FAQs
1. What are the main parts of a slot machine game source code?
These include reels, symbols, paylines, RNG, game logic, and special features such as bonus rounds and jackpots.
2. Why do RNGs in slot games?
The reasons are fairness and unpredictability in the outcomes of the game. It is hence enjoyable and reliable.
3. Can PHP be applied to the slot machine game source code?
Yes, for server-side functionality, PHP is ideal, providing scalability.
4. How do I make my slot game pretty?
Pay attention to the graphics, animation, and thematic sound effects that bring the experience together.
5. Advantages of progressive jackpots
Progressive jackpots are attractive because the rewards are significant and progressive, thus keeping the player engaged and retained.
Blog Source: https://www.hashtap.com/p/APl6JLqax0lR
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almoudawin · 4 months ago
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johnmarshall4 · 4 months ago
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Hi Tumblr, you're still alive?
Wow, it's been eight years since I posted to Tumblr. And I've been thinking back about my passion and focus on tech. Has anything really changed since then? Let's see.
Apple - I'm dug in even deeper than ever. I buy a new iPhone every couple of years - and they are pretty much the same. I still have an iPad and I still can't use it for anything serious - part Apple's fault and part App developers who just won't put the full feature set in their mobile apps. I love, just love my AirPods Pro - I take them more places than my wallet. I have an Apple Watch (which helps me buy things when I forget my wallet). I'm locked into nearly every Apple service now, Apple Music, Apple TV+, I dropped Dropbox (see what I did there?) for iCloud Drive etc. I've had Mac minis, MacBook Pros, a MacBook Air, HomePods, Apple TVs. The bottom line, I'm still a believer. Not everything they do is perfect, but they are probably the only brand I've owned that hasn't completely ticked me off and frustrated me over the years.
Let's see, what else is going on. We still don't have (affordable) flying cars, but EVs are cool. Still no wide spread VR. Xbox is incrementally better, but massively behind Sony in popularity now. Politics sucks. I still like to code, though I don't do it as much as I used to. And finally my long long love affair with Evernote has hit a rough patch these last view months. I'm still with it all day everyday, but I'm actively working on a plan B in case this relationship can't be salvaged.
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happy-children · 4 months ago
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Coding for Kindergartners: Preparing Young Minds for a Digital Future
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Designed by Freepik I watching the sunrise over the Brisbane skyline, I can't help but marvel at how differently my children are growing up compared to my own childhood in regional Queensland. Where we once had wooden blocks and string telephones, today's youngsters are native citizens of a digital world.
The intersection of play and technology has become as natural as a dip in the ocean on a summer's day.
From Sandpits to Circuits: The Early Years
My journey into the world of early childhood coding began when my youngest, Emily, came home from her local child care centre bubbling with excitement about their new "robot friends." The educators had introduced simple programmable toys that moved across the floor based on directional commands. It was my first glimpse into how coding concepts could be woven into early learning naturally and playfully.
The centre's approach was eye-opening. They weren't sitting tots in front of screens – instead, they were using what they called "unplugged coding" activities that built computational thinking through physical play.
Building Blocks of Logic: Unplugged Adventures
In our backyard, we started replicating and expanding on these activities. We created our own "human computer" games, where one child would be the programmer and another the robot, following simple directional commands to reach a treasure.
The washing line became our coordinate system, with pegs marking out grid points for our "programming adventures." Even our old Hills Hoist found new life as a giant compass rose for directional learning.
Digital Native Games That Actually Work
After watching Emily's natural progression with physical coding concepts, we carefully introduced some screen-based learning tools. But here's the thing – not all coding apps are created equal, mate.
The best ones we found were those that maintained that crucial element of play. They weren't just about dragging and dropping blocks of code; they were about solving puzzles and creating stories.
When the iPad Meets the Sandpit
One of my favourite discoveries was how easily digital and physical play could merge. We'd use coding apps to plan out obstacle courses in the backyard, then build them for real. The kids would program their routes on screen, then attempt them in person.
This blend of virtual and physical helped them understand that coding isn't just about computers – it's about logical thinking and problem-solving in the real world.
The Power of Problem-Solving
What amazes me most is how naturally young minds grasp these concepts when they're presented as puzzles to solve rather than lessons to learn. Whether it's debugging a simple program or figuring out why their robot won't turn left, they're developing critical thinking skills that will serve them well beyond the computer screen.
I've watched my children turn everyday challenges into coding problems to solve. "Dad, if we make a program for sorting the recycling, it would work like this..." has become a common dinner table conversation starter.
Finding the Right Balance
Like many parents, I worried about screen time. But I've learned that quality matters more than quantity. Twenty minutes of creative coding is worth more than an hour of passive entertainment.
We set ground rules early: coding time had to be balanced with outdoor play, reading, and social interaction. The result? The kids started seeing technology as a tool for creation rather than just consumption.
The Role of Early Education
Our local child care educators played a crucial role in this journey. They understood that introducing coding concepts wasn't about creating mini-programmers – it was about developing minds that could think systematically and solve problems creatively.
They used everything from coloured blocks to storytelling sequences to build those early computational thinking skills. The beauty of their approach was how seamlessly it integrated with traditional early learning activities.
When Things Go Wrong (And Why That's Good)
The best learning moments often came from failures. When a program didn't work, or a robot went the wrong way, that's when the real problem-solving kicked in. We celebrated these moments, turning them into opportunities for debugging and learning.
The Future Through Their Eyes
Now, watching my older children help their younger cousins navigate simple coding games, I see how natural this all is for them. They don't see coding as something special or separate – it's just another way to create, express, and solve problems.
Tips for Fellow Parents
Start Unplugged: Begin with physical activities that teach coding concepts without screens.
Make It Relevant: Connect coding activities to your child's interests.
Embrace Mistakes: Use errors as learning opportunities.
Keep It Social: Encourage collaborative coding projects and sharing of ideas.
Looking Ahead
As I write this from my study, watching the afternoon light paint shadows across my keyboard, I'm filled with optimism about how these early experiences with coding concepts will shape our children's futures.
They're not just learning to code; they're learning to think logically, solve problems creatively, and see the world as full of possibilities waiting to be programmed into reality.
The Australian Context
What makes our approach to early coding education unique is how we've woven it into our distinctly Australian way of life. We've created coding challenges inspired by our natural environment, using our unique flora and fauna as inspiration for problem-solving scenarios.
Whether it's programming a virtual koala to find eucalyptus leaves or creating simple algorithms to help a platypus navigate a billabong, we've made coding authentically Australian.
In this sun-scorched, technology-embracing land of ours, we're raising a generation that sees coding not as a chore or a challenge, but as another tool in their kit for exploring, creating, and solving the problems of tomorrow.
And isn't that what we want for our kids? The ability to face the future not just as consumers of technology, but as creators, problem-solvers, and innovators who can shape the digital landscape while keeping their feet firmly planted in the real world.
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