Unveiling the Magic: 15 Astonishing Facts About CiaraQ Water Beads Pack (50000 Beads)
Explore the fascinating world of CiaraQ Water Beads Pack, which are 5000 rainbow wonders for imaginative décor, spa replenishments, and sensory play. Uncover unexpected information and let your imagination run wild now!
FAQs About CiaraQ Water Beads Pack (50000 Beads)
Q: What makes CiaraQ Water Beads Pack stand out among sensory play options?
A: The CiaraQ Water Beads Pack is a distinctive and captivating option because of its vivid rainbow mix, adaptability for a range of uses beyond sensory play, and its spa-like tactile feel.
Q: How can CiaraQ Water Beads be used for plant care?
A: CiaraQ Water Beads are a great option for taking care of plants because they release water gently. They give plants a steady supply of water, which keeps them hydrated and healthy.
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Ultimate Escape Room
Sam, Danny, and Tucker are bored. Nothing seems to be a challenge anymore. Summer vacation is coming up but they can’t agree on anything . Themepark? What’s a better roller coaster than Jack driving? Scary movie? I’m sorry, nothing beats Fright Knight’s nightmare realm. Bungie jumping? Danny can fly. Then Tucker, who’s been typing on his computer, asks “what about an escape room?”. The others are about to shut the idea down because seriously? Easy. But Tucker just grins and shows them his computer screen.
“Ever heard of Arkham?”
Danny and Sam lean over to read the description and all three turn to each other and grin.
Now, what’s the fastest way to get into Arkham?
…
So the chaos trio do ✨something✨ that gets them locked up in Arkham and then try to escape and they keep. You know, normal stuff for Arkham inmates. Except this trio? Keep. Getting. Out. Of. Their. Cells. So they are just passing by locked up rogues and waving at them as an army of prison guards chase after them. Sure they could get out the easy way (Aka powers) but no, this is a challenge so they have the normal rules of an escape room. Aka, you can’t break anything and an extra rule where if a guard catches you, then you can’t fight back (also, no one can get hurt). (They make fake identities and everything). So they need to go through the whole process. Figure out how to unlock cuffs. Could be learning to pick a lock with a spoon/stick/long nails. Then find the keys. Possibly having to crawl through vents to get in the warden’s office. Or making deals with prison inmates. Like, I’ll get this for you if you give me that (however they extract a promise that the rogue can’t kill anyone with whatever they help them with.) So they are in prison literally doing errands like find freeze’s weapons in exchange for him telling them the passcode to the gate or something. Or getting Waylon some meat from the cafeteria and he’ll break the lock on this movable vault that has materials to make smoke bombs they can use to distract the front guards.
These kids are just going wild and it gets to the point where Arkham has to call the bats (like no Waylon, we won’t escape with you, we have to do it without breaking any walls!) So literally the only reason they are not escaping is because they want to do it ‘right’. But they are also aiding other rogues in their escape (at least certain ones. They aren’t helping joker no matter what he offers)
It’s driving the bats mad. They have vigilantes stationed in each hall, in multiple monitor rooms.
They aren’t even using anything clever to block the cameras. They’re using mirrors. Mirrors! Where did they even get so many handheld mirrors!
They are running circles around the bats. The escaped rogues literally aren’t doing anything yet because they want to see how the three hellions will escape the entire bat clan. They have bets going. So there is a temporary truce.
Just imagine the conversations/interrogations the bats will have with trio, trying to figure out their master plan - because surely there's something more going on than three chaos young adults playing a game, right?
They trio each have a different story. And they are so passionate/convincing actors that no one knows which story is real. At least one of them told a sob story with legitimate tears.
Danny: (all mysterious) You shall never know our master plan….until it is too late. And just casually dropping hints that there is something greater or that the bats are playing right into their hands. Even using ridiculous scenarios like yesss the ketchup explosion in the cafeteria….We are one step further….Mwa ha ha! (Rubs his hands together)
Sam: (absolutely distraught with literal tears running down her face and ruining her mascara.) There is a terrible organization holding their parents hostage. They had been framed and forced to be in Arkham. If they don’t do exactly as they are told, their loved ones are in danger! Should we stay? Should we escape and help them!? No one will believe us and what if we make things worse? We don’t know what to do!
Tucker: (takes a long slurp of a smoothie. Where he got one? No one knows). Yeah we were bored and had nothing better to do than mess with you guys. (Sluuuuurp).
The bats are trying to figure it out. Is the black haired guy telling the truth and the other two are just manipulating them? Is it the girl and the others are only following the plot of the organization? IS THE BARET KID RIGHT AND THEY’RE JUST MESSING WITH US!? WHICH STORY IS IT!?
Under normal circumstances, Sam wouldn’t give a sob story because It’s not really her vibe. But Sam has the opportunity to pull one over on a bat. Do you honestly think she won’t take a chance to mess with them? Also, Dick is the one who is interrogating Sam.
He’s crying too by the end of the story.
Poor guy, Sam will play his heart like a fiddle.
Also, their fake identities are Jordan for Danny. Mortica for Sam (or Macey for short) and Phineas for Tucker. The fact that they are using fake identities is the only thing they all agree on in the interview. But the bats find nothing on them and the identities are so realistic they wonder if they are even fake at all. If the three are faking fake IDs to throw them off their tail from looking deeper. Apparently their ‘parents’ having a missing persons report.
Damian is interrogating Danny. It’s just so easy to rile him up and get under his skin. It’s absolute drama in that interrogation room.
Danny: ah yessss. Master plan.
Damian: you shall never succeed! Justice shall prevail evil scum!
And Duke is interrogating Tucker. He just…has no idea how to respond to this. He wasn’t trained for this response. Hostile, yes. Mysterious, yes. Scared, yes. Civilian, yes. Even Flirtatious! YES! But not…this. What does he do? should he take out his note cards?
Also, I’m adding a mix of home alone elements to this. They have to get past the bats somehow and it can’t be lethal. Poor Jason and Steph who are patrolling the halls fall victim to most of this.
At one point, both of them are tied up together and hanging from the ceiling. While the trio just casually walk by under them.
It’s dental floss. Really strong dental floss.
Then the bats start taking sides.
Jason? once he hears Sam's story, he's immediately willing to help her. He and Dick are searching for that missing person's report almost religiously.
Tim believes Danny's story. part of it is because it makes the most sense, and the other part is that he's slightly biased from becoming an evil megalomaniac in every timeline he's seen so he's subconsciously trying to stop that from happening here.
Cass believes Tucker because come on, it's Cass.
Steph is siding with Tim because her father was cluemaster so same reasons.
Bruce is trying to fact check all of them and is failing desperately.
Sam added some ‘clues’ in her interrogation and basically threw the GIW under the bus as the organization. So the bats do find a shady organization but so far no missing persons so the other bats still don’t know if what Sam is saying is true or not while Dick takes this as absolute proof and Jason feels like it doesn’t matter if she’s telling the truth at this point. It’s a corrupt organization. So he’ll still blow it up.
I think in this AU, the GIW isn’t a threat and more of an annoyance so Sam just plays them up as even worse. Like, she doesn’t say anything untrue just makes it sound worse out of context. Oh yeah, they opened fire on this random kid. (Gregory when they thought he was phantom) Oh yes, they have destroyed Danny’s house at one point. (The prank war with Vlad) Yes, the have an unhealthy obsession with dissecting people. (Even though they are too incompetent to actually catch anyone).
So again, they don’t know if Sam is telling the truth of the organization or they just used this random organization to draw their attention away from the three’s plans (as Danny implied). Possibly an enemy organization or a competitor.
I know everyone makes the GIW a big threat but I decided to change it up. They aren’t a threat but still get obliterated by a pissed off Red Hood and Nightwing.
And that’s another reason why Sam gives the sob story. Danny and Tucker are great but they wouldn’t actually sick a crime lord on the GIW. Sam? Absolutely would. She does not care what happens to them. They tore up her garden one time with a stray shot. She wants revenge. And sure, she didn’t actually know what would happen to them after the bats find out but she still doesn’t care.
And through all of this, the rogues are sitting back and eating popcorn while Joker screams bloody murder from his cell.
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Teen Wolf kid mystery AU:
Beacon Hills' local libraries put on monthly mystery events for kids of all ages. The greatest mystery authors' books are in the spotlight, the kids are divided into teams of 5 and the librarians give out clues at the beginning of the events. Stiles, Lydia, Scott, Jackson, and Danny are usually grouped together, but Jackson and Lydia are fighting again, which means the redhead is off doing something else instead, Scott has recently befriended the new girl, Kira, and Isaac Lahey and gives some major puppy eyes, meaning this month, Stiles is grouped with the Hales. Cora is the only one near his age, her siblings and uncle being several years older. The first clue leads to a book about hiding things in plain sight, which leads them to a window with a couple plants, one of which is a fake that has the next clue taped to the bottom. The clues lead them all over the town throughout the month, hidden in random places like the photo wall at the diner, or underneath the slide at the park. Stiles and the Hales are in the lead.
At 6 years old, Stiles is already really good at solving mysteries and no one else has come close. Until Peter, who's practically an adult at 17, and treats Stiles like one as well. Stiles is in love. Or as in love as a 6 year old can be.
Scott's group ends up winning by accident when Isaac's dad is arrested, Isaac and Camden waiting in the Sheriff's office, when the younger picks up a book on cyphers that was left on a short bookcase and opens it to find the last clue.
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The Library Game is in playtesting and will be releasing in November!
Have you ever wanted to understand your local library better? Do you want your kids to be able to find their own books?
Literacy and local libraries are crucial in a time when book bans are increasing.
So get ready for this game, which helps you and your friends learn more about how to find resources within your local library!
Play as an Archetype from Alchemist to Zoologist or anything in between as you solve a problem with a story. But in order to tell your story, you'll need words.
That's where the library comes in!
Browse your library for recommended resources to match the Archetype or find your favorite books, movies, and more to collect interesting words to build your story.
By the end, you'll have a fun story and more knowledge about how to find information in your library.
After you play, check out some books, and get reading!
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When my parents first got together, they visited my dad's parents on Easter Sunday (not on purpose, it just happened to be Easter). My grandmother, whose entire social circle was Jewish, leaned across the table and said to my Catholic-raised mother, "Jenny, I have got to ask, what is with the rabbits and eggs? Rabbits don't even lay eggs. Chickens would make more sense. And what does that have to do with Jesus?"
My mom explained the pagan origins of those classic Easter symbols. My grandmother listened, and when my mom finished, she sat back, threw her hands in the air, and said in a tone of great disgust, "Christians! They steal everything!"
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Libraries are crucial public service institutions, but just how well do you know your local branch?
Discover new resources at your own library with this scavenger hunt RPG!
Whether you're looking for the perfect cozy read or you want to learn more about a particular topic, the library might have answers in places you didn't expect.
So head over to your local library, start playing, and find a librarian to ask some questions! Along the way, roam the stacks and peer into meeting rooms to get a better sense of what's going on at your library.
Pick an Archetype below, and start your story at https://open-story-games.itch.io/the-library-game
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