#Tech Advances
Explore tagged Tumblr posts
a1medianet · 2 months ago
Text
youtube
🔬 Scientific Breakthroughs of 2025
BiotechInnovations #FutureMedicine #AIinHealthcare
📅 Year-long Developments 🏢 Key Players: MIT, Google AI, BioNTech
Beyond Musk’s ventures, 2025 is bringing groundbreaking discoveries in science and medicine:
🧬 Precision medicine using AI-driven diagnostics 🔋 Next-gen batteries with ultra-fast charging 🧪 Advancements in biotech for disease prevention
These discoveries will change healthcare, energy, and technology forever.
Watch on YouTube: https://youtube.com/shorts/l44cXu6g8Fc
See Full Version:
These 7 Innovations Will Change Humanity Forever https://www.youtube.com/watch?v=L6W-eaB7PEY&t
Which of these innovations excites you the most? Let us know in the comments!
Subscribe for more updates on the future of technology!
Production
Prepared & Edited By: Chatgpt
AI Tools: Image & Video Generation (Text-To-Video)
Edited With: Wondershare Filmora 14
Powered By A1 Media Network © 2025
1 note · View note
superpte · 5 months ago
Text
Why try to colonize Mars? Would it force upon us tech advances needed on Earth, but which we may not otherwise develop? Would it bring needed disruptions to the deleterious plutocratic order?
Musk wants to put a million people on Mars for a self-sustaining colony… to insure the survival of consciousness, he says… (I did not introduce Musk to my dog, who is fully conscious.) Lord Rees, an astrophysics Nobel, calls colonizing Mars to insure the survival of consciousness a “dangerous illusion”.   With the tech SpaceX intends to have in a few years, a trip to Mars is imaginable.…
Tumblr media
View On WordPress
0 notes
zegalba · 1 year ago
Text
Tumblr media
Nintendo: Game Boy Advance SP, Tribal (2005)
7K notes · View notes
gaymerstims · 4 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media
>> lofijuly
2K notes · View notes
natsumipocket · 1 year ago
Text
Tumblr media
Nintendo Game Boy Advance SP (2003)
4K notes · View notes
bet-on-me-13 · 3 months ago
Text
What Happened to GIW Site-13
So! One day, in the middle of a random field in Illinois, there is a Spacial Anomaly that is picked up by the Watchtower's Sensors.
They send a team to investigate, and find a strange facility having suddenly appeared out of nowhere. The Terrain around the Facility seems displaced, like it was dragged along by whatever dropped the Facility there, but the Flora around the Facility matched its surroundings so it couldn't have come from too far away? Where did it come from?
The Justice League doesn't pay too much mind to it at first, busy dealing with their usual mess of problems to do more than contact the local government and send a few Heroes to help with the investigation. It didn't seem to be an active threat at the moment, so sending a few superpowered Heroes are a precaution was seen as a good enough response for the time.
When the first Expedition Team went missing, they took a bigger interest.
They made contact with the Agency that was leading the investigation, a smaller agency known as the GIW that was focused on studying Supernatural Anomalies. They usually wouldn't have been the first choice, given their niche focus, but this was a special circumstance.
The Facility that had been discovered both markings stating that it was "GIW Research Site 13", however the Records they had stated that this Facility was never actually built. There were Plans to build it, but the Agency was hit with Budget Cuts after they failed to provide adequate evidence of the Supernatural, and it was scrapped. They had no explanation for how a Facility that never existed suddenly appeared out of nowhere.
They decided to send in another Team as Investigation and Rescue, this time equipped with the latest technology they GIW had developed called "Ecto-Tech", as well as a Magic User from Justice League Dark for insurance. They managed to maintain Video Contact with the Team thanks to the Ecto-Tech Cameras they had, and what they saw did not sit right with any of them.
The entire Facility was built like a Prison.
Prison Cells, or to be more accurate, Cages, lined the Walls of the section they had entered. Evidence of previous inhabitants Littered the Cells, scratches on the metal and green glowing blood staining the floors were just some of the things they found in those Cages. One of the Technicians on the Team identified the Cages as having been built with Ecto-Tech, despite the fact that the Ecto-Tech they had spent years developing was nowhere near as advanced as this.
As they continued they found Walls covered in more Glowing Green Blood, spelling out haunting messages. "They never wanted to Investigate", "Guys In White", and the most common "What F̷E̴N̸T̴O̸N̷ happened to Site 13"
Delving deeper into the Facility, they eventually found a working Computer Terminal and downloaded as much information as they could, sending it back up to the surface wirelessly, before turning around to begin searching for the other Expedition Team. But when they tried to follow they path back to their starting location, they found that it had changed. The Hallways they had just passed were missing, there were new branches in the path that never existed, and their equipment suddenly told them that they halls they were standing in didn't exist according to the Blueprints they had.
The Camera's didn't last long after that, and the last images sent through the feed were of a glowing green figure slowly approaching the Team from down a dark hallway. It seemed to be dripping with blood. Non-Green Blood.
Of course some of the League wanted to immediately rush in to save them, but it would be too dangerous without knowing more about the situation. They looked at the files they had received from the Team before they disappeared.
From there, they formed a timeline of events.
It seemed that the Facility came from an Alternate History, or another Dimension, similar to their own but with a few changes.
By all accounts it seemed like the timeline of its Original Dimension followed their very closely, until one day in the 80's when the first major discrepancy appeared. On Febuary 12th, 1989 that Universes version of the GIW reported "A True Emergence of multiple Ectoplasmic Entities reported in Amity Park, Illinois, 2:31 PM".
Apparently in that universe, the GIW had been successful in locating evidence of the Supernatural. It seemed like this event allowed them to avoid the budget cuts they had experienced in their own Universe, which was the first major change from their own Timeline. Without the Budget Cut, the GIW managed to build their Facility near where they first spotted the Entity, and from there the timeline continued to diverge.
In that same small town, multiple more sightings of Ectoplasmic Entities were reported, all witnessed to be attacking the civilian population using their abilities. It was also reported that a single Ectoplasmic Entity, thereafter known as "Designation Phantom", was defending the civilain population for unknown reasons.
Eventually the source of these Sightings was tracked down to a pair of Scientists living in Amity Park, who were decades ahead in terms of the study of Ectoplasm and Ecto-Tech, who had managed to open a Portal into another Dimension they called the "Ghost Zone". The GIW Approached them for their research, and eventually hired them on as Scientists. Their names were Dr's Jack and Madeline Fenton.
A quick investigation revealed that Jack Fenton and Maddie Walker did exist in their universe, but Jack Fenton went into Mechanical Engineering while Maddie Walker went into Theoritical Physics. They had never met in the current universe.
According to the Doctors, Ectoplasmic Entities lack the ability to have Sentience, and held a malicious rage to all living beings. They stated that "Ghosts" were simply imprinted memories on Ectoplasm that acted as if it was a thinking entity, and that "Ghosts" should be eradicated at all costs.
Unfortunately, the GIW believed them to be Geniuses ahead of their time and accepted every word that came out of their mouths as absolute fact. Any researchers that protested their claims were quickly fired as to not upset their new Golden geese, and the GIW began to follow their new Mission of eradicating all "Ghosts".
From there was a series of files detailing multiple raids into the Ghost Zone, the capture and detainment of hundreds of Ghosts and "Ecto-Infected Humans", and the gruesomely detailed Experimentation logs of the Dr's Fenton as they studied their Captured specimens.
Many of the people being debriefed later on had to leave the room when they got to that point.
It seemed like the Dr's Fenton were the most proud of the Noteworthy Specimens they had managed to capture and dissect, those which evidence showed were much older and more powerful than the typical ghosts rhey captured. These were collectively designated as the "Ancients" by the Logs.
A Yeti-Entity with Ice Powers. A Shadow-Like Humanoid with Phobokinesis. A Female Humanoid with Draconification abilities. A Four Armed Female Humanoid with Extreme Strength. A Strange Entity with Chronokineses.
But what they were most proud of was one of the first Ghosts ever reported. Designation Phantom.
They particular File was completely corrupted beyond saving, but from the notes surrounding it, it had been a very exciting time for the Doctors.
But now, better informed on the situation and what they may encounter, the Justice League decided on a new plan of action. They still didn't know how the Facility had been ripped out of its Original Universe and into theirs, but for now their objective was simply a rescue mission for both expedition teams while Justice League Dark worked with the GIW on countermeasure for Ghosts. From the Files their Universes GIW had on Ghosts, they were certainly still dangerous, and allowing them to escape the facility would be a problem. So they needed containment measures.
The Justice League prepared for their Rescue Operation, unknowing of the eyes watching their every move.
He had dragged that accursed Facility into this world in an attempt to get help, and now all he could hope for was that this version of the Justice League would act better than their own. And if they didn't, he could always try a different universe.
All would be as it should be. Eventually.
448 notes · View notes
n64retro · 3 months ago
Text
Tumblr media
409 notes · View notes
gateway-2000 · 1 year ago
Text
Tumblr media
2K notes · View notes
nightmarereverie · 6 months ago
Text
Tumblr media
Official Japan exclusive, Limited Edition Hello Kitty GBA (Game Boy Advance) released in 2001
635 notes · View notes
butch-pilot · 2 months ago
Text
pilots with chronic pain and nerve damage and fragile bones from extended periods of piloting, pilots who have to use mobility aids when outside the cockpit, pilots who use the mech itself as a kind of disability aid to help them move and think freely, pilots lacking one of their senses and use tech to compensate
209 notes · View notes
showrunnerihardlyknowher · 4 months ago
Text
One giant in a sleek spacesuit falls in love with another in a clunkier, less advanced design during a planetary exploration, completely unaware it's actually a mech suit piloted by someone 1/10 their size
252 notes · View notes
zegalba · 2 years ago
Text
Tumblr media
5K notes · View notes
cubbihue · 8 months ago
Note
So.... why'd Peri get assigned Dev as his first godchild?
Tumblr media Tumblr media Tumblr media Tumblr media
Jorgen’s usually not the one in charge of assigning godchildren. There’s an entire department that weighs and classifies potentail Godkids to the right Fairy. Although it’s on strike at the moment.
So Jorgen has to do it by hand, until the union negotiations are resolved. Turns out trying to use paperclips is very hard. Itty bitty paperclips. Big muscular biceps. Not a good combo.
Bitties Series: [Start] > [Previous] > [Next]
Peri's Assignment: [Previous] > [Next]
425 notes · View notes
natsumipocket · 1 year ago
Text
Tumblr media
src
4K notes · View notes
leohtttbriar · 19 days ago
Text
i know that uhura’s role in tos was written to be like a radioman (the guy in wwii movies who carries the phone on his back sometimes) meaning that the “communications officer” role evolved from radioman to linguist in the time since tos aired. but that makes uhura in tos really interesting with a retrospective read of her character, applying things novels and later iterations of her have fleshed out, because she doesn’t do any visible linguistic work in any tos episode. she does security and navigation and piloting and engineering which sort of makes her seem like a valuably flexible sort of many-skilled officer.
it was probably both enterprise with hoshi and the 2009 movie that really cemented the idea of “communications officer means linguist or at the very least polyglot” instead of it just being an uhura-quirk. uhura in the 2009 movie does a lot of engineering/operating work of comm equipment and is implied to speak a lot of languages on top of be able to interpret subspace “noise,” so to speak (like, there’s no way it’s radio. it can’t be radio. star trek takes place across distances of lightyears—when they say “signal,” i’m assuming it’s not radio). and of course strange new worlds has run with the linguistics angle and made it even more explicit that yes she studies linguistics, linguistics is a core part of starfleet academic infrastructure, to the point where whole episode plots are written around the act of translation.
the retrospective addition of this expertise to uhura makes what she is in tos a character even more focused on leadership and, idk, becoming something like a captain, because she doesn’t seem all that specialized. she’s more of a kirk-like character, or janeway or sisko, characters that have a specialized skill but have set it aside mostly to pursue some sort of command. obviously this wasn’t the intention of her character. writers of uhura have mostly just stumbled on the idea of her as a polyglot (according to wikipedia, first introduced in the novel uhura’s song, so) and been like “neat idea! makes sense! explorers need to learn languages!” and kept doubling down on that idea until we get to an origin-story uhura in snw that (wildly) speaks 37 languages, for whatever definition of speak or language, i guess.
what all this overthinking on my part has generated is this idea of uhura very much like a futuristic-captain aubrey or a captain sisko not nailed down to one station, hanging off the shrouds of a solar-sail ship’s rigging, looking beyond, in the most romantic and idealized version of an explorer. i think a lot of people read/write female characters as being more down-to-earth than the whimsical leader-on-the-sea or more nurturing than than the hardened captain-of-a-ship, partly why janeway and burnham are so wonderful to me. but it’s fun to imagine tos uhura being the exploring-captain archetype, amongst the political structures of the 60s. like the additions to her character over the years have solidified that romantic adventurer portrait of her in tos, when the idea of her in command would be the least welcome.
and the fact that she was shown to be excited about a solar sailing ship in snw, like sisko was in ds9 for that one episode, i think emphasizes this read of her—and that her character-journey in snw is going to be how she goes from bookish linguist to “hanging-on-a-shroud-on-a-sunsail-ship” looking out to “sea”.
165 notes · View notes
n64retro · 1 year ago
Text
Tumblr media
Game Boy Advance SP
764 notes · View notes