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#action platformer
prototype-n · 6 months
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Halloween themed Prototype N side game released!
We've released a new game! It's a Prototype N side game called "Diamond in the Grave". It's halloween themed and a 6-level + 1 boss level campaign featuring tons of unique encounters and it's only $4.99! Happy Halloween!!
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alpaca-clouds · 10 months
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This weird game idea I have
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I am currently learning how to program with unity, because as a friend of mine said: "Don't wait for the game you want to be made." And because I am currently really obsessed with Metroidvanias, I want to go into that direction. Probably try out a very short, simple action platformer first, before trying something larger.
But now here is the thing: I really want to make it a Solarpunk game. Because I love my Solarpunk and we need more Solarpunk games, that are neither crafters, nor city builders of some sort.
This currently puts me into the weird question: What kinda antagonists am I gonna have. Or rather: How to go about this?
I kinda would love to make it a Solarpunk vs Cyberpunk storyline. So, I don't know? Mechas as antagonists? Mechas and Cyborgs? Do the Solarpunk main characters fight to establish their Solarpunk world against a Cyberpunk world? Or is the Solarpunk world already established and a Cyberpunk group tries to destroy it?
I don't know. I really would love to hear from other people. What would you like to see?
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emerald-squad · 7 months
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KICKSTARTER ANNOUNCEMENT
We officially have a kickstarter! Help us reach our goal of $6900 to make this game a reality!
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beepofsleeplessdreams · 4 months
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Momodora: Moonlit Farewell is really fun and you should play it!
the new momodora is fantastic. i've played around half of it so far and it's already shaping up to be one of the better action platformers i've played. while i have my gripes compared the last game (read: i'm mad that the bow isn't disgustingly overpowered anymore and I miss having bonus rewards if you no-hit bosses) but in exchange you get a movement kit that makes it feel so delightful and smooth to just run through zones. everything flows into itself and every new move is this lovely evolution. there's also really goofy shit like an infinite walljump which i know is going to let me get VERY stupid later in the game. the character designs and world are gorgeous and the music has consistently blown me away.
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i know a lot of people were disappointed about minoria, and while i'll die on the hill that that game was fine, actually, I get it. if what you wanted was Momodora: Reverie Under the Moonlight 2, you got it. Yes, this is the fifth momodora game, but by the lead dev's own admission they made the story in such a way that you can just drop in because most people didn't go back to play momodora 1-3 after the big success of 4 (which was Reverie Under the Moonlight). you get more out of it if you went back like i did (1 and 2 are free on the dev's itch.io btw, and 3 is a whole $2), but please don't let that stop you from trying such a fantastic game. it seems like this is going to be the last game in this series, and i'm going to savor it and happily wait for whatever the Bombservice team makes next.
there's also a fishing minigame btw
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hardcore-gaming-101 · 1 month
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Top 47K - Ninja Gaiden II: The Dark Sword of Chaos + Ninja Gaiden
Join the HG101 gang as they discuss and rank a classic NES sequel that surpasses the original in every conceivable way.
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satoshi-mochida · 1 month
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Nine Sols for PC launches May 29
From Gematsu
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Side-scrolling action platformer Nine Sols will launch for PC via Steam on May 29, developer Red Candle Games announced.
Here is an overview of the game, via its Steam page:
About
From the creators of award-winning psychological horror games Detention and Devotion, comes Red Candle Games’ latest title Nine Sols. The studio aims to deliver a stylized action platformer that’s cohesive and complimentary with its lore-rich narrative. It’s an ongoing, most ambitious project from this indie studio up to date.
Story
New Kunlun, the Solarian’s last sanctuary, has remained quiet for centuries. Inside this vast realm, the ancient gods left mortals with a promised land that is forever protected by the sacred rituals, yet the truth of this world remains unknown to most. Everything changes when Yi, a long forgotten hero from the past, is awoken by a human child. Follow Yi on his vengeful quest against the 9 Sols, formidable rulers of this forsaken realm, and obliterate any obstacles blocking your way in Sekiro-lite style combat. Explore in unique “Taopunk” setting that blends cyberpunk elements with Taoism and far eastern mythology. Unravel the mysteries of an ancient alien race and learn about the fate of mankind.
Key Features
2D Sekiro-lite Combat – Slash, deflect, and charge into enemies and blow them up with the Taoist talisman! Each fight combines fast, brutal action sequences with classic platforming mechanics.
Intriguing Boss Fights – Ready yourself to fight the vicious ancient guardians and gruesome creatures. Be patient and utilize every move in your arsenal, mix up with Yi’s godly bow to defeat these larger than life figures.
Taopunk Setting – When cyberpunk clashes with Taoism, melding sci-fi elements with eastern mythology / fantasy, the experimental genre of Taopunk was born.
Hand-drawn Environments / Animations and Manga – Nine Sols is filled with meticulous hand-crafted, anime-style landscapes, sprite based hand-drawn animations, blending with Japanese manga inspired cutscenes.
Exploration – Traverse in the interconnected regions of New Kunlun. Discover secrets, piece together the story behind Yi’s revenge.
Aids from Inhabitants – Meet interesting NPCs of this world and interact with them to receive upgrades, gain new abilities, and discover useful technology.
Watch a new trailer below.
Release Date Trailer
youtube
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calvincell · 8 months
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Bought Gunbrella for my Switch 2 days ago & just finished devouring it. It’s one of those games where by the end you’re frustrated or are slightly confused believing that you’ve missed something but not due to any negative reason. Rather it’s me coming away wishing the game was longer because of how patently amazing it is! The Gunbrella’s mechanics make it so fun to use & lends to fantastic aerial ballets of carnage & I can absolutely see amazing speed runs or no damage fights done by people who become true experts at it. The story itself is a basic vengeance plot but excels in granting depth & character to both the heroes, villains & civilians in the cast. I just am so frustrated with how short it was & in that way is not too dissimilar to Katana Zero, another action platformer that rewards deft handling of the controls & combat encounters. Begging anyone even slightly interested in the game to purchase it in the selfish hope that the devs at Doinksoft create a sequel
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thecuddlymuffintop · 5 months
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twitch_live
Right now, I am streaming what could be my final Blasphemous 2 stream on Twitch.
Feel free to either watch here or join the channel with the link above.
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gwimgamer · 5 months
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Danball Senki Boost - Micro Mechs, Mega Battles
⭐⭐⭐⭐ Rating: 4 out of 5. Get ready for a pint-sized mecha adventure with “Danball Senki Boost” on PPSSPP. Developed by Level-5, this game brings miniature robots to life in epic battles. I’m Gwim, and today, we’re diving into the world of tiny mechs and colossal clashes Game Overview:“Danball Senki Boost” is part of the Little Battlers eXperience (LBX) series, where players control small…
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View On WordPress
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murdercide626 · 5 months
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sources: TheRollinRascal | curiomatic
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shinigami-striker · 6 months
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Ratchet & Clank: Going Commando | Saturday, 11.11.2023
Happy 20th anniversary to Ratchet & Clank: Going Commando!
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prototype-n · 3 months
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Prototype N Demo v4.5 has crossed 1000 downloads!
🥳 Prototype N's latest demo has reached a combined 1k total of downloads on both itch io and SAGExpo! Enjoy this wonderful illustration by @rabbitlegs to celebrate! Thank you all for playing!
You can find the game here at arrietty.itch.io/prototype-n
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okipokigames · 1 year
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Parallax!
Now there’s parallax in the background—and even slopes! Still working on the physics, but things seem to be coming along smoothly.
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okretrozone · 9 months
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Pixel Pixel Pixel
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I have redesigned the Skeleton King idle sprites...and color palette. And have been at least making some temporary/work-in-progress tile sets.
I'm trying to feel out what the vibe is for The Skeleton King. Originally, it was darker in tone and as it has been evolving so has some of the rendering. It has been really exciting though and I've been mapping out scenes on paper and really managing the game design doc and really charting where this game has been and where it is going.
I feel cautiously optimistic of its growth and its future.
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The Skeleton King is most certainly born out of my time with Castlevania and other titles...tonally and game play-wise. I can't wait to show some in progress screens and hopefully some demo time in the coming weeks (even if it is not complete).
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Actual developer of DreamShock now here on tumblr! This page is gonna be something of a mix between DreamShock related devlog stuff, whatever other interesting stuff I'm working on, or maybe even just some things I find cool! Stay tuned!
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hardcore-gaming-101 · 4 months
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Top 47K - Earnest Evans
Join the HG101 gang as they discuss and rank one of the most awkward looking and playing games of the 16-bit era.
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