I’ve seen a few posts pointing out how stampede vash lacks the anger that 98 and especially trimax vash has. Which is true.
And it is important. Because vash isn’t the too morally strong or good or kind to be angry or whatever. Vash has a lot of rage about a lot of things. he chooses to be kind despite it rather than not being angry at all.
His sheer determination to not give into anger and choosing kindness over and over again is very important to who he is.
(personally I think that while tristamp vash went through a lot already too, he simply has not quite reached that point)
What I haven’t really seen are post pointing out that stampede vash, unlike 98 and trimax vash, does not cry.
Vash cries a lot. Some of it is for the comedy and because he is dramatic like that and also he isn’t above trying to get pity that way (with little success lol).
But he also cries a lot just… because. I don’t know how to explain it.
Like vash has no shame or inhibition to cry when that’s what he feels. Not gonna lie, I know trimax mostly from spoilers so far (shame on me) but especially in 98 vash cries very freely. He cries when he thinks he will have to watch that ex-mob boss or whatever being shot. Cries after killing, cries after monev kills all these people and he wants to shot him but wont. And so so many more.
Like that time he just suddenly drops his donuts and cries in the middle of the street.
Vash is friendly and sociable on a surface level but he has cut himself off from so much. Keeps so many things on the inside. Crying seems the one thing he doesn’t hold back on. Maybe his only genuine outlet for the pain.
Vash hides his scars, his pain and much more but he never hides his tears.
Vash, in 98 even says ‘is there something wrong with that?’ when the kids note that he is crying despite being an adult.
In contrast to that, stampede vash never really cries. He even states that he doesn’t deserve to.
We see him shed tears just once, at the very end when it becomes clear to him that he can’t save nai and that his brother and him have grown so far apart that he barely recognizes him anymore. He sheds silent tears for nai, for them, at what he certainly believed to be the very end.
Stampede vash is not only a lot more timid than his counterpart but seems overall more repressed and and emotionally dulled/exhausted
178 notes
·
View notes
thinking about kab and the thing about her i think is she knows just enough to keep herself safe Generally but not enough to really predict what would happen should something more... complicated??? unforeseen??? idk whats the right word to use but something not covered by someones reputation and/or vids happen, believe it or not this also affects her view of clownpierce (we'll get to that)
for example, mapicc has a reputation for being an violent, angry, & impulsive guy and nothing else which makes sense but is incredibly surface level and something that only really works if you dont have a lot of experience working with him
another is reddoons, his betrayal after the base incident while shocking is not unforeseen but his reputation as being a guy whos seen as being a reasonable person whos fairly loyal to his team made it seem like something he wouldnt do even tho it absolutely is
regarding how it affects her view of clown, since he isnt perfectly aligned with his reputation she instead pivots in the complete opposite direction and forgiving basically every crime he does even tho hes something much more mild and complicated than either his reputation or her view of him will ever be (think madonna-whore complex which is especially obvious when it comes to kabs vs woogies view of him)
another side effect of this Just Enough amount of knowledge aside from being blinded by her own expectations is that it frustrates ppl who think shes oversimplificating things (like me and seemingly several other tumblr users as well) especially when she claims that shes objectively correct and the smartest in the room at any given moment
how this roughness in her analysis affects her in the server still has yet to be fully seen but we do still have at least a couple months until the end but 'til then shes just gonna keep stumbling as more and more complicated situations pop up as is typical in lifesteal to happen and eventually shes gonna have to learn to adapt or else she'll be suffering the consequences one way or another
45 notes
·
View notes
(Spoilers for 4.5 Potion event (just in case lol I know I'm late on this))
At this point, I'm really wondering if we're gonna end up getting some payoff in the future for much Paimon absolutely hates Venti for no discernible reason. Because he isn't the only person she's been kinda standoffish with over the years, but he's by far the most consistent. Like, when you consider the fact that Paimon even warmed up to Al-Haitham by the end of Sumeru, it kinda says a lot about her apparent grudge against Venti by comparison. (And I love Al-Haitham to death, but I'm not about to say he's a ray of sunshine compared to Venti.) (Event interaction-related stuff under the cut)
The contrast to how Paimon treated Diona versus how she treated Venti when they came to the potion shop together was like night and day. I've been going around to all of my friends today and describing Paimon's reaction to them as something like "Diona omg hi it's so good to see you it's been forever how have you been!!! .........And Tone-Deaf Bard." which is obviously a comedic exaggeration, but also not entirely off the mark. And all Venti did was... exist? Try to help Diona out with what she was trying to do? Yes, he's going to get free drinks out of it but he also went truly above and beyond to help Diona find a new ingredient all the way from the middle of nowhere in Dragonspine. If he didn't care about Diona's feelings and what she was trying to do, he wouldn't have done that. (But of course, Venti does care because he's a good Archon and a good person and I love him for that.)
There are genuinely very few things that make me believe in the theory that Paimon is some kind of agent from the Heavenly Principles than the fact that she hates Venti so steadfastly. There's so much evidence that connects Mondstadt and specifically Venti/the Thousand Winds to the old civilizations of Teyvat that the Heavenly Principles once destroyed. For Venti to still exist in the world and let his people make their own choices in the way that he does, of course they and by extension Paimon would hate him. Plus, even if her annoyance with him started with his tendency towards being cryptic, why would Paimon care so much about what he knows? Why does one of his voicelines imply that he doesn't want to tell the traveler things with Paimon around?? It's just so incredibly suspicious.
The scene is kinda funny though when you look at how good Venti is with kids (how helpful and kind he is to Diona despite her wanting to get rid of alcohol, which he loves) and yet one of the most childish characters in the entire game absolutely despises him. Every day I wake up and wonder what in the world Paimon's damage is and if we're going to get a justification for it, or if this is sincerely just what the writers think is funny.
112 notes
·
View notes
Am I the asshole for resenting my father after he forced me into braces?
For context I am seventeen now but was forced into braces at twelve years old. While I did have very crooked teeth, I never wanted braces, my teeth never caused me any sort of physical pain or insecurity. I told him as much before I was put into braces. But he refused to hear it.
As far as I'm aware braces were not a medical necessity for me.
I've repeatedly tried to discuss it with him but he always tells me that he has a good insurance, one that covers dental care for all children under the age of twenty one and that I should be grateful. He also told me that if he didn't make me get braces I would be angry and upset with him when I turn twenty one.
I tell him that that's not true, that it's my body and I should have a say in the matter but he only says that he's doing what's best for me and refuses to discuss it any further.
What's worse is that each appointment is a drive that's an hour and a half away from where I live—they aren't open on weekends or evenings—so every appointment (once a month) I have to miss at least half of a school day (but usually it ends up being a full day of school) even if the appointment itself is only fifteen minutes. We do have a local orthodontist but my father refuses to take me there because he thinks the guy who runs the place is money hungry.
Anyway, I'll be getting my braces off in a few months. The orthodontic team has made an entire treatment plan for me—one that involves me wearing a retainer 24/7, indefinitely. And later getting implants. I don't want to follow this treatment plan and I don't like that it was made without me ever being asked how I feel about it.
I've told other people about it, and they've said that I'm making a fuss about nothing and that parents have the right to decide what's best for thier children. But I'm not a child anymore.
I know he was doing what he thought was best but I secretly resent my father for putting me in braces when I didn't want them. I think the fact that he never took my wishes into account or asked me how I felt makes him a bad parent. But maybe I'm overreacting.
Is he right? Am I the asshole?
What are these acronyms?
266 notes
·
View notes
I return to WHB Tumblr to see how the game us doing and I see the fandom in shambles, damn. And after scrolling through the tag for a bit, I have...questions.
Yo how big is WHB now even? I stopped playing shortly after they introduced the paywalled Gabriel and that's one of the things I've seen several people complain about...
Like I understand the rest of the complaints - it's mostly the same complaints I've been having about the game prior to me quitting. Multiple decisions that seem to reinforce the idea that this game is heading down the P2W path, very anti-F2P practices in general, outrageous prices for the paid Nightmare Pass, no pity system on launch, the disaster that was the implementation of the Solomon's Seals gacha, the many bugs on launch especially, the small amount of farmable premium currency, and the list goes on...the pancake shop rework not only seems to be in line with the trajectory PB seems to be taking in terms of game decisions, but is also the straw that broke the camel's back for a lot of players.
But, uh, storage? Wasn't it like 2 GB tops on launch? That was reasonable I think, because Arknights was around that size on launch and back then, there was so little additional content. Only JP dubbing, no L2D E2 art or skins (the only L2D we had back then was Closure, the SHOPKEEP), 5 story chapters (which translated to 92 stages, in which around half have a Challenge Mode variant and with a large majority being unique maps), and no additional game modes.
For additional context, currently Arknights is ~6-7 GB on a fresh account with all language dubbing, and it gets bloated if you don't delete unused event data (it's ~9.7 GB for me and I have Arknights on my current phone ever since Near Light first hit Global, so just over 2 years now). Keep in mind Arknights is close to 4.5 years old in Global, and CN just celebrated their 5th anniversary a few months back.
Talking about storage, I don't think comparing WHB to older games and non-tower defense is fair either, since:
Older games in general are much easier on your device in terms of storage to content ratio and performance, mostly due to device limitations of the past requiring less sophisticated game mechanics and the devs sticking to these simpler mechanics even as time passes and technology gets more advanced. Gentle reminder that FGO is ~7 years old in NA, ~9 years old in JP, and ALSO doesn't download everything initially - afaik there's an option for that in the settings menu which bumps the total size up significantly (the wiki lists it as around 9-10 GB total).
Different genres and graphics mean different storage requirements. Anything 3D or open world will almost always have higher storage requirements compared to anything else. Path to Nowhere is around the same size as Arknights despite being younger due to the former using 3D models for their battle sprites, compared to the 2D chibis Arknights uses. Love and Deepspace, a ~5 months game, is huge because of how they do the cutscenes AND the stage-based action gameplay, but Wuthering Waves is closing the gap on size quickly despite being only ~1.5 months because it's an open world action RPG.
What I will say, though, is that WHB is not optimized well. Now I may be very unfair by comparing WHB to Punishing: Gray Raven, a game by the optimization gods known as Kurogames (people ran the PC PGR client on 2GB RAM laptops and my 4GB RAM laptop can run WuWa despite it using UE4 - an engine notorious for chugging on low end devices - albeit with lag spikes in the open world map), but when a 2D tower defense game fails to run as smoothly as a 3D action game with stylish and fast-paced combat, then we have a problem. For context, my 4GB RAM phone only has minor lag when I use a skill that has a lot of visual effects like Lee Hyperreal's Hypermatrix, but back when I played WHB I still experienced lag spikes when deploying units.
Again this all boils down to PB just not being used to the game format. Which is all well and good, Arknights was a huge departure from Girls Frontline too - a good portion of Arknights' devs worked on Girls Frontline before splitting off to work on Arknights. But what made Arknights succeed is how accessible and F2P friendly the game was, with smooth and solid gameplay as well as an engaging plot that discusses themes such as racism, discrimination, and the fragility of hope.
Of course you can argue that Arknights is a tower defense first, visual novel second. Unlike WHB, which is an otome game first, tower defense second. And I would agree, but only to a certain extent. Once you step into the realm of having Actual Combat Gameplay Elements then I believe it's your duty to make progression as reasonable as possible. Including a power gate is fine, but nothing too excessive - and certainly do not hold any significantly strong unit behind a paywall.
Because fun fact - in Arknights' entire runtime, there were only a handful of completely paywalled content:
Player icons from promotional packs for large events, particularly the Ambience Synesthesia concerts
Character skins from promotional packs, like the Exusiai and Guard Ch'en skins during the anime release
Purestream, a B4 Therapist Medic who was released as a WWF collab, where all sales from her $1 pack were donated to the WWF. Even then, she eventually became available for everyone, as she was later added to the Recruitment pool (use a resource obtained from Dailies for a chance to get units, some unique to the pool like Purestream). She was a decent healer, and her Module made her a good budget medic. Even then you're more likely using the Medics you've already built by then - for B4 budget options, Perfumer is usually better for multi-target healing and a party HP regen passive, while Sussurro is your go-to for strong single-target healing.
And guess what? None of these had any direct impact on gameplay during their paywalled period. Purestream wasn't even a B5 or B6 unit, yo. There are many better options for healers. I STILL USE THE B3 ANSEL AND HIBISCUS IN INTEGRATED STRATEGIES.
I'm just...PB's choices baffle me, and I do wish they can improve not just on the game performance standpoint, but in how they treat their playerbase in terms of in-game purchases. I hope I made that abundantly clear...
36 notes
·
View notes