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#and there is no fantasy or xianxia elements
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chinese guzhuang fashion
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seventh-fantasy · 6 months
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galaxy-brained mlc take of the day: mlc is wuxia, yes and maybeee not exactly? it very much is a wuxia aesthetically, but it's actually - conceptually - xianxia story in the core. (this is different from suggesting that it is a xianxia show.) however xianxia can (or should) be considered a subgenre of wuxia, not its own separate distinct genre despite the idea of 仙 xian being fundamentally at odds with the idea of 侠 xia, because they both stem from the same belief. (as seen in mlc, it works with the conventions of traditional wuxia aka li xiangyi the sigu sect leader, to get to the real bits of xianxia concept aka li lianhua's story.) so, mlc is wuxia through and through, inside out. send tweet 🫡👍
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ok wait I can explain
so, this must be premised on the understanding that any discussion of "仙 xian/deities" in this context is only as its abstract idea of living a life distanced, detached from worldly, human woes instead of the possibility of immortality existing in mlcverse. (if you think about the deities in xianxia stories being basically human beings who have cultivated themselves into immortality.)
this is the explanation of xianxia as a wuxia subgenre (古仙武侠) in the baidu article of wuxia genre:
武侠中的侠,是脱胎于墨家“以天下为己任”的使命感;而仙侠的侠,通常是传达着“能力越大,责任也就越大”的朴素精神。侠乃入世,仙为出世,道教阴阳的无情大道(无情指寻求自我的不断体悟,以达精神的成仙,非没有感情之意)与武侠江湖的有情众生,即是矛盾也是循环,象征着太极之道,这也就是为何古仙武侠也属于正统仙侠流派的原因。
rough tl:
the xia of wuxia is born from the mohist ideal of bearing a sense of responsibility for the world
while the xia in xianxia focuses on the idea of "with great power comes great responsibility"
the idea of 侠 xia is secular. the idea of 仙 xian is beyond the secular - it is to pursue a life of suppressing/taming your own emotions (it does not mean to be completely removed of the ability to feel. it's a pursuit of self-realisation that makes one attain the status of a "deity" spiritually.) 仙 xian is then inherently at odds with wuxia jianghu's deep empathy and connection with the secular world, but it's also connected back to it. this is why 古仙武侠 is considered to be a part of the wuxia genre.
the relationship between xian and xia is conflicting because the former is all about distancing yourself from worldly issues while the latter necessitates an active effort to do something about them.
but it also means that both wuxia and xianxia acknowledge this weight of human emotions and connection to the world. it's just their respective responses and the outcomes they want that they differ in. what is the ideal person? wuxia says it's to be someone who can propagate and execute the ideal of doing something about this weight of your connection to the world, while xianxia says it's to learn to be at peace with that connection, and it's ok to not do anything about it actually - which might even be harder than trying to do something. (and focusing on your own cultivation can be a good thing for the world, in fact.)
with this, I hope it sounds less absurd that I'm connecting mlc's story to the concept of xianxia. lxy's life was a traditional wuxia archetype. (I've already harped on enough about how he fits into the quintessential mohist model of a xia leader.) what happens after, aka his journey as li lianhua, is the real story of mlc. it's a breakdown of that quintessential wuxia hero. it is a story in which the main conflict faced by the protagonist is to struggle with all the worldly woes including his own past and the cases' victims, in defense of the serenity he has found in the past 9 years. it is a natural battle to fight for someone such as llh because as long as you're still human, you will face the implications of human connections and the innate feeling of compassion and urge to do something about it (part of this, I guess, manifests physically in bicha breaking him down and the resistance to cure).
and relating that to an excerpt from an article discussing xianxia in relation to wuxia:
武侠剧的精神内核也是仙侠剧的精神内核,而“仙”实际上是实现新形式的“侠”的手段,由此扩展了“侠”的深度和其实施的时空范围。武侠之中的侠义精神,可以强调其自在,更强调其是自为的,前者是需要逐渐成长和觉醒的。然而对于高于人的仙而言,作为上位者的“侠”之精神,则应该是内在自觉且自为的。
rough tl:
the spirit of wuxia dramas should also be the spirit of xianxia dramas. xian should in fact be another way to bring out and explore the idea of xia.
the spirit of xia in wuxia can be an emphasis on the spirit of freedom, and even more so, the idea of agency and autonomy. the former is gained through growth and awareness. but for xian aka people who occupy a realm above the people on the ground, the xia spirit they embody should manifest in their inner awakening and agency.
it goes without saying that nobody is a deity in this show, and never will be. only in ep 40.5 it came so close to possessing that otherworldly, surreal edge, but that's all to it. deities do not exist in the mlcverse.
but but. it's interesting to point out in the ep 3 flashback when lxy walked through town in the aftermath of the sigu sect vs jym battle, commoners were heard describing it as 神仙打架 百姓遭殃 when immortals fight, commoners suffer. of course they didn't mean it literally but figuratively, that those people of wulin jianghu are high above, detached from the people on the ground. which is. contradictory to the idea of 侠 xia to begin with. so... it could even be interpreted that li lianhua living the spiritually "immortal" life embodied the xia spirit even more deeply than he did as li xiangyi the sigu sect leader, the "immortal" in the eyes of the commoners. actual immortals do not have any real attachment to the people, but a cultivated "immortal" does and is destined to feel and learn to deal with it over and over like llh did. it all comes back in a circle indeed.
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natsmagi · 1 year
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Sharing this AU because I don't have the energy to actually write it (the world buildin alone...). Basically, an actually fantasy world AU with all the references to emperors, nobles, magicians etc. So the war becomes an actual war between several kingdoms and an empire (Natsume just wants to do magic in his little tower you guys).
WHATTTTTTT ANONNNNNNNNNNNNN ANON I LOVE STUFF LIKE THIS!!!! i love fantasy stories i love magic i love BATTLE u should totally develop this into something if u ever get the chance.......!! i would love to read it!!!!
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grinnoire · 2 years
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saw a post that was like "xiaolin showdown is a cheap atla" and it made me so mad... listen they are nothing alike. for one thing xiaolin showdown is actually asian
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ziseviolet · 8 months
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Hi! I have a question. Im not entirely sure if these belong to chinese fashion because I only ever saw them in uncredited pictures. Theyre very intricate "eye patches", seemingly made from like gold or metal? they cover only one eye and I was wondering if they have a name or if its something made up? thank you for all your work!
Hi, thanks for the question, and sorry for taking ages to reply! (x)
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The intricate gold/metal "eye patches" covering only one eye that you see are most likely based on "半面妆/Ban Mian Zhuang" ("Half Face Makeup"), a popular Chinese novel written by 萧十一狼/Xiao Shi Yi Lang and published in 2015. Well-known Chinese gufeng-style illustrator 古戈力/Gu Ge Li provided beautiful artwork for the novel, as seen below (1, 2):
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Gu Ge Li's artwork inspired many hanfu photoshoots with ornate eyemasks (1, 2, 3, 4, 5):
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These eyemasks are essentially made-up fantasy masks with Chinese elements incorporated into the design. They are not based on historical Chinese masks, which look very different. Thus you can just call them 面具/mianju, which is the general Chinese term for masks.
On a related note, similar types of fantasy masks also appear frequently in Chinese guzhuang (period costume) films & dramas, especially in the wuxia and xianxia genres. As @audreydoeskaren touched on in this post, these masks are typically not historically accurate, but are included for aesthetic effect (like many other elements in guzhuang media).
Below - fantasy masks in Chinese film/dramas. Clockwise from top left: women - Painted Skin: The Resurrection, Legend of Nine Tails Fox, The Empress of China, The Blue Whisper; men - Love and Redemption, Xuan-Yuan Sword: Scar of Sky, The Untamed, Battle Through the Heavens:
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Deriving inspiration from art and television, fantasy masks have become a popular accessory for hanfu photoshoots.
For more examples of Chinese masks (both historical & fantasy), please see my masks and eyemask tags.
Hope this helps! ^^
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blood-orange-juice · 2 months
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Ok, Childe as a wuxia/xianxia trope. It's honestly a bit embarrassing how well this fits.
(blame @a-yarn-of-purple-prose for this post and if anyone here is a wuxia fan feel free to correct me, I'm new to the genre)
Wuxia is a Chinese martial arts fantasy genre you are all familiar with. An adjacent genre is called xianxia, "immortal heroes", it ramps all the fantasy elements up to eleven and skews tropes a bit (we'll get back to that).
A common trope is some kind of unorthodox school/sect or technique, allowing to achieve greater power without the usual decades of training. It could be straight-out evil or just revolving around chaos.
Such a martial school is usually called an evil/demonic sect (sect is more like a clan in that setting, not the modern concept of sect) and their techniques tend to drive practitioners to insanity. Either because they are inherently corrupting or because getting too much power without growing as a person is really not the best thing for your mental health. They are also often cast from hp points.
And then there's the archetype of a demonic sect heir. The best pupil or simply someone who has inherited a lost art. Proud, always greedy for more strength, often noble in some weird way.
*points to our calamity of a boy*
Common elements of such stories include:
Falling into some weird realm or meeting a weird person who teaches the hero a Forbidden Technique
Learning a technique too quickly through some sort of magic/alchemy/memory manipulation
Some people are so singular in their pursuit they become insane (走火入魔)
Ambition bad, loyalty and family good
Conflicting loyalties, generally a conflict between a chosen path and personal weaknesses/attachments (could be both ego and familal love, and this is more of a xianxia trope)
Fits like a horoscope so far but wait.
There's a very interesting case of Korean murim genre (their version of wuxia) where sects are less varied (I recommend this post for a basic introduction) and we get three paths:
Justice/Righteous/Orthodox/Light — theoretically they keep the Evil Faction at bay, and protect innocent people, but usually are corrupt to the core
Evil/Unorthodox/Dark — these try gaining as much power as possible and attempt ruling the whole world
Demonic Cult — usually dont take part in evil and justice battles, follow their own code of conduct based on their religion, value strength above all else.
(I'm sure there's a similar distinction in wuxia too, I just can't find it in the deluge of lore)
"Demonic" is closer to "pagan" or "heathen" than Christian idea of demonic here, their beliefs are often based on Zoroastrianism and worshipping a sacred flame. Do you remember all the Persian themes used for Khaenri'ah? And Surtalogi being the flame on Surtr's sword in Norse mythology. I also had the impression that Genshin gnostic references are based on the Zoroastrian-flavoured branch of Gnosticism.
In murim the trope of demonic sect heir is called "heavenly demon" (I believe, a more correct translation would be "supreme heathen"), they are utterly badass, live for the glory of battle, seem more like forces of nature and follow a very strict honour code often conflicting with normal human ethics.
(do I need to spell it out)
TvTropes also says this about Korean stories:
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(do I need to spell it out pt.2)
I'm not sure why a Chinese studio would focus on the Korean version of this trope but I'm sure something like this exists in China as well or maybe there's a popular manhwa that inspired authors.
Xianxia extends the fantastic element further, focusing on Taoist concepts and practices and adding all kinds of magical realms (celestial, demonic, etc) and magical beings and making immortality achievable. I still need to read more about it but if I understand that right, demonic heir trope turns into a demon prince in this case. An actual visitor from the demon realm or a practitioner who achieved immortality through dubious means.
These are fae-coded in a way very similar to Childe and have a certain nonchalance towards things most humans would consider traumatic. They are simply not bothered by them, having a different set of morals or faring from a realm that is much worse.
Our boy isn't that (he's still very much human) but he's aesthetically coded like one, same as Scaramouche is yokai-coded, despite not being a yokai.
So. When people say Childe's arc is a reference to Journey to the West, it's not entirely untrue, JttW is the classic of xianxia genre and Childe does belong to the same genre. He, however, is not Sun Wukong but a different, darker trope.
This also explains why he has that "shonen anime protag but not quite" vibe. Shonen was heavily influenced by wuxia but this trope never quite made it to anime or maybe never became popular enough. It's not a deconstruction, it's a different story. Or perhaps a deconstruction of that different story.
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Hi! This request was easier to search for, so I see you’ve recommended Hearts of Wulin and Ten Thousand Days for the Sword. Do you have any other wuxia or xianxia game recs?
Have a good day!
THEME: Wuxia Games.
Hello friend, I'm certainly not an expert, but after reaching out to some more knowledgeable folks, I think I have a few!
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Jiangshi: Blood in the Banquet Hall, by Wet Ink Games.
This is a collaborative, storytelling RPG about a Chinese family making their living by running a restaurant in one of America’s Chinatowns, circa 1920. Despite societal backlash and anti-Chinese laws, they have turned a profit and their quality of life has recently improved.
Night, however, brings a new terror.
Players take on the roles of members of the Chinese family (mostly from Guangdong province), spanning three generations, who face threats of jiangshi (hopping vampires) at night and racism by day. It has players balancing the responsibility of maintaining their family business with protecting themselves and their community from the dreaded Jiangshi. This is primarily a game about storytelling. Combat is limited, but horror, drama and sometimes comedy are the primary vehicles for driving the game forward.
This game draws quite a bit from boardgaming elements, so I think this one is best played around a physical table, especially since it requires a custom deck of cards. You’ll use these cards to represent the demands of running a restaurant in the day, as well as fighting of a vampire at night. This game is probably on the borders of what I think is considered wuxia, but if you have a horror lover in your group, this might be worth checking out.
Exalted, by Onyx Path Games.
This is the tale of a forgotten age before the seas were bent, when the world was flat and floated atop a sea of chaos. This is the tale of a decadent empire raised up on the bones of the fallen Golden Age, whose splendor it faintly echoed but could not match. This is a tale of primal frontiers, of the restless dead, of jeweled cities ruled openly by spirits in defiance of Heaven’s law. This is a tale of glorious heroes blessed by the gods, and of their passions and the wars they waged in the final era of legends.
Exalted has a number of different sources, only one of which feels close to wuxia, but the stories are certainly expected to give you long, sweeping epics and larger-than-life characters. There are many different kinds of Exalted, including Solars, Lunars, and Dragon-Blooded. Since I’m not a wuxia connoisseur myself, I’m not entirely sure how close Exalted comes to hitting the mark - I’m mostly recommending it because it came up connected to some other wuxia fantasy games when I was doing some searching.
Jiang Hu, by wum1ng.
Jiang Hu is a role-playing game for the wuxia genre. Drawing inspiration from wuxia novels written by luminaries such as Jin Yong and Gu Long, the Feng Yun comics from Ma Rong Chen and the multitude of wuxia movies and television series, this game brings the world of dashing swordsmen, warrior monks, brawling beggars and high-flying stunts to your tabletop. 
Players take on the role of Martial Artists fighting against various threats to the lands of Jiang Hu, ranging from evil sect leaders who have mastered forbidden secret martial arts techniques to megalomaniacs seeking to take over the Imperial Throne by force and the blood of countless innocents.
The Worlds Without Number series by Kevin Crawford has its praises sung by many people, especially folks in the OSR scene, and that is the bones that this game is built on. Your character is built from quite a list of skills, which are differentiated between Combat and Non-Combat. You also have a number of secondary attributes, for things such as Armour Class, Evasion, and Luck, as well as a dedicated space on your character sheet for weapons and martial arts. Expect combat to to take up a bulk of your time!
When you roll for your character background, you also get a significant life event that is expected to shape your character’s past, such as having a loved one murdered, or falling into serious debt. Out of all of the games listed here, I think this game is the closest to D&D, what with the “packages” of skills, items and abilities attached to each background.
The Oath, by brushmen.
"We seek not to be born on the same day, but hope to die on the same day." And with such an oath, Yong, Li, and Ming swore loyalty to each other.
When earthly desires tempt them, and devotions threaten to tear them apart, with or without a hand from uncaring fate…
will their oath endure?
The Oath is a collaborative storytelling game for one Game Moderator and three players.
This is meant to be a one-shot, which borrows the Entanglements system from Hearts of Wulin and the character Keys and Tags from Lady Blackbird. Since this game comes with characters already pre-written, it would probably be very good for groups who have very little time, or who want an easy on-ramp to games or the wuxia genre. I like the fact that the Keys give you prompts and directions for your character’s behaviour; it’s strong statement on how the author interprets the genre, but it still gives you, the player, a choice on what elements of your character will be emphasized, and what elements will take up the background.
brushmen also has another wuxia Lady Blackbird hack called The Escort, about recovering from a violent robbery, this one for four players and one GM.
Four Swords, by ehronlime.
This is a tabletop roleplaying game about being young heroes in a wuxia story, made for the #AsianMartialArtsJam.
You start with your First Sword, which you use to challenge other heroes and villains and strive for mastery.
You will then gain three more Swords: the Second a sword of great pride and regret, the Third a sword of mastery and expression, and the Fourth a sword which is no sword.
You will also struggle between the obligations put upon your by others and what you truly desire from the life of a wandering hero.
Four Swords really zeroes in on the combat mastery part of wuxia fantasy. Your characters will grow into mastery, and battle with rigid codes and rules that structure the world you live in. The game is very descriptive, leaving you with only 4 abilities that are meant to broadly encompass what you are able to do. The game encourages characters to interfere with each-other using a mechanic called Vows, and levelling up gives you access to different techniques, which reinforce the competence of your characters as well as the rigid guidelines by which they might improve.
This game was made for the Asian Martial Arts by Asian Creators Game Jam, so you might find some more wuxi-themed games there!
Blades of the Immortals, by Jagganoth.
Blades of the Immortals is a tabletop roleplaying game inspired by xiānxiá. It uses the Forged in the Dark rules engine developed by John Harper, as seen in games like Blades in the Dark and Beam Saber.
In Blades of the Immortals, you will take on the roles of cultivators, striving for your own ambitions, for the glory of your sect, and for the ultimate prize —  immortality. You'll viciously struggle for scarce resources, compete for the patronage of powerful and influential teachers, gather allies to your banner, and scheme against your enemies. Your cultivators will wield mystical treasures and supernatural spell-arts, mastering the very laws of the cosmos as their weapons, as they become entangled in centuries-long vendettas between deathless wizard-kings.
This game is solidly focused on supernatural abilities and grand increases in strength. You choose from one of 9 different playbooks, and collaboratively create a faction that binds you all together. The sources listed as inspirations for this game include (but are not limited to) Grandmaster of Demonic Cultivation, Forge of Destiny, Aspiring to the Immortal Path, and Journey to the West.
Compared to other Blades hacks, this game reduces the standard number of action ratings, ties character growth to a change in your character’s beliefs, and separates your gear from your playbook. Characters can also level up through Realms, which increases your effectiveness and upgrades your inventory.
Mist-Robed Gate, by Shreyas & Elizabeth Sampat.
There are some things that we value more than life.
There are things we're willing to scheme and cry and fight and die for.
That's what wuxia cinema is about— fighting and dying for the things we care about. That's what Mist-Robed Gate is about.
Mist-Robed Gate comes with a full list of movie recommendations, but includes Crouching Tiger, Hidden Dragon and House of Flying Daggers as key influences. I really like the fact that a key mechanic of this game includes stabbing your character sheet with a knife.
Players create factions first, and then take turns creating characters that represent those factions, with elements that represent the hero’s distinctive personality and style. Players also create the different locations that will serve as the stage for your scenes. Play happens over a series of scenes, as their characters push and pull against each-other, sometimes even making terrible demands (which is where the Knife comes in). If you want a game that has a lot of politics in the terms of actions having large ramifications over big groups of people, and if you want a game that is extremely dramatic, you might want to check out Mist-Robed Gate.
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asksythe · 1 year
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MXTX Interview with Risa Wataya for Subaru Magazine P.7
Which creative works influence you: 
Risa: Please tell us which creative works influence you. 
Moxiang: Professor Jin Yong's wuxia novels (*)! Professor Jin Yong is my number one teacher in the craft of writing. His skill in crafting wuxia stories, his artistic palate, the sheer intellectual depth and philosophical complexity of his stories and characters. Professor Jin Yong's wuxia novels have a profound and immeasurable influence on all modern Asian creative professionals. 
(*: the legendary late professor Jin Yong. He's not as well-known in English-speaking spheres due to the complexity of his works being very difficult to translate to languages outside of the Sino-Tibetan language family. But in Asia, he's a literature titan. He's comparable to Tolkien in that he laid the foundation and codified the tropes of wuxia as a modern genre (alongside Gu Long and Liang Yusheng) and brought about the first and subsequent wuxia waves, and that there's also university courses and entire research field on Jin-Yong-ology. However, he's a much more prolific writer, having produced 15 wuxia series, among which 14 are of comparable length or longer than the Lord of the Rings and The Hobbit combined. 
It would be no lie to say there's not a single creative professional in Asia that is not influenced by Jin Yong in some way, shape, or form. 
One of Jin Yong's trademarks is the overwhelming, often obsessive, sometimes destructive love that his characters exhibit. There's not one work of his that is not threaded through with larger-than-life romance, not just among the protagonists, but also among the villain characters. The trend of modern Chinese literature, especially wuxia and xianxia, to portray larger-than-life romance can be traced directly to Jin Yong's influence. 
Interestingly, he's also credited as having accidentally created the proto icon of danmei as a genre. 
I'm sorry. I'm so excited I want to cry. Professor Jin Yong is also my first teacher in the craft of writing. It turns out we all step in the footsteps of the giant, huh, Moxiang?) 
I also watch a lot of 90s Hongkong movies. Do you know "Shaolin Soccer'?  
Risa: I do know! 
Moxiang: Stephen Chow's comedy movies, Tsui Hark's wuxia, and fantasy horror movies. Lam Ching-ying's walking corpse movies. I love all of these. 
Risa: That's closer to jiangshi (*) than modern zombies.
(*: a type of Chinese walking corpse. The name literally translates to stiff corpse. Jiangshi is typically translated into Chinese hopping vampire in English due to their similarity to Western vampires. They are the dead that comes back to life. They suck yang energy from living people. They fear the smell of garlic. Etc... Jiangshi has real-life basis in an extinct profession in China: the corpse walker, i.e., people who made a living out of 'walking' corpses back to their home provinces in times of war and chaos. Corpse walkers are mentioned in Liao Yiwu's historical book 'The Corpse Walker') 
Moxiang: That's right. That's right. A hopping jiangshi. I watch a lot of such movies. Some movies are from before I was born, such as 'A Chinese Ghost Story' and 'Sword Man' (*). I have watched them more than ten times! If I meet someone who has never watched those movies before, I will enthusiastically drag them along while saying, "Let's watch them together!" My novel bears obvious and immense influence from these movies... For example, the funny scenes in my story are very close to the atmosphere of comedy scenes from Hongkong cinema. Or the walking corpses in my story. My inspiration came from these undead corpses. In the novel, I mentioned using glutinous rice as a cure for corpse powder. This knowledge came from the movie "Professor Jiangshi" (named 'Mr. Vampire' in English in the Wikipedia).
(*: Both of these movies are Tsui Hark's movies and are counted among the top 100 best movies of Asian cinema. They are known for their fantasy elements, eroticism, and homoeroticism. These movies came from a time where Asian cinema was pushing boundaries left, right, and center. Swordsman and its spin-off were adapted from Professor Jin Yong's The Smiling Proud Wander. The very same work in which he accidentally created the proto-icon of danmei. I wrote an essay about this as part of danmei history last year. I will make a separate post after this.)
Risa: To be honest, when I reached the part where glutinous rice was used to cure corpse powder in 'Mo Dao Zu Shi,' I was moved.
Moxiang: Ah? A Japanese author saw the glutinous rice scene in my novel and linked it to jiangshi movies... That is so surprising! 
Risa: When I was young, I watched a lot of jiangshi movies. I love them! 
Moxiang: I feel increasingly close to Ms. Risa now. As for other foreign literature, Emily Bronte's 'Wuthering Heights' greatly influences me. When I read it during elementary school, I was shaking from excitement. Perhaps because of the influence of Wuthering Heights, that whenever I see complex, intertwining love-hate situations, I feel such joy and nostalgia in my heart. 
There's also my favorite childhood mangaka Rumiko Takahashi! This kind of light-hearted, rowdy atmosphere where characters argue and rib each other is so cute! I especially like 'Ranma 1/2'. I think it's the best comedy manga. Other than that, 'Inuyasha' can only be described by the word romantic. Romantic! To this day, Kikyo is still a goddess in my heart. 
Risa: Although 'Ranma 1/2' is a work that features China in it, what do Chinese people think about it? 
Moxiang: The first thought that comes to my head is 'charming!' After that is probably fond familiarity. This work (Ranma 1/2) features many Chinese elements. I feel that the distance between our hearts is lessened.   
To be Continued (The next part will be the last) 
Translator: Sythe / NPD Khanh    
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olderthannetfic · 11 months
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what is the name of the chinese genre with pentagrams and dragons/serpents and stuff
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*cackling*
Okay, other people are welcome to weigh in here, but to the best of my knowledge, the three big fantasy genres from China that we tend to be exposed to are Xianxia, Wuxia, and Xuanhuan.
Here are the definitions from one of my favorite glossaries:
Novel Categories
Wuxia (武俠 wǔxiá) – literally means “Martial Heroes”. Fictional stories about regular humans who can achieve supernatural fighting ability through Chinese martial arts training and internal energy cultivation. Themes of chivalry, tragedy, revenge & romance are common.
Xianxia (仙侠 xiānxiá) – literally means “Immortal Heroes”. Fictional stories featuring magic, demons, ghosts, immortals, and a great deal of Chinese folklore/mythology. Protagonists (usually) attempt to cultivate to Immortality, seeking eternal life and the pinnacle of strength. Heavily inspired by Daoism.Comparison: If Wuxia is “low fantasy”, then Xianxia is “high fantasy”.
Xuanhuan (玄幻 xuánhuàn) – literally means “Mysterious Fantasy”. A broad genre of fictional stories which remixes Chinese folklore/mythology with foreign elements & settings.Xuanhuan and Xianxia novels may sometimes seem similar on the surface. Look for the presence of Daoist elements (the Dao, Yin and Yang, Immortals, etc…) in the novel to easily distinguish the two – if they aren’t present, then it’s probably a Xuanhuan novel.
...
However, as far as I know, none of these is typified by pentagrams. I guess you might see something like this when people are discussing the five phases/elements, but as far as I know, it isn't specifically a symbol of the genres:
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You know who does have pentagrams? Abe no Seimei.
Anon, have you perchance been watching any of the Yin-Yang Master adaptations lately? Because the latest two adaptations may have been made in China, but the stories are still set in Japan, and the genre is...
... whatever the fuck onmyouji canons are.
Is there even a name for this? They're all things with Abe no Seimei at the bottom of them, largely derived from Yumemakura Baku's novel series.
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qiulangjun · 8 months
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ok i’ve seen some confusion on the internet regarding the differences between some cnovel specific genres, so here’s a clarification:
Wuxia(武侠): lower fantasy, concerns the adventures of martial artists in ancient china
Xianxia (仙侠): higher fantasy, subgenre of Wuxia, concerns cultivators and supernatural beings
Xuanhuan(玄幻): the highest of high fantasy, subgenre of Xianxia, still concerns magic and supernatural beings, albeit in a more fantastical setting with foreign (aka not chinese) elements
p.s. keep in mind that i’m by no means an authority on this stuff, but that’s the general gist :)
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gizkasparadise · 14 days
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Do you have any cdrama recs that are:- healing/wholesome side- and/or otherwise are smart as heck (the cerebral plots)? Especially looking for historical/period and moderns settings (aka, the non-xianxia, but some light fantasy or wuxia elements okay)? (I'm looking in place of someone who's not super into xianxia/high fantasy. Which has been hard for me because I love it in general. xD) Thank you so much!
hello!! i'll do my best!!
healing/wholesome
go ahead might be good! the series hits on dark topics but is ultimately about a family of choice navigating the waters together. lots of healing narratives
if they're into youth/youth-to-working-life dramas, le coup de foudre, lovely us, wait my youth, time and him are just right, and skate into love are all pretty low drama and fun.
cerebral/smart plots
someday or one day involves time travel/time loops so that might be too fantastical for them, but omg the script on this one is beautiful. the narrative haunts me (taiwanese drama)
monarch industry/the rebel princess is such a rollercoaster. historical palace politics that kept me hooked from beginning to end
i haven't finished it but the rise of phoenixes is (rightfully) hyped up for its intricate plot
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tosahobi-if · 1 month
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Hi Yeri, I just wanted to say I loved your demo & I think this WIP has so much potential! This is my introduction to this genre so honestly I was a bit confused at first, but I really liked the popups that explain terms in the demo, those help a lot. Also your writing & characterisation are A++, I can’t wait for future updates!
I had a few clarification qs if that’s ok, hopefully they’re not too dumb lol. I saw that this is called “muhyeop” and based on Korean culture, but then how come it’s set in China instead of Korea? Also if it’s set in China, would that make it it part of the “wuxia” genre? That’s what came up when I googled muhyeop to find out more about it. Also I found this reddit thread (https://www.reddit.com/r/noveltranslations/comments/pz30cz/info_chinese_wuxia_novel_and_korean_muhyeop_novel/), would you say it’s a good explainer for beginners?
thank you so much anon! to answer your question i talked about it a little here! essentially the main difference most people agree on (like what the reddit thread says) muhyeop has less fantastical elements than standard xianxia. it lightly touches on the different generations of muhyeop novels but in general, from a current perspective the differences are pretty blurry nowadays haha. tosahobi takes inspiration from both wuxia and muhyeop stories, and i'll explain it a little (lot) more under the cut!
the setting itself is in china (if you didn't already know mount hua is a real mountain) but some characters are be korean, some characters are different chinese ethnicities, and some are japanese – they're loosely tied to certain historic regions, but beyond the broad strokes the story is a high fantasy. the jianghu is a fictionalized version of historical china (and neighboring countries) so the best way to describe it is a mishmash of places, times, and events.
the important thing to keep in mind here is that it is is a high-fantasy setting that co-exists with the real world via aspects like mythology, confucianism, and some basic history. you can think of it a little like european fantasy stories like lotr or game of thrones, or hell, even something by sarah j maas HAHAHA. there's no singular way to write a euro-centric fantasy story, hence there's not one singular label you can place on muhyeop stories either, it's an amalgamation of genres.
to get a little into the world of tosahobi, the setting is very loosely based around two time periods: the reign of three kingdoms of korea (goguryeo, baekje, and silla) post-annexation over buyeo, a kingdom located in what is currently northeastern china by several decades, and during the sui dynasty in china, which re-unified china proper during its very short reign.
this period was marked by several attempts to annex goguryeo, a stark contrast to previous collaborations that led to the capture of liaodong (which is the birthplace of the mc!)
the great calamity which i went into a little more detail here is a kingdom in the northeast loosely based upon the commanderies of han and predecessors to the korean kingdoms. i highly suggest you look into sino-korean influences to get a broader idea of the interconnected relationships between the different kingdoms and empires!
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3cosmicfrogs · 3 months
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For the ask game have u considered a wuxia SWBtS AU because i have considered it. I don't know enough about wuxia though so I Am Outsourcing.
jhgfadkjgak i am most definitely not the wuxia expert, all i know is Condor Heroes. but i will do my best! (this is short because im tired and its late)
The only confines of the genre, to my knowledge, are that it's historically set between the 7th and 19th century, and that super-human feats are accomplished through martial arts. so in that sense, not much would need to be changed from the original except that the fighting needs to be more flashy and improbable. sorry. infact the story would actually have even fewer supernatural elements than in canon...
ouyang and xu da would have the absolute most insane martial art skills. the way that ouyang's sword doesn't have a name becomes a whole Thing, because this is the genre where swords have Important Names!
let us assume that this is not just any generic wuxia, but a wuxia soap opera: Baoxiang is thriving. Absolutely slaying serving cunt the house down yass your honour. he was born for starring in a swishy robes drama. while everyone's wardrobe veers away from historical accuracy and incorporates hanfu elements as is typical of the genre, his outfits are always next level. you think his Salad Robe was obnoxious? honey you got a big storm comin.
canon is pretty much wuxia, sorry. but if you want to make this into a xianxia show (more supernatural elements, à la the untamed, word of honour, journey of flower, with a focus on good versus evil typically)... my vision for this is unclear, however this is the vanquishing-ghosts-and-zombies-and-other-good-deeds genre so zhu seeing ghosts is... less unusual than it is in canon.
being a monk should by all means and conventions of the genre grant her some super sweet special skills, however it would be much more interesting especially in a xianxia adaptation if it doesnt. i dont really know what to do with this knowledge, but i'll leave it here anyway.
this was a really hard ask! i'm sorry to dissappoint, i only recently started exploring wuxia/xianxia as genres (grew bored after reading western high fantasy for almost 2 decades lol), and also i really have no idea how to translate tre into either genre. i mean you could certainly make it look like a typical xianxia soap opera by upping the romantic conflicts, yassifying the outfits, and making everyone conventionally attractive by modern standards...?
anyway thanks for the ask anon! i think im done with headcanon askbox games now...
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lindwurmkai · 6 months
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Heyooooo
I have a chinese drama question and thought you'd be the perfect one to ask!
I was watching a chinese anime, fantasy historical, as you do, and thought 'hey, if i like this so much maybe I should give one of the tumblr propaganda live action shows a try?'
I just don't know where to start, the one a while back with the demon man with the flute(?) and the very serious looking man in white looked really good! But is a good starter show? And uuuuh what was it called again?
Cheers!
lmao i hope you don't mind me answering this publicly. that would be the untamed! it was the show that kicked off this whole ... thing. for me.
is it good? yes. is it a good starter show? hoo boy how do i even judge that at this point. 😳
i'll say this: you're going to be confused. many characters have 2-3 names, there are some plot holes (mostly as a result of censoring or just things getting cut for length iirc), and there is simply ... a lot going on. personally i went in completely unfamiliar with the genre as well, so stuff went over my head and i didn't know what some terms meant etc.
i can probably dig up some helpful posts tho!
i would also love to recommend some alternatives, but i'm not sure what you're looking for. the major genres or genre groupings i have experience with are, roughly, xianxia (focused on gods/immortals/cultivators whose goal is to become immortal), wuxia (deals with the "martial arts world" a.k.a. jianghu, which i cannot sum up in one sentence but basically it's a little more down to earth, although fantastical elements often exist to varying degrees, and it tends to feature characters living on the fringes of society), and historical/fake-historical stuff that doesn't fall under either of these. court dramas can be surprisingly entertaining if you ask me.
a bit of overlap is not unusual, i think, and then sometimes the plot centers on romance within one of these genres.
so do you want romance? is het romance of interest or would you prefer an "as much queercoding as we can get away with" adaptation of a BL novel instead (like the untamed)? which of the genres sounds most appealing? how much do you mind major character death? (very important question 😂)
i can recommend one or two things set in modern times as well, including the absolute mess (said with love) that is daomu biji (the thing with the graverobbing adventures), but you probably don't want to get into that or you'll be here forever. :P
please answer my riddles three give me some pointers and i'll make a guess at which of my faves you'd like best. or i'll just go looking for those explainer posts about the untamed tomorrow.
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deng-yi-deng · 1 year
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a quick note on my feelings about the ending of Till the End of the Moon. A counterpoint to those who were unhappy with it (which it seems like many were) - under the cut for the spoilers
Was it a sad ending? Yes it was. Did I cry? Yes I did. I do not usually cry for dramas, but I'm still tearing up over six hours later. Also, I won't be comparing anything with the original novel since I didn't finish and consider them to be totally different beasts.
Some of the critiques of the ending that I'm seeing are along the lines of 'TTJ deserved a HE because he suffered so much' another is 'we don't watch fantasy/xianxia to have to see the terrible suffering we know is happening in the world'.
Those are also things I said going into this drama - and that it sets a bad precedent to always have BE to be 'memorable' or 'profound' and that we could all use a HE these days. But I changed my mind, and therefore was satisfied (broadly) with the ending. (Yes, I have quibbles with some of the editing, but I have for many of the episodes.)
The reason I'm ok with the ending is twofold - one, though it is sad, I don't think it qualifies as a Bad Ending because the hero(es) achieved their aims. Li Susu did change Tantai Jin's heart, and she killed the Devil God. And Tantai Jin had an end to his suffering, and found love - not just from Susu but also from a father figure in Immortal Zhaoyou and from his sect brothers. TTJ's happiness was very short-lived and yeah, that really sucks. But he had the most amazing character arc ever.
His life was filled with cruelty and misery, and he had every reason and opportunity to choose to reflect that back into the world, but he didn't. His love for Susu led him to also love the world. Every good thing he did was a reflection of her, and to try to impress her. He managed to outsmart the Devil God, thanks in part to Ming Ye, and he died knowing that he had won! He had not totally fulfilled Devil God's prophecy, he had taken as much control of his life as he could, and he turned it around - he destroyed the All-in-Distress-Way instead of unleashing it on the world. He also died knowing that Susu understood what he had sacrificed, that he loved her and she loved him and even though she wanted to die with him he was also able to save her!
The other reason I feel this isn't a BE is that unlike some xianxias which are mostly romance focused, TTEOTM was at its heart not a romance. That played an important part, but the main story was about the struggle to save the world from certain destruction. This changes the nature of what qualifies as a BE vs HE. In the Bo're dream arc, we see the 12 gods sacrifice their lives to stop the Devil God. In the end it was Susu and TTJ trying to save the world, together. Their love is an important element, but it's not the story. TTEOTM is high stakes, it's gods vs. demons good vs. evil - and good wins, the world is saved. One individual's life is important, but they are just part of something greater. To focus on a typical married+kid HE for one character seems out of balance.
The drama articulates this point when Susu the goddess and TTJ are on the Celestial Pillar looking out on the world. Everything looks small, mountains are like peas. Only the gods get that view, and even the gods are finite. They are both part of something larger, something infinite. TTJ dies with a peaceful look on his face, knowing he's chosen this end, and that Susu and the rest of the world will go on without him.
The message is also part of the particular aesthetic that TTEOTM cultivates. With the Dunhuang look, they've also introduced Buddhist moral and philosophical concepts into what is normally the Taoist space of xianxia. Suffering is everywhere, the result of karma. The only way to break out of this cycle of suffering is to see and understand the nature of the cycle- at which point you can choose to leave it or stay to save others. (I am condensing an entire religious system into one sentence very badly don't at me). TTJ tricks Susu into following the Heartless Path again and become a god so that she can kill him and end the All-in-distress Way. He chooses to save others by destroying himself. His suffering is ended, along with the future suffering of the people. And it won't happen again. This is huge! 500 years later, the world is peaceful.
I'll agree there are other ways they might have done the end, but I'm personally satisfied with it. And since a little of TTJ's consciousness is in the scale, he could eventually come back. I guess in one version of the script he does, and so some are rightfully upset that was cut.
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eien-no-gakusha · 1 year
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Everyone should read Liu Yao
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Liu Yao is great for otaku.
It is a well-written classic cultivation story that deconstructs cultivation/wuxia/xianxia (aka all the Chinese fantasy) tropes.
It’s also a modern story with refreshing elements and contemporary sensibilities.  So if you’re finding the legendary greats like Crane-Iron Series or anything by Jing Young a bit dated, dry, or the fandom too dense to get into - Liu Yao is a good place to get back into the genre.  This isn’t your daddy’s cultivation book (oh boy is it not).
Liu Yao is great for newbs.
It’s a good introduction to the cultivation genre.  The story is straightforward and follows a classic structure of Chinese-y hero's journey regardless if you want to enjoy it through a solo protagonist or the power of friendship adventure.  The major beats are all played straight:  misfit or quirky apprentice gets initiated, loses mentor halfway through training, trains/studies their asses off to become the best cultivators (martial arts proficient wizards) ever, inherits heirloom super weapon along the way, and avenges whatever cause of their tragedy while saving the world from Evil.
Common tropes in the cultivation genre are explained in detail instead of dumping you in the deep end and expecting you to infer or to understand them like most cultivation novels.  So if you have ever been confused why people in ancient Chinese movies can fly, why heavenly tribulations are always lightning strikes, how to immortal/golden core, or WTF is a primordial spirit; this novel will explain all.
(Jeez I sound like some geezer trying to scam kids into buying “cultivation” books...come to my mountain, drink my koolaid! :D)
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