#aspect of rage
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roachie-paradise · 1 month ago
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aspect markings, inspired by time-woods tma marking post! go check them out!!!
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dreamsy990 · 3 months ago
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TELEMACHUS AND ANTINOUS. FINALLY
#throwing a tiny bit of (NOT FULLY THOUGHT OUT AND VERY MUCH A WIP) info about them here for u guys#i was trying to figure out what the fuck antinous could do in this au#and then i was like oh wait monster hunter. obviously#so hes a monster hunter lol#<- this is actually sorta funny because the temporary odysseus lore i have is that he used to be a monster hunter at one point#and then he got bit on the job or something lol#aughhh this is very embarassing to admit but this whole au in my head is very heavily inspired by the danganronpa fic out for blood#so i will admit. i just stole hajimes backstory from that fic#btw you guys should read that fic. even if youre not into danganronpa it doesnt really rely on canon at ALL and its very good#anyways as a temporary thing i dont really think borrowing that matters#anyways monster hunter antinous just seems like the natural conclusion here idk idk#i dont really have a solid story in mind in general so im not worrying about how different aspects interact atm#anyways telemachus thoughts now#hes obviously still penelope and odys kid so. funny vampire/werewolf hybrid thing lets talk about that#so i imagine he takes after odysseus in MOST things. he is for all intents and purposes mostly just a werewolf#but ahh. ok i dont know werewolf lore so im gonna explain it#(its very much again just based on one really good danganronpa fic i read)#i think when turned its sort of like. a blackout blind rage. very little complex thought involved. just kill and maim etc#<- not getting too into it bc of tag limits. lmk if you want me to ramble about how werewolves in this au work though#anyways i think since telemachus isnt a full werewolf this doesnt fully apply to him#he may or may not have violent instincts but he could probably resist them and hes at least semi-aware when turned#anyways i think penelope dresses him. thats why hes so fancy. very much giving off heavy vampire energy despite barely being one#is he immortal* like a vampire? we dont know and were not gonna test it hopefully!#also he could probably drink blood he doesnt HAVE to though and he doesnt like the taste really. penelope does not get it </3#ok done rambling in the tags now time for art tags#doodles#epic the musical#epic monster au#antinous#telemachus
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backjustforberena · 8 months ago
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RHAENYS TARGARYEN - "She's quite headstrong. Smart, [...] intense, because the core of any Targaryen is a dragon."
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beifong-brainrot · 11 months ago
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"Katara outlawing bloodbending made sense" and "bloodbending may have healing properties and be useful outside of the horrific meatpupet thing" are sentences that can and should coexist actually.
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propheticclown · 2 months ago
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One thing I don't like about how the fandom characterizes Kurloz is how nonchalant people make him. Like firstly, he's a Prince. If Eridan and Dirk are emotional wrecks then there's no way in hell that Kurloz isn't filled with deep inner turmoil. Secondly, he's a Prince of RAGE! Contrary to popular belief, Princes don't suffer from a lack of their aspect. They suffer from an overabundance of it. Rage is not only characterized by anger but also deep shame. That man probably hates himself MORE than Eridan or Dirk and is definitely more emotionally unstable than those two. And last but not least, let's not forget about the fact that his FIRST immediate thought after accidently hurting someone he loved was SELF-MUTILATION as a form of supposed "repentance" along with literally mind controlling that same person because he was still too emotionally attached to her to let her go. He literally is attempting to bring her into his religion's version of heaven because he loves her too much to have her eradicated like the rest of his friend group. This man is not winning the idgaf contest. In fact, they banned him from even trying to attend it. He's the worlds being giver of fucks. His fucks are abundant and plentiful. If his overwhelming curiosity and penchant for riddles wasn't his main character trait, it would be his overly emotional overabundance of self-hatred. This man is the Homestuck version of Nagito Komaeda and I will DIE on that hill.
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cgtg · 3 months ago
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RAGE PLAYERZ ONLY
as with the prev polls: if you consider multiple, i suggest going for the one u feel aligned with currently/most often, which one u wanna represent in a poll like this, whichever has the most compelling role/narrative, whatever works for U. classpecting is very subjective, and fluid for a lot of people.
i actively encourage discussion in the notes or my inbox of what your class and aspect mean to u. simple or lengthy, i wanna hear it :J
excluding master classes bc no space for em, sorry.
for those who cant vote: i’d appreciate u passing the poll along. also, i’ll post updates throughout the week on how it’s going so everyone can have a peek inside. thank u
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unhinged-snake-jaw · 2 years ago
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patroclus in tsoa:
oh... i accidentally killed sarpedon??? i'm not built for violence, really. that's achilles. i guess he's always protecting me... i love him, i can't make myself argue with him— i'm so in love with him i don't know to be angry at him. ever.
patroclus in the iliad:
*invents gamer's rage by killing clysonysmus*
{kill count: so high that homer's just listing names at one point}
*kills sarpedon and then KILLS ANYBODY WHO TRIES TO TAKE HIS BODY* (the dead man's father ended up intervening i believe)
"hey patroclus... you're crying like a girl what's wrong??" "what's wrong? what's wrong??? what's wrong is yOU MOTHERFU—"
*knocks hector's charioteer onto the floor with a stone that fucking kills him* 10/10 my guy that was a perfect dive!! trojans seem awfully good at diving out of their chariots, don't you think??
"on my own? i would have killed TWENTY hectors, and you know that."
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starlit1daydream · 5 months ago
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Introduction to my Classpecting Ideas
This felt like a good idea for something to put out before I put my Knight & Page analysis out there, since I plan on making this a 6 part series. (Potentially 7 if demand for a Lord/Muse addendum is high enough).
So, I'll be laying out my most important philosophies on the subject here for future reference.
Classpecting is...
Point A. Classpecting is malleable.
There is not one rigid, set definition for any Class pair, or any Aspect pairing. The freedom of the author is that they may assign any symbolism to a concept that they may like.
What I mean by this is that people often seem to think that manifestations of an Aspect within Homestuck's narrative paint that object or idea as a concept inherently tied to that Aspect.
Example: Pumpkins & Void. You would not believe the amount of people in the early fandom who swore by the idea that pumpkins were inherently just Void constructs because of their role in Homestuck's narrative.
No? Pumpkins symbolise Void in Homestuck itself and Homestuck itself only only due to a running gag inherent to Homestuck itself.
Anything, with enough narrative basis and existing thematic ties, can serve to symbolise an Aspect. Furthermore, two different authors may have different ideas of what Aspect something represents.
Some authors may see alcohol, for example, as a Void-bound concept owing to its obfuscation of fair judgement. Some may see it as a Light-bound concept owing to the idea of 'in vino veritas' and the tendency of drunkenness to induce truthful confessions. Some may see it as a Life-bound concept owing to its associations with hedonism and impulsive behaviour.
With enough narrative consistence, anything is possible. Homestuck's narrative is not as rigid of a point of reference as some people would swear by it being. This is deeply important.
Point B. Classpecting is not the whole of a character.
I can't exactly phrase this in a satisfactory manner, but... a Classpect is not a personality type in of itself. An individual being a Prince of Heart does not instantly make them Dirk Strider. It merely means that their core value is identity & selfhood, and they interact with it by destroying it. It is that simple!
I see, time and time again, Classpecting blogs acting as if a Classpect is indicative of a character's whole personality and giving guides as to the exact behaviours & quirks a character with that Classpect should have.
I am imploring you to explore wider possibilities when it comes to this. Even if it means sharing a title with a canon character! It doesn't mean you have to just rewrite that canon character because that's not how Classpecting works.
I've seen fanventure characters share titles with canon characters. (Sovereignstuck's Annomi Errata & Dynama Zarrow sharing titles with Dirk & Porrim respectively, and Porrim herself is also a player in that narrative, mind you!)
I've seen fanventure characters share titles with eachother. (Vast Error's Dismas Mersiv is a Rogue of Mind. One of my fantrolls is also a Rogue of Mind!)
In every instance, they are fundamentally different people. I cannot put it any simpler than this.
Point C. Classpecting is always applicable.
That is the perfection of the Classpecting system. You can give a title to any character, from anything ever made. It's not even that difficult if you're half-decent at media analysis!
Quite literally all you need to do is ask yourself two questions.
"What's this character's core value?" and "How do they interact with that?" Do that, and you've got yourself a Classpect.
That's the beauty of it! It's obviously not going to be as airtight as a story that has the Classpecting system baked directly into the narrative, but it's still going to work out!
Hell, do it to yourself! Do it to your friends! The world's your oyster. You can do anything you want, forever, for the rest of time. I'm a Seer of Life! My best friend is a Page of Blood! My mother is a Witch of Hope! Go wild.
Post formatting
For my Classpecting posts, I'll aim to give two related definitions for every Class.
Definition A is the narrative function, what the Class says about the person and how they interact with their Aspect as an abstract concept.
Definition B is the practical function, what the Class says about their role in the session and how they interact with their Aspect as a SBURB construct.
Therefore, we get an idea of both the abstract, personal definition of a Classpect, and the functional, game application of a Classpect.
I'll also aim to give about two or three examples for each individual title about how you could write a character with them, since there are always going to be multiple directions you can take with a Classpect.
Conclusion
tl;dr - what I'm trying to say is this. Classpecting is malleable, easily applicable & capable of saying any number of things, and my posts will aim to give two concise definitions of both narrative and practical function for every title.
I'll get the Knight:Page analysis done either today or tomorrow, and the rest of the Class posts will be staggered releases in order of poll results. Thus, the order is going to be:
Knights & Pages, Deficiency and Exploitation.
Mages & Seers, Experience and Comprehension.
Witches & Heirs, Adherence and Manipulation.
Princes & Bards, Instability and Destruction.
Thieves & Rogues, Inundation and Redistribution.
Maids & Sylphs, Maintenance and Generation.
And, potentially...
7. Lords & Muses, Absolution and Dominion.
And then, subsequently, the order for the Aspect posts, which I've decided based on relevance to the canon, roughly speaking anyways...
Space & Time, Genesis and Terminus.
Breath & Blood, Fluidity and Stability.
Light & Void, Potential and Simplicity.
Heart & Mind, Instinct and Dialectics.
Life & Doom, Progress and Stagnation.
Hope & Rage, Conviction and Iconoclasm.
I look forward to the next post. Until then, take care.
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bladekindeyewear · 4 months ago
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[S] 8r8k artist/writer commentary part 1
The artist and writer commentary on the first half of the [S] 8r8k flash just came out on Patreon, and I don't read any huge surprises in there, but there are a few interesting things there I'll put under the cut and discuss briefly.
Clarification that the red boots at the beginning are what Kanaya was wearing, I hadn't caught that.
(I haven't mentioned yet-- One last thing I hadn't noticed with the [S] 8r8k extract coming up in my youtube feed and its thumbnail was I'd never freeze-framed on Vriska's final design after emerging, with the extra infinities on her wings, et cetera, it's pretty cool to look at.)
What else from the commentary...
Chumi: Meanwhile, Vriska is losing her shit while (Vriska) watches and waits. This hug is her hardest task yet, apparently. Davepeta is losing their shit watching Vriska losing her shit! I think I made Davepeta look absolutely crazy, but if it took several years for someone to hug another person, I’d be losing it as well. Miles: If we as fans can spend 15 years dealing with the ramifications of Vriska in her messy entirety then surely Davepeta can handle half that time!
Hilarious bit here. Also the code on the back of Dave's card doesn't mean anything but there's a silhouette of Hella Jeff watermark-hidden in the captcha noise.
James: This scene is another example of some of the creative things we can do with class and aspect. Hope is “the destructive force of light, a violent vehicle of positive change and the ability to make the unreal real” while a Page is one who fights to preserve their aspect. Could this have had an effect on the way things unfolded? Who can really say.
Hmmm. I wonder how much to take this at literal value to override my Page theories or how much to just use this to add to our existing old guess at it? Classes can be pretty broad, and this interpretation isn't exactly in conflict with it.
James: In the background (unpictured) of this scene, we see Jade enlarging the heads of the soldiers to the point where it becomes so heavy it snaps their necks.
Interesting, I knew the skulls looked bigger than they should but I thought she was just twisting and snapping them. That's almost overdoing it but it's certainly a little scarier.
The team also mentions they've been decompositing Homestuck-original's gifs to break them down and learn from them to get their "homestuckiness" and timing right, which I've definitely noticed and appreciated since Beyond Canon with the quality increasing and fitting with the original Homestuck better.
Oh, and the Hope-protected Meteor had angels flying off of it too, that was too quick to catch (and consistent with the pre-Game-Over hopesplosion I think but I'd forgotten). Interesting.
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alicesoinions · 2 years ago
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Aspects
My views on Homestuck's Aspects. Part of this analysis is the idea that Aspects have relationships to each other, each bringing the other about.
I will use my own custom Aspect symbols throughout, but the analysis itself is based on canon.
Space
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Space is the Aspect of beginnings, of new things. Space experiments and improvises. Space cares about what is possible now, and cares more about the discoveries made in a journey than about a specific endpoint. Space is infinite discovery and potential.
Space is represented by art, fashion, atoms, and frogs.
Space is the color of the night sky, empty beyond human perception, endless and unfathomable but not featureless. Inky darkness, dotted by stars. Space has no color at all, which sometimes results in it using Sburb’s default texture.
Space is opposed to the Aspect of Time.
Space is the fundamental force of creation that gives rise to the duality of Life and Doom well as the unknown mysteries of Void.
Void
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Void is the Aspect of the unknown. Of hidden, ill-defined things impossible for us to know or give names to. Void is the Aspect of true reality, of things on a spectrum, of quantum and biology.
Void is represented by water, darkness, and pumpkins.
Void is the color of deep waters, hiding what lies within; its color somewhere on a gradient, but impossible for humans to pinpoint or define no matter how long they stare; Void is the shifting hues of the color of the sky.
Void is opposed to the Aspect of Light.
The unexplored unknowns of the Void hide the untapped potential that is Space, leading to new creation.
Life
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Life is the Aspect of agency and self-direction. Life is self-directed and idealistic; Life concerns itself primarily with what Life wants to do, not caring for obstacles or drawbacks. Life sees an infinitude of options, and picks the one it desires.
Life is represented by plants, food, coins, and wealth.
Life is opposed to the Aspect of Doom.
The ultimate freedom to do whatever one wants eventually leads to the ennui of Breath. The interplay of Life and Doom leads to defining one's self in Heart or hiding in Mind.
Doom
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Doom is the Aspect of fate and constraint. Doom has burdens and limitations; Doom concerns itself with practical issues instead of lofty ideals. Doom sees no escape or negotiation, going with what others demand of you.
Doom is represented by skulls, death, and fire.
Doom is opposed to the Aspect of Life.
The practical matters and the knowledge of our limits leads to the endless toil of Blood. The interplay of Life and Doom leads defining one's self in Heart or hiding in Mind.
Breath
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Breath is the Aspect of detachment. Breath goes with the flow, not caring about anything or anyone in particular; Breath does whatever feels right in the moment, not worrying about much.
Breath is represented by wind, leaves, and rivers.
Breath is opposed to the Aspect of Blood.
The freedom of exploration of and detachment of goals leads to the compromise and negotiation of Hope and to exploration of the self in Heart.
Blood
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Blood is the Aspect of effort. Blood has lofty expectations, from both itself and others, and runs itself ragged to accomplish all of them. Blood cares intensely about what it does, without rest or thought.
Blood is represented by blood, sweat, stone, and iron.
Blood is opposed to the Aspect of Breath.
The exertion and toil of Blood eventually lead either to hiding in Mind or to the revolution of Rage.
Heart
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Heart is the Aspect of self and emotion. Heart is a person's identity and definition, their emotions and their friendships and their biases. Heart goes with its gut. Heart cares about what its heart directs it to.
Heart is represented by music, hats, and horses.
Heart is opposed to the Aspect of Mind.
Heart’s loyalty and instinct lead to the upheaval of Rage and Heart’s caring nature leads to Blood.
Mind
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Mind is the Aspect of thought and masking. Mind coldly adapts itself to circumstance, hiding the true self in order to blend in with what's acceptable. Mind is impartial. Mind weighs all the options, and picks the one most suited to the situation.
Mind is represented by masks, blindfolds, and scales.
Mind is opposed to the Aspect of Heart.
Mind’s bottling of emotions leads to the real detachment of Breath; and Mind’s adaptive nature leads to Hope.
Rage
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Rage is the Aspect of rebellion. Rage is skeptical of what society presents as true, and fights tooth and nail for what it stands for. Rage riots and fights back; Rage would sooner bring revenge than healing. Rage fights for sudden change.
Rage is represented by fangs, beasts, and waves.
Rage is opposed to the Aspect of Hope.
In fighting against their shackles, one gains the newfound options of Life. Rage’s sudden changes forms half of the past events of Time.
Hope
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Hope is the Aspect of diplomacy. Hope believes everyone is good at heart, and that everything could be solved if only everyone talked things out. Hope has blind faith and will sooner comfort a friend than hurt an enemy. Hope solves things slowly and steadily.
Hope is represented by religion, ribbons, and blankets.
Hope is opposed to the Aspect of Rage.
Hope’s compromises and negotiations lead to new shackles in the form of Doom. Hope’s slow changes form half the past events of Time.
Time
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Time is the Aspect of the past. Time is concerned with traditions, patterns, and the inevitability of what came before. Time brings the authority of established rules and governance. Time looks to what was to decide what will come about.
Time is associated with gears, crowns, sand, and clocks.
Time is the color of a gear turning to rust, of blood leaving a vein, of a game timer running out. Time powers shine in all colors at once before they settle on one.
Time is opposed to the Aspect of Space.
The knowledge of the established patterns of Time leads to the knowledge and definition of Light.
Light
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Light is the Aspect of definition. Light has clear rules, clear definitions, and clear answers. Light creates frameworks of understanding and puts things in black and white, right and wrong, relevant and irrelevant, which can sometimes lead to ignoring the gray areas between. Light is the Aspect of human knowledge of the world, our ideas, stories, and sciences.
Light is represented by the sun, fire, and compasses.
Light is the blazing color of the sun, impossible to look at for long, but shining its light everywhere, a white light that returns as a myriad of colors.
Light is opposed to the Aspect of Void.
The sharp delineations of Light ignore the gray areas outside definition, creating Void.
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grimme-and-specs · 1 year ago
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Workin' on a small comic or something? Just a side thing though lol
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heckin-music-dork · 3 months ago
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Been thinking about these orphans
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classpect-sideblog · 2 days ago
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Kris is a Knight of Doom
Susie is a Rouge of Hope
Ralsei is an Heir of Void
Noelle is a Sylph of Rage
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blinkees · 1 day ago
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hiiiiiiii I love your blinkies sm can I please have a mage of rage (homestuck) blinkie and a rainbow drinker (also homestuck) blinkie
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propheticclown · 8 months ago
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Gamzee Makara: The Bard of Rage and Puppet of Faith
I've seen a lot of people talk about certain characters classpects and how it plays into their characters. Usually, it's about how Eridan as a Prince of Hope is destined for misery. But I wanna talk about how it relates to Gamzee as a Bard of Rage. Rage is described as this: "Those bound to the aspect of Rage are bringers of chaos. They possess great contempt for lies or false ideas, including the stability that false ideas can impart. To them, the true is far more important than the good; they would tear down a system just to destabilize it if, by their reckoning, it is built on faulty premises. Often the Rage-bound prefer anarchy to any of the alternate forms of civilization, which they believe to be riddled with lies and foolishness and obedient masses. They are bringers of confusion and doubt, and they can be frustratingly difficult to convince otherwise when they have attached themselves to an idea. If they sound dangerous, they are. The Rage-bound tend to be the most volatile and unpredictable of the aspects. At their best, they are original, revolutionary, and fearless. At their worst, they are cruel, uncompromising, and vicious." To summarize; Rage is quite similar to Light in a way, but instead of wanting information, they want the truth. They are skeptical until all possible doubts are not just cleared, but destroyed. So how does this apply to destroyer classes like Bard and Prince? Well, for a Prince of Rage, destroying rage is like destroying skepticism. Obliterating motivation for questions until there is only one true belief, which we see in Kurloz through his unwavering faith. But for Bards, as a passive class, instead of destroying rage actively, they destroy it passively. How do they do that? Simple. Through belief in everything. Saying that Gamzee is gullible is an understatement. As long as it's under the guise of "mIrAcLeS" he'll believe it. As he's dragged along for the ride, his aspect manifests as his observations and passively noting things that don't add up, which we can see through his breakdown during Act 5 Act 2, when Dave shows him the ICP video. He's also shown to be easily mind-controlled and manipulated and that's where the tragedy of the clown shines through. Gamzee is destined to be nothing more than a means to an end. His purpose is to serve and nothing more. If he dares not to do so, he is punished severely. As a Bard of Rage, he is relegated to that of subservience to everyone and everything, due to his lovingly gullible nature. He is more of a puppet than Lil Cal. His breakdown in Act 5 Act 2 was the beginning of his loss of freedom, being controlled by Lord English to kill and bring about his arrival. Gamzee Makara is a character who pleads to have free will and is given nothing but neglect because he is nothing more than a plot device to a cruel story. His own.
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d3cayingdolly · 11 months ago
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I'm a small town angel first and foremost
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