request; gynocologist!könig using the gloves from your appointment to get off. 💉🩻
synopsis; your gynocologist can't help himself from using the latex gloves he used during your appointment on himself to get off.
photo credit: @ave661
tw/cw; perv!könig, gynocologist!könig, handjob. MDNI 18+
he knows it's perverted to be so touchy-feely with a patient, but you show no signs of discomfort, gazing at him with an awkward smile on your face. perhaps you think this is normal and that it's mandatory, or that you're just overreacting when he talks about how he'd love to fuck a pussy like yours.
you brush off your concerns for your doctor, believing that maybe you're just nervous, that you're humiliated because he's an attractive male and is admiring your soft, slick cunt. he runs his latex gloved finger over your little clit, admiring your tight hole while fantasising about how you are in bed, whether you'd like to ride him. god, he's so intrigued by you, asking you about your sex life, whether you're a virgin or not.
könig's breathing is heavy, audible, and it doesn't go unnoticed by you. you ask him if everything's alright while he's between your soft thighs, the scent of arousal causing blood to rush to his large, hung cock. he growls out at the sight quietly; your pussy looks so pretty, a perfect cunt that he'd love to fuck, to have his way with you bent over his desk.
with other patients, he makes sure to throw the gloves away. with you? he keeps them for later, for his own personal time and sick enjoyment. he'll jerk off with the gloves, shuddering at the sensation of the latex against his dick, his breathing laborious and attempting to hold himself back from jerking his broad hips skyward into his fist.
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Finally had a chance to finish detailing the frames for these two @sanctus-ingenium prints I got a while ago!!
(breakdown of the process under cut)
The original frames were just a flat, plain black and white. So the first step was spray painting them neutral gray primer, then with a black, faux "hammered" paint.
Once that was dry, it was doing the subtle, gray fillegree/detailing on the front and sides with acrylic paint (freehanding it initially for the Pantera-themed frame, then getting smart about it and making stencils for Leun's (it went much faster)).
Next was cutting out the cardstock, coloring them with alcohol markers, and detailing with microns and white ink.
Trying to mimic the headpieces of each Holy Beast for the tops of the frames with some reference to their element in the side bits. Flowing acid for Leun and a smoke for Pantera's flames (which I think could have been pushed a litle more and I may redo one day).
Each part is typically a double layer of cardstock for a smidge of depth, but Leun's headpiece ended up being three.
Then it was just using double sided tape to attach big pieces, and gluing all the smaller, fiddly-bits.
Overall, I like how they turned out. Still might redo Pantera's to up the color's contrast to better match Leun's.
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Speaking of GW1 and GW2 ... I've had plenty of complaints over the years about how GW2 has chosen to handle and retcon human-centric GW1 lore, the framing of the human gods, etc. That said, I've recently been appreciating that GW2 has retained a particular element of GW1's treatment of humanity and their gods that I've always really liked.
Humans in the GW universe are not really generic everymen, as humans so often are in fantasy settings. Nor are they so wildly varying and unpredictable that there's no sense of humanity having its own distinct flavor like the other playable species do. In many ways, they occupy a vaguely "elvish" position in the world—they've been on this world for a very long time and used to be a major power, or rather, made up many major powers with various warring factions that sometimes found common cause.
But in more recent eras, many of the ancient human civilizations have dwindled and/or suffered various atrocities and/or lost their minds. And culturally, humans tend to have a strong affinity for the mystical and even more for the divinely mystical, which their political power in previous eras was directly tied to. The vast majority of humans in this world are faithful worshippers of a human pantheon of six gods (formerly five).
Not all humans are magical or religious, to be sure, but a lot of them are, to the point that this seems their most distinctive cultural quality. Minor NPCs tend to have background dialogue invoking the gods ("By the Six!"), or referencing one of the gods (often but not only the goddess Dwayna, leader of the Six). The main human NPC of the core game, Logan Thackeray, continually references the gods, as do most of his military fellows.
Most interestingly, though, if you choose to play a human, you will automatically be a devout adherent of the faith of the Six regardless of any other choices you make. In addition, human PCs are blessed by one specific god among the Six whom you choose at character creation.
This mostly has minor flavor effects in practice. A priest of the god you chose permanently hangs out in your home district, and sometimes other priests of your god can perceive some mark of their deity's favor when they look at you.
Howeverrrrr, when I say "their deity," I don't mean that they exclusively worship the god they've dedicated their lives to, or that "your god"—the god whose favor you enjoy as a human PC—is your god in any remotely monotheistic way. Humans faithful to the Six are faithful to all the Six until one of the gods falls to evil. And when that god becomes the villain of the second GW2 expansion, various human NPCs are shown going through a crisis of the soul regardless of whether he was their particular patron or not. Having a more specific personal tie to one of the gods, or being particularly blessed by one of them, or being specifically devoted to a life of service to one of them, does not in any way prevent humans from devotion to the rest of the pantheon.
Mechanically, this means that no matter which deity you choose as your particular patron, your human PC starts the game with the ability to pray to Dwayna, goddess of life and air and healing. When you pray to her, a blue image of Dwayna materializes, heals you, and vanishes. As you level up, your human-based skills will extend to prayers to the other gods.
Praying to Lyssa, goddess of illusion/chaos magic and water and beauty, confounds foes by inflicting random conditions on them and random blessings on you. Praying to Kormir, goddess of spirit, order, and truth, will free you from negative effects like immobilization. The final prayer you can use, iirc, and the most powerful, is the prayer to Balthazar, the god of fire and war who ends up going super evil. If you're playing a fragile class like an elementalist or mesmer, praying to him is actually great, because he blesses you with two fierce hounds made of flame who fight alongside you and soak up damage. (Praying to Balthazar does feel a lot weirder in retrospect, I'll admit.)
In any case, the point is that you can pray to ANY human god and receive a brief visitation from that god, because the entire human pantheon are your gods even if you're only special to one of them. A similar dynamic is at work for NPCs as well. A recurring NPC in the core GW2 story, for instance, is Rhie, a priestess of Grenth, god of cold, darkness, judgment, and death (he's not evil, just goth). Even by priest of Grenth standards, Rhie is greatly favored by him, and as a result is able to perform powerful rituals dealing with the boundaries between life and death. But there's no expectation that this means she should abjure the other gods in any way, and she certainly does not (in fact, she provides a Human Religion 101 rundown about the gods in general in her first appearance in the human storyline).
And it's so common in fantasy, I feel, that polytheistic cultures are conceptualized as giving adherents a wider choice of gods to be the one they actually worship for real, often with the implication that worshipping one god in the pantheon naturally translates into hostility or apathy towards other gods in the same pantheon. And so I do enjoy playing a religiously devout character who has a special patron deity blessing her and who is emphatically polytheistic throughout her entire original storyline.
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Catherine Hubscher, Maréchale Lefebvre Duchesse de Dantzig, by an anonymous artist circa 1810
Of all the Marshals’ wives, Catherine was one of the most loyal to Napoleon. This did not prevent her from criticising him though, and she did so bluntly when she felt it was deserved. Despite this, Napoleon and Josephine were both very fond of her and while some at court sneered at this woman of most humble beginnings, the Emperor made a point of using her title every time he spoke to her.
On one occasion, when the Duchess of Lusignan snidely remarked “Sire, it pleased your Majesty to drop the title of duchess on Madame Lefebvre”, Napoleon rather coldly shot back “It pleased me to raise the title of duchess to Madame Lefebvre”!
x
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if more people knew Herstory (aka 2004 season and sete&vale) so many questions wrt 2015 season(mostly “why would vale….”) would immediately be answered addfghjk like guysssss guyssssss
it is kinda funny that there's a simple cheat code out there to understanding most of valentino's career but it's just about long enough ago that most people simply... ignore it. like there's a three year span that more or less tells you what you need to know about him. it's like you say! pretty much every possible "why would vale..." secretly has a straightforward answer, and 9/10 it's something that was established in 2003 to 2005. simple as
if anything it's almost annoying because it's too easy. the 2004/2015 stuff in particular is incredibly funny. oh, so you say you have a controversial last lap at assen where valentino beat a rival in direct combat and said rival reacted surprisingly poorly, making valentino reevaluate his relationship with the rival? might that tell you something about how a seed of suspicion once sown can remain dormant for months until valentino is given cause to revisit it? valentino quite literally says in his biography that he could never have hated biaggi because he wasn't a friend and didn't have the power to hurt him... the sepang pressers thing is genuinely just silly, I know this is mainly a function of when they happen in the calendar but what a bizarre coincidence. 2015 is like a slightly more opaque funhouse mirror version of 2004 - but so many of the major beats are virtually identical. which means you've got a season Out There where a younger less experienced less guarded less cynical valentino basically walks you through his internal processes so you get a really good handle of what his deal is. he's piecing together his identity as a competitor going forwards in real time - and then in 2015 he just reminds you of what exactly that identity involves. it's a reaffirmation and not a departure... he's not that inscrutable after all, in the end
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