TEDDY TIME TEDDY TIME
howdy pardners this is theodore dawson, my courier from new vegas :3 he is very large and very angry yet very soft and very gay and he is so precious to me
here's his playlist!! once again it's chronological so u can listen to his story like a fun yeehaw jukebox musical. i think his is my favorite of all my character playlists
alllll the teddy stuff (appearance, stats, story before the canon events of the game, fun facts) can be found under the cut!!! if you feel so inclined to read The Long Version written like a story where my longwinded ass spends about 7k words talking about themes and character motivations (and some soft gay longing perhaps), it's up on ao3 here.
appearance
31 years old; birthday sept 25, 2250
6’6 with broad shoulders, generally built like a securitron.
patches of vitiligo splash across his face, chest, and arms
bennys bullet hit the right side of his face, carving a path from his eye to his ear, where a chunk of his ear is missing
because of this, he's blind in his right eye. the blind eye (a light, milky blue) is always a bit more closed than the seeing one (a dark grey/blue)
dark auburn chin-length hair and a short beard, both peppered with white because of his age and vitiligo. a big chunk of hair behind his ear is white as it grows from the scar.
he wears a horse or cow-skin vest with a great khans patch on the back
signature black cowboy hat, either on the top of his head or tied around his neck so it hangs down his back
gold jewelry - dangly cross earring in his left ear, upside down cross on a leather strap around his neck, big ass belt buckle
bright red shotgun shells on leather belt slung around his waist for his shotgun, dinner dell
stats
SPECIAL: 8, 1, 4, 5, 9, 2, 10
favorite perks: confirmed bachelor, animal friend, ferocious loyalty, intimidating presence
story
his dad was raised in utah and was very strictly mormon. when new jerusalem collapsed, dad moved himself, his wife, and his first son to the mojave and found work on an NCR sharecropper farm.
teddy was born fifth of six kids: four older brothers and one younger sister. he, his sister hannah, and his brother noah all have very visible vitiligo.
the kids were all also raised strictly mormon. his whole childhood, they were very poor. "at least we have each other" poor. his dad blamed it on the NCR, who owned the house and land and animals they ranched. they owned nothing, and the NCR paid them little more than that. teddy was quickly disillusioned with the NCR, then with the three of his brothers who decided to join them. one brother stayed back to inherit the ranch.
turns out, the NCR was paying; dad was just gambling it all away. he was so deeply in debt to all the families on the strip that they all decided to cut their losses and burn his farm to the ground.
that's... that's the story teddy decided to tell hannah, anyway (he wouldnt tell u this but he totally burnt that shit down on purpose). mom, dad, and one of his brothers were lost in the fire. teddy and hannah made it out, waved goodbye, parted ways.
teddy took his horse, old red, and began running jobs for whoever needed them. he never tied himself to one organization aaand his jobs weren't always above the ethical board. really, it was luck of the draw that, on any given day, he was the one defending the caravan instead of stealing from it
when he eventually went searching for his siblings, he found that two of the three brothers that had enlisted, predictably, were killed on duty. noah, though, had absconded almost immediately upon arrival due to a nasty chem habit
he found hannah "working" in front of gomorrah on the stip - her vitiligo made them instantly recognizable to each other - but she pretended not to know him because she was ashamed. he understood and gave up, but not before she hinted that he could find noah at the old mormon fort
he did, in fact, find noah there, medically detoxing under the care of some hot, blonde doctor (bweheheh....). they reconnected and it was..... really nice, even when they talked about how ashamed their dad would be if he could see them. it didnt matter. the family disappointments were the only family survivors.
teddy and arcade quickly grew very fond of each other, with arcade even being the first one to call him "teddy" after he told the doctor his name was theodore. he decided, despite its cutesy nature, to keep it.
after finishing his open jobs, teddy decided to stay with noah at the fort and run jobs for the followers when they needed it. he got reeeal comfy with arcade, and their subtle, playful flirtations eventually became noticeable to others. his brother, angry and sick from chem withdrawal and still fighting his religious upbringing, could not handle finding out that his baby brother was gay. when he did, he angrily shouted slurs and threw bottles at them until he was sedated and returned to bed.
teddy left the fort that night while everyone but the night watchman slept. he struggled to recover from what happened and drifted listlessly for a while... until he heard the news that noah had fled from his "rehab" program in the fort the day after teddy left, overdosed, and died.
the news spurred something in him, and he went looking for a real family and place to call home. after excelling in his initiation trials, he found one with the great khans. for two years, he was their resident rancher, runner, therapist, you name it.
then: 2278. the bitter springs massacre. teddy was away when it happened, and he still hasnt forgiven himself for it.
he spent the next three years drifting - again. hunting NCR. somehow racking up bounties in seemingly every single tribe in the mojave. his infamy, believe it or not, helped him survive: when he came across those who would kill him or turn him in, they seemed to prioritize who got to turn him in and collect the bounty over keeping themselves alive. whoops!
it was exhausting, though. drifting, killing, taking on the wasteland completely alone (except his beloved animals) took a heavy toll on teddy. he'd always been a killer and an outlaw, but he'd always been paid to clear other people's consciences. now, he felt he was only killing people to run from the consequences of his own actions. it was exhausting.
so, when three strangers – one in a loud, black-and-white checkered blazer – tried to knock him out and bind his hands, well… he had no reason not to let them.
*aint that a kick in the head starts blaring*
fun facts
hes not a big chem guy but hes such an alcoholic. in game he keeps at least 10 whiskeys on him at all times but would prefer to drink a sarsaparilla over using a stimpak.
he needs glasses pretty badly for his one seeing eye but he’s too stubborn to wear them
his scars always look a bit irritated because he doesnt take care of himself
he was a big pistol guy before benny shot him, but after he went blind in his aiming eye and started suffering from bouts of dizziness, he became a shotgunner. they require a far-from-perfect style of aiming
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I know it hasn’t been mentioned in a long while, but Koei Tecmos work was pretty good in Samurai Remnant. The twist about the Protagonist was also really well done too. I know this doesn’t reveal much as it’s the same writers who worked on Houses/Hopes, but the main protagonist definitely makes a lot more consistency I feel since all two routes and endings are about Miyamoto Iori, with the last one being about his true nature. Still annoying waifu bait with a fox girl but Iori has zero interest.
I haven't played it, but I have no doubts KT can produce/make good games!
The thing with Nopes (and Fodlan in general) is how FE has traditional themes, and unification/imperialism isn't one of them, ditto with the "earl grey for everyone!" which means you can pick your leader and the games panders so hard to said leader that it forgets its plot.
Izuka is Izuka, Feral Ones aren't forgotten come FE10 because we follow Miccy and Miccy wants to liberate her country - Miccy says fuck to Izuka and his Feral Ones, period. End of the story (until Tibarn/Elincia/Ranulf gets to kill the guy).
Are those changes on KT's door? Given how IS, through Heroes, spinned a retconned Narrative to sell Vero - complete with "sad'n'lonely" and "surprise!brainwash" by a "sad'n'lonely" goddess, I... frankly, don't know.
Engage is a thing, where people take responsibility for the things they did when they were "brainwashed" no matter how "sad'n'lonely" they were (or are roasted for it) - and yet FEH gave us the monstruosity that was the last book, where a time-travelling sexy lady destroys the world because "reasons" compel her to do so, but she loves the player so much : that's the twist. FFS, at the end of the book, we don't even know what were those "reasons" that compelled her to destroy the world, or the snakes who pushed her to do it, the suppsoed "mastermind" was killed off-screen, and the most important thing at the end is how past present and future are merged to simp together after the avatar.
yay.
And yet, given how Fodlan plays and how Nintendo actually sent surveys to people who played FE16 something they never did (not for Engage!) before for the FE series (afaik) - I wonder who is to "blame" for Fodlan's writing, IS, KT, a mix of the two?
The lack of care (which becomes obvious when you compare FE16 to the precedent and following entry) isn't something IS has usually shown (I mean, Nopes' dev said he forgot parts of FE16 when he played the game ffs! No continuity guy in FE16?!?) - KT and IS's precendent collaboration was the first Warrior game, so why Nopes came out so... well, like it did?
If there is one definite thing I can complain and lay at KT's door though, it's the models (they're fucking ugly) and whoever decided to swap Rhea/Seiros's unique moveset (I mean have you seen her animations in FE16 when she's in her Saint class??) for a swordmaster on steroids.
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