who do you think fucked up worse…gehrman or maria?
This is an interesting question, and I kind of didn't think of it before! Time to take a closer look at their crimes I guess. Some of these will be held on the possibilities and 'safe assumptions' though and addressed for the full picture!
1) Both were involved in Fishing Hamlet massacre!
With Maria, we can conclude as much because she discarded her weapons in the well at the place specifically. Her version in the Nightmare realm, a Hunter again, is supposed to be what punishes her, and she is focused on keeping Kos/OoK away from rummaging through. Considering the nature of the Nightmare, as well as the Doll who has spiritual connection with her, it should come from her guilt and regrets rather than.. I dunno, discarding the hunt over natural 'character development' and just picking a cool place to forsaken her past!
Gehrman sleeps better according to the dialogue Doll has after you kill OoK and free it's soul, so if it tortured him so, I think it is safe to say he had to be personally involved too rather than stay back while his students did the job:
They both were involved with Byrgenwerth, following their quest for obtaining the eyes of the dwellers from their skulls, and I suppose cord of OoK?
The thing about this point is that the description is written as though it was Gehrman's curiosity which ruined Maria's "idealisation" of him, or WOULD ruin it had she learned of it! This makes me wonder whether she was really involved in Byrgenwerth all that much, or whether she was aware of the real purpose of Fishing Hamlet massacre beforehand? Her goal, within the Nightmare, is stated to mercy-kill us so we don't allow that curiousity corrupt us to the point of "rummaging through corpse" and similar things, further supported by her visceral attack being an embrace if it is lethal!
I am just saying that here the balance might slightly shift towards making Gehrman 'worse' than her. Maybe she was not aware that it all was not just killing "monsters" but also a pregnant mother with her divine baby, but "well you didn't ask :/". Maybe Gehrman deceived her to use her aid. Maybe he didn't think it would be a big deal for her seeing that Maria was also interested in evolution through talking with Great Ones, and assumed she'd be just as callous about which means to accomplish the goals with?
2) Both were grave-robbing, or at least okay with that!
This one is a little less obvious, but Tomb Prospectors were not the first to go to the Chalice Dungeons! ...It were actually Willem, Dores and Gatekeeper lol:
BUT ALSO it were Old Hunters! We can see the remnants of it by Old Hunter Vitus being one the summons in Chalice Dungeons, hear Gehrman encourage us to go into the Chalice Dungeons to become stronger as via "tradition" of the Old Hunters,
and the fact that one of the things that torture Maria (again, remember that Nightmare Realm is Hell that punishes) is a Chalice:
(A video ( x ) for a better look at the Chalice from a figure)
I'd say that it is not very nice to disturb the undead Pthumerians just struggling in remains of their civilisation! Interesting thing: we can conclude they are even staying there to protect the Great Ones or their remains!
There has been some sort of civil war between ancient great-ones-respecting Pthumerians and who late became Cainhurst nobles! Maria, ironically, fell onto the side of "entitled guys" descendants! But yes, I could see why bullying zombie guys to get more history and archeology relics from them might not seem like much for her at start. Experience in the Fishing Hamlet likely retroactively ruined this period of her life for her: delving into Chalice Dungeons was likewise 'not leaving the corpse alone'. The remaining Pthumerians were right having some honour and dignity. So, that came to haunt her in the form of Pthumeru Chalice. Gehrman is.. well he's here too I guess dfshfdhs
3) Both knew a little too much about Laurence's shady business and did nothing?
Old Hunters used to be friends with Healing Church's Hunters and even had their workshops located close to one another! Gehrman was friends with Laurence and Ludwig, who are both quite strongly involved with Moon Presence (Ludwig's sword and guidance, Laurence's affiliation being known since Byrgenwerth times), as well as the key figure in creation of Hunter's Dream:
This was most likely a bait-and-switch, seeing how the cord itself is still in the real Workshop, and not in the grasp of Moon Presence (unlike, say, Wet Nurse taking Mergo's cord)! I think the purpose of creation of the Hunter's Dream was to "buy time" for the research conceived by the scientists! Remember: Gehrman was known to have "madness of curiosity" that Maria resented, or at least would resent had she known! He might have been fully aware of what Laurence wanted to do and support it! My point here, that with such proximity, he must have known of all Laurence's crimes and agreed with them!
Maria was at least overseer of the Clocktower's Research Hall, which, again, was just beta!Choir.
This last line IS a bit confusing, because it makes it sound as though the nerds looking for the Eyes Inside and the Blood Ministers got split. Laurence and Ludwig make it weird, as Moon Presence is also an Eldrich creature and Ludwig is for sure full of eyes! What also makes it strange is that Choir, and then School of Mensis, are both upper echelons of the Healing Church, but Laurence is supposed to be above both of them.
I think this can be worked with! Let's say what if Choir formed after Laurence's death, which also happened after Maria's death, and Vicars after him were somewhat "powerless" and walked over by Choir and Mensis, only leaders in the name! But that still leaves the bit that the mentioned "division" happened after Choir was formed! Maria and Adeline, however, are locked to the existence of the Research Hall, so, the timeframe when doctors and blood ministers were 100% working together! We find the Eye Pendant that opens the access to the Research Hall in Laurence's hand, and human Skull of Laurence on the platform that hides the secret elevator to that Research Hall. Again, by the Nightmare Logic, they must be connected with Laurence's sins: he started this research, or sponsored it, or was overseeing it, and so on.
This point is not an absolute thing though, because one or both of them might be freed from guilt here. Maybe Gehrman was not as informed and agreeable as we could assume and Laurence did lead him around? Maybe Maria wanted but could not do anything being caught in the web of complicated connections, blackmail and risks for the people she cared about?
4) Both are willingly involved in questionable practices (Maria with research, Gehrman with the cycle of Dream and Hunt)
This point I feel like transcends the morality a little bit, as it touches the matter of 'it is bad if you do it, but it is also bad if you DON'T do it'. I really love Soulsborne universes for having guts to say "you can't win, just pick your poison", but I think it is still worth addressing!
It is up to interpretation in which quantity Maria is involved with the Research Hall! Nothing states whether she founded it, joined in the research later, stepped in and turned the tides (ba dum tss) of the research, or simply was a caretaker/nurse/etc of the broken mess while Research Hall was getting ready for a bit of rebranding. She can be very guilty, or she can be barely guilty but in either case if that was her "redemption arc" that was a pretty bad way to go about it. ...or was it?
Fauxsefka turns people into Celestial Emissaries so they physically can't become beasts instead, and is even stated to be a hero / heroic researcher by Miyazaki:
First, I don't do Death of the Author (in terms of interpreting media I mean, not in terms of a style of writing)! Like, nope. Never. It is just not for me. Creator's word is the final for me; Fauxsefka is the good guy in the story, apparently, and it makes sense considering the fundamentally broken place characters are in! Maria has similarities with Fauxsefka: not only both of them have Cainhurst roots, but also both of them seem to favour 'Stars' line of evolution for humans!
Whereas other patients are afraid of the horrors of the Deep Sea, a concept Miyazaki could not get over well into DS3, Adeline desires them! Other patients seems to have gotten it right, and you can see one of them also clings to Maria mentally to "not drown"; Adeline "didn't understand"! The balcony that Maria wants Adeline to go to so she can forsaken the Deep Sea and seek something "happier" holds unique kind of patients who can shoot cosmic arcane spells:
Herself, Maria is associated with these lumenflowers: their petals are all over her boss arena, and the way to her lays through a much bigger batch of flowers, where Living Failures, other 'Stars' Kin are, whose song lyrics also feature lines 'ave stellar' and 'ave Maria'!
So, how this is different from what Fauxsefka is doing, who is stated to be as much of a good person as possible within this context and with the burden of her knowledge? Fauxsefka was doing more or less rinse-and-repeat practice, with maybe a few patients not surviving the procedure but we don't know what happened: maybe that person was already at the brink of death and she tried to make them live like this.
^ This guy I mean. Maria, on the other hand, is in the time period where the doctors and scientists were only testing the waters (BA DUM TSSS) (ok I will stop) and it was not SO certain what was at the stake, what were the alternatives, what was awaiting the humanity. It is even possible that the beasts problem was not yet bad to the point of "you'll either become a beast, be eaten by a beast or become a Kin, humanity is DONE for!" ! This was an unethical research at the cost of real people! The weight of Maria's sin here really depends on the interpretation, though
As for the cycle of Dream and Hunt, this is complicated and lingers on one's interpretation of what the purpose of the Dream even IS! Its existence provides two things: 1) a hunter who is immortal for the night, thus can sustain the beasts with efficiency like no other, but also effect the continuity of the night ( x ) and 2) supposed sustenance to the Great One Flora of the Moon, who holds the hunt as a concept!
I used to be a bit more set on the idea that if beasts are not sustained and hunted, they will simply overpower those who are yet humans and eat them! It is a self-feeding cycle of people needing to self-defend from beasts, thus having to consume the blood as urgent means of healing and power-up since beasts are too strong, thus risking to become beasts themselves because the blood they consumed during that hunt corrupts them. So, the Hunter's Dream would be a good thing, as it'd help to 'buy time' during nights of the hunt in which not only beasts are more active but Great Ones too! While the Dreaming Hunter holds everything together, the greatest minds of the Healing Church can efficiently study the ways to end beasthood, or ANY problem of humanity, once and for all! It is just better to throw the hunting resources on the Dream, so the scientists don't worry about the beasts and can focus on research. However, I almost forgot that:
This implies that had there not been Mensis Ritual ongoing, people WOULD have the chance to simply 'wait away' the beasthood problem. That, since Rom is not stopping Mensis Ritual but just conceals it, what really makes the inner beast within everyone who consumed the blood inevitably come out is Mergo's cry that draws the Bloodmoon close!
So yeah, the point about Hunter's Dream being helpful for the research of evolution still stands, especially under assumption that the deal with Moon Presence helped to bring more Eldrich Arcane close for "feeding" her. The point about how if the beasts are not hunted they'll simply eat everyone, though, is vague. It is safer to assume that the Hunter's Dream and Research Hall both are both example of hubris of man even if approached differently. Attempts to draw in something dangerous and horrifying, but it is "justified risk" because if you manage to 'tame' arcane/blood, sure, humanity will prosper!
Like... yeah, sure, there IS dangerous and undesireable nature of man that ruins everything and might or might not still linger in humanoids' genes after Loran. But did humanity ASK any of you guys to keep trying to fix it with so many victims and sacrifices? Like, was it WORTH it?
This point is closely tied to 'knowing Laurence's bad antics and doing nothing', yeah. Maria didn't seem to like blood ministration very much, as she disapproved of Adeline becoming a Blood Saint, but she also didn't even approve of blood antics of her own clan! I am not sure what would be her opinion on the Hunter's Dream had she lived to the point when it was created, just that she herself is not willing to ever hunt, so I am leaving this point aside. Is this just blood ministration that she opposes but proximity with a Great One Moon Presence would be something she can see the potential of? Or would she and Gehrman have a pointless cat fight about whose methods are better when they are both hubris of man? In both versions they are 'guilty'! Besides:
In the end none of THIS matters either and everyone was fooled ( x ). The blood offering is a blood offering in any way; whether it is through spilling blood violently during the hunt, or offering the blood's 'red' with how celestial Kin all bleed red. Moon doesn't care what paints it red, in the end.
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My conclusion is: both of these characters fucked up almost equally! I think the balance shifts just a little bit and Maria is slightly better than Gehrman since she had some limitations set on how far she was willing to go. Her motivation was not in "curiosity" but strictly in helping humanity, even if in unfair ways, which is apparently not the case for Gehrman?
I'll say this though, NOW I am hooked on the idea of Maria and Gehrman being petty "rivals" ideologically (for as long as they could before Maria's own demons caught up with her). Especially since neither approach is better than the other and they are both cringe loosers! Again, lost comedy gold over Fromsoft making Gehrman's tender and warm feelings for her before and after her death plain. What is not lost, however, is the fact that the two should just kick Laurence and go home :pensive:
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Pax should have said no.
Damn it all, they should have said no. Should have said go to hell and fucked off back – stop contacting me, sort out your own shit – but they didn’t, fuck knows why, and now they’re stuck here.
(They know why. They know exactly why; absolutely anything would be better than fucking off back to Cyrodiil. What’s for them there?)
But there’s nothing worth staying for here either, and now she’s crammed in between strangers on a long table, everyone dressed in fabrics she’s never seen with dyes so saturated they seem almost gory, eating stuff that isn’t food and talking loud enough to make her want to hurl a glass into the wall. It’s bizarre. The woman next to her, ruddy-faced and bald, wears a headpiece that shines like the sun the Isles doesn’t have; the other side is taken up by a stranger in a bone-white porcelain mask who has not moved but to swill the wine around in their glass. There’s scarcely room for Pax’s chair. It all feels like such a baffling pantomime of aristocracy (she's known the real thing well enough – feasts and toasts and luxurious gifts she had no use for, and if she doesn’t stop thinking about it she actually will throw a glass), bright colours and rich settings and a god taking offerings at the head of the table.
At least, Pax thinks, no-one tries to talk to him; they’re too busy fawning over their lord. Which is probably to be expected; but it all feels so strange, so unsettling, the way they all lean in towards it like flowers turning to face the sun, like seaweed dragged at by the inescapable pull of the tides. They grow towards it through the cracks in the air, matter moving toward the inevitable centre, as if they can imagine nothing more than this.
(Even more unsettling is the way it responds in kind, listening attentively to anyone who speaks to it, leaning in as though to kiss them, as though to swallow them whole. All hell, why did Pax agree to this? Why did they come?)
(They should have told it to fuck off. Should have said no way, I don’t want to help you, don’t want to get involved in anything you’d need my help for. I don’t owe you anything. I don’t need anything from you. I don’t want anything to do with you. I’m done.)
(Pax is done. Pax is sick to death of all this shit; doesn’t want to deal with this, the vaguely described problems of a god that picks people apart like it’s unravelling a thick yarn shawl. Doesn’t want to deal with anything like this. He’s had his fill of gods.)
(Why is he still fucking here? Why did he agree to this? This is no better than eating in that weird fucking inn in town. This is no better than –)
(That’s a lie. It’s a bit better than Cyrodiil. Just as much a shithole, but it pulls the rug out from under him often enough that he doesn’t have time to think too much.)
“Not hungry?” says a prowling voice, coiling catlike into the plaits in their hair, and Pax jumps enough to jostle the masked bastard sitting ramrod straight next to him.
He looks up.
At the empty placemat across from him sits a figure veiled in gossamer, glittering in the glow of the lit-up lichen on the distant throne; the fabric of its endless shawls pulls apart at the ends, peeling away from itself, shedding patches like iridescent insect wings every time it shifts. If Pax squints, they can see through it to the grand marbled wall behind.
She glances back at the chair at the head of the table, where something lounges, eyes dripping gold, intricately carved cane laid across its knees; its too-many fingers are laced with the hand of a man whose gown blooms floral. Flatly, she says, “What the fuck?”
“Aren’t you hungry?” Sheogorath asks, pouting; she can hear it laughing down the other end of the table. “It’s a proper feast. We pulled out all the stops.”
Pax shifts their eyes away to peer down at their plate. “You have served me worms,” she says. She flicks the dish with a fingernail. “In jelly. With flowers.”
“Larva, actually,” Sheogorath replies. It’s still at the other end of the table. It doesn’t seem eager to explain this. When it smiles, the gossamer falls away; its whole face splits in half.
It’s all so fucking stupid. Pax takes a deep breath – in through the nose, ignore all the odd spiced smells, and out – and does not yell at it, or try to hit it, because she’s gotten herself into a situation where that’s not really an option, because she’s a fucking idiot. Why didn’t she just say no?
(She knows why.)
The Mad God’s teeth flash bright as the ornate silver cutlery. Its chair scrapes back from the table. “It melts in your mouth,” it tells her, eyes glittering, “but I won’t make you try it. Walk with me?”
The figure still sits at the head of the table, snatching something from someone’s plate, always, always laughing. Its limbs sprawl like tentacles, like the silken threads of a tapestry, to encompass the whole room. The dinner guests stare as though bewitched, bedevilled, beguiled. Not one of them is looking at Pax. If he were to drop dead with his face in the food his corpse would not be discovered until sunrise.
Pax sniffs and shoves his chair back from the table. He lets Sheogorath (the second Sheogorath – but it must be, what else could it be?) lead him through a narrow door into some winding hallway, the walls lined and rimed with ornate coloured-glass windows. (It’s so much quieter. Still as garishly bright, but Pax is getting the sense that that is inescapable, here; the clothes they wear, as crumpled and covered in travelling-grime as ever and startlingly out of place against the odd jagged finery of the dinner party, seem unimaginably dull in comparison. Everything seems unimaginably dull in comparison.) Outside the windows, they can catch glimpses of the city – its winding, lamp-lit streets, the jumbled mess of its architecture, the sky arcing above it like a child’s attempt at watercolours. Pax wants to smash it, tear it down.
There’s no sun here, but still it’s night. The sky has shifted to purple and black.
“Isn’t it nice?” says their companion; when they look back, it’s nothing more than a shifting impression in the stained-glass window, a series of hairline cracks. It still manages, somehow, to smile at them.
It’s not. The sky is a shadow and the flamboyance of the palace is scraping at their spine. “Sure,” Pax says flatly. When she flexes her fingers, the bruising staining the base knuckle of her thumb aches.
Sheogorath looks at her – an ancient man leaning on a stick, a flickering painting, a bloody corpse, a little girl in velvet-red skirts, a breath. In its mercurial shifting she catches the flowery blossom of the man at the table’s collar, an unpleasant glimpse of her own braided hair, the smell of sulphur. It tips its head. She can’t focus on it anywhere but for the eyes.
“You don’t like my dinner parties,” it announces, as though it’s a revelation, a tragedy; its body crumbles like sea cliffs slowly eroded by the ways. It’s annoying – bloody obnoxious, and incomprehensible, and kind of weird that it noticed, that it would even care. (She’s never liked dinner parties. Nobody ever commented on it before.)
I’ve had well enough of them, Pax could say, or no, I don’t like you, but it’s the fucking Mad God, Daedric Prince of – Pax doesn’t even know what, he’s never known much about this shit, only that it’s well worth avoiding. Prince of the mad and the missing and the foolish, of breaking and breaking and putting yourself back together backwards. She should have said no, but she didn’t, and who knows what would happen if she went back on that now?
It's slinking closer. All that stay static enough to make out are eyes and teeth.
“Pax, yes?” it says, soft-voiced – a hand lands on his arm, small and dry and shivering, the skin as thing as a mouldering leaf. “You have no obligations here. If you want to be on your own, be on your own. We’ve plenty of space for it.”
Pax’s eyes narrow. He does not jerk away from it.
In the light of the coloured sky, the coloured windows, its face is phantasmagorical. “If you don’t want to be here,” it continues – still so skin-pricklingly gentle – “then your hand will not be forced. I’ll speed your way home if you wish.”
They can’t help but twitch at that. It’s setting their teeth on edge. (It’s lying – has to be. After its ages of coaxing them in, meting out information, not telling them where they were until they were on its doorstep, it would not give them the chance to leave.) Rough, still covered in road-grime, Pax asks, “Why should I believe you?”
(None of them have ever given them the chance to leave.)
Sheogorath, a figure of hollow skin and bone, inclines its head. “I wouldn’t lie to you, Pax,” it says. Its eyes are wide and bulging, whites on full display like a frightened horse; it grins again. “Others might. But we’re not a monolith. We’re not even especially similar.”
Pax bites down on the flat edge of their tongue. “That doesn’t mean anything to me.”
The light coming in through the windows flickers. The Mad God turns to meet it.
“I’m the youngest,” it says, its voice glittering like mist on the air. “Did you know that? I don’t remember the world without you in it.” Its form spasms, volatile, wings and limbs and eyes like a snail’s on stalks sprouting and choking and subsiding back into its mass. “I’m closer to you than any. I understand, almost.”
“That doesn’t mean anything,” Pax repeats. She’s gritting her teeth, tonguing at her gums where two are missing. Are two devil-gods not enough to deal with for a lifetime? Is there really going to be more of this now, too?
Rolling through the air like smoke, the voice says, “It will.”
Pax presses purple-green knuckles to her mouth. Her teeth dig into the soft meat of her lip.
Sheogorath turns to face her, hair moving as though blown by the wind, as though tugged by the tides. It sighs. “You don’t believe me,” it says. Its tongue pokes through its teeth. “That’s perfectly fine. Clever, even. But if you want to leave, all you need to do is tell me so.” It pauses, then; the train of its strange, gnarled crown shifts over its shoulders when it moves its head. “Or just leave. The door is still open.”
“You’d be fine with me just leaving,” Pax rasps around his knuckle, “after weeks of not leaving me alone?”
(Of begging him to come, poorly-hidden agitation giving way to blatant franticness, half-swallowing the fear that choked its face in every mirror it spoke to him through. Of begging him still, after he got here, after he met it – begging in a roundabout manner, casual as anything, its every motion reeking of fear. Its abject terror when he turned to leave. You’ve come this far. Why not hear an old man out? Pax told it that it wasn’t an old man, that he didn’t give a shit either way, and it slid through a child, a monster, a sulphur-burned body coughing blood, his own shuddering form in armour he hasn’t seen in months, and it said please.)
(Regained its composure, its gentleman’s face, immediately afterward. But it – the Mad God, unknowable, inconsolable – said please. Pax still doesn’t know what to do with that.)
The Mad God, now, shrugs. Taps at the hairline cracks in the stained glass windows. “I’d prefer you didn’t,” it says, one pair of hands braiding something intricate into its beard. The hand on the glass slips down. “I told you. I do need a champion.”
“And I told you,” Pax bites, something aching and ugly surging in their gut, “not to call me that again.”
A smile, bloody-mouthed and beaming. “But we will abide,” says Sheogorath, and digs its fingers into the cracks of the stone. One brick slides loose, mortar dug up under its nails. It offers it up.
Pax licks their teeth and takes it.
The brick shivers, momentarily – crumbles, in their hand, like sand slithering through their fingers, and left in their palm is a hardy slip of bone. Spiked and sprawling, carved with intricate patterns; it arranges itself around an oval of empty space, the perfect size for four sharp-knuckled fingers.
“You can always leave,” the Mad God tells them, and for a moment it does look so very young and strangely, staggeringly hopeful. “But give it a chance. I think you could love the Isles, if you choose to.”
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