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Designing Intuitive Chat Software Template to Enhance User Experience

As online chat has become an integral communication channel between businesses and customers, developing an effective chat software platform is crucial. A key component that can make or break the user experience is the Chat Software Template interface. Thoughtful dashboard design enhances agent productivity and satisfaction while providing customers with a smooth and seamless chat journey.
What Defines an Optimal Chat Dashboard?
An optimal Chat Application Dashboard allows agents to efficiently monitor ongoing chats, access customer information, switch between conversations, and leverage tools to provide quick resolutions. Meanwhile, customers should experience fast responses, personalized service, and issues resolve in a seamless flow.
Specifically, a well-designed Chatbot Dashboard has the following key features:
Clean, intuitive layout: A clutter-free interface with logical grouping of functions reduces confusion and improves ease of use for agents. This is the main reason why you should select an appropriate chat software dashboard.
Unified messaging: By combining live chat, email, SMS, and messaging channels into one Chat Software Template, agents can efficiently manage multiple conversations.
Smart assignment: Using algorithms to match chat inquiries with the best-skilled agents based on availability, expertise, and past performance leads to better customer service.
Agent status settings: Options to manually set statuses, such as online, offline, busy, enable agents to control availability and inform team members. You can consider this as one of the must-have features in a chat tool.
Real-time monitoring: Seeing details like wait times, abandon rates, and customer satisfaction scores allows agents and leaders to proactively address issues.
Quick access to customer data: Instant visibility into visitor profiles, past interactions, and open orders helps agents personalize chat conversations. This must be clearly visible in the chat UI.
Collaboration tools: Capabilities like file sharing, co-browsing, screen sharing, and transferring chats facilitate agents supporting one another.
#Chat Dashboard Template#Chat WebApp Template#Chat Software#Chat Software Template#Chat Application Dashboard#Chat Application Software
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DAY 3 is a bit different than the last two. I've been wanting to do a little fic for Mammon based on this song for a LONG time, so what better time than now? That being said though, I'm very attached to the way I format chats in fics and it's not very Tumblr-friendly, so here's a little excerpt and you can find the whole fic on Ao3!
Find the prompt list HERE.
── ・ 。゚☆: *.☽ .* :☆゚. ・ 。゚☆: *.☽ .* :☆゚. ──
DAY 3 Prompt: Mammon C/W: Light violence (not inflicted on MC and not applicable to this excerpt), smoking Additional Tags: song fic, pining Mammon, human world, gender neutral MC
“You know what’s silly?”
Mammon let his head loll against the headrest of the seat, his heart skipping a beat as the golden rays of sun pierced the passenger window and lit your hair on fire. He didn’t bother hiding his goofy grin. “What?”
“I was expecting the Lexura,” You giggled, waving your hands at the incredulity. “But that wouldn’t make much sense, would it? What were you gonna do? Tape a fake license plate to the bumper? A plastic jaguar to the hood?”
He was quiet for a moment. Flicking his cigarette out the open window that allowed the evening breeze to prick his neck in the most delightful way, he considered, “Do ya think that would work?”
“Dressing a car up to resemble a finer model by taping a kids’ figurine to the hood? No, I don’t think so.” Your laughter was a balm on his sore heart, soothing that old wound that threatened to burst open at the threat of your absence.
You looked so pretty, lounging in the passenger seat with your fingers tapping the armrest that hugged the door. Your sneakers danced upon the dashboard, following the rhythm of the song buzzing from the radio. Mammon was glad that the theater had been so empty for the matinee viewing. Having the parking lot to themselves post-movie felt like a private little bubble in space-time. There was something about exiting a cinema that made one drowsy, regardless of time. It wasn’t quite night, yet. Later than afternoon, for sure.
Only a couple hours left.
── ・ 。゚☆: *.☽ .* :☆゚. ・ 。゚☆: *.☽ .* :☆゚. ──
FULL FIC HERE
OBEY ME! MONTH MASTERLIST
#obey me month#obey me mammon#mammon#mammon x reader#mammon x GN mc#obey me shall we date#obey me nightbringer#my writing#aspiringtrashpanda
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gamify your life 🎮🕹️🌟
"5 minutes later..." you continue scrolling
STOP NOW. 🫵 This post is going to teach you how to (make sure you 🫶) reach peak motivation and get back on track !!
resources are hyperlinked!!
Firstly, why should I start gamifying my life?
A: It instantly motivates you and encourages long-term motivation to it's game elements (eg: levelling-up) , making reaching goals and doing work so much easier!!
1)Track your progress ✍️
A popular website/app for gamifying your life is HABITICA!
HABITICA a highly customisable habit/to-dos/goal tracker website/app for students and working adults. I use this website for the daily grind, and I can testify that ITS WORKING, I'M ON THE GRIND 💪.
Completing your habits/to-dos/goals gives you coins, which you can spend on rewards (eg: eating ice-cream) and cool armour! You can even join a clan to fight monsters with your friends using your completed tasks.
HABITICA keeps you engaged with a point system, competition with other clans, incorporating game elements, and rewards.
2) Keep consistent 📈🔺
Many seem to reach a plateau in their productiveness or simply lose inerest in their goals and habits.
It's important to keep consistent so habits stick, and we can reach our goal.
[ 💫The consistancy formula 💫]
Identify your motivator
Ask yourself these three questions everyday
What is my motivator?
What will I gain from this?
What will I lose from this?
You can even write this down on your HABITICA as a daily or any other notebook/ website of your choice!!
3. Visualise the outcome of when you have completed your habit/goal/to-do
Running these scenarios adds an extra boost to your gamifying experience, driving you to work towards the outcome of the goal and further away from quitting.
3) Reflect, revise and reward
It's important to take a look at your ticked to-do list at the end of the day and your HABITCA dashboard to see how much you have accomplished.
The visual tracking of progress motivates greatly, and even seeing the rewards you gave yourself can spur you on.
Then, you can decide how much rewards you can have, how much EXP you gained, and how much you can level up. Maybe you even gain a new title ;)
In addition, it's important to reflect on the mistakes you made, for example, it may be overscheduling tasks or rushing through an essay, and deduct EXP and points. (ouch!!)
Improve your gami-life step by step, level by level, and life inexplicably becomes just like a video game.
-cybersugar!! 💗
If this post helped you, do consider leaving a like and reblog :D, and follow me if you're interested in more posts like these!!
As always, feel free to ask any questions, requests, or drop me a tell!! I'd really appreciate some feedback on what you like and don't like, and if you think my tips are applicable. ;)
i'll totallly try my best to answer EVERY SINGLE ONE OF THEM 👹 (laughs in burnt-out student)
F in the chat pls
#study blog#studyblr#study motivation#study tips#studyinspo#student#studying#study aesthetic#studygram#gaming#rpg#video games#motivatedmindset#motivation#productivity#habits#study goals#goals#to do#student life#inspiration#studyadvice#STOP PROCRASTINATING DO YOU HEAR ME#lifestyle#self improvement#daily routine
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✦ MAY NEWSLETTER
Hello, citizens of Hiraeth! Admin Katie here to temporarily take over for our lovely Sierra who typically does the newsletters—it's now May in Hiraeth! You can expect temperatures as high as 72 degrees this month and as low as 55. The city's starting to get warm as the very early signs of Summer start to roll in to Hiraeth. Below is our third article meant to keep everyone up-to-date on the citizens of Hiraeth.
✦ HOUSEKEEPING
Guys, these Social Media Tasks have been so great. I've loved seeing everyone's different approaches to showing their muses' personalities through it, whether it's their muses memeing on Murmur or sharing photos of their loved ones on Polagram. As always, if you're not completely finished with Task 2, it's no worry at all! You can complete them whenever you have time and they're always optional—but encouraged, of course, because it's a fun way to develop your muse.
Our first event is in full swing, and I've been loving seeing muses shine in the social media channel on Discord. It's been so neat seeing how the muses feel not only about Edgar's trials, but their opinions on the trials as a whole—whether they're a Tyro witnessing the trials for the first time, or a resident who's seen them before.
And remember, the next part of our event takes place towards the end of the month! This will be the dashboard portion of the event, so I'm excited to see what unfolds there and what happens as the trials continue.
✦ BIRTHDAYS
MUSE BIRTHDAYS:
Elijah Atkins (May 10th)
Doug Ewing (May 25th)
MUN BIRTHDAYS:
None!
*If you want your birthday or your muse's birthday included in the list, be sure to let us know in your intro or in a private message/help channel!
✦ AWARDS
I'm so serious when I say this is our favorite part of these but also sometimes the hardest part because we want to honor multiple people for multiple different awards, so we tend to sit on this for a while. That being said, for this month:
MUN OF THE MONTH: Emma
One thing that we're really proud to prioritize in our group is making sure that no one ever feels left out. Emma's always done a great job in helping us with that; if you send something, you can be sure that Emma's gonna respond to it. She's always up for plotting or she's there to lend an ear, so we wanted to shout Emma out—we see and appreciate you!
MUSE OF THE MONTH: Luca Ardelean (CC)
When we saw this application in the inbox, we immediately were chatting together about how much we liked the idea. Not only was it a complete 180 from CC's last character, Rayne, but Luca really stood out to us not only for his unique backstory but how real his character felt while reading the backstory. We can't wait to see him on the dash!
THREAD OF THE MONTH: Jaren (Ashley)
We really wanted to focus on everyone using the ic-reactions channel in honor of the event we currently have going on. There were so many funny or interesting moments in the channel so far, but we kept circling back to pretty much every interaction that Jaren has had thus far in the channel. I remember specifically saying that I hate how funny he is (in a good way, of course), and how his timing is impeccable. He's really cute with Carmen and his interactions with Santiago are hilarious—we also got a good laugh out of him bribing Billie and him getting embarrassed by Laurie.
If you have any suggestions for other awards we could give, be sure to shoot us a message! We love finding new ways to give you all the credit you deserve.
✦ FOUNDERS' FOLIO
While our trials are taking place, our MC (master of ceremony or microphone controller) has been well-known Virtue, Doug Ewing! Doug has been the MC of most recent trials involving current Virtue citizens; he owns the Performance Hall in Virtue (very kindly named after him), though he isn't actually inclined in that regard himself. Though Doug is eccentric (to put it lightly), he's a well-known and powerful King due to his connections in Virtue, most notably to Leader Dorothy. Doug not only provides a play-by-play to all citizens, but he interacts with the citizens both via social media and in person.
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Benefits Of Conversational AI & How It Works With Examples

What Is Conversational AI?
Conversational AI mimics human speech. It’s made possible by Google’s foundation models, which underlie new generative AI capabilities, and NLP, which helps computers understand and interpret human language.
How Conversational AI works
Natural language processing (NLP), foundation models, and machine learning (ML) are all used in conversational AI.
Large volumes of speech and text data are used to train conversational AI systems. The machine is trained to comprehend and analyze human language using this data. The machine then engages in normal human interaction using this information. Over time, it improves the quality of its responses by continuously learning from its interactions.
Conversational AI For Customer Service
With IBM Watsonx Assistant, a next-generation conversational AI solution, anyone in your company can easily create generative AI assistants that provide customers with frictionless self-service experiences across all devices and channels, increase employee productivity, and expand your company.
User-friendly: Easy-to-use UI including pre-made themes and a drag-and-drop chat builder.
Out-of-the-box: Unconventional To better comprehend the context of each natural language communication, use large language models, large speech models, intelligent context gathering, and natural language processing and understanding (NLP, NLU).
Retrieval-augmented generation (RAG): It based on your company’s knowledge base, provides conversational responses that are correct, relevant, and current at all times.
Use cases
Watsonx Assistant may be easily set up to accommodate your department’s unique requirements.
Customer service
Strong client support With quick and precise responses, chatbots boost sales while saving contact center funds.
Human resources
All of your employees may save time and have a better work experience with HR automation. Questions can be answered by staff members at any time.
Marketing
With quick, individualized customer service, powerful AI chatbot marketing software lets you increase lead generation and enhance client experiences.
Features
Examine ways to increase production, enhance customer communications, and increase your bottom line.
Artificial Intelligence
Strong Watsonx Large Language Models (LLMs) that are tailored for specific commercial applications.
The Visual Builder
Building generative AI assistants using to user-friendly interface doesn’t require any coding knowledge.
Integrations
Pre-established links with a large number of channels, third-party apps, and corporate systems.
Security
Additional protection to prevent hackers and improper use of consumer information.
Analytics
Comprehensive reports and a strong analytics dashboard to monitor the effectiveness of conversations.
Self-service accessibility
For a consistent client experience, intelligent virtual assistants offer self-service responses and activities during off-peak hours.
Benfits of Conversational AI
Automation may save expenses while boosting output and operational effectiveness.
Conversational AI, for instance, may minimize human error and expenses by automating operations that are presently completed by people. Increase client happiness and engagement by providing a better customer experience.
Conversational AI, for instance, may offer a more engaging and customized experience by remembering client preferences and assisting consumers around-the-clock when human agents are not present.
Conversational AI Examples
Here are some instances of conversational AI technology in action:
Virtual agents that employ generative AI to support voice or text conversations are known as generative AI agents.
Chatbots are frequently utilized in customer care applications to respond to inquiries and offer assistance.
Virtual assistants are frequently voice-activated and compatible with smart speakers and mobile devices.
Software that converts text to speech is used to produce spoken instructions or audiobooks.
Software for speech recognition is used to transcribe phone conversations, lectures, subtitles, and more.
Applications Of Conversational AI
Customer service: Virtual assistants and chatbots may solve problems, respond to frequently asked questions, and offer product details.
E-commerce: Chatbots driven by AI can help customers make judgments about what to buy and propose products.
Healthcare: Virtual health assistants are able to make appointments, check patient health, and offer medical advice.
Education: AI-powered tutors may respond to student inquiries and offer individualized learning experiences.
In summary
The way to communicate with robots might be completely changed by the formidable technology known as conversational AI. Also can use its potential to produce more effective, interesting, and customized experiences if it comprehend its essential elements, advantages, and uses.
Read more on Govindhech.com
#ConversationalAI#AI#NLP#machinelearning#generativeAI#LLM#AIchatbot#News#Technews#Technology#Technologynews#Technologytrends#Govindhtech
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Frontend Projects Ideas
INTERMEDIATE
1. Chat Application
2. Expense Tracker
3. Weather Dashboard
4. Portfolio CMS
5. Blog CMS
6. Interactive Maps Data
7. Weather-App
8. Geolocation
9. Task Management App
10. Online Quiz Platform
11. Calendar App
12. Social-Media Dashboard
13. Stock Market Tracker
14. Travel Planner
15. Online Code Editor
16. Movie Database
17. Recipe-Sharing Platform
18. Portfolio Generator
19. Interactive-Data Visualization
19..Pomodoro Timer
20.Weather Forecast App
#codeblr#code#coding#learn to code#progblr#programming#software#studyblr#full stack development#full stack developer#full stack web development#webdevelopment#front end developers#front end development#technology#tech#web developers#learning
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Oop, hello there! ^^ I remember you from DA, still think your art is so cool!! Still fond of the vintage characters and the world of Tessa n' Val! I'm currently testing the waters on Tumblr lol, hoping to get around a different vibe for documenting my projects n' chatting about stuff I like, and wanted to ask: as someone who's been on Tumblr for a while, what are your main tips for a starting artist in the platform? Wish ya a great day! Stay artful n' creative :]
HI!!!! i remember you too, i always get really excited when artists i like come here. tumblr is the only website i really use for myself and not just to post art, so it means i get to follow them and interact with their art 🥺 i ditched deviantart for everything that isn't posting art and bitching about the website via status updates lmfao, the new inbox and watched deviants tabs are so... out of the way and counter intuitive. hate it there.
anyway, I've written a general tumblr how-to post because there's been so many exoduses (exodi??) from other platforms over the last few years, but I don't think I've ever written one for artists? or at least I can't find it if I did. so here are some hot tips 😎👉👉
NUMBER ONE BIGGEST RULE: if you're an artist and you want to actively gain a following and curate your art, please have a separate art blog where you post exclusively or near exclusively art. it's ok to reblog a post here or there, but tumblr is a website About curating and having specific blogs! it's not that people don't want to see or hear about the artist behind the work, but they don't want 43289 unrelated memes and posts for fandoms they're not in 😅 admittedly i have skipped following some good artists here because their reblogs completely drown out their art and clog my dashboard. people really like curated blogs, almost every artist has a separate art blog 'round these parts. (it's completely fine to post WIPs and text posts discussing your art too, some people would like to see your process!)
speaking of curating: tags are your best friend! tumblr tracks the first 20 tags I believe, so use the first 20 tags to add your important search terms. this is where you put anything you'd want to turn up in the search. really you probably wont have more than 10 of these tags. after that you are welcome to ramble in the tags or use organizational tags for your specific blog.
not sure how to tag? search up what terms you'd use to try to find your own post if you were someone else, and see what tags popular posts in that tag used. you should ALWAYS use the #art and #artists on tumblr tags, as well as any relevant common trigger/content warning tags :D here's how i do it:
FOR FANDOM POSTS: where applicable, I tag Fandom, Fandom Acronym, Featured Characters, Featured Ships, and sometimes #[fandom] fanart and/or #[fandom acronym] fanart. FOR ORIGINAL POSTS: you can tag your art medium (digital art, traditional art, sculpting, etc), the general aesthetic or themes, time periods, and if it features your OCs you can use #oc and their names so if people want to see all your OC content they can find it. admittedly i mostly post fanart so i am very spontaneous with the tags i use on my original art posts lol
4. shorter captions seem to be preferred by the masses, I personally either dump my extra comments in the tags of the original post or I'll put them under a cut. unless it's extremely relevant to the post, like explaining ideas or headcanons
5. have all your handy links in your bio! you can use basic HTML coding to insert links with text and put in line breaks. you should have links to other socials (or something like a carrd that links them for you) and your support streams, like shops and tip jars and patreons. and ofc a little about you and what people can expect to see you draw!
6. have your inbox open! you don't have to take requests, but sometimes someone will throw a brilliant idea at you that you may Coincidentally be inclined to draw. it's also just fun to interact with people who like what you do! sweet comments go a long way
7. last one i can think of - do a seIf-reblog at some point in the day. people live in different timezones and not everybody finishes their dashboard. personally I schedule posts for 12 pm cst and then one seIf-reblog at 8 pm cst. it's also okay to reblog your older artworks for new followers to see, especially if you haven't posted in a while. TV airs re-runs and so can you B)
hope some of it helps!
#tumblr guide#tumblr how to#artists#ask#ninacti0n#will be following u from my main hehe#tumblr artists
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so, the big project i have been working on is a chat application that will be used for myself and a few select friends of mine. the name of this app is argon
i started working on the code for the prototype on january 9th of this year and i've made significant progress. the prototype is in customtkinter, but i've decided now that since this will be a large scale project, i should work with pyqt6. i have some experience with pyqt5, but not much with 6, so this will be a great learning experience for me ^_^
the prototype currently has
login / sign up features (connected to a sqlite3 database. NOTE: i made this choice just for the purpose of getting the project started. when it comes time for the app to be deployed, i will be using a postgresql database)
chat dashboard that shows the user all of their chats
a chat feature
not much because i've mainly been brainstorming and drafting what i want this to look like and how i want this to work. the prototype currently has 236 lines of code (with spacing and comments of course, so i imagine its around 205-215 in actuality). i am very excited to continue working on this project and share what i have eventually ^_^
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Dive into the world of real-time applications with our ultimate guide to Node.js. Learn how to harness the asynchronous capabilities of Node.js to build scalable and efficient systems that handle real-time data effortlessly. Whether you're creating chat applications, live notifications, or real-time dashboards, this guide offers practical insights and hands-on examples to help you master real-time development.
With Node.js's non-blocking I/O and event-driven architecture, developing real-time applications has never been easier. Our guide walks you through every step, from setting up your environment to deploying your application. Embrace the power of real-time communication and elevate your development skills with Node.js today!
Read More : https://orbitwebtech.com/nodejs-vs-java/
#hire node js developers usa#nodejs#node js development#node js development company#nodejs development company in usa
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Curious about the VRChat equality thing
Oh boy time to get into weird shit about how capitalism infects the brain through being able to benefit from it and how despite the stigma, even pirates and communists believe people deserve fair compensation for goods and labor but what is fair is an often debated topic.
So this is going to be a really long post if I'm actually being entirely honest, and as such I will give you a tl;dr up front, however I will say that if all you read is the tl;dr you're going to maybe understand about 15% of the overall situation on this and that's merely because there's no way to explain everything without giving a ton of context and information first and then going into dumb details about it all.
TL;DR essentially people took a model of a communist utopia, learned they could profit from it; and then capitalism took hold and is now destroying not only an entire application through basically micro dosing on micro-transactions, but also through creating extremely hefty barriers of entry to an already expensive hobby that once existed in a way that equalized people.
Now to actually get into the meat and potatoes of what I'm actually talking about here. If you've followed me for any amount of time you likely know the drill by now, I'm putting a "Keep Reading" here to save everyone's dashboards in case you don't already use the feature that automatically scrunches long posts since this is likely going to be pretty hefty as I'm fairly passionate about it and have a lot to say.
I ask that if you've made it this far, and actually clicked the keep reading button; that you stick with me and don't go skipping all over the place. I say this because I'm going to start off pretty boring and seemingly off topic but I promise this is all important for understanding my views on this topic; if you don't agree with me that's totally fine but I ask that you at least try to understand how I'm looking at this from my specific viewpoint.
Point 1 - We are all equal in the eyes of the Internet.
The internet, yea? It's kind of weird to talk about the internet because different people will see it as a different thing. Some of us may see it as nothing more than a collection of data that can be updated, called, and sent between a shared network all over the world. That alone is pretty cool, but others of us may see it as a visible extension of cyberspace. I'm somewhere in the middle myself, I feel as though people ask too much of cyberspace. While I won't get into it here, I have a lot of thoughts on the topic of things like "phantom sense" as VR becomes more of an accessible thing for people, I've found that specific subcultures begin to pop-up, and among them there are people who desperately want Virtual Reality to simply drop the "virtual" and become akin to meatspace.
Now if you're asking me, I personally think that much of the appeal of cyberspace comes specifically from the "cyber" part. Virtual Reality is inherently Virtual and there's nothing actually lesser or wrong about that. People gauge much of Virtual Reality AGAINST Physical Reality, which is dumb. They're both their own reality, why do we want them to be functionally identical, we could make use of so much of what Virtual Reality has to offer if we embrace that it's Virtual. Let's take a quick moment and think about that, what does it mean to be Virtual? To exist within a digital realm?
Well here's a thought experiment for you, let's say I take you and 9 other willing participants and put you all inside different rooms. In these rooms you have nothing but a computer and a desk. On that computer you can access a virtual chat room, there are no profiles, no images or avatars; you merely choose a name to represent yourself and are dropped into a chatroom with 9 other people.
How old are the other participants? Are they around your age group? Are you even aware of their age? Does it matter to you? Did it matter before I asked?
Following this line of thinking, let's look at some other features, are they all the same gender, or different genders? How tall are they? Do they come from a wealthy family? Do they have a job? Are they perhaps disabled at all, in any way? Do they make a lot of money if they do have a job?
I do ask these questions genuinely, so to make this little thought experiment easier to manage let's have you think of this; narrow the number from 10 participants to just 3, you're 1 of them so there are two other people here with you. You cannot physically see them, and everything from their usernames to their appearance is up to your personal interpretation. So I ask you to look over those questions and give them even a baseline answer, it doesn't need to be elaborate; you don't need to give it a lot of thought. You're not making a D&D character with a lengthy backstory. For anyone who said "I'm not doing that" I'll do it as well right here for you, you can ignore this if you wish to do this yourself; I do believe it's important to making my own.
The first other participant other than myself will be an older woman in her late 50s who works as a butcher, she lives a fairly average life; she has a roommate to help pay the bills as she is lower middle class. Even living in a fairly average home, renting no less; she has to save up for any purchases that aren't absolutely necessary for survival.
The other individual I am in this chatroom with is a younger nonbinary individual who claims to be 23, they don't currently have a job as they're studying and attending law school. They come from a wealthy family and while not rich; do enjoy a life as an upper middle class household. Despite their hefty schooling costs they're never short on money to pay for things they want.
Alright cool, now I know who I'm here with; and you know who you're here with, so here's the most important question to ask.
...Does any of that really matter here?
This isn't a deep philosophical conversation, it's a very simple question. Let me elaborate.
Does age define knowledge? Not really, it can help understand something better if you've spent a lot of time with a specific field of study, and yes our brains pick up knowledge better at certain age ranges, but overall it has no real merit over how well we can navigate something. If a 50 year old and a 20 year old are both passionate about learning how to model an avatar, script a code; or exist within a VR space they'll both be able to do so roughly just as well as the other. Sure we're all human and have our own quirks we work through, someone might pick up something far easier than someone else. However the capability to learn is always there.
Does money carry any weight in a digital world? Well, here in this chatroom no. It really doesn't. There's no pay to win system in a social setting like this. Having $1 to my name, or a million doesn't make a difference. I'm not able to see what computers everyone else has, perhaps someone has a really fancy, fast, nice computer; while I'm working with something a little more "run of the mill" but at the end of the day they both access the same internet data.
Things like money, age, physical ability, even social or economic standing; they have no real sway over the virtual. Not unless you account for third party outside influences.
Point 2 - But you know what I like more than materialistic things? Knowledge.
So now let's go back to a simpler time on the internet, when VR was still new and we all had to pay upwards of $200 - $300 and even sometimes $400 to strap an oversized projector to our face so we could experience what it's like to have a monitor not even inches from our face. Applications like VRChat were all the rage because most VR applications and games felt more like tech demos, people didn't know how to use the tech yet and most actual home VR headsets were development kits.
VRChat was fairly open source at the time, lending most of it's success to a community building assets, systems, and avatars for their own use within the application.
As with any good open source application a lot of the files and thus the understanding for how things worked were being shared around and people began to notice a pattern as with any form of labor.
Not everyone wanted to put in the time and effort to actually learn. In fact plenty of people who were purchasing VR headsets were fairly wealthy people, sure not everyone; some people got them as gifts or saved up money over the course of a long time; or they'd use large sum of money given during tax returns or holidays as a means to purchase a VR headset while they were on sale.
However yes, a lot of people had a lot of money sitting around and wouldn't mind throwing a couple bucks your way if you were willing to go through the trouble of making them an avatar, world; or asset.
Now, this isn't anything bad on the surface; but it poisoned the well and it began the conflict.
"So you're saying artists commissioned work is bad and it should all be free and artists should starve." Only as much as I'm saying we should piss on the poor. Which is to say, no I'm not saying that; but if you jumped on that train immediately I don't blame you for thinking I'm going there, but bear with me.
As time went on and we developed more and more for VRchat's main engine; we also developed tools like Udon; a scripting language made for VRChat specifically. The ways in which we could customize avatars, worlds, and even assets was ever changing and it seemed like it was only getting more and more complex.
So what happened? Did people provide tools, lessons; and understanding to those around them in hopes there were others who would pick up the knowledge and create brilliant things to continue the ever exponential progress?!
No. Well yes, but mostly no. See some people did in fact provide easy to follow tutorials! You can find plenty out there, at least for basic things; but many saw the chance to really make a point with this.
A point that they understood the system, and you did not.
A point that you were better off paying them for the things they know and you don't.
A point that you should never question them, and that if you fuck up it's your own fault and maybe next time you'll listen.
If you think I'm exaggerating you should consider yourself lucky to have not come face to face with the truly disgusting underbelly of asset sales.
See I don't mind selling goods and services; I am an artist myself and I believe fair compensation is important! If someone likes what you're selling and deems it a fair price that's great, that's a win win; everyone's happy.
However what if the person purchasing your wares doesn't understand their value?
Asset flipping is something we see a lot of, done entirely legally through fair use mind you. People will buy assets along with their commercial license, and then quickly and easily slap those assets onto an amalgamation of other cheap gimmicks only to sell the new model at a profit from it's component parts.
"But that's how things are sold Cryptid, what's so weird about that?"
Well, okay let's look at how sales in physical space works right?
If I buy a single banana, and that costs me $1; then to turn a profit I'll need to sell it for something like $1.25 this is literally just because once you buy my banana, I don't have any more bananas to sell.
So if I sell the banana for $1 I'm at a net neutral, I don't have the ability to generate any additional funds off the single banana I've bought. So let's say I buy 4, I sell each for 1.25 and all 4 sell, now I can buy an additional 1 and I've only made .25 cents.
Well shit, it looks like I need to hike the price by a decent margin if I'm actually going to make any sort of sustainable income from selling bananas right?
But what happens if we say, I have 1 banana that generates infinite bananas. I bought my infinite banana generator for $25 + Tax. Now I could say I want to sell my bananas for $30 because I had to pay $25 to get this one.
However, I can also make infinite bananas, and if my bananas are good quality; they should sell out; or at least sell a decent amount. So rather than pricing a single banana higher than the original price, I should logically sell my bananas a lot cheaper; let's say I sell them for a simple $1.25 same as before. Once I've sold about 20-ish bananas I'll have not only made my money back, but I'll likely have made a small bit of profit.
"But Cryptid, you could have made way more from selling even one single banana at $30! Why gamble on 20 people buying a banana instead of just selling the one!?"
Because if I sell my banana at $30, but you can buy an infinite banana generator for only $25, what's stopping you... wait... what's stopping you from-
No. Hold on you don't know how it works! You couldn't possibly use the banana generator like I can!
NO DON'T GO LOOKING AT THE SOURCE SALES, SURE I LEGALLY HAVE TO CREDIT THE BANANA GENERATOR BUT-
Listen to me it's a very difficult device to understand! You don't have the years of understanding I do! You should pay me instead! You'll only fuck it up! You'll WASTE YOUR MONEY if you buy it from the original creator!
IT'S ME BOY THE PS5!-
Ahem, sorry I got a little sidetracked there. My point with all of this is how digital sales work far differently given that I'm not actually giving up any resources when I make a sale, the product is infinite; and I could sell it over and over again. So selling it for less than it's component parts is essentially saving my buyers some money over buying each individual part and putting it together themselves. I save them time as well since I'd likely have put together all the shaders, blend trees for emotes, menus and submenus for toggles- oh no... hold on why is that still pink? OH MOTHERFUC-
Point 3 - Missing and Outdated scripts, assets, shaders, and best of all fear mongering!
See a big part of this whole sales concept for virtual good comes from the idea that if I sell you an avatar, world, or asset; I'm selling you a completed product. Something I devoted my time and expertise to that you may not have to devote to it. So then what happens when I no longer allow you to contact me for support, and half the product is missing? Well there's no refund policy on the website I use so uh, tough.
This is unfortunately very common. Outdated scripts never being updated while assets still remain up for sale with scripts in them that will absolutely DESTROY your project unless you specifically dedicate time to going through your files with not only an understanding of what each file controls, but also the surgical precision to remove the files in such a way that doesn't accidentally trigger a chain reaction.
Because believe it or not, most of the avatars, worlds, and assets for sale are not ACTUALLY quality made models.
"But Cryptid, the artist sets the price and the consumer deems it fair when they purchase the goods!"
Correct! However, at what point do we argue for false advertisement?
Not only are many of the avatars, worlds; and assets for sale priced at insane prices (we're talking upwards up $150 - $460 for some) but most of these avatars, worlds, and assets do not disclose important information about their products that consumers should be allowed to know prior to purchase. Like how in some cases a file is so big that it can take more than 2 real life days of uninterrupted loading and then still crash unity. Enjoy your $460 world map that doesn't have active support, says you're shit out of luck if you fuck up importing it at all; and doesn't actually load because don't forget, there's no refund policy.
So let's say an avatar, world, or asset DOES actually import correctly.
Once you get through all the fear mongering about how you need to import the model, and no I'm not joking; people are openly lying in their readme files to scare people into following useless instructions.
i.e according to one readme if you import the shaders after the avatar your entire project will become corrupt beyond saving and you'll need to restart from scratch. In reality shaders automatically update if a model calls for them; so importing the shader at any point would simply just update the model to use the correct shaders. In that same vein let's address "YOU NEED TO START A NEW PROJECT, DO NOT IMPORT THIS AVATAR INTO AN EXISTING PROJECT OR IT WILL FUCK UP AND I WILL NOT HELP YOU" guess what? I tested it, like any other avatar/model importing the unity package at any point in the project just, you know; imports it.
I have also heard stories of people saying there are scripts in the unity files that can corrupt your computer's core files if you don't follow their instructions SPECIFICALLY, which A. isn't true; and B. why are you selling what you basically call a potential trojan?
So anyways, once you get through all the fear mongering about how you clearly can't do anything on your own (literally one of the readmes had a link to visit the site that tells you how to log into your account. For reference/context you're not even allowed to get to this point and upload an avatar/world until you've logged into VRChat and been an active user for about a week. They talk down to you and treat you like you're stupid because they rely on you NEEDING them to tell you exactly how to navigate this "super scary" application otherwise you wouldn't pay them upwards of $80 for a model they basically took from other people and used a plugin to glue together.) You can now look over your avatar/world, since you've managed to do the unthinkable and import a unity asset pack correctly!
Not all assets are made equal, and I think it's very important to understand that while yes the artist and consumer enter into an agreement over price that they both deem fair; it's important to understand how capitalism comes in many forms.
In this case I've noticed that Gumroad recycles almost all of their assets from other people on the website, and their models are extremely sub par when you compare them with far cheaper models on Booth. While some Gumroad shops do link back to their Booth counterparts, a lot seem to want this to remain a eldritch knowledge.
So on the off chance everything just works, you're good to go; congratulations I genuinely hope you enjoy your likely overpriced avatar because ultimately that's what matters, if you're happy with what you paid for then there's no harm done.
However in more cases than I care to admit, the readme will tell you to go buy various other plugins and asset packs to make the thing you just bought work.
Now as an example of how to do this right, and it's still shitty; but at least I think it's done right. There's a fishing system for sale that directly mentions in it's website based description that you'll need two other asset packs, those both being linked. Here's the hard part to justify though, for the system itself is about $23 after conversion, the other two asset packs are respectively $50 and $10, so in total something you thought would only be $23 is about $83 if you want it to actually be functional.
Now again in that case everything is listed on the website clear as day and this is at least generally how I see things being listed which is okay with me. However I've seen more cases than I care to admit where this information is advertised as "this avatar has XYZ" and then in the readme says "you'll need to purchase XYZ from [User] to get the XYZ system working!" So now we have false advertisement AND hidden fees?!
When avatars can cost more than $250 and not be a unique model of your own OC or something commissioned and still be missing additional features, sometimes shaders; which require a monthly patreon subscription to access. Only to then see that the avatar/world/asset comes with a ton of stipulations and regulations of use? It's all very hard to figure out what "fair" is anymore.
It may just be my opinion, but when someone sells me something I expect it to be a complete thing that I then own, not something I'm not "legally allowed to edit" or that isn't entirely completed and that I'd need to go purchase additional things for.
Important reminder here, all of this is for a VR application where you just kinda vibe and hang out in a virtual space. People are happy to pay expensive prices for good quality, but few people are willing to deliver good quality; fewer without a ton of rules and restrictions.
Literally not but a week ago my partner was looking at an avatar that specifically said VIEWING the blend shapes was "breaking terms of service" so that's cool. For the record blend shapes are literally just adjustable values most people use for editing an avatar without needing to mess with the mesh. It allows you to hide parts of the avatar so that clothing will fit over the mesh without clipping, or lets you easily adjust face shape to better manage your expressions or facial features.
Can we also quickly touch on the fact that I was helping a friend edit something on their avatar, and found out that the person they bought it from had positioned an entire 3D watermark of their username inside the head of the model which;
they bought the base from someone else. they bought the clothing from someone else. they bought the gimmicks and additional features from someone else. All they did was actually slap it all together.
"Yea but that takes effort" no it really doesn't see that's the thing about Avatar creation, the more you know the less any of this makes sense!
There's a plugin called Modular Avatar, it basically does all the work for you, all you have to do is select the clothing, hair, whatever you want to add to your model; right click it and select modular avatar's "setup outfit" button. It then manages all the bones for you!
This person put more effort into branding the model than they put into putting the avatar together!
I know this because while working on adding one thing to the model, one of it's core outdated scripts fucked up and caused a bunch of issues that we managed to work around by literally never allowing the avatar to enter play mode. Which makes it significantly harder to work with, so we're using two variations of the same project open at the same time, one of which is entirely fucked; but lets us nab values from the avatar while it's in play mode; the other can never enter play mode and must continue to contain a broken and outdated script; because removing it causes the blendshapes to entirely fuck up.
This would be like if I went to google images, found a bunch of pictures of anime characters; slapped one of their heads on another ones body, took another one's hair and slapped it over top, poorly merged all the layers together and then aggressively plastered my signature on it while also totally admitting where I got all the art.
Now I do admit there's a little bit of weird grey area here, see no one is commissioning these avatars; they're just up for sale. So someone who buys it is saying they feel like purchase of this avatar as it is, is entirely fair for the price. Whether or not that's true is besides the point because you could argue that the buyer wasn't forced to pay for something if they didn't want it.
But like, let's do a quick simulation...
Hi welcome to my Gumroad shop, $30 please.
What do you mean you do not want... uh... Shipiku my totally original avatar I made (with assets from other creators) for like $30?! HE HAS GIMMICKS.
...Okay yea looking at that image is physically painful to me, I have created something truly horrific. We should move on, to my favorite part of all of this which is-
Point 4 - The Eroticism Elitist-ism of the Machine!
With the Oculus Quest being a more budget friendly VR Headset for people to pick up more and more people got into VR and thus VRChat by extension. So how did VRChat respond? By making the Unplugged Quest basically the standard for "good quality" which means that a ton of worlds and avatars just won't be accessible to the VR equivalent of taping a chromebook to your face; and yet that will be the new norm. This created a pretty sizable divide in how things function. Now you have a camp of people who refuse to even permit entry to their private worlds unless your avatar is rated "good" because of "performance issues" but why would they care about cramming so many people into their world?
Oh... it's because they are monetizing access. Yea, of course they want everyone to have access to their world, the only way to get in is to know someone who's already in, or sleuth around until you find their discord; then you need to boost their discord and more often than not pay either micro-transactions inside VRChat (because that's a thing now) or pay directly through patreon/donations to the world creator.
On the other hand you have some creators who outright refuse to let quest users access their world. Even though technically the world is optimized enough that a quest user COULD access the world, there are scripts that have been implemented into various worlds that are outright hostile towards quest users, where if it detects you're using a oculus quest headset that isn't plugged into a computer; you'll essentially not be able to interact with the world. There are many ways this is accomplished, in some cases it's literally just having hostile entities that cause you to constantly respawn, other times it's more directly just moving your spawn point to a box way off the map so you're effectively locked behind a prison you can't respawn out of.
As you can imagine there's a good bit of elitism on both sides. Which yes, is just another way people are gatekeeping VR behind a paywall. Not only do you need an expensive headset, but you better buy "the right one" not to mention you'll likely want to/need to pick up full body tracking, and pay a considerable entry fee or upkeep fee to a good handful of private worlds.
"but Cryptid, people are allowed to charge for access to things they create, that's just business!" Yea I'm not saying it's not allowed, I'm saying it's shitty.
I don't insert these blurbs as though I feel like you, the reader; are ALWAYS aggressively saying these things while reading my post. I put these here because they're things I've been told before, and they're things I want to address. So please understand that these aren't hypothetical cases of arguments in my head; nor are they meant to project any personality onto you.
That in mind, let's address this; I'm not saying people aren't allowed to seek capital investment in their hobbies. Obviously as a streamer I would love if people donated to me. However this is more akin to locking my streams behind a paywall, again; totally legal and totally allowed but still kind of a dick move. Why do I have so much problem with it? Well let me explain it this way
I work at an escape room, my CEO once asked my manager what the difference between a group of 7 and a group of 2 was. My manager confidently responded "we make more money from a group of 7" to which the CEO corrected him "no, there is no difference. We do not use any more or less resources, we don't take more time to reset the room; there is no difference." We have also been asked if a group of 2, and a group of 7 come in at the same time; who do we prioritize? The answer? Whoever booked first.
What's the core concept here? Well it's a simple ideology, if we don't use any resources hosting a group, there is no difference between groups; if someone took the time to book with us earlier, we see to them earlier. It's basic logic that we take into account the care that someone has put into being here, and also what we lose in providing them the service of our escape room.
So let's apply this to a private VRChat world.
Remember, VRChat hosts these servers, so I'm not paying any upkeep costs for having an active world. Considering how scripts and programming work I have little need to pay someone to monitor or moderate my world; especially considering I do not take responsibility for the acts of those who visit my world.
Then what is the difference between a private and a public instance of my world?
Well, I'll tell you because there actually IS a difference here.
See private worlds have two very special properties.
Public display, whether streamed to an audience or done in a public world; of any NSFW imagery or behavior will result in a ban. The important take away here is if this is done in PUBLIC. Private worlds and instances are exempt from this. VRChat doesn't care what you do in private as long as it's not being streamed publicly.
Likewise, Private worlds require access to be granted via someone already in the world, and the only people who can access the private world are it's creators. Meaning that if someone wants into my world they HAVE to go through me. If I make it public, then anyone is allowed to access the world, and even host their own private instances of my world. There's one more thing about this that people don't like but we'll get into that a bit later because that's going to be a pretty lengthy discussion.
So what IS the difference? Is it just that you can partake in NSFW shit in a private world? Well, kind of; but it's more that second point that's important.
People understand that VRChat as a whole is a very, let's just say passionate place when it comes to ERP. I have no judgement on the topic, but I think the exploitation of it is a bit unnecessary. By which I mean the hosting of private worlds designed specifically to be clubs, sex parties, or otherwise exclusive NSFW events that people must pay to access. Now obviously any NSFW world is going to be private, but not all require the use of financial compensation to access.
If you're wondering how I know all this:
A. I frequent NSFW communities, my side gig is literally adult animation. Who cares. B. I have a lot of friends who participate in that sort of thing, I personally live with my partner and while I do understand the appeal of that sort of thing, it doesn't really interest me.
Regardless, it's not exclusive to NSFW worlds, more so that those are the ones I've seen asking extreme prices.
More often than not it's done through patreon, you are given a special role in a discord or you're given access to secret worlds if you pay enough monthly, with some worlds stating that for $100+ a month you can have your picture in the world. Yes, a picture; of your avatar; in an exclusive paywalled world... for $100.
Again I know this goes back to "if the consumer and the seller deem it fair blah blah blah" but if you're still arguing that, you're missing the grander point here.
If that's the case allow me a moment to try to make sense of a summary:
the internet is a place where we leave behind any inequality; a place where you and I, no matter our background, financial situations; or social standing, are equals. We bear no difference in status; only in interests. That is, unless I have access to parts of the internet you do not.
So you pay $499.99 for a headset, congratulations; you had to get a cheaper model because it's what you could afford. Now you're the target of much harassment and general dislike as you bought "the wrong headset" without consideration for how you'd be treated for it. You can't access much of the virtual net, so you decide to spend even more money to buy a few accessories; a cable that will link you directly to your computer for example (or better wifi if you use the wifi link, which yes; good internet also costs money and isn't available to everyone depending on their location. Again it's inequality.)
Now you blend in, you appear to be a PC user like anyone else, congratulations you now have access to almost just about everything, except you don't. You try to join me in a world only to see I'm in a "private instance" and my social obligations say I'm not allowed to answer your invitation request because you didn't pay to be here. I send you a discord link, it's to some random group you've never heard of, you need to join this if you want access to this one world. You can live without it, so you don't click it.
The next day you see I'm again, in a private world. You go to a few public worlds and find they're mostly populated by younger children, random people who don't want to talk to you; and most only have 1 - 2 people, with most instances of even the popular worlds being set to private. So what do you do? You ask to join me, and I again; send you a different link this time. A patreon link, that states you can gain access to the world I'm in for $10 a month, payment up front; and then you'll need to get approved through a discord.
Oh but you can't show up like this, your avatar quality is "poor" you'll need to optimize that. Looking it up online most people say to buy something off Gumroad or Booth, so you look; most avatars are extremely sexualized; the ones you can find aren't "good" quality nor are they optimized and some are outdated by a few years.
Eventually you find one that's not horrible; it's an extra $25. At this point you're paying the following, grabbing these numbers directly from the internet mind you:
$499.99 for a headset. $79.99 for a link cable (it doesn't even charge the headset) $24.99 for an avatar that is allowed on the world. $10 a month for access to the world. Oh but wait, you're not assured a slot in the private world; it can only support up to 30 people per instance and if you want to reserve a spot you need to boost the discord server, so let's tack on nitro as well, and extra $9.99 per month.
Even if you only do these as a one time payment to access this world once. Here's what you're out, in total: $624.96 before even factoring in taxes.
All of this, so you can experience a few hours of hanging out with a friend. Well, was it worth it? Let's see;
In America, the average hourly wage (not minimum, average) across all 50 states is $29.81 as of December 2020. You can look that up if you'd like I found this number via Indeed so grain of salt and all that.
But let's go ahead and say it's $30 an hour. Now for the record, most people I know work for far less, but we're not concerning ourselves with minimum wage just yet, but we will.
So if you're making $30 an hour, and you need to reach a total of (again rounding to be fair here) $625 and we're not accounting for tax eating half your pay, we're looking at:
((30 an hour * 8 hours per day) * 5 days a week)
or 240*5 = $1200 a week.
Well hey that's not so bad! You make enough in a WEEK to almost buy this all twice o-oh no. I didn't think about cost of living...
Well no this is fine let's just check the average rent!
A quick internet search will tell us "The average rent for an apartment in the U.S. is $1,718."
Well... okay, that sucks. How much is gas right now? Right okay well Forbes says "today's average price of gas in the U.S. is $3.47 per gallon" and I need about 30 gallons per tank, and I need to get gas about twice a month, I live about 15 minutes from my work and I drive a fairly fuel efficient car but that's still roughly $208 I'm spending on gas each month.
What about groceries? Again a quick search says "on average, Americans spent $779 per month on food in 2022" which means we're looking at, without even factoring in utilities, taxes, or ANY leisure activities a grand total of roughly $2,705 per month?!
This mind you, is the AVERAGE. We're low balling some of those prices and not even caring about taxes, fees, and utilities.
But hey it's okay we're making 1,200 per week! So we take that number and multiply it by 4! That means before taxes we're left with 4,800!
Hey speaking of, how does that work? Let's do another average!
Well it turns out because of how taxes work averages are hard, but I'm seeing that about 13.3% is a safe bet, so let's go with that.
13.3% of 4800 = 0.133 × 4800 = 638.4
okay, that's not TOO bad right? That leaves us with 4161.6 and then we can pay the monthly costs which leaves us with $1,456.6
Alright so now we can afford rent, gas, groceries, taxes, the works! Plus we have enough left over to pay for our fancy headset, an avatar, and access to a world, plus nitro and... jesus that's a lot isn't it?
What are we left with after all of this? $831.64
I sure hope you don't have any student loans, no credit card payments; no other obligations.
You're left with less money for the month than you made in a day of work.
"Okay sure, but the bulk of that comes from the headset!" Correct again!
One of the cheaper headsets available at that!
But did you notice that the average person would only be able to scrape by if they went out of their way to purchase something and jump through all these hoops? All for what? Paying an extra roughly $45 (20 of which renews every month) for basic access to the thing they bought the $500 headset for? That's considering the avatar you bought was actually only $25, actually still functional; and has everything included with it.
I won't make us run all the numbers again, but I want you to consider that minimum wage in America is $7.25 or just $290 before tax PER WEEK.
Let's contextualize that...
an avatar that costs $25? That's 3.44 hours. $10 access to patreon? 1.37 Tack on another 1.37 for nitro boosting.
Total cost for that $45? 6.18 hours of work before tax.
Now if you're lucky enough to have a full time job, that's not TOO bad; but this is also just for one singular world. For one singular avatar.
Remember, the cost of living stays the same; the price of gas doesn't change just because you don't get paid as much as the guy at the pump over from yours.
Working at minimum wage you'll make $1,160 a month again; before taxes. That's not even enough to cover the average cost of rent.
So if you don't make enough money to splurge on patreon and discord access, I guess you're just going to have to stick to public lobbies.
Again, it's possible; and it's legal, and that's all fine and whatever.
It's not about whether you CAN; it's about whether you should HAVE TO.
Not only is it true that not everyone can, but I genuinely don't believe anyone should have to.
It's not that I don't believe people should be paid for their hard work, or that some work doesn't "deserve compensation" rather I believe equality extends to things like paywalls.
There have been studies that prove that piracy drops the second people can afford a product. Using a piracy as a "try before you buy" format is one of the most popular; and we see this being so prevalent because for so many people, money is just so tight they can't afford the luxury of leisure activities.
Technically speaking you can access VRChat without the need for a VR Headset, however most worlds are designed around the headset and hand controls. Furthermore, arbitrary rules being held by people with private worlds allow creators to literally make the demand that you use a VR Headset and in some cases you'll not be allowed in the main instance of a private event unless you have full body tracking; which can cost upwards from $300+
Which yes, does in fact mean that gatekeeping doesn't just stop at the paywall, it extends to the disabled.
Imagine if you will, being turned away from a private event that you paid money to go to; just because of the fact you happen to be in a wheelchair and not have the ability to use leg tracking. You love to see ableism slipping into "quality control" don't ya?
Okay so what all do we know now? Let's quickly recap before I get to my last point because boy is this one gonna be a doozy and I want to make sure we're all on the same page before I break that ice and dive into that iceberg never to be heard from again.
For starters we understand that, as far as the internet is concerned; we're all equals. Money, social standing; even your background don't really mean anything here. You're an identity you put forward, allowed to be whoever and whatever you want. Chatrooms, forums, blogs, video games; these things DO but shouldn't; gatekeep their communities by putting up paywalls quite often. This is generally frowned upon more often than it's not, even when it's understood.
We know even when a company states they need to charge membership for the sake of keeping a game running or keeping a website up; we still frown upon the idea of a company gatekeeping content or usability behind a paywall. Yet in spaces like VRChat this gatekeeping is often disguised behind the idea of fair market trading and "supporting indie developers" which in some cases, is actually what's going on, and in others is sleazy cover from the likes of people like me who will point out when putting up a paywall and making demands of your users is, while totally legal and technically allowed; STILL just as shitty.
Which brings us to our next point, which is that even among that market; we have extremely overpriced and broken avatars, worlds, and assets; many of which don't come as a complete package requiring you to obtain other goods and services from other creators to get them working; most of what you can find is a jumbled mess of other people's stuff, haphazardly thrown together and thrown at you for a quick buck, a typically overpriced quick buck at that. With extremely predatory fear mongering designed to keep you from exploring unity and the VRChat Creator Companion to possibly find out how to do things yourself, because remember that this is all absolutely just wizard magic and if you fuck it up your computer will catch on fire and open a portal to hell and then slenderman will come out and Jeff the kill you! Or... you might need to restart unity or something, yea that's more likely... Oh and speaking of actually using VRChat!
Most of the actual populated worlds are hidden behind discords, patreons; or other paywalls. With most public worlds including additional features only available via patreon or by purchasing a subscription through in app micro-transactions. With costs for something as simple as having your picture presented in a world costing as much as $100 per month in same cases. If you attempt to go the route of using the non-VR app you'll likely face elitist gatekeeping where map creators do not want "ugly default posing avatars" in their private worlds they charge people to get into, so you'll still not be let in unless you buy a proper headset, and no; they don't mean the cheap ones, unless you're willing to purchase an additional attachment to make it function just like the $1,000 alternatives. Even then you may STILL be kept from the "main" instance if you don't have additional $300+ full body tracking in some cases.
So then, what do you do?
If you want to enjoy the absolute brilliance of VR in the modern era, if you want to see what it's like and experience it before capitalism chokes even more life out of it where are you to turn?
Point 5 - AHOY! WE BE COMMUNIST PIE RATERS ON THIS HERE INTERNET, TAKE YOUR CAPITALISTIC ASS BACK TO YOUR 9-5!
I have never seen such hatred and fear for anything like I have for piracy in the VRChat community.
Now this might largely stem from the idea of "rippers" people who literally rip assets live, this is why a lot of people won't put their worlds up for the public. Because they fear someone will come along and just reupload their world; and I think that's really silly because if you pay attention, it happens and it doesn't change anything because the people who are actually going to publicly available worlds continue to access the same publicly available worlds they've been going to, rather than reuploads. Most people use favorites lists or find a world through a creator, so reuploading the world will only really fool maybe a small handful of new first time users into maybe actually spending some money on a micro-transaction for a reuploaded world. Which can easily be remedied by getting rid of micro-transactions and instead maybe relying on a direct donation system if anything.
People are very up in arms about people ripping avatars and assets; and the reasons for this branch from "that's stealing" to "it's a violation of someone's personal identity!" Which sure, I can understand that somewhat.
So here's the other thing to consider, the majority of models; including "unique models" are actually just pretty simple edits or whatever of existing models.
You may not believe me, so here's a quick example:
Popular Vtuber and Twitch personality Filian!

Great model, absolutely stellar work on this one; and I am not joking, I'm not being sarcastic. Yea, I love Jingo's work... what? You thought Filian made that herself? Oh no wait you likely thought it was commissioned right? Like she had this made specific for her?
Nah she's using a Rindo base!

AND THAT'S NOT A BAD THING!
JINGO is a great avatar maker, and Filian has done some minor edits to the $46 avatar:

Oh huh? Yea no you heard me correctly, Rindo is only $46 USD.
She comes with a few toggles for outfits, she has plenty of blendshapes (and JINGO won't yell at you for adjusting them), she even comes with her own custom emojis and voice clips! Really easy to edit features and tons of clothing that is very affordable you can easily set up using modular avatar.
If you're not a fan of her base, you could use a Moe, or maybe a Selestia base fits you better, or a Kikyo; oh you want a male avatar? Try Minase he's pretty good as a base, he's the male counterpart of the female base; Shinra! All of these base models come complete with everything you need baked right in, or if they do need a shader; it's entirely free for download and the link is provided; the prices for these? Roughly range around $50 entirely affordable, easily editable; you can make your own entirely unique avatar right now using any of these as a base.
"Cryptid I thought you were talking about Rippers! Where's the PIRACY!"
Oh well, do you remember what I said before? When you make something affordable people will still buy it. There's a ton of places where these models are available for download whether or not you wish to buy them from their proper respective shops. However most people I've spoken to admit they go back and purchase the base after making their model with it because "it's affordable, a fair price for what you're getting; and the bases are very good quality!" Couldn't agree more.
But I also say this because if we humor the idea that someone rips Filian's avatar, what do they really get? They get a free Rindo with minor changes. They didn't hurt Filian, they hurt JINGO if anything; and even then "piracy is a victimless crime" applies here as well.
I will say I don't really endorse the idea of ripping things live, but the idea that live ripping is any different than piracy is also a little silly if I'm being honest.
When you build a 10 foot paywall to entry, people are going to build an 11 foot ripping tool to get over it. That IS the internet, and I wouldn't care if there wasn't such a big stink about rippers and piracy in general when it came to VRChat.
There's this idea that if you pirate something you're stealing from a small indie creator uwu and that's bad because now they can afford to eat because you were greedy! Or this concept that by pirating something and using it on your avatar, in a world; even if they'll never know, even if you're only using the models privately, you have in some way violated their privacy and commit identity theft.
As someone who has actually been the victim of identity theft multiple times, let me tell you right now, unless someone uses my avatar to specifically open another 5 Verizon accounts in my name I don't really care.
This is the only time in my life I've seen the internet HATE piracy so fervently and it made me wonder why; until I recognized that the loudest people were in the readmes of those gumroad avatars, the loudest voices weren't the creators of popular bases or models like Rindo, Kikyo, or Selestia; they were people on gumroad who fear monger and spread this message that "if you didn't pay for this avatar I will block you from my discord, ban you from ever accessing my world, and you'll never be able to buy from me again!" Like okay man I'll just go directly to the source you buy everything from get over yourself, guess I won't give you money for another overpriced avatar with awful optimization then.
When I listen to the way people talk about piracy in VRChat it's never seen as a victimless crime, it's never seen as being a normal thing the internet does, it's seen as a vile, evil; horrible soulless act of devilish greed! But they all share a common word that being "my" or "your" when people talk about it they say "yea rippers will reupload YOUR world without any care" or "yea someone took MY asset and reuploaded it on a file sharing site"
It's personal.
"Okay what about you Cryptid wouldn't you be mad if-" No.
Let me make this abundantly clear, if I ever made something for VRChat, an avatar, a world, whatever. I don't care what it is; if I made something and I put it out there on a site for like $5 and then I saw it on a website with someone saying "hey does anyone have this? I want it buy I can't afford it/don't want to pay for it." I am NOT fucking with you, I would simply answer the post myself and say "yea here ya go, if you need any help getting it set up let me know; I made it. If you ever feel like tossing me a donation or tip I'd appreciate it but don't worry if you can't afford it."
BECAUSE THAT'S COMMUNISM BAY-BEE.
I have, in the past; and even now, benefit from piracy. I'm pretty sure most people have. The only way I will ever listen to someone tell me piracy is wrong and bad and evil, is if they have literally NEVER benefit from any form of piracy, communism, or sharing of files and information; and even then I will simply understand that their opinion comes from a place of privilege.
I don't at all find it surprising that most of the people complaining about rippers and pirates come from:
Countries with good economies where they can actually afford shit (such as Norway)
Sites where they're allowed to sell the models at an extreme premium and offer no refund policy.
And that my friends, is just the tip of the iceberg of shit that goes on in Virtual Reality spaces regarding paywalling; gatekeeping, and general capitalistic bullshit.
Remember, piracy is all well and good when it benefits me, but if you want to take what I'm selling for significantly too much money, you're a soulless vile creature and I will make sure everyone knows it!
^ That's sarcasm if anyone out there has the "piss on the poor" reading comprehension.
I'm going to go eat a burger and touch grass.
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Building Chatbots: An Overview of Key Chat Application Dashboard
Importance of Chat Application Dashboard
Chatbots have become a crucial customer engagement channel for businesses today. To build a robust conversational interface, developers can leverage a range of helpful Chat Software Template, admin UI frameworks and web app templates. This allows faster development and customization of chatbots suited to specific business needs.
Introduction to Chatbots and Use Cases
Chatbots are AI-powered programs that simulate human-like conversations through messaging interfaces. Key capabilities include:
Natural language processing to understand text/voice inputs
Generating relevant voice/text responses
24x7 availability for instant customer queries
Integration with backend databases to offer personalized experiences
Chatbots are leveraged across sectors for use cases like customer support, lead generation, product recommendations, appointment booking and more.
Read More: Chat Application Dashboard
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#Chat Dashboard Template#Chat WebApp Template#Chat Software#Chat Application Dashboard#Chat Application Software
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AvatoAI Review: Unleashing the Power of AI in One Dashboard

Here's what Avato Ai can do for you
Data Analysis:
Analyze CV, Excel, or JSON files using Python and libraries like pandas or matplotlib.
Clean data, calculate statistical information and visualize data through charts or plots.
Document Processing:
Extract and manipulate text from text files or PDFs.
Perform tasks such as searching for specific strings, replacing content, and converting text to different formats.
Image Processing:
Upload image files for manipulation using libraries like OpenCV.
Perform operations like converting images to grayscale, resizing, and detecting shapes or
Machine Learning:
Utilize Python's machine learning libraries for predictions, clustering, natural language processing, and image recognition by uploading
Versatile & Broad Use Cases:
An incredibly diverse range of applications. From creating inspirational art to modeling scientific scenarios, to designing novel game elements, and more.
User-Friendly API Interface:
Access and control the power of this advanced Al technology through a user-friendly API.
Even if you're not a machine learning expert, using the API is easy and quick.
Customizable Outputs:
Lets you create custom visual content by inputting a simple text prompt.
The Al will generate an image based on your provided description, enhancing the creativity and efficiency of your work.
Stable Diffusion API:
Enrich Your Image Generation to Unprecedented Heights.
Stable diffusion API provides a fine balance of quality and speed for the diffusion process, ensuring faster and more reliable results.
Multi-Lingual Support:
Generate captivating visuals based on prompts in multiple languages.
Set the panorama parameter to 'yes' and watch as our API stitches together images to create breathtaking wide-angle views.
Variation for Creative Freedom:
Embrace creative diversity with the Variation parameter. Introduce controlled randomness to your generated images, allowing for a spectrum of unique outputs.
Efficient Image Analysis:
Save time and resources with automated image analysis. The feature allows the Al to sift through bulk volumes of images and sort out vital details or tags that are valuable to your context.
Advance Recognition:
The Vision API integration recognizes prominent elements in images - objects, faces, text, and even emotions or actions.
Interactive "Image within Chat' Feature:
Say goodbye to going back and forth between screens and focus only on productive tasks.
Here's what you can do with it:
Visualize Data:
Create colorful, informative, and accessible graphs and charts from your data right within the chat.
Interpret complex data with visual aids, making data analysis a breeze!
Manipulate Images:
Want to demonstrate the raw power of image manipulation? Upload an image, and watch as our Al performs transformations, like resizing, filtering, rotating, and much more, live in the chat.
Generate Visual Content:
Creating and viewing visual content has never been easier. Generate images, simple or complex, right within your conversation
Preview Data Transformation:
If you're working with image data, you can demonstrate live how certain transformations or operations will change your images.
This can be particularly useful for fields like data augmentation in machine learning or image editing in digital graphics.
Effortless Communication:
Say goodbye to static text as our innovative technology crafts natural-sounding voices. Choose from a variety of male and female voice types to tailor the auditory experience, adding a dynamic layer to your content and making communication more effortless and enjoyable.
Enhanced Accessibility:
Break barriers and reach a wider audience. Our Text-to-Speech feature enhances accessibility by converting written content into audio, ensuring inclusivity and understanding for all users.
Customization Options:
Tailor the audio output to suit your brand or project needs.
From tone and pitch to language preferences, our Text-to-Speech feature offers customizable options for the truest personalized experience.
>>>Get More Info<<<
#digital marketing#Avato AI Review#Avato AI#AvatoAI#ChatGPT#Bing AI#AI Video Creation#Make Money Online#Affiliate Marketing
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Best CRM for Small Business: What Features Matter Most in 2025?

In 2025, can small-scale businesses manage without the best CRM for small business? At Matebiz we've observed the impact that client relationships can have on or break a brand's longevity. With the increasing demands of customers and a crowded digital marketplace small businesses must embrace technologies that facilitate streamlined processes and active engagement. The best CRM for small business isn't just an efficient tool anymore, it's an essential one. However, with all the CRM systems available, what do you know which features are essential?
Let's look at the most essential CRM functions for small enterprises this year. And which ones offer the best value for money.
Client Relationship Management Software: Key to Retention and Growth
A robust Client Relationship Management Software helps businesses to go beyond merely storing contact information. It drives engagement with customers and manages sales pipelines and offers insights to improve the quality of service. In 2025, these attributes are essential:
1. Centralized Contact Management
All customer data is kept in a secure place
Teams can quickly access vital client information quickly.
Reduces the chance of error and redundancy in customer interactions
2. Sales Pipeline Tracking
The visual presentation of transactions at every stage
Improves revenue forecasting
Prioritizes leads on the basis of activities and potential
3. Automation Tools
Automate reminders, follow-ups, email notifications, task creation and even reminders
Reduces the time spent on manual work every week
Increases the productivity of the customer service and sales teams
4. Multi-Channel Integration
Connects your phone, email social media, emails and chats on websites.
Creates a unified communication experience
Personalization is enhanced at every touchpoint for customers
At Matebiz we emphasize these attributes to our customers when we recommend the Client Relationship Management software. These tools allow small companies to succeed in offering enterprise-level services with a minimal cost.
Best CRM Software for Small Businesses: What to Look for in 2025
As the market grows it is evident that not all software is made in the same way. The best CRM software for small businesses must be reasonably priced, flexible, user-friendly, and scalable. These are the most important elements to think about:
1. Ease of Use
Clear dashboard layouts and simple menus
Teams require minimal training
Rapider onboarding and quicker the implementation
2. Customization Options
Custom fields workflows, custom fields, and user roles
Lets the CRM adapt to your needs and not the reverse.
3. Mobile Access
Notifications and updates in real time via mobile
Vital for field-based or remote teams.
4. Data Security & Compliance
Secure end-to-end encryption, GDPR ready features and more
Security updates on a regular basis and access control for users
A few of the best crm for small business programs with these features include:
HubSpot CRM The best free plan that offers powerful upgrades
Zoho CRM Flexible and budget-friendly, with robust customisation
Pipedrive A sales-centric application with great visual pipelines
Freshsales: AI-powered insight and automation
Matebiz often suggests startups or service-based businesses to look into best crm for small business that focus on automation and analysis, which gives the business an edge in competition without the need for a large team.
Why the Best CRM for Small Business Is a Game-Changer in 2025
The most best CRM for small businesses in 2025 isn't solely about managing clients. It's about scaling efficiently, increasing retention and maximizing efficiency. The reasons why it's essential:
1. Customer Retention Becomes Easier
Through automatizing check-ins and follow-ups companies ensure that no customer is left feeling unnoticed. Personalized communications based on insights from CRM can help increase loyalty.
2. Smarter Decision-Making
CRMs now provide real-time reports on KPIs like deal close rates, response times, and customer satisfaction--helping business owners make informed decisions.
3. Streamlined Team Collaboration
Every member of your team, from sales to support can have access to the most up-to-date client information. This helps to improve efficiency and alignment.
4. Revenue Growth
Through tracking deals, leads, and conversion metrics, CRMs can help companies close more sales and identify growth opportunities before they become obvious.
At Matebiz We've helped a lot of small-scale businesses adopt the most effective CRM for small-sized businesses to completely transform their sales, marketing, and customer support workflows.
Must-Have CRM Features to Stay Competitive
As more small companies digitize their operations, here are a few modern features that are shaping what CRMs will look like in the coming years:
Artificial Intelligence-powered Lead Scoring Prioritize leads based upon the behavior and past history
Chatbot Integration: Offer 24/7 support and engagement
Customer Journey Map Visualize the client lifecycle to improve strategies
Third-Party Integrations From accounting tools to marketing tools for email, the correct CRM should work seamlessly
By suggesting companies to invest in systems that develop by integrating them. Start with the best crm for small business makes sure you're prepared for the future without spending too much today.
Conclusion
In 2025, it's no longer just about acquiring customers; it's about controlling them effectively. This is the place where the best crm for small business & Client Relationship Management Software can make the difference. With the right combination of automation, integration and data intelligence, the smallest startup of three people can be run as a mature company. Selecting the best Customer Relationship Management Software along with the best CRM software for small Businesses puts you on the way to sustainable, scalable growth.
If you're looking for a way to modernize your processes, improve customer satisfaction, and boost internal coordination, begin making the investment in best crm for small business now.
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Why Choosing the Right MERN Stack Development Company Matters for Your Business
In today’s digital-first world, building high-performing, scalable, and responsive web applications is a must. To achieve this, businesses are increasingly turning to modern full-stack frameworks like MERN. But success with this stack doesn’t come just from using the technology—it comes from choosing the right MERN stack development company to bring your vision to life.
Brain Inventory stands out as a leading provider of MERN stack development services, helping businesses across industries develop cutting-edge digital products using MongoDB, Express.js, React, and Node.js. With an expert team, proven processes, and industry-specific insights, we empower you to go to market faster with web solutions that scale effortlessly.

What is the MERN Stack and Why Should You Use It?
The MERN stack is a powerful, JavaScript-based full-stack solution that combines
MongoDB—A flexible NoSQL database that stores JSON-style data.
Express.js—A lightweight backend framework built on Node.js.
React.js—A frontend library used to build interactive user interfaces.
Node.js—A high-performance JavaScript runtime for building scalable server-side applications.
At Brain Inventory, our MERN stack experts use this framework to create web applications that are seamless, scalable, and secure. Because the entire stack is JavaScript-based, development is faster, more efficient, and easier to maintain across all layers.
Why Brain Inventory Is the Best MERN Stack Development Company for Your Project
When you choose Brain Inventory as your MERN stack development partner, you gain more than just technical expertise—you gain a team that’s genuinely invested in your success.
🔹 End-to-End MERN Stack Development Services
We offer complete MERN stack development services, including planning, UI/UX, front-end development, back-end architecture, API integration, and cloud deployment.
🔹 Skilled & Dedicated Developers
Our dedicated MERN stack developers are highly trained in React, Node.js, and MongoDB. Whether you need an MVP or a full-scale enterprise platform, Brain Inventory ensures top-tier development from start to finish.
🔹 Agile Development with Real-Time Communication
At Brain Inventory, we follow agile workflows with sprints, iterations, and continuous feedback to keep your project on track. Our clients stay informed at every step.
🔹 Flexible Hiring Models
You can choose hourly, part-time, or full-time engagement models based on your project’s size and scope. Hire developers or full teams as needed—with complete transparency.
Benefits of Choosing MERN Stack for Your Web Development Needs
When you partner with Brain Inventory for MERN stack development services, you get:
✅ Unified JavaScript Development: Code reuse across client and server.
✅ Lightning-Fast Performance: Asynchronous Node.js and React’s virtual DOM.
✅ Component-Based Architecture: Reusable and scalable UI elements.
✅ Cloud-Ready: Built-in support for scalable deployment environments.
✅ Real-Time Capability: Ideal for live dashboards, chat apps, and more.
We leverage these strengths to build solutions that not only meet current requirements but also anticipate future growth.
Custom MERN Stack Development Services by Brain Inventory
As a full-service MERN stack development company, Brain Inventory offers:
🔹 Custom Web App Development
🔹 Real-Time Application Development
🔹 Enterprise-Grade Solutions
🔹 API Integration & Third-Party Services
🔹 Progressive Web App (PWA) Development
🔹 Ongoing Maintenance & Support
Whether you’re in fintech, healthcare, education, or eCommerce, our team tailors solutions that align with your industry and audience.
Industries That Rely on Brain Inventory’s MERN Stack Expertise
Brain Inventory has delivered powerful MERN-based solutions for clients in:
🏥 Healthcare (Patient Portals, EMRs)
🛒 E-Commerce (Custom Online Stores, Marketplaces)
🎓 EdTech (Learning Management Systems)
🏦 FinTech (Data Dashboards, Transaction Portals)
📊 SaaS Products (CRM, ERP, BI Tools)
Our developers combine domain knowledge with MERN stack excellence to craft applications that truly deliver value.
Conclusion: Let Brain Inventory Power Your Next Digital Product
The success of your digital product depends not just on technology, but on the team implementing it. As a top-rated MERN stack development company, Brain Inventory is your trusted technology partner. We’ve helped startups, SMEs, and enterprises launch scalable, secure, and intuitive applications using our proven MERN stack expertise.
If you're looking for dependable MERN stack development services with flexible engagement, transparent processes, and a skilled team—Brain Inventory is here to help.
Contact Brain Inventory today to discuss your project and unlock the full potential of MERN stack for your business success.
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Food Delivery App Development Company
Looking for a reliable food delivery app development company? Associative, a top software company in Pune, India, builds high-performance Android & iOS food delivery apps tailored to your business needs.
In the rapidly growing digital world, the food industry has undergone a massive transformation. Consumers today prefer convenience and speed — and that's exactly what a robust food delivery app offers. If you're a restaurant, food startup, or aggregator looking to expand digitally, partnering with a food delivery app development company like Associative can take your business to the next level.
🔶 Why Choose Associative for Your Food Delivery App?
At Associative, we specialize in crafting custom-built, scalable, and feature-rich food delivery mobile applications tailored to meet the unique needs of your business. Whether you're aiming to launch a local delivery app or a full-scale aggregator platform like Zomato or Swiggy, our development team ensures that your app delivers speed, security, and seamless user experience.

🔧 Key Features of Our Food Delivery Apps:
User-Friendly Interface (For Customers, Delivery Agents, and Admins)
Live Order Tracking with GPS Integration
Secure Online Payments (UPI, Wallets, Cards, COD)
Real-Time Notifications (SMS, Email, Push)
In-App Chat Support
Loyalty Programs and Promo Codes
Ratings, Reviews, and Feedback System
Robust Admin Dashboard for Management
📱 Android & iOS App Development Expertise
Our team has hands-on experience building cross-platform food delivery apps using technologies like Flutter, React Native, Kotlin, and Swift. Whether you need a native or hybrid app, we ensure performance and reliability across all devices.
🖥️ Full-Stack Support
Associative provides end-to-end food delivery solutions – from app design and development to backend management and cloud deployment. Our technology stack includes:
Frontend: React.js, Flutter, SwiftUI
Backend: Node.js, Laravel, PHP, Express.js
Database: MySQL, MongoDB, PostgreSQL
Cloud: AWS, Google Cloud Platform
Blockchain (Optional): Web3 integrations for payment or loyalty points
💼 Why Associative?
🏢 Based in Pune, India with a global client base
✅ 100% custom solutions – no cookie-cutter templates
🔒 Secure coding practices and scalable architecture
🎯 Agile development with timely delivery
📊 Post-launch support and digital marketing expertise
🌍 Industries We Serve
Apart from food delivery, we have worked across various domains including:
E-commerce & Retail
Healthcare & Medicine Delivery
Logistics & Fleet Management
EdTech & LMS
Gaming & Blockchain
📞 Let’s Build Your Food Delivery App Today
If you're searching for a trusted food delivery app development company, Associative is your go-to partner. From idea to execution, we bring your vision to life with the right mix of design, development, and strategy.
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Back-End for Mobile Apps
At CodingBit, we build strong and scalable back-end systems that power your mobile apps rapidly, securely, and flexibly. From a small app for a startup to a big product being scaled, our back-end solutions provide everything to make managing an application easy.Back-End for Mobile ApplicationsPowerful & Simplified Admin Panel for Easy App Managemen.
🔧 Offering:
1. Custom Admin Panel
We design intuitive and user-friendly admin dashboards specifically for your business. From one central place manage users, content, payments, notifications, analytics, etc.
2. Secure API Development
We develop RESTful or GraphQL APIs that securely tie together the mobile frontend with the backend for fast performance and data integrity.
3. Scalable Architecture
Our backend solutions will be adaptable to your business growth. Whether you expect 100 users or 100,000 users, we guarantee your infrastructure is strong enough for the task!
4. Real-Time Features
Bring live updates to your applications using Websockets, Firebase, or push notifications for chat and delivery tracking, and live interactions with users.
5. Authentication & User Management
Secure login systems (OTP, email/password and social login) with full user role and permission management.
🎯 Why Choose CodingBit?
Expertise in PHP, Node.js, CodeIgniter, Laravel, Firebase, and more
Clean and documented code for easy handover
Dedicated support & maintenance
Affordable packages for startups and enterprises alike

#MobileApplicationBackend#Backend Product Development#Admin Frontend#App Management#Custom Backend#API Development#Secure Backend#Real-time Backend
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