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#coin case glitch
ask-artsy-oncie · 6 months
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Did a series of illustrations of some of my favorite Pokemon Glitches in the first three gens! The Mew Glitch very nearly beat out Missing No., because that's actually my favorite Gen 1 glitch, but Missing No. is just so visually iconic, I had to lol
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This took me 2 weeks or so!, anyway. just a featuring my coin case rival! .../Silver design!. i will totally redesign him when i draw him again but overall i am very happy how the painting turned out!.
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romijuli · 2 years
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While googling the Berry glitch fixed I went looking into some more recent pokemon glitches and discovered this funky thing, which I absolutely adore because in theory this means I can roll into wyndon with an army of level twelve transgender salazzle
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henriiiii-1001old · 2 years
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hey remember when i said that "maybe it's a bit weird that there's so many videos on the amber v johnny case"? yeah uuhhhh going back on that because really? amber heard deserves to get made fun of for this shit.
she deserves to be blasted for this. the world needs to see how domestic abusers cannot and will not get away with their shit, and no one can change my fucking mind.
this is all i'm gonna say on my opinions abt the case. if you wanna try and argue with me trust me you're getting blocked faster than you can rap eminem's "rap god".
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decamarks · 2 years
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EVERYONE SAY HI TO MY GOOFY OC. her name is professor tuckamore and she's the worst ever.
After a trip to Cinnabar Island, Tuckamore's course of life was changed forever. She saw something on the coastline that shouldn't have been there—something that shouldn't have existed at all. After finding no plausible explanation for what it could've been, she took to Pokemon research herself, forever searching after that forbidden variable.
Basically, Tuckamore researches (or TRIES to research) the in-universe equivalent of glitches, glitch Pokemon, and random number generation. The effectiveness of her methods tend to vary wildly and mostly involve doing stuff that makes absolutely no sense to anyone. When they inexplicably end up working, no one really knows to make of it. Her team includes a Porygon-Z, two Chatot, and a Bad EGG. more fun facts about her beneath the cut...
Lives in Sinnoh
Unknown where she got her PhD from, or if she has one at all
Has a Porygon-Z because duh, and 2 Chatot because of Gen 4/5 RNG Chatter manipulation. All her Pokemon are Normal-type birds. BIRD/NORMAL. MISSINGNO JOKE
Her Bad EGG just showed up one day. She has no idea what it is or what to do with it, but she's afraid of angering it.
Tuckamore cracked the code of her reality's random number generation. The discovery that everything is predetermined and can be both predicted and influenced by seemingly nonsensical actions permanently altered her outlook on life, and she sought to use this knowledge for the greater good. Unfortunately, no one believes her, because flipping a coin on a Poketch app for an hour straight to somehow change the course of reality sounds completely stupid.
Has seen the Mystery Zone. Didn't come back the same.
Once rode a bicycle at record-breaking speeds in the middle of Jubilife City. There WERE injuries involved. For some reason, explaining to the authorities that she was "tweaking" did not help her case.
Refuses to return to Kanto—says she's afraid of "breaking reality"
Her Chatot try to sit on the Bad EGG to warm it up. She has to chase them away with a broom because god knows what would happen if that thing hatched.
Her Chatot's Chatter sounds exactly like when you blow into the broken microphone of an old DS. It's just this horrible screech.
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theresattrpgforthat · 7 months
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Hello! Do you have any suggestions for ttrpg that are like Control (video game)? I enjoy number crunching, and playbooks are a plus :D
THEME: Games inspired by CONTROL
Hello! I’m going to first reference to you one of the first posts I ever made, about Paranormal Agents. If you like playbooks, you’ll probably want to take a look at Against the Dark Conspiracy, but don’t sleep on External Containment Bureau! Not much of what’s in that post is big on math, but I don’t want to leave out any possible options. Now, on to some more recommendations.
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In Case of An Emergency, by boyproblems.
You work at foundation., a global corporation known for its cutting edge inventions and morally dubious treatment of its labour force. It stays at the top of its field by exploiting the paranormal and the metaphysical. Due to an "incident", you are now trapped inside. The glitch causes you and a group of your co-workers to be tasked by a group known as THE SHAREHOLDERS to fix what has broken, and solve THE EMERGENCY.
The Head Office is an ever-shifting office complex that threatens to trap your intrepid group within its labyrinthine walls. Fable and superstition come alive and threaten your very life. Gain new abilities (ABSTRACTIONS) through exposure to the powers that lie beyond, investigate the truth behind foundation., traverse a place where new science is discovered daily, and cut through bureaucratic and literal binding red tape to escape and survive.
This is a one-shot game, but that doesn’t mean that your character can’t gain new powers throughout the course of play. In Case of Emergency is directly inspired by CONTROL, so theme-wise we’re definitely in the right territory. It doesn’t look like it has playbooks though, which is a bummer - in almost every other aspect I think it’s what you’re looking for!
Agents of the O.D.D., by Jason Tocci.
Agents of the O.D.D. is a tabletop roleplaying game of conscripted cryptids, shaky psychics, burned spies, and other investigators of the paranormal. Based on the rules from Into the Odd and Electric Bastionland, and inspired by series like Hellboy, Planetary, and The Laundry Files.
Agents of the O.D.D. doesn’t necessarily have playbooks, but it does have player archetypes. During character creation, you roll a d100 and take the result from a hefty list of archetypes. These will give you one or more special moves, companions, and/or pieces of equipment. And equipment is a really big thing in this game - there’a at least 6 pages in this 24-page game dedicated to equipment alone. This might be because Agents of the O.D.D. is built off of Into the Odd and Electric Bastionland, which are both minimalist and focus on dungeon-delving.
Now that I think of it, exploring a place that is abnormal and haunted is likely very similar to engaging in a dungeon-crawl, so expect a game like this to point you to your inventory when it comes to solving problems - like talking to extraterrestrials, or fighting against hostile cryptids. You’re also going to be tracking your gear, so if you like inventory-keeping this game is for you.
Making Change, by Beth and Angel Make Games.
Researchers at The Observatory study all sorts of objects that seem ordinary but are gifted with a special power. One of these objects is a coin. However, when the senior researcher went to start testing it, it… convinced them to "liberate" it. Surveillance shows the researcher was speaking to something or someone —presumably, the coin— and the researcher quickly went from arguing to utterly submitting to the coin.
This is an adventure made for the CoinSides Jam of 2023, which had the stipulation that the adventure have a coin as a central theme. This adventure invokes the coin with some kind of intelligence, as it has the ability to affect the desires and emotions of people around it. Because the adventure is system-agnostic, it’s meant to work with a number of different systems, but I would recommend using games that are good for detective stories or modern horror, or even something like External Containment Bureau.
You Can Check Out Anytime You Like, But You Can Never Leave, by Marn S.
You Can Check Out Any Time You Like, But You Can Never Leave is a game for 3+ people, and a surreal horror-flavored hack of Mobile Frame Zero: Firebrands by Meguey & Vincent Baker. It is also a loving homage to The Shining, NanQuest, and the songs of the 70s and 80. 
Play as a Guest, Staff member, or living Anomaly at the Hotel California, the first and only hotel to exist outside of time and space! Create messy entanglements — ally with monsters, or backstab your friends! Inject the surreal and horrific into everyday life! Solve mysteries! Have strange dreams! Chase someone with a knife! Burn it all to the ground!
The setting for this game takes place in a hotel rather than The Oldest House (or something like it) but what makes it interesting is that it’s a hack of Firebrands. This means that rather than following an adventure seed like a traditional RPG, you’ll be setting up and playing through various scenes in the form of mini-games. The creator has also published Such A Lovely Place, a supplement with five extra mini-games to incorporate into your eerie stay at Hotel California. There might be math here but if there is it’s probably only in a mini-game or two.
FIST, by CLAYMORE.
FIST: Ultra Edition is a tabletop roleplaying game about paranormal mercenaries doing the tough jobs no one else can. In the game, you belong to a legendary rogue mercenary unit called FIST. You are a soldier of fortune who doesn’t fit into modern society. You are a disposable gun for hire, caught up in the death and destruction of pointless proxy wars and oppressive establishments. You may also be someone who can turn into a ghost or control bees with your mind. 
FIST focuses on action and combat, but specifically against the paranormal. You aren’t regular soldiers, not by a long-shot. The time period is during the Cold War: there are tensions that will affect your missions outside of simply what you’re hunting. The combat is meant to be brutal, the missions highly tactical, and the character builds are modular (so there might be some number crunching). No playbooks here, I’m afraid, but if you want the gritty action that keeps you on your toes in CONTROL, you might want to check out FIST, especially since it’s on Kickstarter right now! (Ending soon!)
THE COMPANY, by Mega_Corp.
The Company is a survival horror game centered around corporate emergency response teams and the aftermath of the situations they are assigned to deal with. Players take on the roles of Employees assigned to response teams that quickly find themselves in over their heads with one player facilitating play as the Game Manager.
Now this looks like a game with playbooks. At the beginning, your character chooses one of five Careers, each of which come with special Perks, pre-selected skills, a personal item random table, and some jobs and goals to focus your character. The game itself ins’t terribly long, but there’s enough lore to establish how the game borrows from CONTROL without copying it completely, and the designers have crated an Employee Handbook for players as well as a Management Manual for GM’s. You get both when you pick up this game on Itch. There’s definitely a lot of pieces to keep track in this one - I don’t know if that translates to number crunching but it might get you close!
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ane-doodles · 10 months
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Not-Human AU
Ok, here's a little summary of this story:
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From the start, Sun and Moon were previously normal humans with separate ordinary lives. But one day they were kidnapped to become the next attraction at the Pizza Plex. Ten years after their disappearance, when no one was looking for them anymore, they were finally released as the workers of Super Star Daycare.
Both retained a similar appearance to their original bodies, but were altered to be more similar to each other and to meet the characteristics of the Fazbear brand. And of course, both were given skills to fulfill their work of entertaining and taking care of the children. (First reference)
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Much of their personalities remained as part of their core programming (also, this was one of the reasons they were cast). The memories of both, on the other hand, were disappearing over the years.
Fun fact: Moon's charge cycle is much faster than Sun's, since the latter spends more energy when actively playing with children.
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For some time both boys began to have failures in their programming. Sun would go into moments of anxious crisis and display paranoia when he was extremely stressed, and Moon would frequently have glitches that disrupted his duties as night security guard.
Fun fact: Moon's security program is an incomplete copy of the Eclipse program, due to which it lacks the "foolishness" to treat humans when it comes to intruders, this has generated multiple accidents that the company has had to hide.
Daycare staff rarely spend much time with them, as most are frightened by their system failures and tired of their constant need for attention.
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Some information that I don't know under which title to put:
• Sun and Moon are not family, but they have spent so much time together that they consider themselves one
• Both get along well with Eclipse
• They spent a brief time in the theater before being transferred to Daycare
• Sun is older than Moon
• Moon has the habit of walking barefoot around the Daycare and hiding his shoes for the children to find, when Sun finds them he usually throws them to scold him.
• Sun has a collection of small lost items (such as pins, bracelets, or coins) toys and larger items are brought to the office.
• Both boys are allowed to leave the nursery, but prefer not to to avoid the staff
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Pheww! that's all for now. There is much more I want to say, but that will be for later.
I still need to upload the Eclipse information, it will be ready shortly! (I may have omitted some information, in which case you can review the information in my artfight account) If you have ideas or suggestions I will be happy to read them!
[I was using the translator to write all this, sorry if I screwed up something]
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beachedmessagebottles · 4 months
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Destiny Bond: ?????
Sequel to Return to Sender.
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Synopsis: Gold, grief stricken and afraid what’ll happen to him when the time comes, jumps the gun of how fate works.
CW: Sentient video game characters, dissociation, light body horror (ie: wrong colors and staying as such.), game glitches, existentialism, data destruction as metaphor for realizing dissociative disorders.
GOLD could hardly stand it any longer. The time loss, the time gain, the memory loss, the memory gain. If his player was here, it was still the same choppy things in his memory. It was as clear as he could imagine. The brighter and million other colors in his daydreams continued to persist. He hated it. He was somehow sorry that he did hate it.
Sometimes he felt like he walked on his own, but he wasn’t really walking. It wasn’t like his player. It felt like he was holding a hand with his player, they both stepped at the same time. When he walked on his own, he felt like being guided but no longer holding a hand. That was never like that before. At least he didn’t think so. Did he?
Whatever the case, he needed out. He didn’t want this. He didn’t want the memory of all those Pokémon he could no longer see anymore. He didn’t want to shiver when staring at his Bug Catching opponents or his mother. The same cries felt dull. Callers ringing the same tune made him want to delete every number.
He wanted to see that movie of the two boys on the train. He wanted to talk with CAL again. He wanted KRIS to understand his plight. He didn’t want her to feel like there was a sword over their heads if she ever realized they were doomed to be old and remade.
He needed out. He just needed to find a way. Otherwise, he didn’t know how much longer he could take. He didn’t want it to be forever. Then he would just wait for his home to give up the plastic ghost. He hated that thought also.
Feeling like a jaded adult instead of being a child- He supposed he should do what all jaded adults did when they were stuck in a depressive rut, gamble. He stood up from crouching to the MACHOP in VERMILLION, grinning at its hard work, …whatever that was given that nothing in the Construction Site would ever be finished, before selecting the Coin Case. Just for fun, honestly, made him feel like he was counting his money, and then—
Ow. Owww. Where was he? The game crashed? Ah- What the heck?! GOLD looked down at himself. Wasn’t he—? What? The colors were just off. He was supposed to be— Well, he sure wasn’t red anymore. He picked at his hoodie, it brighter. (Duller?) Or maybe it wasn’t, maybe his eyes were just bleeding from everything being purple. No, it wasn’t just purple, it was blue, green, a lot of things. At least he, despite the duller (brighter?) colors felt… normal? It didn’t hurt. Oh gosh what did he do, was MEGANIUM hurt?!
It was not, he saw. Despite the apocalypse of color, everything was fine. He was just never going to use that thing ever again, actually. It freaked him out. GOLD didn’t like it. Terrified, he booked it towards his usual place of residence when the game was off but he was still here: The Trainer House. For he was already, in a way, not exactly ‘normal,’ and he wasn’t sure why, but he saw KRIS for who she was, and they could chat.
KRIS was used to her friend freaking out at this point. Confiding in his strange behavior and mourning of someone she swore never acted like he claimed. In her eyes, she saw nothing of what he was saying even now.
“This is weird! This is so weird!” GOLD yelped, shaking her shoulders, “Everything’s pink! You’re the normal one! The grass is blue, KRIS!”
“GOLD, GOLD, calm down!” KRIS stumbled on her footing when he shook her like she was a sentient rag doll, “What do you mean everything’s different colors?”
“I don’t know how to explain to you that really simple concept! Even the dex entries- I touched the coin case and everything was- It was-!”
“GOLD, breathe!”
“We don’t have to do that!”
“Well, you need to! Look, I’m not saying I don’t believe you—“
“You never believe me!”
“Oh, don’t be a jerk! I do believe you! You just need to breathe! Maybe it’s like when you check the Legendary Beasts but they sound wrong, but it doesn’t mean anything’s wrong-wrong. It just looks weird.”
“M-Maybe, no POKéMON are hurt. I check- checked.” GOLD sniffled. Getting somewhere, KRIS smiled, turning her backwards cap forwards as she got her thinking cap on. (GOLD wouldn’t be able to see it anyways, he saw her bandana, apparently.)
“Player sends a lot of POKéMON to the old game that they’re not supposed to, so if it’s okay here, it should be okay there. We’re in no risk of breaking.”
“Guess so… I still don’t like it. I’m not using the coin case, I’m not experiencing this again.”
“But what if Player wanted to? Are you stuck like this?”
“Then I guess it’d be okay… It doesn’t hurt but Player would know how to use it, not me, so not me, never. I don’t think so… maybe if I reset again I’ll be normal?”
“Exactly! Nothing to worry about.”
“The Time Capsule freaks me out though… We can send stuff to the past, but we can never get future stuff!”
“Here we go again…”
“KRIS, don’t you think about it sometimes?”
“Yeah, I have, but… I don’t think it’s a good idea.”
“Why not?”
“GOLD, as far as we have known it’s always been 1999 for you and 2000 for me! I’m new, GOLD! You’re always afraid we’ll be tossed out when we’re seen as old, but I don’t know if it works that way.”
“Maybe but- if I don’t try- I’ll-! I’ll-! I don’t know and that’s the problem!”
“You’re scared of adventure? Of what’s to come?”
“I’m scared of going, KRIS! Not being me! Not being GOLD!”
“I’m sure you’ll be you, GOLD. Not any of the names you think you’ll turn out to be.”
“… … …”
“Oh, please don’t go quiet on me… I’m sorry if I upset you.”
“‘S not you.” GOLD wiped his face with his sleeve, “I’m just scared.”
“I know… but I’m saying you don’t have to be. Maybe what you think isn’t so scary. Maybe it wasn’t so scary for Hikaru like he-“
“CAL.”
“…Right. Your nickname.”
“No, I- Never mind. Say, um, we were talking about glitches-”
KRIS squinted.
“I’m not! I’m not! I’m still seeing everything like HO-OH threw up! I wouldn’t dare!”
Her eyes squinted further.
“I promise I won’t mess with anything, cross my heart, hope to die, and pinky promise.” GOLD did the motions too.
“Good. You know you can’t break either of those.” KRIS shook the pinky with hers.
“Of course you can’t break either of those. They’re crossing your heart and pinky promising!”
“And I’ll kick your butt if you break them.”
“You kick my butt anyways, KRIS.” GOLD grinned as they laughed, soon talking about hypotheticals.
The guilt felt heavier than the egg in his arms. He didn’t remember the actions, only that he did it. It would hatch any moment. Then he knew what he had to do. GOLD wasn’t sure why. He would just follow it. He needed his out. This was the only thought of his out. And if he died trying… Not a fun thought, but he would do it anyways.
GOLD shuddered when he thought about the collateral damage, so he had to do it perfectly. His wrongly colored clothes felt like they were going duller. Untrue, maybe his heart was. He did break a promise. But he wouldn’t jeopardize everybody he cared about for nothing. He would do his best to make sure he didn’t wreck everyone. So when it hatched, he put everything in the PC.
Step two was just… the apology to KRIS. He got Flower Mail, specifically, and just wrote on it. Trying not to let tears stain the pretty paper. Then he traded. He tried not to pay attention to her confused face when she read aloud.
“IM SORRY. MEET ME
IN THE NEXT PLZ
GOLD, what the heck, you’re not—”
KRIS grabbed his arm, he pulled away, “I am! Use that when you get home, please! I have to.”
“GOLD, listen to me!”
“No! Listen to me! I can’t live like this!”
“You can’t expect to run away past 1999!”
“Watch me!”
“GOLD, you might kill yourself that way!”
“I won’t! I won’t go! Never!”
“Stop acting like this! Please! He wouldn’t want you—“
“You don’t know what CAL wants! I don’t either! He’s gone!”
“GOLD, he’s—”
GOLD left the Trainer House, tears streaming down his cheeks. He hiccuped. He just hoped that she would follow. He hoped she could follow. GOLD just hurried past trees and grass, one POKéMON in his party. Honestly, he wasn’t sure if he should’ve gone here or the Diglett Statue. But he held the ball close to his chest, his breath hitching.
“Past when it happens… please… I don’t want to go, CELEBI. I want to stay. I want to be GOLD. I need to be GOLD.” He whispered at it, hoping it heard his prayers, heard his sobs.
His body felt like it was on fire. Color hit his eyes so bright it felt like watching another disappear again. But it was only himself. It was only him, duller (brighter?) clothes now on bright green grass. He coughed and spat, feeling like throwing up- despite the fact he physically couldn’t. Phlegm it was on the grass.
GOLD looked up, the sun beaming down on him, shadows from being blocked by the green trees. The wind blowing. He tried to stand up but fell on his knees. That kind of hurt. He checked his pockets for CELEBI.
…Where was CELEBI? There was no ball there. He checked his other pockets. No dice. Bag? Nothing. His berries were gone, but that was the least of his worries when he plucked out his trainer card. It was… broken. Broken how? He wasn’t sure. It just looked like he wasn’t there. All gone, blocked out. Something like that.
His fear of the future was still inside him, he could tell too. Wasn’t he in the future?
What did you do?
GOLD wasn’t sure what to tell that thought. He wasn’t sure if it sounded like his own.
GOLD. What did you do?
He didn’t know. He was in the future wasn’t he? If he himself wasn’t remade, he should be fine, right? Though his dreams of these colors, he was remembering, they had something else to them, right? How could he forget that part? Did he forget that part? No, he always remembers that part. They never had him because they couldn’t go past.
They couldn’t go past, that’s why he had to go forward.
But you don’t go forward. That’s just destiny.
Agh, shut up brain! Come on! CELEBI was maybe somewhere else. Maybe another one? But he- He didn’t- Ohhh no. No, no, no, no, he absolutely messed up. The weight of that set in as he started to breathe, started hyperventilating. He messed up. He couldn’t go forward. He couldn’t go back, he was still stuck in the past wasn’t he?!
GOLD thought of a trainer laughing as music played, a click of a camera shuttering following soon after.
What did you do? You’re not supposed to be here. You can’t be here.
“I don’t know.” GOLD found himself sobbing, “I don’t know what’s going to happen now.”
“That’s just life, GOLD. You almost destroyed yourself in the process of escaping it. I can’t say I didn’t either.”
“What am I going to do?! What’s going to happen to me now?!”
“I don’t know.” Hikaru said, “That’s Ethan and Lyra’s problem now. And whoever comes after them.”
===
KRIS banged her fists on the shrine. Her teeth grit and her ponytails nearly loose in her absolute frustration and grief.
“GOLD! GOLD, you idiot! Come back! Come back! Please come back! I’m sorry! Come back!”
She slammed the GS Ball what felt like thousands of times into the small hole. Nothing worked.
Nothing went forward and nothing came back. Destiny for remakes simply walked forward.
She’d see him again, she knew she would, one way or another, but would he see her?
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Hazbin Top 5
I was going to make a top 10 character list, but realized after the first 5 I didn't know where to place anyone- But in case you're curious, some contenders for the remaining 6-10, in no specific order, were Angel Dust, Charlie, Emily, Niffty, and Sir Pentious. Now here's my top 5 with reasonings and appreciation for them all!
5. Lucifer
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Obviously bro is relatable, not only for his awkwardness and hyperfixations, but he also happens to be the same height as I am at about 5'2" (according to the sources I've seen). Being the same height as Lucifer is my biggest flex lmao- I still have no idea why his hatred of Alastor seemed so instant. Like yeah, Alastor was trying to annoy him by being a better dad to Charlie, but the whole 'fuck you' moment happened before any of that started. Did he just sense the bad vibes off of him or what? Anyway, his awkwardness and desperation to connect with his daughter make for probably my favorite lines of the episode, such as the "Hey bitch!" and the whole "You like girls? So do I!" situation followed by him being so distracted he called Vaggie by the wrong name. Perfect comedy
4. Lute
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I love her an insane amount for someone who shows up so relatively little with so few lines, but here we are. I've already made an entire post about her, here it is if you want it, so I'll keep this short (Spoiler alert: I failed). I actually don't think I mentioned just how attractive this woman is, so let's get that out there right now. I know I'm not the only one who thinks this, about half the people I've seen react to Episode 6 have seen Lute without her mask, took a pause of recognition, and we all knew what they were thinking before the pressed play. Istg my taste in women (and sometimes even men, thanks Vox) is just "Can they murder me without a second thought? Yes? That's hot". My favorite line of hers is when she's hyping up the army with Adam and says "Rip Vaggie's cunt mouth out her ass!" and even Adam has to be like "damn girl chill what the hell-" She's so feral I love her so much
3. Rosie
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Everyone needs a Rosie in their lives. I don't just mean a regular therapist, I mean a person in your life, friend or family member, who will talk you out of your downward spiral and gently call you out on why those paranoid thoughts are actually pretty unrealistic (the other side of the same coin would be Husk, he's just more blunt about it). I'm also still completely convinced she has some interesting and sad backstory based on how she was talking to Charlie and I need to know about it so bad. "It can be difficult to admit to things you're not proud of, especially if those things hurt the ones you love" Ma'am what did you do? I find it hard to believe it's just about the cannibalism. I don't know if in this instance, she's the one who hurt someone or someone else hurt her and she was the one who failed to forgive them, but either way I need answers.
2. Vox
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Y'all know I love this man in more ways than one, he one the hottest Hazbin character poll for a reason. But I swear everything about this man makes me love him as a character more. First, I always love a technology based character, his electricity powers and literal screen head are the coolest thing in the world to me. He's voiced by Christian Borle, which was a fantastic choice, along with the glitched effect his voice gets when he's mad, I love to see it. Apparently it's also canon he can fly (with rocket shoes)?? He just keeps getting the best character design choices possible, this can't possibly be fair- The fact his first introduction was being done with Val, telling him to call tf down, and treating him like a child ("Now that's why they pay you the big bucks!") was a pretty good first impression for me lol, made even funnier when it was followed by him losing all sense of rationalism when Alastor entered his line of sight.
1. Alastor
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The character my blog is named after, this should not be a surprise. Shockingly enough, despite my obsession for him and acknowledgement of his charming nature and generally attractive design, I' do not simp for him in the slightest'm not personally attracted to him in the slightest. I simp for a TV and yet apparently deer man with permanent smile is where I draw the line idk- The most I want from him is to be as good of a friend to him as Rosie is (well that and to touch his ears but that's a given). But this is another character I love literally everything about. Who would've thought the concepts of 'radio host', 'serial killer', and 'literal deer' would work so well together to create this dapper yet terrifying fucking cryptid. Not only can he be either incredibly scary or a silly guy, he can and has done both at once. Example: Episode 3 when he's just casually eating a deer carcass in his room (in which he summoned a whole ass bayou). I was genuinely so glad when the 'this face was made for radio' thing happened in episode 1, confirming that they were still gonna lean into his creepy-as-fuck distortion and general vibe he had in the pilot. He's horrifying and evil and I love that about him. Meanwhile he also says shit like "Now he's pissy, that's the tea" (definitely taught to him by Rosie) and kicks his legs on the bed like a schoolgirl as if he hasn't committed countless atrocities. My favorite character, everyone-
Wow I wrote more than I meant to for this, sorry about the essay-
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summoner-of-arkas · 9 months
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Gungeon Ask Meme: Object edition
Half Heart - Do you need a full reset or just some time resting when exhausted?
Heart - Any interesting medical stories, yours or someone else's?
Armor - Light and nimble or heavy and protected?
Old Crest - What moment in your life do you constantly come back to?
Key - What do you have on your keychain?
Blank - How often do you need time alone?
Ammo - What do you do when you're running low on energy?
Spread Ammo - Do you have a lot of responsibilities on your plate?
Hegemony Credit - If money was no object, what's the first thing you do?
Bronze Casing - Opinion on coins?
Silver Casing - Is it worth it to splurge every now and again?
Gold Casing - Anything you're saving up for?
Cell Key - Ever had lock related troubles?
Gnawed Key - Would you like a hidden room and where would it be?
Rat Key - Fight fairly or win no matter what?
Barrel - Do you have a temper?
Explosive Drum - What are your pet peeves?
Toxic Barrel - How bad does mess need to get before cleaning up?
Oil Barrel - Opinion on fire?
Water Barrel - Bath or Shower?
Wooden Table - Where do you commonly eat?
Stone Table - Where do you keep constantly used belongings?
Portable Table - Ever had the thought to flip a table?
Coffin - Top of your head, what's the difference between coffins and caskets?
Clutter - Do you have any decorations in your room?
Brazier - Weirdest way you ever cooked something?
Cursed Pot - Are you superstitious?
Oil Lamp - What's your plan in a blackout?
Minecart - Do you use brute force or find leverage to decrease exertion needed?
Green Gun Muncher - Know any strange food combos and do you like it?
Red Gun Muncher - A buffet or one well cooked meal?
Mirror - What do you do in front of the mirror?
Demon Face - Has something seemed scary at first glance but turned out not to be?
Chandelier - When is it better to get a professional instead of a Do-It-Yourself solution?
Sawblade - Do you actually measure twice before cutting?
Spikes - Did you ever choose to do something you knew would upset someone else?
Rolling Spikes - How easy is it to throw you off your groove?
Flame Vent - Favorite way to start a fire?
Flame Pipe - Do you feel safe when someone else said they used a DIY solution?
Rotating Fire - How inconvenient does something need to be to turn you away?
Trap Door - Have any stories about falling?
Boulders - Opinion on survival-crafting games like minecraft, terraria, don't starve, ect?
Turret - How good is your internal clock?
Minecart Turret - How long should you rest before moving on?
Crush - Is it satisfying to destroy things?
Fire Ring - Do you fall into patterns easily?
Brown Chest - Do you judge things at a glance?
Blue Cheat - When does uncommon become rare?
Green Chest - How much is a life changing amount of money?
Red Chest - What was your luckiest moment?
Black Chest - What's the rarest thing you own?
Fuse - Are you indecisive?
Synergy Chest - Do you dwell on what could've been?
Rainbow Chest - Has something seemed too good to be true but was true?
Glitched Chest - How much of a shake up breaks monotony?
Rat Chest - Has ironic karma ever happened to you or someone else?
Truth Chest - Do you need the answers to the big questions?
Revival Chest - What's your approach to trying something again?
Ammo Shrine - What's the worst way you've been ripped off?
Angel Shrine - Has your pride blinded you before?
Beholster Shrine - Do you prepare for niche situations?
Blank Shrine - Do you fall for the Sunk Cost Fallacy?
Blood Shrine - Have you hurt people for your own benefit?
Challenge Shrine - Do you look back on past events and feel accomplished?
Cleanse Shrine - How do you process your stress?
Companion Shrine - Do you have a best friend?
Dice Shrine - Any Question Goes. Roll the bones.
Glass Shrine - What's the weirdest spot you found something religious?
Hero Shrine - Can cycles truely be broken?
Junk Shrine - Is there a character you hold close to your heart? Why?
Peace Shrine - Do your emotions control you in the heat of the moment?
Y.V. Shrine - Do you miss the old days of internet culture?
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alln64games · 4 months
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Super Mario 64
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JP release: 23rd June 1996
NA release: 29th September 1996
PAL release: 1st March 1997
Developer: Nintendo
Publisher: Nintendo
N64 Magazine Score: 96%
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Starting off with a bang, one of the Nintendo 64’s launch titles just happens to be a revolutionary game that’s one of the best games on the system. It didn’t just show the world how platform games could work in 3D, but it set the standard for movement in 3D as well. Despite it’s legendary status, Nintendo have never given us the port that this game deserves. Super Mario 64 doesn’t need a full remake, just a little bit of sprucing, widescreen and an updated camera.
Luckily, fans of the game have done this themselves by fully recreating the game’s engine on PC, with lots of options to set it up the way you want. There’s some much more graphically impressive options than what I chose, but I wanted it to look similar to the original game, with just crisper textures and some of the 2D objects replaced with 3D ones.
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The movement of Mario still feels amazing all these years later. His move set is brilliant with all of his moves (minus the special hats) available form the get-go, it’s just a case of learning it and figuring out the best way do move. Most people will start off ding taller jumps by doing the backflip, but then transition to the quick turn jump to get up to the tall platforms. Even now, it’s an absolute joy to control.
The camera from the original game is the main part of the game that now feels clunky. It was pretty amazing when the game came out, but it’s one aspect of games that has improved over time. Luckily, the version I played lets you turn on a more modern analogue camera, which (along with widescreen) is really all Super Mario 64 needs to feel modern.
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The levels are small, but it’s a style that really suits the game. They’re packed full of secrets, with six stars to find in each one (plus an extra star for collecting 100 coins). Once you collect a star, you’re thrown out of the level, which does mean you have to re-do parts of levels multiple times, but there are sometimes changed to the level depending on which star you collect. There is a mod that lets you remain in levels, but I feel like this alters the game too much, and is itself fiddly as you need to work out when you need to manually leave the level.
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Each level has a very distinct feel to it and I enjoyed every level in the game, with the exception of two of the water levels. While some have generic themes (lava, water and ice), the levels are still built in unique ways, and even matching themes (like the two snow levels) don’t feel like a reuse due to the level design.
Other than a couple of stars that include the wing, metal and invisible caps, you can also complete levels before moving on, or just do a couple of stars and try somewhere else. You only need 70 out of 120 stars to complete the game (far fewer if you choose to do glitches), but it’s enjoyable collecting them all.
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To unlock different sections of the castle (and access more levels), you need to complete Bowser’s levels. There are three in total (the last one being to save Peach) and these are much more linear platform challenges, which creates a nice change of pace. At the end of these you have to face off against Bowser, grabbing his tail and spinning him to throw him into bombs, and I’m still absolutely dreadful at aiming my throws.
The final section of the game has some outstanding levels.
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Wet-Dry World is the third water level of the game, but this one stands out much more due to the mechanic of raising and lowering the water levels. There are different ways to move upwards depending on the water level, and you’ll need to make use of these to collect all the stars.
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Tiny-Huge Island has you using pipes to swap between a giant Mario and a mini Mario. You get to see cute tiny goombas or have to fight ones that are much larger than Mario. It’s not Mario’s size that actually changes, but the level itself. It’s an absolutely adorable level full of joy.
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Tick Tock Clock is actually a lot smaller than I remember, but is focused on well timed jumps. The unique aspect of this level is that the level entrance is itself a clockface, and where the minute hand points alters the speed of the objects in the level, or even stops them completely. I have quite strong memories of trying to figure out what was happening when this happened as a kid.
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The final main level, Rainbow Ride, is more linear than most levels, with different segments connected via magic carpets. You’ll need to jump off the carpets to avoid obstacles, but if you take too long, the carpets will vanish. This level requires you to have learnt how to master Mario’s moveset.
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Super Mario 64 is still an absolute joy to play, especially so with an updated camera. I think a full remake would alter the game too much, as the level design and movement is integral to its identity. It just needs a bit of sprucing up, and I really hope we get an official version that does this at some point.
This was an amazing start for the Nintendo 64. Not only was this game integral to the development of 3D games as a whole, but the gameplay and levels still hold up today. Games keep trying to be bigger and better, but smaller and varies levels are also a great approach.
“The best game ever?” Possibly, but then it’s so far ahead of anything that comparisons seem meaningless.
- Zy Nicholson, N64 Magazine #1
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Remake or Remaster?
As the fan-made PC version shows, Super Mario 64 still holds up really well and just needs some basic improvements. A remastered Super Mario 64 would be perfect.
Official Ways to get the game
There is no way to buy a new copy of Super Mario 64, the only official way to play is to rent it via the Nintendo Switch Online + Expansion Pak.
Other versions
2004: Super Mario 64 DS. This version featured altered levels, more stars and extra playable characters. The extra content was well received, but forcing previous stars to certain characters was frustrating. The controls also don’t work very well on the DS. The touch screen minigames were a brand new addition and were well liked.
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pokeglitchden · 9 months
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So I guess I should explain a little bit about what went down last night.
So... we broke into Team Enigma's lab, and have successfully retrieved the coin case, as well as the strange Artificial Legendary pokemon he was hiding in his PC box.
We have termed this Pokemon, FF. On inspection, the pokemon seems to be happy to exist entirely as data, consuming data for energy. This is a bit of a relief, since the pokemon itself appears to be massive, even by Glitch Pokemon standards.
As for what happened.
We confronted Grant in the basement of the Silph Glitch Labs and got to see first hand what horrors he'd been crafting in his spare time. It seemed that he had cloned himself a veritable army of hybrid pokemon that he'd specifically engineered to be able to do as much damage as possible to anything they fought. Often without any regard to their own safety or quality of life.
We had help from @made-this-blog-to-poke-my-rival, @roseberryboo , @exranger-kenton , @orionadventure , and @cooper-deluth and honestly, I do not think we could have pulled this off without every single one of them. Triss, our surge protector from Glitch City and Orion's assistant, May also provided an assist.
It seems now that Grant is dead. �aver managed to steal the Coin Case from him, though he suffered a pretty serious wound at the hands of a Sableye's pursuit in trying to escape. And Orion was speared badly by the FF while trying to provide a distraction.
Rose and Triss in the mean time managed to secure the FF from an upstairs computer terminal. Though it seems that when it was removed it caused a script Grant was running to malfunction.
The pokemon it created was...
Well...
Whatever that thing was, I don't think it could have survived. It contained the combined data of everything that was in Grant's PC. Copies upon copies of his "perfect pokemon."
The last thing I saw was it dragging him into the void of its body.
I believe that Grant is dead. A relief, if not a grim one.
It seems to me that this is over. At least, that is what I am hoping. And I am hoping that today my allies here today can rest easy. At the very least, now Glitch City should be safe.
-Simon
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mordenheim · 6 months
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Fictober 2023 20: “This better be good.”
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Ken was kicked back in his chair, handheld video game clutched in his hands as he kept half an eye on the rows of monitors in front of him. For the life of him he still didn't know why he needed to keep an eye on this old place but hey, money is money.
The place had been dead quiet every night for the three months he'd been there. He'd even taken to cleaning up a little bit on his walk-throughs out of sheer boredom. The place had been trashed pretty badly when he first showed up, but over the course of a month it was starting to at least look alright.
He couldn't do anything about the graffiti sprayed on the walls here and there, but that had apparently stopped when they put metal security shutters over the windows. Throwing out a little trash on each pass or picking up a table or a few chairs, it all added up over time.
He looked over the monitors again, feeling his chest swell with pride at the neatly organized rows of tables and chairs, all set up for a party some day. Another monitor showed a room filled with old coin operated arcade machines, their screens dark and empty. More than one night he was tempted to plug one of them in, just to see if any worked but his employers were real sticklers over how much electricity was used.
Suddenly, his eye was drawn towards movement on one of the monitors. Blinking, his head snapped in that direction, eyes locking on the monitor as it flickered and glitched. He sighed as he realized that even though he didn't see anything he actually needed to go check it out just in case.
Putting his game in sleep mode, he groaned as he pushed back from his desk and puched himself to his feet. He groaned, stretching a little, wincing as his back cracked.
“This better be good,” he grumped as he grabbed his hat and flashlight.
He jammed his hat down on top of his head and headed out through the right hand door. He paused for a second in the hall as he spotted something on the floor. One of the little pictures had fallen off of the wall. He bent down and picked up the paper, a little crayon drawing of what looked like a little girl getting hugged by a big bear. For a second he thought about just tossing it in the trash, but he found a few empty push pins on the wall and carefully hung the old, yellowed paper back up where it belonged.
Moving a little further along he found himself in the party room. He nodded with satisfaction at the rows of tables and the chairs all in their proper places. Making his way slowly through the rows he shined his flashlight up on the stage to reveal the old stars of the show.
Three old animatronics, a bear, a chick and a rabbit were in slumped positions where they stood on the stage. He had swept up the floor around them a bit but had been told in no uncertain circumstances he was not to touch any of them, so the robots themselves were covered in dust and cobwebs.
“Maybe one day you'll get to rock out for the kids again, huh?”
He headed off to the left and through the door of the old private party room called “Pirate's Cove”. Opening the door and shining the light inside, he got a hell of a fright, again, dropping his flashlight for a second.
“Ah! Shit! Damn it, Foxy!”
The old animatronic had moved again. His employer had said something about the pressure building up in the old hydraulic lines and releasing for some reason. The big pirate fox was slumped forward tonight, his head sticking out of the curtains that he was hidden behind. The “OUT OF ORDER” sign had apparently been knocked over when he flopped through them tonight.
Moving a little closer, he bent down to set the sign back up when there was a sudden hiss as the fox lunged forwards a bit, gripping his upper arm with one hand while the wicked looking hook that replaced the other ended up inches from his face. He froze, swallowing hard as he heard the hiss of the hydraulics bleeding out as the figure slumped down again.
His heart was jack hammering in his chest as he stared into the fox's single eye. He could smell old oil, rust and mold on it, along with something else, something earthy.
He pulled his arm free and stood the sign back up in place. That must have been what he had seen on the monitor. He turned to leave and he swore he heard a whispered voice, small and child-like.
“Thank you....”
He spun back around towards the small stage, blinking as the curtains were now closed completely, no sign that the fox had been leaning through at all.
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team-enigma-official · 9 months
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[A VIDEO HAS BEEN UPLOADED TITLED- WRONG POCKET TM 17 ARBITRARY EXECUTION
The video begins by the dim light of a PC that is glowing with an eerie blue light. Grant sits before it, exhaustion clearly present on his face. He has been toiling, tireless, his eyes barely leave the screen as he writes line after line of code.
Grant- I have been studying this creature, the artificial Glitch Pokemon that seems to have been created by a corruption of the Silph Co. PC box. It has learned by now to change boxes on its own. I have also learned what it eats.
He turns the camera to face the screen of the PC. A greyscale pokemon peers out from between lines of code, from around the edges of the menu's frame, it's bright white eyes gazing through the screen. Is it sightless, or is it watching him? It is hard to say.
Grant takes a Pokeball, and deposits it into the PC and for a moment the creature retreats. The PC registers a Machamp being deposited, for a moment at least. Before even a few seconds pass its name corrupts, its image slowly degrading on the screen until nothing but static is left. Another box gone.
Grant- While this Pokemon is one born of corruption, it is also the key to achieving the tool that will rid that same corruption from this world. I have realized that to do this, I must not simply be Holding the key to bringing fourth the patch. I must become it.
He draws a TM from his pack. The face of the CD glints eerily off the glow of the PC.
Grant- While the Coin Case brings me closer to achieving this, it is not the final solution to completing the patch. I need something that can deliver a much larger payload. Something that can impact this world in a much more intricate manner, a much more sophisticated manner. He taps the side of the PC with the side of his hand, and his lips spread into a wide grin. The smile never meets his eyes. As he does a ripple can be seen from behind the frame of the PC's dimly glowing menu. Between Boxes one and two something has shifted.
Grant- The code is not yet completed. Not yet. But as a demonstration...
He reaches into the coin case. His arm goes in deep. Deeper than it ever should have been capable of going. But as he does there is a pause. A crunch. With a panicked cry he attempts to pull away as his arm is yanked deeper into the glimmering opening. The lighting flickers. With a shout he lunges for the PC, and swiftly places another pokeball into place for transport. He presses a key, and it disappears. In another instant, he is released.
The camera feed flickers. For a moment Grant is silent as he holds up his hand. Cracks run up and down his arm like glass, down strikingly straight fault lines. Within them, there is no blood, no sign of anything but void.
Inside, he crackles.
END OF VIDEO FEED]
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mallardmonster · 1 year
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Oh my god so you know the gamecorner? The location you skip in like every Pokemon game because RNG will fuck you over and you could use that time doing fun things instead? Yeah guess who in their infinite wisdom didn’t figure to check it out until now lol which is a bit of a shame because there’s actually stuff here strangely enough. Again most NPCs have nothing constructive to say but there's actual background music and the prize counter gave me the usual menu for the prize Pokemon except there’s only one Pokemon in the list. And it costs a fortune
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Idk if the question marks are referring to a glitch Pokemon or are just meant to cover up what the actual Pokemon they’re offering is (or if that’s a Pokemon at all), but I kinda wanna get it since it’s probably the only Pokemon this game’s offering me at all. The problem is that I don’t have a coin case and the underground is still non-existent/off-limits so idk where to get it from. I went and asked Suicune about it because why not, and it gave me like a vaguely threatening answer:
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Here's hoping it’ll rig the machines or something for me??
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shyflops · 4 months
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gen 2 coin case glitch is honestly one of the bugs of all time. very few things funnier to me than arbitrary code execution permitted almost solely by a localization error
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