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Fostering social skills in young children is crucial for their overall development. We emphasize nurturing these skills through our well-rounded programs. Our childcare in Maumee, Ohio, is designed to provide a supportive environment where toddlers can thrive socially and emotionally. We believe that early childhood is a critical period for social development, and we strive to create opportunities for meaningful interactions.
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kids-worldfun · 21 days
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Tips for Getting Your Kids Into Board Games
Board games are enjoyable, exciting, and perfect for keeping kids occupied. They also contribute immensely to kids’ development, for instance, in their thinking, language development, and turn-taking. Thus, board games are a form of innovative learning that does more than just occupy and entertain kids. However, kids can only benefit from playing board games if they get some sort of enjoyment out…
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techdriveplay · 6 months
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A Short Guide to Helldivers 2
Welcome to the action-packed world of Helldivers 2, where the battle for democracy spans across hostile exoplanets teeming with alien threats. At first glance, Helldivers 2 might seem like your typical co-op shooter: drop into enemy territory, unleash havoc on alien foes, and extract before the peril overwhelms you. Yet, delve a bit deeper, and you’ll discover a complex game ripe with strategies,…
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zentendo · 10 months
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Upcoming Games - Core Keeper on Nintendo Switch
Game Overview Prepare to embark on a subterranean adventure as Core Keeper, the top-down sandbox game that has captured the imagination of Steam players since March of last year, is set to make its mark on the Nintendo Switch in 2024. Developed by Chance6 Studios, this underground exploration promises a captivating blend of resource management, crafting, and cooperative play, all within the…
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caitlyn-kirammans · 6 months
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FALLOUT: 1x01 - "The End" ↳ "War... war never changes."
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joyful-daddy · 1 year
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Watch "Secrets to Sibling Harmony: Unlocking Bonding Amidst Rivalry" on YouTube
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skizoh · 5 months
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Daily art #11
this time with Howard.
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liminal-librarian · 1 year
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Euro-game Chess
[Stage: Request for collaboration]
It was recently brought to my attention, that several of my favorite new games are considered part of the same category: Euro-games.
Including Ticket to Ride, Carcassonne, and Klank, (and to smaller extent, Settlers of Catan)
Which have a strong element of cooperation and group planning built in to the competition.
Playing them, and coming back to chess has highlighted exactly what I like about them. And the outright viciousness I sometimes see/feel around the Chess table.
In particular Klank, (a deck building game where each turn you draw five cards and can play them in any order, some actions will add or remove cards to your deck), has a rule along the lines of, "it is assumed that the optimal play order is the one a player uses, even if they don't originally announce the plays in that order."
I think that chess can be updated to be more like a Euro-game with a similar rule, and a similar underlying philosophy:
Instead of a clock and a 'the touch move rule,' intended to keep the game moving fast and ugly.
Philosophically the goal is to learn, to teach, and to play optimally, by presenting to present your opponent optimal moves to test themselves against, therefore the rule is: if ever discover (or your opponent shows you that you have made a mistake) the only correct action is to immediately take the move back and apologize for not making a more optimal move.
I'm work shopping a name. current contenders are:
Euro-game Chess, Chess-core, Art Chess, Vulcan Chess
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hinamie · 3 months
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theyre soft your honour
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educationaldm · 2 years
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I do believe that fantasy is an escape from reality, but it also helps us understand it better by exploring our humanity in it, especially when done cooperatively with others.
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lilleluv · 2 years
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Cooperative Play: Examples and Activities for Building Social Skills and Emotional Intelligence
Cooperative play refers to a form of play where children work together to achieve a common goal. This type of play is not competitive, and it fosters teamwork, collaboration, and communication. Cooperative play can take many forms, including board games, sports, and dramatic play. In this blog post, we will explore the benefits of cooperative play, give some examples of cooperative play…
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hipsterfrankcastle · 5 months
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logging onto tumblr dot com to see what the freaks have to say about the ghoul in fallout
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peachesandcreames · 2 months
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A Good Ol' Southern Boy 🔥🥵
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teastainedprose · 4 months
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Too Sweet - Ch. 1 (Cooper Howard x Reader)
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A settler selling wares in Filly catches The Ghoul's eye. Inspired by a Tumblr post asking for an angst fic to Hozier's Too Sweet. 1,753 words | [AO3] No warnings yet, only innocent flirting. Banner from @eupheme
The first time he spots you, Cooper thinks nothing of it. Sure, you look a little less worn down compared to the usual rabble roaming Filly. Certainly scrubbed a little cleaner than most but so were the rest of your companions. The lot of you are a curiosity for sure, but he's seen plenty of attractive women over the ages and known a handful carnally. He's not the sort of man to let a pretty face distract him. No, you don't get a second glance from the ghoul as he goes about his business. 
It's not until your laughter catches Cooper by the ear that he starts paying attention. Jerks his head right round at the sunny sound, attention diverting from the bounty board as he watches you engage with a customer. You laugh again, a merry delight that lights your face right up while the elderly woman you're chatting with laughs along. She's made brighter for being so close to you while you've suddenly become the sun in Cooper's eyes. A brightness he has to squint at when he looks over again to drink you in. His long-dead heart decides that it's about time to do a little flip.
That's a sensation he's not keen on feeling. Cooper hums under his breath, frown settling on his worn lips. He tugs the brim of his hat lower, turning away as he tries to focus on the task at hand. No good can come of fancying any sort of infatuation on a smoothie like you. You're not the sort of creature deserving of the trouble he could bring.
Yet Cooper finds he can't quite help himself. Wasteland life is full of little pleasures and looking at you sure counts as a bit of pleasure. Why not indulge?
The rest of the day as he sits waiting for a client to show, his eyes flicker over you. Wherever you're from, it's certainly kinder to you than what most folks in the Wasteland see. You almost look as soft as some fresh-faced Vaultie, but he can see that your hands are well-worn as you exchange produce for caps. A farmer of sorts. Homesteader.
He listens with a keener ear to the gossip swirling about you and those in your group. A little settler band situated out east, closer to the mountains and closer to what manages to grow green. He picks up that your lot wanders in every few weeks with produce to sell, or trade to stock up the settlement the collective group runs. 
Idly, he wonders what horseshit sort of ideology your commune might be sunk into, but if you're looking to spread a new sort of gospel none of your ilk seem keen on sharing it here. You're a welcome addition to the economy of Filly and it's clear that many enjoy the taste of hope this band of settlers bring in with their harvest. Cooper figures that's indoctrination enough from the harsh reality the Wasteland offers up.
Cooper finds himself wandering over to Ma June's place under the pretense of stocking up on supplies. There's suspicion in her eyes as he drops his intended purchases onto the counter but that's not out of the ordinary. There's always suspicion in the looks Ma June gives him, but she'll take his caps all the same.
"Say, now what's with that group of lil' farmers hauling in their produce like that? Can't imagine those soft-lookin' sorts making their way all the way here unmolested," he drawls out. His smile is crooked as Cooper counts through his caps to pay.
"Settlers, but the well-armed sort. No point in trifling with them. Too well-liked here for their fresh food supply they haul in," Ma June pulls the caps towards her, gaze fixed on the ghoul as she mutters. "They'll trade with ya, but keep out of their business. Ya hear?"
A hum escapes Cooper as he considers this, leaning onto the counter while glancing out the dusty window towards where you stand at the stall. He casually stashes his purchases into his saddlebag while going on conversationally.  "Well- Is that so? They a regular sort of fixture here in Filly now?"
"Have been setting up that stall going on half a year now. Surprised you've yet to come across 'em. Best cherry tomatoes you'll find in the Wasteland." Ma June eases back, arms crossing over her chest as a sour look settles in place on her worn face.
Another speculative hum escapes Cooper as he digests this information before he tips his hat to Ma June and goes on his way. Which happens to lead him straight to your stall.
Once there, Cooper casually plucks up potatoes, a handful of cherry tomatoes, and okra. All of it looks as vegetables should, the sort he would have found at the grocery store before everything went to shit. 
"How much for this lot?" He sets the small bounty atop the open space on the stall. Cooper gives you his Hollywood smile that would charm the pants off of any woman in bygone days, except now his face is a leathery wreck and his teeth are yellowed with age. Most people instantly flinch away in disgust.
Not you.
You smile like the morning sun towards him as you step closer while dusting your hands off on your pants. The bit of dirt smeared on your face only seems to enhance your features in Cooper's eyes. The look you give him is almost shy once you meet his gaze, smiling warmly up to him. 
Cooper finds that curious. He's familiar with a scowl or grimace of disgust when anyone looks him in the face, but here you are gracing him with an easy smile. A customer is a customer, he figures, and he'll do well enough. Yet, your friendliness doesn't feel like an act. Even after all these years, Cooper Howard still can clock other actors.
"Fifteen caps for the whole lot, but I'll throw in an extra sweet potato for the smile." You wink. Wink right at him as your smile grows. "They're good for ya, handsome." You add casually, the smile tugging up further into a cheeky grin. Your expression shifts. Playful. Coy. Interested.
Ain't that something? Cooper doesn't falter at the full force of your attention. He's too old and worn for that, but he sure does grin right back with a twinkle in his eye. Even an old ghoul like him can enjoy a pretty thing like you openly flirting with him.
Now that he’s heard it, Cooper decides your voice is sweet as a silver bell. The sort of soothing tone that reminds him of rain softly pelting a windowpane. It's the sort of sound that makes him wish to stay and listen for a while, tucked into the warmth that he suddenly wants you to offer up. He wants to get you talking to hear more. Wonders how he can coax you into a conversation.
That’s a fucking stupid idea. Cooper mentally shakes himself free of the passing fancy, head tilting ever so slightly as he peers down at you from the shadow of his hat. "Mhm. Ain't trying to get me hooked now are you, sweetheart?
"Something like that." 
“Well now, reckon vegetables ain’t the worst sort of vice a man can get lost in.” Cooper still can’t help himself. He lets his eyes wander right down your body before flicking back up to your face, what sort of vice he’s pondering made clear.
That flush on your cheeks blooms all the hotter as you laugh for him, the sound an utter delight when directed his way. You smile, sweet and shy now as you pluck up a hefty sweet potato to set beside the rest of his purchases. 
“Oh, well-” You start, stop with a small shake of your head as you smile all the wider. Utterly disarmed.
Cooper counts out the requested coin with a speculative hum, mirth sparking in his eyes as it seems he’s rendered you speechless. It’s down-right adorable if he’s being honest with himself. You’re a right little temptation he’d like to play with further. A dangerous thought.
Setting the coins onto the counter, he's swift in sweeping up his new bounty and stowing it all away into a pouch within his saddle bag. This close you're too bright and Cooper knows he's in trouble. Best to break away before you pull him into your orbit in full.
“You take care of yourself now, sweetheart,” Cooper drawls. He tips his hat towards you and turns away with spurs clicking. You watch him go, cheeks still flaming.
You know who he is. The Ghoul, the most famous Bounty Hunter the radiated Wastelands has to offer. You've heard all the rumors and truer tales about him all your life but nothing could prepare you for seeing him in the flesh. A dangerous sort of creature. A man who always brings his bounty in. 
You'd been watching him all day, stealing glances as you work. Now that you've seen him up close and personal? You're down-right fascinated. He’s nothing like the monster the stories painted him out to be. At least, he certainly wasn’t monstrous to you. There’s something captivating about him. Charming, even. 
You’ve seen ghouls before, of course. You know their kind as some live on the settlement with you. The majority end up shambling and ungainly, limbs no longer listening as the radiation rot wars with their regeneration abilities. A confusion that makes most of them uncoordinated and awkward in their transformed bodies, but The Ghoul? He’s got a swagger to his step that reminds you of those cowboys you’ve seen on ancient holotapes. 
He’s been lurking at the edge of your awareness all day, your head cocking in his direction to listen to the cadence of his voice as he bartered for bullets and talked business outside of the bar over yonder.
A thrill had jolted through you the moment he started to move towards your stall. The nervous energy thrumming through you had been made all the worse when you met The Ghoul’s gaze for the first time. A woman could find herself lost in such eyes and you’d certainly tripped right into them. Boldly meeting this stranger’s gaze and enjoying every second his attention was on you.
Shame he left so quickly. You sigh, turning back to count out bottlecaps he’d left as you turn your attention back to work. Best not to think about it. You’re unlikely to see that legend ever again.
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criticalrolo · 2 years
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I had a post a while ago about making sure your dnd character WANTS to be an adventurer a while ago, something else I’ve been thinking about is the importance of making a dnd character that WANTS to be in a group and have some sort of relationship with other PCs. the Group Nature of ttrpgs means lone wolves just aren’t feasible. if you really want to play a lone wolf or antisocial character at the beginning then I highly recommend telling your dm and the others players that you plan on forming bonds along the way and growing out of that mindset. otherwise why are you playing dnd, a group activity that involves cooperation and building relationships? Just Write A Book if you don’t wanna be in a group
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weak-hero · 5 months
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so we all agree Ghoul's shirt being blue like Lucy's uniform is a symbolism of his humanity right? like sure it's faded and buried under the layers but it's still there
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