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trucenz · 6 months
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KOMODO DRAGONS - NAH.
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galedekarios · 6 days
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Dragon Age: Veilguard | The Ultimate Preview Summary
shinobi602 on twitter shared this amazing in-depth summary of all new information about the game that we have so far:
Coming to PS5, Xbox Series X and PC in Fall 2024
Consoles: Quality and Performance modes (60FPS)
Photo mode is confirmed
Fully offline single player, no EA account linking, no micro-transactions'
Play as a human, elf, dwarf, or Qunari
Choose your backstory, 6 factions to choose from when you create your character, all with "deep roots in Thedas": Antivan Crows, Grey Wardens, Shadow Dragons, Veil Jumpers, Lords of Fortune, The Mourne Watch
Each faction offers 3 distinct buffs each, like being able to hold an extra potion or do extra damage against certain enemies, and the odd reference in dialogue
You can customize your Inquisitor from Dragon Age: Inquisition in the character creator and "make a few key decisions that will impact how The Veilguard begins"
There are some "killer cameos" from past games that show up
Warrior Class: Use a sword and shield or two handed weapon to send enemies flying
Rogue Class: Utilizes quick movement and reflexes. You can wield a bow or dual swords with "powerful, precise strikes for lethal damage"
Mage Class: Use magic to incinerate, freeze, electrocute and crush. Some cast from afar, while others prefer close quarters combat
Each class also has 3 sub-specializations, such as duelist, saboteur, or veil ranger for the Rogue
Classes also have unique 'resource system's, for example, the Rogue has "momentum", which builds up as you land consecutive hits, and each will always have a ranged option
One Rogue momentum attack is a "hip fire" option we saw for the Rogue's bow, letting you pop off arrows from the waist
Another momentum attack for the Warrior lets you lob your shield at enemies
Quests are more handcrafted and mission based, curated with alternate paths, secrets to discover and optional content
There are also open ended explorable areas
Party size of 3 during combat, ala Mass Effect
Combat is focused on real-time action, dodge, parry, counter, "sophisticated animation canceling and branching", using risk-reward charge attacks designed to break enemy armor layers
Enemies have elemental weaknesses and resistances, and you can chain together elemental combos for extra damage
One example is a squadmate using a gravity well attack to suck enemies in, another slowing them down, and the player then unleashing a big AOE attack
You don't take direct control of companions like past Dragon Age games, but you can still pause and issues ability commands for you and your allies
There is a hub area for the player like Skyhold and the Normandy, called The Lighthouse
Companions can eventually start romancing other characters if you opt not to romance them
Each companion also has unique missions tied to them that play into the larger story
Nudity confirmed - romance scenes can get "a little spicy"
"Incredibly deep" character creator: 5 categories including: Lineage, Appearance, Class, Faction, Playstyle
Players can also choose different body sizes and shapes
Dozens of hairstyles to choose from, with "individual strands of hair rendered separately and reacting quite remarkably to in-game physics", pulled from EA Sports
Character creator lets you adjust the lighting so you can be sure your character looks good
The team wanted to balance the look of the game with both light and darkness. "When everything is dark, nothing really feels dark. For this one, we really wanted to build that contrast again."
Skill tree is "vast", you can also set up specific companions with certain kits, from tackling specific enemy types to being more of a supporting healer or flexible all-rounders
There are tarot cards you go through during the character creation process that will let you choose decisions from past games to implement into Veilguard
The team teases you may lose some characters during the story
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corseque · 6 days
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I think the reason why it's Varric talking to Solas is because of this:
There are worldstates in which the Inquisitor ONLY recruited the 3 companions that you are FORCED to have from the beginning: Solas, Varric and Cassandra. So in those worldstates, where the Inquisitor didn't make ANY other friends, the only people that you can say are Solas' friends are Varric and Cassandra. Those are his two canonical friends that we know that he always has in every world. And out of those two characters, I don't think that Cassandra would have the gentle approach that would highlight Solas' reasonableness.
We actually already saw Solas talking to an Inquisition acquaintance (Charter) in Tevinter Nights, with the same kind of relationship that he has with Harding, a more professional one. I don't think that kind of relationship would help here.
So, by process of elimination, and because I think they're setting Varric up for a storyline, that leaves Varric. And I think it works well, with all these limitations.
Why not the Inquisitor? I would have jumped for joy at that, and it's exactly why the game would have worked if the Inquisitor was still the main character. But I don't think the Inquisitor works this early if we're supposed to be following Rook, it might have been confusing and distracting. I think that the Inquisitor will have a chance to talk to him later. And besides, we already GOT a scene of the Inquisitor trying to talk Solas down. That was Trespasser. So, though I would have loved for Solas to talk to the Inquisitor, we really have already experienced that. So, given all of that, I think that Varric is a nice choice to talk to him, and it's actually interesting for Varric too, given Varric's history with friends at the edge of desperation.
Like, not to say you have to feel any sort of way about it, or like it, or whatever, I just can see a lot of constraints to this, and I think it was handled pretty well
**Edited to add - oh wait, iirc I think that Dorian and cole are also companions that you have to at least meet, if not keep? if I'm remembering right? But the points still stand, it could have been Dorian but I think they're setting Varric up for something
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endlessknights · 18 days
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Wings of Fire tribe headcanons!
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MudWings - bovine coded (affectionate). Only males have tusks.
SeaWings - made them a liiiiitle more streamlined and gave them more barbels for pizzazz.
RainWings - Kermit pupils! Also gave their ears that shape since Clay describes Glory’s ears as “feathery” in book 1.
NightWings - horns curl downwards, like a crescent moon.
SandWings - antelope-like horns. They have a dark patch of scales underneath their eyes to reduce glare (like cheetahs!)
IceWings - shrank their ears (less likely to get frostbite, I assumed). Not a full design element but general headcanon, I imagine that most of an IceWing’s crest(?) is made up of icicles that form on their scales and are kept frozen by their low body temperature.
SkyWings - their design was already really solid imo so I just gave ‘em a long bird neck.
SilkWings - made them rounder to better reflect the tribe’s personality and simplified their nightmarishly complex facial scale pattern.
HiveWings - they look like they could actually maybe kind of be descended from a NightWing and share a common ancestor with SilkWings now.
LeafWings - simplified scales again, gave them frog eyes, and gave their sail(?) more surface area (better for photosynthesis).
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Anybody who is complaining about how gay "Dragon Age: Absolution" is has clearly never played the games. Even if you play the main characters as straight, there's absolutely no way to avoid LGBT content.
Just to name a few examples:
Oghren's wife left him and has a woman for a lover when you're tasked to track her down.
Leliana, a bisexual character, tells you that she loved her mentor, who is another woman.
Isabela's very open with her bisexuality, stating she's been with both men and women.
If you romance Zevran as a woman, he tells you about his sexual history, stating "My history is varied, and it's not limited strictly to women".
There's a rumor that Empress Celene had an elven lover, Briala, which turns out to be true.
Dorian's personal quest is about him being gay and refusing to "play the part and marry the girl, keeping anything unsavory hidden and locked away".
And that's all from the top of my head. If you have more to add, then please do so.
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minijenn · 24 days
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Finally finished my big mermay project! I was dramatically compelled to draw a bunch of Zelink mermaids Because I love them all so much, literally how could I not.
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withdenim · 6 months
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So uh. How about that time skip huh. (Corvus composing and performing the best track in the show was so hot of him btw if you care)
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mctwinkdom · 2 months
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lightning-chicken · 15 days
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i know plot convenience is a thing but i can’t stop thinking about the implications of jay finding bonzle in the fake monastery’s basement of all places. did he know it was there before he walked into the building? did his feet carry him there, subconsciously retracing old steps? did he wait there, knowing he was far from the fight, because his side of the fight wasn’t the one he truly believed in?
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ivygeorgi · 1 year
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I haven't been satisfied with my digital art lately, so I wanted to make something relaxed and have a go at sharper shading and lighting. I'm pretty happy with the outcome!
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theforgottengreatpoem · 7 months
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"Find them Skullcrusher. Find them."
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nyaskitten · 4 months
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Y'ALL. You'd never believe which fucking track Ninjagomusic uploaded onto their Instagram account ... they uploaded the fucking Ras at Shadow Dojo music. The clip we have seen the most of, and the clip which marks our first official season 2 track... Ras at Shadow Dojo is like a demonic unreality which plagues our every waking minute, never stopping till it drains the life from our souls.
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rachelbigpeep · 4 months
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🎵 Gum Gum, Gum Gum, morning has come, Gum Gum
All your friends are up and waiting
Gum Gum, it's time to wake 🎵
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exhausted-archivist · 12 days
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Common Fanons That Are Confused As Canon
Through my time of collecting lore and learning things about Thedas I've come across a couple things of fanon that leaked into lists of canon elements. Which was an interesting little thing to follow the rabbit hole of where they even originated. While making this list I did ask others for any that I might have missed or not seen because I wanted to be thorough as I could when even making this list. I haven't been in the fandom long enough to see all the things that have come up.
To be clear, I thought it was neat to see what became so pervasive in the fandom to become easily mistaken as canon or misunderstood. I'm also not discussing whether canon as it stands is "good" or judging the fanon or anything like that.
I just wanted to put it all together in a list, especially as I have had friends who were getting into the series and ask about certain things; as well as Dragon Age Summer hitting us soon and new interest in the series abound.
General
Mages can sense other mages The closest source I can find to this is the fact that Anders states that he can "feel the power in you". No other mage states anything similar and could likely be attributed to the fact that he is possessed. Much like how Cole can sense your magical connection as an Inquisitor. An outlier is how Keiran can sense your magic regardless of if he has the Old God soul; but he is also not confirmed to be a mage as of yet.
All Saarebas always have their lips sewn shut/horns cut off This seems to originate from da2 specifically, with the model of Ketojan having the scarring, the other saarebas missing horns, the concept art, and then boils down to BioWare being inconsistent with their lore/depictions. Most of Thedas fixates on the fact that the Qunari have saarebas with their lips sewn shut, the Seer's yarn tale denotes that tamassrans tell the story of a saarebas with their lips sewn shut, the tarot art for Saarath, and the flippant joke between Sera and Iron Bull. But, the lore specifies that it is in extreme cases or in general that it can occurs but it is not the standard. [WOT p. 103 & 128] Much like tranquility, it is used as a form of punishment - one that we know can and is abused by certain factions. We also see saarebas characters in Inquisition who do not carry either of those traits. Specifically Hissera (multiplayer), Saareth (Trespasser), Heroes of Dragon Age models, and some Qunari in da2.
All Saarebas have their tongues cut out This is seperate from the previous point due to the different source of this fanon. It seems to be an exaggeration of one particulare line from Sten. In dao, Sten will state during the Broken Circle quest that "This is why we cut the tongues from mages, in Par Vollen." He is very general with the statement, but contextually it is reasonable people took this to mean all mages. However, since dao it has been made clear that it is not a universal practice throughout the Qun.
Elves are shorter than humans This one does have a clear point of where this started, though it is never stated in lore, back in Origins elven models were universally shorter than humans. But from DA2 onward, male elves were only shorter than their human counterparts of the same sex while female elves are shorter than both human sexes. Fenris is taller than f!Hawke while both forms of Hawke are taller than Merrill. Solas, Abelas, and a m!Lavellan are taller than female human characters but all human characters are taller than female elves (except Sera who has a female human model).
Dalish are illiterate This is a little less clear to me where its origins started. Perhaps based off of medieval period history (which da isn't necessarily medieval in time period) or due to the fact that most common folk in certain regions in Thedas are illiterate and reliant on pictures over written words. But we know from the Witch Hunt dlc that the Dalish keep tomes of their history and of the ancient elven empire. They also actively translate ancient elven script for their own records. Whether this is role restrictive or not is unclear, but we do know that the Dalish are literate in both Common and semi-literate in ancient elven script.
Dalish and City Elves don't have contact This seemingly comes from a misunderstanding stemming in the city elf origins in dao where some npcs will comment on how Dalish might be myths. However, in dao, da2, dai, the comic Knight Errant, and the novel The Masked Empire, that elves from both sides do semi-regularly trade people with each other if not visit certain alienages, as well have other points of contact with each other. Pol, Zevran, Coran (Vaea's uncle), and potentially Feynriel are all city elves that join Dalish clans. Merrill and Arianni are known Dalish who join alienages.
City elves are genetic/physical differences from the Dalish elves This one I have seen around a lot, most stemming from the idea of the previous one that the elves in the city are generations apart from the Dalish, implying they have no contact with each other. Which could be true for certain alienages. But as far as lore is concerned there isn't any example of this, not even as being a point of reference for the Dalish to consider any of the aspects as to what makes them "less of an elf" in comparison to Dalish.
Elves pass on their elven traits Most seem to know this isn't canon, albeit one of the less popular canon elements; but new fans don't always know this. It is popular fanon to give half-elven children the reflective eyes, smaller stature, more angular features, straighter nose bridge, and/or pointed ears from their elven parent.
Only elves can have mixed kids with other races This seems to come from the fact that elven traits aren't passed on to their kids when mixed parentage is involved. However humans, dwarves, and vashoth can all have mixed kids from the other races. According to Patrick Weekes, this decision was made consciously to avoid very racist and harmful rhetoric. We know of many elf/human mixed kids: Alistair, Eiton, Feynriel, Gestan and Thale (residents of elven area of Halamshiral), Kieran (conditions), Michel de Chevin, Rinnala, "Sabina's Brat" (son of the elven prostitute Sabina at the Blooming Rose), Slim Couldry, Tainsley (Potentially. Is described as a 7'(2.13m) human, though he references a Dalish uncle.) While mixed dwarf children are rare simply due to dwarven fertility issues we do know of two dwarf/human kids: Keiran (conditional) and the child of Tyrdaa Bright-Axe(Avvar) and Hendir (dwarf).
Elfroot leaves get you high/is Thedosian marijuana This is another Origins era thing, due to an easter egg that made a play on the American "This is your brain on drugs" anti-drug campaign using elfroot. This was then repeated in 2015 when Patrick Weekes said that its medicinal properties were rediscovered in 4:20. [Source] Elfroot hasn't been shown to get anyone high in canon, it is the roots that are primarily used as medicinal. In World of Thedas (WoT) vol. 2 the recipe for Dalish Deep Forest Comfort says you can substitute elfroot for spinach making the leaves more vegetable in quality. That said, marijuana leaves are edible and rather nutritious. They just don't have the chemical make up to induce a high. Those lie strictly in the buds. According to Origins, elfroot does flower though.
Red lyrium is completely different and more dangerous from blue lyrium This one is all on BioWare in regards to this misconception. Because while yes, it is more dangerous than the blue lyrium, they aren't two seperate substances. More that red lyrium is a branch off. To cover the generals of the written lore of lyrium it breaks down like this: Blue lyrium in it's raw form innately toxic to just be around to all but dwarves, however it will kill a mage who gets too close in proximity. That proximity being within the same room while non-mages would have to touch the stuff. It also has a pension of self-combustion without warning or a clear cause. When it is refined down for templar use it is "safe" for non-mages to come in contact with and consume. Whether this level of refinement is the same level as what is used to make various cocktails and liqueur is unclear. But we do know that getting too close, being in same room as lyrium refined to this level, is enough to make a mage sick. Finally, we have the most refined and diluted stage of lyrium, this is used by mages to make potions, certain alchemical work, and other things. This isn't enough to kill a mage, make them sick (without extreme over use), and infact can result in positive outcomes for a mage. Red lyrium overlaps with most of that, with a couple key differences. First off is that red lyrium doesn't seem to self-combust. There is some contradiction on whether or not non-dwarves can mine it as due to game mechanics you can destroy it, but the only ones we see mining wild nodes are dwarves. But if the red lyrium is grown from a living creature it seems accessible to all races? In codices about the various types of red templars, we learn that a small vial around a templar's neck is enough to make all the mages in the area around him sick.
Character Specific
Alistair
Alistair is a dog person I couldn't track any clear origins for this, it seems to be a case of overlap with the stereotype that "all Fereldan's love dogs" and a mix of building off of a line of dialogue about him being raised by the hounds and them being his family. However, he doesn't seem overly one way or the other. He mocks dog at times, talks down in not such a playful way, and at times seems to treat dog with the same attitude he does Morrigan though not as blatantly. This could be chalked up to his joking nature though.
Alistair's obsession with cheese While he does admit to an obsession to cheese, it is often cited that Alistair makes a ton of cheese jokes in dao. When in truth he only makes four through out the entire game. Given his joking nature it is up to personal interpretation of how much he actually loves cheese.
Alistair and Cullen knew each other before Origins This is more specifically that the two went to the same monastery for their templar training. There is no canon evidence for this though. That said, there is a possibility due to not knowing much of anything about how the Templar Order trains its recruits nor the amount of monasteries they have in Ferelden for training.
Alistair collects toy soldiers This seems to come from the gifts he can be given during the Feastday dlc. Canonically he is given runestones and carved statuettes of various types stone. These statuettes are described in a manner closer to effigies than toy soldiers.
Alistair's mother is not Fiona This one is a bit funny as it has multiple origins and is dependent on the player's experience with the series. From what I have gathered there seems to be one of three sources: - People who never read the Dragon Age novel The Calling - People who read The Calling after playing dao and feels like it is a retcon (though The Calling was released prior to the release of dao, same with the novel The Stolen Throne) - People who take a "chuck the baby with the bathwater" approach to the lore The funny thing about this is that the cover story in dao for Alistair's mom is based off a combo of things; the hypothetical scenario Fiona told Maric and answers she gave Maric when he asked what to tell Alistair if he asked about his mother. The hypothetical was that Fiona would not return to the Circle and would hide from the templars and pretend to be a washer woman. When Maric asked what to tell Alistair of his mother, Fiona said to tell him his mother was human as she did not want him to deal with being half elven and all the stigma that comes with that as well as to tell Alistair that she was dead.
Avaline
Aveline is straight She will kiss Hawke regardless of gender and ask them if they ever considered her and them. Though it is clear she never had romantic interest in Hawke in particular. An easily missed aspect I think given the general opinion of Aveline as well as most people seeming to not choose the flirtatious option with her.
Blackwall
Blackwall doesn't have a sense of humor This one genuinely surprised me considering he jokes with Sera, The Iron Bull, and Solas. His banter shows as much that he does have a sense of humor and tells jokes. But it does seem pretty common of a fanon characterization for him.
Dorian
Dorian paints his nails His model doesn't have painted nails in game, but it is a popular fanon. There is nail polish in Thedas though. It's mentioned in the novel Masked Empire as well as the novel Last Flight. It seems to be of Anderfles origins, but given the Last Flight is post Orlesian occupation, it could originate in Orlais.
Lady Mantillon said, tapping an elegantly lacquered fingernail on the polished wooden arm of her chair, “we will fail, or we will be killed. Neither is acceptable.” - Masked Empire, Chapter 17 p. 362 Every one of her fingers glimmered with a jeweled ring, and her nails had been freshly lacquered. - Last Flight, Chapter 13 p. 144
Fenris
Lyrium can be drawn from Fenris' tattoos There is no mention of this being possible in da2 or any of the subsequent media. There isn't even mention of others being able to sense the lyrium in his tattoos or even mages getting sick around him as they sometimes will dependent on the concentrations and/or purity of lyrium.
Fiona
How Fiona was cured of the taint This comes from The Calling novel, where it isn't ever clarified what actually removed the taint from Fiona. The common fanon is that it was either the mentioned brooch, or that by having Alistair. That it was by having Maric's son who has Great Dragon blood due to being of the Theirin bloodline that cured her. However, in the novel she is very clear that the mages at Weisshaupt aren't sure what cured her. She only offers one explanation that the Grey Wardens theorized and trails off before saying what the second one was.
“It’s gone,” she said flatly. “The mages at Weisshaupt weren’t sure if it was because the First Enchanter’s brooch sped things up artificially, or... at any rate, all the corruption vanished. They don’t think it’s going to come back, either. There was test after test, but they think I may be the first Grey Warden that never has to endure the Calling again.”
Hawke
Hawke is stabbed by the Arishok This fanon likely came into being due to one of the moves the Arishok has where it will leave you almost dead. So a bit of canon as it is in his move set, but fanon in the idea it is something that always happens in canon.
Unable to confirm if Fanon, Canon, or a mix of both
Teagan marries Bella, the barmaid from Redcliffe This one goes back really far and is hard to tell if it is a case of mistaken identity and association, or a really buggy option for the epilogue, or isn't actually a possibility. What I can confirm is that Teagan does have a woman he can marry given certain conditions are met in dao, but it is actually Kaitlyn, the sister who's brother goes missing in Redcliffe. If you properly compensate her for her grandfather's sword she'll open up a foundry in Denerim and will marry Teagan after having known him for a few months. According to this thread, you have to get Kaitlyn to move to Denerim with her brother, make Bella the maid to Teagan and in the ending slide Teagan and Bella will get married. Though I haven't been able to confirm that this is possible. (If you have a screenshot/video of this slide and know how to trigger this please let me know) This is also not an option mentioned in the Keep, however neither is Kaitlyn's. Which isn't surprising given some of the ending slides that were not direct player choice (ex) choosing Orzammar's king) are mostly cut from canon.
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emahriel · 7 months
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Dragon Age LP hidden track titled "D'read Koda", composed by Hans Zimmer & Lorne Balfe. Potentially a Dragon Age: Dreadwolf soundtrack (source)
EDIT: I suppose it's Dragon Age: The Veilguard now
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saturnniidae · 4 days
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HTTYD 2 is ten years old today, it was my first exposure to the franchise and despite its many glaring flaws i can't help but love it and hold it so close to my heart.
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This scene is a great example of why.
I love it so much. It's a heart-wrenchingly beautiful reminder that as good as he is, Hiccup is not some perfect hero. He is still just a person, a flawed human being who has cracked under the pressure of his circumstances and is barely given time to grieve his fathers' death.
(I adore scenes like this — It humanizes characters so much more, and just adds to that layer of perceived realism.)
And you can see the regret on his face as soon as he says it. But in that moment he doesn't do anything about it; he's still processing Stoick's death, and he only snaps out of it when he sees Toothless is under the Bewilderbeast's control again and Valka has to hold him back from attempting to go after him.
What he said and did to Toothless there was a momentary lapse in judgment fueled by grief. And later, as he breaks Toothless out of the Alpha's control, you can see he feels terrible about it. About how, even if it was brief, he pushed away his best friend. And he loves Toothless so much.
The way he talks to him literally breaks me every time I rewatch it.
"It wasn't your fault, you'd never hurt him, you'd never hurt me."
"Please, you... are my best friend, bud. My best friend."
And when Toothless comes back he just looks so elated to see Hiccup.
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Though, Something that's even crazier to me is the fact all this takes place over less than a week. Once he gets toothless back and Drago is defeated, he is immediately made chief. And with the state berk is in, he is given presumably no time to properly mourn Stoick, or to fully adjust to the presence of his mother.
(though I feel his and Valka's relationship will never be what it could've been. He knows she chose not to come back, and that is a blow to their newly formed and fragile bond that, as much as they love each other, is not something she can ever fully make up for.)
But at least through everything, since the beginning, the one real constant he's had has been Toothless.
They're friendship was built off a mutual feeling of out-of-placeness, then unconditional trust and unwavering loyalty.
they love each other so much it makes me wanna throw up
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