#embedded design
Explore tagged Tumblr posts
trashcanwithsprinkles 5 months ago
Note
Random question abt jd, is skirk her canon design or does she have her cn design? (im totally in love with your cn skirk btw, shes perfect to me <3)
given we're going w guizhong's canon design, i'd say it's the same for skirk? but honestly i think i describe the characters' appearances minimally enough that you could picture her however you like, so
21 notes View notes
scarapanna 1 year ago
Note
PV, you have such a kitty-like face :3
Tumblr media Tumblr media
You have a point, he kinda does
Tumblr media
Also kinda ooc, but my past and present hcs/drawings can't escape kitty cat elements not even once hxvnnd/silly
Tumblr media Tumblr media Tumblr media Tumblr media
There are too many lmaoo
64 notes View notes
the-alternate-realities 5 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
7 notes View notes
recaventio 1 year ago
Text
Tumblr media
more tsp designs
28 notes View notes
i3utterflyeffect 2 years ago
Text
Tumblr media
FUCK IT. audrey with her broken sword embedded into her >:3
37 notes View notes
magnificent-mechanism99 25 days ago
Text
Why does digital elecronics is important for engineering?
Digital electronics is super important in engineering for a bunch of reasons鈥攊t's pretty much the backbone of modern technology. Digital electronics powers everything from smartphones and computers to cars and medical devices. Engineers across disciplines need to understand it to design, troubleshoot, or innovate with modern systems.
GET CIRCUIT DESIGNING VIDEO TUTORIAL 馃憟.
Tumblr media
Digital tech allows for very large-scale integration (VLSI), meaning engineers can cram millions of logic gates into a single chip (like microprocessors or memory). It enables powerful, compact, and cost-effective designs.
2 notes View notes
drawthethingdoppelganger 2 months ago
Text
I'm in too deep to get out (college)
2 notes View notes
living-space-design 1 year ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
8 notes View notes
cursezoroark 1 year ago
Text
Tumblr media
mona's main team! (paragon)
10 notes View notes
paguristescadenati 8 months ago
Text
Tumblr media
Another one I鈥檝e posted elsewhere previously. He has a large gardening implement
4 notes View notes
watchmorecinema 2 years ago
Text
Normally I just post about movies but I'm a software engineer by trade so I've got opinions on programming too.
Apparently it's a month of code or something because my dash is filled with people trying to learn Python. And that's great, because Python is a good language with a lot of support and job opportunities. I've just got some scattered thoughts that I thought I'd write down.
Python abstracts a number of useful concepts. It makes it easier to use, but it also means that if you don't understand the concepts then things might go wrong in ways you didn't expect. Memory management and pointer logic is so damn annoying, but you need to understand them. I learned these concepts by learning C++, hopefully there's an easier way these days.
Data structures and algorithms are the bread and butter of any real work (and they're pretty much all that come up in interviews) and they're language agnostic. If you don't know how to traverse a linked list, how to use recursion, what a hash map is for, etc. then you don't really know how to program. You'll pretty much never need to implement any of them from scratch, but you should know when to use them; think of them like building blocks in a Lego set.
Learning a new language is a hell of a lot easier after your first one. Going from Python to Java is mostly just syntax differences. Even "harder" languages like C++ mostly just mean more boilerplate while doing the same things. Learning a new spoken language in is hard, but learning a new programming language is generally closer to learning some new slang or a new accent. Lists in Python are called Vectors in C++, just like how french fries are called chips in London. If you know all the underlying concepts that are common to most programming languages then it's not a huge jump to a new one, at least if you're only doing all the most common stuff. (You will get tripped up by some of the minor differences though. Popping an item off of a stack in Python returns the element, but in Java it returns nothing. You have to read it with Top first. Definitely had a program fail due to that issue).
The above is not true for new paradigms. Python, C++ and Java are all iterative languages. You move to something functional like Haskell and you need a completely different way of thinking. Javascript (not in any way related to Java) has callbacks and I still don't quite have a good handle on them. Hardware languages like VHDL are all synchronous; every line of code in a program runs at the same time! That's a new way of thinking.
Python is stereotyped as a scripting language good only for glue programming or prototypes. It's excellent at those, but I've worked at a number of (successful) startups that all were Python on the backend. Python is robust enough and fast enough to be used for basically anything at this point, except maybe for embedded programming. If you do need the fastest speed possible then you can still drop in some raw C++ for the places you need it (one place I worked at had one very important piece of code in C++ because even milliseconds mattered there, but everything else was Python). The speed differences between Python and C++ are so much smaller these days that you only need them at the scale of the really big companies. It makes sense for Google to use C++ (and they use their own version of it to boot), but any company with less than 100 engineers is probably better off with Python in almost all cases. Honestly thought the best programming language is the one you like, and the one that you're good at.
Design patterns mostly don't matter. They really were only created to make up for language failures of C++; in the original design patterns book 17 of the 23 patterns were just core features of other contemporary languages like LISP. C++ was just really popular while also being kinda bad, so they were necessary. I don't think I've ever once thought about consciously using a design pattern since even before I graduated. Object oriented design is mostly in the same place. You'll use classes because it's a useful way to structure things but multiple inheritance and polymorphism and all the other terms you've learned really don't come into play too often and when they do you use the simplest possible form of them. Code should be simple and easy to understand so make it as simple as possible. As far as inheritance the most I'm willing to do is to have a class with abstract functions (i.e. classes where some functions are empty but are expected to be filled out by the child class) but even then there are usually good alternatives to this.
Related to the above: simple is best. Simple is elegant. If you solve a problem with 4000 lines of code using a bunch of esoteric data structures and language quirks, but someone else did it in 10 then I'll pick the 10. On the other hand a one liner function that requires a lot of unpacking, like a Python function with a bunch of nested lambdas, might be easier to read if you split it up a bit more. Time to read and understand the code is the most important metric, more important than runtime or memory use. You can optimize for the other two later if you have to, but simple has to prevail for the first pass otherwise it's going to be hard for other people to understand. In fact, it'll be hard for you to understand too when you come back to it 3 months later without any context.
Note that I've cut a few things for simplicity. For example: VHDL doesn't quite require every line to run at the same time, but it's still a major paradigm of the language that isn't present in most other languages.
Ok that was a lot to read. I guess I have more to say about programming than I thought. But the core ideas are: Python is pretty good, other languages don't need to be scary, learn your data structures and algorithms and above all keep your code simple and clean.
19 notes View notes
volersystems 6 months ago
Text
Tumblr media
Why Choose Voler Systems for Your Next Electronics Product Design?
Voler Systems specializes in electronic product design that鈥檚 tailored to each client鈥檚 unique needs, from medical devices to IoT and wearable tech. Their expert engineers focus on bringing both creative vision and practical functionality to every project. By balancing cutting-edge design with manufacturability, they reduce production costs, minimize revisions, and help clients get their products to market faster and more efficiently.
2 notes View notes
morninkim 2 years ago
Text
Tumblr media
Rise of the Mighty Morphin Power Rangers - Phantom Morphed Lord Zedd
Growing tired of leaving the Ranger-destroying to his lackeys in Rita, Goldar and Scorpina, Zedd becomes fixated on this "Phantom Ranger" aiding his enemies. He observes their ability to summon copies of the Power Rangers weapons and the fact that their armored suit seemed very different to the Rangers'.
When the Phantom's identity is revealed in a battle after their visor breaks and it is Grace Oliver, one of Dr. Finster's former associates. Zedd puts together what the construction of the Phantom Morpher may be. He could use that. Use it to regain a physical form and destroy the Rangers himself.
He instructs Rito to steal the Morpher while Grace and Tommy argue, seems the Green Ranger is angry with her mother for some reason, but Zedd doesn't care for petty human squabbles. After grabbing it, Rito tosses the Morpher, Zedd's spectral hand reaching out and grasping it. His glowing red smile widens in the black shadows that make up his form as he mocks the Rangers' call to action.
"It's Morphin' Time..."
18 notes View notes
lesbianshadowheart 2 years ago
Text
How I sleep knowing Aloy is a lesbian and HZ3 will not have dating sim-like romance options
Tumblr media
#if im wrong ill eat this post or whatever ig#i just think just bc games like ME and BG give branching romance pathways doesnt mean every rpg needs to...#especially as those games have a strong focus on player choice embedded in their design philosophy#and horizon has always been very much a linear story. its just open world#and aloys journey as a character and her relationships? also linear and predetermined. comeon#also unlike bioware and bg3 in horizon games you are not creating a player character. you are not projecting yourself you are empathising#i think it would be veery weird and out of place for guerrila to suddenly include a romace choice mechanic#even the way they allowed the player to choose not to kiss seyka in the dlc was a bit of a cop out i personally think#bc despite it being rather inconsequential and not negating the relationship they had developed nonetheless#it gives people a window to b like. heres how aloy x avad can still win jfhjdn#and outside fandom shipping spaces and in the real world. it gives just enough space for the cognitive dissonance#of ignoring aloys sexuality completely#they might still do it in the next game. or relegate a romantic storyline to a sidequest. which is FINE i guess#like of course i think it should be 70 hours of undeniable unskippable dykery. but realistically i just hope for hashtag gayloy confirmed <#this got away from me but bottom line i just think shipping has poisoned peoples brains and i hate it in this fandom especially
4 notes View notes
planet4546b 2 years ago
Text
june and cal. oh god (dissolves and blows away in the wind)
5 notes View notes
learnandgrowcommunity 2 years ago
Text
youtube
Use this trick to Save time : HDL Simulation through defining clock
Why is this trick useful? Defining a clock in your simulation can save you time during simulation because you don't have to manually generate the clock signal in your simulation environment. Wanted to know how to define and force clock to simulate your digital system. Normally define clock used to simulate system with clock input. But I am telling you this trick for giving values to input ports other than clock. It will help you to save time in simulation because you do not need to force values to input ports every time. Lets brief What we did - gave some clock frequency to input A, like we gave 100. Than we made Half the frequency of clock to 50 and gave it to Input B. In similar way if we have 3rd input too we goanna half the frequency again to 25 and would give to next input.
Subscribe to "Learn And Grow Community"
YouTube : https://www.youtube.com/@LearnAndGrowCommunity
LinkedIn Group : https://www.linkedin.com/groups/7478922/
Blog : https://LearnAndGrowCommunity.blogspot.com/
Facebook : https://www.facebook.com/JoinLearnAndGrowCommunity/
Twitter Handle : https://twitter.com/LNG_Community
DailyMotion : https://www.dailymotion.com/LearnAndGrowCommunity
Instagram Handle : https://www.instagram.com/LearnAndGrowCommunity/
Follow #LearnAndGrowCommunity
2 notes View notes