#gamescom 2015
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marimayscarlett · 8 months ago
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You’ve probably answered this before but I am kind of new here so I’ll ask again: how and when did you become a fan of Rammstein?
For me it was my best friends mom, she has an entire dedicated to the band and she took us with her to see a tribute band, which was cool and all, then I got my first mp3 player and asked the mom for audio files of the cds (ripping was a possibility then) because I liked rock and metal, I had my dads old Iron Maiden, Nirvana, Roling Stones cd’s etc already on it :) Plus is German class at the same time in high school, Sonne was played as an example of German music, which was very cool. Since then I am a listener. Was unfortunately too expensive at the time to go the MIG tour, my first time was festival tour 2016! And since then I have been every time they were in the ‘area’. And when Paul announced the break this year, I felt lost because aside from 2018 and the covid years I have seen them each year and was wondering how to survive without and started looking for the online fandom! And now I am here!🖤
Hi and thank you so much for your lovely message! I always enjoy reading and hearing how others found their way to the band and into the fandom! 🤲🏻
I mentioned my own story here and there briefly, but this asks gives me the opportunity to delve a little deeper 🙂‍↕️
Growing up as a kid in 90's and early 2000's Germany, it was almost impossible to avoid the band. Rammstein was a name that was always present, and while "Du hast" was the band's flagship song worldwide, "Engel" was THE Rammstein song that everyone in Germany knew (and still knows). I can remember hearing that song on the radio as far back as I can think.
Now things are about to get random: When I was around 11/12 years old, I was already neck deep in my fantasy/vampire phase, and I desperately wanted to watch something truly scary, like the cool kids. My mother didn’t allow me to watch horror movies, but she had another idea and showed me the video for "Du riechst so gut." I instantly fell head over heels for the song and had it on my MP3 player since I was 12 😊. However, I found the video so creepy, and as a child, I was terrified of Paul with his red eyes for ages 🫢
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My third Rammstein song was "Stripped," which my father showed me. I was also introduced to the music video, kind of as an educational tool for Leni Riefenstahl, as my parents explained to me that while her film footage is very controversial due to her ideology (rightfully so), they were once considered highly aesthetic.
I saw Rammstein live for the first time in 2013 at the Southside Festival. I wasn’t a full fan yet, but I was incredibly excited to hear "Du riechst so gut" live. And I remember that all the Rammstein fans around me were incredibly kind and friendly, giving each other plenty of space to dance 😊.
Here comes another random but vital moment: I used to cosplay a lot and attend various conventions, one of them being Gamescom in Cologne. In 2015, after a particularly exhausting convention day, a friend and I came home in the evening and spent the night vegetating on the couch, clicking through YouTube, until we came across a video titled "Ich will" by Rammstein. Since I was somewhat familiar with the band by then, I was curious, so we clicked on it. And well:
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That guy comes on screen and that was it for me.
Since then, Rammstein has become an inseparable part of my life. I’ve seen them live several times in 2017, 2023, and 2024, made wonderful friends through the fandom, and kind of met my husband with the help of this band (the first conversation we ever had was about Till's newly released album "Skills in Pills" in 2015 🤭)
This band has given me so much, brought me a lot of joy and distraction, pushed me to educate myself on various topics, and simply feels like a musical home for me.
Sometimes it’s not easy being a Rammstein fan (for various reasons), but I can’t imagine my life without them anymore 🤍
If anyone wants, feel free to share with with your experience on how you found your way to Rammstein 🤲🏻
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the-monkey-ruler · 1 year ago
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Dota 2 (2013)
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Date: July 9, 2013 Platform: Mac / PC / Linux Developer: Valve Corporation Publisher: Valve Corporation / Nexon Corporation / Perfect World Entertainment Genre: MOBA Theme: Fantasy Franchises: Dota Also known as: Defense of the Ancients 2 Type: Crossover
Summary:
Dota 2 is a free-to-play high fantasy action real-time strategy game developed and released digitally by Valve for the PC, Mac and Linux on July 9, 2013.
Built on the studio's Source engine, Dota 2 is the official sequel to Defense of the Ancients, a series of custom scenarios for the 2002 game Warcraft III: Reign of Chaos that originally popularized the "Multiplayer Online Battle Arena" sub-genre. Development of the game is led by the original mod's final lead designer, IceFrog.
Similar to the original mod, the main gameplay pits two five-player teams (the Radiant and the Dire) against each-other as they work to escort their three endless waves of AI-controlled monsters (or "creeps") to the fortified enemy base in order to destroy the enemy "Ancient". Each player controls an individual Hero character and, throughout the match, earn experience (to level up their stats and abilities) and gold (for purchasing items and equipment) by eliminating enemies.
Rather than using a weekly free-to-play character rotation system (similar to other MOBA games at the time, namely League of Legends), the game makes all characters playable from the start and features cosmetic microtransactions (such as alternate appearances for each Hero's armor and weapons, alternate announcers, and custom UI enhancements) using the Steam Inventory and Steam Market systems.
The game received numerous updates since its original release, adding new Heroes, game modes (including support for custom modes), and features while revising certain gameplay mechanics. New features include better support for both new players (with integrated community-made guide support, coaching, and improved training modes) and competitive players (with improved replay and spectator support), as well as VR headset support (for spectating and viewing cosmetics). It also received a reworked client update in June 2015 (named "Dota 2 Reborn" for a short time), porting the game to Valve's Source 2 engine (the first game released with it), and received a complete map revamp on April 2023.
Dota 2 originally received an invite-only beta in November 2011, during Gamescom 2011. It was formally launched July 9, 2013, but access was gated via a queue system until December 16, 2013. It was also distributed as a standalone game in some regions, with Perfect World publishing the game in China, and Nexon publishing the game in both Japan and South Korea. The game also received spin-offs, including the 2018 digital card game Artifact, the 2020 "auto-battler" game Dota Underlords, and the 2021 animated series Dota: Dragon's Blood.
Source: https://www.giantbomb.com/dota-2/3030-32887/
Link: https://www.youtube.com/watch?v=LqtkfCLjJz4&ab_channel=DotaCinema
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the-fool-who-dreams · 3 months ago
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The Social Impact of Gaming Communities: Beyond Entertainment
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The Rise of Global Gaming Communities
In the past 20 years, gaming communities have evolved into significant social platforms that drive global connections and engagements. Platforms including Discord, Reddit, and Twitch have become the three pillars of this evolution with each platform serving as a social space for the gaming communities. 
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Launched in 2015, Discord is one of the most prominent platforms for the gaming communities. This is due to its unique features that allow users to create their own communities, called "servers”. This feature is equipped with “an embedded voice and chat system that allows gamers to interact while playing, giving them the possibility to abandon the game or browse the web without opting out of the conversation” (Statista, 2024). As of April 2024, Discord has reached over 600 million users with the leading Discord gaming servers being “the community for Roblox game Blox Fruit and the one for Chinese-developed Genshin Impact, with 1.75 and 1.61 million users, respectively” (Statista, 2024).
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Another major platform for the communities is Reddit. As of January 2024, Reddit has reached 1.2 billion users worldwide, making it one of the most-used platforms (Statista, 2024). The platform's daily active users surged by 47% year-over-year, reaching 97.2 million, with occasional peaks surpassing 100 million daily users in 2024 (Roth, 2024). Reddit utilizes a similar function to Discord, which allows users to create and organize posts into communities called "subreddits". The submitted content is then voted up or down ("upvoted" or "downvoted") by other members to drive engagement in communities. 
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In terms of live streaming, Twitch continues to dominate this sector with its catering to gaming video content and online entertainment. The platform attracts over 240 million unique visitors each month as of November 2023 (Statista, 2023). In 2022, the number of minutes watched on Twitch reached 1.35 trillion minutes (Statista, 2023). 
Each of these platforms caters to a unique function for the gaming communities. Discord serves as a communication platform between gamers both in-game and out-of-game. Reddit remains the social hub for online discussions and information sharing for players. While Twitch serves as the platform for streaming and viewing gaming video content.
How Gaming Functions As Digital Communities
With features promoting social interaction, such as multiplayer modes, in-game chat functions, and collaborative missions, modern games have connected its player base into numerous digital communities. For instance, massively multiplayer online games (MMOs) like League of Legends or Counter Strike enable real-time cooperation and competition. Such environments encourage the formation of communities in the form of guilds, clans, or teams, fostering a sense of belonging and community among participants. In addition, to complete each game, communities are often based on expertise, in which players collaborate, share tips, and create content together. This nature of gaming has allowed digital communities to be formed between players. 
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These gaming communities are further amplified through large-scale events that unite players worldwide.​ One instance is esports tournament. Events like The International, League of Legends World Championship, and Honors of King offer multi-million-dollar prize pools and attract teams from across the globe (Esports Earnings, 2025). In addition, the Global Esports Federation consists of 172 member federations, showcasing the scale of the communities (Global Esports Federation, 2025). Similarly, gaming conventions like the Game Developers Conference (GDC), Gamescom, and Penny Arcade Expo (PAX) also contribute to community growth.
The Influence of Gaming on Activism and Social Change
The role of the gaming community is more than just its entertainment purpose but also its impact on social change. One notable of this is the community's use of live-streaming platforms for philanthropic purposes. For instance, Seán McLoughlin, widely known as Jacksepticeye, has raised over 26 million dollars through his annual "Thankmas" charity livestreams, supporting various important causes (Tiltify, Crisis Text Line, 2024). Similarly, Connor Marc Colquhoun, known as CDawgVA, raised over 1.5 million dollars through his annual charity auction to support the Immune Deficiency Foundation (CDawgVA Charity Auction, 2024). 
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Reference
CDawgVA Charity Auction. (2024). CDawgVA Charity Auction 2024 - July 19. [online] Available at: https://charity.cdawgva.gg/ [Accessed 23 Mar. 2025].
Crisis Text Line. (2024). Thankmas. [online] Available at: https://www.crisistextline.org/thankmas/#:~:text=The%20world's%20largest%20livestream%20fundraiser,a%20variety%20of%20important%20causes. [Accessed 23 Mar. 2025].
Esports Earnings (2025). Largest Overall Prize Pools in Esports - Esports Tournament Rankings :: Esports Earnings. [online] Available at: https://www.esportsearnings.com/tournaments [Accessed 23 Mar. 2025].
Global Esports Federation. (2025). Member Federations | Global Esports. [online] Available at: https://www.globalesports.org/member-federations [Accessed 23 Mar. 2025].
Roth, E. (2024). Reddit is profitable for the first time ever, with nearly 100 million daily users. [online] The Verge. Available at: https://www.theverge.com/2024/10/29/24283056/reddit-earnings-user-growth-revenue-up [Accessed 23 Mar. 2025].
Statista. (2023). Time spent watching Twitch 2023 | Statista. [online] Available at: https://www.statista.com/statistics/819967/time-spent-watching-twitch/ [Accessed 23 Mar. 2025].
Statista. (2023). Topic: Twitch. [online] Available at: https://www.statista.com/topics/7946/twitch/ [Accessed 23 Mar. 2025].
Statista. (2024). Discord top gaming servers worldwide by members count 2024 | Statista. [online] Available at: https://www.statista.com/statistics/1327143/discord-top-gaming-servers-worldwide-by-number-of-members/ [Accessed 23 Mar. 2025].
Statista. (2024). Topic: Discord. [online] Available at: https://www.statista.com/topics/9816/discord/#topicOverview [Accessed 23 Mar. 2025].
Statista. (2024). Web users of Reddit.com 2024 | Statista. [online] Available at: https://www.statista.com/statistics/1310710/redditcom-monthly-users/ [Accessed 23 Mar. 2025].Tiltify. (2024). Thankmas 2024. [online] Available at: https://thankmas.tiltify.com/ [Accessed 23 Mar. 2025].
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jcmarchi · 1 year ago
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Nintendo Says It Will Reveal Switch Successor By March 2025, But Not At The Direct Next Month
New Post has been published on https://thedigitalinsider.com/nintendo-says-it-will-reveal-switch-successor-by-march-2025-but-not-at-the-direct-next-month/
Nintendo Says It Will Reveal Switch Successor By March 2025, But Not At The Direct Next Month
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Nintendo will reveal the Switch successor within the current fiscal year, which ends March 31, 2025. However, the company says there will be no mention of this successor during a Nintendo Direct it is holding in June; this Direct will instead be focused on the games coming to Switch in the second half of 2024. 
While this isn’t the first hint of a Switch successor from the company, it is the most direct and comes from the same financial results where we learned the Switch has sold an additional 1.96 million units since the last one, bringing its total up to 141.32 million. Software has reached 1.235 billion units. 
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“This is Furukawa, President of Nintendo,” the company’s announcement reads on X (formerly Twitter). “We will make an announcement about the successor to Nintendo Switch within this fiscal year. It will have been over nine years since we announced the existence of Nintendo Switch back in March 2015. We will be holding a Nintendo Direct this June regarding the Nintendo Switch software lineup for the latter half of 2024, but please be aware that there will be no mention of the Nintendo Switch successor during that presentation.”
This announcement follows industry reports from earlier this year stating the Switch successor was targeting a March 2025 release date. That could still be the case given Furukawa’s reveal, but given the timeline, Nintendo could also announce the successor that month, meaning we likely wouldn’t have it in our hands until later that year. Only time will, though, but at least we now officially know that by this time next year, we’ll know what the successor to the Switch is. 
For more, read about how Nintendo reportedly demoed the Switch successor to developers at Gamescom last year, and then check out Game Informer’s top 10 Switch games. 
What do you hope to see from the Switch successor? Let us know in the comments below!
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theclubhero-blog · 1 year ago
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Reviravoltas na indústria: quando Hellblade trocou o PlayStation pelo Xbox
Por Vinicius Torres Oliveira
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Um jogo de baixo orçamento, mas com grandes ambições, tenho que pensar que isto passou pela cabeça de 3 tipos de pessoas, dos investidores da Ninja Theory, dos que viram a sua revelação em 2014 na Gamescom e de quem já experimentou títulos como Heavenly Sword (exclusivo do PS3).
O que ninguém esperaria é que este jogo não apenas marcasse um antes e um depois dentro do estúdio, mas também o primeiro passo na nova era moderna dos jogos AA. Hoje decidimos partir para uma história um tanto curiosa que sabemos que mais de um não levou em conta, como o destino de um est[udio pode dar uma volta de 180 graus ao tentar explorar novos caminhos.
2014, revelado exclusivamente para PS4, Hellblade
Em 2014, durante a Gamescom na Alemanha, a Ninja Theory revelou seu próximo projeto, uma aventura single-player focada em uma guerreira celta, aproveitando o renovado Unreal Engine 4, inicialmente, todas as informações sobre o lançamento indicavam disponíveis apenas para consoles PS4, algo isso não pareceu estranho a ninguém depois do que se viu com Heavenly Sword sendo exclusivo para PS3, deixando um precedente para a relação entre PlayStation e Ninja Theory.
Durante o início de 2015, após diversas entrevistas e novas informações sobre o título, os desenvolvedores da Ninja Theory confirmaram que Hellblade também seria lançado para PC através da loja Steam. Notícias que vieram impactar vários jogadores do console da Sony, já que naquela altura, perder a exclusividade dos jogos, mesmo em plataformas que não pertencem à concorrência direta, foi percebida como um motivo para considerar a perda de valor do jogo no futuro.
8 de agosto de 2017, exclusivamente para consoles PS4 e PC através do Steam , sendo um lançamento médio, definido como indie AA ao preço de 29,99 euros ou dólares dependendo da região, durante seus primeiros 3 meses de lançamento foram vendidas 500 mil cópias , sendo um sucesso pelo orçamento investido pelo estúdio e tendo em conta que foi um lançamento exclusivamente em formato digital .
2018, finalmente, Hellblade chega ao Xbox One Após um lançamento mais que aceitável, Ninja Theory decide finalmente lançar o jogo nos consoles Xbox One, com melhorias Como o jogo foi anunciado nos consoles Xbox, o descontentamento dos usuários do PS4 não poderia ser esperado devido à perda total da exclusividade do título, logo depois, isso daria uma guinada raramente vista na indústria. Na E3 2018, na conferência do Xbox , Phil Spencer anunciaria a primeira de várias ondas de aquisições, um dos cinco estúdios adquiridos seria Ninja Theory, deixando agora a licença Hellblade dentro do catálogo do Xbox. Nesse mesmo ano, Hellblade: Senua’s Sacrifice seria lançado no Xbox Game Pass e em formato físico para Xbox One e PS4.
Depois de alguns anos no mercado, Hellblade: Senua’s Sacrifice seria recebido como um título cult e como uma das referências dentro da indústria por popularizar o lançamento de jogos médios (AA), deixando todos na expectativa sobre o que o estúdio faria. Hellblade: Senua’s Sacrifice, sendo uma história aparentemente conclusiva, não tinha sinal de sequência .
Durante o The Game Awards do mesmo ano, a Microsoft pegoy todos de surpresa e chocou a todos no evento, sendo revelado Senua’s Saga: Hellblade II e o Xbox Series. O que antes era exclusivo do Playstation agora era responsável por inagurar uma nova geração de consoles Xbox. É uma reviravolta fascinante.
Ninja Theory faz atualmente parte da Xbox Game Studios, com um novo orçamento da Microsoft e uma excelente relação com a Epic Games, o que os coloca como um dos melhores estúdios de referência em termos de progresso gráfico e técnico na utilização do Unreal Engine 5. Todos os seus esforços, nos últimos anos, foram direcionados para o desenvolvimento da Saga de Senua: Hellblade II, que será lançado em breve em 21 de maio de 2024.
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aytrezt · 1 year ago
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blinding-awesomeness · 7 years ago
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【Final Fantasy XV】 Dawn Trailer -Japanese Version-
The Dawn Trailer, released 04 August 2015, is a trailer released at GamesCom 2015. A second, updated version of the trailer—labeled Dawn 2.0—was released on 17 September 2015 at the Tokyo Game Show.
The original Dawn Trailer takes place fifteen years before the main game. It represents the unbreakable bond that five-year-old Noctis has with his father, King Regis. Regis must face difficult decisions surrounding the growing war between Lucis, the Niflheim Empire, and the coming darkness.
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thegamecollection · 3 years ago
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CHECKING OUT THE MURDER HOTEL!
It’s very fitting to us that after seeing the first in this collection of horrifying, interactive drama survival games make its debut at Gamescom 2018 with Man of Medan, we then got to experience hands-on the final chapter in Part One of the Anthology with The Devil In Me at Gamescom 2022!
From the moment we felt the fear on deck way back when, to last week’s short stay at The Murder Hotel, we knew we’d be hooked on this range of offerings from Supermassive Games. The team of course behind 2015 horror classic ‘Until Dawn’ were never going to let any of us down when it came to choice-based terror... And true to form with the previous 3 releases in Part One, The Devil In Me ticks the boxes in eerily strong fashion.
Firstly we’d like to thank our friends at Bandai Namco Entertainment for providing us with the fast pass to play the game! We’d also like to extend an apology to the (many) disgruntled fans of the series that we walked past to get to the front of the queue. A special mention to the guy that said “yeah, you’re really sorry”... Honestly, we were!
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Now that our apologies are out of the way, let us get down to the nitty gritty and tell you about our experience in-game...
If you’re familiar with The Dark Pictures titles then you need no introduction to how they play. This sounds like we’re saying “it’s just more of the same” and whilst that may be true, that is by no means a negative slant! The consistently strong pacing is unshakable, and the life or death (sometimes death or death) choices that leave you feeling genuinely responsible for a friend’s untimely demise, is as raw a feeling now as it was in 2018.
I found myself playing as Jamie, one of a group of documentary film makers that have been invited to a modern replica of H.H. Holmes’ infamous Murder Hotel. A real-life serial killer from the 1800s and a wild one at that. If you’ve seen the initial trailer for this release then you’ll know exactly what I’m talking about when I say the story feels scarily like a SAW movie! From the off I felt like I was indeed playing a game in which there are no rules, only death... And that quickly became apparent.
Wandering the abandoned halls, climbing over strewn objects, shimmying across tiny ledges and jumping gaps with nothing but a torch for guidance, all felt like a familiar yet shuddering experience. Cut-scenes playing in between my movements showed a dark figure in the shadows, watching my every decision and revealing the evil behind this whole gruesome setup... Again I revert back to my SAW link and how it felt influential in this story.
True to form, jump scares are never far away! I found myself stepping backwards in a painfully uncool manner when a mannequin in front of me was sharply pulled into a vent by chains. The headset I was wearing really played it’s role of scaring me half to death brilliantly. Nice one, headset. I’d have thrown you if you were mine.
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(I wasn’t allowed to take photos in here so this is the only one I managed to get! Sorry, Bandai!)
Continuing my move through this not-so-fun house of fun, examining clues, getting separated from other characters by collapsing floors, finding keys, and shuffling bravely in the dark, all lead me to the climax of this gameplay demo. Two compressed chambers with my friends, Erin and Kate, stuck inside side-by-side... Of course, the oxygen supply began to seize. Of course, I had to choose. Sorry, Erin. It wasn’t personal. Truth be told I didn’t even mean to choose you to die. But as she spluttered, coughed her guts up and faded away in front of my eyes, she wrote a clue in her own blood on the window:
“NOT PENNY’S BOAT”
If you’re not a LOST fan then this will instead be lost on you. It’s also of course NOT what she wrote, but we won’t spoil things for you too much!
Here is a *SPOILER ALERT* however... My colleague who played at the station behind me later informed that he chose to save Kate instead. This in turn saved Erin too... I say it again... Sorry, Erin. I barely even knew you.
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Feast your eyes on the Gamescom Trailer above for The Devil In Me and don’t just take our word for it... Whilst its the last in Part One of The Dark Pictures Anthology, it’s by no means least.
Pre-order on all formats ahead of its launch on 18th November, right here at The Game Collection!
Fans of the SAW franchise and The Dark Pictures alike will all find themselves saying “Yes, I want to play a game.”
-Jack
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world-ffantasy-xv · 4 years ago
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FFXV - Exposure : Gamescom 2015  7/8
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ansiklomedia · 7 years ago
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Mafia 3 Resmi Olarak Duyuruldu!
Mafia 3 Resmi Olarak Duyuruldu!
Açık dünya oyunlarının en başarılı ��rneklerinden biri olan Mafia serisi uzun yıllardır sessizliğe gömülmüştü. Sevenleri tarafından ısrarla 2K’den talep edilen devam oyunu en sonunda resmi olarak duyuruldu. Oyunun detaylı tanıtımı önümüzdeki hafta gerçekleşecek olan Gamescom 2015 fuarında yapılacak.
Mafia 3, iddialara göre 2012 yılından beri geliştirme aşamasında ve ilk olarak PS3 ve Xbox 360…
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gamestreamingsetup · 6 years ago
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Twitch, Why It’s So Popular
Twitch is a popular on-line service for watching and streaming virtual video pronounces. When it turned into founded in 2011, Twitch at the start centered almost totally on video games however has because elevated to consist of streams devoted to art work advent, music, communicate shows, and the occasional TV series.
The streaming provider boasts over 2 million precise streamers every month and more than 17 thousand of those customers earn cash via the Twitch Partner application, a provider that provides streamers with brought capabilities together with paid subscriptions and advert placements. Twitch turned into bought by using Amazon in 2014 and it stays one of the highest sources of net site visitors in North America.
Where Can I Watch Twitch?
Twitch streams can be regarded at the reliable Twitch internet site and thru one of the many legitimate Twitch apps that are to be had for iOS and Android gadgets, Xbox 360 and Xbox One online game consoles, Sony's PlayStation three and 4, Amazon's Fire TV, Google Chromecast, Roku, and the NVIDIA SHIELD. Watching proclaims and movies on Twitch is completely loose and doesn't require viewers to log in.
Creating an account, but, does permit users to add their favorite channels to a observe list (similar to subscribing to a channel on YouTube) and take part in every flow's unique chatroom. Hosting is a famous manner for Twitch streamers to broadcast any other channel's live circulate to their own target market.
How Can I Find Twitch Streamers to Watch?
Twitch recommends streams at the the front page of its internet site and its apps. Another famous manner to discover new Twitch channels to look at is by using browsing the Games class. This option is to be had on all the apps and the Twitch website and is an smooth manner to discover a live circulation regarding a particular video game name or collection. Other classes to discover are ?Communities, Popular, Creative, and Discover. These can be found in the Browse section of the main website, though no longer they all are gift in the reliable Twitch apps.
Many of the greater-popular Twitch streamers are quite active on Twitter and Instagram, which makes each of those social networks a solid alternative for discovering new streamers to observe. Using social media is specially beneficial for locating new streamers based on their personality and other hobbies, some thing that may be difficult to discern when looking on Twitch directly. Recommended key phrases to apply when looking Twitter and Instagram consist of twitch flow, twitch streamer, and streamer.
Twitch Is More Than Just Video Games
Twitch may have started as a online game streaming carrier but it's on account that elevated and now offers an expansion of different stay streams aimed to appeal to a broader target market. The most-famous non-gaming class is IRL (In Real Life) which functions streamers definitely speaking to their visitors in actual-time. Talk Shows is every other famous non-gaming option which contains a mix of live panel discussions, podcasts, or even professionally produced variety indicates, whilst Cooking includes, as many might effectively wager, cooking and meals shows.
Viewers looking for something a bit more inventive need to test out the Creative category. This is in which artists, programmers, animators, cosplayers, and architects share their creative system with the world and these streams typically attract a totally different target audience than those watching different classes.
Is Twitch a Social Network?
Over the years seeing that its release, Twitch step by step delivered an expansion of capabilities that have helped it evolve from being a primary streaming media website online into something that more intently resembles a social network which include Facebook.
Twitch customers can follow and DM (Direct Message) each different, every circulate has its own specific chatroom where customers can join, and the popular Pulse feature essentially capabilities as a Facebook or Twitter timeline and permits for all of us on the community to publish their own popularity updates in addition to like, proportion, and comment on what others have written.
All of those features are available via the professional Twitch cellular apps as well, which puts it in direct opposition with other social apps. Did Twitch was once a social network? No. Is it one now? Absolutely.
What Are Twitch Partners and Affiliates? Partners and Affiliates are unique sorts of Twitch debts that basically permit for monetization of announces. Anyone can grow to be a Twitch Affiliate or Partner however certain requirements should be met with regard to a stream's popularity and the number of fans a user has.
Twitch Affiliates are given get right of entry to to Bits (a shape of mini-donations from visitors) and 5% of game sale revenue made via their profile. Twitch Partners also get those perks similarly to video ads, paid subscriptions alternatives, custom badges, and emoticons, and other top class perks for their channel.
Are People Really Making a Living on Twitch?
In short, yes. While not every body on Twitch has quit their day activity, a big quantity of streamers do honestly make a fulltime dwelling (and more!) through streaming on the service through a aggregate of habitual paid subscriptions, micro-donations (i.E. Bits), ordinary donations (which could range from some bucks to 3 thousand), sponsorships, advertisements, and affiliate sales. Reaching that stage of financial fulfillment on Twitch requires a whole lot of willpower although, with maximum of the extra-famous Twitch Partners and Affiliates streaming five to seven days every week to keep their target audience.
What's TwitchCon?
TwitchCon is an annual convention organized via Twitch that takes region over a duration of 3 days in both September or October. The official aim of TwitchCon is to have a good time online game and streaming culture but it additionally serves as a platform for the business enterprise to promote new services to users and well known Twitch Partners who have been in particular a hit.
Events and sports at TwitchCon variety from discussion panels and workshops to satisfy and greets with famous Twitch Partners or even a unique celebration with live tune and drinks. Events run from around midday to later within the evening. Children are welcome at TwitchCon however the ones under 13 years of age are required to be followed by an person. In wellknown, TwitchCon has a extra mature age demographic than comparable online game conventions which includes PAX or Gamescom.
The first TwitchCon changed into held in San Francisco in 2015 and attracted over 20,000 attendees over its  days, whilst the second one convention in 2016 in San Diego, which ran for three days, grew to over 35,000. The rely seems to grow each 12 months.
How Is Twitch Connected to Amazon?
Amazon purchased Twitch in 2014 and at the same time as the exchange of possession hasn't affected Twitch too dramatically at the surface, there have been a few great evolutions to the platform with the introduction of Bits, a digital currency purchased with Amazon Payments used to make micro-donations to streamers, and Twitch Prime.
What Does Twitch Prime Do?
Twitch Prime is a top class club for Twitch which links to Amazon's Amazon Prime program. Anyone with an Amazon Prime membership robotically gains a Twitch Prime subscription and the 2 are regularly used as a manner to go-promote the opposite.
Users with a Twitch Prime membership are given an advert-unfastened revel in on Twitch, unfastened virtual downloadable content (DLC) for pick titles, online game discounts, and a unfastened subscription which they are able to use on any Twitch Partner's channel as a manner to guide them. Twitch Prime is now to be had in all predominant areas global.
Does Twitch Have Any Competition?
Twitch is by way of a ways the most famous carrier for streaming and watching video game pictures and related content material. This is partly because of the truth that Twitch become the first corporation to attention on devoted online game streaming but its achievement can also be credited to its personal improvements within the industry, particularly when it comes to supporting customers monetize their very own content material.
While nonetheless no longer as popular as Twitch, YouTube is gaining floor within the online game streaming market with its YouTube Gaming initiative which released in 2015. Twitch's largest rival, though, should potentially be Microsoft, that bought the online game streaming provider, Beam, in 2016 earlier than re-naming it as Mixer and incorporating it at once into its Windows 10 PCs and Xbox One consoles.
There are numerous smaller streaming services consisting of Smashcast (officially Azabu and Hitbox) but YouTube and Mixer are the simplest actual threat to Twitch, due to the dimensions in their respective agencies and existing consumer base.
If you have a Twitch account and it's not what you predicted, you could continually delete the account to get rid of it.
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crimsonscloud · 6 years ago
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So I’m attempting to re-score the Heavy Rain Gamescom 2009 trailer with the music from the 2015 Detroit: Become Human teaser trailer. Only problem is, the song is too long for the actual Heavy Rain trailer, and Garageband wasn’t too keen on editing the two parts together very well so it’s like there’s an audio error in it. Just a minor one though. It’s a pain in the butt trying to get Ethan’s lines out of the trailer audio because I have to use a crappy online vocal remover (I can’t download Audacity on my computer.) The music does sound pretty good in the trailer though.
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bodywint · 3 years ago
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Curren$y the game spotify
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Curren$y the game spotify full#
We spend long hours in the gym and sometimes the right song will help keep me in the right mindset. Music plays a very important role during my training sessions. How does music play a role in your workouts? When I’m about to compete, I trust that I’m exactly where I need to be and that I’ve done the hard work to get myself there. I’ve worked hard on both elements throughout my career. There is so much physical preparation that goes into CrossFit competition, but the work is mental too. I embrace a feeling of focus and calm just before I walk out onto the competition floor. How do you get in the right mindset before you compete? You’ve talked about how preparing for the competition isn’t just physical but also mental. I am so ready to be back on the competition floor in front of an in-person crowd and show everyone how hard I’ve worked. Qualifying for the CrossFit Games is no guarantee, and the training is extremely demanding. It’s extremely exciting and a bit of a relief to finally make it to this point in the season. How does it feel to finally arrive at the event? You spend so much time training for the CrossFit Games. She’s logged long hours of daily training to get her body and mind prepared for the grueling tasks she will face in Madison.Īhead of the Games, For the Record caught up with Brooke to learn what it’s like to compete and what music helps her train her best. īrooke, who has qualified for and competed in the Games since 2015, knows that the road to the competition requires unrelenting hard work and dedication. Those who are competing have to be prepared for anything in order to earn the title of “Fittest on Earth.”įor this year’s Games, Spotify Advertising is partnering with global training brand NOBULL and athlete Brooke Wells for specialty audio and video ads, as well as a sponsorship of Spotify’s most popular workout playlist: Beast Mode. The event tests athletes in a variety of unannounced fitness tasks, from long-distance swims to handstand walking to rope climbs.
Curren$y the game spotify full#
You too can take a deep dive into Kojima's brain when the first episode launches on September 8.Ĭatch up with our full list of Gamescom announcements from Opening Night Live and check our Gamescom schedule to find out when to watch everything else.On Jhundreds of athletes from around the world will meet in Madison, Wisconsin, to compete in the 15th annual CrossFit Games. Here's the show's Spotify page (opens in new tab), which currently hosts a short preview where a robotic voice breathlessly intones about Kojima's genius before the man himself gives the insight that he uses his ideas when creating stuff. The blurb says the show will feature "talk show–style discussions on a wide range of his favorite topics, including games, movies, books, art, philosophy, and the social landscape." Guests will "both local and global leaders as well as top creators from a variety of backgrounds such as business, technology, and entertainment." Yes, Kojima can sometimes seem close to disappearing up his own fundament, but he's also an individual of rare perception and creativity. Over this time he has also consistently contributed to various outlets with essays, book and film reviews, and seems to like keeping his hand in as an observer of the culture as well as a shaper of it. In all seriousness, Kojima is undeniably one of the pre-eminent creative forces in the games industry, and has now been so for multiple decades. Spotify does, though: the press material accompanying the announcement is heavy on use of the word "genius" and also includes the unfortunate phrasing that this podcast will "take a deep dive into his brain." You never really know, which is half the fun. As with much of Kojima's work, the title and image could be self-aggrandising irony, or they could be dead serious.
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latakia-hill · 3 years ago
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Farming Simulator at Gamescom 2015  - Sergiy Galyonkin
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world-ffantasy-xv · 4 years ago
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FFXV - Exposure : Gamescom 2015  5/8
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trustbravo · 3 years ago
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Ps4 darksiders iii season pass not downloading
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Content can be downloaded from the PlayStation®Store or in-game once it is released.ĭownload of this product is subject to the PlayStation Network Terms of Service and our Software Usage Terms plus any specific additional conditions applying to this product. Save money on content for this game by purchasing the Season Pass.
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