Your art is awesome. Just wanted to share condolences. I write humanized cars 2006 fanfiction and semi-frequently it goes viral on here or on tiktok and I'm flooded with normies and crazies who don't understand or who think humanized vehicle slash is weird (cowards), so I can imagine what you're dealing with. From one humanized wheeled thing lover to another, you deserve the hype but none of the negativity, keep doing you!!!
we’re just over here having fun. chilling in our own corner. then outsiders come and say “omg whatttt” “THIS IS [MEDIA NAME]?” “great art but. what?” like they think our interests are ironic. and we’re committing to a bit. I’m not sad but it’s really annoying and making me roll my eyes like I get it. I’m a lab species instead of a human with hobbies. whatever they wanna say. let’s all hold hands and frolic in the fields
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i've been there (and still am sometimes) so i'm saying this out of love, but i feel like once you've reached your late 20s, you HAVE to come to the realization that you have to actively strive to make yourself happy / your life livable! i know it's extremely difficult to deal with the disillusion + depression + isolation combination that befalls a lot of people in their 20s, but you have to actively fight to maintain and expand your comfort zone so you don't sinkeven deeper, because all those corny quotes are right, no one's gonna come and save you, not your mommy not your partner not your baby not your blorbo, this is an internal process that you have to go through, because if you don't you will rot in your comfort zone and rn life rlly rlly rlly doesn't have enough to offer tomost of us that we should or could be okay with that kind of mundane life
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something that I think the “have fun and be yourself” discourse tends to miss is that it’s all very well saying do whatever you want and don’t worry about what people think because the people who judge you aren’t worth your time, but sometimes you choose to act normal because you have a task to do or you’re in a conversation that you care about, and having to stop in the middle for your interlocutor to say bewilderedly “but why did you do that in such a quirky way” would be wasting time and getting off topic. choosing to act normal to avoid that is not being inauthentic out of unhealthy fear of censure. it’s just prudence.
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hi i love your frame study post with luffy and zoro I was wondering can you tell me about it more it seems like alot of fun and i want to try it, like when you trace the frame is it just the silhouette sorry im not very good at drawing and this seems like a fun way to figure out dynamic poses
it is a fun a way to figure out dynamic poses!! that's why i started doing it, it's also to study animation and an easy way to warm up
the first real step is looking at a scene frame by frame on youtube with , and ; to see what's going on exactly then taking a bunch of screenshots. here i just wanted to see what was going on, there was a lot of impact frames in ep1100, lots of cool fighting choreography so i stared a lot, hadn't originally planned on redrawing anything but i was obsessed with these few frames of luffy turning.
i try to trace as loosely as i can, i change the design/body type to fit the one i draw the character with and try to guess what the parts out of frames could look like, sometime it's also fun to make an inbetween that isn't there! i try to see how "can i make it more?", like how much can i push an expression or what if i make the hair more gooey looking (because gear 5's hair is very gooey)? or wilder looking as if there was a lot more wind/movements happening (for the clothes as well)? here luffy's missing his head in the first frame because i changed it so much there was no need to bother redrawing it again, i used it directly for the lineart. beside the body i try to trace the shadows too, sometimes the effects but i don't keep them in past the tracing stage since it's not what im trying to study.
the goal isn't to draw something good but to understand why the original worked and picked your attention.
after the tracing is done you can't look at the og frame again and work from what's been traced only, this way it inevitably ends up looking different, like the shadow changing places on top of adding details for the fun of it. there's no need to redraw the same line over and over until it looks perfect, it's meant to be quick and loose. mess around, see what works and doesn't and why.
the zoro vs kamazo fight is one of my favorite because the animation really goes wild, i didn't bother with redrawing the lineart and pretty much only messed around with stronger shadows because the main goal was to redraw the dramatic angles to see how it works. it would've a been a lot better/actual study if i had redrawn the body entirely afterwards to really understand the perspective and all.
it's what i did with that 3 seconds walk, tbh one of the reason im obsessed with the song so much, i love that animation and wanted to figure out why it worked so well (i don't think the way i've reanimated it with law works the same at all but still a ton of fun to do).
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