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#hero of jank
blizzardsuplex · 6 months
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#PWG ring chatter + commentary supercut (with color-coded subtitles!) from Pro Wrestling Guerrilla's BOWIE, 02/12/2016
[For the wrestlewatch crew of @coquinaclutch and @mobiblackout, the fellow mid-2010s PWG enthusiast @moxapologist, and funny haha dude @christiancagesupporter. This took me five hours because of a number of reasons. Even now it's still messy but I'm just glad it's DONE. Also there's nothing from the ZSJ/Trevor Lee and the Speedball/Evil Uno matches cause they weren't that funny, they were - especially the latter - really good.]
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xia0ming56 · 2 years
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Ramen date :)
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tomoleary · 7 months
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Jon Bogdanove and Dennis Janke - Superman: The Man of Steel #37 Cover Zero Hour Batman Original Art (DC, 1994) Source
Jon Bogdanove and Dennis Janke - Hero Illustrated Zero Hour Pin-Up Illustration Batman and Superman Original Art (Warrior Publications, 1994) Source
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holly-natnicole · 2 months
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Frank: "I'm so happy, I could kiss you!"
Jason: "Um... Neat."
later
Jason *laying face down on his bed, next to Piper who is sitting cross-legged & Leo who lays on his back* "Who in the Worlds says neat these days? It's not neat to say neat, but I said it anyways because I'm bloody foolish."
Piper *playing with Leo a fighting videogame where their characters use magic and melee for combat* "Don't beat yourself up too much, Jace. Everyone get nervous sometimes. Remember what I did when Shel confessed her romantic love for me?"
Jason: "Didn't you thank her?"
Piper: *pauses the game and looks up at the ceiling* "I fucking thanked her."
Leo: *puts his controller on the bed and claps sarcastically* "Wow. Good job, you two."
Jason: *tries to chuck a pillow at Leo without lifting his head, but it hits Piper's face instead*
Piper: *sets her controller on the floor* "That's it!!"
the Lost Trio: *has a pillow fight that makes the bedroom look as if a hurricane swept through it without that being Jason's doing*
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smoreal · 1 year
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The ‘dark age’ of sonic was so fucked over bro lmaooo no matter wtf they did, they were never gonna have a chance bc any game after 06 had the critics pressing their hands over their ears screaming ‘LALALABUGSEVERYWHERELALALAHEKISSEDAHUMANGIRLLALALAJANKCONTROLS’
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cabin10diaries · 1 year
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jason grace & frank zhang both like are obsessed with star trek
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junkyardheroes · 2 years
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Junkyard Heroes pages 31-36
end of chapter 1!
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kokonoko84 · 7 months
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The Great Warrior Janke engages the dread demon Ariaksha in battle. With the help of her valiant steed and trusted aim, will she prevail against the dreaded monster?
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arbitrarygreay · 9 months
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Legend of the Legendary Heroes
Exhibit A for why Kishotenketsu is bad "Oh, did you like the plotting, world-building, and themes of the first part? Too bad. TABLE FLIP TWIST. NOTHING THAT CAME BEFORE MATTERS. ESPECIALLY NOT ANY SOCIAL COMMENTARY"
(It's a shame, that third quarter showed what the ideal more coherent version of itself could have been, because they discarded it all)
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sadaikeanu · 9 months
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anarchoanimatronic · 1 year
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i think the biggest problem with a legend of zelda movie is the fact that link is a silent protagonist. like what's next a metroid movie
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ohnoitstbskyen · 3 months
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Oh no. Sir I believe I'm going to need you to explain that Dragon Age 2 opinion, that is a BLAZING hot take
I really don't think it is. Although of course all of this is personal opinion, not some sort of divine proclamation on high about which video games people are allowed to prefer, so take please it in the spirit it is offered.
Origins is a worldbuilding walking tour as much about explaining its own in-universe lore and fantasy history as it is about either its characters or the actual story that is happening in the game. It's a cool world! With some great lore! But also it is built entirely around Generic Fantasy Plot Structure #1 and never particularly seems interested in innovating, or surprising the player. On top of which, a lot of its setting and lore is pretty weakly sketched and doesn't really get developed into something either visually or narratively compelling until it gets built out in later games.
And while Inquisition has some genuinely fantastic characters, everything else about the game suffers very badly from the plague of BioWare Magic™, i.e. the production was an absolute mess up until the last minute when five hundred extremely overworked and underpaid creative geniuses somehow managed to wring a functional experience out of the trainwreck. It was made with fucking Frostbite of all things, jesus christ, it's holding together with spit and duct tape.
Now, Dragon Age 2 shares a bunch of the problems of Origins and Inquisition. It too bears the hallmarks of "our executives couldn't plan a healthy game production cycle if their lives depended on it" with a lot of unfinished content, half-assed sidequests and a truly frustrating over-reliance on a combat system that isn't half as engaging to use as it needed to be.
But Dragon Age 2 also has something neither of its siblings could ever even hope to match: an actual compelling protagonist.
Like, listen, I know people adore their headcanons about their Wardens and Inquisitors, and it has made for some truly amazing fanworks, but Hawke is literally the only actual character out of all of them. Hawke has conflicts, problems, needs and drives that actually inform and push the story forward, they have a family and a history and a reason to give a sh** about the central conflict of the narrative.
In Origins and Inquisition both, your character becomes the main character of the story entirely because of fate and random chance. You are the Chosen One and you are the only one who can Save The World because you're the last of the super special elite fantasy Hero Squad, or because you got some green magic stuck in your hand by being in the wrong place at the wrong time. Because the character is a complete blank slate onto which the player is expected to project themselves, random chance and circumstance are the only tools the plot can use to position them as main characters. There is no character to drive them to it.
In Dragon Age 2, Hawke becomes the champion because they're trying to build a new life for their family in Kirkwall, and end up embroiled in the chaos and politics that befall the city as a natural consequence of living in it and dealing with the conditions of it. Hawke and their family's needs and wants drive their actions, and push them to engage in endeavors that influence the course of history. They have agency (in the conceit of the narrative, at least) over how their life turns out, they make choices that have consequences, rather than being dictated into the position of Main Character by a literal looming apocalypse that permits no other course of action.
And I'm not about to sit here and claim that Dragon Age 2's story is perfect or that every character is a masterpiece or that every plotline is amazing. No, there's plenty of scuff and jank and things that have aged poorly and unresolved plot threads and all the rest of it.
And I am definitely not forgetting the godsdamned DLC where BioWare threw it all overboard by inventing a Special Bloodline Plot where oops it turns out Hawke actually IS a special chosen one specially chosen by a special fate to have a special role in Saving The World because they're special because of fate and destiny and blah blah, I still think that was phenomenally stupid (especially when Corypheus wasn't even Hawke's goddamn main villain to deal with what was any of this supposed to add to their character ffs BioWare)
But even with all its problems, the simple fact that Hawke is a character you can give a shit about independent of your own projection as a player - the fact that Hawke isn't just an empty bland blank slate with no personality, no traits, no wants or needs or drives - that has made Dragon Age 2 infinitely more memorable to me than either Origins and Inquisition. I think about it to this day. I think about Hawke to this day. I care about what happens to the character in a way that I just simply could never bring myself to do with either my Wardens or my Inquisitors.
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andypantsx3 · 5 months
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as promised in my last ask, making a quick poll!!
unconventional spinoff: pro hero bakugou x fanartist reader
You’d turned up to HeroExpo with the expectation of good food, interesting panels, and steady merch sales. What you didn’t expect was a declaration of war from the number two hero himself. (In which you are a fanartist, and Bakugou Katsuki is not a fan of your work.)
warlord bakugou x reader fantasy au
After seizing Yuuei's throne in a violent takeover, warlord Bakugou Katsuki demands the daughters of conquered nobility as war prizes. You, the daughter of a barely-noble family on the fringes of society, are sent as tribute—where you discover there's more to the barbarian king than anyone might have guessed, and an underlying motive to his demands that will make or break the empire.
hell is empty (and all the devils are here) : demon prince touya x reader
A bartender with a rough past and a predatory manager, your life is pretty complicated. And that’s before you accidentally make a blood pact with Todoroki Touya, the first prince of hell, and get dragged into a succession war even more complicated than you or the demon prince could have ever imagined.
pilot shouto x mechanic reader sci-fi au
You’re a podship mechanic trying to get back into leadership’s good graces after getting a little too free installing your own homemade code. Which would be easier to focus on if your crush, pilot Todoroki Shouto, hadn’t recently been grounded for his inability to sync with another guide—and if, after accidentally crossing paths with him on base, the very same impossible sync bond hadn’t unfurled between you like it had always been there.
also i think this goes without saying but just in case, please don't jank these ideas!! (if you want to work on something similar please message me and we can work something out!!)
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longwuzhere · 1 year
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Some cool Easter eggs I caught watching My Adventures with Superman that I want to show to people so they can be in on it with comic book readers:
Episode 1 of My Adventures with Superman Easter Eggs and references is here
Episode 2 of My Adventures with Superman Easter Eggs and references is here
Episode 3 of My Adventures with Superman Easter Eggs and references is here
Episode 4 of My Adventures with Superman Easter Eggs and references is here
Episode 5 of My Adventures with Superman Easter Eggs and references is here
Episode 7 of My Adventures with Superman Easter Eggs and references is here and here
Episode 8 of My Adventures with Superman Easter Eggs and references is here
Episode 9 of My Adventures with Superman Easter Eggs and references is here
Episode 10 of My Adventures with Superman Easter Eggs and references is here
My Easter eggs and references in My Adventures with Superman comic issue 1 post is here
My Easter eggs and references in My Adventures with Superman comic issue 2 post is here
My Easter eggs and references for My Adventures with Superman comic issue 3 post is here
(SPOILERS if you havent seen it obviously)
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About 3ish minutes into the episode we see Clark be affected by red sun radiation, one of the non-Kryptonite weakness Superman has.
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In the comics we first learn about this weakness in Action Comics #300 (1963), cover art by Curt Swan, George Klein, and Joe Letterese, where Superman is transported to the future by the Superman Revenge Squad, where the sun turned red thus losing his powers and has to find a way back home.
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At the place where Jimmy was captured, we meet Monsieur Mallah and the Brain, at least MAwS version of these characters. I talk more about them in here. The episode has them depicted more like an old married couple with no supervillainous intentions compared to their comic counterparts...
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who often associate themselves as enemies to the Doom Patrol and affliated with the Brotherhood of Evil. Also the Brain is usually French in the comics, here in MAwS, the Brain is German. The cover is from Outsiders #37 (2006) cover art by Daniel Acuna.
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Back outside we see where Monsieur Mallah and the Brain took Jimmy, Cadmus Minefield.
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Cadmus/Project Cadmus/the DNA Project, is known for its genetic engineering projects. The organization makes its first appearance in Superman's Pal Jimmy Olsen #135 (1971) created by legendary comic book creator, Jack Kirby. Cadmus is pretty well known for cloning Superboy/Kon-el/Conner Kent. Like in MAwS Cadmus is a government sanctioned division that's located outside of Metropolis. Ironic since in MAwS the government disavows Cadmus. You can read more about it on these two pages from Who's Who in the DC Universe #12 (1991), the art is done by Dan Jurgens, Dennis Janke, and Anthony Tollins.
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Later in the forest we see Lois and Clark have to deal with the OMACs.
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In the comics, Jack Kirby created OMAC, at the time, the acronym stood for One Man Army Corp. Buddy Blank of Earth-AD (a future post-apocalyptic Earth) was selected to be part of the OMAC program where with the help of the Brother Eye satellite grants him powers of super strength, stamina and density control. The cover art here for OMAC #1 (1971) was done by Jack Kirby, Mike Royer, and Gaspar Saladino.
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Years later OMAC gets reinvented to be a cyborgs of Brother Eye that was developed by Batman thanks to his paranoia about super powered heroes turning evil. The page here is from the OMAC Project #5 (W: Greg Rucka, P&I :Jesus Saiz, C: Hi-Fi, L: Phil Balsman). This iteration of OMAC uses the acronym for Omni-Mind and Community. These Cyborgs make their first appearance in the OMAC Project #1 (2005). MAwS's OMACs are a lot more robotic and Evangelion-esque designed compared to how they look in the comics. Note the mohawk/fin designs on OMACs heads in both iterations of the comics and how the robots are designed in MAwS.
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Someone on the MAwS team is a fan of Gurren Lagann.
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Monsieur Mallah name drops Task Force X. I talked about the organization here
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Monsieur Mallah mentions one dimensions in the universe where he and the Brain can be accepted. This brings to mind...
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DC's multiverse. The multiverse makes its first appearance in the Flash #123 (1961) where Barry Allen and Jay Garrick meet for the first time. DC's multiple Earths have changed over the years from having only 52 distinct Earths to now infinite. The Multiverse map created by Grant Morrison and Rian Hughes, here is from Multiversity comic series.
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Someone on the MAwS crew is a fan of the ED-209 design in Robocop.
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After the fight with the OMACs, the Brain talks about the General. The only person in DC comics who usually goes by that moniker is...
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General Wade Eiling. The panels here are from Captain Atom #1 (1987) (W: Cary Bates, P: Pat Broderick, I: Bob Smith, C: Carl Gafford, L: John Costanza). General Eiling is often associated with Suicide Squad/Task Force X. So it's possible that much like Parasite and Ivo, the MAwS team are combining characters by having...
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him be a combination of General Eiling and General Sam Lane, Lois's dad. But who knows. Gotta wait for confirmation if this is either Eiling or Lane.
Thank you for taking your time reading this and making it this far down the post. If you want to see the other posts of easter eggs and references for past episodes:
Episode 1 is here
Episode 2 is here
Episode 3 is here
Episode 4 is here
Episode 5 is here
Episode 7 is here and here
Episode 8 is here
Episode 9 is here
Episode 10 is here
My Easter eggs and references in My Adventures with Superman comic issue 1 post is here
My Easter eggs and references in My Adventures with Superman comic issue 2 post is here
My Easter eggs and references for My Adventures with Superman comic issue 3 post is here
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welcometothejianghu · 11 months
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Welcome to another round of W2 Tells You What You Should See, where W2 (me) tries to sell you (you) on something you should be watching. Today's choice: 君子盟/A League of Nobleman
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A League of Nobleman is the unfortunately translated English title of a 2023 historical drama about an idealistic country boy/genius detective/noodle seller, and a wealthy minister on a mission to exonerate his late father from charges of treason, even if he himself has to commit some treason in the process.
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I watched this one not too long after it came out, and I was expecting there would be a lot of buzz as soon as fandom got hold of it. There wasn't, but I can understand why. The show is a lovely, ethereal drama that has some genuinely moving moments, stunning visuals, and charming character interactions.
It is, however, kiiiiiiiind of a hot mess.
What follows is an incredibly qualified rec. Unlike most of the previous shows I've recommended, this show is not something you could just throw at your Average American Television Enjoyer. Censorship got its claws into this one, and what's left is ... okay, imagine fliming all of Hannibal just like you want it, and then right before it airs, NBC comes in and says, okay, now we're just going to take out all the parts that are gay and violent and gory! You know what you'd have left? You'd have a League of Nobleman, is what.
(If you want a little more explanation of what's awkward about it, here's a take based on the first ten episodes. Note that not everything that bothers AvenueX bothers me, but they're fair critiques.)
Therefore, I'd have a tough time recommending this to someone who hasn't already built up a tolerance for the experience of seeing a scene end nearly mid-sentence, or hearing described something that happened just offscreen (while seeing no one's lips move). You need to be prepared to look through the jank to see the show we could have had beneath the show that actually arrived.
Even so, I have five reasons I think you should at least give it a shot!
1. That precious baby boy
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Look at him. Look at his precious face. Don't you just want to stuff him down the front of your shirt and take him home with you?
That is Zhang Ping. He is the hero and he is a good boy.
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He is a darling dumpling who grows up reading novels about how members of the judiciary nobly solve crimes and punish the unjust, so he decides that he wants to move to the big city and become a member of the judiciary to nobly solve crimes and punish the unjust! ...Until he gets there and realizes, no, baby, that was fiction. But gosh darn it, he's going to try anyway.
I have seen people say they read Zhang Ping as autistic. While I'm not sure that's specifically what the show itself was going for, that's kind of the effect -- which, I think, is why I've also seen a lot of people say they don't like Song Weilong's performance. I don't think he's wooden or unemotional; I think he just made a choice to play the character as not always real good about understanding why the people around him are having the emotions they're having. Similarly, I think what makes him read as anachronistic is mostly how he doesn't engage well with the rules of social convention that are such important parts of this historical setting.
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Like, you see that picture above, with him and Lan Jue whispering at one another? Zhang Ping is doing this because he is absolutely convinced that this is appropriate subterfuge behavior. Lan Jue is matching him because he thinks Zhang Ping is adorable.
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Just the goodest boy. A baby. Please care him.
2. the aesthetic
The show is beautiful. It looks and sounds amazing. For some reason I can't find a clip of just the opening credits, but here's a (strangely bloody) trailer that gives a sense of its general vibe:
As you can see a couple times in there, the show makes great use of tilt-shift photography -- you know, the thing where you change the focal length until everything starts to look fake? It creates a weird, dreamlike effect where parts of the frame are out of focus for no reason, or actual locations start to look like model-train miniatures. Many of the shots are framed like this, giving the entire thing a very pretty, very uncanny look.
And speaking of the dreamlike: If there's one thing I've come to expect from C-dramas, it's bad CGI. That is not the case here! The CG is used so sparingly that it's unobtrusive and actually quite nice. Much more of the weight of the show's look relies on practical effects that are supported and amplified by CG, which is the optimal combo. When it does go all in on CG, it's in the service of dreamscapes that are supposed to look unreal anyway.
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The show does admittedly have a mild problem of using a cool effect and then largely forgetting that effect exists. For example, the first episode has a really neat "freeze time and walk through a crime scene" bit! And then we barely ever see that ability again. But the show's doing so many other lovely things that you don't really feel the absence until you stop to think about it all later. So don't stop to think about things! That's my motto! (It really isn't.)
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The directors also just have a lovely eye for things -- which is extra-surprising considering that both of them are first-time directors. That can be fun, though, when you get people who haven't gotten stuck in their ways get, so they're still being new and weird with it. ...Of course, I bet that's also some of why so much of the show quite obviously got cut to ribbons, if you're also working with directors who also haven't figured out how to get away with things just yet.
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Overall, the production values are very high. This show clearly had a fairly solid amount of funding behind it, but it also used its resources smartly. Most costumes are elegant but not extravagant. Detailed sets are small and beautiful locations are contained. While I have great respect for productions that try to create epics on a shoestring budget, there's something to be said for a project that sets its sights on the achievable, then puts its effort into doing what it can, well.
3. A ship for everyone!
There are so many potential ways to pair up them boys. The show's main pair dynamic is between country mouse Zhang Ping and city mouse Lan Jue, but it surely does not stop there. In fact, I've made a helpful chart that shows you all the potential flavors of gay you can enjoy at this particular danmei buffet:
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(And yes, if you've seen the show, you know there's at least one more line that I could've drawn here, but I don't want to spoil anything.)
Now, whether you do read any of these dynamics as sexual/romantic is up to you. The point is that you could. For example, I personally am not that into Lan Jue/Xu Dong, but if you lose your shit when a competent sword guy owes a life debt to the defenseless noble he works for? You could have a lot of fun with what the show gives you.
Obviously, because this is a censored c-drama, there are no canon gay romances. However, a couple of them are more textual than others, especially the ones that center Lan Jue, because everyone clearly wants a piece of that fancy flat ass.
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One of AvenueX's comments from the video I linked earlier is that the main couple has less sparkle together than each of them has individually with the man that's supposed to be his bestie. While that changes as the show goes on, these two side pairs never cease to be enjoyable. Whether you read them as sexual or not is up to you! Romantically or platonically, they're still a delight to watch bounce off of one another.
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And Lan Jue/Gu Qingzhang (that one terrible ex from the chart) is, uh, basically textual? It's miles into "there is no straight explanation for this" territory. Again, avoiding spoilers here, but trust me. You get to see their secluded love nest and everything. Shit's real gay.
Then, of course, there's the main pair:
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This is clearly the one that got hit real hard by cuts to the material. It's a damn shame, because this is clearly meant to be the core of the whole narrative. Despite that, the two of them have a fascinating dynamic that changes over the series from outright suspicion to cautious care to absolute trust. It's a great combo of someone who is too honest for his own good and someone so used to court politics that he lies as easily as breathing.
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Ironically, the source material is Not Gay, to the point where the author has basically disowned this series as being so different from her original work as to be unrecognizable. You sort of have to wonder about the creative thought processes that led to taking a gen work and deciding to BL it up for the live-action adatation. I'm not complaining, mind you, but it is a little bit of an unforced error.
So whatever flavor of gay it is you're into, the odds are very good that this drama will have at least enough of it to keep you interested!
4. A very charming cast
I got to gush about Song Weilong's Zhang Ping earlier, but honestly I think everybody's pretty enjoyable, from the main cast to the recurring side characters to the one-off extras who show up for a single episode. Everybody's playing it weird and theatrical, so I get it if that's not your cup of tea. However, I feel all the performances are well-suited to the slightly surreal style of the production.
Here's just a couple of the real gems:
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Jing Boran's Lan Jue has the perfect regal bearing of a fussy gentleman, but with a very endearing softness underneath. He spends half his time with eyes brimming with unshed tears, and the other half making heart-eyes at his boyfriends. You understand why everybody in the empire wants to ride him like they stole him, and that's even before he lets his hair down and starts dressing in slutty sheer robes. (I'm not entirely sure either he or the show knew how to play the character in the first few episodes, but he gets way better once he stops being so sinister and mysterious and gets to be cute and/or unhinged.)
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There is one female character who shows up in more than one arc, and she is the Empress Dowager, and she is such a wonderful awful bitch. What a monster. Shi Yueling eats up every scene she's in by being the perfect mix of reprehensible and fascinating.
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I was already primed to like Wang Duo because I liked watching him be a pretty snake boy in Yin-Yang Master: Dream of Eternity. Well, now he gets to be a pretty metaphorical snake boy here. I'm not spoiling anything by telling you he's bad news. He shows up damn near the end of the show and you know immediately he's bad news. But you don't know what kind of bad news he is, and that's fun to find out.
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And speaking of actors I already liked from other places! Guo Cheng has mastered the art of acting with his mouth full. His Chen Chou is a sweet, earnest anchor in a world of tricksy boys.
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There is something about Hong Yao's handsome face that makes Wang Yan perpetually look a little red-eyed, like he's trying hard to pretend that he wasn't just crying in his office. It's the perfect soft touch to his incredibly wonderful chad of a character. I'm usually not into the cocky jocks, but I will make such an exception for him.
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I love you, fortune-telling gremlin grandpa.
5. Raw materials
Look, I assume if you've made it this far in the rec and you're still hanging on, you're interested for one of two reasons. The more normie reason is that you're into c-dramas in general (and probably period dramas in particular), and gay stuff is a selling point, so you see the appeal of turning on a drama where cute boys have emotions at other cute boys. That is a perfectly good reason to watch this drama, and if this is you, I hope you have fun!
The other reason is that you like making fan stuff, and you need some new blorbos to blorb in new and exciting combinations. Friend, I have that stuff for you right here.
A League of Nobleman has problems -- but they are problems that may be appealing to people who enjoy fixing things. There are literal holes in the series where actual, planned, filmed scenes were deleted! If you're looking for source material that's just begging you to fill in the gaps, look no further.
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Of course I'm partial to the number of queer DIY romance options there are (see point 3), but that's not the extent of it. The setting is fascinating: an unspecified premodern Chinese dynasty magical enough to have a Bureau of Incantations, where the emperor is (for once) a cool dude, secluded village people live in semi-communal families, and one of the main characters can play Inception with people's heads. I'll say it plainly: If you are into kinky dream sex, this is the drama for you.
I should note that one of the things that doesn't need fixing is the overall shape of the series. The individual little case incidents seem disconnected, but they all weave together at the end as part of a (let's be real, ridiculously complicated) plot, giving the whole thing a pretty satisfying wrap-up. The show does not just fall off a cliff like Moriarty; it resolves in a way that's more than a little convoluted, but still overall satisfying. Also, a lot of those ships from the chart above, when it's all over, are still together. Some days that's all you need from an ending.
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Maybe I sound like a broken record at this point, but to give you a sense of how heavy the hand of censorship clearly was, understand several of these episodes don't even break the 35-minute mark, and only four are even over 40 minutes long, when ~45 minutes is about the episode standard for this genre. (For comparison, every Untamed episode at least 42 minutes long.) I think it's important to realize just how much actual connective tissue got removed, way more than just individual censored shots or single redubbed lines.
And speaking of redubbed lines, the last episode of this show contains possibly the funniest NO HOMO in BL history. You have to see it to believe it -- or, rather, to not believe it, because the first time I watched, I didn't even understand what the hell the show was implying. I'll say no more.
Where to watch it!
I hope I've convinced you to at least give it a try! It's not a perfect show by any means, but it's a show with many good elements, and if you can embrace what's there without getting too hung up on what's not, it's a pretty good time.
If you're up for it, you can find it on this YouTube playlist -- though be prepared that it often mutes the opening music. It's also available on Viki (with ads, but less muting).
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Just look at those precious, pinchable cheeks. Adorable.
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moxpunk · 10 months
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Moxie's Big-Ass Retrospective on Games She Played This Year
There's going to be a lot of games under the break, and I'm going full-hog on spoilers. Honestly, I'm going stream-of-consciousness with these, so there's not going to be a clear point made for some of them. Just how I remember them and how I feel now looking back.
Final Fantasy XIV This is my current MMO of choice, and it's been this massive part of how I spent my time this year. The patches and content continue to be great, even if I breeze through it all in a few days after the patch when plugins/mods are back up. I've definitely noticed a dip in my interest lately. I think it's because we've hit a good stopping-point for the plot and junk, so most of us are just waiting until the pre-patch of the new expansion next year. RP continues to get fucking worse and worse for someone that plays a lalafell, since the community at-large (especially the modding community) is actively hostile towards lalafells and their players. Having to check every single venue to see if my middle-aged potato is going to be treated like a child by the hosts gets exhausting after the umpteenth time. Still love the game and I poke at it on a regular basis.
The Legend of Zelda: Tears of the Kingdom One of my favorite games I've played this year, but also one of the most frustrating in hindsight. There was a ton of lost opportunity in multiple aspects in this game, and it's sorta the thing I keep coming back to in my head. I loved the exploration and fucking around with physics and just getting to play around in Hyrule. It's a magical experience that I think transcends the fact that 2/3rds of the map is essentially re-used. The Underground was a missed opportunity to shove lore of ancient civilizations in there, Ganondorf was a missed opportunity to finally depict him as a tragic hero with Hyrule being the villains for once, and no plans for DLC or even a Hero Mode is a massive miss for me wanting to return to the world.
Baldur's Gate 3 Hands-down my favorite game of the year by a massive margin, but like TOTK, an immensely frustrating experience. The game is half-cooked in so many areas, and the bugs are plentiful to the extent that they can't really be ignored. The pathing system continues to be the Larian Special of being jank as all hell, with my characters running in the opposite direction of the path it lays out for them. I played this one on stream, and I cannot remember a single stream where I didn't have at least a handful of frustrations with the combat system. Hell, I had to completely restart my file in the middle of Act 2 because Karlach's romance bugged out. I continue to be very upset and frustrated at how goblins are treated, doubly so since in order to pursue the Good Route with Halsin, you have to attack fucking children. I don't care if they're goblins, they're kids. Also very disappointing we don't get a single short-race origin character, meanwhile half of the cast is some form of elf. At least it's nice letting me be full-on cock-out trans. Despite that, the writing and characterizations in this game are unparalleled. It's immensely refreshing to finally have a RPG where you fucking roleplay, after years of it being dialogue that doesn't matter in the slightest other than "points towards the good/evil ending". I love the Brain Slug Squad immensely. This game is probably going to become part of my "play this every year" list because there's just so many different ways to play through this game.
Bomb Rush Cyberfunk Been waiting for this game (or a game like it) for fuckin' years, and it's everything I wanted and expected. I know a lot of people went into the game expecting some massive thing that lasted hours and hours, but my memories of JSR/JSRF was a game that I could reasonably beat in an afternoon or two because I just get into the flow and know what I'm doing. Cyberfunk is the purest successor to JSF that I can thing of where it just adds to the fun formula of the past. Incredible game, love seeing the mods coming out for it, hope we get another game in the universe since Team Reptile said they aren't doing DLC.
Pizza Tower Love this game, adore the movement and the music, absolutely fell off at about the halfway mark. I think it's because a lot of stuff was coming out at the time, and I just kinda played those instead. One of these days, I'll beat it and be very satisfied, but for now my gremlin-brain that demands collecting every single collectable and getting at least an A-rank on every stage gets exhausted just thinking about it.
Elden Ring Opened the game up after upgrading to a new PC, marveled that I could run it on Ultra with the game keeping a smooth framerate, killed a few enemies, remembered about the fucking giant ants in this game and how there are zero mods to remove/change them, and then turned the game off and uninstalled. Begging someone to make a mod that gets rid of the fucking ants. Please. I've already gotten every trophy in the game last year, so any incentive I have to return is predicated on that.
Cyberpunk 2077: Phantom Liberty So, I'm going to give my thoughts about the base game and the DLC, since I played both. The base game continues to be this utter fascination to me where my brain adores just existing in the cyberhell future of nonstop advertising (if I have to hear YO YO YO MY CHEWERS SHROOMERS AND FUMERS! one more time I'm going to fucking strangle someone to death) and ultraviolence. The game continues to ride that weird line of "might as well do every side-quest because they're quick enough to get to and there's hardly any compared to Witcher 3" and "oh my god I do not care about these fucking sidequests other than I have gremlin-brain". Doing anything with sniper rifles or heavy machine guns is an exercise in frustration thanks to there being zero silenced sniper rifle until late-game and there being no unique HMGs.The DLC is... fine. It's fun antagonizing Idris Alba, it's not fun that the DLC is based around a stealth build, it's extremely not fun that the changed ending is deeply unsatisfying from a narrative standpoint.
Pseudoregalia An adorable little game that I enjoyed quite a bit for the very short time I got to fool around with it. Love the movement, love the style of the graphics, love the little pieces of story. Game doesn't get enough love, so here's me giving it some more.
Potionomics I fucking adore this game. I think what helped endear me was getting to do all the voices on-stream, but who cares this is my retrospective and I get to be biased. Loved the romances and characters in there. I absolutely headcanon Xid as being trans, Roxanne turns me into a babbling idiot, and I relate to Luna so hard it almost hurts. I enjoy that characters remain your friend if you already picked a partner, and you have to have a conversation about "hey, you were kinda flirty for a while and I feel a little weird about that now" for each of them. Breaking the economy by the third competition was immensely satisfying.
Paradise Killer I slammed through this game over the course of a single sleepless night thanks to Super Depression. Love the character designs and how bold they are, love the lore behind the world, got kinda sick of it taking so long to travel from place to place, gremlin-brain refused to let me part with the game until I collected everything. Hope to see a prequel/sequel of some sort, because Lady Love Dies is such an interesting character and I liked the bugfuck-weird world.
Peglin It's Peggle, you're a goblin, you get funky ball powerups, adore playing this game on my phone in short bursts. Not much more to say, it's my potato-chip game.
Rimworld Friend gifted this to me and I got horribly obsessed for like a week. It's a lot easier to grok than Dwarf Fortress thanks to the UI and information being easier to comprehend. I never know how to do the crazy shit in these games, I usually peak at having a little self-sustaining settlement with like 4 characters that live their little lives until a plague or bandit raid sweep through and kill everyone.
Halo: Master Chief Collection Another series of games I got obsessed with and pounded out before dropping it. Halo 1 is like twice as long as I remember, Halo 2's remastered cutscenes are fucking gorgeous and it continues to be my favorite out of the series, Halo 3 I'm lukewarm on it's whatever, Halo Reach is... eh I don't care, ODST I petered out of thanks to playing it with an ex that does not understand videogames, Halo 4 is a slog. Didn't do any multiplayer.
Helltaker Finally played it, beat it in like 2 hours, thought the puzzles were fun and the art continues to rattle around in my noggin.
A Hat In Time Another game that I finally beat after owning it for like the better part of a decade. Cute little game, I don't have a clue what any of the updates and junk do these days. The big mountain level is a fucking nightmare to navigate and explore and that's why I fell off last time.
Puzzle Agent Played this one on-stream because I'm Minnesotan as all fuck and I enjoy Professor Layton puzzles. It's just as good as I remember, even if it's incredibly short.
Kingsway Love the premise, adore that it takes me back to the Windows XP era of using my parents' computer. I had like one good run that died in the middle of things, and I never really went back. I should do this game again at some point.
Loop Hero Another procedural game where progress is usually bottlenecked by gathering base resources in each run so you have a fighting chance. All my runs sorta ended up the same by a certain point and I wasn't really having much fun anymore.
Lethal Company Game scares the absolute shit out of me, I cannot play this game for extended periods because I get heartburn from fear. Excellent experience with friends.
Super Mario RPG I didn't have a SNES growing up, so I never got a chance to play the original. So far, I've been greatly enjoying the remake! I don't have much to say because I've only played like four hours of it on stream.
Katamari Reroll Just beat this game again on stream last week. Extremely fun, extremely short, Lonely Rolling Star continues to make me get emotional and cry, my memories get mixed-up with We ♥️ Katamari when it comes to the final sequence of levels.
World of Warcraft I made the return, and holy shit have things changed in-game. The UI actually looks like it's part of a cohesive artstyle, catching up with the story and questlines after bouncing in the middle of Shadowlands is honestly kind of exhausting, and the RP community is still splintered and fractured between Retail and Epsilon. Controller-support has been my biggest gripe since XIV's is fucking stellar and I do not have the wrists/hands for putting my abilities on the keyboard anymore, I either have to use my janked-out mouse buttons or a controller using ConsolePort which is... serviceable but nowhere near good. Uh, I don't particularly care for the dragon-stuff in WoW's lore, and I still haven't done a single dungeon since I play Brewmaster and I'm so out of whack with WoW tanking that I just don't bother. I'm usually doing RP on my endless ranks of characters if I'm not playing with my girlfriend. Season of Discovery has been a fun thing to do with my friend and our guild, it's sorta what I wanted out of Classic when they announced it. The "No Changes" thing was stupid because we'll never get back the lack of information and endless time we had back then, so I'm very happy to have World Of Warcraft Chopped And Screwed Edition. As much as I still have massive, major gripes with Blizzard and ABK in general... Azeroth is still home for me. It's been important to me as a person. Wouldn't have realized I was trans or poly without it.
SO THERE YOU HAVE IT My thinks and feelings on all the games I played this year in 2023. I guess to sum up the year in general? It's been a real shit year for me. Went through like three big breakups, my art output's been dogshit in quantity thanks to mental-health issues, and for the first half of the year people just sorta generally treated me poorly which exaserbated a lot of problems. I'm recovering, but I've noticed it's been a lot slower than it has been in the past. Games are a huge hobby of mine, so I'm glad I've gotten to play some bangers this year. Being more active on Tumblr's been good for my mental health, since I finally feel like I've got a community again after not really feeling like I've had one in forever. Love you guys, stay weird. 💖💖💖
Sorry not sorry for this being so long.
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