When Danny decides to reincarnate, centuries after his adventures, he chooses a random Dimension of Heroes and Villains.
He's expecting adventure! Heroics! A life worth bragging about in the Afterlife!
He wakes up in a tube, staring down at surprised teen heroes as they release him and another person.
Later, he finds out that he's a clone of Batman and Superman, and the other clone is of Superman and Lex Luthor.
He came into this world expecting adventures, not a weird custody battle about him and his brother (because that's what Conner is) between two A-List superheroes.
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stardew valley au where joel and skizz are new residents to pelican town (hermit town?). joel just inherited a large farm from his late grandfather and skizz is moving in with his old friend after reconnecting with him and wanting a fresh start. and the townspeople are like, kinda weird.
bdubs is fine enough - he’s a sweet man with a fun personality and he’s the local builder, but it’s almost frightening how fast he constructs new buildings when joel needs them. pearl, their resident postmaster, is also pretty normal other than the fact that skizz never seems to be awake early enough to catch her delivering mail. scar is lovely but he’s never available when joel wants another chicken. the mayor, xisuma, is pleasant too, if a little eccentric at times, but he doesn’t really seem to do much in town.
for the most part, skizz is settling in well. he’s moved in with impulse, who runs the local blacksmith in town, and he gets along well with most of the local townspeople. he’s started spending his evenings at the local saloon listening to ren regale the patrons with fantastical tales while he and stress serve up food and drinks, and he finds himself growing close with cleo, the local sculptor. he even gets a new wardrobe from hypno free of charge, and sometimes helps cub out with his totally scientific studies and creations.
skizz also joins forces with beef (who helps to supply the local general store that xb and keralis run) in terrorising the local manager of the corporate chain grocery store that no one likes. doc is a terrible manager but would make a fun supervillain (according to joe hills, the bookseller who appears once in a blue moon but seems to know doc more than anyone in town).
joel, on the other hand, seems to only be interacting with the strangest residents in town. he discovers the adventurer’s guild after only a couple weeks, and is only somewhat irritated by iskall’s refusal to pronounce his name correctly. false promises to give him prizes if he can kill enough monsters, which is not something joel had expected to be doing when he pictured farm life, but here he is. he stumbles upon a travelling cart one day, and the man inside insists he’s a knight from a faraway land, that he risked his life to make it all the way here to sell his wares. it’s all stuff joel can get cheaper elsewhere.
he’s pretty sure the local doctor has no real medical training, but then he passes out while fighting monsters and he wakes up completely fine, so zedaph probably knows what he’s doing. maybe. when joel isn’t passing out he sometimes makes trips to the library-slash-museum, which is probably almost completely empty because mumbo, who begs joel for anything to display, looks like he’s never fought a duggie in his life. eventually mumbo gives joel a key to the sewers, which are way cooler than they have any right to be, and that’s where he finds jevin’s secret sewer shop. jevin lives in town. he just also has a shop hidden underground. joel has stopped asking questions by now.
and then there are the three who live by the beach. etho spends most of his time tinkering around the fishing hut or hovering around bdubs, but sometimes he drives the bus to the desert. only sometimes. there might be something under his mask. no one knows for sure. gem runs the fish shop most days and she claims she’s a sailor, but joel has never seen a single working boat around despite all the ocean. she can also hold her breath underwater for an uncannily long amount of time, like, scarily so, and will sometimes disappear for a few days and return with an abundance of treasures. joel has never seen her leave by boat. grian fishes a lot and runs the shop when gem can’t, and he sometimes talks as though the sea can speak to him. skizz has caught him staring into space for extended periods of time. one time he waded into the water and just stood there, head down, muttering to himself.
apparently there used to be a lighthouse but “it’s gone now”. gem says if they ask bdubs nicely enough maybe they can build another one, but she and grian are banned from build requests after the last incident with their pet snails (joel has never seen the snails, but scar complains about them enough to convince him they’re real).
there also might be some kind of wizard who lives in the creepy tower in the woods. skizz has heard he’s the one who helps maintain the power in the valley, and joel’s convinced he hallucinated seeing him once until he recieves a letter from the wizard himself, and visits him only to find that the strange fire-creature he saw that one time was, in fact, tango, who is human for the most part, he just sets himself on fire sometimes.
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Really fucked up that, when they’re young, Patrick and Art are SO tactile with each other, so comfortable sharing the same space. Art lets Patrick touch him and move him and physically overwhelm him and easily acquiesces to it, if not outright enjoys it.
Then in the present, they’ve been so far out of each other’s orbit for so long, held such animosity that when they have their moment alone in the sauna, Art physically recoils from Patrick’s close proximity! It’s so painful to watch because even as Patrick’s goading him, it’s so obvious he wants to be able to get back into Art’s space. But Art has erected all these walls around himself, he refuses to give Patrick an inch or even admit to missing how close they used to be!
AND THEN we see Art and Tashi later and he wants her to hold him, to be gentle with him, and just TOUCH him. Like, he does miss that kind of close physical contact! He either doesn’t know how to ask for it or is uncomfortable being that openly vulnerable. Worth noting that he pretty much always defers to Tashi in regard to initiating physical intimacy (with their first kiss, though he does state his desire, SHE has to be the one to make the first move). And it seems pretty obvious that Tashi herself isn’t comfortable providing that intimacy, whereas Patrick actively seeks to provide it (the hug/forehead kiss after their win together in the early years, dragging the stool closer to him).
Art has tried very hard to act like he doesn’t need physical affection and even though his discipline and devotion to Tashi has made him a stronger tennis player, it’s made him a hollow person, which, in turn, has kept him from becoming a GREAT tennis player.
All of this, of course, is why the ending hits so damn hard.
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hot take but you all NEED to stop telling people to kill themselves.
yes, even *those* people. i don't care if you're talking to some monster who puts live puppies into a wood chipper for fun, don't say that shit.
because mx. puppychipper isn't gonna be affected by your words.
but you know who might be affected? some innocent third party reading the words you said on a public website.
because telling people to kill themselves says "suicide is a punishment for being a bad person. bad people, upon realizing they're bad, should simply commit suicide instead of working to atone for their actions."
and that is NOT a message you wanna be normalizing to anyone, but ESPECIALLY people with depression (who, let's be real, make up a higher than average chunk of this site's userbase). whose mental illness is already telling them that 1: they're an inherently terrible worthless person no matter what they do 2: death is an appealing option.
is reading "kill yourself" once or twice gonna make them do it? nah, probably not. but reading it multiple times a day every day is gonna make their mental health worse. it's probably not good for your mental health to be saying that kind of thing, either.
just knock that shit off. the world is already so hostile to people with mental illness, and managing mental illness and unlearning unhealthy thought patterns is already so difficult. you don't need to be out here making it worse.
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thinking about klance.
keith who is always left behind and abandoned, either voluntarily or not. keith who has trouble trusting people and talking to people and getting along with people and-…keith having trouble with people in general. keith who is used to fending for himself and not relying on anyone bc the two (2) times he’s done that, his parents and shiro (died, left, disappeared), didn’t end well. keith who despite finding shiro again couldn’t help the gap forming between them as his brain and heart insist that something will happen again and shiro being here isn’t permanent. keith being proven right in season 2/3 and being left alone again.
lance who is SO trusting that he comes across as a bit naive. lance who worked hard to get where he is, who studied and practiced day and night to be at the top of the class. lance who always fell short and just missed the cut and ended up a cargo pilot. lance who only excelled once keith was gone but was stuck living in his shadow. despite the fact that iverson was mean to keith, keith was his favorite student and iverson always held a grudge for lance taking his place and was downright cruel to him at times. lance who started a rivalry w keith in his head bc he was determined to prove that he could be better than keith. lance who was moved from blue to red paladin, following after keith yet again. lance who worked hard to prove that he was worthy of being red paladin but always failing bc he was never keith, he was never good enough.
klance who found what they lacked in each other. lance who was there for keith when it seemed like the universe was crumbling down around him. lance who stood by keith’s side and told him what he needed to hear, supporting him being leader and helping lead the team together. keith seeing lance as an equal and relying on him the way lance relied on him. keith who was loved and supported by someone who never left, lance who was seen for who he was and who never doubted him or his place on the team. klance who turned on each other.
keith who turned into what he hated and leaving lance behind. lance who saw keith as weak and selfish for leaving him the team behind. keith who came back to a lance who was so angry and upset, but who never left his side bc lance was just Like That. lance who was so hurt and upset, who said cruel things in the vacuum of space, but keith never saw him as less for it, who never got angry enough to hurt lance back.
at the end of everything, lance searching for keith to sit at his side as they watched the sunset bc lance will always be at keith’s side. keith who told lance how relieved he was and hopeful bc he knows what lance is capable of and how much he needs him. klance being what the other needs, holding each other’s heart in their hands but never taking the opportunities to crush each other. lance who never left keith behind, keith who never saw lance as less despite the vitriol he spat at times.
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