#ibm pc ms dos
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dimalink · 8 months ago
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Green eneloid – leaves planet
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Pixel art for today based on videogame Zool 2 for computer system IBM PC MS DOS. Beautfiul colorful graphics! And such interesting characters, a little strange, but bright and beautiful worlds.
All of these - it is very interesting to explore! I remember how I like to play in Jazz Jackrabbit. And in this game - I played too! But in first part. Game about a squirrel it was – maybe, it was mr Nutz. I like a lot, all the time, a game when such 2d games, where there is interesting background. And you jump, you walk, doing something! It is very deep process! Such adventure!
And this is my drawing based on the same theme. Green eneloid is walking by planet. So, here are growing purple leaves. And, under the ground – buried a big eggs. Of some creatures. Eneloid don’t take a risk, right now, to dig them out and to look what is it. Mainly, trees are here more close to a fence. But it is, they are a trees. So, only thing you have - is to walk along such roads – a places with no such trees.
And here by sky - a little ducklings , chickens are flying and some green things with eyes. They are, as idea, not dangerous. But, they are not taking you into account. And can crush into you. They are, simply, fly, all of them into one direction. So, once in one side, and after in another side. And lots of them, every time!
Interesting planet, it is, for this time – green eneloid thinks.
So, it is a funny thing, that Zool is green, Jazz Jackrabbit is green too! And here green eneloid – he also will be green! I played a lot in Jazz Jackrabbit with brother at MS DOS. It is even better, maybe, then a Sonic for Sega! I am serious! So, a lot this game, I like, and my brother too!
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Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.
WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html ITCHIO: https://dimalink.itch.io/
TUMBLR: https://dimalink.tumblr.com/ BLOGGER: https://dimalinkeng.blogspot.com/ MASTODON: https://mastodon.social/@DimaLink
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tamara-kama · 4 months ago
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Monika's Tic-tac-toe, MS-DOS
Recalbox, RetroArch, DOSBox
800x600, bicubic upscaling
Raspberry Pi 4 @ 2Ghz
Wireless XBox 360 controller
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This is kind of an oddity on the PC. It's exceedingly simple.. you just click on the space to add your symbol and the AI, who's apparently Monika.. takes her turn..
If you play this game properly it'll always be a tie like in Wargames.. 😅🕹️💜
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sucka99 · 11 months ago
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viciogame · 1 year ago
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🎮 Adventure in Serenia (PC MS-DOS)
Complete Gameplay: https://youtu.be/TpLe-rUHkA8
#AdventureInSerenia #WizardAndThePrincess #PC #IBM #MsDOS #KingsQuest #ウィザードアンドプリンセス #OnLineSystems #RobertaWilliams #AppleII #Atari #Commodore64 #Fantasy #Adventure #RPG #dosbox #PcGamer #scummvm #OldGames #policequest #lucasarts #sierra #Viciogame #Gameplay #Walkthrough #Playthrough #Longplay #LetsPlay #Game #Videogames #Games
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retrocompmx · 7 months ago
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Un día como hoy (1 de diciembre) en al computación
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El 1 de diciembre de 1980 IBM envía el PC prototipo 5150 (la IBM PC) a Microsoft para el desarrollo del nuevo sistema operativo para esta, el MS-DOS. El modelo fue lanzado al mercado el 12 de agosto de 1981 siendo la primera de la quinta generación de computadoras. Un modelo anterior, el 5100 fue fabricado en 1975 y tenía todas las características de una PC moderna, pero nunca se comercializó a usuarios #retrocomputingmx #ibm5150 #ibmpc #MSDOS
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blackcanary8088 · 8 months ago
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Computer Girls: Ivory Emerson: The Big Blue
Ivory is a 43yr old woman who works as a real estate agent for a local New York state firm. She constantly tackles business, business, and even more business. She's often described as moody, always serious, sassy, and hardworking. Ivory mostly likes to eat more fancier meals, never eating anything below $20. She is also very attracted to Dax, (humanoid version of DOS) despite the fact he's married to Wynne.
Need some help with a Lotus spreadsheet? Don't know how to use WordPerfect? Ivory is your gal.
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ultimacodex · 2 years ago
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Through the Moongate 19 - False Step
Through the Moongate 19 - False Step Join Spam Spam Spam Humbug for a complete reading of Andrea Contato’s “Through the Moongate”! This episode covers Origin Systems' struggle to adapt to developing "Ultima 6" for MS-DOS.
Subscribe on Zencastr | Subscribe on iTunes | Subscribe on Google Play | Subscribe on Spotify | Subscribe on TuneIn | Subscribe on Stitcher Podcast Topic(s) Andrea Contato’sThrough the Moongate, per its Kickstarter page, “illuminates the path of the Ultima games’ history and the creative people behind this landmark series. It also covers some of Origin’s other games, especially Wing Commander,…
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commodorez · 1 year ago
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Nearly a decade later, and this machine has now been sold. Didn't need two 5170s.
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IBM PC AT!
This was the second item that I set out to bring home on my vintage computer road trip.  The classic 5170 complete with CGA monitor and Model F keyboard.  It booted up just fine for my test run, and let me list the contents of the HDD.  However, I couldn’t seem to find a floppy disk that it liked, but I will deal with that another time.
Overall, this computer needs some serious care to bring it back to a state of being that I would consider to be acceptable.  There is a considerable amount of dust and what I assume to be cat hair inside of the case.  I may bring this thing to work and use the air compressor to give this thing a good blasting to get rid of years worth of particulate build-up.  Plus, the case needs to have all the rust ground away and a fresh coat of paint.
As blasphemous as it sounds, I’m considering painting it a color other than the stock beige.  But I can’t paint it any time soon, nor will I worry about for now.  I’ll probably start with simple memory checksums for now, then maybe work up to memory stress tests to see what the seller was talking about.  The hard drive is original, so I wouldn’t be surprised if it gives up the ghost soon.  Might not be a bad idea to start thinking about a suitable replacement. 
I’m excited to really get into this one. 
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adafruit · 6 months ago
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🎄💾🗓️ Day 16: Retrocomputing Advent Calendar - Tandy 1000🎄💾🗓️
Tandy's 1000, sold by Tandy Corporation in 1984 via its RadioShack stores, was a low-cost home computer designed to be compatible with IBM PC software. It shipped with an Intel 8088 processor, 128 KB of RAM, expandable to 640 KB, and had better-at-the-time graphics and sound than many of the standard PCs. The 1000 had the Tandy Graphics Adapter, or TGA, and the more superior SN76496 or NCR 8496 sound chips. The built-in joystick port also made it desirable for gamers and home users. Different models were produced, each with improved hardware, before being discontinued in 1993. One of the main selling features was its compatibility with IBM-PC, the MS-DOS operating system, and expansion slots for peripheral devices.
And check out our guide! Tandy 1000 Keyboard to USB with CircuitPython. https://learn.adafruit.com/tandy-1000-keyboard-to-usb-with-circuitpython
Have first computer memories? Post’em up in the comments, or post yours on socialz’ and tag them #firstcomputer #retrocomputing – See you back here tomorrow!
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watchmorecinema · 2 months ago
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The story of Microsoft's meteoric rise and IBM's fall has been on my mind lately. Not really related to any film, but I do think we're overdue for an updated Pirates of Silicon Valley biopic. I really think that the 80's and 90's had some wild stories in computing.
If you ask the average person what operating system your computer could have they'd say that if it's a PC it has Windows, and if it's a Mac it has macOS. All home computers are Macs or PCs, but how did it get this way?
In the 70's everyone was making home computers. Tandy was a leather supply goods company established in 1919, but they made computers. Montgomery Ward was a retail chain that decided to make their own store brand computers. Commodore, Atari, NEC, Philips, Bally and a million other assorted companies were selling computers. They generally couldn't talk to each other (if you had software for your Tandy it wouldn't work on your Commodore) and there was no clear market winner. The big three though were Tandy (yeah the leather company made some great computers in 78), Commodore and Apple.
IBM was the biggest computer company of all, in fact just the biggest company period. In 1980 they had a market cap of 128 billion dollars (adjusted for inflation). None of these other companies came close, but IBM's success was built off of mainframes. 70% of all computers sold worldwide were IBM computers, but 0% of it was from the home market.
IBM wanted to get into this growing and lucrative business, and came up with a unique plan. A cheap computer made with commodity parts (i.e. not cutting edge) that had open architecture. The plan was that you could buy an IBM Personal Computer (TM) and then upgrade it as you please. They even published documentation to make it easy to build add ons.
The hope was that people would be attracted to the low prices, the options for upgrades would work for power users, and a secondary market of add ons would be created. If some 3rd party company creates the best graphics card of all time, well you'd still need to buy an IBM PC to install it on.
IBM was not in the home software business, so they went to Microsoft. Microsoft produced MS-DOS (based on 86-DOS, which they licensed) but did not enforce exclusivity. That meant that Microsoft could sell MS-DOS for any of their competitors too. This was fine because of how fractured the market was. Remember, there were a lot of competitors, no one system dominated and none of the competitors could share software. Porting MS-DOS to every computer would have taken years, and by that point it would be outdated anyways.
IBM saw two paths forward. If the IBM PC did well they would make a ton of money. Third party devs like Microsoft would also make a lot of money, but not as much as IBM. If it failed, well then no one was making money. Either way the balance of power wouldn't change. IBM would still be at the top.
IBM however did not enjoy massive profits. It turns out that having cheap components and an open architecture where you could replace anything would... let you replace anything. A company like Compaq could just buy their own RAM, motherboards, cases, hard drives, etc. and make their own knockoff. It was easy, it was popular, and it was completely legal! Some people could order parts and build their own computer from scratch. If you've ever wondered why you can build your own computer but not your own tv or toaster, this is why. IBM had accidentally created a de facto standard that they had no control over.
In 1981 IBM's PC was worth 2.5% of the marketshare. By 1995 IBM PC compatibles were 95% of the marketshare, selling over 45 million units and IBM had to share the profits with every competitor. Apple is the only survivor of this time because the Macintosh was such an incredible piece of technology, but that's a different story for a different time.
And Microsoft? Well building an OS is much harder than putting together a few hardware components, so everyone just bought MS-DOS. With no exclusivity agreement this was also legal. That huge marketshare was now the basis for Microsoft's dominance.
IBM created a computer standard and gave the blueprints to every competitor and created a monopoly for Microsoft to boot. And that's why every computer you buy either is made by Apple with Apple software, or made by anyone else with Microsoft software. IBM is back where they started, having left the home computer business in 2005.
It's easily the biggest blunder in computer history. Other blunders have killed companies but none were quite as impactful as this one.
This story, and many others I know of, I first read in "In Search of Stupidity", a book authored by a former programmer and product manager that was able to see a lot of this first hand. I make no money advertising this book, I just had a great time reading it.
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dimalink · 1 year ago
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Formula 1 Super TV
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Pixel art for today based on videogame F-1 Grand Prix Part II for game console Super Nintendo. Racing game with top down view. Formula 1.
And this is my drawing based on the same theme.  Formula 1 is best to look with top down view. And you are going fast. Before your eyes – it is new virtual series. Formula 1 Super TV. For everyone who wants to learn about this sport Formula 1. And by the way you will be shown by Super TV. And everyone will know who good you are.
Everyone can take a ride. And take a place in a race series. First you need to go though qualification. And later it will be a real start. Super TV make a translation every day 24 hours all racings.
 Connect to super TV and watch Formula 1 every day. And take a racer place for yourself! It is pixel art and some phantasy about.
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Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.
WEBSITE: http://www.dimalink.tv-games.ru/home_eng.html ITCHIO: https://dimalink.itch.io/ GAMEJOLT: https://gamejolt.com/@DimaLink/games
BLOGGER: https://dimalinkeng.blogspot.com/
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porterdavis · 4 months ago
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Who wants yesterday's papers?
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I pride myself on being an early adopter when it comes to computers. I bought my first -- an IBM 8086 -- in 1981 for a king's ransom, over $4000. Paid extra to get an 8088 math processor doncha know. (I'm going from memory here, so forgive me if I have the #s wrong. Well, not the $s, that pain is burned in my brain).
What followed was learning the wonders of Lotus 1-2-3, later MS-DOS, BASIC-A, and other assorted foreign languages. This is all a long way around the horn to get to what I accomplished this afternoon: learning how to use ftp, a technology abandoned some 20 years ago. But it works for my purposes...getting files from an Android device to my PC.
Yes, there are other ways, but there are no USB ports on my device and I like the satisfaction of getting a new process tweaked in and working just the way I want. The path is:
IPTV>ONN>ftp>PC>PLEX>PLEX>wifi>SmartTV.
And amazingly it works.
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mxargent · 2 years ago
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Sandhill's running real nicely in this Brookhaven Instruments chassis. I've been working on some new boards now that I have 22 slots available: A 8086 processor board, a 80486 board, and a MS-DOS support board that implements all the usual peripherals IBM PC software expects a system to have.
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sims-by-burinis · 3 years ago
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Оригинальный SimCity из 1989 года: вот откуда всё началось.
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Привет всем снова! На моём блоге представлено много независимых обзоров и гайдов по играм серий Sims и SimCity, а также много кастомного контента. Но это касается, в основном, более современных игр этих серий. 
В последнее время из-за ряда обстоятельств в моём блоге стало появляться меньше нового кастомного контента, поэтому я, изучив тренды, начинаю писать про старые игры (то есть те игры, что были выпущены ещё до первой части Sims и четвёртой части SimCity), поэтому о них тоже не стоит забывать. Эти игры было нелегко раздобыть в СССР и 90-е годы. Поэтому, я думаю, многим будет интересно знать, во что мы раньше играли. Как говорится, всё новое - это хоршо забытое старое. Итак, пока СССР в конце 80-х "перестраивался", на Западе уже вовсю развивалась игровая индустрия. И игры серии SimCity - не исключение. Но в те годы под словом "симулятор" понимали игры, в которых нужно управлять транспортным средством.
В данном ретро-обзоре пойдёт речь о первой игре серии SimCity, выпущенной в 1989 году.
1. Что за игра? SimCity - первая игра, которая положила начало градостроительного симулятора как полноценного жанра игр. Разработкой занимался Уилл Райт, который закончил работу над игрой ещё в 1985 году ещё как инди-разработчик, но выпуск игры состоялся лишь через 4 года, так как игровые издатели наотрез отказывались выпускать её из-за боязни провала продаж, так как тогда господствовали аркады и экшены. В результате, уже через 2 года после основания Maxis (1987) Уиллу удалось договориться с компанией Brøderbund Software, которая как раз и выпустила игру 2 февраля 1989 года. Игра совершила своего рода переворот в игровой индустрии, была положительно встречена критиками и получила много наград. 2. Выпуск. Для геймера конца 80-х - начала 90-х игры подобного жанра были непривычными, так как в то время тогда ходили экшены и аркады. Исходя из этого, можно сделать вывод, что жанр градостроительного симулятора был уникальным в те годы. Список дат выпуска согласно Википедии: 1) Mac OS, Amiga - 2 февраля 1989 года в США и 31 декабря 1989 года в Великобритании; 2) Commodore 64 - август 1989 года в США; 3) IBM PC - октябрь 1989 года в США; 4) MS-DOS - 1989 год в США; 5) PC-DOS - 9 апреля 1990 года в США; 6) ZX Spectrum - август 1990 года в Великобритании; 7) Amstrad CPC - январь 1991 года в Великобритании; 8) SNES - 26 апреля 1991 года в Японии, 13 августа 1991 года в США и 24 сентября 1992 года в Великобритании; 9) Wii Virtual Console - 19 ноября 2006 года в США; 10) IOS - 18 декабря 2008 года. Примечательно, что портированием игры на SNES занималась компания Nintendo EAD - подразделение компании Nintendo. Вы спросите, как обстоят дела в СССР и 90-е годы, но я раскрою вам секрет: игра у нас официально НЕ ВЫПУСКАЛАСЬ! В СССР компьютеры использовались, в основном, на предприятиях и в учебных заведениях. Массовый приток компьютеров в наши края пришёлся как раз на 90-е годы (особенно после распада СССР), но они тогда ещё считались роскошью. К тому же, наличие компьютера в семье повышало статус его хозяина, а его покупка тогда считалась ещё более серьёзным делом, чем покупка нового телевизора или видеомагнитофона.
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А если тогдашнему ребёнку и удавалось стать счастливым обладателем нового компьютера, то тогда возникал вопрос: где же раздобыть игры (в том числе и SimCity) для него? Естественно, лицензионных игр до конца 90-х в наших краях не было, только пиратские, а зачастую и без перевода. А те, кто не мог позволить себе подобное, ходили к более обеспеченным друзьям или в компьютерные клубы (главное - не истратить все последние деньги). Ну что же, переходим непосредственно к самой игре. 3. Что предлагалось? Итак, я скачал версию игры для DOS с сайта Old-games с переводом от Игоря Беликова. Запуск производился в виртуальной машине DOSbox. Первым делом нас встречает такой стартовый экран:
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После нажатия на "Start new city" вам будет предложено назвать будущий город и выбрать уровень сложности.
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После этого будет сформирована т��рритория.
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Вот такой городок я построил.
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Только успел я расширить свой первый город, как вдруг появилось предложение о бюджете на 1902 год:
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По моим наблюдениям подобные сообщения здесь появляются заметно быстрее. Я думаю, что там время идёт быстрее. Там же можно установить проценты налога и финансирования.
Теперь посмотрим, что доступно в меню:
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В системном меню доступны справка, печать, выбор сценария, начало нового города, загрузка и сохранение города и выход из игры. Кстати, если зайти в справку, там помимо названия разработчика можно найти ещё имя и фамилию переводчика.
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В меню параметров доступны авто-расчистка, авто-бюджет, авто-переход, включение/отключение звука, настройка скорости, движение во всех окнах и непрерывное движение.
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А вот здесь выбор катастроф солидный для того времени: пожар, землетрясение, наводнение, авиакатастрофа, смерч, землетрясение и нашествие монстра. Есть также возможность запретить катастрофы.
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В меню "Окна" есть карта, графики, бюджет, редактор и оценка. Есть также возможность убрать или перекрывать окна.
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Окно редактора у меня почему-то не открылось. Я думаю, что это из-за недостатка средств на в казне. Если кто-то из вас знает, в чем дело, или кто-то сталкивался с таким, пожалуйста, назовите причину в комментариях. уже открыто, поэтому проверять пункт я не стану.
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Теперь открываю окно "Оценка" и вижу, что большинство людей ценят меня. Теперь проверю работу катастроф:
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Как вы видите, нынешнему геймеру эти звуки покажутся смешными или криповыми. Но те, кто когда-то играл в эту игру, наверняка, заценят.
Ну что ж, игра SimCity в конце 80-х - начале 90-х считалась прорывом в игровой индустрии на фоне господства аркад и экшенов. Большинство её элементов уже перекочевали во все последующие игры этой серии. Если вы когда-то играли в эту игру, вы можете покайфовать. Если вы цените эту игру, вы также можете поиграть. Ну а если вы никогда не играли в старые игры, возможно, вам будет интересно посмотреть и узнать, как играли в прошлые годы. На этом у нас всё! Ставьте лайк! Делитесь с друзьями! Комментируйте! Подписывайтесь!
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shadowglitch90 · 7 months ago
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Retro computer emulation/virtualization resources
Not too long ago, it was one of my hobbies to recreate and emulate old machines and try to use them in a somewhat 'legit' way in order to experience how using them in an accurate time-period might have felt like. While it's always better to use a real machine, it's also important to note that time-accurate machines are essentially a 'ticking bomb'. Some of the electronics inside can go bad at any given time, like capacitors, and other critical components might also go bad due to humidity, moisture in the air, changes in temperature, etc. Plus, they are not always cheap and they take space that you might not have.
This is why I prefer using emulators and virtualization software in order to virtualize a time-period accurate machine that I can use. This is the software I found that I like the most, and what systems I use them for.
DOSbox-X
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This is a modified version of DOSBox that includes support for multiple video devices including 3dfx emulation (Voodoo), networking, and even printer support (emulated, but AFAIK it only prints in black and white). It's perfect for MS-DOS and Windows (1-3.11) emulation. Technically you could even install Windows 95 in it.
86-box
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This is the way to go if you want to emulate old retro systems. No questions. The best part of it is how flexible it is. You can select the motherboard, the processor you want to emulate, the video card, you can also enable 3dfx support up to the Voodoo 2 (but it also emulates a Voodoo3 and the Banshee), sound card, literally every detail. It's like building a PC, but virtually. And it has hardware from the old 8086 IBM PCs to more modern Pentium 2 machines. It also has network and printer support.
The downside is that since it's low-level emulation, you need a 'beefy' CPU with very good single thread performance in order for more modern systems like Windows 9x and ME to run more smoothly. Another flaw is that for some reason the FP emulation for older processors doesn't work properly for some reason, so you might prefer to use DOSBox-X if you want DOS emulation. The 3dfx emulation is also 'so-so' and not very great, but it works.
It also requires valid ROMs, but you can search for a valid ROMset online (check Github) if you want to use it. For legal reasons, I can't provide links to them, but they are not hard to find.
VMWare Workstation Player
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I choose VMWare over other virtualization solutions because of it's graphic drivers capable of running relatively new games from the mid 2000s, and because unlike VirtualBox (since version 6) it still supports old Windows versions, including XP, 9x, ME and old NT systems.
Broadcom wants you to buy a license for the Pro version so they hide the links to the free Workstation Player version. But they are still available and they even release updates once in a while (yes, it's free of charge).
In the link I'm providing, go to the 'player' folder and select the latest version (higher number, now it's 17.6.1) and your system to download VMWare Workstation Player. Then go to the 'ws' folder and select the same version and system, but then select 'packages' to download a matching copy of vmware tools.
Finding software
If you need software, there are three places you need to look for. One is archive.org, the other is WinWorld PC, and the other is Vetusware (requires an account). I can't provide links so search for them on your own. I also browse sites like oldversion.com, but I don't trust these too much, so go at your own risk (or better yet, don't). Naturally you should always buy the software you use, whenever it's possible, and use backups of your legally owned software.
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I will make more posts in the future about how to set up these emulated machines and how I work with them.
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princess-viola · 11 months ago
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MacCharlie advertisement, 1985, scan sourced from vintagecomputing.com
Manufactured and released by Dayna Communications in 1985, the MacCharlie was a hardware add-on for the original Macintosh 128K and the Macintosh 512K that enabled users to run DOS software designed for the IBM PC on their Macintosh.
It did so by literally being an entire IBM PC compatible with an 8088 microprocessor, 256 KB RAM, and a 360 KB floppy disk drive. The RAM was upgradeable to 640 KB and a second disk drive was also available, with the MacCharlie Plus including 640 KB RAM and two floppy drives as standard.
The MacCharlie also included a keyboard extension that added a number pad and function keys, as the Macintosh keyboard lacked a numpad, function keys, or arrow keys (a deliberate choice by Apple who thought that developers would just port their old software to the Macintosh rather than developing software around the GUI paradigm if they had included those keys).
The MacCharlie connected to the Macintosh via a 9-pin serial cable and performed all DOS operations itself (obviously), with the Macintosh serving as a terminal for the MacCharlie. This required you to run the MacCharlie application software that was included on a 3.5 inch floppy disk for your Macintosh along with MS-DOS, which was also (naturally) included on a 5.25 inch floppy disk for the MacCharlie.
While the MacCharlie software included the ability to transfer files from itself to the Macintosh (and vice versa), you could not run a DOS program and a Macintosh program simultaneously (the System Software, later renamed to Mac OS, for the Macintosh did not support the running of multiple programs simultaneously until the release of the MultiFinder extension in 1987, with the feature eventually becoming integrating into the operating system with System 7 in 1991).
The MacCharlie software was also limited to running text-based DOS software only.
(Oh and if you're curious about the name 'MacCharlie', it was in reference to the advertising campaign for the IBM PC featuring Charlie Chaplin's Little Tramp character)
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