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summitrend · 2 years
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High-quality eLearning solutions at an affordable price-Edufic Digital
"Edufic Digital offers a wide range of eLearning solutions to enhance the education experience. From 2D/3D animated video production to game & simulation development, we have the tools to take your eLearning to the next level."
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laughingpinecone · 3 months
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GLORY TO THE GHOSTS OF US on itch.io
Steban, Ulixes, Kras Mazov, Ignus Nilsen: old wounds, old ghosts and shifting identities at the end of the world. 
It′s a sad song / But we sing it anyway / As if it might turn out this time... A very short (under 500 words!) Disco Elysium fangame readable as a standalone story. Somewhat branching choices, two entire instances and a half of reactive text, three endings. Written for Neo Twiny Jam. TW discussions of suicide
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red-riveria · 9 months
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I would pay money for this crossover.
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wariodemambo · 1 year
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HEY — LOSER HUNCHED OVER THEIR COMPUTER SCREEN LIKE A ZOMBIE! YEAH!!! I'M TALKING TO YOU!
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ITS-A WAAAARIO — NINTENDO'S BIGGEST STAR!! Taking time out of my SUPER BUSY life of being handsome, rich and beloved by all just to interact with lucky YOU!! Don't you feel special???
For fifty gold coins a pop, here's a list of what to (probably) expect from this blog...
Getting to look at ME, Wario.
Being able to give me even MORE gold!
Hearing ALLLLL about my INCREDIBLE adventures!!
Mario getting punched in the schnoz!!! (REAL) (NOT CLICKBAIT)
And, of course, the right to brag about following the most SUCCESSFUL GAME DEVELOPER OF ALL TIME!!
WHAT'RE YA WAITING FOR!? Hurry up and like or reblog this post if you wanna interact! I AIN'T GOT ALL DAY!
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ㅤㅤㅤ 【 Inbox | Rules | About | Wario De Mambo 】
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fitzrove · 1 year
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Hater time:
I'm growing increasingly more annoyed with a certain type of Youtuber Humor in videos and video essays. Like, some infographics guy will go "... which made the numbers go up like aunt betsy's bad knee after saturday night football" [sometimes I don't get the references that are meant to be All-American and Relatable]...
Some media analysis youtuber will go "so put in your custom-made dentist approved vampire teeth and don't forget your vocal range because we're going to Krolock's castle" (fandom changed to protect privacy)
A [game] youtuber I used to watch would preface every video with "get your snacks ready" (for a 10 minute video????) "and don't forget to put the snack report in the comments"
Like idk, I think it's the combination of obviously fake relatability + fake audience interaction + unfunny and painfully simple referential humor. Like, it's not some clever fandom inside joke (which might not belong in a general purpose video essay anyway tbh but they are much funnier), it's just an extremely surface-level Listing Of Attributes. Or maybe it's just not for me personally...
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nicollekidman · 2 years
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the way taylor abandoned tumblr once more stans started to recognize they could criticize her only to become a Very Active tiktok user…
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ktempestbradford · 7 months
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I have been on a Willy Wonkified journey today and I need y'all to come with me
It started so innocently. Scrolling Google News I come across this article on Ars Technica:
At first glance I thought what happened was parents saw AI-generated images of an event their kids were at and became concerned, then realized it was fake. The reality? Oh so much better.
On Saturday, event organizers shut down a Glasgow-based "Willy's Chocolate Experience" after customers complained that the unofficial Wonka-inspired event, which took place in a sparsely decorated venue, did not match the lush AI-generated images listed on its official website.... According to Sky News, police were called to the event, and "advice was given."
Thing is, the people who paid to go were obviously not expecting exactly this:
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But I can see how they'd be a bit pissed upon arriving to this:
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It gets worse.
"Tempest, how could it possibly--"
source of this video that also includes this charming description:
Made up a villain called The Unknown — 'an evil chocolate maker who lives in the walls'
There is already a meme.
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Oh yes, the Wish.com Oompa Loompa:
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Who has already done an interview!
As bad (and hilarious) as this all is, I got curious about the company that put on this event. Did they somehow overreach? Did the actors they hired back out at the last minute? (Or after they saw the script...) Oddly enough, it doesn't seem so!
Given what I found when poking around I'm legit surprised there was an event at all. Cuz this outfit seems to be 100% a scam.
The website for this specific event is here and it has many AI generated images on it, as stated. I don't think anyone who bought tickets looked very closely at these images, otherwise they might have been concerned about how much Catgacating their children would be exposed to.
Yes, Catgacating. You know, CATgacating!
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I personally don't think anyone should serve exarserdray flavored lollipops in public spaces given how many people are allergic to it. And the sweet teats might not have been age appropriate.
Though the Twilight Tunnel looks pretty cool:
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I'm not sure that Dim Tight Twdrding is safe. I've also been warned that Vivue Sounds are in that weird frequency range that makes you poop your pants upon hearing them.
Yes, Virginia, these folks used an AI image generator for everything on the website and used Chat GPT for some of the text! From the FAQ:
Q: I cannot go on the available days. Will you have more dates in the future? A: Should there be capacity when you arrive, then you will be able to enter without any problems. In the event that this is not the case, we may ask you to wait a bit.
Fear not, for this question is asked again a few lines down and the answer makes more sense.
Curious about the events company behind this disaster, I took myself over to the homepage of House of Illuminati and I was not disappointed.
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I would 100% trust these people to plan my wedding.
This abomination of a website is a badly edited WordPress blog filled with AI art and just enough blog posts to make the casual viewer think that it's a legit business for about 0.0004 seconds.
Their attention to detail is stunning, from how they left up the default first post every WP blog gets to how they didn't bother changing the name on several images, thus revealing where they came from. Like this one:
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With the lovely and compact filename "DALL·E-2024-01-30-09.50.54-Imagine-a-scene-where-fantasy-and-reality-merge-seamlessly.-In-the-foreground-a-grand-interactive-gala-is-taking-place-filled-with-elegant-guests-i.png"
"Concept.png" came from the same AI generator that gets text almost, but not quiiiiiite right:
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There are a suspicious number of .webp images in the uploads, which makes me think they either stole them from other sites where AI "art" was uploaded or they didn't want to pay for the hi-res versions of some and just grabbed the preview image.
The real fun came when I noticed this filename: Before-and-After-Eventologists-Transformation-Edgbaston-Cricket-Ground-1024x1024-1.jpg and decided to do a Google image search. Friends, you will be shocked to hear that the image in question, found on this post touting how they can transform a boring warehouse into a fun event space, was stolen from this actual event planner.
Even better, this weirdly grainy image?
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From a post that claims to be about the preparations for a "Willy Wonka" experience (we'll get to this in a minute), is not only NOT an actual image of anyone preparing anything for Illuminati's event, it is stolen from a YouTube thumbnail that's been chopped to remove the name of the company that actually made this. Here's the video.
If you actually read the blog posts they're all copypasta or some AI generated crap. To the point where this seems like not a real business at all. There's very specific business information at the bottom, but nothing else seems real.
As I said, I'm kinda surprised they put on an event at all. This has, "And then they ran off with all our money!" written all over it. I'm perplexed.
And also wondering when the copyright lawyers are gonna start calling, because...
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This post explicitly says they're putting together a "Willy Wonka’s Chocolate Factory Experience" complete with golden tickets.
Somewhere along the line someone must have wised up, because the actual event was called "Willys Chocolate Experience" (note the lack of apostrophe) and the script they handed to the actors about 10 minutes before they were supposed to "perform" was about a "Willy McDuff" and his chocolate factory.
As I was going through this madness with friends in a chat, one pointed out that it took very little prompting to get the free Chat GPT to spit out an event description and such very similar to all this while avoiding copyrighted phrases. But he couldn't figure out where the McDuff came from since it wasn't the type of thing GPT would usually spit out...
Until he altered the prompt to include it would be happening in Glasgow, Scotland.
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You cannot make this stuff up.
But truly, honestly, I do not even understand why they didn't take the money and run. Clearly this was all set up to be a scam. A lazy, AI generated scam.
Everything from the website to the event images to the copy to the "script" to the names of things was either stolen or AI generated (aka stolen). Hell, I'd be looking for some poor Japanese visitor wandering the streets of Glasgow, confused, after being jacked for his mascot costume.
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HE LIVES IN THE WALLS, Y'ALL.
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fff777 · 1 year
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so starved for the jaewin that i'm watching fanfic vids on bilibili lol
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dubioushonour · 1 year
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Misc grumbling don't mind me
Trying to get out of the habit of beating myself over the head for being frustrated I'm really not making anything I want to right now, because I know it isn't conducive to the process and it's bad for me in general. It's not helpful.
Which is difficult when I am staring dead eyed at a project I want to work on and I can't muster the energy to do anything about it. Literally any of my projects, or any of the tools related to said project, or even the bare minimum barebones parts of the project. I am once again, eternally, very tired of being tired.
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deception-united · 4 months
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Online Writing Resources #2
Vocabulary:
Tip of My Tongue: I find this very helpful when I can't think of a specific word I'm looking for. Which is often.
WordHippo: As well as a thesaurus, this website also provides antonyms, definitions, rhymes, sentences that use a particular word, translations, pronunciations, and word forms.
OneLook: Find definitions, synonyms, antonyms, and related words. Allows you to search in specific categories.
YourDictionary: This website is a dictionary and thesaurus, and helps with grammar, vocabulary, and usage.
Information/Research:
Crime Reads: Covers crime and thriller movies, books, and TV shows. Great inspiration before writing a crime scene or story in this genre.
Havocscope: Black market information, including pricing, market value, and sources.
Climate Comparison: Compares the climates of two countries, or parts of the country, with each other.
Food Timeline: Centuries worth of information about food, and what people ate in different time periods.
Refseek: Information about literally anything. Provides links to other sources relevant to your search.
Perplexity AI: Uses information from the internet to answer any questions you have, summarises the key points, suggests relevant or similar searches, and links the sources used.
Planning/Worldbuilding:
One Stop for Writers: Literally everything a writer could need, all in one place: description thesaurus, character builder, story maps, scene maps, timelines, worldbuilding surveys, idea generators, templates, tutorials... all of it.
World Anvil: Provides worldbuilding templates and lets you create interactive maps, chronicles, timelines, whiteboards, family trees, charts, and interactive tables. May be a bit complicated to navigate at first, but the features are incredibly useful.
Inkarnate: This is a fantasy map maker where you can make maps for your world, regions, cities, interiors, or battles.
Miscellaneous:
750words: Helps build the habit of writing daily (about three pages). Fully private. It also tracks your progress and mindset while writing.
BetaBooks: Allows you to share your manuscript with your beta readers. You can see who is reading, how far they've read, and feedback.
Readable: Helps you to measure and improve the readability of your writing and make readers more engaged.
ZenPen: A minimalist writing page that blocks any distractions and helps improve your focus. You can make it full screen, invert the colours, and set a word count goal.
QueryTracker: Helps you find a literary agent for your book.
Lulu: Self-publish your book!
See my previous post with more:
Drop any other resources you like to use in the comments! Happy writing ❤
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summitrend · 2 years
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How Edufic Digital Can Help You Makeyour Dreams Come True?
Edufic Digital is a one stop destination for all your educational needs.If you're looking for affordable and professional e-learning courses, check our online training.
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eduficdigital · 2 years
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Effective E-Learning Development Company 2022-chennai
 Role of Instructional designing in effective teaching
Effective teaching aims at understanding in which subject area does the learner excel and at which area he lacks. Instructional designing of a syllabus is a process in which they determine the specific needs of the learners, then define the goals of instructions for the subject. A framework is created with the help of the two factors mentioned above and then the layout for the study is mapped. This mapping is further followed up by planning the various assessment tasks. Instructional designing is considered as a tool which aids in the development of various instructional materials. Learning material gets a proper structure with instructional designing. Teaching is made easy with the help of comprehensive learning methodology.
Instructional material like E-learning is nothing without systematic instructional design. What makes instructional designing so unique is that it identifies the problem area for a learner in a subject. Once the weak area for a learner is known appropriate solution is offered to the student. Nowadays with the advance of technology and latest learning theories instructional designing is catching up fast. Instructional design makes learning very efficient. Information is just a click away at the comfort couch of a student. When you start self studies loss of time is inevitable as you try to explore more information and data across the internet. This time is saved with instructional designing. The streamlined content presented to a learner for understanding makes it more time-bound affair. Instructional design incorporates lot of activity based learning. Remember the play-way methodology of learning which made your learning in school sound so much fun. This makes the learning even more interesting. 
Instructional materials should always be accessible and must be fair. The content should be precise and consistent. It should encourage participation from the learner. It should create a desirable learning experience where the take away is huge. This in turn facilitates application of knowledge as it comes with practical assignments.
Acquisition of knowledge is indeed important but its application for finding solutions is more crucial in today’s world. Instructional designing and e-learning can add to problem solving quotient of a person.
The few steps involved in instructional designing are
1. Analysis,
2. Design 
3. Development
4. Implementation
5. Evaluation 
These steps will not only complement your learning content but also enhance it to the next level, then let it be class-room learning or be it the e-learning.
Edufic Digital is a well-known name for their content services. With their global presence they have created many success stories. They have worked for various brands like Ernst & Young,HCL, Cure Joy and Apollo Hospitals. Few of the content services which Edufic Digital offers to its clients include perfect instructional designing, design documentation, scratch content development, and translation services. Edufic Digital has an experienced team without whom development of 4846 hours of e-learning development wouldn’t have been possible. Get in touch with the best of eLearning Authoring teams with them. What more? They make ready t go content in-time and also in –your-budget. Dial an appointment now!
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water-to-drink · 1 month
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You want a request? Sure, here ya go! 😀
Back when Genshin Impact first came out, a lot of folks compared it to The Legend of Zelda: Breath of the Wild. (Some even thought Hoyoverse was directly copying Nintendo, if you can believe it) This little nugget of info was stored away in my head for some time, and now it's finally borne fruit!
SAGAU universe, bc ofc it is, where Creator!Reader would turn off the Genshin music and instead listen to Zelda tunes as they play! Nobody in Teyvat knows where these songs come from, but the Vision Holders who have heard them believe these melodies to be of holy origin. Something that connects them to their Creator, and is either shared to the masses or kept amongst themselves...a secret that only those blessed to be the Makers Vessels are to know.
If we're going the Imposter SAGAU route, it could be that our poor Creator is awaiting to be executed by the Genshin Cast. In an attempt to comfort themselves, they hum one of the songs that they love from the Zelda games (Zeldas Lullaby is always a favorite of mine personally) and the Acolytes overhear them. Whether this leads to more harm or to the Reader getting help, I'll leave that up to you.
Divine Melody
(Synopsis): After being transported to one of your favorite game you’re a accused of being an imposter but a melody changes the minds of Teyvat
(Tags/Warnings): Reader is treated as an imposter, reader almost dies, (if I missed anything lmk)
(Word Count): 770
(A/n): I remember that era, it was a ridiculous accusation to throw, and I hope this fulfills your expectations
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A bright light shines in your face causing you to open your eyes
You find yourself in a grassy field and laying in the shade of a large tree. Odd you don’t remember falling asleep outside, this area looks pretty familiar. After a few seconds of trying to figure out where you are, you looked to see a statue
The statue looked absolutely majestic, walking to the front of it you saw that it was holding a glowing teal orb and the statue is in the likeness of Venti
The realization hit you like a ton of bricks
You’re at Windrise, you’re in Genshin
Excitement fills you and instantly began to run to Mondstadt City
Being transported to your favorite video game is supposed to be an amazing experience. Experience the world first person, interact with the characters, all that good jazz. That’s what you expected when you step foot in the city
Instead of the kind smiles you would normally see from behind your screen you were met with the people whispering amongst themselves whilst looking at you
Odd, you kept walking around the city until a knight came up to you and pointed his sword at you
“Halt, foul imposter!” The knight spat out. “How dare you come here wearing their holy presence.”
“I don’t know what you’re talking about. I just woke up like-” You were cut off by the sword coming closer to your neck
You looked around to see a crowd gathered around waiting for you, the intensity of the situation only grew and so without much hesitation you ran away from the knight and the crowd
You ran until you bumped into a person, looking up you see Kaeya
“Oh thank god! Kaeya please explain to these people that they got it all wrong, I’m not an imposter!” You pleaded
But why did he look at you with such contempt and disgust? Without a word from him he restrained you, his grip ironclad threatening to leave bruises to your arms
“I got them!” Kaeya yelled at the crowd
The mob gathered around you and bound your hands behind your back and the two knights lead you to a jail cell that had long been abandoned
Why were they treating you this way, you’ve done nothing wrong. Hopeless you curled up into ball on the floor and began to cry uncontrollably
You don’t know how long you spent crying when a knight came to get you from your dingy cell. She took you outside and you the moment you were out the sun blinded you. As you were lead through the street the people pelted rotten fruit at you
All that was going through your mind was “why”
Why are they doing all of these awful things to you, the yells of contempt was a stark contrast to the friendly smiles you’re used to seeing
As you got closer you saw the stake that you’re about to be tied to and set alight, the reality hit you and in a desperate attempt to calm your mind you begin to hum a melody that you would listen to while playing the game
You hum loudly to drown out the chants from the crowd. Strangely it comforted you, perhaps in your last moments finding solace in familiarity pushes the situation out of your mind.
You hummed loudly that someone heard you
“Stop! Stop! Stop!” A familiar voice yelled, quieting the crowd
You look up to see it was Venti who was standing before you. He gets down on his knees and looks you in the eyes
“That melody, sing it again.”
You kept humming the tune and the vision holders all had horrified looks on their faces, they all drop to their knees and bowed before you
“Your Grace, please forgive us for our grave mistake.” Jean said
“W-what are you talking about?” You asked confused beyond comprehension
“Your Grace, do you not realize that you are the creator of Teyvat?” Eula said
You ended the story and looked around at the faces of the children gathered around you. A story that is long behind you and now you dictate your time in teaching future generations the lesson
“What was the song you sang, your Grace?” A girl asked
“It was a song that the vessels would hear when I would pilot them, here let me hum it to you.” You began to hum the melody and as the song progressed you saw the children slowly get lulled to sleep. Finishing your tune you stood up from you chair and whispered “Goodnight, my sweet children.”
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catskets · 8 months
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A more in-depth guide for creating visual novels, especially in the horror, horror-romance, etc circles
Some of you have seen my previous, smaller post on crafting visual novels, especially in this little space of Tumblr that a lot of us have found themselves in. Since that post took off, I've wanted to create a longer guide to help touch on some points I've thought about for the past few months.
In case you've never heard of me, I'm Kat, also known as catsket. I have a Bachelor of Fine Arts in Game Design. I've been making games for nearly 5 years, and I've been doing visual novels more "professionally" for 2. You may know me for Art Without Blood, 10:16, God is in the Radio, or Fatal Focus. I'm here to help you make your first visual novel.
Please note that my advice does not fit everyone, and you may disagree with what I say. That's okay! It doesn't work for all. That's why there's thousands of resources out there.
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FOR THOSE OF YOU WHO HAVE NEVER MADE A GAME
So, you have an idea for a huge visual novel. Horror, a shady and obsessive love interest, a little bit of woo-hooing. 100k words. Maybe a million. What is this, the 07th Expansion?
I notice a lot of people getting into visual novels are artists first. That's okay! I wanted to do art for games before I realized how much I enjoyed writing. And even less of you have probably touched Visual Studio. Again, perfectly okay. We all start somewhere.
My number one piece of advice? Make shitty games.
What does that mean?! My recommendation to those who have never done games is to make a bunch of shitty ones. Think of a theme, or hell, even join a game jam, where you make a game that fits a theme in a short amount of time. Spend about a week on your game. Focus on making something polished. Polish your mechanics. Polish your output.
I recommend, if you can, to make at least 4-6, if not more, kind of shitty games before hopping into longer projects. Making a game is a skill, just like art, just like writing. And game development is combining ALL of these together into one big soup being stirred by a skeleton hand puppet. You'll get into the rhythm and see what works for you.
It also helps you learn, perhaps, the second most important thing here: do you even like making games? There are cases out there where people have created video games (not saying visual novels) just for clout. That's no fun for you, that's no fun for your players. And you might go through this process and find that you don't like making games. That's completely okay! It's not for everyone.
Also, you can use these shittier games to gather an audience. I've built my audience because, for the past few years, I've been releasing games that slowly give me growing fields of eyes every day. A success story overnight is a rare one. It takes time. It's like building a brand, but you aren't a brand, you're an artist.
REV UP YOUR ENGINES!
Ren'py is the number one engine you will be recommended. It is very beginner-friendly, with lots of tutorials, assets on itch.io to use and download, and support. The engine comes with a few tutorials in the form of games, whose code you can freely browse. This is the engine I use most often. Most visual novels you see are made in this engine.
Twine is a text-based engine that most people use for interactive fiction. You can add images and audio, though, if you don't mind messing with HTML. I use Twine for text games and for outlining for my larger games. Ever played Degrees of Lewdity? Yeah, I know you have. Don't ask why. That game was made in Twine.
RPG Maker has multiple versions and has been used for exclusively VNs if you don't mind fucking around with plugins. It can definitely give your game a super unique feel. I recommend RPG Maker MV, since it has the most resources. This line of engines usually costs money, but it often goes on sale for under $5-$15.
People will recommend TyranoBuilder, but as a user and player, the lack of options and the format the games often come in is just...not fun to navigate. It advertises itself as little to no code, but it's often evident in the final results. Some good games have been made in it, though, so if you want to use it for prototyping/practice, you can. I'm not a fan, but that doesn't mean that fans don't exist! This engine costs money.
Not an engine, but check out Ink! Super useful scripting language that's used for more professional projects.
DEMOS, DEMOS, DEMOS
You've got an idea for a long-term project, and now you want to show it to the world! But wait, wait, don't do that yet!
When should I start advertising my game? This is a personal opinion, but I say that you should not start advertising your game until 50-60% of your demo is complete. Why? As I've discussed with some fans of indie VNs, they can name quite a few projects that have been in the "working on the demo" age for 1-2+ years. I've been in the Kickstarter MMO circles. If you, making a single-player experience with little mechanics to balance and polish (aka a visual novel), are taking that long on a demo, I am going to assume the game is not coming out. There are some games I have seen out here that have been in "working on the demo" phase where I haven't seen a single ounce of what the project will look like.
What should I put in my demo? The purpose of a demo is to showcase the mechanics and the vibes and the mechanics of your game. It's a demonstration. In my last post, I pointed to the Dead Space 2 demo that was showcased at E3 (RIP), that takes place about 2 hours into the story and shows how enemies are defeated, some animations, bits of the story, etc. Usually, because it's less about mechanics and more about vibes, visual novel demos showcase a certain percentage of the full thing (5-10%.) Can you showcase the vibe of the game here and what players should expect? If not, show off another portion.
How long should I work on my demo? Before, I said 3-4 months. That can be true, that can also not be true. Think about how long the demo takes you in proportion to how long the actual game should take you. Don't put too much effort. The demo is to showcase the vibe. It's to see how much the public and fans may enjoy the game.
My game is 18+, what should I do? Make a splash screen when the game is downloaded to let players know your game is 18+. If it's going to contain sexual content, you can hide it with itch.io's adult content filter. Write it on the page itself that your game is for adults only. Don't put your demo behind a paywall. This is genuinely ridiculous. The purpose of a demo is to showcase what a game is like before a player purchases it. That defeats the point of a demo. I've seen this happen, and it discourages players from approaching, especially because most demos never make it past the demo phase. So...I'm paying you $10 for 2-3k words of a game that may never come out?
Should I make a social media for my game? YES! Go for it. These anchors are how people will find your game. Make a Tumblr and open that ask box. Make a Twitter. Go to BluSky. Advertising is not bad. Some YouTubers even take e-mail suggestions from developers. Feel free to shoot your shot. The worst they can do is not respond.
HOW TO SET UP YOUR ITCH.IO PAGE:
Getting your itch.io to a presentable state can be very challenging! There's many ways to do it. I highly recommend using this page image guide for learning how to size your images to make your page pop!
Itch.io themselves has suggested to not publish a page until the game or demo is released. You can make the page and keep it as a draft, but do not publish it until you're ready!
Your cover image is the image that will appear in the search of the website, on any front pages, in collections, and on your profile. What have I seen that works? Key art of one of the characters up close and the title of the game! If you can make it a .GIF, do it! Bitches love .GIFs!
Itch.io recommends 3-5 screenshots on your page. I recommend 1 of these 5 be a .GIF that shows how gameplay feels. This is effective, even for visual novels!
Write a 3-5 sentence summary about your game for the description. What is your story about? What is the draw?
DO NOT BE ONE OF THOSE PEOPLE WHO IS GOING TO SAY "This is not like other visual novels. It doesn't have that cheesy this or that or-" No one cares. Genuinely. You're putting down other games in your genre and elevating yourself to the pompous level.
TAG YOUR GAME! itch.io gives you a list of tags to choose from when you go to tag. DON'T USE THIS! Try to go for more specific tags. Arimia has a very good guide on how to use itch.io's tagging system to your advantage.
GENERAL GAME MAKING ADVICE
SCOPE KNIFE IS SUPER USEFUL! Everyone makes games that are way over their workload. It's okay to cut out features and add them later. Prioritize making a finished game before hitting those stretch goals.
PLAN, PLAN, PLAN! Writing outlines is super helpful. I use Twine for my outlines, because you can connect your passages together and make really well-thought webs.
IT'S OKAY TO ASK FOR HELP! Whether it's from friends, professionals, or anything in-between. They can help with assets, editing, etc.
HONE YOUR SKILLS OUTSIDE OF GAMES! Write some poetry. Do some sketches everyday. Improve on your craft to improve your games
MUSIC IS HARD. THERE ARE RESOURCES. Most of us aren't musicians. That's okay. Make sure the music you get for your game is allowed to be used. You can use anything non-commercial if your game will not cost money or donations. I try to do songs in the public domain or free to use overall with credit if I don't have a musician. Consult the Creative Commons website if you're unsure how you're supposed to use a certain piece of music. If you don't use the right stuff, not only can it put you in legal trouble, but it can put streamers in hot water if they play your game and they can't upload the video because music is copyrighted.
PLEASE, DO SOMETHING ABOUT YOUR UI. Wanna know an easy way to get your game to look more professional? Edit the damn UI for your game. Make a new textbox, even if it's just a black box. Change the font. Eventually, players recognize the defaults and patterns of games made in certain engines and may attribute a lack of UI changes to a developer being lazy. It doesn't take very long to change the colors around and move text! Please do it to add a little pop to your game.
DEADLINES ARE AWESOME. Not everyone works well under pressure, but if you give yourself an infinite amount of time to make something, it'll never get done. Set goals for yourself for how much you can work on something.
IF YOU HAVE TO GIVE UP, GIVE UP. Making things is hard, especially long-term. Emergencies happen, jobs happen, life happens. Let your fans know that a project isn't happening anymore. Don't leave them in the dark. You don't need to tell strangers your medical history or anything, but transparency + honesty are really hot traits. You should use those in your creative work. This is one reason why I advocate for not publishing or advertising things until you know it's stable.
SHOWCASING YOUR CONTENT
People love to see WIPs for games! This is what the devlog is good for! A devlog is a post where a developer talks about and showcases some things happening in the game? What can you add to your dev log?
PERCENTAGES! How much of the artwork is done? How much of this character's route is done?
SNEAK PEEKS AT ARTWORK AND SPRITES!
GIFS! GIRLS LOVE GIFS!
Anything else to showcase your game's content! Posting consistent updates retains and even gains a fan's attention for your work.
RUNNING YOUR TUMBLR
You've joined us, and you've made a Tumblr for your blog! Link it on the itch.io page, so people can come find you after playing your awesome demo!
Do I have to respond to every ask? No. It's your blog. Delete whatever asks you want.
I got a hate comment! What do I do? Delete it and move on. I have a more detailed section on hate below.
I want to interact with [blog]! How do I do that? Reach out to the devs for silly little collabs. If you come onto a developer slightly headstrong, they might feel you are being abrasive or using them for content.
If people make fan content, interact with it! Encourage it! Reblog it. Show your love.
OTHER IMPORTANT THINGS
PROFESSIONALISM IS KEY. These may be pet projects, but you want to appear some level of professional on your actual itch.io page.
Being dismissive of player and fan complaints or criticisms will make you appear childish.
If your game is broken, fix it. I have been told by some amateur developers to ignore game-breaking bugs. It does not make me, a player, want to engage with your content. It seems messy and unfinished.
With the above point, it's 100% okay to have bugs and errors upon release. Every developer and their brood mother has. To decrease these issues, get playtesters. Friends can play your games, spot any errors, and help you point out things that can be improved upon. I recommend having playtesters at every stage of development.
Make sure your game runs before you publish it. Please.
You can still be silly and giddy! There's no reason to not be, especially when you get positive comments! The point of this is to not be outright rude to potential players and fans.
IGNORE HATE COMMENTS. In this case, a hate comment is a statement that contains no constructive criticism and are only here to be insulting or malicious. People are going to leave you with actual piles of dog shit in your ask box. They are trying to provoke you. Giving hate comments any attention, even if you're there to "clap back" proves that they got to you, even if you don't take the hate to heart. They will continue to pester you. Delete any hate comments and ignore them completely. Laugh about them with friends in a private setting, sure.
THINK BEFORE YOU REFERENCE! I know one big thing in this community is adding references to other games in yours, such as plushies of other characters or putting them on posters. The best thing you can do it ask the developer before adding this. How would you feel if some random person you've never met put your character in a video game? Most of us would feel weird and potentially violated. Open communication with devs is awesome. I am usually okay with it as long as someone asks for permission.
As a complete aside, I prefer more tasteful references to other games as opposed to 523482346 plushies and posters. These have been slightly overdone. Why not theme a candy after another game's character? Maybe your characters know each other.
OTHER RESOURCES I RECOMMEND
Devtalk is a server dedicated to independent visual novel creators. You can find jobs, resources, advice, talks, and, like, everything there! Devtalk is super useful. Everyone in there is so cool. They have a really great and comprehensive list of resources that I could not even begin to cover.
Visual Novel Design is a great YouTuber. No other words, check the guy out!
Ren'py and whatever other engine you're using has documentation that's super useful to follow.
Arimia not only has amazing VN resources, especially for marketing, but she also just has? Amazing games that you should check out?
And for a shameless self plug, I'm the lead of Sacred Veins, a collective of devs creating narrative games, whether it be horror, humor, romance, or everything in-between. Come hang out with us!
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I apologize in advance, but the brainworms did a heckin screech and I felt the need to share the chaos.
Imagine, if you will, that our Creator let's it slip that they've interacted with other worlds before reaching Teyvat. (Played other video games) Imagine having to explain that in these other worlds, they may or may not have been interested in the denizens of those realms...sometimes in the romantic sense, which led to wedding bells and/or children.
Cue the uproar from the Genshin cast. The Creator, Blessed Maker of All...you have courted others? Have been married?? You have had children??? Their image of you being pure and untouchable, blown apart into tiny little pieces of confetti. 🎉
Though many loathe to admit it, they are curious...who are these people, what are they like? Is there a common factor in your selection of spouses? You would only pick the very best of a realm to choose as a potential partner, surely another being of creation...or perhaps a demigod?
It leads to the proverbial red string board getting made, the Archons trying to find out who is your most likely pick from their regions. It's all for your safety, your Benevolence! If you insist on having a partner, they must find the perfect match for you! You deserve only the best of the best, after all.
Bonus points if the Creator was a fan of games like the Harvest Moon/Rune Factory series. They're gonna need to make a list of all their partners, there are so many options to choose from. >>_>>
I'll admit I never played any of those games so I skimmed through the harvest moon wiki and chose one of the bachelors and chose some other game characters lol. Plus a game for all of you, guess the characters.
Though I do think that the reader having children before causes a bit of whiplash because it's totally unexpected, mostly because there were no records of you taking spouses or kids, even knowing you ‘have’ (play) other worlds is a surprise that causes a bit of a crisis. Either way here are some head cannons.
“I must admit, your grace is awfully attached to Qiqi” Zhongli hums as he blows on his white tea, a small cloud of steam leaving.
Qiqi doesn't pay him much mind, her head coddled under your chin like a little puppy, between her hands there is a small bird plushie “Well, I must admit she does kind of remind me of one of my little ones” Your hand softly pats her head, a few strands of hair moving as you do.
He stills as you spoke, eyes fixated on his cup “your… little ones?”
“Mhm?” Without looking up from the braid you were giving to the little girl you just nod “yep, she is quite soft spoken like Milenoe”
“... I wasn't aware your grace had sired children” there was never any mentions about holy spawns or spouses taken by you in any manuscript he got his hands on.
“Well, I never chose a couple from this world, so there wouldn't be any descendants” the comment slips airly from your lips as Qiqi slides off your lap towards baizhu who had finished checking the books from your bookshelf. “Do you want to see her? She started elementary school a few weeks ago” without waiting for an answer a screen appears displaying a tall man with black hair and horns standing regally behind you and a child with emerald eyes and horns.
“She looks rather shy”
You hum nodding “she is as shy as her father when he was her age. There aren't many children her age she can play with so she was pretty lonely her first 50 years”
“50 years?”
“her dad is a slow maturing species” so it should be 10 times the life expectancy than humans. Not that long for him but certainly longer than usual.
•°•°•
“It's a wonder to see how you manage to get Klee to change her mind about going fish blasting,” albedo scribbles some data half mindedly as he watches you hover next to Klee, who showed you a new drawings every few minutes “she is so stubborn even with Alice”
“Well I do have experience with headstrong children, Pardine is as focused on her goal as her father” one of your hands fall on her blonde hair, bright but still darker than Pardine’s almost champagne blonde and her red eyes polar opposite to her icy ones, a carbon copy to her dad. Even if your genetics rarely showed up on any of your kids it was uncanny how similar she looked to her dad and aunts “but I will admit she does annoy many guards asking to train her”
Albedo just laughs it off, listing the few loose characteristics of one of her spouses. Venti has been annoying him about his nation almost getting no information so he hopes a few spare tidbits and Klee’s rough drawing of a blond blue eyed man with a big shield works for whatever weird thing the archons have going on.
•°•°•
“Your Grace has married before?!” Ayaka gasps as you take a stroll around the nature surrounding her home. Her hand had swiftly unfolded her fan in front of her face.
“Mhm, I don't know why people get so surprised, after all it would be weirder if I spent so much time somewhere but took no lovers” you laugh at her slightly seeing her slightly flustered “it's almost a tradition at this point, to wed someone from each world. Want to see some family portraits?” She nods fervently looking at the tablet like thing that appeared on your hands, first a white haired cowboy like man is kneeling on the ground holding a baby by the armpits surrounded by three wolves ,seemingly playing with an older child, by the time the next imagine passes Ayaka is almost hanging by your shoulder, asking things about the siblings and begging to see more photos of your babies.
“And who did you take from teyvat?” Ayaka looks up sweetly at you, she has always held you in high regard and now that you are in Inazuma she can't help but get giddy thinking about how you decided to spend the stay in her state and most of your time with her.
Feigning surprise you tap your chin with your index finger “now that I think about it I didn't choose anyone yet... maybe it's about time”
“Then that means you could pick my brother!” She wraps her hand around your own, smiling as if she got the best idea ever “I could even call you older sibling!... If you wanted so of course”
“Big brother you remember how you told me you would find me a proper bachelor”
“If this is about wanting me to rush it won't work”
“It's not about it, I found you someone”
“Fine, as you please, need I remind you my standards are quite high”
“It's their grace!... Why are you choking on your tea!?”
•°•°•
“There isn't one damned coincidence…” Raiden slaps her head against the table with the rough drawings and some information about them “a king, a captain, a cowboy, a damned sorcerer…”
“Maybe there isn't supposed to be a coincidence” Nahida guesses “maybe they just look for someone who catches their eye”
“It doesn't help out as much as you think it does” the tsaritsa crosses her legs and leans against the back of the chair “if we are doing people with very clear characteristics maybe Ajax could fit nicely? Redheads aren't very common”
“Mhm, maybe but don't they have a liking for smart men? Then Alhaitham would be closer to their past couples”
“Well if we are going by that logic they should like the geo archon, as one of them has dragonic features” the tsaritsa side eyes Zhongli from the other side of the table.
Sighing deeply Furina, who came in place of Neuvillette, chimes in “It is their decision who they want to marry and even if they wanted to!”
"obviously you would be so calm, after all they are very close with your iudex. Don't get so cocky, I heard the commissioner Ayato is interested in the idea"
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coolkaius · 2 years
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Furby Resources!
Last updated 2/15/2024 with How To Dye Furby Fur
I added a lot of things since originally posting, so you may want to delete your last reblog and replace it!
Incredible Google Drive folder with a huge variety of Furby content and history
Guide to Furby Fandom Tags
Tips For Buying Furbies
Adult Furby Price Guide | Furby Value Guide For Dummies
Furby Discord Server | Furby Wiki’s Discord Server (direct invite)
Archived Furby content on archive.org
Colorful Google Doc to track Furby projects and collections
Furby Certificate Of Adoption | Furby Adoption Certificate
Images ripped from flash games
Official Furby Tiled Backgrounds
Furby Carrier Pattern | If that doesn’t work patterns are sold on Etsy
All Official Furbys
Eye colors on official models | Common 2005 Furby Eye Colors
Differences between Curly Furby Babies and Sheep Furby Babies
High Quality Transparent Furby Masks
Furbtober Prompts
Pixel Furby Page Dividers
Furby Sticker Scans
THE FURBY ORGAN, A MUSICAL INSTRUMENT MADE FROM FURBIES
Lore
Furby Paradise Manga - 1 chapter scanned and translated
Desktop Furby - 2005 Burger King Freeware
A Deep Dive Into The Furby Fandom
Furby Island Movie Free On YouTube
Printable furbish-english dictionary | Official PDF Dictionary | All Known Furbish Words
Official Furby trainer's guide
Furby Songs YouTube Playlist
Dancing Furby Gameplay & Interacting with Furby - Game Boy Color Japan
Unofficial Guide To Furby Species And Biology
Furby Lore Zine
Every printable from Big Fun In Furbyland (contains lore, Furbish words, phrases, coloring pages and photos)
Make A (non-plush) Furby
Furby Bases Collection on deviantART | Extra Furby Base | Furby Bases on Toyhou.se
Design A Furby Shockwave Game (pictured above , also has a few old Furby mini games) | Can be played through Flashpoint which archives old web games
Official Coloring Pages
AdoptAFurby.com Coloring Pages | List Of Official Coloring Books
Color A Furby Online (pictured above)
Furby's Design-o-Matic (pictured above) | Works with Ruffle’s browser extension
Make A Furb Game (pictured above) | Preview Video
Furby Creator Games on Picrew
Origami Furby Tutorial
Big Fun In Furby Land CD-ROM has a very limited Furby maker pictured in a gif above (works with Windows 10, just right click, click “Mount”, then open Furby.exe it’s an application file)
Furby Patterns on Etsy
Real Life Furby Mods
FURBY TUTORIAL MASTERPOST
3D Printable Face Plates and Furbys
1998 Furby Pattern
Long Furby Pattern
How to Long Furb |  Longifying Your Furby
How To Skin A 1998 Furby
Eye Chip Tutorial
How To Make Accurate 1998 Eye Chips
Furby Buddy Pattern
replacing a 1998 furby’s speaker
~ furby beret - crochet pattern ~
Curing Me Sleep Again (when you’re Furby won’t stay awake)
How To Skin A Shelby
How To Dye Furby Fur
Real Life Furby Care
How To Find Your Furby’s Birthday
Furby Name Generator | Another Furby Name Generator
How To Brush Your Furby In Depth Guide
How To Clean A Tilt Sensor
Sync Screw Adjustment
Please suggest additions!!
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