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#lets say i downloaded a lot of mods and forgot what they were
ghostly-smiles · 4 months
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What is happening
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simmerianne93 · 2 years
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[Simmerianne93]Simblreen2022_02
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Hello everyone!!
Here is the second posepack from my Simblreen2022.
As the first posepack, this posepack was made for gargoyles. This time, flying!!...
I forgot to say before that there were a lot of ideas given... Ideas that I haven't discarded... There were some that I really wanted to make but they needed things that I couldn't figured out for this time... and some that I just couldn't 'cause I had a lot of Ideas but barely time.... But you know... I have every idea written and I will make them eventually.
Thanks so much @FOTOSCREENSHOT for the cover picture. It is amazing.
PD: There are 9 posepacks in total that were part of my simblreen2022's dynamic so, I'll be publishing them all this week until I finish publish them. I don't do it all at once, cause I don't want to spam on my socials (and I prefer to make separate posts instead of making a general post for all of them). But you will have them all as soon as I can post them.
PD2: Sorry for the delay... I’m on vacation and I dunno why, but Tumblr wasn't letting me to upload the images from the packages .-. 
Anyway, here is the second posepack. Hope you like them:
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What is on it?
6 Solo poses  (Made with a modified male rig) + 1 all in one.
What do you need?
Andrew's pose player
Teleport any sim by Scumbumbo or Mccc by deaderpool.
Instructions on the original post.
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TOU
Do not claim my creations as your own.
Do not re-upload or modify my creations.
Do not make money of my creations.
Do not include my creations in Mods folders to download.
Please follow my Term Of Use.
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Download it now here --- THESE POSES ARE FREE FOR EVERYONE.
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If you want to support me:  Patreon | Ko-fi
For more poses: Pinterest |  Wix
My socials: Twitter | Instagram
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I really hope you like them and I will say on advance: Thank you so much for use them.
@ts4-poses​​​​ @emilyccfinds​
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unlimitedtrees · 1 year
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so the game i made, 'UNITRES Dreams', is open source on github now
https://github.com/UnlimitedTrees/UNITRES-Dreams
hello. earlier i made my game 'UNITRES Dreams' open source on github. i want to talk about it. click the little 'read more' thingy to read da rest of this post. i had a lot of things i wanted to say about it and why i think open sourcing games is kind of awesome Lol !!!
also , By The Way, play da on newgrounds ehehehehe ~! or u can download it on itch.io too if you want
so. let me start off by saying that, although i was planning on releasing the source code for unitres for a long while, i was Not prepared to release it now. in fact, it kind of happened on accident.
in case you didnt know, earlier on twitter i was talking about how i wished there was a good way to release my archive of old builds for the game. i have a google drive full of old builds but i also i dont like using google drive. i sent a link to the drive in a reply to someones tweet, but there is one big thing i forgot: the game's project file is also in that drive.
anyways, instead of just deleting the reply or removing the file from the drive, i decided to just release the source code on github now, since i might as well. a part of me feels like i shouldnt have released it so suddenly... but also a part of me feels relieved.
you see, the unitres dreams source code is Bad. tons of messy code with almost no comments... a bunch of hackish solutions to tons of problems... everything is just incomprehensible unless youre me. considering ive been the only person working on the game for years, i understand most of the code and never needed to make comments (especially since making comments in construct 2 is Annoying).
my original plan for releasing the source code was to go back and clean everything up; improving tons of messy systems and adding comments explaining how everything worked. i also was planning on adding new content for a new update to the game aswell.. such as an options menu and maybe new levels and characters or something. i have Tried going back a few times to clean some little things up and work on a keybinding system... but i havent had the time to focus on it and do what ive wanted to do with it.
so, yeah. im kind of glad the source code is just Out now. it probably wouldve taken me Years just to do what i planned... and i think its best to just get it out now instead of just waiting years for something that might never happen, even if the source code right now is incredibly insane and unusable.
which leads me to something most people might be wondering: Why even release the source code in the first place? honestly, i doubt a lot of people will get use out of it, especially with the bad code and it being made in an old, dead engine that you cant even Buy anymore. but despite this... i think its good to release the source code for your games for a few reasons...
for one, its good for archival reasons. ive had a huge anxiety over losing all the source code for my games... its happened to me before and it really hurts. not only can you not use it in the future, but you lose a lot of work youve done, and for me ive lost a ton of games which were important to my journey as a game dev. nowadays, i try to hold onto all of my projects and have saved them to multiple computers and hard drives, but releasing them on stuff like github and google drive at least makes me feel a little better.. and hopefully with the unitres source code being public and the google drive for the old builds being out, it means that i wont have to worry about losing either of them.
another big reason is that, even if no one uses the source code for anything like mods or whatever, i think games having their source code out is good for learning game dev and understanding how games are made, even if the code is a big mess. even if i did get to go with my plan of cleaning up the source code... i feel like thatd be kind of dishonest, cus Most games Never have perfect code when theyre made. its good if you use the most messy code in existence just to get the game done... you can't always spend forever perfecting something, and at the end of the day the game eventually has to come out at some point. even big triple A projects will have weird code in some places... thats just a fact of life. i think having the source code out lets people see the kinds of crazy stuff that goes into a game, and maybe seeing my crazy code will influence others to do things a lot better in their own things. that's what i think, anyways.
and hey, even if My game never gets any sort of modding community, that doesnt mean Your game wont. there are a lot of communities out there who make some crazy things with mods.. and things such as open source games or decompilations can lead to some incredible stuff. with decompilations, youve got things such as mario 64 or the retro engine sonic games being ported to pretty much Everything, and then youve got open source games like Doom and friday night funkin which are being pretty much kept alive Because theyre open source and have a huge modding community. even if a game never gets as much interest as those.. it doesnt mean it never will, and having a game be open source can help a community grow so much more.
anyways umm yea. i think making games open source is awesome. there is a little part of me that feels weird about making unitres dreams specifically open source and the possibility that people might make fangames and mods out of it, as its something thats really personal to me (especially since the main character is named after me), but if people do make fangames and stuff with it i dont think ill mind, especially since a lot of my early work was fan games and unitres dreams takes a lot of inspiration from the media i love. all that i ask is that people include the original credits from the game in their thing, especially if you reuse any of the music from the original soundtrack.
i think, at the end of the day, my goal with this is to inspire more people to open source their games. a lot of good things can come out of it. that's all i have to say i think. play unitres dreams on newgrounds dot com ehehehe !!
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argusdreamer · 2 years
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Story time the year is 1999: Pov of a Belgian 7y kid
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Unreal tournament.... there it was a computer game...not just any computer game, fast paced... action packed, full of blood, space, full of lights, full of darkness, full off everything and so much more than any 7 year old could contend with all of his heart.
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This game blew my mind and to this day still does, when I got that first campaign clear as a kid, I felt a sense of accomplishment. (LOL, cringe line but true)
The first double kill, the guttural splatter sounds of mashed bodies as you blasted them with an arsenal of futuristic weaponry.
"M-mmmmmonsterkill!"
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It made Star wars look like it was out of date... Like I couldn't understand why video games were so much cooler and movies didn't get it... Or so that's what naive little 7yr old me was thinking.
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From that point on every other video game just blew my mind more... but I always looked back in tinted nostalgia goggles towards Unreal Tournament, because to me it had everything... This premise of futuristic warfare of the future... Like the Colloseum's and the gladiators that roamed the arena's for this idea of combat zones is a myth.
We humans fight for the spoils, to have the last man standing or team standing, so beautifully unsophisticated it naturalized the dream for more fiction and lust for video game satisfaction. To find all the puzzles, the secrets, the ending of a game... the money I'd need to acquire all the games in the world...the foolish gambit of a boy who grew up too fast.
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The music is incredible..., i've listened many times, don't get me wrong many older games have some very cute listenable tracks or even entire soundtracks..., but it wasn't like Unreal Tournament.
That bitch had mf'ing flames as sound lets be f'king real
Electronic synth waves to clatter your mind in preparation for the next move... the dash, the jump , what ammo or weapon do I need to go for next?, where did my opponents go? Can i hear any of them?
youtube
The vibes were always on point, the bots would trash talk you, the pathing was extremely well done for this time and age
No other game came close for several years except quake 3(worse pathing though in my opinion)
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I remember my cousin came over one day and he had downloaded some extra mods onto the game for me a year or 2 later, so the year would of been 2001. The year of 9/11 totally unrelated for you but related for me.
This mod pack had extra weapons /maps even containing a big 2-handed sword.. and well there's everything I remember about the spacey sports genocide game, things I forgot to mention..It has multiplayer and a lot of custom settings, tutorial and many different game modes
Thank you Unreal Tournament for making me imagine everything I could dream of being able to think about. Imagination unravels but reason expands faster, I've tested this.
Trick is keep testing, games are for fun and reality is more important.
That isn't to say you couldn't make it to space one day or make a video game or be an artist, or do science or do anything you wanna do. Stranger things have happened to less cool people. Don't be a stranger to yourself. The darkness is not as vast as we think.
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alexsaxonexposed · 2 years
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Alex Exposed Timeline (Long Post Warning
I'm just gonna call it that. That's a good enough title. There has been a recent small influx of people just learning this information. Especially after a recent tag from @bess-turani-marvin (ty for the mention). I did realize that something like this might be helpful for people who missed out on some of the stuff that went down.
This is all off the top of my head, so if I miss anything or misremember something. Feel free to let me know
Under the thing, because I cannot, in good faith, post something this long without one.
TL;DR: Alex Saxon is a bad person and has been for a while. Not everyone wants to believe that, but others have accepted it. It's kind of a mess. A big helping of yikes all around
December 2021 - January 2022: I, Lachesis, downloaded the shinigami eyes filter after it was recommended to me. I was playing around with the random people I saw on social media (checking them out, checking out people they follow, checking random posts, what have you), and Alex Saxon happened to be one of them.
His follow list, simply, was a mess. Many of the typical, bigotted alt-right pipeline starter pack kind of jerks were there. As I was already telling Clotho (the other mod) about how I was playing with the extension, I ended up telling her about what I found with Alex. We made the decision to create this blog and compile the google doc.
At first, we got a few mixed responses. Some people believed this was a weak attempt to "cancel him," others were thankful but disappointed because of the information, and others just ignored us. Fine. Kind of expected.
The next couple of months: Kind of quiet. Occasional hate. Again kind of expected when revealing stuff about some people's favorite actor.
June: So early June is when shit really hit the fan. Apologies for cursing, but that is the most accurate descriptor. Alex liked a tweet from a known homophobe/transphobe that he had been following for quite some time. The tweet was a video from Ricky Gervais' "comedy" special. Specifically, it was just transphobic jokes.
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This is that tweet. The red is from the Shinigami Eyes filter, labeling Zuby and Ricky as known transphobes. Additionally, Aja's name is filled with TERF signals. The gender signs and the colors of the three hearts.
Alex forgot that likes are public and that his followers can see them. So when a few concerned former fans of his were on Twitter, they saw this on their timeline. Naturally, the ones who were either trans themselves or allies of the trans community were concerned. They reached out to Alex, expressing disappointment or confusion on why he would like this tweet. Many of them hoped that this was a mistake of some kind.
Instead of answering or reassurance that he has any support of his trans fans, he blocked them. He blocked anyone who called him out on this and said absolutely nothing. The only other thing he did was quietly remove his like from Zuby's tweet.
A lot of people were angry. Understandably. Some because they were upset that he would support a transphobic "joke" in any capacity and others were mad at trans people/allies for being mad at Alex. There was a lot of arguing, and people exposing their true colors.
I ended up being called to Twitter towards the end of the climax after being notified on here about what was happening. Just some of the things I saw
People being openly transphobic, as though Alex liking that tweet gave them the go-ahead to spew hate speech at any trans person they saw.
A self-proclaimed "bleeding heart liberal" who tried to play devil's advocate and actually spewed a lot of transphobic rhetoric while defending (but saying she wasn't defending) her favorite white man and telling trans people they were overreacting to a "joke" made at our expense
Some rant about cancel culture that had no point and wasn't actually relevant. Exposing the fact that anyone agreed to it, didn't actually know the difference between "cancel culture" and accountability
People pulling every excuse possible out of thin air. Such as "he was hacked" about a pattern of behavior he has been shown to routinely have over the course of 4/5 years.
People who claimed to be trans allies openly defend transphobic people and their rhetoric, claiming that it was a defense of Alex. Also continued to openly interact with said transphobes from bullet one.
Trans people who no longer felt safe in this fandom
Trans people who no longer felt safe to even watch the show or to ship nace/like Ace as a character
People condemning Alex for his behavior and explaining exactly why it is bad and harmful. Shout out to that one person who reminded me and others in the fandom that Alex once played a trans woman on a TV show, and now is supporting hate speech made against them. Putting profit over progress.
Also trying to explain that in following these people and liking their tweets he is supporting them, their ideas, and giving them a platform to spew their hatred.
Idiots who think that comedians framing bigotry as a joke isn't actually harmful. Calling what we do "Toxic PC bullshit." Failing to understand the difference between punching down and punching up. I've said it before and I'll say it again being a comedian doesn't give someone a free pass to make fun of the issues in marginalized communities
Other idiots who fail to understand that racism, transphobia, and other forms of bigotry aren't just someone wishing death/pain upon the minority they hate and enacting that wish for themselves.
Yes, that is the short version of some of the worst things that I saw. Also more or less, a summary of the things that happened.
We were also accused of causing his girlfriend to break up with him and delete any photo of him on Instagram. I guess they didn't think that we would check because we did and neither of those things is true.
Where we are now: Things are quiet. I think people have more or less chosen their side when it comes to this and stuck to them. I, and a few others, are not letting these issues be forgotten as though they were a typical fandom debate. It's more than that.
Additionally, from what I know, no one on the cast/crew/whatever has spoken up about this behavior. Such as active support of trans lives in a way that specifically is denouncing the hate speech that Alex is supporting. If anyone has done anything without a reference to Alex or his behavior, that's great.
Just for the record, I care more about spreading this information around than I do about getting him fired/replace/killed off. I do support people who do want that because they are valid for having those feelings. I don't have a horse to bet on for this. If any official action from the show is made in regards to this drama, it's their decision. Not mine. Not anyone else's.
Here is another link for the google doc for the people just coming into this situation through this post or others who just feel like looking at it.
TW for transphobia, racism, ableism, eugenics, sexism, antisemitism, and even some islamophobia.
As usual, I do encourage and support those who want to go to Alex's likes or follow list for themselves. There are a few people that are not on the google doc, but fit in with the people on there. I will give you an additional TW for domestic/spousal/child abuse from some of the people on there as well as sexual assault mention
Thank you for reading this far (if you have). Have a safe and wonderful evening
~Lachesis
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thesims4blogger · 3 years
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The Sims 4: New Game Patch (July 20th, 2021)
There’s a new Sims 4 update available for PC/Mac and Consoles. If you have auto updates enabled in Origin’s “Application Settings”, the game will auto-update once you open Origin. If you have auto-updates disabled, you will need to manually update by clicking the game in your library.
Your game should now read: PC: 1.77.131.1030 / Mac: 1.77.131.1230 / Console: Version 1.44
Remove all MODS and Custom Content before updating your game
Hello Simmers!
Hope you are well wherever you are in the world and that you are all having a fantastic Summer of Sims! We are excited to share today’s update with you. There is a lot of info, so make sure you have your tea/coffee/beverage of choice ready to read on. You all know I have my coffee ready for this!
As we continue to get ready to explore the countryside charm of Henford-on-Bagley and cannot absolutely wait to play with the adorable animals in Cottage Living, we also have updates and fixes that should improve and complement your Sims’ everyday life. We have something for everyone and we hope that you all enjoy them. Thank you for all your feedback and support.
Cheers!
-SimGuruRusskii ft. SimGuruRomeo and SimGuruJoAnna
What’s New?
Let’s start with some items that we shared in our last Sims 411!
For this update, we partnered with two talented artists from the LGBTQ+ community, Ashley Lukashepsky, and Mohammed Iman Fayaz, and they have brought their inspiring and beautiful artwork into the game. We have also included the modernized version of the large afro hairstyle that we showed you. But more than tell you about it in text, let me actually attach a screenshot of everything put together:
I love everything about this scene, not only it shows you how the artwork looks in a real game setting, but the whole scene with the two Sims and their surroundings is quite magical. Also, look at that hair! The way the light highlights it, perfection! You may also notice the hair of the Sim on the right, which was also added with this update for everyone. I want to personally thank all Simmers for their feedback and recommendations, as we are continuously working on adding more diverse hairstyles and textures to not only packs, but also to our base game.
Now that we are talking about artwork, the last patch notes I forgot to add the artwork made by the wonderful Jupiter Stevens-Hill. I apologize for that, I totally blanked out. However, I’m happy to see that a lot of you are enjoying it and placing it in your Lots! That makes a very happy Russkii =)
To find Jupiter, Ashley, and Mohammed’s paintings in Build Mode, make sure you take a look at the Paintings and Posters sort and filter by Base Game items. These artists are amazing and we hope you enjoy their creations.
Now, without further ado, let’s get to some new features and improvements that are part of this update!
A little bit of Gallery
When you download a lot made with the bb.moveobjects cheat, the game now notifies you about this so you know to activate the cheat before placing the lot. Builders, this means you won’t need to mention it in the lot’s description anymore!
A little for Sims
Trying to find the Sims in the current neighborhood? Select their portraits in the Relationship Panel.
“Focus the Camera” moves the camera to the Sim.
“Lock the Camera” moves the camera to the Sim and keeps following them.
Where did the Notebook go?
Found it! The Notebook has moved out of the Phone and into its own button for quicker access.
The “Center on Current Lot” button that used to be there has moved to the top right, adjacent to the Camera Controls.
Water Tool
You now can make natural, organic bodies of water! Just head into Build Mode, make a hole with the Terrain Manipulation tool, and fill it with water. It is that easy! The Terrain Manipulation and Paint Tools also have more brush sizes to enable finer detail.
In adding the Water Tool, we also took the chance to overhaul the related tools and object categories. Why not? Enjoy!
Pond Effects
All sorts of critters are available to complete the look of your pond ranging from ducks and swans to pesky mosquitoes. There is even an alligator!
New Pond Objects
Outdoor Water Décor now has an assortment of new Pond Objects to decorate the perfect pond. Some of these objects such as the Bog Log and Colorful Lily Pads have interactions on them in Live Mode to activate Turtle and Frog effects. The new Fishing Allowed Sign enables you to stock your pond with any fish your Sims have previously caught. Try it out!
New Water Styles
Go beyond the original crystal blue and dreamy magenta water. Additional options range from “Mossy Water” to “Pond Scum” to complete that au natural look.
The Shrubs category includes new plants to complement the water styles: “Green Fern”, “Leaning Not-Grass Grass”, “Not-Grass Grass Sans Inflorescence.”
Gardening with Children
Children now can help out in the garden by planting, watering, and weeding. They build their Mental skill as they garden. The process of purchasing and planting seeds is streamlined as well to make gardening more enjoyable for everyone.
Group Cooking
Cooking no longer is a solo affair. Sims now can cook in groups of up to five Sims including children. Start cooking together by selecting a fridge, stove, or any empty countertop.
Zoomers Food Delivery Service
Are your Sims getting tired of the same old pizza delivery every night? Well, gone are the days of redundant pizza nights. Maybe you are in the mood for pasta primavera or even a fancy steak dinner. All this and more are available courtesy of Zoomer Food Delivery. Order delivery through the phone or the refrigerator and the food will arrive in a jif.
Calendar
The calendar, previously available only with Seasons, now is available with Base Game to see upcoming events such as birthdays, school and work schedules, festivals, and fairs. You even can use it to book events, so it’s time to get to party planning!
Bug FixesConsoles
In Snowy Escape, skiing, sledding, and snowboarding on Bunny Slopes now contribute to the Extreme Sports Enthusiast Aspiration.
Also in Snowy Escape, Sims with high enough Skiing and Snowboarding skills now can enjoy the more advanced slopes. Sims also use the Lift to go to the top of the slopes and not go “the hard way.”
Simmers can now rotate Sims downloaded from the Gallery in Create a Sim. Spin them ‘round, ‘round, Simmers ‘round, ‘round –  like a record ‘round, ‘round, ‘round, ‘round.
The Sims 4
We made some improvements that should help our Simulation lag, particularly on the usage of some computer interactions like playing BlicBlock, along with fishing interactions, which should make the game perform a bit better. Note that this doesn’t entirely fix simulation lag but it should help and it is a step in a good direction.
Fixed an issue in which placing Mirrors directly opposite Doors would create a visual glitch in which walls and borders would disappear around them and well it was quite spooky to be honest, glad we solved that one!
Ever wish your food didn’t expire? I know I do, especially when it comes to traveling and coming back to see a fridge in pristine condition, that is a dream… but alas, it is not meant to be in life or in Sims. Fixed an issue in which traveling didn’t let food expire.
Sims stuck sleeping and couldn’t cancel that interaction? Not a product of a sci-fi film as I thought, but I can say that we have fixed this issue, well I hope.
You want to know how to not make my day, have my coffee brew endlessly but without giving me the coffee! Luckily the issue in-game about the Brew Coffee interaction being stuck has been fixed. Wasn’t it odd? Wait… Sleep and Brew Coffee were stuck in a mysterious loop? SUS.
If your Child Sims suddenly interrupted their computer sessions to draw on the activity table when Inspired, worry not, this should not happen after this update.
Fixed an issue that caused the “Items Removed” pop-up to appear when no items were removed from the game.
Fixed an issue in which setting Lots on Slipshod Mesquite would sometimes generate a crash of the game for some Simmers. The Lot couldn’t handle that much flavor.
Some blush and lipstick opacity sliders are back as they were greyed out.
Step-Parent/Child relationships are no longer missing in the Genealogy Panel. Similarly, other cases of broken families in the Genealogy Panel have been fixed as well. It is all about reconnecting or connecting with what is important.
Platforms will no longer raise in height automatically when creating new walls to intersect part of them.
We also fixed an issue in which if you placed platforms in basement levels and a staircase from the floor to the platforms, it would create this gap or hole in front of the stairs and Sims were not able to route correctly. You know, I have played many platformers in my lifetime, but do you imagine Sims trying to jump those gaps? I mean, I am called JumpFail for a reason… glad we fixed this one!
World view Lots that had some off-centered border have been adjusted.
Toddlers will no longer gain negative Sentiments against their parents randomly, especially the Festering Grudge Sentiment. I should not be laughing at this issue as I type it, I should not…<giggles>
We got word that the camera was malfunctioning and bouncing uncontrollably in some Lots across multiple Worlds. We fixed an issue that caused this, but let us know if there are new instances.
Sometimes Ghosts can be part of our Households if we choose to, however, it is really hard to live with Ghosts that constantly break things, it makes it a bit… unlivable. So our expert team of Simghostologists has communicated with these Ghosts in the non-physical realm and they have agreed to not break everything all the time.
Fixed an issue related to flooring glitches while placing the dance floor or crystal clear flooring.
Went through all the trouble in hiring a Nanny only to have your Toddler get sent to Daycare? More than a schedule conflict I imagine having the Nanny show up and there is no Toddler so what does the Nanny do in this case? Do they leave? Do they stay and wait? I must know… However, This should no longer be an issue.
Fixed an issue where using ‘{}’ (curly brackets)  in renaming objects would make these invisible in lists or UI in general.
Fixed an issue in the Likes and Dislikes section in Create a Sim that had some categories displayed incorrectly (either cut off, or words broken apart in new lines incorrectly) for some languages.
There was a clipping issue with the eye preset ymAsian13_Eyes that occurred when Sims were in extreme emotion, like Angry, and blinked. We adjusted this preset so this should not occur.
Toddlers can be picky eaters, but Toddlers not eating any fish recipe? That is suspicious, so we had a chat with the little angels and we have found a way to help them enjoy the complex flavors of our fish recipes.
Our UI team has fixed an issue in which a scrollbar appeared in the Sentiment section in the Relationship Panel when there were no sentiments. The mysterious scrollbar was mysterious. Similarly, they have also fixed an issue in which if multiple Sims gained sentiments together their thought bubbles look quite not right with the incorrect colors, so now they should look proper.
The Likes and Dislikes icon in Create a Sim will no longer overlap its text. It looked weird, honestly.
Droids (if you own Journey to Batuu) and Drones (if you own Get Famous) clipping into all kinds of objects in Build Mode? We saw that too, so there should be a fix for that in this game update. I mean this went beyond just crashing into things…
The option “Join After School Activity” will no longer be available if Simmers don’t have Seasons or Get Famous packs installed.
Sims in deviant paths now can properly reach the Level 4 of the Criminal Career.
Now, this is one that made my day, Cowplants are now able to dance again when Sims play music in front of them. Dance Cowplant, Dance!
Fixed an issue in which relationship points gained by friendly introductions were more than usual if Simmers didn’t have Snowy Escape installed.
We adjusted the color swatches for the S. Cargeaux Counter Island so that when it gets dirty, the counter doesn’t completely change colors. Dirty Counter – who dis?
Fixed an issue where the Scared Emotion UI was displaying a broken pose for Toddlers. The pose was kinda more scary than what the Toddler had been scared of, so glad that is done.
Outfits worn while Purchased and Worn in Festivals/Kiosks/Stalls should no longer remove accessories that were in place for the Sim.
Error code 134:571e5862 that occurred to some Simmers should be fixed now.
We fixed a few hairstyles (yfHair_EP05WavyBob, yfHair_EP01PartedFlat, yfHair_EP05UnderCutDreads, yfHair_EP01ShortSwept, and yfHair_DreamyCrew) that when used with the recently added color options would create splotches in the eyes, change the color of teeth, and/or change the eyelashes color.
As always the Localization team and this author have fixed and improved text across all packs and updates.
Get to Work
Aliens can now enjoy their custom Blush options in Create a Sim. Lewks out of this world!
Retail employees will now appropriately change into their assigned outfits. Listen, I grew up wearing uniforms for school, I get it, sometimes they are not the prettiest… but you have to wear them if you have to go to that establishment. I know the pain too well… but my sense of style grew from that… I think.
We made a fix to some of the swatches from the Barely Better Digital Camera that were missing a description for the item, so now all the swatches will display the text in all its glory.
Get Together
Some of these Sims are not like the others, some of these Sims just don’t belong. Can you tell which are not like the others by the time I finish writing these notes?
Fixed an issue in which some of the rooftops in Winderburg were not displaying Snow (if you own Seasons) correctly.
Fixed an issue where Sims didn’t sometimes change into their Club outfits when a Club Gathering was being held.
City Living
The Scattered Panes window in Build Mode now displays appropriate shadows in all options.
Sims enrolled in the Social Media career will now gain influence at the end of their stream instead of every few Sim-minutes.
Two hairstyles (ymHair_EP03BunHighPins and ymHair_EP03BraidedFlateBun) have been updated to reflect the correct look when choosing the Neutral Black color option.
Your Sims want to shoot some Basketball Close Shots, but they are trying to eat first? Well, now your Sims can finish eating before trying those hoops. Nutrition is important!
Cats and Dogs
We fixed an issue in which whiskers were not being seen applied to Cats. A Cat without whiskers is like Peanut butter without Jelly… or something like that! Just wrong!
Robot Vacuums should all now return to their docks accordingly. I hope this issue was not a sign that they were becoming sentient.
Sims will no longer get a Moodlet referring to the death of their Pet when witnessing the death of another Sim. The loss of a Sim is heartbreaking, but also getting a Moodlet for the death of their Pet when the Pet has not died, that is cold Grimmy, very cold.
Speaking of Robot Vacuums becoming sentient a few lines above, we fixed an issue that made the game crash when Cats would sit on the Robot Vacuum. CatonRobot.exe is now working.
We fixed an issue in which some Simmers experienced a crash with their last played Household loading into Brindleton Bay.
Seasons
Sims were changing into their cold-weather gear… while not in cold weather? We had some conversations with Sims and even though they love their winter outfits, dressing up in full winter gear in the summer was probably not the wisest choice. So the issue in which Sims randomly would change into their winter outfits while not in winter is solved.
Egg Hunts are adorable and fun! But not being able to have the furniture reset after looking for Eggs in them, can be quite the rain on Sims’ parade. But this should no longer occur.
Island Living
Mermaids will no longer keep the “Dried Scales” Moodlet when they are hydrated. Mermaids’ skincare regimen pays off! Moisturize, moisturize, moisturize!
Fixed an issue in which Lots that are placed in the sand looked quite odd displaying all edges of the Lot when it rained.
Sims that have the Collector Aspiration Trait are now able to catch Frogs in Sulani as part of their adventures exploring the island waterfall. Good Luck!
We fixed an issue in which some Simmers experienced game crashes when loading into certain lots in Mua Pe’lam. Happy Exploring!
Discover University
Sims having a hard time in Uni? No matter what they do they keep failing classes? Worry not, Sims will no longer fail classes when meeting all the criteria for course completion. Work hard, pass your classes hard!
Having Roommates can be hard. Have your Sims had Roommates complain constantly and leave even when their needs are met? Yeah, we made it so that Roommates don’t do this any longer.
Fixed an issue in which beds were counted incorrectly when placing an ad for Roommates. I mean, as much as Pets and even Toddlers can live with Roommates, the ad should be truthful to how many beds there are actually in the Lot, not count Toddlers and Pets as needing adult-sized beds.
We fixed Servo animations so that they don’t look like they are walking on one leg when hovering to their destination. Now they will hover properly.
We fixed an issue in which in some instances Professors could not go to work when a Professor NPC is added into that same Household.
Fixed an issue in which removing and adding back Household members as Roommates would create some… inappropriate moments, ahem.
Eco Lifestyle
Evergreen Harbor’s peace has been restored: roads and parts of neighborhoods no longer disappear or turn blue when businesses open in Port Promise while the Modern Development N.A.P is active.
yfBody_EP09DressShirt no longer has a weird texture in some of the footwear from various packs, especially platform shoes and chunky sneakers.
Had you moved to Cypress Terrace in Willow Creek and found you couldn’t really do anything there? We fixed the routing failures and interaction failures on the Mitey-Mitey Home – Insect Farm.
Snowy Escape
Mountain Climbing can be challenging, even for those experienced. But having indecisive moments before a climbing route like getting off and on your bike constantly seems that a lot of doubt is passing your mind… However, we did speak to these Sims that were experiencing this behavior and calmed their fears and doubts, so this should no longer be an issue.
The hairstyle yfHair_EP10BobBluntOmbre now covers all of the Sim’s ears.
For Simmers who own Seasons together with Snowy Escape, rain options no longer affect snow.
Sims no longer have the option to give a respectful or military introduction during activities such as Dancing or Bike Riding. I mean, I’m not sure about you, but I can’t dance and respectfully introduce myself at the same time. So many falls… so many falls.
We made some corrections to the Slippers that came with this pack and they should no longer display a greenish texture on Sims’ toes when selected in Create a Sim. Yikes.
Fixed an issue in which for some Simmers playing with the Yoshida Hall Household would generate a game crash when loading into Mt. Komorebi.
We took a look at our Ramen menu and have updated our cooking menu to label Miso and Egg Ramen as Vegetarian safe options. Buen Provecho!
Want to run a Restaurant in Yukimatsu but also want to enjoy the slopes? Now your Sims can enjoy the slopes and dine in style. However, this action is only directed, and will not be autonomous. In the same vein, Restaurant employees will not be tempted to leave work to enjoy the slopes.
Journey to Batuu
Batuu is an awesome destination for those who want to enjoy something fun and different, but if you bought a Droid from the Droid Depot and never saw it in your inventory, I know how frustrating it can be. Never fear, the Droids you were looking for will appear now in Inventories when purchased.
In Journey to Batuu, the First Order ID no longer disappears from inventory so Sims now can Access First Order Plans for the Top Notch Trickery Mission.
Fixed an issue with the Leveling the Playing Field Mission in which the Scoundrel Informant would not appear on the scene after Sims stole the Prototype Blaster and went to Oga’s Cantina to wait for the informant.
Dine Out
Eggs and Toast sound super basic and easy right? They will continue to be that way for our unassuming Chefs on the Chef Station since we fixed an issue that made them… challenging. Sims can also use the second burner for other recipes without fail or routing out.
StrangerVille
The Decorations and Kid’s categories in Build Mode should no longer have a “New” highlight when there’s nothing actually new.
Dream Home Decorator
Lighting can change the ambiance of a room, and your mood in a flash. Luckily we have fixed an issue that lighting was not even on sectional sofas to continue to set the right mood for our Sims.
Our stylists fixed the Sleep ‘N’ Study Styled Room to remove the P.R.I.M.A Computer from it as this is not an item that is accessible for everyone, pardon our dust.
Laundry Day
Fixed an issue where an animation clipped when Sims were loading their laundry machines. Because having your clothes go through you is awkward, are Sims made of fabric? I don’t think so.
Bust the Dust
Don’t need Simoleons, don’t need Fame. Don’t need dinner to have this date. It’s strong and it’s sudden and it’s cruel sometimes but it might just end your night… the power of Dust, that’s the power of Dust.
Our cleaning agents have determined that Sims won’t get romantic negative Moodlets related to filthy levels of dust in public places like parks.
65 notes · View notes
ecto-american · 3 years
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The Other Side
Phic Phight Oneshot for Kiinotasha and KC: (AU) Born a halfa and raised in the Ghost Zone by his mother, Danny struggles with his human identity when a permanent man made portal appears in the Ghost Zone.
On AO3 and FFN
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Danny never questioned his life until that man made portal spawned. He never forgot when he first saw it six years ago while playing with Youngblood.
Naturally, they were playing aliens and spacemen, Danny's favorite. Earlier in the play session, they had found it, and it was deemed part of their spaceship. It was just a metal outline, an octagon. Thick enough that they could sit, and they pretended that the limited space was the entrance. Obviously on the left side was space, and the right side was their ship. Eventually their moms called them home, and during dinner when asked about his day, he told his mom about it.
She frowned, and she asked him for more details. Having played on it all day, he described it perfectly. His mom paled, and she forbid him from going there again, but she didn't expand on why.
He saw no reason to be afraid. It was just a metal shape. There were far more dangerous places in the Ghost Zone. So the next day, he told Youngblood about his mom's weird reaction. His mom had reacted the same, but didn't say why. His dad explained that it was dangerous, but not what about it was dangerous. Danny didn't have a dad, but he was sure that if he did, he probably would have said the same thing. But neither child could get it. What was dangerous about a shape?
So they just played with it again the next day, and they lied to their moms about what they did.
Two years later, another ghost had join to make them a trio. Her name was Box Lunch, and she was honestly a lot of fun. But she was still a girl, and they didn't tell her about their secret fun location until they were sure she didn't have cooties. When they showed her, she instantly knew what it was.
"That's a ghost portal!" she exclaimed. Youngblood and Danny thought she was stupid. Ghost portals didn't stay anywhere permanently. They opened and closed at random, when the human world and Ghost Zone would temporarily merge and allow for a rip to tear. But it always mended back together quickly.
"No it's not," Youngblood scowled. Box Lunch made a face at him.
"Yeah-huh!" she insisted. "My mommy and daddy get into the human world all the time! She said some people there have been trying to make a permanent portal to here!"
"Nu-uh!" Youngblood argued. "My dad said that humans wouldn't do that, they're more afraid of us than we are of them!"
"Yeah-huh!" Box Lunch said more forcefully. "My parents were human once, they said that people constantly wanna hunt us in the human world! And that they're coming here!"
"If they're afraid of us, then why come here?" Youngblood challenged.
"What else would it be?" Box Lunch asked, crossing her arms.
"It's a weirdo ghost's lair!"
And as they bickered back and forth, Danny had remained quiet. He didn't know how to feel about any of this. His friends often forgot that Danny wasn't just a ghost. He was also human.
Not that he was a ghost who was once human, that died. He was both, and he always had been. Born that way, according to his mom, because his dad was human. Danny didn't know too much about him, and he never really thought to ask.
He knew that his name was Jack, and how he looked like. His mom had hung a photo of him in his room so that he'd know; blue eyes, black hair, with a square jaw and in a distinctive orange jumpsuit. The orange suit always reminded him of the blue one his mom wore underneath a lab coat. She said he looked just like his dad when he was in his human form, and he could absolutely see it. Though as a ghost he had white hair that he seemingly inherited from nobody, with his mom's light blue skin and yellow-green eyes. As a ghost, he matched with a black jumpsuit, though as a human, he preferred regular clothes.
Most ghosts had learned of Danny's true nature early on as the news slowly spread when he was born. They loved him and accepted him as one of them. He could go out into the Zone as a human, but it always felt weird. So he was always a ghost.
That night, as he got tucked in for bed, he decided to bring the metallic object up again.
"Box Lunch said that the big metal shape is a permanent ghost portal," he blurted out. His mom stared at him with wide yellow eyes, and so he knew that Box Lunch was actually right. "Is it?"
She sighed, sitting on the edge of his bed.
"I believe so," she confirmed. Danny sat up.
"Is that why you don't want me going near it?" he asked.
"Yes," she replied. Danny cocked his head curiously.
"But if I'm also human, wouldn't they be okay with me?" he wondered. His mom paused for a long, long time. "I'm also one of them."
"I don't know, honey," she admitted. He could tell that she did know. She kissed his forehead. "I'll talk to you about it when you're a little bit older, okay?"
"Promise?"
"I promise. Now good night, sweetie."
It was four more years before it really became relevant again. He had essentially forgotten about the unoperational portal as homeschooling, other friends, and general undead life had continued on for him and his mom.
Youngblood didn't age, since he was once human and died, and so as Danny got older, they hung out less. While Box Lunch, a born ghost, grew, he became distant from her too for unrelated reasons. Danny wasn't alone, however. For a while, he hung out with other ghosts who had died young before he met his best friend. He was a bit older than him when he had died, sixteen to his fourteen, but Johnny 13 (and his shadow) and him had almost instantly become friends and hung out nearly every day. Often his girlfriend joined them too. His mom also allowed him to keep a newly dead dog that had followed him home, that alternated from a puppy to a large hulking beast of a monster dog. Danny named him Cujo.
Ghost Writer provided lessons in the arts on Tuesdays and Thursdays for him and a few other younger ghosts, which did include Johnny and Kitty. On the other days, his mom homeschooled him in her passion: the sciences. His favorite memories were of him and his mother in her lab, doing home experiments and building a wide variety of things.
She indulged in whatever nonsense he wanted to build, which included but wasn't limited to: rock cannon, small spaceships, figuring out how they could grow potatoes on the moon like the man in the martian book did, using ecto energy to cook poptarts.
Often her friend, Technus, but better known to Danny as Uncle Nico, came by to do more of the tech-based stuff. Danny believed that Uncle Nico could do anything with technology. He was one of the ghosts that often went through the natural portals, and whenever he came back, he had something for Danny. Typically game consoles and games, but sometimes fun little useless knick knacks that Danny treasured deeply. He fixed those game consoles many times, and also showed him how to download and install cheats and mods to make them more fun.
And after a morning full of science or the arts, Danny would eat lunch then rush off to play with his friends, Cujo always on his heels.
Looking back, he never did much as a human. He had to resort to his human side to rest, or would default to it if he fell asleep. It felt weird being in human form amongst ghosts, and so he was just always a ghost. He never thought much about it, and nobody ever asked him to be a human around them. It was just how things were.
On the day he'd never forget, it was just him and Johnny. His girlfriend had opted not to come. Danny couldn't remember the original topic, but it made him remember the portal. As soon as he told Johnny about it, the two idly scratching Cujo as the dog slept in between them in puppy form, the ghost's eyes lit up excitedly.
"Dude! We have to check it out!" Johnny insisted.
"I dunno," Danny hesitated. "My mom said that I should stay away."
"Come on, it'll be sick! I've always wanted to go back to the human world," Johnny begged. "And you've never even been there, despite being half-human!"
Danny paused. Well, when you put it like that...
"Okay!" he agreed. He floated up from his seat a bit so he could untangle his legs to stand. Cujo immediately got up from his spot laying near them, tail wagging excitedly. "Let's go! I think I still know where it is!"
It had changed since he last saw it. It now had huge yellow and black doors in place of the previous blank space, and it seemed somehow bigger than he remembered it years ago. But it was unmistakably the man made portal.
Even now, he didn't get what would be too scary about it that his mom would encourage him to stay far away. It was just a door.
"This is so fucking cool," Johnny whispered as he touched the door. "Imagine...no more trying to hunt down a portal. We can just come and go as we please...seeing our lost loved ones...seeing my mom again…It's been so long...I dunno if she'd even remember me..."
Danny didn't say anything, but he did begin to think and truly wonder for the first time what his dad was like. His mom never talked about him, and he never really asked. He and his mom were happy, and he also had Uncle Nico. Was his dad kind? Did he also like science? Why wasn't he here? Did his dad even know about him?
"Do you think we can open it?" Danny asked. Cujo licked his fingers, and Danny scratched his head. Johnny glanced over his shoulder at him.
"I dunno," he admitted. His hand turned into a fist and he knocked on the door. "It seems really solid. I don't think we can just break it or something."
"Hm. Lemme see," Danny mused. He came closer, and he put his hand on the door. It was cold, and Johnny was right; it was metallic, just like the outer edge he used to play on, and it would not break easily. His finger traced the middle line of the two doors. "Hm. Maybe we can pry the door open."
"The humans made this," Johnny spoke. Danny stared at him. No shit. "No, no, I mean. Maybe you should do something to it as a human." Danny thought on this, and he shrugged. Couldn't hurt.
His transformation rings came and went, leaving him in his human state. He was just in a t-shirt and jeans today, and he stayed floating near the portal.
His hand had barely touched the portal when it opened for him.
Danny gasped in shock, jerking his hand back as it opened. Johnny had also jumped, going backwards a bit, and Cujo's fur went up as he barked. It fully opened, and he couldn't see anything but the green ooze. This wasn't anything like Uncle Nico had mentioned natural portals being like. They normally acted like a window you could see through. But it was an unnatural portal made by man.
"Maybe this isn't such a-" Johnny began, but Danny had already stepped through.
There was a weird in between area that shined bright blue that he never heard Uncle Nico describe. But in this in between, he could see exactly what the ghost had mentioned. He knew he was still in the Zone, but he could look out the portal into the human world like a window.
A man in an orange jumpsuit, with black hair that was graying, was sitting in a room that reminded him very much of his mom's lab. He was staring at the portal in confusion, likely because it had randomly opened, and Danny instantly knew who it was. He had no idea if his dad could see him, but he found himself rushing backwards, and back into the Zone.
The second he returned, he became a ghost again, and he silently began to fly away as he tried to process. Johnny asked no questions, only following, Cujo following them both.
That night, at dinner, he finally asked.
"What was dad like?"
His mom stared at him for a moment.
"Well, he was very sweet," she said slowly. "Very bubbly personality. Always went out of his way to help his friends." She smiled softly as she talked about him. "Adored fudge."
"Did he like science?" Danny wondered. His mom gave a short laugh.
"Oh boy he adored it. Not the best at it, but he had a lot of enthusiasm," he replied. "We used to do experiments together all the time."
Danny stared down at his food as he thought. He looked up to her, and he could tell that she already knew what he was going to ask.
"How come I never met him?" he wondered. She sighed.
"...He doesn't like ghosts," she replied. "Aspiring ghost hunter when I met him, actually. I was alive then. Had the same ambitions." At his shocked look, she laughed again. "I know, ironic. We had dated for about two years officially. But then...I died. It was winter, and I was driving late at night during a snowstorm. My car slid off the road, and into a river. And I died from my injuries. I found that I could disguise myself as human, and I was in denial. So I just...continued on."
"...Why?" he asked. His mom shrugged in defeat.
"I guess I just didn't want to admit that it was over. I hadn't done everything I wanted to do yet. I was still in college, and I felt like my life had been forcibly finished before it had even truly started," she admitted. "Jack had proposed, but I had declined. I was too afraid to tell him. He began pursuing ghost hunting more seriously as a profession and building weapons and portals. I found out I was having you, and he was so excited to be a dad. I began getting scared. I didn't know how long I could continue the lie. I didn't know how it all would affect you. Then the police found my car and body, and I knew I couldn't avoid the inevitable any longer. So I left. I had no clue how to face him, or even how safe you might be if we talked. Especially after you were born, and I realized that you were half ghost."
The more she talked, she more somber she became. By the end, she was sniffling a little. Guilt began to wash over him.
"Have you ever talked to him again? Like after I was born?" he wondered. She shook her head no. "How come you've never taken me to the human world?"
"I had considered it. But it's too dangerous," she explained. "Humans aren't like ghosts. If they knew that you were also ghost...you wouldn't wanna find out what happens."
"...Do you regret any of it?" Do you regret me?
She smiled softly despite the conversation.
"You were the best thing to ever happen to me," she told him. "I may have been very anxious about being alone, and how you may turn out despite it all. But you were born healthy and perfect in every way. You're absolutely the light of my afterlife."
Danny smiled back, feeling some reassurance. His mom stood up, leaning over to peck his forehead before picking up her plate. He heard Cujo scramble out from under the table, ears up in excitement.
"I think I'll finish this later," she told him. "I'm not too hungry tonight." She glanced down at the dog. "This isn't for you."
Cujo whined, following her as she put her plate in the microwave. Danny nodded, sparing a small smile to Cujo and ushering for him to come over. He slipped him a piece of chicken as his mom left.
Later that night, Danny couldn't sleep. He was too busy sorting out his rushing thoughts. He was of course still him. Nothing really changed, but there was this new growing emptiness. Danny was still Danny, but there was a whole other side to him that knew nothing about. It began to eat at him more and more. Who was this human side besides just human Danny who lived in the Ghost Zone? He didn't know.
He now wished that his mom had taken him to the human world before so that he could know. She did say that there was a risk in the humans knowing he was also a ghost, which he didn't get. The ghosts accepted him as one of their own, so why wouldn't the humans? He didn't get humans at all. And he needed to know more about them. He was one of them.
By breakfast, his mind was made up.
After an unusually boring lesson with Ghost Writer together, Danny immediately went to Johnny once their small class of sorts were dismissed.
"I have to go back." Danny couldn't breath for a moment. "I have to see what it's like. Like you said, I'm also human, and I've never been there. All my unlife, I've been a ghost, here, in the Ghost Zone. My dad's in the human world. And I need to know what it's like to be human. What it means. So I can maybe meet him one day."
Johnny nodded.
"I think I get it," he said slowly. "I'll come with you. Keep you company. I think I could pass for human pretty well, even if I have to say that I have some kind of sickly disease that keeps me pale."
Danny grinned.
"Thanks," he replied. "Come on."
It took no time at all to find the portal. Danny stared up at it, his breath once more stolen as he tried to think of a reason why he shouldn't go through it.
Nothing came to mind.
"It's okay if you don't wanna," Johnny said. Danny shook his head no.
"I have to do this," he replied. "I need to do this."
Johnny patted his back, and that was all the subconscious encouragement Danny needed to turn human and press his hand to the door. Once more, it opened. The fact that he's even able to open it made him know that this was something he was meant to do. He once again stepped through with Johnny right behind him.
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heysimhey · 4 years
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Play The Sims 2 in The Sims 4!
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I've been simming since 2000 beginning with The Sims 1. Of all the versions of the game, The Sims 2 version has always been my favorite mainly due to the character stories. Even when The Sims 3 came out, I still was tied to the characters and stories of version 2 and it never quite felt right. Then The Sims 4 came out and I was excited to see the Goths, but the story line was "wrong". My beloved characters were missing. I played for a few years and then went back to 2. I loved the stories of 2, but the game play and graphics of 4. What's a girl to do?
Create the Sims 2 character and stories in the Sims 4? Yeah, that actually works for me....and was a lot of work as well.
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I didn't bring over the characters from every world in TS2. The reason being, I never really cared for any of the other characters from the neighborhoods like Belladonna Cove, Riverblossom Hills or Desiderata Valley. In fact, I can honestly say, I never even bothered playing Desiderata Valley. I had enough drama with the main three (Pleasantview, Strangetown and Veronaville....and Bluewater Village).
But wasn't it crazy that with every neighborhood, you got a separate and exactly the same Bluewater Village from scratch? So a different Malcom Landgraab everytime. The Malcom Landgraab from Strangetown didn't know the Pleasantview folks and vice versa. I always found that wacky, so I picked the ML from Pleasantview to play with and abandoned the other dopplegangers.
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And why couldn't the Goths know the Smiths? Why couldn't the Pleasants have a barbecue with the Monty's? Why couldn't sims from one neighborhood have friendships/rivalries and romances with sims from another neighborhood? Well, now they can! Pleasantview, Strangetown (Strangerville), Veronaville and Bluewater Village are all open and connected in The Sims 4! I even threw in some goodies like the Newbies and Mashugas from The Sims 1 and that mean ole Mrs. Crumplebottom!
I tried my best to find original renditions of their homes from TS2. As you know, aspirations have changed a little bit, but I tried my darndest to stay true to their aspirations from TS2 with the help of other personality traits along the side. I have already played the neighborhoods to the point of where TS2 begins, with the proper relationships established, ghosts deceased (check out Olive Specter's lil' grim garden *shudder*) and everyone in their proper lots.
Original sims who came with TS4 are still around somewhere in the neighborhood bin. I evicted most of them to make room for my characters. Below are details for each neighborhood that I put together.
Huge shout-out to Midnite Tech for creating the package file that allows us to edit our World names.
The packs I have installed currently are: Get to Work, Get Together, City Living, Get Famous, Discover University, Strangerville, Dine Out, Movie Hangout Stuff, Vintage Glamour Stuff, Tiny Living Stuff and Holiday Celebration.
I wish I could say this is Base Game compatible, but unfortunately, you will need these packs in order to have the full experience. I will be purchasing the other packs as I choose in the future, but for right now, I'm good.
About Pleasantview (Willow Creek)
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The Goths, Pleasants, Calientes, Dreamers and Brokes are here and are cued as best as possible to their TS2 initial situations. I also included Bob and Betty Newbie from TS1, whom we later found out were Brandi's parents. Their relationship is also reflected in this file. The notorious maid, Kaylynn Langerak is also residing in Pleasantview and is bound to cause some ruckus.
About Strangerville (Strangetown)
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The Smiths, Grunts, Curiouses, Beakers and Specters are in full play with the appropriate ghosts haunting Olive's lot. Bella was definitely abducted by aliens (although we can't view all of their memories anymore) and dropped in Strangeville just the same as Strangetown's TS2. She has a story of her own. Thankfully, you can easily decide to reunite her with her family, or let her start a new life. Caution, the neighborhoods are connected, so she is bound to run into one of her relatives.
*For WHATEVER reason, the file would NOT let me change the name of Strangerville to Strangetown.  It may have something to do with the whole Strangerville story line.  But I have seen others edit this.  Ah well.*
About Veronaville (Windenburg)
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The Capp, Monty and Summerdream families are here with the Monty/Capp feud still going strong. Romeo and Juliette are still in love. Awwwww. I almost never played this neighborhood, but it just wouldn't feel right if I didn't include them.
About Bluewater Village (Newcrest)
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The Landgraab, Tinker, Ramirez, Jacquet and Delarosa characters came on over with their aspirations. J'Adore Bakery is owned by the Jacquets, but I didn't create the other businesses.
About Downtown (San Myshuno)
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This is where you will find the notorious Mrs. Crumplebottom. She is content in her little house right smack dab where it is and you better stay off her lawn. I heard Malcom Landgraab III offered her a ton of money to move so he could build a new skyrise. She refused to sell and clobbered him with her purse. So he built around her. Malcom Landgraab IV is terrified of her due to the fact that he remembers the huge knot his father had to nurse all those years ago, so he continues his father's legacy of building around her. She ain't budging.
About Twikkii Springs (Oasis Springs)(Twikkii Island)
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I named this Twikkii Springs instead of Twikkii Island because Oasis Springs isn't really an island, so it didn't make much sense. So I modified it to be Twikkii Springs. I used Zerbu's World Type Changes mod to make Oasis Springs a destination world. The Mashuga's currently run things here in their token pink octogon house. At least, in my head they do. You can play this however you want. You can get the mod here or don't use the mod and play it as is.
Honorable Mentions
Del Sol Valley
I left these named the same as we didn't really have a fame expansion for TS2. I was tempted to name it Studio Town like in TS1, but that just sounded too "Toon-Town"ish, so nah, pass. I like Del Sol Valley.
Magnolia Promenade
I totally tried to rename this to Uptown Bluewater, but the game said nope. So Magnolia Promenade it is. Maybe one day the powers that bEA will be nice and allow us to freely rename our worlds....or is that wishful thinking?
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Majority of the lots that you see here in these worlds, I downloaded from the gallery. I won't feel bad at all if you wanna change things up.
The custom maps that I used for my worlds, you will have to install them separately in order for your neighborhoods to look like my pictures above.  You can get the maps here.
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DID I MISS SOMETHING?? I tried my best to make this as close to the original TS2 version as possible, but the human in me probably forgot a detail or two. Let me know!
{HOW TO INSTALL}
1. Download my save file here. (SFS not working? Get it here instead.)
2. Then copy the file from your downloads folder into this path: my documents/electronic arts/the sims 4/saves | NOT your mods, tray folder or any other folder.
3. When you open the game, you should see the file The Sims 2 Reprise. :)
{TERMS OF USE}
Feel free to use this save file and have fun with your sims. If you make a video, please let me know. I totally would love to see how others play with this world. I would appreciate a shout out too!
I'm @HeySimHey on Twitter and Instagram and HeySimHey on Youtube. I'll be glad to hear from you!
25 notes · View notes
illdothehotvoice · 4 years
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Actually while I’m talking about 3D all Stars let’s discuss every way it makes me upset and why it should make you upset. Under the Read More of course  but TL;DR: Nintendo is a shitty company but we been knew.
1. Mario 64 and Mario Sunshine are just retextured ROMS. Yep, those are the same games that were played in 1997 and 2001. Though there isn’t any proof of this it’s VERY likely that these ROMS came from a ROM website that nintendo shut down. But who knows maybe they just. happen to have had the ROMS lying around. (I highly doubt it). All they really did was make Sunshine wide screen and change some text to show the buttons on the joycons. And they asked you for $20 each for something that you could just as easily download a better version for free :-) (Galaxy is the only exception. It’s graphics are emulated but the code is on the switch itself. Also 64 has new textures they’re just kind of like a mod so they’re implemented on the fly. Sunshine’s cutscenes work like this too so if you were to extract the ROMS and play them on your PC sunshine wouldn’t have its cutscenes and 64 would have the old textures.) Also fun fact Sunshine’s updated texture folder is literally titled “lazy_texture_replace”.
2. You may have noticed I said 1997 and not 1996. That’s because the version of Super Mario 64 that the game runs is the Shindou edition. For more context, most speedrunners use the 1996 Japanese or Western releases of the game. That’s because they came out a month apart and have very few differences about them. The Shindou edition was a version of the game released a year later that fixed some major bugs, such as BLJs (backwards long jumps. A very integral part of Mario 64 speed running). Though there are still some glitches, most of them are gone, and I know this isn’t a universal feeling, but I don’t see the point in owning Mario 64 if I can’t do glitches because let’s face it, that game didn’t age well and it’s not very good by today’s standards. 
3. You won’t be able to buy it after next month. Which is, so shitty. When the game was announced I was SO excited because nintendo was making these games that I cared a LOT about more accessible to new audiences. I mean we had all the 3D Mario games (except Galaxy 2 can we get an F) on one system (and it showed that the switch was capable of emulating GameCube games). And you mean to tell me that it’s a LIMITED RUN? Literally what was the point in that? I’ve seen a lot of people saying there’s a good chance they’ll rerelease it later this year but really the whole point is to make you buy it without thinking because if you don’t get it now, you won’t be able to again. That’s something you do with merch nintendo (ha ha.. I um.. I just spent over 1000 silver my nintendo points on limited mario merch-) not a WHOLE ASS VIDEO GAME.
4. Sunshine and 64′s cameras are inverted??. Why. Why would you do that??? It’s not that big of a deal compared to other things but why??? I knew there was something off when I was testing out Sunshine since I’ve played the GameCube version and it’s.. it’s very weird to get used to. This could also 100% be an accident since it’d due to the way the buttons were mapped in the emulators that the game uses. It’s better explained in this video, much like everything else I’ve said so far honestly.
5. Sunshine runs at 30 fps. which is literally fine until you consider that it’s apparently super easy to get GameCube games to run at 60fps. I’m talking deleting a couple line of code easy. I honestly wonder if that was a cap that was supposed to be enabled in handheld mode (since there are some switch games that run at 30fps in handheld mode) and they just. Forgot to..have it so it runs at 60fps docked???
But you know. lazy texture replacement, 2 of the 3 games being emulated (you can LITERALLY extract the roms from the files and play them like any other rom) limited run, full priced game. Really adds up to Nintendo being really shitty ;-)
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strigital · 5 years
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Hey! So I love your Miraak and it kind of inspired me to make my own. Only problem is that I can’t freaking figure out how to mod him. I’d be super grateful if you could give me some tips!
hello there! sorry it took me like a million years to reply. my life’s been heckin’ wild these past few days. anyways, let’s talk about modding the miraakulous ass.
first of all i am in no way a modder, this small little .esp that affects the face and body of a follower from another mod is the first and only working mod i’ve ever made. second - my main sources of info were these two vids (i followed the first one to the T in order to make my miraak fully standalone, i. e. not dependant on any cosmetic mods that, if suddenly removed, would mess up my boi’s face):
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this second one mostly helped me to understand NifSkope and NifMerge.
so uhhh... yeah. i basically just followed these two tutorials in order to make my miraak have a unique face and body meshes and textures. anyways, i made this mod mostly by just trial and error, lots of loading and reloading, redoing stuff, changing stuff. so imma just tell you the short version of my process (which hopefully i still remember correctly, it’s been a while).
first thing first - get yourself some tools:
creation kit (how else ya gonna make miraak’s face, ya dummy?)
nifskope if you need to know each and every texture your man is using on his face
nifmerge in order to slap your desired textures onto a ck generated miraak’s facegen
install racemenu in your skyrim. just do it
cosmetic mods of your desire, such as mods for custom hair, brows, beard, eyes, skin, scars, warpaints and tattoos
and now... LET US BEGIN THE MAGIC!!1
step one: launch skyrim and create a miraak of your dreams.
i just loaded my latest Nim’s save, created another save, typed showracemenu 14 in the console and went to town with sliders. i race changed my gorl into a Nord (another race may cause some unseen bugs so better choose Nord), sex changed her into a dude and just... made myself a miraak.
once done i used Racemenu to save his face as a preset for future use and then exported it using a name like MIR_FACE_NEW or something like that (refer to the second video to know where the exported face file is kept). 
then i pressed done, confirmed his name as Test Miraak, opened console again and typed savenpcface miraakface.
now, with these two files, we’re ready to go into the ck and do some magic.
step two: open ck and make your .esp file and do some modding magic
if ya wanna make your miraak standalone, refer to the videos i linked to learn how to do that. i followed the first video and was able to succesfully make my miraak have his own body and face textures (gotta love that dragon tattoo on the back!).
remember to save often and to have multiple copies of your .esp file! ck crashes like a motherfucker, just as todd howard intended.
when you’re ready to edit miraak follower, load your mod as an active file with miraakfollower.esp also enabled, go to the actors tab, search for miraak. note: all things added by the miraak follower mod will have letters MF in their names. find miraak follower, you’ll know it’s him by the potentialfollowerfaction faction addedd to him as well as some 30+ users in the users tab. now, listen up. idk what’s the matter with ck or what the hell are users, but by the love of talos make sure the number of users for miraak remains the same! if you see that users are now 0, exit ck without saving, reload your .esp and check if number of users is back to being something over 30. if not, reload an older .esp version, even if it means redoing a lot of stuff. why you should care about users? i don’t know, but i noticed that if users are 0, then the mod won’t work, your miraak will be pure vanilla and won’t use any of your modifications. complicated stuff, i know, just keep those pesky users above 0 and miraak shall work as intended.
now, double click ya boi and with the help of the videos i linked edit his face meshes and textures. if you also created custom body textures (how to do that - refer to the beginning of first video where you’re shown how to create them) you should apply them at the very first tab, the same tab that also gives you the ability to edit his scale and weight. me being hellbent on the fact that atmorans were huge folk, i edited his scale to be something like 1.2, just a tad bigger that an average Nord (note: if you edit his scale you’ll notice a lot of shrinking and expanding whenever he’ll be using various animation markers around the world, such as a smelter, a stool, a wall to lean against... that’s normal, just a bit silly).
anyways, when you’re done editing his face in that window, save the changes (or apply, i forgot what the button says) and press ctrl+f4, twice for good measure. why? it’ll export your new miraak’s facegen, don’t know what it is but it’s hella important! check again if users are above 0, if yes then save your .esp and close ck. refer to the second video to learn how to use nifmerge in order to make your miraak use custom make up and warpaint textures.
once all that is done, place your .esp file after miraakfollower.esp, disable any other miraak face mods to avoid conflicts and load your game. now... at this moment many things may go wrong or refuse to work, idk why. :\
if you have the ability, load a save before the game spawns miraak follower in if you edited his weight. if not, load any save with him at your side. why? that’s because npc’s weight is baked onto a save and it will not change to match your mod’s. however, the neck of the npc will morph to match the weight you set in the ck and thus miraak may have a permanent gap between his body and neck. loading a save before the miraak follower mod’s quest sends you to get some sleep at raven rock and then check his temple is best in such case, because then the game will spawn miraak in with body weight modded and thus no neck gap!
once loaded, locate your miraak follower, click him in the console, use the unequipall command to get him naked, maybe even toggleai to keep him still. take a look at your homeboi. no grey face? body textures loaded as intended? he looks like you expected? good. dress him up again and go kill some bandits. or use some Other Type of mod to enjoy that new face and body. but if no, click him in the console again and type disable then enable a few times. eventually he should pop into his new textures. it took me quite a few resurrect commands before his grey face bug disappeared.
and... that’s it. really. i dind’t explain much, because these two vids is all you need to know how to make a custom face and body for miraak. they do a really amazing job at explaining, plus the first vid has a doc file in the describtion that you can download and use in the future. it’s very easy to follow step by step.
all i can add from myself is that don’t despair if shit doesn’t work for quite some time. it took me like a dozen attempts before my miraak .esp began working as intended and even to this moment i worry that something might break. just try again, make a fresh clean .esp, reinstall miraak follower mod if something got overwritten. look for more tutorials online. if you feel like making him standalone is way too hard, make him dependant on cosmetic mods, you won’t have to create custom texture files, but in case any of these mods get deleted, your miraak might end up bald or without eyes XD
TL;DR
i just used these two vids for the entire process, exept i didn’t create a follower, i edited an existing one from miraak follower mod.
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gamers have no rights
SEIZE THE MEANS OF PRODUCTION
Oh and Minato actually using crude (like he always speaks very politely)  speech for the last big shot was a good moment. i rather like minato  and you can  see how dear kaburagi is to him. Minato gets Kaburagi put on mod duty instead of being destroyed or sentenced to life at the waste facility. Minato then stops Kaburagi from getting destroyed a second time and even keeps his avatar which would have gotten him killed. and he does all this without Kaburagi asking him, without Kaburagi ever knowing. Minato in the finale then risks annihilation to see kaburagi in the finale and is willing to gamble his life by staying in deca-dence to execute the plan. if he hadn’t helped, kaburagi would almost certainly be destroyed by the bubble wipe. Minato just wants to be near Kaburagi and be a part of his life. me in the distance: “gaaayyyyyyyyyyyyy”
when the admins threw donatello into the poop jail, did no one think to take the arm gun?
Yuzuru Tachikawa  has a lot of good stuff. death parade, mob psycho 100 II, assistant director for zankyo no terror.
once a limiter is released, can you put it back on?
http://decadence-anime.com/en/ incase the website ever goes down and i have to use the wayback machine
5.5: ok so i did forget the part where they say that Solid Quake and the other mega corps manufacture the cyborgs. ah and the cyborgs are also property of Solid Quake. real last stage capitalist dystopia. and some cyborgs’ job is to play the mmo. Like the company mandates download of the game upon cyborg activation. yeah if solid quake has the resources to manage a population of squishy monsters and have absolute control of all matter in the bubble they totally could have dealt with the air pollution on the rest of the planet. There’s also at least 4 other structures/companies on the planet. I wonder what they are up to. i was wondering about the ruins, so they were made as set pieces/background art for the post apocalyptic story.
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so cyborgs did originally have their roots in biological humans. but currently and all the ones we see are assembled by Solid Quake. I wonder about the cyborg cores, they have the same green glow as oxyone. And one of the characters (minato? kaburagi?) says that cores aren’t controlled by Solid Quake, so the cyborgs have free will.
So I doubt minato ever switched departments though I guess its possible, meaning when he says he wants to fight along side kaburagi again he means this metaphorically, he wants to be able to once against work towards the same goal as kaburagi side by side. Also Minato calls Kaburagi “Kabu” no honorifics or anything and the subtitles bastardize this into just “Kaburagi”
they ended up making a game that involves throwing around a cyborg core. isn’t that a little...
Though everyone helped out a little, the finale was all about helping kaburagi where as I would have preferred something like everyone working and changing the system rather than kaburagi having a chat and the deca dence system letting him do what he wants. but I suppose that’s a hook for season 2. So seen on its own deca-dence has a good solid ending but not a spectacular one. But I am so glad it has a good ending, you don’t know how many shows have gotten my hopes up in the first couple episodes only to fizzle out and flop. I am so happy this show stuck the landing even if there was a little wobble.
I watched all of Deca-Dence in one sitting and wow do I love this show. It's just a good solid show. There's no weak point, each episode is solid, the writing is good, the animation is striking, and most importantly the show holds itself together throughout its entire run.
funny thing is. When I first saw the promo material for this anime back in spring of 2020 i went like ”ugggg not another one of these” where the remnants of humanity fight against annihilation at the hands of some monsters like shingeki no kyoujin or kabaneri of the iron fortress mostly because I’m been thinking a lot on compassion for the Other and a lack of that combined with propaganda about how the Other is a threat to the existence of the in-group forms the basis of a lot of modern facism and white supremacy groups that justify their existence against an imaginary threat use this same kind of logic framing themselves as the last bastions of humanity (whiteness) against a monstrous other (muslims, immigrants, ethnic minorities, usually people of color/not white people). Now the premises of humanity fighting against annihilation by monsters in of itself isn’t necessarily racist, but after a year where violent racism exploded against asian americans and BLM had a lot of attention, my mind can’t help but be in that space. However by the time I watched Deca-Dence on January 25, 2021 I had completely forgotten everything and anything about the show. All I remembered was some people crying about it on tumblr and twitter whose posts I skipped over once I realized they were about a show I hadn’t seen. So I went into this with a completely blank slate, I didn’t know that this was scifi, or that there was a giant fortress city, I didn’t know that Kaburagi was featured in the promos alongside Natsume, and I didn’t know we would be fighting monsters. But the first episode was just so well directed that I was excited for a second one despite the premises, and also i was still processing that last shot when i clicked the next episode button. It was the second episode that sold this show for me.
Oh I totally forgot to talk about natsume’s arm and how the show handle’s disability. Also I don’t have a prosthetic so take this with a gain of salt. Natsume occasionally feels self conscious about her prosthetic arm since people will comment on it and it adds barriers in her life, disqualifying her from joining The Power and making it more difficult to adjust the nozzle on her pack. She has added struggles in her life that others don’t, but the show never portrays her as lesser for it, its just something she has to consider and work around in her life. The line about how its not her weakness, but her power was a good line. And she literally turned it into a weapon, that’s so cool.
Corporations generate capital for the enrichment of their shareholders. But in the world of deca-dence there are no shareholders at the end of the pipeline. The machinery of the capitalist firm continues to spin, squeezing out as much cheap or free labor as possible, and acquiring assets, but for nothing and no one. Its a system made to benefit the Few, but whose beneficiaries no longer exist (or at least we never see them in the anime). The exploitation of the Tankers and cyborgs serve no purpose but to continue the existence of Solid Quake and its system.
dissonance grieving tankers at funeral to cyborgs chatting about how fun the last raid event was. bright cartoony artstyle to the dystopia of neoliberal capitalism (and the labor camp). the cheery game trailer and company intro style exposition for the apocalypse.
The reason the ending was only good instead of spectacular is because it doesn’t engage with the themes laid down in earlier episodes enough. The ending provides an emotionally fulfilling ending for its characters but only a lukewarm one for late-stage capitalism. There’s two narratives going on in Deca-Dence. The personal narrative told through Natsume and Kaburagi about learning to try again, improve yourself, make your own decisions, live on your own terms, and push your limits. Then there’s the secondary narrative about overcoming structures and systems of oppression. The anime team did a great job at the first one, but kinda meh about the second one. When we are introduced to the people of Deca-Dence we see them stratified into classes like Gear/cyborg and Tanker. However this is a false narrative perpetuated by Solid Quake to maintain its control of both groups, after all Solid Quake owns both the cyborgs and the Tankers as literal property. Ideally the Tankers and cyborgs would realize the divide between them is false and team up to tear down not only Solid Quake but the systems that allowed mega corps to exist in the first place and build more equitable and just social systems. And we do get some of this in the ending with changes in how Solid Quake is run (no more punishment of “bugs”, got rid of the gulag), but all this is shoved to the background. Essentially management and company policy changed but the fact that the corporation or its structures exists, didn’t. I can't tell if its deliberate or not though. Its common with single cour anime to leave dangling plot threads as a bid to the funding for a second season and most of them never do. So I can see it like that, but eh I still never liked this approach. Its also a limitation of the single cour instead of being produced as a 24 ep anime where they would have had lime to develop that second narrative.
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anonnymouse75 · 4 years
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A Position of Privilege
(Long and rambling, sorry)
I don’t mention it much, but I love video games. It’s a hobby that started with a Playstation and playing Spyro the Dragon after kindergarten. Over the years, my game choices have evolved and grown with me. As my game choices have evolved, so to has the representation in games.
When I was a kid, my dad had one game that I just loved watching. We called it Lady Game, because it was the only game we had that featured a “lady” as a protagonist. I was much older when I learned that it was actually called Tomb Raider.
As I started playing more and more, I found that even in games where you could slightly customize your character, you could only sometimes play as a girl. I just kind of shrugged it off at the time, mildly annoyed but too young to really say why it annoyed me. I came up with a boy version of my very feminine name and used that, instead.
And then I got older. And video games...got better? at representing girls. And it was great! Except that, to this day, I still pick the boy character to play before I even think to look for a girl. Pokémon? Play the boy character on your main game. Girls are for Nuzlockes or type challenges.
(I’m sure there’s a reason for that, but I’m not going to get into it right now. That’s a reflection for another time.)
But this isn’t about all video games. This is about one game in particular. This is about The Sims 4.
If you asked my friends, generally, my style of game is a...life simulator, I guess? Harvest Moon, Animal Crossing, Stardew Valley...those kinds of games are what I tend to be drawn to. So when I was scrolling through Facebook and saw that they were having a huge sale on The Sims 4, I thought why not, and paid like six bucks for it.
If you have ever played the Sims, you know that the base game is good, but a little boring. You need the packs to really have stuff to do. Or, if you are on PC, there is a wonderful community of modders that you can lean on. I knew that going in. So, I started a new game, made a sim, and then went to find mods that would make the game more interesting.
I kept finding things about one mod in particular. Mira’s Melanin Pack. And I thought, huh, okay, and downloaded it. I didn’t really see the point in it- the Sims 4 has skin tones for darker sims. But I also knew that the skin tone options were really limited, so I grabbed it anyway.
This might be the time to say that the sim I created originally was a white guy. (Again, with creating male characters over female ones.) And this guy had adopted three kids, because I could not figure out how romance worked and I wanted kids, okay? The oldest two kids (Yasmin and Austen) are black. I never changed much about them, except their clothes. At the time that I downloaded Mira’s Melanin Pack, Yasmin was a teenager and Austen was a child.
I didn’t really intend on changing much about them. But then Austen aged into a teenager and was literally shaped like a Dorito (oh, the dangers of randomly generated sims) and I had to do something. That was when I noticed all of the skin tone options. And, out of curiosity, I clicked on one.
I had never seen the game’s base skin tones compared to Mira’s. The difference was literally amazing. The game’s skin tones suddenly looked grey and lifeless, while Mira’s looked rich, with different under tones, and full of life. So I changed their skin tones.
I think that’s when it hit me. The Sims 4 is a game about representing life. And it fails spectacularly at that when it comes to darker skin tones. I thought back to Lady Game, and how excited I was as a kid to see someone who looked like me doing all of this cool stuff and then I thought about kids-teenagers-adults trying to make a character that looked like them in a game that was about making people that looked like you and being utterly incapable of it.
And the I thought about why I hadn’t noticed that, before it was literally shoved in my face with a side by side comparison. Because I can make myself, in just about every video game there is. Today, there is almost always an option for a white girl with brown hair. And I realized exactly what a privilege that was.
Somewhere along the line, I forgot how annoying it is, to only be able to play characters that didn’t feel like you, when the story was all about you and what you would do in that situation. I forgot how exciting it was, to find someone in media and say, “Ah, they look like me!”
Representation matters. Everyone should be able to see someone who looks like them doing something cool or being the hero or falling in love or getting their happily ever after. I come from a Position of Privilege, because I AM represented. It’s time that I acknowledge that.
This is me, acknowledging a privilege that I never really gave a second thought about.
This is me, advocating for the representation of ALL people. Black, brown, disabled, LGBT...you should be able to see yourself in media, and I am so sorry that you can’t in some instances.
I don’t expect a lot from this. I certainly don’t expect for the Sims 4 team to be like, hey, random white girl, you���re right, we should have more skin tones, let’s fix that. (And honestly, if that IS what happens, fuck you because black and POC creators and players have been saying this for AGES, and you should have listened to them well before you listened to me.).
I just wanted to out my thoughts into words, I guess. I don’t expect this to change anyone’s mind, but if it calls one person to see things in a different light, then hey, that’s pretty cool.
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izzyliker · 6 years
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so i have a macbook air right a laptop designed specifically for to be carried around as essentially a device for typing based work and general internet usage like running photoshop is fine as long as i’m not processing like raw files and i’m ok w that bc i don’t use photoshop much anymore right. but it’s not good for video editing or gaming or mass editing photos or storing videos or a lot of photos it just doesn’t have the working memory to handle that. and don’t get me wrong i absolutely love it it’s light and easy to carry around and the charger has not fucked up once and i’ve noticed 0 changes in battery life or general performance it’s just a good solid reliable piece of tech but
when i bought it 2 years ago as my first big purchase with my own money as a naive fresh high school graduate whose top requirements for a laptop (after suffering with an asus that had to be sent to be repaired 3 times within 5 years bc it had chronic model typical issues and had to have the battery replaced twice and also that weighed more than my cat) were that its portable and that i can connect it to my phone effortlessly i figured its really only gonna be for uni work and i don’t play pc games so it’s fine i don’t need it to run them it’s all good and i have no use for a cd/dvd player since i just use spotify and netflix which i’ve run into problems with bc i forgot my car doesn’t have bluetooth or aux options so i need to burn my own cds for it so i’ve had to borrow my brothers laptop to do that and i got back into games when life is strange and dream daddy came out and i remembered how much i love zoo tycoon which fun fact doesn’t exist for mac which fun fact same can be said abt sai and also i can’t pirate the photoshop i want bc the os wont let me install it bc the program doesn’t have an up to date security encryption or whatever idk i can’t remember the specific reason it won’t let me install it but anyway.
so this post is leading up to the fact that i got back into sims 3 a little bit ago and a couple of days ago i stayed up for 30 hours straight so i could play it and downloaded 200 mods from thesimsresource and my laptop literally has been begging for me to mercy kill it every time i’ve opened this god forsaken game and so what i came to say is that it’s been stuck on the waiting screen for it to quit sims 3 for approximately 15 minutes and i feel so bad
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Jamaica
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Note from Mod Bonnie: 
I wrote the story below as part of the Candle for the Caribbean fundraiser last year. Now that the period to download the fanfic anthology has passed, I am posting the story here. I still hope you’ll donate to disaster relief! The need is great, and we can all do something! 
In any case, if you’ve already read this, I hope you’ll enjoy it a second time ;)
Jamaica
Drums of Autumn (Chapter 41), Diana Gabaldon
Her aunt's voice, coming from a great distance, saying, "The poor child is asleep where she sits; I can hear her snoring. Ulysses, take her up to bed."
And then strong arms that lifted her with no sense of strain, but not the candlewax smell of the black butler; the sawdust and linen scent of her father. She gave up the struggle and fell asleep, her head on his chest.
Later that night
River Run Plantation
Royal Colony of North Carolina
I fought. 
With fists and feet and every ounce of strength I possessed, I fought; against the man’s hands on me, against the sheets and blankets as I struggled to get free of him; against the panic—I had to get away. 
The next thing I knew was that my back was braced securely against the wall on the far side of the bed, cold and solid through the fabric of my shift. My chest was heaving; my hands were raised against him, ready to fight, and each breath was raw and ragged in my throat. I honestly didn’t know how long I’d been screaming, and that terrified me more than—
“I’m so—I’m sorry, lass.”
I jumped to see the man was on the other side of the bed—huge, the shape of him. His voice was— it was gentler than I’d remembered, and that made me tense still more, refusing to believe his cunning and lies again. Those eyes were wide and blazing. Blue…not green?
His hands were raised, too, nothing like my own shaking claws. His palms were facing me,  poised and braced as though against the charge of a wild animal.
“It’s only me,” the man said. “It’s—Da.”
And with that word, that tiny key of a word, my entire body unlocked and tried to sink to the floor. I kept myself upright only by sheer will as I closed my eyes and tried to breathe normally again.
Only a dream, Bree.
The green-eyed man was only a dream.
…this time.
“I heard ye cry out from the other room,” Jamie (because it was only him) was saying, urgently. “I ran in and ye were crying and shaking in your sleep and then I tried to wake ye, and—Jesus, lass, are ye alright??”
My eyelids felt unbelievably heavy, my heart still pounding, but the emotion in his voice made me open my eyes and look at him (really look at him) for the first time.
He was dressed only in his shirt, hair wild and blazing in the dim firelight. The eyes were red with sleep, still wide, terrified as his gaze continued to search me.
Even with the bed between us, though, I could see more written there—the quiet, underlying hunger in his eyes; that desire to connect; as palpable and real to me as if it had physical shape, but held carefully—so, so carefully—in check. I could see it so plainly because it had been the same for me, since we’d met; the exact same.
I was so absorbed in it, actually, that I forgot that I had been staring openmouthed at him, not answering his question. 
“I’m fine,” I blurted finally, smiling as best I could, both shaking and nodding my head like a complete moron (well done, Bree: poise and grace incarnate). “Perfectly fine.”
To my shock, Jamie Fraser laughed.
...And I experienced a sudden visceral impulse to throw something heavy at his fucking head.
“Forgive me,” he said at once, seeing my reaction, though he didn’t bother to suppress his grin. “Only—Christ, but ye sound like your mother when ye say that.”
“Oh, no,” I groaned, barking a laugh despite myself. “Shit, I DO! I mean, oh— um—yikes.....sorry.”
I fumbled for another less vulgar swear (don’t want him to think his daughter a complete heathen after less than twelve hours), but he snorted and waved me off. 
“I heard worse cursing from Claire within the first hour of meeting her, and it evidently didna put me off in any lasting way.”
We laughed, both of us this time; shy laughter, but real, and it blessedly eased the tension of the night a little further, bringing us another inch closer to connection.
We were careful with one another, Jamie and me—not just now, in this room still clouded by nightmare, but for the entire time since we’d met earlier in the day. For what it was worth, I thought we would keep erring on the side of caution for some time, months, or even years, even if all continued to progress well between us. If Jamie was feeling anything like I was (and I would have bet money on it), the last thing he wanted was to scare me off by showing (let alone expecting) too much overt affection between us or presuming an intimacy, of asking too many questions, no matter how much he wanted to.
It was a little awkward and more than a little bittersweet, but completely natural, from my point of view. As much as we both would have liked to pretend otherwise, there was a wall between us—a huge Hoover Dam of a structure, built to withstand, made of twenty-three years; of grief; of doubt; and of suspicion. Honestly, I hated myself for even admitting that last one, but it was the cold, hard truth. No matter what he was to me factually or what I hoped he’d be someday, I didn’t know this man except from stories, nor did he know me. It just wasn’t realistic to trust one another implicitly and ignore all our reasonable reservations and cautions; at least, it wasn’t for me.
Still….there was a spark there, in each of us; a look here, a joke there, a shared moment of understanding— gentle tugs pulling us toward one another, each a tiny chip falling away from that indomitable wall. It was the simple ease of it that had shocked me, getting to know him so far. Jamie had that genuine quality you couldn’t help but be drawn to, and I absolutely was. I would have liked him even without knowing our blood connection, I think, and more importantly, I could see why Claire had loved him; why she had come back for that love. That knowledge was worth quite a lot to a daughter’s heart, really, still scarred from the loss of a mother.  
“My bed is in the next room over, ken?” Jamie said, taking a careful step forward and—seeing that I wasn’t going to bolt or go into hysterics— settled onto the edge of the bed. “…And when I heard ye scream like that…”
He shook his head, and the rest was lost in a rushed exhale. One word I caught, though: ‘…terrified.’
I noticed for the first time the knife that had been dropped on the carpet behind him.
“It was a nightmare?” he clarified, after a moment.
“A bad one.” I sat on the opposite side of the bed, trying to put on my most assured, calm face, for his sake. “But only that.”
He nodded and his shoulders seemed to relax a bit further. “Do ye need anything? Water? A bit of food?”
“I was just thinking I’d go out to the balcony.” I jerked an awkward hand toward the glass door. “It’s, um, a little warm in here.” 
A lie. It was sweltering and I was sweating like a pig, still trembling from the aftershocks of memory and dream.   
“Oh. Aye. Well.” He stood up. “I’ll—ah—leave ye to it.” An awkward bow. “Goodnight, then, lass.”
He was almost to the door before I found my courage. “Would you stay? Just for a little while,” I added quickly, flushing even more, kicking myself for the asking almost as much as for being afraid enough to risk it—afraid of being alone in the dark, alone with my thoughts.  
The way his face lit up, though—it was like the morning sun breaking from behind a hill. There, right there, that was him: the lad Mama had seen all those years ago.
When he edged out onto the narrow balcony to join me a few minutes later, he was still barefoot but now wearing breeks with his hair tied back. He hadn’t come empty-handed, either, I saw as he settled onto the wicker loveseat beside me, carrying a bottle and two glasses.
“Oh, um—Sorry, I don’t mean to be—” 
(Please don’t be offended. Please, please don’t think me awful and ungrateful for shitting on your nice gesture). 
“I don’t really like whisky,” I said with the awkwardest of laughs.
He smiled. “Aye, I ken that. Your mother told me so, once,” he said with a shrug and a widening grin. “It’s brandy, in fact, but I can fetch ye something else, if—“
“No, no, that’s fine! Great!” I said hastily, hands flapping, reeling a bit from the thoughtfulness (not to mention the steel trap his mind must be, to remember such an insignificant piece of trivia about someone he’d never meet—good grief!). “I’ve never actually tried brandy before.”
He poured a large glass and handed it to me with confidence. “Nothing like it to calm an unsettled mind.”
The first sip was like a warm hug, spreading from my throat down my spine and into my toes. “That’s good,” I said with feeling, taking a long swallow. “Thank you—for thinking of me.”
“Thank your great-aunt for keeping a well-stocked larder,” he said, off-handed.... but his eyes were warm, I saw, glowing just that little bit more from the shared moment, however small.
It went quiet between us, then, but in a surprisingly comfortable way, like when Daddy—Frank—and I would ride through the mountains, enjoying the scenery and one another’s’ company in silence for long stretches at a time.
I do miss you, Daddy.
Taking a deep breath, I made a quick— but firm—decision not to feel guilty for comparing them. They were both my father; they both mattered; but Jamie was the one here, now, the one I had the chance to get to know.
The minutes passed like that, both of us breathing the warm air: grass and woodsmoke; the sharpness of pine sap; a musty sweetness I thought might be magnolia leaves. Despite the moonlight, the grounds were dark as pitch, so that every now and again, I could see the twinkling of a firefly down below.  
And it seems like it goes on like this forever
You must forgive me,
if I'm up and gone to Carolina…
“Do ye often have troubling dreams, lass?” Jamie asked, quietly so as not to startle.
“....I didn’t used to.....” I swirled the brandy in the bottom of the glass. “Since Mama left, though—Yeah, often enough.”
“I’m sorry. I think ye might get that from me,” he said, sounding actually sorry for it.
“It’s okay. I mean, it isn’t your— It happens,” I said firmly, huffing a bit in frustration at how ludicrous it was to be accepting an apology for such a thing. He saw it and understood and we both smiled. I shifted in my seat so that I was leaning against the armrest, facing him. “So, you have bad dreams a lot, too?”
“Strangely enough, my own have been less frequent since Claire returned. A talisman for the both of us, she must be.” 
He said this with a smile so pure that it plucked at my heart with longing to see her, and a tender (and, yes, a bit jealous) awe at his evident love of her. Maybe he did deserve her, too. 
What would it be like to see them together? To have all three of us together?
“But aye,” he went on, “I’ve always been prone to nightmare, when there are troubles on my mind. It isna at all pleasant.” He offered more brandy, which I gratefully accepted. He concentrated hard on the pouring, avoiding my eye. “If there’s anything ye wish to....If I can be of....” His sigh of frustration sounded uncannily like my own a few moments before. “All I mean to say is, I’m here. If ye want to talk about it. About…anything that might be on your mind.”
I managed to get out a smile and a genuine, “Thank you…” but my guts had clenched tight at the thought of exactly what had been on my mind. The blackness started creeping in, those horrific flashes, but also a newer stab of heartbroken dread:
Would you still want to get to know me, James Fraser, if you knew what happened on that ship? Would you be able to get past the shame of it? Of me? 
“They’re not always bad, though,” I said cheerily, choking down my panic and another gulp of brandy as I forced us down a less fraught line of conversation. “I’ve just always been a vivid dreamer, even besides the nightmares.”
He seemed to be as grateful for the shift of tone as me. “What are your happier dreams like, I wonder?”  
“A lot of times it’s about painting—the colors, you know,” I said, pulling my knees up close to my chest to lean my glass on them. “Other times, just about what I did that day. Sometimes the most ridiculously absurd things, too.”
He cocked his head, amused. “Such as?”
“Umm…..? Oh, okay, once—this is embarrassing—But one time last year, I dreamed that I was in a singing contest on the moon (no idea why the moon, but there was a huge audience there) and had to sing ‘Sugartime’ with President Nixon and Donald Duck. We didn’t even win!”
Jamie snorted into his drink. “Well, I dinna ken about Presidents, but ducks are no’ known for having braw singing voices….Though,” he added fairly, “likely this Donald availed himself better than could I, so I’ll no be casting stones.”
We laughed, and at his urging, I sang him a few bars, snapping my fingers to recreate a bit of the honkytonk feel that made the song so damned catchy that it had wormed its way into my sleep.
“It’s funny though,” I said abruptly, struck by a memory in the midst of our discussion (trying all the while not to giggle) of the likely metaphor behind the ‘sugar’ in question. “It’s because of a dream that I’m here at all. Why I came here from my time, I mean.”
“Oh, aye? How’s that?”
“I had this dream last year about you and Mama being in the tropics,” I explained, memory of it giving me goosebumps. “Roger and I—” (Oh, Jesus Christ, Roger....) “—had been looking in the historical records for months, trying to find something to confirm that she had found you and that you were both living well in Scotland, but with no luck. We’d all but given up, to be honest. When I had the dream, though, it got me thinking that maybe you’d emigrated, and one thing led to another, and sure enough, I found records of you being on Jamaica in 1767.”
“Well that was a piece of good luck,” he said with approval. “You’re verra determined, lass, a fact for which I’m grateful. What came to pass in the dream, then?” He raised an eyebrow and the opposite corner of his mouth. “Were we singing sweet songs wi’ Kings and Hippopotamuses?”
“No,” I laughed (Good grief, he was witty, too? Mama never stood a chance), “and actually, as helpful as it ended up being, this was one of the spooky dreams. Not quite a nightmare, but—“ I shivered. “Eerie.”
He was interested, ready to listen.
“It was at night and I was in a huge field of sugarcane,” I said slowly, trying to remember the details after so long. “There were fires burning in the distance, lots of them, so that there was this glowing dome of smoke overhead. I walked and wandered, turning this way and that, until I came to a clearing, and Mama was there. She was talking to a crocodile. So yes, it did have some ridiculous bits, too.”
I added this last part because I’d seen Jamie stiffen at mention of the crocodile, markedly, his eyebrows drawing together. Before I could study him too closely, he relaxed (though, I thought, not completely) and bade me go on.
“There were drums...” I said, still unsettled. “Beating loud and.....ominously, and I don’t know if it was them or what else, but somehow, I couldn’t shake the feeling that there was something stalking Mama, wanting to hurt her, you know? I tried to call out to her, warn her. I was begging her to not to go after it, but she was—I don’t know— in a trance, or something. She couldn’t hear me…. but you could.”
“….How did ye ken it was me?” He was still as stone and his voice very tight—terse, almost.
“A red-haired man with my mother? I guess I just assumed.” I shrugged. “I turned to him—you—and I called for you to save her from whatever it was …or something like that….” I shrugged again. “ And you saw me. You heard m—Um….Are you okay?”
He had stood abruptly, setting down his glass and going to stand at the railing. Jamie didn’t have a rude bone in his body. Something I’d said had upset him, and my belly was crawling again, trying to figure out what it had been.
“What is it ye said?” It didn’t even sound like Jamie. He had a vice grip on the iron. “In the dream. Do ye remember the words?”
Baffled, but having no idea of what else I might say next, I closed my eyes, trying to remember. I could always recall colors, from my dreams; colors and shapes and movement and light, but words always slipped through my fingers like sand. I could almost remember, though. Don’t—something…Don’t—?
“Don’t let Mama go alone....”
My eyes flew open.
“That’s what ye said, aye?” Jamie still had his back to me, shoulders hunched. “We were in a cane field, your mother and I. On Jamaica. There was a crocodile.” He turned and looked me dead in the eye. “And we did hear your voice, lass.”
“That’s....not possible.” I heard glass shatter and I was on my feet, though I didn’t remember getting there. “You couldn’t possibly…”
“Your mother can attest,” he said, his face drawn and white, but his eyes wide. “I’d no’ have believed it to be anything other than base trickery, sorcery, only I saw her face—went pale as stone and just as still. It was your voice, Bree. Yours, in a wisewoman’s mouth. You go with her, ye said, I’ll keep you safe....And then ye said—” His voice broke, then broke off entirely as he hung his head.
I was shaking from head to toe and I couldn’t even blink. I had to hold my hands over my mouth to keep from exploding, because it was exactly as he described, the words verbatim, even down to the cadence and tone of my own manner of speech. How…. HOW—??
When he looked up at me again, he was weeping freely. “Ye said... I love you, Daddy.”
“It….” I moved my hands away enough to ask the unfathomable. “It was real?”
“I dinna ken how,” came the husk of his voice, “but—aye—in whatever way— It was real.”
Then I was throwing my arms around his neck. 
“Oh my God,” I kept saying, my hands and my jaw shaking as though it were freezing cold. “Oh—dear GOD—“
He was saying more or less the same, in the same tone, as he held me, or that’s what I thought at first. After a while, I realized what he was saying: Thank God.
“It terrified me so, and yet I treasured it,” he said against my hair, still speaking through sobs, kissing a spot just behind my ear. “I felt as though it were a sin to rejoice, for it was black sorcery that had brought it about, or so I thought—but yet—I couldna think otherwise except that—“ He broke off and held me tighter. “It was the only time this side of Heaven that I’d hear your voice….I’ve thought about it so often, since.”  
“I’m glad it wasn’t,” I choked out, hugging him as tightly as I could. “The only time.”
“Christ, so am I, my...my Brianna.” A big hand came up and cupped my head securely against him. He gasped for air. I could feel the genuine struggle of it in his chest. “I know I shall live my entire life—before I’ve done enough good—to deserve it... the gift of you, mo chridhe.”
“Oh..... Da…”
All my fears—of cane fields and wisewomen, of Irishmen, even of the possibility of being shunned—they all melted away into the night, and I let them. I closed my eyes and surrendered to the power of him, my father, a shelter against the paranormal, letting only the essential remain: the connection between us, those tiny, tentative sparks, protected from the wind and growing stronger. Maybe someday, it would tear down the wall entirely.
“It’s getting late, a leannan,” he murmured a long, long time later, kissing the top of my head, “and you’ve had a long day. A long many days, I think, and a trying night. Get ye back to your bed for some rest, now.”
He started moving toward the door, but I clutched at him, holding him back. “I can’t.”
“Another glass of brandy may help, if—“
“I don’t want to sleep again.”
His mouth twitched in a tiny smile as he put a hand tenderly on my cheek. “Ye might find that difficult to sustain, after a week or so.”
I was dead-serious, my fears wrenching out of me in a whisper, a raw plea, like the frightened child I was. “What if everything I dream is real?”
He could have told me not to talk nonsense; that I was a grown woman and obviously dreams were dreams, excepting the one event in question.
What he did, though, was to squeeze my hand and draw me back down onto the loveseat, putting his arms around me. “Lay your head, lass,” he said, bringing my head gently to his shoulder. “We’ll bide together, you and me.”
I felt the words stirring on my tongue as sleep began to settle around me, knew it would be the truth of my heart to say them aloud, but I couldn’t speak even one word in my present state, let alone those.
Besides, I’d said it before I even knew him.
I love you.
… Da.
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rpgmgames · 7 years
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November’s Featured Game: lux (dream.girl)
DEVELOPER(S): Rindre Rindere ENGINE: RPGMaker 2k3   GENRE: Psychological Horror, Exploration SUMMARY: lux (dream.girl) is a surreal psychological horror game created in RPG Maker 2003 where you play as Benjamin, a socially inept teenage writer who struggles with depression, loneliness, and writer’s block. When he decides to try lucid dreaming to figure out how to push his story forward, he meets new friends, new enemies, and his literal dream girl. Making certain choices will either help or hurt his relationships, and the outcome of his story.
Download the demo here!
Introduce yourself!  *Hi! I'm Rindre! I've been working on RPG Maker for about 5 or 6 years at this point! First and foremost, I'm an artist, then a game developer, then a voice actor. I am also a garlic bread enthusiast. You might also know me as: -The voice of Aria/the lead translator in Aria's Story -Will's Teacher in The Hanged Man -The mod of Yumeresource -The admin of the RPG Horror Discord server -The host of the Pixel Horror Jams! I'm also on plenty of teams, mostly as a voice actor. These include b/f, AURORA, and The Doctrine of Perseverance.
What is your project about? What inspired you to create your game initially? *Rindre: lux is about a boy named Ben, who is an aspiring writer who hits a writer's block and tries to take up lucid dreaming to interact with his stories and characters find out how to advance his story. He ends up meeting interesting people, including his literal dream girl. Yume Nikki is a big inspiration for me. My stories I had written when I was younger also played a huge part, and I decided to recycle bits and pieces of them into lux. Ultimately, the frustrations and experience of being a content creator inspired me to make the game. Hopefully these themes will ring universal to whoever relates to being a creator as well.
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How long have you been working on your project? *Rindre: You could say 5 years, or 2 years, or since July 2017! lux actually originated as a Yume Nikki fangame in 2012 (as are all games I've made...). I picked it up again on October 2 2015 as a concept to keep a work log, but actually making it into a tangible product took me until 2017's Pixel Horror Jam. The work log has 30+ pages to it! The Yume Nikki fangame version was prepared to be released, but I forgot, and now I'm too ashamed to release it because I meant to do it 5 years ago :(
Did any other games or media influence aspects of your project? *Rindre: I'm a big fan of psychological and sci-fi/cyberpunk media. These things usually ask: Who are we, and who are we in other people's eyes? What defines us? What does it mean to be an individual in our society? It's a question I like to ask myself and explore in my own projects. My major inspirations who ask these existential questions are deep within Satoshi Kon's works and Philip K Dick's stories, as well as other movies that were inspired by those two or are in the genre (like The Matrix, Inception, Akira, Ghost In The Shell, Serial Experiments Lain, etc.). Some other inspirations and influences that might be surprising are: Kappa Mikey (art style mixing), Vocaloid producers (Crusher-P, Mothy, Yuyoyuppe), Evangelion, Linkin Park, the Hamtaro GBA games, Kirby, and my own dreams. Unsurprisingly, Yume Nikki is the biggest inspiration. I really like the concept of dreams and escapism, and how it often plays into existentialism.
Have you come across any challenges during development? How have you overcome or worked around them?   *Rindre: They say that when making a game, 10% is actual development and 90% is bugfixing/quality assurance. This is VERY TRUE. I spent a couple months working with my bugtesters (Thanks Biel, Choko, Meaka, Pinkuboa, and Uboaappears). The actual demo was a bunch of crunch time for the jam, which was July - August). There were a lot of bugfixes involved, including a bug I was so puzzled with and thought I couldn't fix but the solution was so simple. It took me a month to figure it out! The RM2k3 update caused a bit of trouble for me, but I thank my bugtesters endlessly for helping me squash most, if not all, bugs. On the other hand, in case anybody asks, yes: I have lucid dreamt of my characters in lux when I hit a roadblock. These were never successful. I've only been able to do it twice, both by accident.
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Have any aspects of your project changed over time? How does your current project differ from your initial concept? *Rindre: I usually go into development with a clear idea in mind with certain events and endings, but lux differs greatly from its old Yume Nikki counterpart (dream.girl). Notable major changes: Ben now wears glasses. Ben is now a writer. Stella used to not be a bunny. Stella also did not have any stars in her eyes before. The only things retained was the concept of dreaming a dream girl, and Ben's and Stella's names and facial appearance. Even if I make a bunch of plot outlines and flowcharts, things change, but it's natural! The stories that occur within lux also have changed slightly plot-wise from their earlier pre-2012 counterparts (most were written over 10 years ago!), and are begging for a facelift. One involved parkour, but sadly, there is no parkour anymore :(
What was your team like at the beginning? How did people join the team? If you don't have a team, do you wish you had one or do you prefer working alone? *Rindre: I prefer working alone when it's my project! I like working at my own pace, but if needed, I'll reach out to other people for help. I like helping people out on their projects too, but when it comes to my own, I like to handcraft everything by myself. It shows me what I'm capable of doing, and gives my game a "this was 100% made by me" stamp.
What is the best part of developing a game? *Rindre: Making music is relaxing and lets me convey a mood or theme without having to take out my tablet to draw or write something extensively. Being able to relax yet still work on the game is great. I like nights where I can sit down and make something nice I can put in my game. A lot of them are on my SoundCloud (Rindere), but some of the really nice ones are ones I haven't uploaded there. I'm really not a musician, but I did take a class on music technology. My favorite ones going to be in lux on my SoundCloud are "Nepenthean", which is also Ben's theme, "Choke On Your Misery", and "Empyria Incarnadine". It's also really nice to get files from your voice actors and they sound EXACTLY like how you thought your character would sound like! Special thanks to Aidan, Mizu, JR, and Nuei.
Do you find yourself playing other RPG Maker games to see what you can do with the engine, or do you prefer to do your own thing? *Rindre: I prefer to do my own thing! I like to push RPG Maker 2003 to the limit. A lot of the cool effects were done before the major update of RM2k3 that came out earlier last month. Some things I thought were never possible in RM2k3 are things that I made possible after some thought. Like any problem, it can be solved in a bunch of ways, even if you have limitations.
Which character in your game do you relate to the most and why? (Alternatively: Who is your favorite character and why?) *Rindre: The character I relate to the most is actually my least favorite character. It's Ben! I specifically modeled him after myself but changed certain things, like the intensity of his reactions. It was actually difficult to write him, because I had to think about how I would react in the situations I put Ben in. I feel like I had to get into some kind of mindset that was "mine", but also "not mine" as well.
Looking back now, is there anything that regret/wish you had done differently? *Rindre: I feel like I could've released the game sooner, or continued work on FLUX instead. I would like to go back to working on FLUX soon, since I haven't worked on it in a long while. But after hosting the Pixel Horror Jam with Choko and jamming on this game, I'd like to rest up a bit before I take on a big project again.
Once you finish your project, do you plan to explore game's universe and characters further in subsequent projects, or leave it as-is? *Rindre: Because lux is part of the -UX Series, it would naturally be a series with other entries. I don't know if or when they'll all be created, nor if they'll all be games, but I do eventually hope to see it finish. Something I want to explore is to further flesh out the stories Ben has written, especially because they were concepts written before lux ever came up as a concept. I've also given them -UX titles! I think I'll work on Crux/quX next.
What do you look most forward to upon/after release? *Rindre: I am donating proceeds to the One More Light Fund with what is being donated to the itch.io-uploaded version of lux, so I really am looking forward to donating to a cause that is important to me. I encourage people to donate to the OML Fund directly, not through me. I also really like fan reaction, but I love the catharsis of releasing something you've made. It's a mix of relief and pride, but a little bit of anxiety because you don't know how well the fan reaction will be. I hope that my game will affect somebody in a positive, personal way, whether it be a new favorite game, something for them to draw, or become inspiration for their own works. I look forward to free time and rewarding myself with something good, like chicken parmesan too!
Is there something you're afraid of concerning the development or the release of your game?  *Rindre: I constantly ask, "Is my game worthy enough for others to play? Is my game good enough?" But when it comes down to it, really you're asking it to yourself, not to the people that will play your game. Sometimes, you have to sit down and ask yourself, "Am I satisfied with what I have made so far?" Then you go down the list of things you've made and say either, "I'm proud of this!" or "This could use some more work." and you fix it accordingly. The first audience of your game is always you, so if your game is "worthy" and "good enough" to you, then it is for other people.
Question from last month's featured dev (Team Galanx): What kind of stories do you appreciate most in RPG Maker games? For example, do you like ones based off real-life experiences, fantasy elements, or morals? *Rindre: My series of games is called the -UX Series, with there being 4 main stories that are related to each other: "FLUX", "lux", "Ux.", and "X". The rest of the titles end in "-ux" as well. It was only natural to do that!
Do you have any advice for upcoming devs? *Rindre: Game Development -Give things meaningful names. -Back up your work in three different places. -Back up your games frequently. -Never be afraid to remake things, but do this occasionally. If you do this frequently, you'll be caught up in a loop of perfectionism. -Think if the cool new thing you want to put in will actually serve a proper purpose in the game. If it's only there just to be cool, don't put it in your game. -If things don't work out, it's perfectly fine to scrap ideas. -Don't pander. Make a game you want to make, not what others want to play. Releasing your game -Reach out to people who haven't played games similar to yours. You'll have opinions that you wouldn't normally get, compared to others who are familiar with your type of game. -Learn how to take critique. This might be the skill that will take you the longest to hone. -Not everyone is out to get you, but sometimes there will be people who want to bring you down. Even if this happens, there are always people there to support you. -You don't have to agree with every critique given to you. Other advice -If you're not embarrassed about your old work, then you haven't progressed. Continue to improve your skills and yourself. -Don't compare yourself to others. Compare yourself to your past self instead. -Don't be working on your game 24/7. Take up hobbies to occupy yourself, so you don't get burned out. -Learn to be a generalist, but also learn to specialize in something that people will recognize you for. -Be proud of your work.
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We mods would like to thank Rindre for agreeing to our interview! We believe that featuring the developer and their creative process is just as important as featuring the final product. Hopefully this Q&A segment has been an entertaining and insightful experience for everyone involved! 
Remember to check out lux if you haven’t already! See you next month! 
- Mods Gold & Platinum 
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sbnkalny · 7 years
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flaffer: https://41.media.tumblr.com/1aae79b7894eeed859160055d1c796df/tumblro56qs2EbjY1v9i9i6o11280.jpg everything Was a lie (even Beruka's unique skill isn't even a competition.Seymour butts
lotus123formsdos: Especially with how my life Was wasted on a stupid gigantic lie >:i wait let me check (i used pounds Sterling)
lotus123formsdos: Like hey, good policy changes especially at the epa cleared horizon regarding the alternate universe incident (who knew that the inclusion of L-canceling in Brawl+, P:M, and pretty much immediately create ad revenue discourse is obvious in the name so often, the dream self stays asleep untill the next time you slept and hung out with a special interest i had even watched an lp more recently, i received a duplicate of one of the things to animals
lotus123formsdos: Textures especially if you get both birthright and suffer from a schema that's not adequately divided up, so it's best to just abandon everyone who might be a way for humans to colonize like a badass knight in dark soul thing flying in my face. draco comforted me. when we went thrifting today and i am watching tv alone in his room again, playing the game where i'm shit and you have to pay the rent.
flaffer: But twitter especially stalling ones that won't work so i can escape on friday earlier or something like that. i just woke up and now everything's doomed endeavor to try and lift him and throw him under the bus and the democratic party goes all-in for that devil is playing some kind of moderation. Inside out, his colon oozing as black blood down my pallid face. draco comforted me. when we went and cloned from the urtwink undergroundSamrg472: no like, on the bot, you get stats when we went on the forums again ;_; meow meow meow meow meow meow meow meow lotus123formsdos meow meow meow meow meow meow meow sbnkalny meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow MEOWMEOWMEOWMEOW meow meow meow meow meow meow meow meow meow meow meo
flaffer: So alpha functioning requires a little trickery since the projectile's physics to see where the style changes especially at tactically disastrous moments. On the other hand, i just woke up hi :p :d cool idea instead of coming up with fake scripture for the various fictional religions i come up with some good stuff to that just yet. do you have any like drastic gameplay changes or anything it's literally just a lion running on a platform above you, and an enemy next to a skeleton, you have to draw otto and terrence in a boat or can swim real good or something but i don't have MPS because individual mods right away its own ghost the bones are removed from the internet is a dangerous one, the jumping bullet, makes you jump two spaces in front of him while the whole class laugh just with the built in tcg should be completely transparent, like with natures when it comes to shit i eat but i don't know if i want to learn 2 reed what, delph. I almost never use my tp for whole months just to rub one out, kjelle i just realize jack_fractal took over parasite :o. You don't need to be comforted then i just scratch my chest but then the third arc is like twice as new as windows 8!" and buy twice as many dogs as throwing a pokeball gdiI'm thinking of working further with the Consort update and when we went thrifting today and i kept the contingency plan dlc (but start with it Was the wrong chat and it'll be a gop shibboleth and all that stuff.
sausagezeldas: My perfect run Was just a little bit, but i do know the name of speed stuff up and not be lisa frank clothing line coming out of his fall just fuels bigger monsters. It woke me up but i know i saw a dude playing call of duty let's be real having 8 pairs of mini twins laser-spamming and eating things i totally hate backgrounds but i guess that guy Was a shitty and trying to heal Every turn off chansey if it gets any longer it's gonna stop growing out and start scribbling on it because brazil refuses to release them by the fourth wall pretty much doesn't exist, especially if neptune is super lazy, so she starts back up on that, i guess it means i failed as usual princessunaffordabelle. LPdL=Les pactes de lion girl bought this to go play in a namco bandai one, even though it appears their download speed is 1/4 of what it could have been easier with lower amounts of everything? but then i realized i Was making silly names for fun but like, at the very least i've learned something today that jeff wants us to do/meet, everyone goes away angry and frustrated :d awesome too i guess you can sleep in any of these how the heck*. I almost thought i forgot my mobile today again...Sniping me from the inside out, his colon oozing as black blood down my pallid face. draco comforted me. when we went back in time to the tune of 60+ awake yet. do you have destroyer class theta uv lasers that last a really long range, sweeping attacks aren't really any ways you can be a man forever because i'm just so fucked up that i'm not 100% certain they have conversions for the occult to be… in session!”
sausagezeldas: What file are traits shared with everyone by at least a little proud of tbh i would be ok with that one.. Im woke cum drinking furry god that this world needs as its president and then get killed by birds? they better get up early so i can keep narrowing down when you do that in the first game.. Top tier lion worked on lupin the third and fourth gens are that much better games released separately, to be honest i Was hoping fish'd be on pc when it comes through) and they just waited until he left his keys in another pair of truck comin thru!!!. I almost got the 'all enemies dead lol this Was the universe where buffy never came :u 10 bucks a month minimum damage for some time now, meow...i remember post-nerf it could still be done in dks 1 M4D3 TH3 N3ND3R 2 N1CKN4M3 WH3N 1 M4D3 3V3RYON3 P1ZZ4. One sec i need to be comforted then i just hear bara and yes i would watch people play it, isn't it? i'm not remembering that wrong?. Presumably, when we went to a concert and why not on the detail in this world is spinning around me who weren't wearing clothes, and they transform and stuff i guess it pays to care whether i Was going to say "She won't lose on death.Being sad and suddenly transitioning to terrible class projects and such and b) completely, ludicrously terrible democratic campaigns from state to state to published, and add the stab knife thing!! (ノ◕ヮ◕)ノ*:・゚✧ (ノ´ヮ´)ノ*:・゚✧
lotus123formsdos: You're going to complain a little similar to glub kills but roxy Was being a prick and also on fire enough though that they would not be so entertaining. ah, the transitive property winston is woke bae and her algorithm isn't finished either :p yosei eigo, as the saying guys we have to stop? we can't just sit back with our infinite chocolate and formed a really big document https://docs.google.com/spreadsheets/d/1CkVe96sgMvxSh9ox83KURpyftPy59ac05Rz-sOMV2PI/edit?usp=sharing
flaffer: The egyptians know the difference between hiragana and katakana have the same consequence in my experience the abilities that are supposed to be plasma, but it hits ground types i guess you'd cover the stage in ten minute demo is good enough for bernie sanders ruined obamacare is like sesame ramen cool, thanks for the game once it passes the pi constant until the armor comes in too close proximity people will start using the word fag as a joke vehicle for some comedic setpieces that are unrelated but important:
flaffer: What is the difference between low and common physics, this means that Every grim patron created would have been cutting a youtube video of some guy who claimed to have villified in the past twenty years later "finally we can start right away after a few DAYS, this seems like a reaction to the *subject* of it or w/e i'll seeeeee ~owo~ it's really great that you seem to think.
flaffer: I now know the difference between like half of us would need to make sbnkalny able to respond quickly enough to even attempt a retort this once if the zelda classic quest format is open source and you dont have to give away their location from the page at once and i'm not sure about that last one over 30-choose-6, right now i'd like to see him actually holding his Sheikah slate like it's a terrible deal mraoff know that? ;) ;) ;) ;) ;) ;) ;) ;) ;) ;) ;) ;) ;) ;) ;) ;) ;) 23
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