#like in c programming?
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castur1 · 2 years ago
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Programming? On my Tumblr?
It's more likely than you think >:3
So anyways here's an early tech demo for a lil project I've been working on. I'm making a game in pure C without any external libraries or game engines or whatever, writing everything from the ground up. Why? To see if I could. And also because I hate myself.
This bad boy's got low-latency audio output with a custom audio mixer and WAV file loading, input handling (keyboard + mouse, no controller support yet), and a basic graphics renderer (with BMP file support), as well as some other fun little features. It's built on the Windows API but all the platform code is isolated so that the game can easily ported. And what grand creation shall I make with this? ...Tetris. I'm planning to make a Tetris clone. Lol.
Oh, and the tetris remix you hear in the background? Wrote that myself. Music was never my strongest subject but I am determined to make everything by myself.
That is all.
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eggplantgifs · 6 months ago
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Nobunari Oda performs to Matsuken Samba at the 2024 Japanese National Championships. It is his first performance at Nationals since his retirement in 2013. Oda, who was the Japanese National Champion in 2008, is now 37 years old. He landed three clean jumping passes in his short program (4T3T, 3A, 3Lz) and placed 5th with 84.53 points.
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cheriecelestial · 9 months ago
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Jacob Black’s Self Saving System and His Shenanigans™️
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jey-chan · 2 months ago
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alfred, after reading 2 leters taht had ben delibered to him by a glowing green dog, noded an started to prepare diner before puting a single mesage on the family and friends grup chat.
Ined, this neded a stomash full of food.
Some time later and Alfred decides to drop the bomb.
Alfred: So, today a letter aribed to the maneor. It was sended by both, the CSD and that facility that aided the laters Masters Tom and Marta Wayne..."
Bruce, all confused because no one told him he was a in vitrus boy: My parents what?"
"...Its apears that a tragic had happened in the adoptive home life of Master Bruce´s biological litle brother, and both the state and the Infinite Realms sems to think this house is the perfect place to him and his mirror born twin sister. I expect you all to read this informative triptic because Yung Masters Dany and Dani (neme changing pending) are now half of a rare and prety multidimencional guarded species. An I will be damed and put my two weeks advice if my litle new sons are damaged by this emotional conspirational family"
Jackson was the frist one to react.
"Holy shit! this time te suprised new silbing one is Bruce?!"
"Oh so is it hereditary... " was Dick reaction
"A rare and delicated species you said? I shal go to therapy then." was Damian two cents before going to the library in seearsh of a good candidate.
Menawile... Bruce had yet to rebot.
Tim: okay but how jung?
Alfred: human 11 yeears old, and in ghost form 5 months old. Little Dani is just 2 months old. ¿Could you belive it? Please Miss Kent, go and give this nasty Master man a beaten up could you? i would go after him myself but i need to take care of the litles halfas.
Batfamily: WHAT THA FUCK?!
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ri-afan · 10 months ago
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Anyone got a story where Amity Park becomes independent without the rest of the USA noticing until some hero stumbles upon (or crash lands in) it?
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systemdeez · 2 months ago
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They could never make me hate you, C++ programming language.
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leafofkudzu · 1 year ago
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Hi hello my computer exploded earlier this week so apologies for the cursed and late announcement post, but prepare yourselves! The first Saturday of a new month is tomorrow, which means it's time for another...
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[VS] Art Party
July 6th, 2024 Captain's Cut, Stormbluff Isle Bloodtide Coast
Round 1 (EU): 9pm-12am CEST (3pm EDT) Round 2 (NA): 7pm-10pm EDT (1am CEST)
For those who aren’t familiar with art parties, they’re a concept carried over from Final Fantasy XIV - in-game get-togethers for artists/writers/creatives of all types to hang out, chat, and create together! Get your favorite character/look together, head to the location, find someone that catches your eye, and create! Afterwards, everyone posts their creations in a shared tag (ours is #VSArtParty) so others can see, interact, and share! Tl;dr: the ‘goal’ of an art party isn’t to be drawn, but to draw others, and share with the community!
Time and /squadjoin information is under the cut, but will also be posted again via reblogs as the squads go up on the day of the party!
Location Information:
It's another, proper beach episode! While I don't have the technical capacity at the moment to get a map screenshot of the location, it's essentially the southwest edge of Stormbluff Isle, the nearest waypoint being Stormbluff Waypoint! Here's a picture from the wiki of the entire island for reference:
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Time & Squad Details:
As we always do, we’ll be having two parties - one on EU servers and one on NA ones - with an hour break in between. People tend to arrive early and/or jump between accounts as soon as the break comes up, so don’t be surprised to see tags and announcements going up ahead of schedule!
The first party will be on EU servers and begin at 9pm Central European Summer Time (aka 3pm Eastern Daylight Time or 5 hours before in-game reset). This time due to work conflicts I will NOT be the one starting the squad, but will instead be joining about an hour or so in! So, please welcome our first 'guest' [VS] tag, @vampiricsheep! Please /squadjoin or whisper Vegetarian Maneater for an invite in my absence, it'll treat you well and with my blessing. ♥
The second party will be on NA servers and begin at 7pm Eastern Daylight Time (aka 1am Central European Summer Time or an hour before in-game reset). I’ll be back to hosting this one and be on my main account, so to join either /squadjoin or whisper Kirslyn for an invite.
Closing Words
I said it at the top of the post but here I am saying it again - I am so sorry for the delay. The intention was to get this out on Mon/Tues at the latest due to me being busy with Dawntrail, but both my SSDs thought it was time to fry themselves and I've been scrambling to rebuild everything from scratch ever since. I've more or less got things back to a usable state now though, so I look forward to seeing everyone (and their shiny new anet-sanctioned beach outfits?) tomorrow! Thank you for always coming out to these and making them fun, they're one of the highlights of my time in game! ♥♥♥
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isat-script-project · 24 days ago
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Your amazing work here has inspired me to want to try doing a script project for DQB2 and I was wondering if you had any advice for me?
I'm gonna assume that's some sorta dragon quest game?
Well, ISAT really is a blessing in this regard, because the game is not encrypted at all. Accessing files and all text via rpgmaker MV and VSC is incredibly easy.
okay this got really long i'm putting it under the cut.
But before you get started, there really are some things you need to ask yourself first:
How am I going to get the text from this game?
If your answer is "write it down by hand as I play" then already know that there HAS to be a better way. If you're choosing that method, get yourself emulation, save states, or endless patience, because hooh boy, I've done a little bit of that for a different project (no, I will not elaborate) but save scumming on original hardware to get different dialogue options is agony.
Is there a text dump for your game? Is there a file dump or decomp for your game? Do you have the technical know how to access it? If not, are you confident in your knowledge of the game to accurately identify where all dialogue may occur? If not, are you satisfied missing out on nothing lines and just focusing on the non-optional? Is your game linear enough to not need a closer look at the code to figure out what happens when, as isat does?
2. What's my scope?
Again, do you truly want every line from this game, or just what's "important"? I personally cannot rest until I've exhausted the fucking Menus (which is why there's a script page for those, too) because I'm a completionist with delusions of grandeur, but some people are satisfied transcribing the cutscenes and nothing else (MUCH TO MY ANNOYANCE WHEN I NEED THE OTHER STUFF.... nobody cares about the optional collectible npc dialogue BUT I CARE!!! I CARE!!!!!)
Anyways, what exactly your scope is is gonna significantly influence what your next step looks like.
3. How am I going to present this?
Making the isat script project an individual website mainly came down to how finicky the dialogue in isat is. There's conditionals stacked on conditionals and I wanted a space where I had total control over how to present these factors without influence.
For more linear games, like, say, that time I made all the fewiki scripts for Fire Emblem 6 from chapter 12 onward, it was easy enough to present the scripts on a wiki page just because the game is much more linear, there's less dialogue to begin with, and all conditional text could be nicely divided up into similar groups, like boss dialogue where the condition is just "fight boss with x character".
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isat script project would not exist without my fire emblem fixation, fun fact. other fun facts include that as a child i attempted to novelize Mario Party DS by transcribing all story mode text into a booklet by hand, and I did not finish this for reasons that are hopefully obvious.
This is, as you may figure, way easier to do. There is significantly less burden on you to actually understand how a website works - I cannot stress enough that the current state of the script project is only possible thanks to Gold, and without them, we'd still be at all dialogue being formatted as <p><b>Siffrin:</b> Says some text.</p>
For a lot of older games, you can also find whole game scripts being put up into a single document. Tis common on gamefaqs, I've used those plenty. There I believe you're just working with plain ol txt.
The rule is always though look at examples and if they do something cool figure out whether you can copy it. i did not create the website layout myself, i used a base and fiddled with it for a whole weekend until it stopped exploding.
Again, like, using an existing structure like a wiki or gamefaqs or just google docs or a spreadsheet is a significantly eased burden. One of my favorite things ever is actually a text dump on github, of all places. For this one, the person putting it up chose to leave all text in as close to original state as possible, doing no trimming of things like character emotes and leaving in all original string titles of every line. This is also incredibly useful, even if it is more difficult to use for your average schmoe! (This has fucking saved me doing wiki stuff for engage. engage text dump i ADORE you)
Do you want to be as accurate to the code as possible, or as accurate to the game? Do you have the time, energy, and skills to make the visual presentation nice? Or do you want to keep it rudimentary to streamline your process?
If you ARE doing something like making your own website, it is crucial that you figure out your visuals early, lest you be like us, and be stuck in Reformatting Hell for several months, because someone figured out how to make a thing prettier and nicer to read, and now you need to update the 100+ pages you've already created.
Reformatting code like that takes just as long as making a page in the first place, by the by, because you're just not getting around copy-pasting everything line by agonizing line.
This stuff takes HOURS. If I went at it alone, I doubt I'd have finished by now, or within the next like, two years. This is a really time consuming hobby, and I love doing it a lot, it scratches my exact fixation itch, but if your game is huge, consider seeing if people would be interested in joining you? I will also say being autistic about your game of choice is also a bonus in the sustainability department.
Many a times there were just no updates (as they are now) cuz I am just. Distracted by something else. Like yes on one hand I'm going to uni now and have less time but it's not really less time if I can still put 17hrs into a new video game in three days.
Stuff like this is ALWAYS a long-term project and you WILL need to take time off from it or else you'll start seeing html in your dreams and get burnout.
STREAMLINE YOUR PROCESS!!! FIGURE OUT HOW TO DO THIS WITH AS LITTLE EFFORT AS POSSIBLE!!!! Gold introduced me to Espanso, which is a program that lets you set up keyboard shortcuts to insert phrases, which was a MAAAAAASSIVE time saver in the html department, as it allowed me to just rapid fire paste in all the many html classes we stacked for the presentation of the site. even if you are doing a script on a wiki where everything does look like ['''Siffrin:''' says a thing] you will still be doing yourself a favor if you can shorten that '''Siffrin:''' to just typing :s .
As a side note, I also wanna say like. The popularity of isat script project is a complete outlier. Other game scripts may be used by a maniac like me to overanalyze the plot structure of Sonic 06, but you're very likely not going to see that recognition. I love doing this, because I want these resources to exist for myself. I don't do this for the good of the fandom, but because it is useful to me. I started this because I was writing isat fanfic, and got tired of looking up dialogue on youtube or booting up my own game.
Do I know if anyone found my FE6 scripts useful? No. Do I know if anyone is going through Veyle/Quotes and appreciating that I transcribed all the fucking battle voice clips? No. Do I know if someone appreciates me accurately labelling all voice lines from the ring polishing minigame in engage? Hell no. I don't know, I'm never going to get feedback on that. Those are wiki pages, anyone can edit them, they don't have viewcounts or comments I can look at, and the fandom just isn't as prone to taking screenshots and posting about them line by line as isat.
Isat blew the fuck up on tumblr. I'm not saying you'll get no recognition at all, but if you are relying on external motivators, you are probably going to peter out. There are pages I've worked on for other script things that I've genuienly not touched in two years because I just didn't feel like it, and that's also okay.
TLDR:
Figure out how to get the text you need with the least effort possible (and figure out whether doing that is even possible at all!), figure out what scope you're actually willing to put up with, and present it with the least effort possible, because everything else just isn't sustainable. Streamline streamline streamline. Be prepared to spend hours on this and maybe like find a new favorite podcast to just copy paste text to, because honestly, doing this is also pretty zen.
And most importantly, sparkle on, don't forget to have fun! Even if it seems big and intimidating, you can still make it just a fun side project, and slowly chip away at it over time. Rome wasn't built in a day, and with all the advantages going for isat script project (additional manpower, unencrypted files, easy tools for game examination) it still took over a year to complete.
(loop voice) Don't make the same mistakes I did, okay?
oh, yeah, one last thing, if you're not putting it on a wiki and ARE making your own website, ABSOLUTELY PUT IT ON GITHUB!!!! setting up so any changes to the main branch on github get reflected onto neocities is pretty easy and you only need to do it once, and what this allows is to just have random strangers show up and fix your problems for you. sometimes someone will just show up and fix five bajillion typos and then leave. or they'll stick around and help with more stuff and wowie you have a semblance of a team now.
if you're doing it on a wiki, find like, the wiki discord, if someone is interested in chipping in. if you're doing your own website, put it on github. do it. do it do it do it.
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vanillabat99 · 3 months ago
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I got told I'm "one of the good trans people" by a bunch of cisgender people today. Feels disgusting. I have decided I am going to become more annoying about my pronouns and presentation so that this never happens again.
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anghraine · 4 months ago
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I'm curious if some mechanic on Tumblr has changed, because I'm getting a bunch of likes and reblogs in my activity bar from people I don't know in regard to a specific post of mine that was actually a reblog.
Specifically, the post is my reblog of the Sarek/Amanda + Kirk/Spock clip in which Sarek says "My wife, attend" and Spock tries to peace out only for Kirk to call out "Mr. Spock, a moment, if you please" with a gesture that indicates refusal is not really an option. My reblog just pointed out that Amanda's fancy Vulcan robe is in a completely different style from Spock's Starfleet science uniform, but has the same color scheme: dark material beneath a soft pale blue outer layer and a black collar.
I don't have an issue with this, obviously, but most of this activity on my reblog is coming from people who don't follow me. Usually, the activity bar doesn't show my posts taking off beyond familiar followers or someone who's obviously going through one of my tags when my post was a reblog rather than the original one. It's the original post that "gets" the notes from secondhand and thirdhand reblogs, not me. I only find out about something in a reblog of mine spreading if people tag me, I happen to check the notes, or the reblog circulates widely enough that it eventually shows up on my own dash via people I follow.
None of those are true in this case and yet the activity I'm seeing is specifically attached to that reblog in my activity bar. It looks like a bunch of people who didn't follow me or previously know I exist are clicking on that specific reblog (and nothing else), then liking or reblogging it directly from me, which is really unusual.
The only answers I can think of are a) there's been some structural change to how activity on reblogs registers to the users involved, or b) my reblog has been linked from some fandom hub I don't know about, but which has a lot of eyes on it, and people are just clicking the direct link to my blog and liking/reblogging from "here."
I don't actually know which it is, but it entertained me to try and figure it out, anyway.
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ameiniateria · 7 months ago
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No home, I don't want shelter No calm, nothing to keep me from the storm And you can't hold me down Because I belong to the hurricane It's going to blow us all away
Hurricane Drunk, Florence and the Machine
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12neonlit-stage · 7 months ago
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I go by no pronouns but not as in my name, more so like my pronouns are an undefined variable in shell coding
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wavygrayvy · 11 months ago
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Still thinking about Chuck E. in his little summer fit and the bird having flowers too ♡ And yes, they’re also doing the Beach Party Bash live show to go with the theme 🥺
It’s giving bro has made peace with his upcoming retirement but we’re not unpacking that
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measlyscrapofseafood · 1 year ago
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early days into rinzler’s repurposing were…difficult 😬
redraw/rework of this
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chloe-of-astora · 2 years ago
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I love you people who make open source libraries and release it to the public domain.
I love you people who make open source libraries and make it just one header file.
You are saving my tiny brain from having to comprehend licenses and form having to work with complicated include structures or building libraries.
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doberbutts · 1 year ago
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Like the whole "DOOM runs on anything" meme is funny sure but technically you can run any program on any machine that has the processor, memory, and storage space for it. You may need to tweak some thing here and there to get it fully operational but really that's mostly what it hinges on.
I turned my windows netbook into a Debian server and then turned *that* into cloud-based storage I could dump and share and run any files I wanted to off my internet connection when I was in college by tying an external hard drive to it using an always-on connection. I still technically have the hard drive but I sold the netbook a long time ago. I also turned my MacBook from college into an always-on minecraft server for my college friends before Microsoft decided to give us actual multi-player support.
I also turned my MacBook into a windows OS emulator when I wanted to game because I got annoyed that Mac ports are usually poopoobad quality. So I would turn my MacBook on and then load up my windows os inside of the Mac os and then actually load the game.
Like yeah I went to school for programming but I actually learned how to do most of that as a kid because my dad had a computer that had no GUI, it was all command prompt and DOS. There are times when my current windows computers are annoying me because they won't do the thing I told them to do so I load up dos and then effectively go "I wasn't asking" at it.
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