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#love this game :3c
poison-p1nk · 2 months
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quick control poster.
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retquits · 2 months
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SURPRISE!!! my secret sebastian cosplay for the concert today! 🐸💜
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linipik · 1 year
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[PART 11]
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💌~
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glassrunner · 3 months
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CLOUDPUNK ▶ RANIA'S APARTMENT
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yasmeensh · 4 months
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Zelda 2 comic sneak peek
I took out my old full-length Zelda 2 comic draft and chose a segment to make a short comic out of. It's missing context from the whole grand narrative of the entire story, but I think it gets the point across.
There were a couple potentials, and I ended up choosing the scene where Link discovers that his blood is the key to awakening Ganon. It's the most well-known plot point of the game in the LOZ fandom in general, besides the Prince of Hyrule plot. Throughout the comic, Link gets attacked by various monsters during his quest. He thought Hyrule was incredibly dangerous for merchants and travelers, but found out that it was only him encountering monsters at a high rate, thus targeted (that is not discussed in this short comic). This disturbs him a lot. And this is the scene when he discovers why he's a target. It's more than the monsters seeking revenge.
At some point in the game, the player is made to travel towards south-western Hyrule and use the Hammer on dueling peaks to enter and get a magic potion. You specifically enter the peak that is originally Level 9 in Zelda 1. I found that to be very... interesting. And suspicious. Why did the developers think "Okay lets have Link go back to the traumatizing final boss place from the first game to retrieve an item :D" It's kinda epic honestly and it gave me the idea: For the full comic, I made it that Link follows rumors and travels down there in the hopes of finding the magic book containing the revive spell, which is game-changing for the rest of his journey. Being the adventurer that he is, Link takes the risk and goes there thinking the place is long-abandoned and that Ganon probably no longer exists. Except, that isn't the case. (Okay I must add, after the revelation, Link loses his adventurous spirit and gets very serious with his quest. No longer enjoys exploring, which is all this Link is about. He starts developing Big Fears. This eventually spawns Dark Link. I wish I could make the entire comic but I know I can't T-T I should probably finish up and polish the draft and post it online for whoever is interested in a deep dive, lore-intense Zelda 2 story reimagining.)
It's the first time I do a 10 page comic, so I'm going through a learning curve right now xD It's going to be experimental, but I hope you enjoy it still. Here are some WIP shots. Still a while before it's completed.
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broh3m3 · 2 years
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fe:a fam! fe:a fam!!
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threadsun · 1 year
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Anonymous Asks: "why do I think John Doe has some form of heat? Like cat or something,since he’s not human his species would need some from of heat to reproduce? I’m not sure, but I think he has a heat, and like he gets all desperate on his heat and he genuinely gets rough and he sort of hopes to get reader pregnant?
I’m not JDA I’m another anon"
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Ooooh I like this~ I definitely have some thoughts...
Content: talk of heat, rut, breeding, reproduction, rough sex, and borderline fuck-or-die situations, I would say mpreg mention but Doe isn't a man so idk doepreg mention?
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One very important thing to note is that Doe has no clue how human reproduction works, so whether or not you can get pregnant doesn't matter to him. He has no idea either way. He'll just try his best, regardless of if you can or not!
So here's the thing about Regular Guys like Doe. I like to think that they're hermaphroditic in the biological sense, meaning they're capable of being on both ends of reproduction
This differs from intersex humans, because we can't produce both male and female gametes regardless of our intersex variation. Whereas hermaphroditic species can, and are therefore capable of both impregnating and becoming pregnant themselves
So Doe would be able to both impregnate and become impregnated. Which could come with both manifestations of a reproductive cycle, a heat and a rut
In his heat, he would become submissive and desperate to be bred. His body would get hot and flushed, he'd give off pheromones, and he'd beg you to fuck him
Or, if you're not dominant enough for his tastes, he'll just be a dominant bottom. He'll climb on top and ride you (strap, cock, whatever you've got for him) until he's satisfied
He calms down, once that urge is taken care of. His heat goes away and he's fine for a while. But then... then there's the rut
He gets more dominant and aggressive, possessive over you and territorial. He's rougher with you, pinning you down and growling about how he needs to breed you
He's desperate to claim you as his and knock you up, his instincts are screaming at him to make sure you're pregnant with his child by the end of his rut
Both his heat and his rut are tough on him. His instincts drive him wild, and he feels like he's going to die if he doesn't get what he needs. He's absolutely insatiable for their duration
If he's not indulged, then he does get violently ill. Like too weak to get out of bed, feverish, delirious. It's scary to see Doe when he's not fucking/being fucked during his rut/heat
His absolute ideal is both of you being pregnant by the end of it all. But he'll be more than happy if just one of you is! As long as you can raise a family together (and maybe indulge his pregnancy kinks while you're at it) then he's happy!
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teamaerialcombo · 12 days
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sketches i did on a magma w/ my buddy o' pal @kojitheopossum :3c
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doli-nemae · 7 months
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got accepted to a party who plays Vampire: The Masquerade. The setting is 1941 in Chicago and here's my character :зс
She's from Lviv and is kind of a nervous funny lady that treats animalism as one of the few pros of being Kindred. Also she's kinda useless in battle, can't cross the running water and is hunted-
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princeofcyberpunk · 3 months
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so i finished watching a no commentary playthrough of TWEWY a couple days ago. 10/10 story and characters, i literally loved it. favorite character ended up being neku (shocker its almost like hes been my pfps on literally everything for weeks now) but joshua and beat are close second and third. shiki is a lot of fun too :3c. ryhme ;w;. oh my gal ever you did not deserve that i literally screamed. why do they always have to take the autistic coded characters away from me dawg its not fair. ik she makes it out in the end (somehow im still kinda confused but idk probably joshua shit) but still. AND THE REVEAL IT WAS A REVERSE OF HOW THEY DIED,, HOLY FUCK ;w;
currently watching one of NEO: TWEWY so no spoilers. current fav character is Fret he's so fucking stupid. not a think rattling around up there. i could shake him around and just hear a marble or two maybe. if im lucky.
PLUS HIS FUCKING REMIND SKILL SPRITES.
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go on bestie use your one braincell you got it,,,, i believe in you,,
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starmagnets · 3 months
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"kill them with kindness" WRONG! SACRED EFFULGENCE! ☀️🌟✨☀️🌟✨☀️🌟✨☀️🌟✨☀️🌟✨☀️🌟✨☀️🌟✨☀️🌟✨☀️🌟✨
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sysig · 2 months
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Look, options are limited, beggars can’t be choosers (Patreon)
So I do have a white trenchcoat to offer him, but uh
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It looks a little goofy and bulky lol
As above, there’s no shirt that I can put underneath it either! Too silly but not in the way I like my silliness! >:0
Of course, the alternative is
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Lol. I mean, it’s definitely A Look, but it’s not what I would imagine finding near the front of his closet haha
The skelebros are even more limited tho, they’ve only got the one outfit to “choose” from
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(Also yes, Papyrus does get glasses to match Gaster ♥)
I want to do some poking around with the Body Shop to see if I can make some custom outfits myself, or at least do some retextures! I’m sure I can make something workable!
#Doodles#UT#Handplates#Gaster#Papyrus#The Sims 2#WPTS2#WPVG#I'll go over this mod more in its own post :3c#It's really lovely! It's a shame it's been abandoned but just from a glance around I can understand why haha#I don't know how they did it - I can only guess - but putting full outfits in just the pants category by? exporting the mesh??#It's really something! :0 Not to mention the skeleton model is lovely <3#I've tried editing it as well to try and get Gaster's signature eye and uh - I dyed the whole thing green and nothing changed lol#I'm not sure how or why :0 There are clear differences between age textures! How did they do that!!#I have so much yet to learn about Sims 2 models apart from just texturing X0 Texturing is already overwhelming sometimes!#In the meanwhile it's fun to dress them all up in what little there is haha#They look cute and silly and isn't that what's really important#I turned the waist-tie into a scarf because what do you take me for lol#The game is only so customizable! I will pick up the slack#I wonder if I could raise the tie to be an ascot....... I know I can delete it entirely but hm#Actually it might only be the knot that has a separate mesh aw :( Oh well! Next time#Gotta actually check out Milkshape one of these days lol#Anyhow ♪ Gaster being rather indifferent to clothes is fun - but does partial nudity as a uniform count! Does a silly outfit count haha#I think his croptops are quite tasteful personally - the cuffs are what really get me here haha so cumbersome!#I do also have some scarves hmmm.... And a full suit but that might be a bit much lol#And the suit supersedes glasses! >:0 That won't do at all!#This mod was also made without Seasons in mind so there's just a blank spot for his outdoor clothes :0 That's no good!#Lots of work on all the Sims families before they can be moved into the main neighborhoods
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sleepyseals · 10 months
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[Image Description: A digital painting of the shrouded woodlands from outer wilds. One of the wooden hand devices stands across the water. In front of it is a short dock with a single lit candle on the right railing. There are faintly lit tree branches above the scene. In the sky above the trees are many stars and the distant horizon is visible on the right of the image, lightening blue with dawn. End Image Description.]
game study from april ^^
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piningprecussionist · 2 months
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Eh. Don't worry about showing Blaze or whatever he's called now. I'm a bit of a tattletale myself so I have no right to complain.
Also apologies that you don't like my energy yet it's not uncommon, and understandable.
- 💠 (ooc\\ yes I'm aware those were internal thoughts and this is intentional that they can hear them :3)
...
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(Oh fuck that, actually. What the hell??)
*Kim stares down at the new message with a fair bit of dread, blinking rapidly.*
(How did they know that? How are they doing that?!)
*She looks around nervously, despite knowing that Blaze is the only other person in the apartment, at the moment. She taps her fingers on the desk, repeatedly and quickly, trying to work out the burst of nerves.*
(This isn't like with Doc. This is-)
*Kim looks concerned, for a moment, before grimacing and rubbing at her temples as pain flares up yet again.*
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(I need to stop doing that. Whatever that is. At least that one wasn't as bad as- Kim, stop it. You're getting distracted.)
*Taking a somewhat shaky breath, she turns around in her chair, expression a little haunted.*
(( @matthewpatelaskbox ))
Hey, Blaze? Do you- come look at this, please. And the last ones, actually.
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*While she waits for him to walk over, she types out her response, though she doubts the necessity of the act as she does.*
I think I'll be doing just that, honestly. And... no need to apologize, I guess. On reflection, whatever's up with you might be... marginally less invasive than some things that have happened before. Maybe. Although if you're freaking me out on purpose, continue to apologize actually.
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chibishortdeath · 3 months
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I redrew something from 2022 :3! Yippie, now you guys get to see the old one and the new one next to each other heck yeah.
I’m gonna rant like absolutely bonkers length about Simon’s Quest and the endings and story under a cut for anyone interested:
The original version (the last image) had this like long rant about how I see the endings of the game, but it wasn’t as comprehensive cause I was still kinda new to things and well instagram character limit lol.
The endings of the game are a really really cool topic to me because of how ominous and vague they all are. They’re all left pretty open! But I’ve always gotten some sinking dread even when getting the fastest “red sky” ending. The game really sets up the ending with a lot of empty areas and suspense beforehand, especially with the still present but now more pressing clock still ticking ya know, and the final battle is kinda just there, but it ends off all this tense build up with
A eulogy. One definitely written for Simon too. In every ending.
The first ending (grey sky) is really vague, just a general statement that “Simon you will always be remembered for your bravery and courage” and that “Peace and serenity have been restored to Transylvania and the people are free of Dracula’s curse”. Which is really odd for what would be assumed to be a “bad ending”. This generally sounds like a pretty good outcome and it’s primarily the same in the Japanese version just slightly worded differently. Heck, it’s not even stated in the text outright if he died. But the visuals, oh man. Dreary greyscale and Simon doesn’t even appear on screen in front of Dracula’s grave. Did Dracula even get reburried? It’s some really bleak imagery compared to the otherwise pretty unsuspecting text.
And second ending (blue sky) is very interesting. Simon appears on screen with some nice bright generally cheery colors, but the text deliberately mentions his death in both versions. The English version however says something the Japanese version doesn’t: it says the curse wasn’t broken. The original text says “until a young man to fight against evils like him comes again to this world, Transylvanians will keep praying forever.” Which I guess you could assume means that something went wrong and the curse still exists, but it could also be taken as a general “there’s no cool badass vampire hunter guy to kill any other general threats, so we hope another one comes along”. So, again, it’s so extremely vague.
So far the first and the second don’t really have all that much different as far as implications go: Simon beat Dracula but he died.
So what about the third ending (red sky)? Would it shock you if I said there’s not much difference from the text of the first ending? It’s essentially just another eulogy text with nice things to say about him. It says “Simmon Belmont put an eternal period to the legend of Dracula” (yes the Japanese version says Simmon lol it happens), which is something we know isn’t true because well more games got made later. Also because Dracula’s hand pops out of the ground afterwards! Which is hard to say the meaning of, is it just a teaser like “to be continued” or is it actually meaning that Dracula wasn’t put down properly and will be back really soon? Because that still is in line with things since yeah Drac did kinda sorta come back early in Harmony of Dissonance. Anyway— But it’s just another way of saying “he killed Dracula” and probably “he ended the curse”. The last section is just “his blood and sweat have penetrated into the ground of Transylvania and will bring us full-blown flowers with happiness in next spring”. Which is, again, just a really pretty, poetic way of saying “we’re never gonna forget this guy”. And again, this ending never outright says if he lives or dies!
Which is so!!!!! Weird!!!!!!!!!!! Why have multiple endings in a game if they’re all so vague that they’re almost completely interchangeable and can all be argued to be the ending of the game? You could genuinely make an argument for each of the endings being the canon ending and it would affect essentially nothing. They’re so vague to the point that a lot of people assume that they were mixed up at some point in development, which I find unlikely coming from the dev team of the guy said to want his games to be a cinematic experience. But it’s so strange! Why!?!?!
But I think that this vagueness and sense of idk how to put it— um ya know when something builds something up to get you all excited and convinced it’ll go one way and then it pulls the rug out from under you? Like when it’s set up to where it feels like the protagonist is finally going to get something and then it just doesn’t happen completely unceremoniously? Like a hope crushing twist?
Idk what I mean is, to me, it feels completely intentional. It feels to me like the game is just ramping up the tension and the suspense and the dread just to cut it off with vague, bittersweet endings that just seem to imply sad things and don’t sit right. It’s like as if the game wants you to get the first ending, see that it’s really gloomy, try to figure out the game more and get the second ending, see that that one outright says he’s dead, then try to get something better only to run into another awkward seemingly negative ending and a realization that you can’t do anything about it.
And I was thinking about this again a bit ago and realized that it really fits with the rest of Simon’s story. Simon kinda has this general “hero goes to save the day” plot in the first one with some slight mention of Christopher before him and the fact that this is a clan and a repeating 100 year Dracula cycle right? But things go wrong and he gets cursed and presumably either struggles to figure out what to do or just puts it off for like 6 ish years. Add the general vibes of “will I ever be as good as my ancestors?” and repeating themes of being alone and then compare that with Dracula’s Curse that comes out not long later and this game is suddenly the most “power of friendship” “seeing the good in people” “together we can overcome this” kind of story in the whole series and it hit me: Simon feels like a subversion of the lone hero trope. Like this super uplifting, unlikely band of heroes story coming out right after the solitude if it were personified as a 1600s vampire hunter story feels so so so so important to me. And then The Adventure and Belmont’s Revenge come out and what are they about? Christopher goes into the castle alone and something goes wrong! And I’ve noticed how other Belmonts and protagonists in later games get companions or friends or helpers or somebody else, and oh boy does that make how alone Simon is that much more noticeable.
It just all comes together in a messed up way. I really feel like Simon dies in all of these endings. And I didn’t even get into weird symbolism discussion lol—
And maybe this is just me looking too hard into an old game from a modern used to stories in games being detailed perspective, but idk man, I love the Simon’s Quest because it never fails to baffle me. Honestly so much of Simon’s Quest genuinely haunts me (affectionate), like I’ll just be sitting around and think of another possible answer to something and it’ll end up just as vague and full of holes as any other speculation, it’s wild. This game will have you sitting around looking for answers only to consistently run into dead ends with sad or nonexistent implications. I hope any of this makes sense, this game drives me insane I love it debating replaying and overthinking it again hmmmmmmm—
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en-chi-la-da · 4 months
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Tbh I think the whole class should get to smooch hajime. It’s what he deserves
im imagining hajime sitting in a kissing booth looking like lucy from peanuts in her psychiatrist booth. kisses are 5 cents. the hajime is IN.
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