I always though Mal's mom was meant to be like "Eleanor" but they stuck an M at the start honestly, Sobbing Emoji. But "Maleanor" also makes me feel less insane since in that scene where she's just handed egg Malleus to Lilia and went to battle, it sounds more like Lilia is saying "Maleanor" than "Meleanor" (Japanese accent pending). Mayhaps they went more with what it sounded like the characters were saying :0 (we don't talk about Doodle Suit to Paint The Roses)
the transliteration of her name is Marenoa (マレノア), which is what all the voice lines are saying! all the Draconias' names start with マレ (Malleus' grandma is Maleficia/マレフィシア) as a nod to Maleficent. :D it's almost certainly a take on Eleanor, which is Erenoa (エレノア), but her name is written in English at a couple points, and I was pretty surprised to see it was Mel instead of Mal!
and, like, that's fine, it wouldn't be first Twst romanization that's tripped me up (like Keito for Cater, I know that's something to do with the loanword specific to playing cards(?) but it's just not how my brain wants to read it). but now Eng has given us Maleanor! and someone else said it was spelled inconsistently between Maleanor and Maeleanor??????? so WHO KNOWS it's a SPELLING FREE-FOR-ALL
I AM torn on which I want to use, because Mel just sounds so cute to me (and is what I'm used to now), but...the Mal consistency is kinda too good to pass up. alas, alas, truly these are the most difficult conundrums of our times. 😔
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In watching more interviews with Liv about Van and the escalation of Van's pragmatism to such dark degrees, I find myself genuinely baffled that anyone could ever think Van the bad guy. I mean, I'm perplexed at finding ANY of these girls The Bad Guy. The bad guy is the situation. It's being lost. It's freezing. It's starving. It's being scraped down to the barest bone of being alive. They make choices that might be snippy, or cruel, or hard-headed, sure--Shauna refusing to just hash it out with Jackie; Jackie being too stubborn to come inside; Taissa refusing to discuss her situation plainly; etc--but by the time we reach the end of season 2, it doesn't even matter. Petty bullshit doesn't matter. Jealousy doesn't matter. Those things are still going to be present and complicated, because--for all their choices, for all the distancing they're trying to do--these kids ARE still human beings. But it isn't the point.
The point is survival. Plain, simple, straightforward. Van's pragmatism is survival. It is the difference between living another day with blood on your teeth or dying pretty. It is the difference between fighting forward through the fire and the snow and the hell of it all, and laying down to die. Van knowing, in watching the ritual violence of Shauna beating Lottie nearly the death, that they will be killing and eating one another soon. Van coming up with the cards for the hunt. Van not blinking when the moment comes, Van choosing a weapon that doubles as a tool to bring the body back, Van refusing to apologize for staying alive--it's not evil. It's not Bad Guy behavior. It's purely about survival, because there is nothing else left to her--or to any of them. They can play the pretty little Sweet Angel Girl game and die, or they can get dirty, bloody, horrific and fight. Van chooses the fight. Van chooses to fight for herself, for her lover, for her team, even knowing not everyone is going to make it out...because the alternate path there is that no one makes it out. Van knew the baby wouldn't live. Van knows the rest of them won't, either. Not unless they start making the hard choices.
And, honestly, the fact that Van sees this narrative coming. Comes up with this plan. Brings out the cards. To me, that is the opposite of Bad Behavior. That is as close to justice as anyone can find in the wilderness. If someone else came up with an idea, maybe it would have come down to voting--but that would have had such a human element to it, with bitterness or hostility or whatever ultimately petty shit always comes of humans selecting who to Other. The cards don't leave room for that. It isn't fair, because the situation isn't fair, because Man vs. Nature isn't fair, but it's as close to a just system as they could possibly find. It's the kindest solution to an unwinnable game. Not to bring it back to American Gods again, but all I can think is "it's easy, there's a trick to it: you do it, or you die." Van gave them that.
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I've just finished Gotham Knights and I get that people aren't happy with the fucked ass haircuts but like, I do believe this is the most progressive and well written Jason Todd we've ever gotten in recent times. Even in recent comics. Like damn, bro goes to therapy, picked up his interests and hobbies again (e.g. the cooking and the reading and the shit talking) from his "Robin makes me Magic" days. Like yeah, he's still edgy, but he was murdered by a fucking Clown, he's allowed to be edgy. We got a Jason Todd that isn't diluted to "the angry black sheep character" archetype. He's healing, working on himself, his relationship with his family, and he's fighting his way (brutal and all strength and tact) to do what he stands for and what he believes is right. And his heart is just so big and full of compassion, but it doesnt blind him and make him wishful or naive. He's so well balanced in Gotham Knights. I hope this version of his character is written in future comics. I'm sick of DC writers making him this angry anti-hero who's only reasoning and purpose in life is to get back at Batman for failing him and so many others. Jason is allowed to be more than his trauma. Thank you Gotham Knights for seeing that.
I'm glad you enjoyed the game anon. I personally am not a fan, not because of Jason but because of the game itself. The dialogues felt stale, more reminiscent of tumblr "incorrect Batfam quotes" than the source material, and the NPCs felt dull compared to how full of life they were in the Arkham series (so much so I would hide in random spots just to hear them talking about the current game events, especially in AK). The most unforgivable bit to me was Tim not having ever fought the rogues because he's "young" - I've never seen anything more insulting and infantilizing for a character which already heavily suffers for being treated as the useless one, never allowed to participate in the game changing dynamics or to have meaningful arcs, and is relegated to being the cute little bisexual twink.
That being said it's a matter of taste, and Gotham Knights is surely a good game for those who prefer a wholesome loving family approach to these characters. Jason working on himself and going to therapy and having a good relationship with his "family" is surely what lots of people (especially in here) want to see. Me, I don't think any amount of therapy would help since therapy is based on shared human experiences and repetition of patterns, and Jason died and dug himself out of his own grave. That's not a trauma any therapist would have the means to help with. They indeed "diluted" the event in the game, changed the fact that Jason dug himself out of his own grave and was functionally braindead and homeless for two years, and made it so UTRH never happened in order for therapy to make any sense, because there is no reconciliation possible with a parent that slit your neck to save the person who broke all your bones with a crowbar and then murdered you.
It's kinda like when Wally went to therapy (canonically) after Barry's death. The therapist was a good one and he tried! But ultimately he didn't manage to make a real difference because Wally is the Flash, a super-powered creature with time bending powers who does things on the scale of absurdity, and who also happens to have had an extremely traumatic childhood and to have just lost the only person who ever loved him unconditionally. His problems have roots in reality but are out of the scope of any therapy method currently known to man.
And Jason is more than his trauma, but pretending his trauma doesn't inform his actions and can be solved with him "working on himself" is not an approach I hope they take in comics. I'd rather they went back to Jason doing things his way and protecting the people of Gotham in the only manner he finds helpful, because he experienced on his own skin (twice!) that Batman's methods don't work. I'd rather they allowed him to stop clashing with Bruce as main theme of his stories, and have his own plotlines in which he's in between a vigilante and a mafia lord (which they were doing with Dick by the way, before chickening out and have Slade bomb Bludhaven) with Bruce only as a cameo sometimes.
We have a high number of morally irrepressible characters who always do the right thing more or less. I'd like Jason to be something different, something darker, because there is a dramatic lack of grey characters and anti-heroes which were sanded down to either 100% bad guys or 100% good guys. I hate that, why can't we have nuanced choices and people struggling with the darkness they carry, why does everyone need to be a perfect "unproblematic" paragon of goodness who would never do anything wrong. We have A LOT of characters like that and I love them, I really do! But if everyone and their families are like that then it's really frickin boring!
Plus, I'd like the characters to actually struggle with their past traumas in a meaningful way, otherwise why even giving them those traumas to begin with. Give me Tim still grappling with how he couldn't save his father, give me Dick haunted by all the times he slipped and let go of the no killing rule in a way or another, give me Jason haunted by the tragedy of being abandoned by every person who was supposed to protect him and working from there to being the protector of everyone else.
That's what I hope DC would pick up and write about. I was never much for fluff and wholesome things unless it's in small amounts, I always preferred strife and complexity. But hey, I'm glad you enjoyed the game, at least one of us did!
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with the year coming to a close, i hope that anyone who's reflecting about how the year went remembers to be kind and fair to themselves with how you evaluate the year as a whole.
i think there are definitely times when life throws things that are... Not So Great at you. whether if it's some external circumstance that surprised you, or maybe your mentality wasn't at it's best. i wish for anyone who's encountered those kinds of challenges to be able to triumph over them and be able to say that they got through it.
heck, it might still be a work in progress even though you've kept chipping away at it, and that's ok! the results will show themselves eventually as you work through it! and i hope that we can all remember to be patient with ourselves as we go through these processes (learning, healing, etc.), because damn, it can be frustrating when you feel like you're "not there yet."
knowing that life can be rough at times, i think it's unfair to yourself (and others) to discount and downplay any progress you've made this year- whether if it's something that you did for the first time, or maybe you came to a new understanding and insight that you didn't have in the previous year.
it's not to say that you should undermine the validity of your experience with hardship, but to take the time to remind yourself what makes life worth living. to recall what moments were the most satisfying to you- and use it to strengthen your resolve for the next year and beyond. no amount of hardship will ever take away from the fact that you deserve to have hope that things will get better.
i hope that looking back on the year, you don't leave out the things you cherish. that you can remember the good that came this year. whether if the small victories are things like meeting someone new, trying something out for the first time, or making some strides in a long-term project/obligation...!
i wish everyone a happy new year! may it be prosperous, and that your life can move in a direction that's close to what you want out of life. you're all going to do great! remember to congratulate yourself for what you did well! despite everything, you're still here, and that's wonderful. never forget that!
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