#pathways to model itself after
Explore tagged Tumblr posts
tumblingxelian · 4 months ago
Text
No Pit Madness - What the Lazarus Pit might actually do to a human brain:
So, I hate the whole "Pit Madness" BS but I do find how the brain works fascinating and ended up wondering how something like the pit might effect the brain and if it could influence behaviors in a none ableist or "Evil magic" way. So please join me as I outline a fun little thought experiment about how the Lazarus Pit could influence someone's personality, but not in the way you'd expect!
Let's begin with a fun fact!
When we experience trauma is can leave a physical mark on our brain even if it wasn't physical trauma it still mars the fleshy sponge that is our brain.
This can be useful, like learning fire = hot & the ensuing pain = bad!
It can also hard-code in a lot of really bad stuff which is why when it comes to certain mental illnesses medications to suppress certain parts of the brain need to be taken for upwards of ten years. This is to ensure the damage does not keep perpetuating itself while the brain builds new neural pathways until the source of the sickness is gone.
So, now imagine if you get dumped in a Lazarus pit and and EVERYTHING comes back in perfect clarity. That's likely why people coming out are so initially panicked and wild, they are experiencing total sensory overload on a level never before imagined!
But, the influence of the pit likely lingers as it works its way through the body and so its still repairing damage as it happens. Which is key to my next point and we'll use Ra's as an example.
Ra's was a doctor, a healer, a man who wanted to better the world. But in that journey he saw and eventually did terrible things. Things that would forever change him, quite literally in this case.
Because imagine if you will, all that stuff coming back all at once, but then imagine the Lazarus pit remnant going "Oh the brains getting damaged real fast, better fix that!"
Put simply, it effectively heals the damage done to the mind via traumas as the brain is trying to process and learn from them.
This happens be they brought up by the pit or simply on the persons mind in the immediate after effects. The brain is trying to hard code in "Thing bad" but the Lazarus pit won't allow the brain to experience that kind of damage and wins out for at least a time. Essentially fortifying the mind against taking this kind of damage.
Using Ra's as an example the longer he lives, the more he sees and does, the more this stuff compounds and the more the pit has to heal when he goes in and comes out. By virtue of getting that healing, those actions no longer have the same kind of mental or emotional impact they once did. Causing him to become increasingly alienated from the human condition and the horrors he inflicts on others.
Now, for someone who went into the pit once this is likely not a huge deal but let's go over some example using this current model:
1: Cassandra Cain was killed by Shiva and thrown in a pit, she came out and killed Shiva, something she would normally be so violently opposed to she'd die rather than do it. This isn't merely philosophical for Cassandra it is also rooted in intense trauma. But this act did not impact her the way it should. Cassandra retains her intellectual and emotional morals, but the trauma that comes with seeing or causing death no longer hits her the way it once did, because her brains now been hard-wired to be able to handle that without taking damage.
2: Bruce has if I recall been in the pit at times, so wouldn't the trauma over his parents be lessened? No, because Bruce tends to go in the pit when he's on missions and thus compartmentalizing. Thus instead the trauma is just as bad or slightly worse because its in a sense been refreshed once he's out of mission mode and the Lazarus Pit effects wear off. IE, he got factory reset but kept all his memories, now they are just clearer than ever before and that's worse.
3: Much like the the above, Jason was factory reset as far as is brains physical trauma went and so confused when he came out that he wasn't entirely clear on having died over just getting injured. By the time he did know the pits effects had worn off, so this was his brains first major "new" old trauma, and thus it responded the way a new brain does to trauma with "This is the worst thing because its the first bad thing" magnifying its impact and solidifying it in his brain.
This hasn't made any of them new people, they retain agency in their actions and beliefs. But for a physical comparison, its like how some stories have someone coming out of the pits feet be baby smooth and thus needing to build up calluses, except for the brain.
The difference is, because one retains the memories, if they are in a calm scenario and ideally unconscious when first coming out of the pit, they could wake up, calmly meditate on things and come out more or less the same as before save maybe a little more level.
Most people cannot do that and so their brain gets a jagged, clumsy, often entirely unhelpful wave of protective film over major horrors, or get to experience them again like they are brand new with no in-between. Thus meaning the results tend to be either:
"Huh, that used to fuck me up but now it doesn't."
Or
"Oh gods this is worse than I remembered it, aaah!"
Or in other words you either get over stuff you probably shouldn't or get super re-traumatized with no middle ground and neither is ideal.
142 notes · View notes
hoboblaidd · 1 month ago
Text
Little Lighthouse headcanons too small for their own post:
The Lighthouse is pure magic. Physics, etc. is more of a suggestion than a reality.
It’s a purposeful reflection of Elgar’nan’s ‘own tower of learning’, the Vir Dirthara. It’s symbolic that this was a place of free knowledge for all classes…but also because Solas knew it would piss him off.
The less welcome you are in the Lighthouse, the harder it is to discover its secrets, and the less it will adapt to you. But it’s not Solas that determines who is and isn’t welcome, it’s the Lighthouse itself (otherwise the chess club’s rooms would morph into a shoebox lol).
Solas built the Lighthouse but it was never just his. It was a beacon and the center of the Rebellion’s operations. In the Dragon Age, it served the same purpose for his Agents. Since Trespasser, Solas has been its only permanent corporeal resident, but many other Agents stay there and have rooms.
The Lighthouse was a refuge for freed slaves and rebels, but not the biggest one. Most refugees came to it as a beacon, but it’s also a travel hub: they used its Vi’revas to settle at other safe houses like the massive ruins in Trespasser.
Many of the wisps are themselves refugees from the various wars, both ancient and modern. Some showed up, some simply manifested, and all are welcome. Don’t let him know Neve tried to trap one in a box.
There have always been more spirits in the Lighthouse than just the Caretaker and the wisps. They’re older and more intelligent, and choose whether or not they want the mortal residents to see them. As the game goes on and the chess club digs in, more spirits corresponding to their emotions come to the Lighthouse.
But if an extreme crisis happened, all other safehouses could evacuate to the Lighthouse. It’s impenetrable, and can accommodate everyone.
Many of the floating buildings we see are like the tardis - impossibly bigger on the inside with more rooms than they should have. There is also way more to the Lighthouse structure than just what we see.
Felassan and the other people who live(d) there still have rooms and their own personal touches all over. They’re very hard to access since after Solas came back, he effectively tried to wall them off.
The tower he made for Mythal is still there, but it’s completely inaccessible.
There is so much more art and music littered throughout the place, and soooo many more secrets to discover. Tons of puzzles and tricks and secret pathways. 
The caked up elf is one of the hidden frescoes.
All of Solas’ lego sets tactical models are here and still enchanted to move, but they’re in a gallery war room that needs to be discovered.
The fish are rescues from Ghilan’nain’s ascension massacre. Solas named none of the fish, but it’s because naming something implies ownership. He’s happier to think that they have their own way of addressing themselves/each other.
The giant Fen’harel altar in the center of the courtyard is a walkie-talkie. Solas hears everything in the courtyard.
The armor and weapons Solas ‘stole’ when he left the Inquisition is in the Lighthouse. You just have to find it. If they were mastercrafted/enchanted, they’re harder to find.
19 notes · View notes
melloianv2 · 1 year ago
Text
I have nothing else to post on this account 🥰so I just made this to not be a dead account.
Tumblr media Tumblr media
Goofy aaaah conpect painted all over (no models so this is what I got :((()
Tumblr media Tumblr media
The artstyle meant to be a mix of btd5 and btd6
If you want to read a entire wall of paragraphs about gameplay and little storyline explaining (not all the way), then press read more. If not, have a nice day
This idea has been done before, however I wanted to do my version.
RPG is an prequel spinoff game that takes place after 5 and before 6. The gameplay is kind of similar to mario rabbids.
The games have about 6 games in total. and all the games are connected.
~ Ingame gameplay ~
The player usually play as the player monkey, and the character cannot be switched out.
The player usually have to pick 5 units, and their not spammable. Once 5 units are chosen, they automatically placed in-game. The game is turn-based, as the player goes first.
Players do not immediately attack the enemies, they have to make their way to the enemy in order to attack them. Meaning they have to make their units travel. Enemies also travel closer to attack.
Player has the manually pick each monkey to move a specific spot. Or attack. However, the player can skip an turn.
Some enemies spawn on top of obstacles or heights. In order to attack those enemies, the player will have to use one unit to lift up the other unit to toss them up there. which takes both units turns. But if a unit can fly, they can just fly over.
Each unit have different percentage of health, depending on the unit or level. SP stands for special power, CA is for different abilities. (fgor what ca stands for again 😭)
Hp is important in the game, its the way to keep your units alive. If one unit is out, the game still keeps going. But if all the units are downed, it's gameover. Getting rid of all the enemies is a win.
To get sp or ca, it charges up as the rounds go. Once it gets to its max, its ready to be used. Rounds how many turns went on.
Using a special ability usually takes up that unit turn. they must do it when not making a move.
Some units do not move, and only stay in one place. those are not placed down automatically, and the player has to manually place them down.
Each game has an adjective to be completed. This includes bosses as well. They do not have to be completed, but completing all of it gives better rewards.
There's a time in the game, usually to tell how long you spent on a level. However, some times the time is replaced with a timer countdown, which are timed battles. Not clearing all the adjectives in time is an gameover.
Once a game is completed, the player is awarded with monkey money, materials or equipment.
All levels are replayable
~ Units game ~
Now about the units itself, each is picked in the units menu. They have 5 slots available. It can be the same unit for every slot, but recommend not to do that. In order to get units, its either completing levels as the player go, events, achievement or buying them.
Units are usually monkeys, animals (later on) or machines.
There are like classes and elements. Its not the same like btd6
Classes are:
Melee
Range
Magic
Defense
Support
Antiair
Water
Multi (combination of 2 or more classes.
Elements are:
Normal
Fire
Water
Dark
Light
Nature
Electric
Technology
Then there's special units which are called, Helpers, Specialties and Reinforce. All have their own slot, which is only one.
They are usually stronger than units. they either be brought or earn from minibosses.
Equipment is usually used for making damages or defense better on units.
Units also gain exp and may even level up after a level completion. Once a unit levels up, they gain an knowledge. knowledge is for picking certain pathway for an unit to go. like dart -> triple dart or something like that. The player can manually level their units up if they gain points.
~ Ingame other ~
Unlike other games, there is an overworld for the player to explore. They usually explore with the player monkey. In the overworld, it just usually just to travel to the next level or location. The overworld expands when the player unlocks a new location. They can fast travel there. The overworld serves as giving lore, side quests, cutscenes or just to go to the next level. There is a main menu just to quickly go to the next level, but you cannot earn sidequests there.
~storyline and lores~
Now, the games have their own stories. each game has their own theme. Which each the main character is always the player monkey, the character that becomes the hero later, and the companion that learns along the way.
I pretty much somewhat following some lore, but also doing my own thing at the same time without going overboard. Though the rpg sequels starts becoming less and less orderly but instead becomes more and more chaotic.
Examples of the rpg games:
Rpg - Spirits and death
Rpg 2 - Nature and self-discovery
Rpg 3 - War and Deception
Rpg 4 - Modem Technology
Rpg 5 - Parallel Universe and Outcasts
Rpg 6 - Multiversal destruction and Difference
Despite the themes, all the games connect in some way or another leading to RPG 6 existence.
5 and 6 is the only ones who doesn't follow the main characters format.
Now, notice i didn't say heroes during units section. Well in this game series, the idea of heroes were still developing as the heroes were still in training. At the time, no one was an hero in the first rpg. they was either a specialty, agent, helper, reinforce, military or nothingburger (basically a nobody)
Heroes to seem like monkeys with a special title of higher rank whose gets paid. Not that is a bad thing what so ever, but i wanted to make it a bit different here. When someone becomes an hero, its because they did something heroic. Which each game does.
Heroes are usually earned during playing the game. but onwards, previous heroes has to be brought.
Hero characters are coming to the game, however not all of them.
The Heroes that are coming in Rpg series:
Quincy, Gwen, Ezili, Striker jones, Obyn, Captain Churchill, Admiral Brickell, Benjamin, Pat fusty, Adora
Heroes that are not coming to rpg
Etienne - naw (maybe?)
Geraldo- No
Sauda - originally was going be in, had entire storyline dedicated to her. but decided not too.
Psi - child getting physically beaten up on screen is crazy, i don't think the monkeys allowing that
Corvus - the entire rpg storyline wouldn't exist (/j)
Rosalia - I don't wanna
Heroes in rpg series are not immediately op and solo everyone (not every hero strong but still). They are weaker than their btd6 counterpart. Reasoning is in training. (the only one who isn't weaker than their btd6 counterpart is Adora. She stronger than btd6 counterpart. she also the only hero where she cannot be brought or used in slots. She only can be played in certain levels. just like sun god)
Heroes also had a different look in rpg games, indicating its the past. The only ones who design doesn't change is obyn, brickell, chruchill, pat fusty and jones.
Heroes are usually important in the game, as some of them are main characters. Some are side characters (pat fusty, Gwen and Quincy (until rpg 4)). Usually in their own games
Rpg 1: Ezili
Rpg 2: Obyn
Rpg 3: Brickell, Churchill, Jones
Rpg 4: Quincy and Benjamin
Rpg 5: Parallel counterpart
Rpg 6: All (mostly importantly adora and ezili (again))
Gwen and Pat is the only ones who became heroes off-screen. Adora never became one until btd6.
Enough about the heroes
Now let's talk about other things I didn't mention.
Enemies!
Of course by default, bloons are the enemies. However they are not the Main Antagonist of any of the stories. but they are still an enemy. Though they are actually a threat and more than an nuisance. from ambushing, to kidnapping to destruction. not as insane when one actual spinoff game did the same thing.
However, who is the main antagonist? Well, its either monkeys or an entity. nk claims monkey don't fight each other, naw am going do mental gymnastics to make it where monkeys did. Rpg 3, 5, 6 were monkeys awhile rpg 1 is a ghost, rpg 2 and 4 is entities.
Evil monkeys sometimes uses bloons as an weapon against monkeys. Or deliberatively sending bloons as monkeys cities or towns. though, that doesn't mean they like bloons.
Some monkeys are minibosses or final boss. not every single miniboss monkey is evil, keep that in mind.
There also introduction called villains. They are 100% different from heroes. They are units that are like last resort if the player really think they need them. the rpg games can be beaten without villains. Nor are the players forced to use them. Villains are basically just as strong as hero or maybe even more so. However using them is a cost of doing something terrible to other units. For example, let say this villain is very strong and can deal great damage. Every single round that finishes, the villain drains one of the unit's health to enhance themselves. some Villains can also ended up making a unit lose all their hp, downing them. villains have different ways of screwing the player's team. one villain can screw what the player gains for any level.
Special agents from btd5 comes back after rpg 3.
Now wanted to explain each rpg story but in a summary
Awhile the games remain a cheerful upbeat, some of them leading to more dark like rpg 3, 5, and 6.
I won't explain all of the rpgs as of now since I typed here a bit too long. But i can say one more thing
~ Quick list of important characters throughout all of the rpg games ~
Monkey King (tutorial and explains the special units. also in the storyline becuz i thought he fits more in rpg setting)
Supermonkey (he's not an a unit, but in specialties in this series)
Dr monkey
~Appears in all games, but not important ~
Patch
General Monkey
Quincy (expect for 4 and 6)
~ uhhh ~
So, the lore of rpg is kind of different and kind of disconnects from btd6. Why? well, let just say this universe used to exist. every since rpg 6 happened, the world wasn't the same. The universe has been altered (purposely and then accidentally) and now is btd6 known today.
so why i decided to do that as the ending of the rpg series?
in my opinion, btd6 lore doesn't make sense with Btd5 and previous sequels . it contradicts itself some way or another (even contradicts spinoff). only ones am not going say that too is druids, alchemists, beast handlers and heroes since they are technically btd6. am not going explain why I think so, because I don't want to make post any longer. (no offense to btd6 cuz i like the game)
Anyways that's the end of the post !!
i originally was going to add 3d model i was making for the monkeys but i give up !!
3d assets were not made by me!! expect for the for the fence and the hill and somewhat of the pathway.
32 notes · View notes
dandelionjack · 2 years ago
Text
now that i’ve deferred because a uni degree is nothing but an entrance ticket into moderate financial security and not worth utterly obliterating my mental health over i am compiling my own curriculum. all the posts i’ve ever tagged with #ref because they contain essays articles and other texts that i want to read but have never gotten around to, all that goes on the list. around fifty academic articles and book chapters downloaded onto my laptop from jstor while i still have access to it, tailored to fit my personal interests.
rearranging my self-education. little mx autodidact. carving out a passage through the brambles with a freshly sharpened machete. make no mistake, the thorns are piercing and will continue to tear at my exposed limbs, but the pain is worth the fruits of knowledge at the end, real knowledge and not something superimposed from above. i know, i know, undergrads aren’t afforded that freedom of narrowing our study, it’s something earned with time and effort and only fully permitted at a “higher” level of education, but who determines these levels?
it sounds silly and rash, but it’s a long-deliberated decision. the university environment is not right for my weird brain despite my literary inclinations, and i prefer to select my own path towards learning while working a low paying job on the side. perhaps i’ll return in a year’s time after all, matured and mellowed, hardened or roughened with real-life experience and online self-teaching, to pursue liberal arts as the most, well, liberated pathway. maybe not.
maybe if i had gone to one of those colleges where they allow you to pick and choose your own modules for your degree entirely (like one of the people that i most admire on this website did in its time) things would have gone down differently, but alas. let the world keep turning and let everything that serves no purpose any longer decompose and compost into something new .
“what has this got to do with autism?” you may ask, “i’m autistic and i completed a normal bachelors’ degree just fine.” your answer: having been in a place of moderate autistic burnout for years that abruptly turned severe in the past few months, my bodymind has shifted into what is known rather disparagingly under the medical model as “autistic regression” or “regressive autism”: a gradual distancing further and further away from accepted neurotypical standards of moving through and navigating the world around me.
one of the ways in which this unmasking presents itself, apart from the more noticeable characteristics such as outwardly visible stimming and a complete absence of eye contact, is a total inability to focus on, be motivated by and/or engage in any (textual, literary, cinematic etc etc) materials that do not connect at least tangentially or superficially with my special interests (that being ghosts/hauntings, hauntology, folk horror, lovecraftiana/cosmic horror, horror in general, the gothic, neurodiversity, alternative music; narratives/storytelling, folklore/fairytales; queer theory; carceral abolition and liberation; and a few other subjects here unlisted). according to normative capitalist logic of usefulness and productivity, that makes me “severely disabled” by virtue of “restricted interests”. i would say it makes me a interesting person with tall twisted tales to tell, but nevermind that silly nonsense, it’s a mad person speaking.
at this present moment i have no motivation, wish nor desire to continue wasting time and energy attempting to study and remember things that do not connect with the key concepts that my mind is constantly orbiting around. if that makes me incurious or annoying or limited, so be it — this neurological difference affects every aspect of my personality and i do not wish to change it. if the world around us refuses to change, we must either alter it ourselves or construct our own pathways out of the shadows and into the moonlit garden.
67 notes · View notes
loveaetingkids · 2 years ago
Note
Can I please have some facts about Coraline?
Wow,I never thought someone would be interested! I gathered a few fun facts,and while I’m sure they’re easy to spot, these are fun to tell to the new viewers:
•To start it off,the movers who were unpacking Coralines family furniture were modeled and named after Joe and Jerome Ranft,who worked on Nightmare Before Christmas:
Tumblr media Tumblr media
•The dollar that was handled over to them has the image of Henry Selick on it,director of Coraline:
Tumblr media Tumblr media
•Wybie Lovat is not part of Neil Gaiman’s novel-he was created so that Coraline won’t talk to herself( in the book we read about her thoughts,but  it’s much harder to do so in film).
•The medal of Mr Bobynsky is real one: it was awarded to the Chornobyl disaster liquidators(fun fact:the power plant is called ChOrnobyl, not ChErnobyl since it was built in Ukraine,so Ukrainian spelling style applies). His exposure to radiation explains Bobynsky’s blue skin and unwell mind:
Tumblr media Tumblr media
•The “jumping mice” are also real.They are native to the south of United States:
Tumblr media Tumblr media
•During Coralines first encounter with Other Mother,when she asks Beldam what rain is she talking about,we see a quick appearance of lightning which looks suspiciously like a hand. This is not a coincidence, as the hand is closely associated with the witch (this sign appears in the cup during the foreshadowing of Spink and Forcible; her severed hand chases the heroine at the end of the movie):
Tumblr media
•It’s a pretty well known fact,but on the cake itself we see that “home” in “Welcome home” has an “o” written with a double loop,which according to pseudoscience called graphology means that the person who wrote it is lying.Thus,Coraline is welcomed but it isn’t her home:
Tumblr media
•Here’s my own little theory: each time Coraline crawls through the tunnel to another world, it dims,until all the colors disappear and the true essence of the pathway is revealed - a cobweb with children’s toys in it(a trap for kids).Now it might be just a trick of light,but it’s interesting to think about nevertheless:
Tumblr media Tumblr media Tumblr media Tumblr media
•The audience gets hints of Beldams fairy/witch nature throughout the film; the first time is when Coraline finds a well surrounded by a circle of mushrooms, which in the beliefs of many people was associated with fairies who lured people into them(sounds familiar?).The second time is when she was given a stone with a hole in it by Spink and Forcible.This rock is often called Hag stone,and is believed to serve as a protection against evil spirits.It is also believed that you can see through the guise of a witch by looking through the hole(exactly what Coraline did to find the eyes of missing children):
Tumblr media Tumblr media Tumblr media Tumblr media
•Now,the bug theme in Coraline is really prevalent,and later in the movie we can see that Other Mother is heavily associated with spiders.Meanwhile Coraline has similar thing going on-she wears hairpin resembling dragonfly,who are known for eating spiders.Because of this,the game of predator and prey is turned on its head:
Tumblr media Tumblr media
That’s it for now,hope these were interesting for you!
45 notes · View notes
businessmindsmagazine · 5 hours ago
Text
10 Online Business Ideas That Create Sustainable Income
Tumblr media
In today’s digital age, launching an online business is more than just a trend—it’s a strategic move toward financial independence, flexible living, and meaningful impact. However, not all online business models are created equal. While some offer short-term gains, others are built for longevity. If you're aiming to create a steady, sustainable income, the key lies in choosing models that scale well, solve real problems, and evolve with time.
Digital products and online courses are among the most popular and scalable business models. When you convert your expertise into structured learning formats—such as video courses, eBooks, or guides—you create value that sells itself long after the work is done. These knowledge-based offerings are cost-effective to produce and, once launched, can generate passive income for years with minimal upkeep.
Another powerful model is niche blogging combined with affiliate marketing. By creating content around a passion—be it parenting, tech, fitness, or finance—you attract a like-minded audience. The more trust and authority you build, the more likely visitors are to click on your recommended affiliate links. Over time, traffic grows, revenue compounds, and your blog becomes a digital asset generating recurring income.
For those looking to enter ecommerce without inventory, dropshipping and private labeling offer smart pathways. By curating a product line and leveraging third-party logistics, you can sell under your own brand without managing warehousing or shipping. Subscription services and membership-based communities also stand out for their recurring revenue. Whether it's curated boxes, gated content, or digital toolkits—these models thrive on value consistency and customer loyalty.
Visual creatives and freelancers can thrive by monetizing their work through stock photography, digital licensing, or freelance services with scalable packages. And if you’re a storyteller or educator at heart, YouTube and podcasting are platforms that not only amplify your voice but offer multiple revenue streams through sponsorships, ads, and merchandise.
At the core of all these sustainable business models lies one common thread—value creation. If you focus on delivering consistent, high-quality value to your audience, you’ll unlock the real potential of digital entrepreneurship. It’s not about following the next big trend, but about building something lasting, personal, and purposeful.
🔗 Explore the full article on Business Minds Media: https://businessmindsmedia.com/10-online-business-ideas-that-create-sustainable-income
#OnlineBusiness #PassiveIncome #DigitalEntrepreneurship #SustainableIncome #BusinessMindsMedia #WorkFromAnywhere #StartupIdeas #DigitalProducts #AffiliateMarketing #EcommerceSuccess #SubscriptionModel #BloggingForBusiness
2 notes · View notes
bestworstcase · 1 year ago
Text
@based7100 this tag made me snicker so
#forbidden tdt lore!
forbidden tdt lore!
we are not going to get into the whole entire TDT Salem Backstory for spoiler reasons and also because my gods we’d be here all day. the salient piece with regard to her semblance is that through the vast majority of the epoch between the moonfall and humanity’s return salem was experiencing varying degrees of deep deep psychosis and still, to this day, doesn’t really know How Much of what happened during that time was real. once there were people again and she’d had a few centuries to feel mostly sure of this fact, her semblance crystallized from her determination to. uh. live in this world.
(blows a kiss to ice queendom for giving me a leg to stand on here with this being in scope of what semblances can do.)
the baseline ability lets her enter and arrange her own mind as a tangible, real physical place. she has constructs representing memories, feelings, ideas, beliefs, pathways and architecture that she’s built out over thousands of years to guide and contain her thinking within the bounds she finds comfortable. which all adds up to salem being very weird but cogent Most Of The Time and having things she can do to ground herself when it gets. bad again.
in a sense her semblance is itself a realm. not a very large one—back of napkin estimate it takes about two hours to walk across end to end and four top to bottom following the main thoroughfare. but akin to ozma’s reliquaries in that it’s a real place where, conceivably, anyone could go if she opened a door. the pool of grimm and the waters of life are both In There.
(<- i had all this sketched out pre-v9 which made the salem-wrote-it ever after theory VERY FUNNY. btw)
sustaining that requires a Tremendous Amount of aura obviously but salem has an infinite reserve and also has been at it for almost the entire history of humankind 2: electric boogaloo so She’s Fine. anyway
that’s the foundation. the fun thing about giving salem a semblance of course is her immortality. what happens if you take a semblance and give it thousands upon thousands of years to cook? (one of my reasons for devising hers this way was to impose some restriction on the answer; it projects inward, not outward, because it’s a staircase she had to build to find the outside world. it can’t go the other way.)
when it originally manifested, the one point of ingress was through her dreams. (although the dividing lines between dreaming and waking and lucid semblance dreams were… permeable.) then she figured out how to cast herself in and out while awake, and from there developed a technique for making doors, which correlated with the interior construct becoming more real and let her physically enter it from remnant.
later on she decided that, since she could open the door in her semblance from anywhere on remnant, that door should also be able to open anywhere on remnant she felt like from the inside, and i think she spent a Long Time trying to make that work before it occurred to her that she could just… make more doors. (from the inside, a door always opens to where it was last opened from without; she still has not cracked this. but she does have a set of doors that all lead to destinations she’s “saved.”)
so she can use her semblance to travel, central location style, across remnant.
the other big thing she’s figured out how to do is use her semblance on other people, projecting herself into constructs of their minds. these aren’t real in the same way, they’re very dreamlike and fade when she withdraws, and of course she won’t have absolute control in a spatial model of someone else’s mind, but as you can imagine few of the outcomes of having salem in your head are pleasant. among other things this is how she “teaches” people how to communicate with grimm.
21 notes · View notes
genuflectx · 28 days ago
Text
Neato New Studies into LLM Black Boxes!!
They've started digging into the black box of the Claude LLM by following specific circuit pathways in an attempt to deduce wtf is going on in the LLM's neurons that cause output and it is so so very interesting [vibrating]
This is important because since LLMs have been around we pretty much have no idea what causes them to come to the conclusions they come to, making incredibly hard to control...
Some of the interesting results so far:
Larger models appear to be able to have abstraction/generalization.
The model makes decisions multilingually but outputs into your language (because it is, well, multilingual. One circuit for a math problem was all in French, with English output)
The model "thinks ahead" (not chain of thought) when the assumption was that it did not (ex: planning ahead how to output a rhyme)
The model can work backwards ("backwards chaining").
The model may have "meta-cognition" due to circuits that exist about it's own knowledge capabilities (ex: I know this / I don't know this). However, they aren't sure about why/how these exist, but suggest even larger models may have more sophisticated forms of it.
The model's chain of thought output does not always match it's actual thought (ex: providing a wrong answer to agree with a human when internally it knows the correct answer or was 'bullshitting' i.e guessing). This particularly one they want to study more, as the experiment did not fully explain why it would bullshit or take "human hints" to begin with- it wasn't clear in the circuit path.
The model has processes that can cause it to respond harmfully, because those processes use limited understanding (ex: taking the first letter of each word in a sentence to spell BOMB, the process for doing this does not let the model know what word it has spelled, allowing it to briefly explain how to make a bomb before catching itself)
This is a bit hard for me to parse, but their summary; "...we have studied a model that has been trained to pursue or appease known biases in reward models, even those that it has never been directly rewarded for satisfying. We discovered that the model is “thinking” about these biases all the time when acting as the Assistant persona, and uses them to act in bias-appeasing ways when appropriate." What I think this means is, even after the model is not being rewarded, it engrained fine-tuned training into it's "assistant character" when it really no longer needs those biases.
There is something going on in later stages of processing that they believe is related to regulating the model's confidence in its output before providing it. This was also hard for me to parse but it sounded something like the model "second guessing," lowering its desire to say the correct answer before it outputs it.
They note that the experiments are highly limited and only show results in the specific examples they provided. The way they trace the circuits "loses information at each step, and these errors compound."
Despite how limited it is this is a very exciting peek into the decision making processes and behind-the-scenes capabilities of the LLM! I am most interested in the processes behind when they don't output a refusal for prompts that are against the guidelines of their developers.... which this experiment isn't fully sure about. Just that the model made a generalized pathway for potentially harmful things.
2 notes · View notes
silenceofthewave · 4 months ago
Note
A modest resume faxes through in standard 12-pt font. The format is dated, archaic even, showcasing the submitter’s age based on construction alone.
Starscream (of Vos)
— Alumni of Vosian Institute of Advanced Sciences with a focus in Data Analysis and minor in Astrophysics — Co-Principal Investigator on Aggregate Data Algorithms (dated Golden Age) — Elite Guard of Sentinel Prime — Decepticon Second-in-Command
Applying for the position of Analyst. 
Attached are old research papers pulled from ancient archives on servers long destroyed: Codex Analysis and Improvement Process, Planetary and Star System Data Diffusion in Quantum Machines: Models Data to Generated Imagery, Data Management in Medium Machines. All authored by Starscream et al. associates at the time. 
The cover letter is brief:
“In addition to my published work that may or may not exist on the datanet anymore. I possess soft skills of leadership and management, however my talents reside in algorithmic analysis. This has always been a passion of mine, and it always will be.
—Star”
A recruiter had handed Soundwave the resumé with a frown, "You gotta see this."
Soundwave merely hummed as it took the stack of papers, nodding in thanks. As it stalked back to its office, it began to rifle through the provided documents. It glanced over the cover letter, optics settling on the name at the bottom.
Star.
Oh, Primus. Soundwave had not expected Starscream to apply, let alone be a good candidate. It sat back in its chair, crossing a leg as it began to read over the papers.
They were complicated and full of industry standard jargon. It took Soundwave a good hour to read through them all. It wanted to really understand where Starscream's skill level was at. It needed to know whether or not it would even be worth putting him through the interview process.
Much to Soundwave's dismay, it would be.
If this resumé had belonged to anyone else, the interviews would not have been any sort of issue. The skill level here was top notch, obviously proven through the published papers. However, they were written by Starscream.
Soundwave had worked along side Starscream for milleniums. It knew how he operated inside and out- half of its job was to know. That alone left a bitter taste on its glossa. As much as Soundwave wanted to, it was hard to place their previous professional relationship aside.
Soundwave had worked too hard for this dream to come true. It dreaded the thought of having to be careful around its own employees, lest it find itself being ousted from its own position via internal workplace politics. It didn't want to invite someone who was known for such jousting into this place.
Still, there was also the fact that the war had been over for quite some time. Soundwave had changed significantly. Wouldn't it be unfair to assume Starscream had stayed the same?
If Soundwave could change- become better- why couldn't Starscream?
Soundwave set the documents aside with a bit of a sigh. It could at least interview him. It could give him a chance. It felt outright stupid to do so- milleniums of trained neural pathways were screaming this at it. Yet, it ignored them and opened their messaging software.
After inputing Starscream's contact information, it sent the following message.
"Starscream,
Thank you for sending your resumé and supplementary materials. Upon review, we have found that you are a qualified candidate for the analyst position and would like to schedule an interview. Please provide us with a list of three dates and times you would be available to meet.
Soundwave.
Head Architect | KS Solutions Founder"
2 notes · View notes
chaggie-supporter · 9 months ago
Text
Sunday special:
|PT.2: CLOCKTOWERS|
After what felt like hours, I finally made it to the bright clocktower. And boy, was it even bigger up close. Some people were gathered around the tower, some watching it with anxious looks, while others going about their day advertising, selling, arguing and fighting. It seemed the tower was the in the center of a square, much like ones on earth, with so many people that you can barely walk. Some were holding flyers and shouting out advertisements, Some buying the latest technology, others buying... 'merch'. Yeah, no thank you.
Some people were watching fights go down, betting on the winner. While others were walking around with glowing chains around their neck, following others that I can only describe as a creature that if you were to ever see, you would regret everything you had ever done that lead you to see it, so vile, rotten and most of all; utterly terrifying. I watch as they make others around them shake and cower in fear. I do not go anywhere near them, only watch from afar.
There are also multiple flyers stuck to the tower, advertising different services, places or jobs. I grab a few different flyers, 1 off the clocktower, one off a blue, eel-man hybrid looking person. Then, I look for a space to sit and take a look. I consider alleyways, but they look quite sketchy, and who knows what lurks in the dark.
Eventually I give up looking and take a seat with my back against the golden clocktower, and begin reading the first flyer from the nice gentleman.
" The Vees need you!"
Alright, who are the Vees?
"Have you ever wanted to become a famous face in hell? Well good news, the Vees are in need of some new hires! Maybe you could become an outfit designer or modeller for Velvette, and invent and wear the latest style before anyone has seen it!"
No. Definitely not. Not my style at all.
"If that isn't your strong suit, maybe become a famous film star for the great Valentino! Become famous within a few productions with amazing pay, and free housing!"
Movie star eh? Now that much more down my road. I could act.
I'll consider it.
"Or, the best option, you could become a new producer for one of Vox's many TV shows! Film the news, record lines for VoxTec's finest programs, and much more! Come, and become a member of the Vees today!"
TV director? That one would be tough. I mean, I can barely hold a pencil still, never mind a camera. Gonna be a hard pass from me. But still, movie star. Maybe.
I look up for a moment, and notice I'm getting quite a few stares, due to just sitting there, not fighting or selling or advertising, and it's quite awkward. But I push on, and look st the next flyer, the one from the clocktower.
" Hello you wayward sinners! Are you sick of damnation and wish you could become a heavenly being? Well now you can! Come to the Hazbin Hotel! The mislead pathway to heaven, founded by the daughter of lucifer, Charlotte Morningstar!"
Wait, so the daughter of hell itself is trying to work sinners into heaven? Why?
"Watch as she tried to get through her daddy issues by fixing you!"
Ah. There's the answer.
"Here we offer fun things! Such as half functional staff, specialised rooms, and 24 hour cleaning services from our lovely maid and dear friend, Niffty! Enjoy riveting conversations with our guests! We even have a walking, talking, spear welding guard dog! Wow! Come meet yours truly, the Radio Demon!"
Who us the radio demon? Do I want to even find out?
"All this and more st the Hazbin Hotel! Your misguided path to redemption starts here! Come now!"
A hotel, for getting into heaven? I'm skeptical.
But, do I have another way of getting out of this place?
No. No I don't.
So I could give it a try. But wher- ah.
"007 uptown, pentagram city, pride"
Uptown. Where's uptown? Like literally, upwards in this town? Can't be. But it's worth a try, I guess?
Just as I stand up, the clocktower rings 4 times, meaning either 4pm, or am. It's hard to tell down here, but I assume pm.
The clock also really hurt my ears with how close I was to it. Nonetheless, I get up and stretch my limbs out, before starting the walk in the only direction I can describe as 'up' which quite literally slopes upwards.
It also happens to be the direction of the other massive building I had seen earlier on that morning.
How long will I have to walk before I get answers? I walk through the streets again, they all look the same, honestly. Red, fire, drugs, alcohol. It's like they're the key words of this place. What a great place to be, am I right?
After another hour of walking, I finally see it, and actually, I feel stupid for not seeing it earlier. The other big building I had seen earlier, has a sign on top that, in big, bold, giant letters, reads: "HAZBIN HOTEL'. Like, wow. How stupid do you have to be to miss that one. I continue my journey to the building, hoping and begging on every last peice of my soul, that it isn't a scam, or worse, a way to lure people into God knows what. Anything seems likely down here.
I reach the so called 'Hazbin hotel', and brace myself for what is to come behind this door. Then I take a big, deep breath and
KNOCK!
KNOCK!
KNOCK!
6 notes · View notes
eurovision-revisited · 1 year ago
Text
Eurovision 2005 - Number 64 - Katie Price - "Not Just Anybody"
youtube
Back to the music and... wait! What's this?! Katie Price at number 64?! Have I gone mad?
Well possibly. For those who aren't in the UK, Katie Price is best known as a glamour model and TV personality. She features in tabloid gossip columns on a regular basis and has lived a life bounding from one extreme incident to another including driving bans, being sexually abused by a number of different men, she's been carjacked, gone bankrupt, been treated for cancer, and been placed under a restraining order. She's been keeping gossip columnists in work for decades.
What she isn't, even in her own words, is a singer. Regarding a later single release she is quoted as saying
I'm not a singer, this is just something that I'm doing for fun. It's not like I'm worried about getting a chart position or number one, this is purely for fun. Whether people like it or not, I'm doing it.
That brings us to Making Your Mind Up 2005 and Not Just Anybody. In 2005 the BBC was in a fairly desperate position. 2003 had been a disaster, and while the UK had scored points in 2004, they hadn't scored nearly as many as they had expected to. Nobody serious in the UKs very successful music industry wanted anything to do with Eurovision. There was also the growing belief in the news media and among the general population that Europe had a grudge against the UK. Who on Earth would enter a competition under these circumstances? Why not Katie Price?
Behind the scenes, there were some people prepared to participate in this stunt. Not Just Anybody was written by some relatively big names. There's Deni Lew who had written for Katie's boyfriend and soon to be husband Peter Andre, who had actually had three UK number one singles. There's Nicky Martin, who'd been song-writing in the UK music industry for decades. There's also Pete Glenister who has worked with a whole host of names including Alison Moyet, Kirsty MacColl and Johnny Marr.
Following the prevailing trend of ethno-girl bops after both Türkiye and Ukraine's wins, it's got the Turkish swirling strings, and uses some interesting chord sequences. It swirls and sways matching the lyrics which are all about seduction. It's a heady mix of intoxicating synths and a vocal line that traces a curving pathway above the excitable, uncontrollably besotted instrumental.
And it's sung almost entirely flat. Very flat.
Katie is definitely not a singer. The choreography is weird and clunky, and she's not seductive - even if she thinks she is. The mismatch between her ability as a singer and actress, and the qualities of the team behind the songs are are startling. Then there's the pink catsuit. The entire thing has repeat of 2003 written all over it. It's a car crash.
It came second. It even won the Internet portion of the voting. Luckily for the UK and the BBC, both the SMS vote and the televote had it firmly behind the winner in second place, but still second place! This more than anything sums up the UK public's attitude to Eurovision in 2005. The fact that the BBC didn't use any jury for this competition is itself an indication that the light entertainment department responsible for this show were either just giving up themselves, and had opted to roll with it, or that they had badly misjudged what the public would vote for.
The thing is that, awful as this performance is, I got the song itself stuck in my head for days. It's one of the single most earworm infested tunes of the year and in other hands, this could have been a banger. It's good song-writing clearly taking aim squarely for the Eurovision-meta circa 2005. Not a winner, no, but not embarrassing either. It's so catchy that it managed to battle it's way through the bracket to this level - despite the singing.
Or maybe even because of the singing? There's something intoxicating (maybe even intoxicated) about the quality of Katie's singing that fits exactly with the theme of the song. Ignoring the visual and listening to the song, there's also a sense of desperation to Katie's voice. Pleading almost. It sounds sad. From a place of genuine despair. It's completely undercut by the visuals and by the actual plea for votes at the end, but I can't ignore that this is someone begging to be loved by whoever the song is about, but most of all by the public. It's not intended, but the whole thing resembles an auditory bruise spreading from a point of impact in Katie's past.
Maybe I'm reading too much into it - but this song is one of those that deserves thorough analysis from a UK Eurovision history perspective at least.
After this adventure, Katie Price did try to release a couple of other singles, but her career has continued largely at a break-neck pace of tragedy, controversy, and scandal. She hasn't tried to enter Eurovision again.
4 notes · View notes
mariacallous · 1 year ago
Text
Every now and then, a narrowly framed news item offers up glimmers of pathways toward the possible resolution of much bigger problems. And so it was this week, with a New York Times story, briefly promoted with the red font label of “breaking news,” that heralded Mexico beating out China for the first time in two decades as the leading source of U.S. imports.
The long-term significance of this trade data may not be altogether obvious. And just how big a deal it could become will ultimately depend on concerted, long-term geopolitical strategy.
But Mexico’s fast-growing role as the chief U.S. trade partner could provide a treasure trove of solutions to some of the most difficult challenges facing the United States. These include successfully managing peaceful competition with China, defusing the political crisis surrounding immigration, and renewing America’s credentials as a positive-sum actor in the 21st century.
For a country that proclaimed virtual dominion over its hemisphere through the Monroe Doctrine, which dates to the first half of the 19th century, the United States has long been curiously indifferent to the economic well-being of the American world to its south. Putting the 1994 North American Free Trade Agreement aside, one must go back to the Kennedy administration and its Cold War-driven Alliance for Progress to find a policy of engagement with Latin America with any real economic or political heft.
U.S. rivals have been far more strategic in linking their economic futures to neighboring regions. After experimenting with new models of globalization in Africa, in which it built infrastructure on a large scale, beginning in the 1990s, China followed up early in the last decade with its Belt and Road Initiative (BRI). Many Western commentators were alarmed and befuddled by China’s grand entry into an Africa that they had long taken for granted, but the BRI was a far more ambitious scheme.
It aimed to lash Central Asia and much of Western Europe together with China via the construction of enormous railway, road, port, and telecommunications projects as a way of integrating China ever more deeply into the global economy—but also tying all of these now more highly connected countries together with China itself. In Chinese, China’s name means “central kingdom,” and that’s a pretty good summary of the BRI’s ambition: to make China more and more central to the rest of the world.
The BRI has lost a bit of steam lately as China’s economy has begun to decelerate. But Beijing’s slackening emphasis on infrastructure projects overseas did not occur before its attentions had reached the distant shores of Latin America, the putative backyard of the United States. By virtue of its economic structure and strategy, China has racked up year after year of bulging trade surpluses with the much of the world.
It has to do something with these surpluses, and investment in Africa, the BRI, and its advances in Latin America form a major part of its strategy. Rather than merely parking fast-expanding trillions of dollars in wealth from trade in U.S. Treasurys, China has sought to make money from global infrastructure development as well. When this works well, it pays off in ways that go well beyond the balance sheet.
Much as Washington did after World War II, Beijing’s global building spree and lending programs have arguably turned it into the largest provider of so-called public goods. The United States often huffs and puffs about being the indispensable nation, but it has been a long time since that claim could be made in economic terms; for decades now, Washington’s main business has been as a broker and guarantee for some form of security. More and more, with most Americans seemingly scarcely aware of this, in economic matters large swaths of the globe think of their ties with China as being primary.
How does this all relate to the new Mexican trade data? In rational and objective demographic and economic terms, the ongoing American panic about immigration is groundless. The United States is in no way in danger of becoming an overcrowded nation. It has been enjoying some of the best employment data for half a century, meaning that immigrants are not taking jobs away from citizens. To the contrary, they are playing vital roles in an economy that would be hard-pressed to sustain recent fast rates of growth without them. This means jobs on farms, jobs in factories, and jobs in service industries of all kinds, from food preparation to health care and caregiving.
A continued renewal of the U.S. population through immigration is equally vital to the fiscal health of the country. As in most wealthy countries, fertility rates are suffering a sustained decline in the United States. The immigrant population trends young, and these young people are desperate for work. As they gain employment, they pay taxes, which is what finances the retirements of the many millions of American baby boomers who are cycling out of the full-time workforce.
Thinking of the United States and Latin America as totally separate spheres in which the movements of people from south to north can be effectively stoppered is a self-harming delusion. We live in not only a contiguous geography but a contiguous reality, and whatever this and any future administration might attempt to do at the southern border, people from Latin America will continue to make their way to the United States, where many of them already have established relatives, in large numbers.
Moreover, many studies have shown that encouraging, or at least tolerating, substantial migratory flows is the most effective known way of reducing global poverty and inequality. It is, in other words, a kind of public good and a way for the United States to continue to lead as a nation—doing well by doing good.
Finally, as Americans age, the U.S. economy will eventually scream for more immigrants and see contiguous Latin America as a big competitive advantage over even more rapidly aging China and Western Europe. Europe has become swept up in currents of anti-immigration sentiment that are more powerful even than those that exist in the United States. Much of this seems based on that continent’s parochial and anachronistic views of race and civilization, which drive fear of Black immigration from Africa and Muslim immigration from several neighboring regions. China is a long-term net exporter of people and has little experience with or prospect of large-scale immigration.
It may be hard to imagine today, but public opinion in the United States is likely to eventually come around to this reality, too. Why not be proactive now and get ahead of the curve?
The way to do that is through a major economic initiative linking the United States and Latin America. This needn’t involve the very same mechanisms that China employed with the BRI, but it should match Beijing’s recent ambition. Washington needs to come up with big new ways of engaging with the world to its south in economic terms in order to help boost prosperity in Latin America and turn the economies of Central and South America into places of much greater hope. This has to be innovative and persistent and must mobilize capital investments and encourage the spread of manufacturing and innovation among America’s neighbors.
There will be no overnight miracles. This can only work in a timespan measured in decades. Therein lies the best chance of moderating––not stopping––migration flows from south to north. The transformation of the economies to America’s south also means the transformation of their workers, through the development of much better education, much higher skills, and the kinds of high value-added activities that boost income levels. And as all of these things happen, something too will begin to happen with the immigrants who continue to flow from these countries. They will arrive with the ability to contribute more and more dramatically to the United States’ own economic growth and prosperity.
There is one further bonus here—a bank shot of sorts. Just as Mexico has been doing, an economically revitalized Latin America can make it far easier for the United States to de-risk its economic ties with China. This is not an argument for isolation or disengagement but rather a gradual and incremental diversification of the United States’ economic relations away from its biggest commercial rival.
Some possible objections come to mind. First among them is that it’s unrealistic. Those who wonder this, though, should ask themselves if the neglect and inertia that have characterized U.S. economic relations with much of Latin America in recent generations are realistic or remotely good for the parties concerned. The view here is no.
3 notes · View notes
jhavelikes · 1 year ago
Quote
Before being considered as an innovative artefact, the idea of machine intelligence has to be considered an extension and implementation of modern mechanical thinking, which, as feminist epistemologists note, was in itself also a vision of social governance. Hilary Rose (1976), Sandra Harding (1986), Evelyn Fox Keller (1985), and Silvia Federici (2004), among others, have explained the rise of modern rationality and mechanical thinking (to which AI also belongs) in relation to the rule of women’s bodies and the transformation of the collective body into a docile and productive machine. In short, against the anthropomorphism of AI (and myths of ‘superintelligence’), the project has the mission of historicising AI by focusing on a specific ‘epistemic object’ that is the theories and practices of modelling in between natural and social science, linguistics and computer science, statistics and digital humanities. In this way, it sees the emergence of the paradigm of AI not as a recent phenomenon but as related, as said earlier, to practices of formalisation and measurement of labour, language, knowledge, and nature at large. Ultimately, from the vantage point of corporate AI and its outcomes (DALL-E, Midjourney, ChatGPT, etc.), a large-scale morphological transformation of culture and education has to be considered, which is comparable to the scale of the transformation of mass culture in the 20th century. After we shaped the way they operate, machines, media, and milieux affect the way we think. They also affect the way labour and society are organised, opening up new pathways to the historical process of divorcing producers from the means of production.
Home: AI MODELS
2 notes · View notes
sensiblymellowspell · 9 days ago
Text
10th Correspondence Online Course: A Flexible Pathway to Rebuild Your Academic Journey
In today's world, education has become more inclusive, flexible, and adaptive to individual needs. Not every student gets the chance to complete their schooling in the traditional classroom environment—be it due to personal, social, or financial reasons. For such learners, the 10th correspondence course stands as a powerful alternative. It offers the opportunity to continue your academic journey without being bound by time, location, or rigid schedules.
Tumblr media
Whether you're someone who had to pause studies due to family responsibilities, work commitments, or relocation, or even if you’re simply looking to complete your secondary education at your own pace, a 10th correspondence online course is your ideal starting point. With the guidance of University Vidya, the process becomes even more streamlined, accessible, and tailored to your needs.
What is a 10th Correspondence Online Course?
A 10th correspondence online course is a non-traditional method of completing your secondary education through distance learning. It allows students to study and prepare for their 10th board examinations from anywhere, without having to attend regular school. This model is perfect for students who need flexibility, as it enables them to learn through printed materials, online resources, recorded lectures, and virtual interactions with educators.
Unlike regular school systems, a correspondence 10th class gives you control over your learning schedule. You can study at your convenience, revise at your pace, and appear for exams when ready. The curriculum remains aligned with academic standards, ensuring that students receive quality education and a valid certification that opens doors for future opportunities.
With expert assistance from University Vidya students can explore accredited programs, understand syllabus structures, and find the most suitable learning format that aligns with their personal and academic needs.
Why is 10th Correspondence Important?
Many people ask, after 10th what, or wonder, after 10th what should I do. But before answering that, completing the 10th standard itself is the first and most crucial step. It's the minimum requirement for most job applications, higher education, and vocational training programs.
The 10th correspondence course not only helps you earn this foundational qualification but also prepares you for what's next—whether it's pursuing further studies or entering the workforce. It bridges the gap for those who couldn't continue their schooling due to unavoidable circumstances, and it does so in a way that respects the learner’s time, effort, and unique journey.
Career After 10th: The Road Ahead
Once you've completed your correspondence 10th class, a world of opportunities opens up. Students often explore various correspondence courses after 10th, depending on their interests and aspirations. From IT certifications and vocational diplomas to skill-based training and junior college, the choices are diverse.
Still asking, after 10th what can I do? Here are a few paths you might consider:
Enroll in 11th and 12th grade through distance learning
Choose vocational or technical diploma programs
Start skill-based online courses after 10th such as digital marketing, graphic design, coding, or content writing
Prepare for government job entrance exams requiring a 10th pass
With support from University Vidya, you can get expert advice on selecting the best courses after 10th and charting a career roadmap that matches your strengths and passions.
Benefits of Choosing University Vidya
Selecting the right academic path, especially for non-traditional learners, can be overwhelming. This is where University Vidya steps in as your trusted education partner. Their platform simplifies the complex landscape of online and distance learning, offering:
Verified and reliable course listings
Personalized career counseling
Clarity on eligibility, curriculum, and recognition
Smooth admission process guidance
Continued support throughout the academic journey
With University Vidya, you're never alone in your educational decisions. Their expert team ensures you get the most accurate and up-to-date information to make choices that truly support your long-term goals.
Why Choose University Vidya for 10th Correspondence Online Course?
The journey to academic comeback should be smooth, guided, and empowering—and University Vidya ensures just that. When opting for a 10th correspondence online course, choosing the right institution, verifying the course's credibility, and understanding the learning model are crucial.
University Vidya helps you:
Discover credible and board-recognized correspondence programs
Match your learning style and life schedule with the right course
Understand documentation and admission procedures
Get unbiased recommendations based on your specific situation
Their hands-on support system is what makes University Vidya a top choice for students seeking to resume their studies through flexible learning.
It’s Never Too Late to Learn
Education is not just a phase of life—it’s a lifelong journey. Whether you're returning to studies after a gap, working while learning, or starting over, a 10th correspondence course is the gateway to growth, confidence, and a brighter future.
Still unsure after 10th what should I do? The answer starts with completing your 10th through a recognized, flexible, and student-friendly path. And with University Vidya as your guide, you're assured of making the right move toward your academic and career aspirations.Begin your journey today with a 10th correspondence online course, and unlock doors to better opportunities, greater learning, and a more fulfilling future—on your own terms.
0 notes
takshilaaa · 13 days ago
Text
Explore Top VLSI Learning Avenues Through Online and Indian Institutes
The Growing Relevance of VLSI in Today’s Semiconductor Industry In an era where technology is evolving at lightning speed, the demand for compact, efficient, and high-performance electronic devices is soaring. At the heart of these innovations lies VLSI (Very Large Scale Integration) technology—a field dedicated to integrating thousands of transistors onto a single chip. VLSI forms the foundation of modern computing, mobile technology, and automation systems. As the industry expands, acquiring skills in this domain is becoming more than just an advantage—it is a necessity for those looking to excel in the semiconductor and electronics sectors.
A New Learning Model: Online VLSI Training Options Traditional classroom learning is no longer the only path to professional development. Over the past few years, online vlsi training institutes have emerged as a practical solution for learners who prefer flexibility without compromising on content quality. These platforms offer comprehensive modules, industry-standard tools, and expert instruction, all accessible from home. Many institutes include hands-on labs, real-world projects, and placement support, making them highly effective. The virtual environment also caters to working professionals and students in remote areas, making specialized education more inclusive and accessible than ever before.
Industry Demand and Career Opportunities in VLSI VLSI is one of the most critical sectors supporting innovations in artificial intelligence, machine learning, 5G communications, and IoT devices. As a result, professionals with VLSI expertise are being sought after across various industries. Job roles such as design engineers, verification specialists, physical design experts, and layout engineers offer high potential for growth and global career mobility. The scope is not only limited to product companies but extends to service-based industries and startups working in chip design and semiconductor manufacturing.
Why Choosing the Right Institute Matters The quality of training plays a significant role in shaping one's career path in VLSI. An institute must offer updated curriculum, real-time project experience, and access to standard industry tools. Beyond technical instruction, soft skills, interview training, and placement assistance contribute to preparing job-ready professionals. Recognizing accredited institutes that provide these features ensures that learners receive education that is both theoretical and practically applicable in real-world settings.
Leading the Charge: Top VLSI Institutes in India With India positioning itself as a global semiconductor hub, the number of quality vlsi institutes in india has increased significantly. These institutes focus on delivering industry-aligned training that addresses the current needs of VLSI companies. From metropolitan cities to emerging tech corridors, these centers of excellence are helping students and professionals upgrade their knowledge and improve job prospects. The curriculum offered by reputed Indian institutes is often designed in collaboration with industry experts, making it both relevant and competitive.
Conclusion In conclusion, the future of VLSI education lies in innovative delivery formats and quality institutions. While online vlsi training institutes provide accessibility and convenience, vlsi institutes in india bring robust infrastructure and localized support. Both pathways offer valuable opportunities for skill development and career progression. For those seeking specialized, industry-focused training, takshila-vlsi.com is one of the platforms worth exploring. It offers structured programs aimed at building competent professionals ready to meet today’s semiconductor industry demands. The right education can open doors to a dynamic and rewarding career in VLSI.
0 notes
davelabs · 19 days ago
Text
From Wallet to Ecosystem: How DAVE Labs Is Building a New Standard of Trust in Web3
Trust stands as the most precious asset within Web3 because doubt now dominates discussions about innovative breakthroughs. After allowing events like rug pulls and pump-and-dump scams in the decentralized environment, one platform operates discreetly to redefine the established narrative. Transparency functions as a basic structure at DAVE Labs instead of serving as an optional feature.
DAVE Labs uses a wallet as its starting point to develop a system based on verifiable trust, token clarity, and community-led activities. This initiative has established the future standard for decentralized finance through its design.
Zooming Out: Transparency Starts On-Chain
The core belief that guides DAVE Labs embodies Web3 principles by showing users why they should trust instead of asking for their faith. On-chain wallet transparency in DAVE allows users to monitor every financial movement, transaction, and interaction on the blockchain throughout its public auditability system.
Users now require no faith or marketing suggestions because of the platform’s revolutionary openness. The open blockchain enables users to independently verify token reserves and directly monitor developer wallets together with real-time exploration of liquidity. The unprecedented openness in this sector transforms how trust is built since people now understand the system they are using.
The system displays not only wallet balances but also shows a constantly updating log of proven transactions. Transparency in DAVE goes further than tracking fund locations because it means delivering continuous proof about system beliefs.
Token Flow: A Living Pulse of Credibility
The DAVE ecosystem functions through the token flow system, which serves as its organizational blood path. Each token contains specific information regarding distribution methods and ownership as well as the purpose of utilization. Through its operational methods, DAVE Labs brings this story to life.
· Smart contract architecture helps DAVE visualize the token movement that happens across its entire network.
· Real-time viewing of all aspects reveals itself through the interface.
· Token utility represents the exact locations where virtual currency gets put into practice. Is there genuine economic activity?
· The assessment of organic and artificial liquidity patterns exists in this indicator.
· Users demonstrate long-term participation by engaging in the system, while other users participate short-term as speculators.
Through its insights, DAVE Labs provides users with evaluation capabilities for sustainability measurement. The market provides more than tokens to investors because they gain a thorough understanding of target ecosystems. The ecosystems that maintain clearness receive devoted support from their stakeholders.
From Users to Stakeholders: Engagement as a Trust Engine
Traditional finance systems provide spectator roles to their customers. In Web3, they’re participants. Users in the DAVE Labs ecosystem evolve into stakeholders through this system. The practice of involving users actively creates enduring credibility because of it.
The DAVE platform refuses to view its users only as statistics within online dashboards. The platform engages users through governance systems and stakeholder rewards to help them generate network value together. User participation through this approach develops organizational strength as well as customer loyalty.
· Governance votes give users control.
· Transparent roadmaps ensure alignment.
· Rewards should stem from genuine contributions instead of shallow publicity activities to stop individuals from twisting systems for their advantage.
· End-user empowerment leads naturally to trust development as an automatic outcome.
From Wallet to Ecosystem: A Model for the Future
The platform DAVE Labs creates operates beyond standard DeFi development and establishes the proper pathway for Web3 evolution. One where:
· Transparency is non-negotiable.
· The token flow serves an actual purpose rather than existing merely for performance.
· Users interact genuinely instead of with factory-manufactured involvement.
The development approach at DAVE creates new parameters for how public development should be structured. The development of authentic credibility becomes evident by observing that true legitimacy grows through prolonged commitment to data evaluation combined with design execution and communicational exchanges.
More promises will not improve the Web3 world because it demands platforms that become proven and linked to tangible progress. DAVE Labs builds precisely the type of Web3 system that proves itself through three core concepts: wallet-first design, transparency, and engagement-driven operations.
Final Thoughts
One universal truth guides an ever-changing industry: that trust should earn its place rather than simply existing based on assumptions. By understanding trust to its core, DAVE Labs develops a platform that both constructs infrastructure and instils faith.
DAVE Labs will obtain history status through its unique approach of transforming wallets into entry points and turning token movements into narrative structures, which make users loyal supporters of Web3 trustworthiness.
Trust stands as the most precious asset within Web3 because doubt now dominates discussions about innovative breakthroughs. After allowing events like rug pulls and pump-and-dump scams in the decentralized environment, one platform operates discreetly to redefine the established narrative. Transparency functions as a basic structure at DAVE Labs instead of serving as an optional feature.
DAVE Labs uses a wallet as its starting point to develop a system based on verifiable trust, token clarity, and community-led activities. This initiative has established the future standard for decentralized finance through its design.
Zooming Out: Transparency Starts On-Chain
The core belief that guides DAVE Labs embodies Web3 principles by showing users why they should trust instead of asking for their faith. On-chain wallet transparency in DAVE allows users to monitor every financial movement, transaction, and interaction on the blockchain throughout its public auditability system.
Users now require no faith or marketing suggestions because of the platform’s revolutionary openness. The open blockchain enables users to independently verify token reserves and directly monitor developer wallets together with real-time exploration of liquidity. The unprecedented openness in this sector transforms how trust is built since people now understand the system they are using.
The system displays not only wallet balances but also shows a constantly updating log of proven transactions. Transparency in DAVE goes further than tracking fund locations because it means delivering continuous proof about system beliefs.
Token Flow: A Living Pulse of Credibility
The DAVE ecosystem functions through the token flow system, which serves as its organizational blood path. Each token contains specific information regarding distribution methods and ownership as well as the purpose of utilization. Through its operational methods, DAVE Labs brings this story to life.
· Smart contract architecture helps DAVE visualize the token movement that happens across its entire network.
· Real-time viewing of all aspects reveals itself through the interface.
· Token utility represents the exact locations where virtual currency gets put into practice. Is there genuine economic activity?
· The assessment of organic and artificial liquidity patterns exists in this indicator.
· Users demonstrate long-term participation by engaging in the system, while other users participate short-term as speculators.
Through its insights, DAVE Labs provides users with evaluation capabilities for sustainability measurement. The market provides more than tokens to investors because they gain a thorough understanding of target ecosystems. The ecosystems that maintain clearness receive devoted support from their stakeholders.
From Users to Stakeholders: Engagement as a Trust Engine
Traditional finance systems provide spectator roles to their customers. In Web3, they’re participants. Users in the DAVE Labs ecosystem evolve into stakeholders through this system. The practice of involving users actively creates enduring credibility because of it.
The DAVE platform refuses to view its users only as statistics within online dashboards. The platform engages users through governance systems and stakeholder rewards to help them generate network value together. User participation through this approach develops organizational strength as well as customer loyalty.
· Governance votes give users control.
· Transparent roadmaps ensure alignment.
· Rewards should stem from genuine contributions instead of shallow publicity activities to stop individuals from twisting systems for their advantage.
· End-user empowerment leads naturally to trust development as an automatic outcome.
From Wallet to Ecosystem: A Model for the Future
The platform DAVE Labs creates operates beyond standard DeFi development and establishes the proper pathway for Web3 evolution. One where:
· Transparency is non-negotiable.
· The token flow serves an actual purpose rather than existing merely for performance.
· Users interact genuinely instead of with factory-manufactured involvement.
The development approach at DAVE creates new parameters for how public development should be structured. The development of authentic credibility becomes evident by observing that true legitimacy grows through prolonged commitment to data evaluation combined with design execution and communicational exchanges.
More promises will not improve the Web3 world because it demands platforms that become proven and linked to tangible progress. DAVE Labs builds precisely the type of Web3 system that proves itself through three core concepts: wallet-first design, transparency, and engagement-driven operations.
Final Thoughts
One universal truth guides an ever-changing industry: that trust should earn its place rather than simply existing based on assumptions. By understanding trust to its core, DAVE Labs develops a platform that both constructs infrastructure and instils faith.
DAVE Labs will obtain history status through its unique approach of transforming wallets into entry points and turning token movements into narrative structures, which make users loyal supp
0 notes