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#plot involves underground hidden cities...
ladysqueakinpip · 1 year
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cinematic parallels
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2millu2 · 5 months
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Mama, I’m in Love with a Criminal ఌ Gojo Satoru
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✵ ft. Criminal Gojo x f.reader
✰༄ wc: 4k
༻ warning: smut, p in v, porn with plot, Criminal(Gojo), public sex (alleyway) cúnnilingus, marking, rough, bf Gojo , hair pulling, swearing, spanking, etc
✰★✰★✰★✰★✰★✰★✰★✰★✰★✰★
The sun had just set over the bustling city, casting its golden hues onto the tall buildings and busy streets below. You were standing in front of one of these towering structures, a police precinct filled with officers working tirelessly to maintain law and order in the metropolis. As a cop, you've worked countless cases, chasing leads, interrogating suspects, and arresting criminals. One particular criminal stands out from the rest, though – Gojo Satoru.
He was an infamous criminal, known for his cunning mind and extraordinary abilities, leaving behind a trail of chaos wherever he went. Rumors swirled around town about his involvement in underground activities that could topple entire empires, and the city's finest had been after him for months, but to no avail. His face was plastered on every wanted poster in the city.
But what none of your colleagues, nor the criminal underworld knew, was that you and Satoru shared a secret connection. A forbidden romance blossoming under the veil of darkness. Your relationship was a ticking time bomb, threatening to explode at any moment, with the possibility of jeopardizing your career and his freedom.
As you stand in the precinct, surrounded by fellow officers, your heart races with anticipation. You receive a text message from Satoru, and your breath catches in your throat as you read it.
"Hey, baby,
It's getting dangerous out here. They're starting to close in, and I'm not sure how much longer we can keep this up. I need to see you. Meet me at our spot tonight. Hurry."
His words send shivers down your spine, and you can't help but feel a sense of urgency. You quickly reply, your fingers trembling as you type.
"Okay, I'll be there. Stay safe."
A brief pause as you wait for his response, your heart pounding in your chest. Finally, another message pops up on your screen.
"I will. I love you."
Your heart skips a beat at his words, and you can't help but smile. Despite the danger surrounding them, the love between you and Satoru burns brighter than ever.
With a final glance at the precinct, you slip out into the night, making your way to the rendezvous point that you and Satoru have frequented in the past. The dimly lit alleyway, hidden away from prying eyes, has become your sanctuary, a place where you can be yourself without fear of judgment or discovery.
As you approach the entrance, you notice a figure leaning against the wall, his silhouette bathed in the pale moonlight. Your heart leaps as you realize it's Satoru.
"Hey," he says, his voice low and sultry, "I've been waiting for you."
He steps forward, wrapping his arms around you, pulling you close. His body is warm and familiar, and you can't help but melt into his embrace. For a moment, you forget about the danger that surrounds you, lost in the depths of his gaze.
As Satoru pulls you closer, you feel the heat radiating off his body, and your heart races with anticipation. His hands trace delicate patterns on your back, sending shivers down your spine. You can feel the hardness of his muscles beneath his clothes, a testament to his strength and power. His scent, a mix of cologne and a hint of danger, fills your nostrils, and you inhale deeply, savoring the aroma.
"You've been gone for so long," you whisper, your voice barely audible above the sound of your racing heart. "I was worried."
Satoru leans in closer, his lips brushing against your ear, sending a wave of electricity through your body. "I had to lay low, baby," he murmurs, his voice husky with seduction. "But I'm back now, and I need you more than ever."
His words send a jolt of desire through you, and you feel your panties growing wetter by the second. As much as you want to resist him, you know that you can't. You're powerless against the magnetic pull that Satoru exerts over you, and you surrender to his advances willingly.
He pulls away slightly, looking into your eyes, searching for something. "Are you ready?" he asks, his gaze intense.
You nod, unable to form words, your heart pounding in your chest. He smirks, a devilish grin spreading across his face, and before you know it, he's picked you up, your legs wrapping around his waist naturally. You feel the hard bulge in his pants pressing against your core, and you bite your lips holding in the moan that threatens to come out.
As he carries you towards the end of the alley, you can't help but run your fingers through his snow-white hair, feeling its softness beneath your touch. He groans softly, his hips slowly bucking into yours, and you can tell that he's just as eager for this as you are.
Reaching the far end of the alley, he sets you down gently, he smirks before he trail his hands on your waist before coming up to your dark blue button up work shirt. He rips on the shirt and you gasp “Satoru that my work shirt”
“I’ll get you a new one”
He looks at your body revealing your gorgeous body and the lace blue bra. His eyes widen in appreciation, and you feel a surge of pride at his obvious admiration.
"You're beautiful," he whispers, running his fingertips lightly over your skin. "So perfect."
His words send shivers down your spine, and you arch your back, offering yourself up to him willingly. He takes the opportunity to kiss your stomach, his lips lingering on your skin, leaving a trail of warmth in their wake. You moan softly, your hands threading through his hair, pulling him closer.
He smirks, kissing his way up your stomach, his lips tracing a path towards your breasts. As he reaches the edge of your bra, he pauses, his eyes locking with yours.
"Do you want me to keep going, baby?" he asks, his voice thick with lust.
You nod, your breath hitching in your throat, your chest rising and falling rapidly. He smiles, a devilish grin spreading across his face, and he continues his journey upwards, his lips finally capturing one of your nipples through the fabric of your bra. You gasp, your body jolting with pleasure, and he groans softly, his erection pressing against your thigh.
He switches to the other nipple, giving it equal attention, and you can't help but squirm beneath him, desperate for more. His hands move to the clasp of your bra, and he unfastens it, exposing your erect nipples to his view. He groans, his eyes widening, and he leans in, taking one of your nipples into his mouth, sucking it gently.
You cry out, your hands tightening in his hair, pulling him closer. He moans softly, his cock twitching against your thigh desperately grinding his cock on your thigh, and you can feel your own wetness seeping through your panties at his desperation.
He releases your nipple with a pop, his eyes locked on your gaze. "You want more, baby?" he asks, his voice hoarse with lust.
You shake your head yes, your heart pounding in your chest, your body screaming for more. He smirks, a wicked glint in his eyes, and he moves down, his lips trailing kisses along your stomach once more.
This time, he doesn't stop at your hips, but instead continues his descent, kissing and licking every inch of your skin. Your panties are soaked by the time he reaches the juncture between your thighs, and you can feel the dampness seeping through the fabric.
"Are you ready for me, baby?" he asks, his breath hot against your skin.
You nod, your eyes wide, your body trembling with anticipation. He smiles, his eyes gleaming with lust, and he hooks his fingers into the waistband of your uniform pants and panties, pulling them down slowly.
As they slide down your legs, you feel a sense of freedom, of vulnerability, and a rush of excitement. He pulled your pants panties down to your ankles, his eyes never leaving your wet pussy, and you feel a wave of embarrassment and desire wash over you.
But he doesn't give you time to dwell on your feelings. Instead, he leans in, his nose nuzzling against your inner thigh, his breath warm and moist against your skin. You gasp, your body jolting, and he chuckles softly, his fingers tracing delicate patterns on your inner thigh.
Finally, he reaches his destination, his tongue darting out to lick a line across your sensitive flesh. You cry out, your body arching, your hands clenching into fists. He continues his onslaught, his tongue dancing over your puffy folds, teasing and probing your hole, driving you wild with desire.
"You taste so good," he murmurs, his voice low and sultry, "so sweet, all mine."
His words send a bolt of lust through you, and you feel your juices flowing freely, coating his face, he hungrily laps up all you juices.
As Satoru continues to tease and tantalize your hole with his tongue, you can't help but feel a sense of euphoria washing over you. His skillful tongue and fingers work together in perfect harmony, driving you closer and closer to the brink of orgasm.
"You're going to make me cum," you whisper, your voice hoarse with desire.
He chuckles, his breath warm against your skin, "That's the plan, baby."
He redoubles his efforts, his tongue diving deeper into your core, exploring every fold and crevice. Your body trembles, your cunt clenching around his tongue, and you know that it won't be long now.
As if sensing your impending climax, Satoru slows down, his tongue lingering on your most sensitive spots. He moves hand finger up to your clit rubbing it fast in circle motions. You whimper, your body writhing beneath him, desperate for release.
"Please," you plead, your voice barely audible above your own cries, "I need to come."
He smiles, a devilish grin spreading across his face, "Not yet, baby. We're not done yet."
He resumes his ministrations, his tongue dancing over your swollen lips, his fingers continuing teasing your clit. You cry out, your body shaking, and you feel the tsunami of pleasure building within you.
Suddenly, he stops, his tongue retreating, and you gasp, your body trembling with anticipation.
"But I'm not done with you yet," he growls, his eyes locked on yours.
Before you can protest, he positions himself between your legs, he pulls down his jeans and boxers and his hard cock springs out glistening with pre cum he strokes his cock walking towards and pressing against your entrance. You gasp, your body tensing, and he chuckles, a wicked glint in his eyes.
"Are you ready for me, baby?" he asks, his voice thick with lust.
You nod, your heart pounding in your chest, your body screaming for him to take you. He smirks, his eyes gleaming with triumph, and he lifts your up and you wrap your legs around his waist, he thrusts into you, burying himself to the hilt.
You cry out, your body arching, your nails digging into his shoulders. He groans, his eyes rolling back, and you can feel his cock throbbing within you, filling you with his essence.
As he begins to move, his hips bucking up into yours, you feel a sense of overwhelming pleasure wash over you. His cock slides in and out of your pussy, stretching and filling you, each thrust bringing you closer to the edge.
"You feel so tight, so wet, so fucking perfect," he growls, his voice hoarse with lust.
You can only nod, your body trembling, your mind lost in the sensation of his cock filling you completely.
His pace quickens, his thrusts becoming more forceful, and you can feel the pressure building within you. Your body tenses, your muscles coiling, and you know that it won't be long now.
"Satoru," you whisper, your voice barely audible above your own cries, "I'm going to cum."
He smiles, a devilish grin spreading across his face, "cum for me, baby."
As if on cue, your body erupts, waves of pleasure crashing over you, tearing through you with reckless abandon. You cry out, your body convulsing, your cum flowing coating his cock
you collapse onto wall, panting heavily, your body still trembling from the intensity of your orgasm, Satoru looms over you, his eyes locked on yours.
"That was just the beginning, baby," he murmurs, his voice low and sultry.
You can only nod, your mind whirling, your heart racing. As he withdraws from your still-quivering pussy, you feel a sense of loss, of emptiness. But you know that it won't be long before he fills you again.
He helps you to your feet, his arms wrapped around you, and you can feel the warmth of his body, the solidity of his muscles beneath his clothes. You lean into him, your body still tingling from your recent climax, and he groans softly, his cock hardening once more.
"I need you again," he whispers, his voice thick with lust, "I can't get enough of you."
He turns you over your back facing him and you place your hands on the brick wall and you arch your back ready for him, he smirks and lifts up one of your legs before sliding his hard cock back into you
you feel Satoru's hands gripping your hips, guiding his cock towards you. The anticipation builds, your mind racing with thoughts of how it felt moments ago, how he filled you completely, how you came so hard that you saw stars.
And now, he's preparing to do it again.
You feel him entering you, slow and steady, each inch filling you, stretching you, until he's buried to the hilt. A moan escapes your lips, your body trembling, and he grinds his pelvis against you, his cock throbbing within you.
"Savor it, baby," he murmurs, his voice low and sultry, "because this time, I'm going to make you scream."
He begins to move, his hips bucking, his cock sliding in and out of your pussy with ease. Each thrust sends waves of pleasure crashing through you, your body trembling, your mind whirling.
"You feel so good," he groans, his eyes locked on yours, " your mines, baby."
You can only nod, your body lost in the sensation of his cock filling you completely, his thrusts driving you closer and closer to the edge.
His pace quickens, his thrusts becoming more relentless, and you feel the pressure building within you, the tsunami of pleasure looming.
"Satoru," you cry out, your voice hoarse with desire, "I'm going to cum."
He groans, he buries his head in your neck softly biting it, "give it to me, baby."
And with that, he redoubles his efforts, his cock slamming into you with fervor, his fingers digging into your hips. Your body tenses, your muscles coiling, and you know that it won't be long now.
He slaps your ass, watching it as it jiggle
Satoru, your feel so good, don’t stop I’m close” you moan fucking yourself back onto his cock
He toss his head back in pleasure gripping your hips tighter feeling his release also getting close, he grabs your hair pulling your back against his chest, he kisses you messily getting all your saliva everywhere.
your body erupts, waves of pleasure crashing over you, tearing through you with reckless abandon. You moan into the kiss your hands griping his wrist, your body convulsing, your juices flowing freely, coating his cock.
F-fuck I’m close, keep giving me that sweet pussy, baby” He groans, he grips your hair and thrust into your needy pussy faster his eyes rolling back, his cock pulsating within you, he grips your hips and let out soft whimpers in your ear as he fills your with his hot cum. Your orgasm seems to go on forever, each wave of pleasure leaving you breathless, spent.
As you collapse onto wall once more, your body still trembling from the intensity of your orgasm, Satoru collapses beside you, his chest heaving, his cock still hard.
"That was amazing," he murmurs, his voice hoarse.
Come on let me take you home, just tell your officers that you felt sick today” he says putting on his clothes and helping you with yours
You can only nod, your mind whirling, your heart racing. As he picks you bridal style, his arms protectively wrapping around you, you feel a sense of contentment, of fulfillment. And while you know that the danger surrounding him is far from over, in this moment, you feel invincible.
Because when you're with Satoru, nothing else matters. It's just the two of you, lost in each other, willing to risk everything for the sake of love
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Credits to the artist of the photo
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shithowdy · 2 months
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So question I must know: what’s the deal with Fallout AU Chadley and his spawn? I need to know this because of reasons.
An exercise in how mean I can be to a character, apparently. 💀
This Chadley pursued a career in cancer genome research with a focus on colorectal carcinoma, which took his mother's life when he was 12. He partnered with a private research group for a while until it was absorbed by a company called Mimir Syndicate after a very weird acquisition process that involved a lot of psychological evaluations on the researchers and signing of contracts that were functionally super-NDAs; his only options were to remain under contract and attempt to continue his work or leave and be barred from continuing anything in that particular career path for the rest of his life due to his work being their "intellectual property".
After agreeing to remain, he and about 50 other scientists (from his own team and other new ones) alongside their spouses and children, plus some other operative staff, were relocated to an underground facility in another city entirely under the assurance that it was for "their protection" with an increasing risk of spies. He was unable to inform his father of this move before it became evident that none of them were able to leave-- they were not even informed when the world outside had been set ablaze.
This ended up being one of Mimir's own vault projects, a psyker development program overseen by robots that were both remotely operated by executives and also a default AI. The purpose was to use the researchers' own genetic material as the baseline for the project, while all the staff and families would keep the population consistent enough for the project to continue until viable. Except this was a terrible idea for a hundred reasons and several people rebelled instantly, ended their lives when they discovered what had happened above, and basically everything that can be expected to go wrong when people are imprisoned and told they are going to now be part of what's basically a horrifying mutant eugenics project.
The executives vanished from the command system (because of nuclear war lol), leaving only the AI to handle protocol for what to do with the remaining people, and in an attempt to preserve the project they put the remaining 30 or so researchers into cryogenic stasis for routinely cycled resuscitation, one at a time, so they would be unable to easily communicate with one another but still continue the project where a human hand (and genetic material) was actually required. What followed was a nightmarish 190ish years of being in and out of consciousness for only a few months at a time, watching mutant creations made from your own flesh and blood (and other spliced things, like fungi) be created and die in what feels like a flash, growing increasingly more disoriented and sick from a process that should really only happen once... but still plotting with the others in secret through hidden notes for a way to terminate the entire system.
And eventually it worked. About 10 years before the story begins, he finally manages to set off what was functionally a homemade EMP by the the remaining team in the room housing the stasis pods, killing his companions. With alarms blaring he records a final log of what happened there before taking his own life with a cocktail of surgical drugs, leaving the AI with nothing but only what material remained and no humans to actually guide the project. It took about ten more years for the whole thing to unravel completely, allowing ample opportunity for at least one of the more clever mutants to escape through an old breach left by raiders terminated by the AI.
He only had fleeting interactions with Emil, though notably with a hint of both horror and pride as he had to make the recommendation to continue following this specific blueprint, because finally one was stable. Cognizant. None of them have said they were scared of the scalpel before. God help him.
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watchnrant · 1 month
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Quake: Shadows of S.H.I.E.L.D.
Series Overview:
In the aftermath of Avengers: Endgame, the Marvel Cinematic Universe (MCU) finds itself vulnerable. With S.H.I.E.L.D. disbanded and former allies scattered, the world is left exposed to new and emerging threats. These aren’t the grand battles against alien invaders or gods, but rather insidious, shadowy forces manipulating global events from behind the scenes. Quake: Shadows of S.H.I.E.L.D. follows Daisy Johnson, aka Quake, as she navigates this treacherous landscape, taking on a leadership role to revive S.H.I.E.L.D. — not as it was, but as it was meant to be. Along the way, she encounters Daredevil, a vigilante who operates in the shadows, bringing his own unique set of skills and moral dilemmas into the mix.
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Issue #1: The Shadows of a Broken World
Synopsis:
The world is fragile, and Daisy Johnson is trying to stay hidden from it. Disillusioned by the fall of S.H.I.E.L.D. and the betrayals she’s faced, Daisy is attempting to lead a low-profile life. However, a mysterious message from her past pulls her back into the fray: “The world is more fragile than you think.”
Plot:
Daisy investigates and uncovers an unfinished S.H.I.E.L.D. operation codenamed “Project Phoenix.” This mission was designed to neutralize threats too dangerous for conventional methods — threats involving advanced technology, rogue superhumans, and remnants of Hydra and A.I.M. Daisy realizes the world needs S.H.I.E.L.D. once more, but in a form that’s mobile, flexible, and true to its core values. She decides to lead this new S.H.I.E.L.D. unit, ready to take on the dangers lurking in the shadows.
Character Development:
Daisy Johnson (Quake): Daisy is more hardened and cynical than in her earlier days. She’s experienced loss and betrayal, but beneath her tough exterior, she still wants to protect the innocent. The story explores her internal struggle between the desire to live a normal life and the responsibility she feels towards the world.
Phil Coulson (AI or Hologram): Coulson makes a return, but not in the flesh. Instead, he’s a highly advanced AI, programmed with Coulson’s memories and personality. This AI serves as Daisy’s guide and moral compass, pushing her to see that S.H.I.E.L.D. can be a force for good if done right.
Maria Hill: Maria Hill, who has been operating in the shadows since the fall of S.H.I.E.L.D., joins Daisy. She’s pragmatic, more willing to bend the rules, but her loyalty to the cause is unwavering. She believes Daisy is the leader the world needs.
New Characters: A young, tech-savvy hacker with ties to Wakanda and a former HYDRA operative seeking redemption join Daisy’s team. These new faces bring fresh perspectives and skills to the table, showing that the new S.H.I.E.L.D. is a mix of old values and new blood.
Cliffhanger:
Daisy, having accepted her new role, assembles a team aboard a stealth aircraft. They set out on their first mission, with Daisy declaring, “We’re bringing S.H.I.E.L.D. back—not the way it was, but the way it should have been.”
Issue #2: Into the Serpent’s Lair
Synopsis:
Daisy and her team uncover a plot that ties back to Hydra’s roots—an underground network of cells regaining power and manipulating global events from the shadows.
Plot:
Infiltrating a high-security compound in Eastern Europe, Daisy’s team discovers a bioweapon engineered to target superhumans, capable of turning their powers against them. During their mission, they encounter Daredevil, who has been tracking a mysterious syndicate in New York City involved in smuggling advanced weaponry into the U.S. His investigation has led him across the globe to the same Hydra operation Daisy is targeting.
Daredevil’s inclusion adds moral complexity to the mission. Known for his vigilantism, Daredevil operates outside the law, creating tension between him and Maria Hill, who, despite bending rules, still believes in a structured approach. The collaboration forces Daisy to navigate the differing philosophies of justice between Hill and Daredevil.
Character Development:
Daisy Johnson: As she leads her team deeper into the enemy’s lair, Daisy’s leadership is tested. She must learn to balance the safety of her team with the mission’s importance. Her past with Hydra resurfaces, bringing back painful memories that threaten to cloud her judgment.
Daredevil (Matt Murdock): Matt is thrust into a world much larger than his usual battles in Hell’s Kitchen. He is forced to confront his own limits and the implications of the Hydra threat on a global scale. Working with S.H.I.E.L.D. puts him in unfamiliar territory, but it also presents an opportunity to make a difference beyond New York.
Maria Hill: The tension between Hill and Daredevil adds depth to the narrative, highlighting the differing philosophies between those who operate within a system and those who work outside it. Hill’s pragmatism clashes with Daredevil’s vigilante justice, but ultimately, they both recognize the value in each other’s methods.
Cliffhanger:
Daredevil uncovers a Hydra plan to deploy the bioweapon in New York City, specifically targeting areas where superhumans are known to operate. As he prepares to leave for New York to stop the threat, Daisy convinces him to stay and help them finish the job in Europe first, setting the stage for a high-stakes collaboration.
Issue #3: The Arrival of Serpentor
Synopsis:
A new villain emerges from the shadows: Serpentor, a figure with deep connections to Hydra’s ancient history. He is not just a physical threat, but a master manipulator with a dark agenda that could plunge the world into chaos.
Plot:
Serpentor, having gained control of Hydra’s remnants, is seeking to resurrect an ancient weapon with the power to subjugate entire nations. Daisy and her team, now including Daredevil, must navigate a labyrinth of deception and ancient secrets to stop him. Along the way, they face ancient defenses and Serpentor’s loyal followers, who are willing to die to see his vision realized.
Daredevil’s unique abilities — his heightened senses and combat skills — prove invaluable as they navigate the ancient defenses protecting the Hydra temple. The partnership between Daisy and Daredevil deepens, with each learning to appreciate the other’s perspective and methods.
Character Development:
Daisy Johnson: Daisy struggles with the knowledge that this new enemy is unlike any she’s faced before — one who blends modern science with ancient mysticism. She must adapt quickly, learning to trust her instincts and lead her team through increasingly perilous situations.
Daredevil: Working alongside S.H.I.E.L.D., Matt struggles with his role in this larger conflict. He is used to being the lone protector of Hell’s Kitchen, but now he must learn to rely on a team, balancing his own methods with the need for coordinated efforts.
Serpentor: Serpentor is revealed to be more than just a physical threat. He’s a master manipulator, sowing discord within Daisy’s team by playing on their fears and doubts. His presence forces Daisy to confront her own insecurities about leadership and her ability to protect those she cares about.
Cliffhanger:
Daisy and Daredevil discover a hidden Hydra temple where Serpentor is preparing the final ritual to activate the ancient weapon. To stop him, Daisy realizes she may have to sacrifice something — or someone — dear to her.
Issue #4: The Heart of Hydra
Synopsis:
In the final showdown, Daisy and her team must infiltrate the heart of Hydra’s operation to destroy the ancient weapon before Serpentor can unleash its power on the world.
Plot:
As they face their toughest challenge yet, Daisy and her team discover that Hydra has infiltrated several global governments, ensuring that their fight won’t end here. The stakes are higher than ever as Daisy makes difficult decisions that challenge her leadership and the unity of her team. Daredevil plays a crucial role in disabling the ancient weapon’s defenses, using his unique abilities to detect traps and ambushes that the others might miss.
Character Development:
Daisy Johnson: Daisy fully embraces her role as a leader, making difficult decisions that put her at odds with her team. Her journey comes full circle as she finally reconciles with her past and takes a definitive stand against Hydra.
Daredevil: Matt comes to terms with the fact that his fight against crime has expanded beyond the streets of New York. He realizes that his skills are just as valuable on a global stage, and he contemplates how he can balance his life as a vigilante with the broader responsibilities that come with working alongside S.H.I.E.L.D.
Maria Hill: Hill’s loyalty to Daisy is solidified as she realizes that Daisy’s idealism is exactly what S.H.I.E.L.D. needs. She becomes Daisy’s right hand, ensuring that the new S.H.I.E.L.D. stays true to its mission.
Cliffhanger:
The ancient weapon and Hydra facility are destroyed, but Serpentor escapes, leaving behind a chilling message scrawled on the wall of the temple: “This is just the beginning. The true Hydra never dies, and neither will the darkness you’ve unleashed.” The final panel shows Daisy and Daredevil standing amidst the ruins, the weight of the warning heavy on their minds, knowing that their battle is far from over.
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palossssssand · 2 years
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c and i for any of your guys!
banger ask. I'm going to do this for All of my guys
C) Did you have trouble figuring out where they fit in their own story?
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Gingull: Both yes and no. "Yes" in that she's the main character, or at least, the story would be from her point of view and revolve around her. "No" in that I've been struggling to pinpoint exactly how her personality is and how she interacts with everyone else. I want to make relationship dynamics interesting. Maybe I'll make a chart.
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Alfin: He's very much a designated "support character" in that he's Gingull's sibling and is the closest to her, but other than that I feel like he doesn't have too much of an active role other than being a presence and a part of Gingull's world. I'll have to workshop him a little more because admittedly he's the character that I'm least invested in.
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King: As a parental figure for Gingull, how he plays off on her is pretty important on understanding her decisions and general worldview and etc. I think she has an overall positive relationship with him, which is a little different than my personal experience, so I'd like to explore how to make this more complex and how King influences her arc. He's in the same boat as Alfin where he individually probably won't drive the story forward but is an integral part to Gingull.
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Moberry: This is where things get more interesting, Moberry possibly plays one of the most active roles in the "plot" of slug city in that their dynamic with the city's leader, Maika, affects nearly every other character on various ways. I'm particularly really into the results of these interpersonal interactions and dynamics having consequences. I love The Consequences. Maika is a character that doesn't appear much physically in the context of the story and the city in-universe, so Moberry serves as the bridge between him and the "outer world" through their personal experience with him. They also serve as the leader of the hidden underground, so there's a parallel going on between them and Maika.
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Smooks: I love smooks so much. Easily one of my favorite characters and designs. Her role in the story is less "plot related" and more "worldbuilding and imagery" related, if that makes sense? The main tower, many buildings, and the vehicles are all mainly designed by her, so I want to play around with the implications from that. Is transportation useful and convenient, or is it disabling? Was this from Maika's influence? Her own internal concepts? Much to think about. She plays an interesting role in the background for sure and I think would be a fun adult figure for Gingull to look up to.
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Dr. Walworth: Her current role is "character who worked closely with Moberry and also has guilt about her involvement with Maika" and is also a therapist for Delta. There's some implications with her role that I feel like I need to flesh out more, for example, if therapy isn't a "licensed practice" due to the nature of the city's organization being so aggressively anti-mental health, is it hidden? Does she make her services known to the general public? There's a lot of questions I have to jump off from there, including the fact that she herself is autistic and therefore was unknowingly contributing to the detriment of citizens like her. Like Moberry, she's actively trying to make up for the damage done, and I like exploring that sort of character arc.
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Delta: She's probably my favorite character to think about. Initially, she was the "soldier with ptsd" archetype that I kind of wanted to stray from and develop more, and then eventually brought in the idea that she was responsible for bringing Gingull in to their machines, and then turning around and rescuing her when the machine malfunctions. As far as Gingull is concerned, Delta is part of an oppressive and violent force and wants nothing to do with her, the flip side is that Delta has been seeking an Out from the military and feeling increasingly trapped by it, and the machine malfunctioning was her breaking point for her to actively rebel. Gingull doesn't know any of this, and even when she does, there's no forgiveness involved with it. I'm like. so interested in her arc in that she is both a victim and perpetrator in her system. the tension of it. it's so juicy to me. There's so much that I want to think about for Delta. Any other character, if put into her position, might have done the same, or at least understood why she kept under wraps for so long. What are you supposed to do when you feel like you have no choice in what you can do, no impact on the circumstances, and knowing that what you are doing is ultimately wrong?
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Oster and Co: Oster and his alters are very much side characters, similar to how Alfin in there to give Gingull relationships. Oster is there to flesh out the underground city community on Moberry, Dr. Walworth, and Smook's side. He's also there to be a friend to Gingull, someone who is a little older but still a kid, so there's solidarity there and also as an example/contrast for living with some kind of accommodation. Alka, Kaola, and Teris (alters) I'm not entirely sure how they fit in, but at the very least they're going to switch fairly nonchalantly. I'm wanting him to have a more major(?) role in the story but I haven't thought about this character in depth enough for that.
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Eidwinn: He's pretty much stayed the same as I was thinking about his role initially; someone who isn't connected to any of the other characters personally except for Gingull, and the brief moments that they share end up having a profound impact on both of them. I talked about this a little more in the previous ask, but I'm really attached to Eidwinn, so I don't mind that his role in the story is fairly small. Something about the contrast between Eidwinn and Gingull (young and old, someone who still has their life ahead of them vs someone who's lived through much) works so well with how they are fundamentally very similar people and were both impacted by Maika's project. I love having parallels.
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Maika: Very obviously the Main Antagonist, responsible for everything that's I've talked about regarding the previous characters. Originally, I had him as a more flamboyant, appealing villain character, and stepped down from that because it really didn't seems to fit in with his goals and role as the city's leader and opted for a more serious, cold, cutthroat character. The thing to understand about Maika and that I want to come across is that his desire to do good for the citizens is guided by a misunderstanding of what people actually need, going off of his own idea of what's best, and what was once a genuine effort to make a great city was overtaken by his curiosity about like. Conditions. and what he could do to fix them. I'm wanting to dig a little more into his motivations and in the context of slug city's world as a whole, culturally. I might have typed this out in a different post or just forgot but I want to think about if his mindset is a product of other dominant schools of thought in slug city society, or if there was any particular event that set off this obsession and whatnot. I'm wanting to steer clear from "this guy is completely irredeemable" or imply that he's intrinsically "evil", not to deny that he fucking sucks and that his actions have consequences on Everybody. I think the dynamic between him and Gingull is interesting, in that to him, Gingull is fairly unremarkable and he isn't aware of her until much later when she ends up breaking into the tower and seeing him in person. To Gingull, it's extremely personal, he's the man who built up(or at the very least, enforced) the system that she's suffered under.
I) Do you prefer to keep them in their canon universe?
Yes, but also I drew them as splatoons just for funsies
I have a tendency to just draw existing characters as species or crossover from other media, so there's like a nonzero chance that I'll draw the cast as Something sometime down the line. It's definitely not going to be any fully fledged AU that I think hard about conceptually (who knows. I might be lying. I'll never know)
list of slug city characters question list
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wouldntyou-liketoknow · 7 months
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Val Ocitie
(I’ve already made an information post like this, but said post is pretty long; in fact, it’ll just get longer and more expansive as I develop new characters and stories for [The Future Mob Project]. And I’m worried that the sheer length will make readers lose interest when they click on a link to look for a specific character. So, I’ll be making separate information pages for each character while still maintaining the all-inclusive post. Got it? Good.)
Who They’re Based Off Of: Lio Tipton
Their Method of Work: Tommy guns may be rare nowadays, but that isn’t a problem for Val. Their hidden arsenal is already impressive enough; you could say they have many, many neutral specials. Sure, they can see the appeal of blades and other deadly stuff, but guns are fast, efficient, and most importantly of all, devastating. (Especially if a silencer is involved. Ooh, does that help thicken the plot.) Don’t screw around with them or their family unless you want to cosplay as swiss cheese.
Red Attire: Chainmail bracelet (Vermillion)
Notes:
Val has long since learned to thrive in chaos, to the point of outright craving it. Sometimes they see underground business as a game. While their attitude is usually excitable around those they trust, their energy can turn aggressive in a heartbeat. They’re the type to get up in an enemy’s face, wearing a false, icy grin all the while.
Along with the hit-jobs they're assigned, Val is responsible for supplying The Pentas Family's firepower. Similar to how Caliban is an expert in organ-trafficking, Val knows the ins and outs of the illegal weapons trade. They've rearranged their personal gun collection several times now, selling and exchanging certain models to avoid leaving any patterns in their work.
Once upon a time, Val worked for a different mob; one that wasn’t exactly on good terms with The Pentas Family. Well, things ended up falling apart, and Val found themself at the mercy of Murdock and his peers. Of course, things were rocky at first. . .but somehow, Val eventually realized that they felt some kind of kinship with them. It took some time, but they were welcomed in, and are now following Pentas operations with strong loyalty.
They grew up somewhat rural, learning how to handle guns at a pretty young age. Though their family wasn’t poor, hunting game animals for food was still a big tradition that they helped to carry on. They don’t really do that kind of hunting anymore, but they still take monthly trips to shooting ranges to practice with clay pigeons.
They’re the only Pentas member who doesn’t live in/work out of a building connected to the abandoned subway tunnels. Instead, they live in a tidy cabin in Reilpi Woods, a huge forest about a fifteen-minute drive from the Cove Port Inlet’s city limits. Not that Val minds, though; the area gives them nostalgia. While they can appreciate all the conveniences of more urban environments, they’ve always enjoyed being surrounded by trees. Besides, it’s not like they don’t know where all the secret entrances to the underground dens are.
They’re a natural when it comes to evaluating another person’s character. It’s an important skill to have in this line of work, especially considering how the work is question is very much illegal. Despite their uncertain start in The Pentas Family, it hasn’t taken much time at all for Val to learn each of the other members inside and out. . .well, except for The Newcomer. (For now, at least.)
Current Stories: [TBA]
@sammys-magical-au
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truly-morgan · 1 year
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[Age Swap, Reigen joins claw to get powers]
Reigen + Mob | Mob Psyho 100 Age Swap AU 16-01-2023
I had this sudden age swap idea with a claw-ish kind of plot.
Where maybe Reigen gets mad at Mob when he realises that there's not really anything Mob can do for him to awaken psychic powers (not that Mob ever actually said he would awaken anything in him).
Even more annoying is that he felt like he had been pushed to the side a little bit more lately and he doesn't like that. He can tell Mob and Ritsu have been working on something and even if he tries they won't tell him anything about it.
and of course, Mob is kind of worried about Reigen storming off and not coming to the office in the following days, but Ritsu tries to reassure him and brushes it off as just being a tantrum and that Reigen will come back once he's calmed down.
but days keep going by and Reigen isn't coming back.
And Mob can't fully try to chase him because he, Ritsu and some esper they know are trying to crack down on an organisation that tries to awaken psychic powers in people and is apparently conducting underground tests on people. Pretty painful test.
And this was the thing they had kept hidden from Reigen (Because Mob was scared Reigen would get hurt by getting himself involved or be attracted by the group's ideas).
Little do they know that Reigen still managed to get in contact with that organisation anyway.
He was trying to find other people that could help him, so he could show Mob that YES he can develop psychic powers too. And he ends up meeting AS! Touichiro tells him about that organisation (which he has entered recently himself).
And at first, Reigen is really excited, especially seeing all these espers who seem to have some progress from the test and exercise given to them by the people there.
But he quickly gets disenchanted when he realises exactly what the test for the non-esper is.
It looks extremely painful and they have to inject weird things into his body.
And maybe this claw organisation doesn't want to let him go because they can sense something in him that could end up powerful, that feels similar to that energy they feel in the city sometimes.
(but what they feel is basically Mob's leftover energy from a couple of times he was getting overwhelmed Reigen ended up being a recipient of that power).
And maybe after a painful session, Reigen is just sick of it and wants to break out of there.
And to do so he joins forces with both Touichiro and Serizawa (whom they befriended along the way) and of course the group ain't too happy about their three most promising subject trying to run away.
thankfully, this is when Mob, Ritsu and maybe Shou and Teruki hit.
the plan probably involves an gouv. agent similar to what Joseph was, who had been undercover and noticed them snooping around. The plan is basically to get the higher up arrested and set every subject free.
And maybe things go a little bit to shit, the claw people stronger than they first thought.
And they also stumble on them trying to restrain the three kids so they can be shipped to another facility.
And Reigen immediately calls out to his shisho in panic and relief (because he knows he'll be safe now that Mob is here).
This triggers Mob into losing control for a bit because Reigen is in danger and he looks hurt and tired and someone is restraining him and pushing him to the ground.
To say the facility gets mostly half wiped out wouldn't be an exaggeration.
and of course, Reigen is the one who can snap Mob back to reality now that he's finally safe and that no one will hurt him.
The organisation is obviously not fully stopped, but the gouv. agent sure seems satisfied with the people they arrested to question later.
maybe he does hint at letting the destruction and loss of control Mob had out f his report as long as the man promise to help him out if he ever had trouble in the area again.
Touichiro gets scolded by Shou for doing something like this. why would he need a place like this anyway since he's already pretty strong?
Reigen does get scolded by Ritsu, but Mob is clearly too relieved that everything ended up alright that he stops him midway.
And maybe Reigen suggests his friends can work under Mob too, especially Serizawa "Because he came to learn how to properly control his powers and I think shisho could teach him well".
happy ending yay maybe later on down the line Reigen realises that he can somewhat use the leftover powers inside of him to do things. It's likely really weak compared to everyone else, but he can take care of (very) small fries when on cases and make something move around slowly.
Original
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cinema-hallucinations · 2 months
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Prompt: there exist a city where each year the population votes for the weather that will dominate the next year. This year a conspiracy is afoot to replace the legitimate results for ones that would favor fog. Why would that be? Create a movie concept around this.
Fog and Mirrors
Tagline: He won't let them go sight unseen
Logline: In a city where the weather is determined by annual popular vote, a conspiracy unfolds as evidence mounts that the current year's winning weather, fog, is not a natural occurrence but a sinister plot to conceal a hidden agenda.
Setting:
The city of Aerilon is a metropolis where the annual weather is decided by popular vote. Citizens cast their ballots for their preferred climate, and the winning weather pattern is implemented for the entire year. However, this year, an unusual fog has descended upon the city, far denser and more persistent than any fog previously experienced.
Characters:
Elias Carter: A seasoned meteorologist turned conspiracy theorist, convinced that the fog is not a natural phenomenon.
Ava Ramirez: A young, ambitious journalist determined to uncover the truth behind the mysterious fog.
Mayor Silas Thorne: A charismatic politician, publicly blamed for the unusual weather conditions but secretly involved in a larger conspiracy.
The Fog Entities: Mysterious, shadowy figures who control the weather manipulation technology.
Plot:
Elias Carter, a once-respected meteorologist, is now a recluse, labeled a conspiracy theorist for his claims about the unnatural fog. He believes the fog is a cover for something sinister. Ava Ramirez, a young, ambitious journalist, intrigued by Carter's theories, begins investigating.
As they delve deeper, they uncover a secret organization manipulating the weather for nefarious purposes. The fog is not just a weather anomaly but a technological construct, designed to obscure something hidden beneath the city. The organization, led by Mayor Thorne, is using the fog to conceal a massive underground operation, possibly mining a rare resource or developing a dangerous technology.
The duo faces numerous obstacles, including threats, surveillance, and attempts to discredit them. They must race against time to expose the truth before the fog becomes permanent and the city is irrevocably changed.
Themes:
The abuse of power and control over nature
The importance of critical thinking and challenging the status quo
The power of investigative journalism to uncover the truth
Potential Twists:
The fog might have unintended consequences, like causing strange mutations in plants and animals.
A love interest could be introduced, adding a romantic subplot while also providing another perspective on the situation.
The ultimate goal of the conspiracy could be even more sinister than resource extraction, perhaps involving mind control or weather weaponization.
The film could end with the defeat of the conspiracy, the restoration of normal weather patterns, and the exposure of the mayor's crimes. However, a more open-ended conclusion could suggest that while the immediate threat is neutralized, the potential for future manipulation of weather remains, leaving the audience with a sense of unease and anticipation for a possible sequel.
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The Importance of Proper Planning for Residential Land Clearing in Pasadena, Texas
Pasadena, Texas, with its growing population and booming housing market, is seeing a surge in residential development. If you’re fortunate enough to own a plot of land and dream of building your dream home, the process can be exciting. However, before the construction phase begins, there’s a crucial first step: residential land clearing.
While it might seem like simply removing trees and brush, proper planning for residential land clearing in Pasadena is essential for a smooth and successful project. Here’s why taking the time to plan meticulously can make all the difference:
Protecting the Environment and Local Regulations:
Pasadena, like many Texas cities, has environmental regulations in place to protect trees and natural habitats. Before any clearing commences, it’s vital to understand these regulations. Working with a reputable Land Clearing Company in Pasadena, TX ensures they’re familiar with the local ordinances and can help you obtain any necessary permits. This could involve identifying and preserving protected trees, minimizing soil erosion, and adhering to proper disposal methods for cleared materials.
Preserving Existing Utilities and Infrastructure:
Underground utilities like gas lines, water pipes, and electrical cables can be hidden beneath the surface of your land. Clearing blindly can lead to costly and potentially dangerous damage. A well-planned land clearing project involves having the location of these utilities identified by professional locators before any heavy machinery comes in. This not only protects your future home but also ensures the safety of the workers and the surrounding area.
Optimizing Land Usage and Minimizing Waste:
Taking the time to plan your land clearing allows for a more strategic approach. Consider factors like the desired location of your house, driveway, and other features. This foresight can help minimize the amount of land that needs clearing, preserving mature trees and natural beauty while optimizing the usable space for your future home. Additionally, planning allows for the potential reuse of cleared materials. Wood chips can be used for landscaping, while some trees might be salvageable for lumber. A Land Clearing Company in Pasadena, TX can advise on responsible disposal and potential material reuse options.
Cost Control and Project Efficiency:
Proper planning upfront can save you money in the long run. Understanding the scope of clearing needed, potential challenges, and disposal requirements allows for accurate budgeting. Additionally, a well-defined plan streamlines the process, minimizing delays and wasted time during the actual clearing phase.
Peace of Mind and a Smooth Construction Flow:
Knowing that all the environmental regulations are met, utilities are located and protected, and the land is cleared strategically brings peace of mind. This allows for a smoother transition to the construction phase of your dream home. A well-planned land clearing project sets the stage for a successful and stress-free building experience.
Finding the Right Land Clearing Company in Pasadena, TX:
Partnering with a professional and experienced Land Clearing Company in Pasadena, TX becomes even more crucial with proper planning. Look for a company with a proven track record, familiarity with local regulations, and a commitment to environmentally responsible practices. During your consultation, discuss your vision for the project, ask questions about their process and safety measures, and ensure they have the necessary insurance and equipment.
By taking the time for meticulous planning and partnering with a qualified Land Clearing Company in Pasadena, TX, you can ensure your residential land clearing project is completed efficiently, responsibly, and sets the stage for your dream home to become a reality.
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nsfwhiphop · 6 months
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For Ben Affleck & Matt Damon - Read this - 17 thrilling action film ideas - I encourage you to add your own ideas too and I'm sure you'll make these 17 ideas a million times better. Cheers!
Let’s create an exciting list of action film scenes that blend comedy, suspense, fights, and plot twists. Buckle up for a thrilling ride:
Skyline Raiders: In a world where cities float above the clouds, a band of rebels fights to overthrow a tyrannical sky lord controlling the floating metropolises. Imagine epic aerial battles, daring heists, and gravity-defying stunts as they challenge the status quo1.
Neon Samurai: Set in a futuristic Tokyo, a rogue AI resurrects ancient samurai to enforce its rule. A group of hackers must ally with the last true samurai to stop this digital menace. Picture neon-lit sword fights, cybernetic enhancements, and a clash of ancient honor and modern technology1.
Arctic Inferno: An elite team of firefighters faces their greatest challenge when a series of volcanic eruptions threaten to melt the polar ice caps. Think intense rescue missions, lava-filled landscapes, and frosty suspense as they battle nature’s fury1.
Gravity Runners: In a city where gravity can be manipulated, a group of parkour artists becomes involved in a heist to steal a device that controls this power. Expect jaw-dropping chase sequences, rooftop acrobatics, and unexpected double-crosses1.
Ghosts of the Sahara: A team of archaeologists unearths an ancient curse in the Sahara, unleashing spirits that they must now contain. Imagine desert shootouts, ancient artifacts, and a race against time to prevent catastrophe1.
Ocean’s Fury: After a rogue wave cripples their submarine, a crew must navigate underwater dangers to prevent a nuclear reactor meltdown. Picture claustrophobic tension, deep-sea battles, and high-stakes decision-making1.
The Last Library: In a future where books are banned, a band of rebels fights to protect the last remaining library from destruction by a totalitarian regime. Expect covert operations, hidden knowledge, and a battle for intellectual freedom1.
Cyber Gladiator: In a digital realm, a skilled gamer is thrust into a real-life battle when his online enemies materialize in the real world. Think virtual combat, glitchy landscapes, and a quest for survival across dimensions1.
The Maze of Minos: Modern adventurers discover the legendary Labyrinth of Crete, battling a monstrous new Minotaur with ancient secrets. Imagine deadly traps, mythical creatures, and a maze where every turn holds danger1.
Echoes of Atlantis: A deep-sea diver discovers the lost city of Atlantis, only to find it’s a high-tech civilization at war with surface nations. Picture underwater battles, advanced weaponry, and a hidden society on the brink of collapse1.
Ironclad: In medieval Europe, a band of warriors wearing experimental armor must defend their kingdom against an overwhelming enemy. Expect gritty battles, innovative weaponry, and personal sacrifices for the greater good1.
Chrono Clash: Time travelers from various eras are pitted against each other in a deadly game controlled by a mysterious force. Think historical clashes, paradoxes, and unexpected alliances across time1.
Shadow Boxer: A boxer gains the ability to become invisible and must use his powers to dismantle an underground fight club empire. Picture intense boxing matches, cloak-and-dagger tactics, and a quest for justice1.
The Sandstorm: A team of scientists and soldiers must survive a massive sandstorm that reveals an ancient predator stalking them. Imagine desert survival, shifting landscapes, and a creature straight out of nightmares1.
Neon Knights: In a neon-lit, dystopian city, a group of motorbike-riding knights protect the innocent from gangs and corrupt officials. Expect high-speed chases, neon-soaked visuals, and a fight for justice on two wheels1.
Blackout: An EMP blast leaves New York in darkness, and a group of survivors must navigate the chaos to restore power. Think urban survival, rival factions, and a race against time before society collapses1.
Vortex: A team of storm chasers gets trapped in a series of artificially created superstorms, uncovering a plot to weaponize weather. Picture tornadoes, lightning strikes, and a conspiracy that shakes the world1.
And there you have it—17 thrilling action film ideas! Feel free to mix and match, add your own twists, and create an adrenaline-pumping cinematic experience for your audience. Lights, camera, action! 🎬🔥
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screenwritinggym · 9 months
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Nicole Prascovia Elikolani Valiente Scherzinger is poison - READ THIS SCREENPLAY written by me.
Title: "Poisonous Sister"
(The protagonist is Black PUTIN)
Introduction: Introduce the protagonist, an Alien with a unique ability to perceive schemes and plots. Establish the bond with Nicole, a woman he deeply cares about but considers poisonous due to her involvement in dangerous activities.
Conflict: Detail Nicole's dangerous associations and her involvement in schemes. Show how the protagonist, despite his love and concern, decides to keep his distance to protect himself.
Tension and Resolution: Highlight the internal struggle of the protagonist. Explore his inner conflict between love and self-preservation. Show instances where he helps Nicole anonymously, providing information while remaining hidden.
Clash and Revelation: As Nicole's schemes escalate, a critical moment arises where the protagonist's hidden assistance is revealed. This leads to a confrontation where Nicole realizes the sacrifices made for her safety.
Resolution and Closure: Despite the conflict, emphasize the protagonist's unwavering love and care for Nicole. Show Nicole's realization of her mistakes and the toxic environment she was part of. Conclude with the protagonist maintaining a distance for safety but maintaining a bond, hoping for Nicole's eventual redemption.
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Note to self: Writing your short screenplay is difficult. Seems like you have a complex and emotionally charged situation in mind. Remember to weave in emotions, inner thoughts, and vivid descriptions to bring depth to the characters and their relationships. This framework allows exploration of the complex dynamics and emotional turmoil while maintaining a sense of resolution and hope.
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Title: "Poisonous Sister"
INT. THE ALIEN'S HOME - DAY
We open with the ALIEN (protagonist), a charismatic figure on stage. His voice narrates the story.
THE ALIEN (V.O.) Some relationships are a dance between love and danger.
Cut to scenes showcasing the protagonist's entertaining life, his abilities, and his initial bond with Nicole.
EXT. CITYSCAPE - NIGHT
Establish the city's atmosphere, a bustling place with an air of secrecy.
INT. THE ALIEN'S MIND - FLASHBACK
Show glimpses of Nicole's involvement in dangerous schemes, contrasting her kindness with her questionable associations.
INT. THE ALIEN'S HOME - DAY
The protagonist, conflicted, speaks to the audience.
THE ALIEN Nicole is my poison. But she's family.
Show scenes of the protagonist anonymously aiding Nicole, providing information to prevent potential harm.
EXT. SECRET MEETING SPOT - NIGHT
Show Nicole involved in a tense meeting, discussing ominous plans with dubious characters.
INT. ALIEN'S HOME - DAY
THE ALIEN She's blind to the danger she's in. I can't confront her.
The protagonist wrestles with his emotions, torn between love and self-preservation.
EXT. UNDERGROUND HIDEOUT - NIGHT
Show Nicole's actions escalating, leading to potential trouble.
INT. THE ALIEN'S MIND - FLASHBACK
The protagonist remembers moments of joy with Nicole, emphasizing their bond.
EXT. ABANDONED WAREHOUSE - NIGHT
The protagonist, hidden, witnesses Nicole's dangerous plans unfolding.
THE ALIEN (V.O.) I can't risk being near her. But I won't abandon her.
The protagonist makes a tough decision to help Nicole anonymously.
EXT. CITY STREETS - DAY
Nicole receives the anonymous aid, perplexed by the unexpected assistance.
INT. THE ALIEN'S HOME - NIGHT
The protagonist, conflicted, speaks to the audience.
THE ALIEN I'm a spectator in her life, watching from afar.
Show Nicole slowly realizing someone is helping her behind the scenes.
INT. DARK ALLEY - NIGHT
Nicole discovers clues leading to the protagonist.
EXT. ROOFTOP - NIGHT
Confrontation between Nicole and the protagonist, revealing his hidden aid.
THE ALIEN I couldn't be near you, but I couldn't let you fall.
Nicole, shaken, realizes the sacrifices made for her safety.
INT. THE ALIEN'S HOME - DAY
The protagonist, still distant, watches Nicole from afar, hoping for her redemption.
THE ALIEN (V.O.) She's still my sister. And love doesn't always mean being close.
The story ends with a sense of resolution but an emotional distance maintained for safety.
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sunveiledrp · 1 year
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Hey sunlings! Today we've got a preview of our factions, which are optional groups your character(s) can be a part of. Factions come with automatic connections and plots, so we heavily encourage our members to get involved with them. All of these factions are selectable in your character profiles, and searchable in the member list. Members will also have the opportunity to create their own factions by purchasing them in the shop.
So check under the cut for a preview of our available factions and start thinking about where your character(s) might fit!
Druid Groves
The Hallowed
The Hallowed are a peaceful grove of druids with old ties to San Castana. Their compound on the edge of the valley offers a place of respite for their members, with lodging and food provided for those that stay to work the land and maintain their sacred grove. While many druids reside on The Hallowed's compound, many more live throughout San Castana. But they all come together often for sabbats, celebrations, and ancestral ceremony.
Vampire Nests
House Aeternum
Extremely well connected, House Aeternum is one of the oldest nests on the west coast. Involved in advocating for vampire rights, they've poured much of their time and money into building the city and their reputation so as to enjoy their eternity. And while they do not condemn feeding on mortals, they do emphasize consent and restraint. Most members of their nest live in their lavish estate downtown, and are involved in various councils, clubs, and organizations to maintain their reputation and good standing.
The Lost Nest
A relatively new nest in San Castana, The Lost all have one thing in common: they do not want to be found. Embracing their feral nature, their members do not care for rules they were not there to make, and are taking every chance to break them. How they keep escaping authorities is a mystery, but their uncontrolled natures are reminding everyone that creatures of the night should be feared. Their hunting grounds seem to primarily be on Castana Beach, and while it's suspected their lair is somewhere in the sea caves, they have yet to be found.
Werewolf Packs
The Ironpelt Pack
In the forests north of the city past Castana Beach, the howls of the Ironpelts echo. But San Castana's oldest pack is more than just that, they're also a popular motorcycle club in East Castana. While not all pack members participate in club activities, all club members are part of the pack. Their alpha, a famous local warg, is known for being on the wrong side of the law, but also for helping to rehabilitate new werewolves. Closely knit, they are more of a family than than anything. But they are still a fearsome pack, and deadly when crossed on nights of the full moon.
Witch Covens
Ad Astra
A powerful new age group, the Ad Astra coven is renowned for their work in divination. Relatively new, they have attracted some of the world's most powerful seers and are sought far and wide for their abilities. Promoting health and wellness above all, they have a monthly newsletter and a seasonal catalogue to buy spell ingredients in bulk.
The Arcane Circle
More of a secret society than a coven, The Arcane are an underground collective who work in the shadows. Based in the catacombs beneath San Castana University, they explore forbidden magicks, operating under the nose of The Witches Council in secrecy. The entrance to their meeting place is hidden in the basement of the main library behind a painting that reads "nitimur in vetitum," and initiates are invited to join the circle only once a year.
Misc Groups
The Black Market
An underground network of criminals and ne'er-do-wells, the black market makes most of their money through under the table deals and owed favors. Run by the king of the underworld himself, they have their hand in a little bit of everything, laundering their money through legitimate local businesses to avoid detection by the feds. The black market doesn't discriminate on who joins their ranks, but cross them and there won't even be an obituary to remember you by.
The Gemini Legion
Masquerading as a private humans only social club, The Gemini Legion is extremely selective in who they let into their affairs. For all intents and purposes, they are a refuge for humans in a supernatural world, active in San Castana and known for their philanthropy. But in the depths of their compound downtown, they're more like a private militia, a vigilante group that hunts supernatural creatures. The Legion works quietly and efficiently, promoting a mortal agenda and working to keep their true purpose under wraps.
The Order of the Chimera
Established in the 1800s, The Order of the Chimera is a secret society inspired by the industrial revolution to do things better— to innovate. Some have even said that the famous author Mary Shelley was among this collective and from it, drew inspiration for her most notorious piece of literature. One can only imagine the kind of horrors (or 'innovating') that go on under the society's dais as they look to improve upon or make all new superior creatures.
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tonkirecords · 2 years
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City of ember
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#CITY OF EMBER HOW TO#
#CITY OF EMBER PROFESSIONAL#
The reality is that once a direction forward on any issue is determined, we can only be responsible for our own behaviors, and the rest is up to our colleagues.
#CITY OF EMBER PROFESSIONAL#
Nearly every decision that we encounter in our professional lives involves this dynamic. This is true in any meaningful exchange between people. Positive change and adaptation can only happen in an environment of trust. We’re evolving our communications and developing new tools to better understand our patients’ personal needs. In academic medicine specifically, we’re adapting to shifting payment models, diminished federal funding for research, and an increased need to deliver better, more compassionate care to our patients at a lower cost. In our increasingly fast-paced work lives, change happens rapidly. When people aren ’t made to feel comfortable to discuss matters, decisions also have less chance to succeed.
#CITY OF EMBER HOW TO#
While it’s common for people to have different ideas on how to arrive at a shared goal, many often do not feel comfortable sharing their thoughts in meetings or in an open setting. Since the novel is for young readers, the author has provided a silver lining at the final message stating people always find a solution for all their problems in spite of the chronic fear. Finally, the four messages come like a rather dark omen, Man's internal fear of the end whether the religious end represented by the apocalypse or the scientific end and the expiry of earth. The research studies four vital messages the first message is that history repeats itself for the novel has many allusions to the history of Jews and their painful holocaust and even goes back in history the days of Moses and the Exodus, the second message tackles the conspiracy theory that states nothing happens by accident and that everything is planned and connected hence comes the third message incarnated in the film adaptation of the novel, secret societies do exist namely the freemasons. In this research, both the novel and the film adaptation are studied with the intent to decode the warning messages that the novelist and the director tried to introduce to the audience. Ages 10-13.The City of Ember is a very interesting novel that is although intended for young readers, have so many layers and messages that are misunderstood. Readers will sit on the edge of their seats as each new truth comes to light. Thanks to full-blooded characters every bit as compelling as the plot, Lina and Doon's search parallels the universal adolescent quest for answers. Together, the pair become detectives in search of the truth-part of which may be buried in some strange words that were hidden in Lina's grandmother's closet. Meanwhile, the messages Lina carries point to other sorts of subterfuge. Through their perspectives, DuPrau reveals the fascinating details of this subterranean community: as Doon repairs leaks deep down among the Pipeworks, he also learns just how dire the situation is with their malfunctioning generator. Lina gets "pipeworks laborer," a job that Doon wants, while Doon draws "messenger," the job that Lina covets, and they trade. The story opens on Assignment Day in the year 241, when 12-year-olds Lina Mayfleet and Doon Harrow draw lots for their jobs from the mayor's bag. They tuck "The Instructions" to a way out within a locked box programmed to open at the right time. The city of Ember, "the only light in the dark world," began as a survival experiment created by the "Builders" who wanted their children to "grow up with no knowledge of a world outside, so that they feel no sorrow for what they have lost." An opening prologue describes the Builders' intentions-that Ember's citizens leave the city after 220 years. In her electric debut, DuPrau imagines a post-apocalyptic underground world where resources are running out.
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bensolosbluesaber · 2 years
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Secret Identities - Part 2 (Marc Spector, Steven Grant, and Jake Lockley x reader)
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Summary: The Avengers, your team of superheroes, has been called in to handle an invasion in New York, and you’re bringing your superhero boyfriend, Moon Knight, with you.
Part 2 to Secret Identities.
Action/adventure, Cameo-fest
Pairings: Marc Spector x reader, Steven Grant x reader, Jake Lockley x reader
Warnings and A/N: I did my best to accurately represent DID, I put very little effort into creating a plot and a lot of effort into writing dialogue
--
It was only you, Marc, and the agent - whose name you had never learned and didn’t care to learn - on the quinjet. You held Marc’s hand the entire time. There was no denying the anxious fluttering in your stomach as your two lives continued converging. Each second brought Marc closer to the Avengers, and you’d be lying if you said that didn’t scare the shit out of you.
You read through the briefing notes, getting occasional comments from the agent now piloting the quinjet. Rogue artificial intelligence, not Ultron level, but dangerous nonetheless. SWORD suspected some alien involvement, but that wasn’t the concern right now. The immediate issue was an army of robots hidden underground waiting to be activated.
At some point you started to fall asleep against Marc’s shoulder. He gingerly shifted you into a laying position resting your head on his thigh in a familiar comfortable position. His hand settles in your hair and strokes the curves of your face, soothing you into sleep. You hardly sleep for an hour before Marc shakes you awake.
“Something’s happening.”
“We need to drop you in,” the agent called back. “The activation happened earlier than our intelligence suggested. Most of the team is already on the ground. Everyone else is on their way. Don’t forget your comm links.”
You sit up and rifle through your bag, pulling out a familiar costume and stripping off your clothes. Marc blinks at you a few times like he’s surprised at your lack of modesty. He knows you well enough that he really shouldn’t be.
“We can’t all summon our suits,” you tease and toss him an ear piece, even as his eyes begin to glow with white moonlight.
“Tell her she looks amazing!” Steven gushes.
“Keep it in your pants,” Jake snaps back.
You reach for a parachute, but Marc’s white gloved hand stops you.
“I can fly you in,” he offers through the mask. 
“You told me no flying last month!” You protest.
“I didn’t know you were an Avenger last month.”
“Bad call, mate.”
“Oh, so you thought I was fragile before?” You tease, not really mad at the man.
His mask peels away so he can tilt his head and shoot you an amused glare.
“You’re in range!” The agent calls back.
You turn and plant a kiss on Marc’s lips, then punch a button. The door opens slowly with a cold rush of air. You wrap your arms around his strong body, take a deep breath, and together you jump from the plane into free fall. His cape catches like a parachute part way down, guiding you through the clouds lower and lower until the skyline is in view.
Smoke rises from burning buildings, the wreckage of a city that has again become a battle ground.
“Shit,” Marc whispers. “We’re gonna have to stop having technology free dates.”
“Yeah,” you reply, only half paying attention, too busy scanning the ground for your fellow Avengers. It’s pure chaos on the ground, a complete and utter disaster, but then, through the smoke… “There!”
You point Marc in the direction of a bright flash of blue and white, and he angles you toward the ground. The comm link in your ear begins to crackle and finally beeps a connection. You were right.
“-end up here? We’re supposed to be on vacation!” The voice of Bucky Barnes fills your ear at the same moment the bright red, white, and blue wings of Sam Wilson reappear. “Sam, what the fuck is in the sky?”
That would be Marc.
“Good morning, Captain America,” you smile down at the small figures of your friends on the ground.
“Oh thank god,” Sam replies. “Buck and I are a-” he grunts, “A bit outnumbered. We have to hold this street, or it will interfere with the wizards’ spell.”
You’re streaking toward the fight below, finally able to see the action for real. They are more than a bit outnumbered, the two men surrounded by humanoid robots armed to the teeth with every bit of weapons technology available. You drop to the ground at Bucky’s side, Marc landing next to you.
“You’re late,” Bucky calls. “Who’s the mummy?”
Marc shoots him a glare.
“Marc, don’t glare at Bucky Barnes! That’s-”
“I know who Bucky Barnes is Steven,” he answers silently.
Yeah, he knew Bucky Barnes. Well, Steven knew. At some point in their childhood, Steven realized he shared part of a name with Steven Grant Rogers and harbored a small fascination with the former Captain America ever since.
“That’s Moon Knight!” Sam’s wing decapitates a robot as he turns to look Marc up and down. “Read your briefing packets, Buck.”
Bucky rolls his eyes and returns to the fight. You draw two long knives, gifts from King T’Challa, and make short work of any robot that approaches. Marc hurls crescent darts, each finding their target. But he doesn’t let Steven front. Not yet at least.
Occasionally, he glances back at you, checking to make sure you’re alright. You are doing the same to him. You have never fought at his side before, but already you know that you would do it again and again.
“The sorcerers - not wizards, Sam - are working some spell in that building,” Bucky gestures vaguely behind him. “They can shut the whole AI down, but we have to keep these things out.”
“Androids!” Sam shouts as he jumps over one and buries his shield in it’s neck. “Androids controlled by aliens who can be stopped by wizards. The big three!”
“The big three?” Marc turns to Captain America.
“Don’t ask!” You and Bucky shout at the same time.
The four of you stand no chance of holding this street. Of course this couldn’t be a time-efficient spell, and the robots just keep coming, an endless supply of mindless soldiers puppeteered by some unknown force. A piece of shrapnel slashes your face, distracting you from the fight for a split second. It’s enough for a blow to land at your midsection, knocking the breath from you.
You pull the gun from your waist, SWORD issue with some advanced technology you don’t care to understand, and shoot. It’s not your preferred weapon, but it is necessary. Marc is by your side in an instant. He grabs you around the waist and wraps you in the white fabric of his cape. 
It’s just the two of you in this little cocoon. The rest of the world is forgotten as his mask falls away for a moment. The expression on his face is pure horror, lips pressed in a tight line, eyes murderous. His gaze is focused on the blood dripping down your cheek.
“I’m fine,” you insist and run your fingers across his nose and brow that is furrowed deeply, trying to soothe away those worry lines.
“I need Jake,” he breathes, a confession he rarely makes. “We need Jake.”
Jake will do anything to protect Marc and Steven and anything to protect you. It’s probably why you had never actually seen Jake suited up for a fight. He is the ‘whatever it takes’ part of the system, and all three of them are still afraid to show you that side.
“Okay,” you grip his upper arms. “It’s okay.”
His eyes flicker for a second, then his suit shifts, darkens to a midnight black that is more like tactical armor than Marc’s mummy wrappings. A bright white crescent moon shines on his chest; it matches the bright white of his cape. He tilts his head with a little smirk, and just like that Jake Lockley has joined the fray.
“Cap? Cap?” Someone is shouting through coms. “We’re coming to you. Do you copy?”
The voice is crackly, so you can’t make out exactly who it is.
You turn back to the fight, watching with bit of admiration and a lot of attraction as Jake expertly dispatches android after android.
“Did he change outfits mid fight?” Bucky punches a robot beside you.
“Sort of.”
You kick a robot across the head, stabbing one of your vibranium knives into it’s chest and immediately lashing out toward another. You glance up, and the world seems to slow around you. The battle is forgotten as you can only stare at Jake. He is fighting desperately, holding his own except...
Except behind him. A metallic arm is raising a heavy blade for a killing blow, metal arching toward his neck. You’re trying to scream his name. You are screaming his name, but it’s too late. You stab the android in front of you, but you will never make it. Jake’s suit will protect him from a lot, heal just about anything, but not decapitation.
Red flashes across your view, a bright flash hurtling through the air. A stick strikes the robot through the forehead, and the metal being collapses in a dead heap. Jake whips his head around as he realizes what almost happened. A figure in dark red drops from a nearby fire escape, grabs the stick from the robots sparking brain, and nods to you. He jumps into the fight at Jake’s side, the two men working together with an impressive synchrony for two strangers.
“How did you see that?” Jake shouts.
“I heard it,” Matt Murdock replies as he dispatches another android.
A few more minutes and the fighting finally stops. Another wave of robots is undoubtedly assembling nearby, but for now the team has a moment to breathe.
Jake’s mask falls away as he studies Daredevil. His eyes linger on the upper half of Matt’s face, noticing how his eyes are completely obscured by the dark red of his mask. You sprint to Jake’s side, wanting to reach for his hand, hold him, kiss him, feel that he is alive, but you restrain yourself. Your relationship is a secret, and for now you want to keep it that way.
“So this is the boyfriend?” Matt asks.
Your relationship is not a secret.
“How-” you start to question how Matt could possibly know that you had a boyfriend, let alone that this was him.
“You started smelling different a few months ago,” he explains. “It’s him. His scent is all over you.”
“Is there a better way to say that then ‘his scent is all over you’? Tone down the creepy… vibes? Vibes? Is that the word?” 
“Give up on the modern slang, Buck,” Sam makes a face and pats his partners’ shoulder mockingly.
You plant a kiss to Jake’s cheek, and he brushes his hand across your fingers to tell you that he is okay. You watch him and Daredevil with interest, hoping Jake might find a friend in the hero who protected his city with the same ferocity and passion as Jake protected Steven, Marc, and you.
“What’s up with the little horns, el diablo?” Jake asks. “What are you the hero of? Hell?”
“Hell’s Kitchen, and it’s Daredevil actually.”
Jake shoots you a glance then shifts his gaze back to Matt. A smile fills his features, a genuine one, and a second later the same expression appears on Matt’s face. You let out a heavy sigh of relief as they slip into easy conversation and you turn back to Sam and Bucky.
“You and Moon Knight, huh?” Sam frowns. “Guess Spidey was right.”
As if summoned by his name, the mysterious masked hero drops from the sky.
“Hey you guys! There’s another group heading our way.”
He starts to turn to Cap, notices Jake and does a double take to stare at the white costumed man, everyone else forgotten. Jake looks at him completely unimpressed.
“Oh my god, you’re Moon Knight!” Spider-Man’s voice has a youthfulness that always surprises you. “I love you! I wanted a cape because of you, but I gave up the idea pretty quick. I mean not in New York right? Handsy people. It would never have lasted. Wow! Mr. Knight, you are so cool.”
“Mr. Knight,” Steven tries out the name “I like that.”
“I hate it,” Marc replies.
“Well that seems like your problem don’t it? I’m keeping it. You can be Moon Knight. I’ll be Mr. Knight.”
“Marc, right?” Spidey asks, and you can practically see the mischief forming in the boys’ mind at his well-meaning mistake.
“I’m Jake.”
“Sorry! Jake-”
Jake’s expression changes, the suit shifting with him.
“Oops, Steven now,” Steven grins.
“O-Okay, Steven,” Spider-Man tries to keep up.
The suit changes as Marc fronts.
“Marc again,” he teases, messing with the young hero.
“Oh,” that catches Spidey off guard. “Nice to meet you, Marc.”
“Actually, Jake now.”
“Leave him alone, you three,” you glower at Jake but have to fight back a laugh.
You thanked any god you could think of that Spider-Man had been there with his goofy remarks and joking attitude to make it easier for Marc, Steven, and Jake to show off this particular skill set.
“Sorry, love.”
That’s Steven.
He adjusts his white suit jacket and grins at Spider-Man, ““You know, the cape is actually really overrated, kid.”
“I’m Spider-Man,” he lowers his voice and puts extra emphasis on the ‘man.’
“More like Spider-Kid,” Jake mutters.
Steven ignores his alter and nods conspiratorially to Spider-Man. He gives him a thumbs up like they just shared a secret.
“Figure out how to really punch criminals yet?” Daredevil snarks, tossing an arm across Spider-Man’s shoulders affectionately.
“I’m not beating the shit out of people,” he protests.
“It’s more efficient.”
“Whatever you say ‘really good lawyer.’”
You observe their interaction with some interest. Had Matt defended whoever was in the Spider-Man suit? No time for that now though, you realize as a mechanical whirring fills the air. You take a defensive stance at Steven’s side, Bucky to your right. Cap and Spidey leap into the air. Matt stands beside Steven.
Sam looks down at his makeshift team then out at the approaching mechanical army. They’re not much, but they’ll do.
“Avengers…”
--
A/N: I left this open for a part 3. Not sure if I’ll write it, but I do think a 3rd part to wrap it all up and let the system meet some other Avengers would be fun! Let me know if you want added to my general Moon Knight tag list!
Tag List: @love-on-the-murder-scene @bookfrog242 @irethepotato @graciexmarvel @simonsbluee @nagemasstuff @whovian378 @cringingmemeries @eerievixen @velyssaraptor
Other Tags: @bored-as-hell-666​ @teenageranchpsychicwagon @yanelimerida @winterwitch107 @tachibubu @eiressmurdock087 @natalieisfreeziing @thehuntresswolf @isnt-itstrange​ @dearlawdimasimp​ @multi-fandoms-of-madness
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dystopiandilfs · 3 years
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So people have been finding my posts that are critical of both Karl and Tales. Mostly me saying how the worst part of Tales is the storyline (or lack of it) which is the only part Karl's involved in which then turned into people saying getting mad at my opinion with the same comeback of "you probably couldn't write a storyline half as good" so here's my Tales idea.
For context my two favourite storylines are Egg and Dreamons so obviously it's heavily based on that it's going to include me own headcanons and theories on a bunch of things (mainly Dream)
The whole idea is that "season 2" of Tales has one coherent storyline including two main plots (Dreamon and Egg) instead of just a bunch of shorter stories. So the main thing is that each episode is Karl opening up a new book from the library that he starts in and each episode is based on what the book he opens is about. So for example the first book/episode is showing an future event (not shown if it's DreamSMP timeline or alternate) but it's where the Egg has hatched and the after effects of it. The second episode is a past event showing the creation origins of the Egg. How it was created and what happened. Etc and after a bunch of episodes the final book is the origins of the library Karl started in.
Season 2 isn't a direct link to season 1 but the final episode will include references and characters to the episodes and other episodes might make references to Mizu and The Village that went mad.
THE FIRST EPISODE
It's an alternate reality where the Egg hatched and out of it came a group of Dreamons and the world and time that Karl lands in is what happened after the Dreamons took over. For reference Dreamons are ghost like creatures but can't cause any harm and are useless until they possess someone. So as floating spirits they can only watch bit in a person that's when they can do damage. They also can't enter the nether as entering the portal is like an automatic body expulsion/exorcism. Basically the idea was that Karl didn't know it was an alternate universe but just thought he jumped into the future of after the egg hatched because all he saw was the bodies of the entire DreamSMP and the vines all over everything and everyone. The only people to have survived was Niki and Jack who were hidden in her underground city underneath Kinoko, Dream, Sam and Techno as they were inside the prison and Phil and Foolish were the only bodies not found meaning that they could be alive. Niki and Jack survived because when the egg hatched Jack ran to Niki and they both fled to the nether to hopeful safety. They have the added quality of both being sent to hell (Jack from losing his canon lives and Niki because of DreamXD) which is why they can survive in the nether for so long. When they returned to the overworld they managed to hide and stay hidden from the Egg as it detects living organisms and since they'd both been to hell they're considered dead by Dreamon standards. Once a body has been to hell it becomes useless and can't be possessed making them useless and undetectable. Dream, Techno and Sam were all hidden in the prison which has two entrances, through the nether portal which Dreamons can't enter or by breaking in which would take a while because of the mining fatigue and multiple obsidian layers and the lava incasing the prison cell.
THE SECOND EPISODE
Have Foolish, Herobrine(Eret) and DreamXD be there. Since it's a thing they could also have alternate versions of Sapnap and Quackity as like warriors that helped to retrieve rare items. It's a secret underground bunker that contains a laboratory in which a black egg with blue and purple veins is kept and being examined. DreamXD just got it from killing the mysterious Purple Dragon (Ender Milf) What happens is that they also recently found and stored an egg found by Eret and one of Ponk's ancestors in the Nether and within that egg is a long extinct magical creature making the egg one of a kind. The Nether egg recently started to crack slightly so was moved into a incubation chamber along with the Ender Dragon egg as that had also began to crack open. Because they're both in close proximity and completely closed in together from anything else the nether egg absorbs the energy of the Dragon's egg which is how the creation of the Eggpire Egg started. That original egg hatched and within it was a small greenish dragon like creature that DreamXD named Dreamon (Dream(XD, Drag)on). The Dragon grew and grew until it got out of control and had to be killed only for them to realise that it was killed in the portal room and it's spirit escaped into the nether and the dead body of a dragon lay on the floor.
(I haven't written any others yet other than the first two episodes and the final one so just ignore that)
THE FINAL EPISODE
Karl goes to open the final book and is once again sent back into a past event and it's him watching DreamXD and a bunch of past characters ghosts making plans on how to hide all the information regarding the Egg and Dreamons so it can't be found and destroyed by the EggPire or Dreamons. A bunch of other informative shit happens and a lot of cool past references are made then finally It shows the location of the library (Karl appeared in it and never could exit so he didn't know where it was hidden) It's revealed that it's hidden in a place that looks identical to Dream's secret Bunker where he kept the discs apart from that obviously Dream's bunker is there instead of the library which is how and where the greater story begins. The end of the episode is Karl going to Dream's secret Bunker and him starting to remove the walls and discovering a bunch of portals (same as from the second episode. Also it's in the exact same place, the same bunker and everything so the Library and hidden bunker from episode 2 are both in the same place as Dream's bunker on the SMP) that are all labelled including but not limited to an activated End Portal, A white portal and a black portal which are labelled as The Inbetween and The Other Side and portals to each past Tales episode including Mizu, The western one etc. As he continues to look around Karl finds a piece of paper that was clearly thrown into the corner, he opens it to find a note that someone had written to Dream that's dated to before the L'Manberg war and Eret's betrayal. The note is basically someone warning Dream that he needs to stop exploring and going into random portals because they're not safe and he doesn't know what effect it has on him. Karl then finds a desk with a half written note from Dream that basically says that he no longer feels in control of himself and that he should have listened to what the person who wrote the other note had said and how he fears that he accidentally did something bad and at the bottom of the note is a warning about not opening up the loud portal in the back. Karl starts to look for the portal in the back and it's just labelled ????? Behind the portal he notices a book, it's identical to the ones in the library that every other Tales episode was from. He opens the book expecting to be transported to another time only for it to be a normal none magical book so Karl starts to read it and discovers that the ???? Portal being opened and entered is what kick started the appearance of multiple versions of Dream, the awakening of DreamXD, the start of people having dream related issues like Niki's night terrors, George's long sleeps accompanied by insane dreams, Fundys future dreams etc. As Karl flicks to the next page a bright light emits from the book and the final episode ends.
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jungledubs-archive · 4 years
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Sy’s Helsmits Masterpost
Figured it would be handy to have a list of all of my Helsmits, not just for y’all, but for me as well! Feel free to send asks about these guys, and check out this series on Ao3 for fics involving them. Not every Hermit is present yet--this list will be updated when/if new Helsmits are added. Some entries are much less detailed than others and that’s because I got lazy, sorry.
Evil Xisuma // Caesar Tag: #Caesarvoid
Nicknamed as such because he’s the ‘leader’ of Helscraft and everybody hates him (and later because he was banned on the Ides of March). This nickname is barely used--he prefers to be known as Evil Xisuma, though after being stuck in Hermitcraft for a while and going through a bit of a redemption arc (the devil went down to georgia on Ao3, may or may not be continued but the events are canon to the timeline), he does adopt it as his proper name to avoid confusion. Caesar is obsessed with taking over Hermitcraft and getting rid of their Xisuma so that he can be the only one. His base, when he finally arrives in Helscraft Season 7, is in a ravine.
Evil Scar // Harvey, BadTimes Tag: #Harvey BadTimes
Originally nicknamed BadTimesWithScar, ‘Harvey’ was a nickname that sprung out of too many stupid pronunciations of ‘Scar’ (Rye said ‘Scarvey’, Trip suggested ‘Harvey’, and it stuck). He’s an ender dragon hybrid and second of the three Hermitcraft-obsessed Helsmits. He was originally more mild-mannered, but after his first encounter with his Hermitcraft counterpart went sour, he’s sworn to tear up everything Scar holds dear. Harvey has a furious rivalry with Buck, which escalated after Harvey was accidentally responsible for Trip losing an eye (upside-down and backwards on Ao3). His base is a volcano with a fortress on the inside, inspired by the home of Smaug in The Hobbit.
Evil Welsknight // Bruce, Helsknight Tag: #Bruce Helsknight
Technically named after Robert the Bruce, his nickname was chosen for him by the other Helsmits because they thought Helsknight was silly (and also got confusing with them all being from Helscraft). He’s third on the hierarchy of ‘obsessed with Hermitcraft’ after Caesar and Harvey, though is less focused on taking over Hermitcraft and getting rid of his counterpart and more on being as much of an inconvenience to Wels as possible. He mostly keeps to himself in Helscraft, too focused on his work with portals, and he’s a bit of a dork and the epitome of ‘you did the work wrong but somehow got the right answer’. He’s semi-allied with some of the other Helsmits, though mostly just for redstone components. His base is a Nether-themed castle, complete with lava moat and confusing maze-like layout. He is very jealous of anybody who has magic or hybrid powers, as he does not.
Evil Mumbo // Balderdash Tag: #Balderdash
He chose his own nickname and is rather proud of it. Balderdash is very closely allied with Charleston, with whom he owns BD&C LTD. and all the associated businesses, including their anything-for-hire service Boon Boom. He’s proud, smart, and snarky, and often refuses to admit his own faults. He couldn’t care less about going to Hermitcraft, and even when he and Charlie accidentally end up there (an unexpected encounter on Ao3), they have no desire to take over the server or get rid of their counterparts. His base is an underground ‘city of gold’, themed around ancient architecture, with futuristic laboratories hidden inside.
Evil Tango // Charleston Tek, Charlie Tag: #Charleston Tek
His name was given to him by Spector and initially rejected, but after he realized it could be shortened, he adopted it proudly. Charlie is the other half of BD&C LTD. and partner to Balderdash, with whom he causes an immense amount of problems. He’s argumentative, spiteful, and equally as smart as Balderdash, though they both claim to be the more intelligent one. His weapon of choice is a crossbow loaded with fireworks. His right shoulder and part of his neck and cheek is covered with a burn scar, which he acquired after an accident with one of Balderdash’s machines and a fire charge. Charlie’s base is an early 1900s-themed city, with his main home being inside an animation studio inspired by Bendy and the Ink Machine.
Evil Grian // Rye, Ryan Tag: #Rye
His nickname was forced upon him by Reckless, who thought it was hilarious, and it quickly caught on, despite his protests. A couple of the other Helsmits call him Ryan, but it’s always with a nod and a wink. Rye is a phantom hybrid and a prankster, though most of his jokes involve destroying something or being otherwise mean. He enjoys spreading rumours about the other Helsmits and starting conflicts. Rye’s base is a skyscraper made to look deliberately dark and gloomy, and he often jokes that it’s a cliche supervillain office and plays into that by sometimes forcing the other Helsmits to meet him on the top floor where he does his best Godfather impression.
Evil Cub // Buck Tag: #Buckfan135
Named Buck after a term used for deer, he’s an ender dragon hybrid and close ally to Trip. His base is a viking village with dragon motifs in a tundra biome. He absolutely hates Harvey and will do anything to try to prove that Harvey is up to no good. Buck’s fairly reclusive and cold, but he can be helpful when he wants to be.
Evil Bdubs // Trip Tag: #Btripleo100
He’s missing an eye after spending multiple days trapped in a death loop created by Harvey (upside-down and backwards on Ao3), but that hasn’t put a damper on his upbeat, belligerent personality. He hardly ever sleeps, though, as he’s always faced with nightmares of his repeated death. His base is a medieval-style dungeon which is sometimes used as such by allied Helsmits.
Evil Doc // Spector, The Inspector Tag: #Spectorm77
Spector, short for Inspector, is half-enderman half-machine and has a flair for the dramatic. Everything is a game with Spector, as he’s always agreeable but forces the other Helsmits to complete annoying tasks, riddles, and treasure hunts to gain his full cooperation. Nobody’s quite sure what his base actually is, because it’s hidden behind a maze of glass that has yet to be penetrated by wit or TNT.
Evil Iskall // Fiver Tag: #58Iskall
Once a human on the quest for efficiency, Fiver is now more redstone and metal than flesh and blood. He’s always upgrading himself and never has time for any of the other Helsmits, though he’s tentatively allied with Doug and Spector. His base is a giant laboratory filled with deadly traps and surrounded by a minefield, which is slowly being taken over by plants as the building falls into neglect despite Fiver’s near-constant use of it.
Evil Ren // Doug Tag: #Ramdoug
Part-wolf, part-ram, part-human, Doug’s a living contradiction and revels in it. He’s truly a wolf in sheep’s clothing and swings wildly from being friendly and agreeable to infuriating all the other Helsmits with his destructive and murderous antics. He lives in a snowy mountain biome with a base themed around the fictional planet of Hoth, plus a half-destroyed Death Star built into the base of the mountain for good measure.
Evil Impulse // Reckless Tag: #RecklessSV
Sly, cheeky, resourceful, and self-centred, Reckless can never hold an ally for long, because he’s always stabbing them in the back. His base stretches deep below the ocean in an inverted pyramid, accessible through a controlled whirlpool. Reckless is aptly-named, for despite his claims that all of his plans are premeditated and thought-over, he spends less time thinking and more time double- and triple-crossing the other Helsmits.
Evil Zedaph // Damon Tag: #DamonPlays
Damon lives in a cliffside lair filled to the brim with strange machines and contraptions, accessible only through a series of nonsensical puzzles--though these puzzles are often simply destroyed by the other Helsmits should they need to get in. He’s friends with Doug and Trip and certainly one of the more popular Helsmits, despite his affinity for flinging them into walls with slime block launchers.
Evil Cleo // Effie, Nefertiti Tag: #ZombieEffie
ZombieEffie is a bit of a misnomer--she’s not a zombie, she controls the zombies. Effie is a necromancer, complete with sinister skull mask, and lives in a dark and spooky village filled with hybrid cryptid monstrosities that she’s created. She has a strange friendship with Reckless, though the two are not allies--they betray each other too much to actually do business together, but they respect each other enough to be considered friends.
Evil Stress // Penny, Pensive Tag: #Pensivecreature101
Penny is another reclusive Helsmit, spending most of her time in her sprawling End-themed base. Her name is also incorrect, because though she doesn’t interact with the other Helsmits much, when she does, it always deteriorates into an argument very quickly.
Evil False // Claire, True Tag: #ClaireSymmetry
Claire, or True, is an outstanding entrepreneur and successful business owner, spending most of her time negotiating deals with or between the other Helsmits. Her home is an industrial sky base above the ocean, from which she plots her next ventures. She’s had an alliance with almost every Helsmit at some point, most of them presently as well.
Evil Keralis // Idris Tag: #Idris
Idris is a sour-tempered man, always difficult and annoyed by something-or-other. His base is farm-themed and rightfully so, because he has enough farms there to sustain himself and possibly the entire rest of the server if they had to. He gets along with Buck and Fiver.
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