Hello! I love your game! I always liked reading about antiquity, and this game is such a lovely way to have some fun with Greek myths. Your writing is wonderful: the pacing is nice, the language is very eloquent, and the characters are charming—considering that it is only a WIP, you've done such an amazing job! I don't think I've even noticed any bugs or typos! This is brilliant!
I loved the moment when Hades and the MC greet Hera, and if you play as "on the more socially-graceful side" Persephone, Hera recognises it and comments on how your character "rather effectively covers [Hades'] weaknesses." And then later, the game also says: "You can manage well enough with it, and you think your participation probably smooths out what might have otherwise been a few minor bumps in things." I really like the idea that a charming consort doesn't clash with Hades, but sort of complements and completes him, that your differences don't impede your coregency but strengthen it (personally, I'd love to become a proper Marie-Antoinette, a charming social butterfly overshadowing my socially awkward husband, lol, but never mind that).
Also, I am so excited to see what will come out of the possibility of starting your own cult! With a temple, too! Oh! I really hope we'd get to interact with our followers more, solving their problems, sure, but also just having fun, you know? I mean, having more of a "Cult of Dionysus" rather than "Eleusinian Mysteries". Because, so far it sort of feels like we don't play as much as "Demetra's child" but rather as "customisable Persephone". I love Dionysus, and I think it would be great if we had a choice to lean more towards Dionysus than Persephone. Because as it is now, most (if not all) details, in choices and in flavour text, relate much more to Persephone, like being a deity of spring (and not harvest, fruits, or vine) or having a very plant-based magic (and not something more chaotic and unhinged). Which is to be expected, of course, and I'm not saying that something should be different, this is literally the premise of the game, I understand that, but I think it would be cool to have a chance to choose something more Dionysus-related, perhaps in later chapters. I mean, like, for example:
1) when Charon asks: "What would you like out of your time here?" to be able to answer something like "just to have fun" or "throw a party";
2) or when Pyri asks: "What do you do?" have choices like "theatre", "dancing", or "playing music and singing" (I think this kind of falls into the "exploring the arts" category, so I'm not saying there should be an extra choice as such but rather perhaps just a little mention of theatre and music in the following flavour text?);
3) or when the game says: "In between the work of getting your garden established, you find that over the next few weeks you have a fair bit of free time to spend as you like" choose to do something more chaotic? Boisterous? Wild? Like, get really wasted? Have a party with some souls? Organise a theatre performance? The present choices are totally fine, but they all do seem quite... tame. But perhaps in the future, we get to do something more rowdy? Unhinged even?
4) or have an option to decorate your head with grapes and ivy;
5) or be able to grow grapes in your garden? We can, of course, grow berries, fruits, and vegetables, so, again, I'm not saying there should be an extra choice, but perhaps just a bit of additional flavour text?
But again, this is just some backseat comments; feel free to ignore them! The main thing that I wanted to say is that your WIP is beautiful, and I really hope you won't abandon it! I am so very excited to see it finished! And I'm sorry this turned out to be so long! It's OK if you just leave it unanswered!
Hi there!
I'm really glad you're enjoying FoA; I have to admit that there are typos, though, so I'll call myself lucky that you haven't found any. ^^;
As to your suggestions, definitely reasonable of you to notice that the Dionysus-flavored options are not yet as prominent. One of the things I have slated for my eventual big editing phase is putting more of those in; some of them may even look like yours, as you've spotted quite a few places where they might fit.
Generally, the move to more revelry/wine/overall unhingedness is meant to be a move, rather than something the PC can be equally at the beginning alongside the spring/life/plant stuff, so there won't be loads of opportunities for it right off the bat, but I do want to add more as the story progresses, and I've admittedly been kind of neglecting that so far. Fair point. :)
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Sobre <i> El diablo Arguedas.</i> de Betina Keizman, por María José Punte
“Nunca pensé encontrarme con el diablo / tan vivo y sano como vos y yo”. Eso cantaba la banda Serú Girán en la voz de David Lebón en el tema “Encuentro con el diablo” del álbum Bicicleta (1980). En la novela de Betina Keizman el diablo se hace presente con una apariencia algo menos lozana. Como para que tengamos una idea de cuál podría ser su aspecto, la figura contemporánea del zombi sale al…
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