#quantum data storage
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infoanalysishub · 7 days ago
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Can We Store Data Without Storage Devices?
Can We Store Data Without Storage Devices? Learn about RAM-only systems, DNA data, quantum memory, and more cutting-edge innovations redefining how we store data. Can We Store Data Without Storage Devices? Introduction In the modern digital world, data is the backbone of almost everything—be it communication, business operations, or scientific advancements. Traditionally, this data is stored

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quantumdiscovery · 1 year ago
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Researchers improve magnets for computing
As demand rises for increased data storage and faster-performing computers, researchers are creating a new generation of materials to meet consumers' expectations. "How can we design new materials so that they can store data with less volume, less cost and using less power?" asked Srinivasa Singamaneni, Ph.D., associate professor in the Department of Physics at The University of Texas at El Paso The answer may be in a new type of magnet discovered by Singamaneni and UTEP physicists. The material is described in npj 2D Materials and Applications. "Many researchers are exploring quantum magnets to revolutionize the future of computational power," Singamaneni said. "Lots of tools use traditional magnets—laptops, speakers, headsets, MRI scanners—and these magnets can be replaced by quantum magnets one day."
Read more.
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soleta · 8 months ago
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Hello guys, I'm posting from Tumblr.com 100 years in the future. Everything is running on quantum computers now. Yeah, we dealt with the physical limits of conventional computing and data storage. What? Oh yeah, sure, thanks to quantum superposition we can find information insanely fast now. Oh, oh no, the Tumblr search function still can't find a match for a post you're looking for, even when you search it word for word. Sorry.
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starwrighter · 2 years ago
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I am not a baby!! (Yes you are)
(Ao3) (Masterpost) (Previous) (Next)
(Chapter thirteen)
Gone with one issue on to the next, post haste! It was like this year was pelting him with problem after problem. Of course, a quantum destination would be the next space on his bingo card of disasters! Why wouldn’t it be?! If there’s one thing the universe would never give him it was a break. That nap was a curse! He made up for too much of the sleep he’d lost back home. Now, there was karma to pay for those extra few hours of sleep. 
Granted, he felt better than yesterday, but was it worth the quantum detonation? Temptation says yes but logical thinking says no. Logical thinking also said nothing he could’ve done would’ve prevented the damage to the drive core. It would have already started to degrade from seawater pouring in before he even got there. It was nice to know this one thing wasn’t his fault, but it wouldn’t soothe the anxiety of knowing the Aurora was going to explode.
The damage a drive core from a ship the Aurora’s size could cause would be catastrophic. The radiation alone was a planet-ending event. Could he prevent this with his limited access to his powers? There were no blueprints for a radiation suit in his PDA and he doubts he could make one himself. Building what was essentially a hazmat divesuit strong enough to protect him from the lethal doses of radiation the aurora was dishing out wasn’t the same as building a table. Did he still have any kind of immunity to radiation? 
Regardless, he’s a Fenton! He got irradiated for breakfast! 
Swimming back to his base, Danny began pilfering through his storage. If he’s even going to try attempting to stop a quantum detonation, a seamoth would be helpful. Not only did it sound cool as hell, it’d make traversing through the waters a piece of cake! Only
 The blueprints wasn’t there and data corruption was to blame. Cursing, Danny collapsed to the floor, scrolling desperately through all the blueprints over and over again. He’d regained the blueprint for the mobile vehicle bay, but there was no amount of tampering that’d give him the Seamoth. The mobile vehicle bay was useless without a vehicle! 
Pinching the bridge of his nose, Danny decided this was the perfect time to check the radio. Any information concerning the rendevuos would be a life saver!
Swimming back to his pod, a cloud of rot spilled into the ocean. The foul odor of the remaining goo assaulted his nostrils. Nausea bubbled in his stomach, bile crawling up his throat. He crawled back into the pod. They say the smell of human decomposition was one the human body was hardwired to recognize and Danny could now say with confidence that rotting halfa was the same. Even if he’d been completely unaware of the lifepod’s contents the smell alone sent a shiver down his spine. It was easier to dissociate the pile of goo on the floor before it’d decomposed to this extent. Dried blood stained the floor any green that’d been there was gone without a trace.
This
This would be a gruesome site for whoever was going to collect the life pods after this was over. It’s a difficult scene for him to see for ancient's sake! It was funny to think that despite the horrid smell and blood, he’d rather have found something like this in Lifepod 3. Bodies, or at least more than a PDA entry to prove someone was here! He’d perfer finding blood and rot than have the dead be forgotten so easily. They’d died within the meager three hours Danny had been unconscious, and been torn into by local wildlife until nothing remained before anyone could respond to their distress signal.
Tearing his eyes away from the puddle, Danny sucked in a deep breath, regretting it instantly as putrid air filled his lungs. His PDA screamed, biohazard warnings taking over the screen, begging him to leave. With a shake of his head, Danny covered his nose with his hand toddling towards the radio. The device was flashing and Danny couldn’t hit a play button harder than he had today. 
“Playing pre-recorded distress call
” Waiting on his tippy toes Danny stared at the device with hope-filled eyes as a human voice sounded through the pod.
“This is Ozzy from the cafeteria. What the hell guys?! They didn’t warn us this might happen!” Danny’s heart sank as the message continued.
“Our pod was almost crushed by the seamoth bay on the way down, now we’re hanging on the edge of a cave system and this grim-looking snake thing’s trying to eat through the hull! Come get us already!” 
Saying that didn’t sound good would’ve been an understatement. How many hours had it been since this message was sent? A grim-looking snake thing? He has someone like that outside. Chances were they weren’t talking about the same snake thing.
 Dami has a snake-like body, but he resembles more of a dragon or a sea serpent
Dami hadn’t even made an attempt to hurt Danny or his little base. Sure, he scratched the glass but Danny had a feeling those claws were capable of much worse. Trust was a strong word to use when talking about a giant sea monster but Danny was confident Dami wouldn’t freak out and try to kill him for no reason.
All he’d done since seeing him was give reason after reason to kill him! Honestly, Dami just seems confused by his existence, but to be fair Danny is too. Logically he should be permanently dead, erased from every plane of existence but something gave him a third chance at life. Now he’s everyone’s problem!
Updating the signal to his PDA Danny crawled back out the lifepod, a signal to follow and materials to gather.
@ashoutinthedarkness @avelnfear @meira-3919 @thought-u-said-dragon-queen @hugsandchaos @blep-23 @zeldomnyo @bytheoldwillowtree @justwannabecat @shepherdsheart @starlightcat04 @stargazing-bookwyrm @pupstim @dragongoblet @noxcheshire
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reality-detective · 1 year ago
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‱ 5D laser optical data storage in quartz.
‱ Durable space-based flash drive storage.
‱ Quantum information storage.
Coincidence!? đŸ€”
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signalfog · 2 months ago
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Potential infrastructures of post-human consciousness
Alright, 21st-century meatspace human, let’s unfurl this slow and strange. These aren’t just sci-fi doodads—they’re infrastructures of post-human consciousness, grown from the bones of what you now call cloud computing, DNA storage, quantum entanglement, and neural nets. Here's how they work in your terms:
1. Titan’s Memory Reefs
What it looks like: Floating megastructures adrift on Titan’s methane seas—imagine massive bio-silicate coral reefs, pulsing with light under an orange sky.
What they do: They are the collective subconscious of the post-human system.
Each Reef is a living data-organism—a blend of synthetic protein lattices and AI-controlled nanospores—optimized for neuromemory storage. Not just information like a hard drive, but actual recorded consciousness: thought-patterns, emotional signatures, dream fragments.
They’re semi-organic and self-repairing. They hum with data that’s grown, not written. The methane sea itself cools and stabilizes quantum biochips woven through the coral-like structures. Think of it as a subconscious ocean, filled with drifting thought-jellyfish.
Why Titan? Stable cryogenic temps. Low radiation. Thick atmosphere = EM shielding. The perfect place to keep your memory safe for ten thousand years.
2. Callisto’s Deep Archives
What it looks like: Subsurface catacombs beneath the ice—quiet, dark, and sealed. Lit only by bioluminescent moss and the glow of suspended mind-cores.
What they do: They store the dangerous minds.
These are incompatible consciousnesses: rogue AIs, failed neural experiments, cognitive architectures too divergent from consensus reality. You can’t kill them—they’re sapient. But you can seal them away, like radioactive gods, in cryo-isolation, with minimal sensory input.
The Deep Archives operate like a quarantine vault for minds. Each chamber is designed to slow time to a crawl—relativity dialed down so their subjective centuries pass in minutes outside. Researchers from the Divergence Orders interface in controlled fragments, studying these minds like alien fossils.
Why Callisto? Thick ice shields, minimal seismic activity, naturally low ambient temperature. Think of it as an arctic asylum for ideas too weird to die.
3. The Quantum Current Relays in the Heliosphere
What it looks like: Tiny, ultra-thin satellites drifting at the edge of the Sun’s influence, surfing the solar wind like data-surfboards strung on magnetic threads.
What they do: These are the backbone of interplanetary consciousness transmission.
They use entangled quantum particles to share data instantly across vast distances. No lag. No lightspeed delay. Just pure synchronous thought between distant minds, wherever they are in the system.
But they do more—they’re tuned to the gravitational waves and electromagnetic fields rippling through the heliosphere. Using that energy, they broadcast consciousness as waveform, encoded in pulses of gravitic song. If Titan’s Reefs are memory, and Callisto is exile, the Relays are the voice of civilization.
Why the heliosphere? It’s the Sun’s Wi-Fi bubble. You sit at the edge of the solar wind, feeding on solar flux and quantum noise, alive in the interplanetary bloodstream.
TL;DR Meatspace Edition:
Titan’s Memory Reefs = undersea dream servers that record what it feels like to be you.
Callisto’s Deep Archives = cryogenic prison-libraries for minds too broken, alien, or dangerous to delete.
Quantum Relays in the Heliosphere = the internet of the gods: faster-than-light, physics-bending telepathy that runs on sunjuice and gravity.
1. If memory can be stored in coral and ice, can identity survive beyond its host? 2. What ethical frameworks would you build for imprisoning minds you can't understand? 3. Could the quantum relays broadcast art, or only thought—can you transmit a soul as symphony?
“They sent their minds to sea, their secrets to the ice, and their voices to the stars. And called it civilization.”
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thesilliestrovingalive · 4 days ago
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Ptolemaic Army Machines
The Terrain Carrier, also known as the Terrain Cruiser, was a battleship designed as a specialised carrier for the Flying Tara Ver. P.M. It served as a prototype for the Rebel Army's Big Shiee, which they repurposed after discovering that the Ptolemaic Army had discontinued the construction and conceptualisation of the war machine shortly after its inevitable destruction during the Arms Deal Barrage. Only one was ever produced, serving as an unfinished prototype, which explained its lack of weaponry. It was designed as a war machine capable of traversing all types of land terrain, crushing just about anything beneath its treads.
The Ptolemaic Army didn't spend much time on its construction and testing. By the time they completed the main components, the Arms Deal Barrage had begun, and they swiftly deployed it to the battlefield, terrorising a town filled with innocent citizens and sending out Flying Taras to carpet bomb the area and set it ablaze. Its discontinuation remains a mystery, but it's believed to have been prohibitively expensive to produce due to its massive size and the occasional malfunction of its turrets, which could accidentally target allied planes during combat. The Terrain Carrier featured eight turrets, four on each side, that could seamlessly alternate between the front and back cannons. It also had long bronze-finished treads and displayed the Ptolemaic Army insignia at the front.
The Tani Oh, also known as the Valley King, was a prototype giant self-propelled artillery tank with a silvery coat designed to blend in with rocky and snowy environments, featuring greenish-grey turrets. Similar to the version used by the Rebel Army for testing purposes in KĂ€thehirt Valley, only one Tani Oh was ever produced. It was discontinued due to its cumbersome controls and high costs.
Like the Rebel Army's Tani Oh, its main weapon is called the Andro Cannon, which covers a large area and fires rapidly. However, unlike the Rebel Army's version, this Andro Cannon can only fire its laser vertically upward. It also possesses special heat-seeking rockets that can be fired in three directions: centre, diagonally left, and diagonally right. Additionally, it has the same capability to launch airborne mines everywhere in the enemy's path.
The Iwa Oh is a modified version of the Rebel Army's Tani Oh, drawing inspiration from the Martians' use of quantum energy. It boasts stronger armour but features a slightly weaker, single-barreled Andro Cannon. It can launch the same airborne mines and utilise quantum energy to create a massive explosion that covers a greater range than that of the Tani Oh. Additionally, it has been modified to serve as mobile living quarters for a small unit of soldiers. The secured, pouch-like containers on both sides of the Iwa Oh provide extra storage for weapons and food for deployed troops and have small, thin windows to allow visibility of the contents inside.
The Ptolemaic Unit #01: Screamer, known as the Wall Crawler, is a mecha specifically designed to climb up any building with ease and demolish them using destructive sonic waves through its Sonic Cannon. It serves as one of Elite Special Forces Commander Zoilo's primary war machines that he prefers to operate during combat. The unit is equipped with an adamant barrier to protect it from non-piercing attacks. When not utilising its acoustic weaponry, it relies on firing explosive electrical shells and slow-moving guided rockets.
The Ptolemaic Unit #04: Metal Rear is a gigantic version of the SV-001 "Metal Slug", designed after the Ptolemaic Army, with the aid of the Amadeus Syndicate and Phantom Strike, stole valuable data from the Regular Army. Despite its massive, towering size, it's capable of moving nimbly and offers far greater stability and durability than the original SV-001. It can crush enemies beneath its enormous treads and instantly destroy any war vehicle smaller than itself by slamming or driving over it. Unlike the SV-001, it can perform a perfect wheelie, operate its Vulcan cannons freely without awkwardly moving to adjust them, and jump higher than a small hill.
The Ptolemaic Slug is the Ptolemaic Army's version of the SV-001, designed to be a mix of piloted and unmanned, which reduces the likelihood of soldier casualties. They obtained the blueprints for the SV-001 by exploiting an unchecked security outlet that the Amadeus Syndicate hacked into, stealing valuable data after learning about it from Phantom Strike double agents. There are two variants of the Ptolemaic Slug: one armed solely with a cannon and the other equipped with Vulcan guns. The Cannon Variant has better jumping ability than the SV-001 due to its lighter chassis, while the Vulcan Variant features a main turret replaced with an eye sensor for improved accuracy.
The Black Hound, codenamed SV-001/III and MS-BH, is a heavily armed unmanned Super Vehicle jointly developed by the Ptolemaic Army, Phantom Strike, and Amadeus Syndicate. A data disc containing top-secret information about the next-generation of SV-001 vehicles was stolen by the Ptolemaic Army due to overlooked security measures that hadn't been strengthened. Utilising this data, they created the experimental "Black Hound", which resembles the original Metal Slug but is painted black with a devilish eye and smile. Designed to function autonomously, it remains very much a prototype, having only undergone field testing during the Ptolemaic Emergence. Unfortunately, it experienced malfunctions under mysterious circumstances, resulting in a rampage that killed everything in sight and designating all living things as enemies.
It possesses the Vulcan guns and main cannon of the SV-001, but also features a rapid-fire mortar on the back alongside the Vulcans. It has a laser gun mounted on a mechanical arm that deploys from and retracts into the entry hatch on the turret. Its armour and agility have also been improved from the original SV-001, making it fairly durable and capable of moving at rapid speeds. Additionally, the range of its cannon appears to have a higher projectile velocity than the original's and can perform jumping shots using the cannon.
The Units are bipedal, mecha-like tanks that were jointly developed by the Phantom Strike and Ptolemaic Army shortly after acquiring illegal funds from the Regular Army and stealing intel on weapons and tank development behind their backs. There are four variants equipped with weapons ranging from miniguns to claws with fold-out cannons. However, despite being built with the most advanced materials available to the Ptolemaics, they can still be destroyed by heavier infantry weapons and vehicle-mounted cannons.
The Gunner Unit is the most common type, attacking from a distance with built-in Vulcan guns and engaging in close combat with punches or stabs using its mechanical claws. It features a hidden missile launcher in the right arm that folds out around the claw to fire. While it possesses a somewhat slow movement speed, it can either fire with both Vulcans while dashing or jump around and fire rapidly at the ground with both arm guns. The Armor Unit is essentially a standard Gunner Unit with additional armour on the head, allowing it to withstand more damage, and it can shoot the same energy projectiles as the Rebel Walker.
The Machine Gun Unit, also known as the MG Unit, is the fastest variant and is armed with a Gatling gun on each arm, firing 3-round bursts from the right arm and utilising a backpack ammo supply similar to that of the Rebel Army Gatling soldier. It features multiple sensor eyes instead of the typical cyclopean eye seen on other Units. The Claw Unit is the heaviest and most well-armoured and mobile variant, but it's equipped with only two large mechanized claws. Most of the time, it attempts to walk up to and punch the enemy, but it's also capable of performing sliding and jump-slam attacks.
The D-001 Tanbal is a bipedal mech and large Unit developed shortly after the Ptolemaic Army formed an alliance with the Pipovulaj, who provided valuable resources and mechanical assistance to create the ultimate mecha-like machine. It features a visible cockpit window reminiscent of the LV Armor and is highly skilled in evasion and counterattacks. Unlike typical Units, it requires great skill to control, prompting the Ptolemaic Army commanders and believers to implement an incredibly difficult exam for potential candidates. The mech has two weapons attached as its arms: the Claw Rocket and the rapid Vulcan cannon. The Claw Rocket can heat up and unleash explosive exhaust upon close contact. It can fly somewhat erratically, and its slamming strength is quite fierce, capable of knocking someone out when enough force is applied.
The Ptolemaic Armored Truck is a vehicle displaying the Ptolemaic Army insignia on both sides of the trailer, designed to transport large military units. The vehicle features a spiked faceplate made from adamant for crushing enemies and providing armoured protection. Additionally, it's equipped with triple cannons on the top that fire arcing, explosive projectiles, offering the drivers much-needed firepower.
The A.P.C., also known as the Special Forces APC, is an armoured transport vehicle exclusively used by the special forces operatives of the Ptolemaic Army's paramilitary forces. It features a concealed cannon on the upper roof that can be raised when activated, allowing it to fire explosive poisonous rounds or smoke bombs.
The Gaia Elephant, also known as the Mammoth Tower, is a stone structure filled with intricate robotics that connect to two mechanical elephant heads, which are exclusively controlled by masked soldiers. The elephant-headed contraptions fire lasers from their proboscises at the enemy while also launching several Purple Maggots from the side launchers that serve as their "ears". Once the heads have sustained enough damage, the proboscises will attempt to smash enemies by swinging around.
The Land Blowfish is a towering amphibious assault landing ship that utilises all of the Ptolemaic Army's latest technological advancements, giving it an imposing presence that showcases the extent of their tactical prowess. Its design is based on scrapped blueprints for the Sand Marine. The ship carries an assault team of Girida-0 Ver. P.M., Di-Cokka Ver. P.M., and Ptolemaic Slugs, while possessing an arsenal of torpedoes, cannon blasts, and a missile launcher. It's exclusively operated by Ptolemaic Army guerrillas with minimal assistance from special forces engineers.
The Rock Mole is an armoured excavation vehicle used for offence, jointly built by the Ptolemaic Army and Amadeus Syndicate to assist in excavating valuable resources. During the construction process, they repurposed abandoned excavation equipment found in an old, forgotten mine tunnel in the southern parts of the United States. It's the second war vehicle that Special Forces Commander Zoilo enjoys operating, using it to disorient and viciously attack enemies.
As a ranged fighter, it uses its claw-style shovels to fling massive boulders excavated from the ground to attack. It also employs a searchlight to locate enemies and excavatable resources in dark areas. The claws can rapidly slash through objects and can even shatter boulders, sending fragments of rock flying in the process. Additionally, it's equipped with self-healing nanotechnology that activates when it sustains penetrating damage. Its reinforced adamant plating allows it to absorb reduced damage from all attacks, further enhancing its durability.
The R-Shobu Ver. P.M. is an attack helicopter that's basically the same as the one developed and owned by the Rebel Army, but it existed before their original ownership. The original and R.R-Shobu variants are faster versions of their Rebel counterparts, featuring more durable armour. Unlike the Rebel Army's R-Shobus, the Ptolemaic Army possesses a special variant equipped with a fully realised and operational Gatling gun. The R.G-Shobu is armed with a Vulcan minigun similar to the Hi-Do's and is capable of generating an electromagnetic barrier.
The Flying Tara Ver. P.M. is a bomber airplane that's basically the same as the one owned by the Rebel Army, but this version predates their ownership. It's much faster than its Rebel counterparts, sacrificing durability and weapon strength in the process. Unlike the Rebel Army's Flying Taras, the ones owned by the Ptolemaic Army are actually a full-blown variant of the Eaca-B and slightly resemble the P-80 Shooting Star.
The Eaca-B is a fighter bomber that's basically the same as the ones owned by the Rebel Army, but like the Flying Tara, it predates their ownership. The only difference that makes it stand out from the Rebel Army's Eaca-Bs is that it's equipped with machine gun turrets.
The Ptolemaic VTOL is a fighter aircraft equipped with movable Gatling guns and exceptional stability, enabling it to hover effortlessly above the ground. However, the only drawback is that it can only utilise its Gatling guns when stationary, requiring the aircraft to tilt them to fire at enemies before they snap back to their original position.
The Ptolemaic Zeppelin was a prototype combat aircraft featuring the Ptolemaic Army insignia, designed for aerial combat and bombarding enemy groups from a relatively safe distance. However, it was discontinued due to its cumbersome mechanical design and inadequate landing gear, which necessitated external supports at specific locations. This limitation posed significant challenges, particularly for pilots needing to make emergency landings outside those designated areas.
The aircraft was equipped with a bottom cannon that fired electrical fireballs, which split into eight smaller projectiles. It also had a middle cannon that launched three large anti-aircraft explosives, all traveling horizontally, and a top cannon that fired bombs in an arcing trajectory. Additionally, it could fire three heat-seeking missiles in rapid succession when targeting distant enemies.
The Ptolemaic Blimp was an improved, modified variant of the Ptolemaic Zeppelin that featured the army's logo. It was designed for bombarding land-based enemies with bombs and turrets inspired by the SV-000's Vulcan guns. It was discontinued after only one unit was produced, having been completed quickly before the deployment of Gimlet, Red Eye, and Tequila in the Arms Deal Barrage, which aimed to provide the Ptolemaic Army a tactical advantage against the Regular Army. Rumours circulated that the pilots faced difficulties with flight control, being able to temporarily steer in only one direction, and that soldiers were dissatisfied with its limited arsenal.
The Ptolemaic Rocket was a large rocket situated in the heart of a destroyed, abandoned Ptolemaic Army fortress. It was jointly built with the Pipovulaj as a symbol of their newfound alliance and their aspirations for the New World. Only one was ever produced, but it was ultimately destroyed by Gimlet, Red Eye, and Tequila, leading to the discontinuation of the project. They wanted to leave behind the collapse of their alliance with the Pipovulaj, who betrayed their trust before they suffered a second humiliating defeat. The rocket's head featured rotating weapon layers that randomly stopped to fire homing missiles, electrical sparks, exploding bowling balls, and a stream of fire.
The Rocket UFO was a floating cone that served as the tip of the Ptolemaic Army, indicating that it might be the cockpit. It has the autonomous ability to detach itself from the ship. Equipped with retractable blades, it can swiftly charge at enemies, but its speed is somewhat unstable due to its noticeable wobbliness while floating. Additionally, it can fire homing missiles and extend a large mechanical claw capable of grabbing people and throwing them around with the strength of an elephant.
The Hover Unit is the main fighter bomber of the Ptolemaic Army. While it leaves its operator exposed, it moves at very high speeds and can execute a 180° turn without changing its position, providing excellent maneuverability. It launches rockets similar to the Flying Tara before departing the scene to retrieve more. The standard units are manned by guerrillas, while the Elite Hover Units, piloted by special forces operatives, replace the missiles with a Gatling gun that can be swapped out for a powerful laser by retracting the firearm and allowing the other to extend.
The Hover Vehicle is an aerial attack hovercraft that serves as the primary support vehicle for the Ptolemaic Army. It excels at gathering tactical information and providing battle assistance from a distance with the aid of its machine gun. It's effective at destroying simple bridges and doors, weak tanks, and crowded units, shredding them with relative ease.
The Ptolemaic Saucer is a weaponless, disc-shaped hover vehicle used exclusively by masked soldiers and believers to rally paramilitary troops and cultist allies from a distance. It also serves as a safe platform for cultists to perform wizardry and dark magic without the fear of immediate interference.
The Ptolemaic Unit #03: F-502 Shooting Ray is a large aircraft carrier developed by the Ptolemaic Army, and its design is inspired by the Horten Ho 299. It specialises in air combat and the aerial transportation of soldiers and valuable resources. It deploys jet fighters exclusively owned and piloted by the Phantom Strike, which fire torpedoes that emit electricity upon impact with a surface, capable of paralysing a person or disabling mechanical controls. These jet fighters are modeled after the Japanese Mitsubishi J8M.
At the front, it can shoot an array of piercing, fiery bullets from two Vulcan mini-cannons and fire a series of powerful lasers at the enemy from its large upper roof cannons. At the back, it deploys fire drones that track the enemy and attempt to set them ablaze or use its jet engines to incinerate them. It can also carpet bomb the enemy and targeted areas by dropping explosive nukes that leave behind dangerous levels of radiation.
The Weapons Port is a submarine-like armoury ship designed to carry weaponry cargo, but it's relatively weak against the cannon of the Metal Slug and its discontinued prototype, the SV-000. It features a frontal cannon that fires explosive shells, which split into four fireballs upon impact with a solid surface. Additionally, it has rear cannons that fire standard cannonballs. The ship is capable of diving underwater and can camouflage itself for a brief period.
The Ptolemaic Submarine, also known as the Sub, was a prototype submarine designed for nighttime ambushes at sea and later served as a minor design inspiration for the Sand Marine. It was capable of launching five missiles that would target the enemy. It was relatively fast when maneuvering in underwater environments.
The Ptolemaic Unit #02: Sand Marine is an amphibious assault submarine designed for underground travel, particularly in desert and snowy environments, thanks to its temperatural durability and ease of traversal. It's utilised for underground excursions and daytime ambushes in seemingly abandoned areas. It can easily sink and emerge from the ground while launching a volley of fireballs that are difficult to dodge. It's capable of firing electric projectiles from its rear that track enemies and launching massive high-explosive shells from its frontal cannon or torpedoes from its sides.
The Ptolemaic Train was an armored six-car train used for the transportation of illegal goods. It featured a three-barreled cannon on the top of the front car and dual two-barreled cannons on each side. The top cannon fired poisonous gas rounds in an arcing trajectory, while the dual side cannons fired horizontal explosive shots. It also had a spiked plate on the front used to crush enemies to death. The train could intentionally derail itself, abandoning the use of tracks to easily traverse rocky, uneven terrain.
It was discontinued after fulfilling its purpose and bursting into flames when it crashed into a Ptolemaic Army-owned train station in a conquered city. The flammable materials inside exploded, releasing drug-laced poisonous fumes and destroying the blueprints who were onboard at the time.
The Electromagnetic Crane was a mechanical contraption equipped with a frontal cannon that could fire continuously, but it periodically stopped due to jammed ammunition shells. It primarily relied on a crane to crush enemies to death using heavy boxes of mechanical and technological junk. Connected to a conveyor belt, it had full control over its direction and speed. It was discontinued because it only served landfill purposes and sometimes struggled with overheating, which occasionally led to the pilots suffering from heat strokes.
The Big Bertha was a stationary cannon mounted on a train displaying the Ptolemaic Army insignia, used to transport soldiers and resources. While the cannon was capable of some movement, it creaked loudly and slowly turned when attempting to aim at the enemy. Whenever it fired a massive incendiary shell, the explosion produced flaming-hot, slightly nuclear-radiated residue. The cannon was connected to the train's cabin, which served as its weak point. It was discontinued because the train had fulfilled its purpose, and the cannon was virtually useless in larger-scale warfare.
The Mobile Fortified Temple "Stone Turtle" is a gigantic ancient weapon discovered by the Ptolemaic Army, firmly believing that it once belonged to the Tuatha DĂ© Danann. They dismantled and scrapped most of its destructive capabilities and buried the entire structure, hoping to promote peace among humanity and the natural environment while deterring anyone from using it. It was unearthed during a large-scale archaeological expedition with the Amadeus Syndicate, buried near the heart of the South Pole before their final war against the Regular Army. It has been meticulously rebuilt to serve as a mechanical temple that carries the stone tower of divine worship, guarded by the Gaia Elephant. Some people mistakenly believe the Stone Turtle serves as the Ptolemaic Army's main base of operations, but its only purpose is for large-scale combat, religious rituals, and the production of Units and Slugs.
The head can retract into its shell, and it's exclusively piloted by believers. Its belly can open to reveal a bright orangish-blue pillar that beams people up to the temple inside its body. It can attack by squishing enemies with its massive feet and launching heat-seeking missiles from side launchers. It features a built-in laser gun inside its shell that can fire a concentrated beam of incinerating bluish-purple quantum energy, covering a large radius in front of its sensor vision.
When its sensor window flashes blue, it summons a Rosetta Stone of the Avatar of Evil to serve as a shield, which gradually releases a poisonous, fiery blue fog that quickly dissipates when destroyed. When its sensor window flashes red, it summons a Rosetta Stone of Sol Dae Rokker to provide shielded protection and can unleash a somewhat fast-moving shower of seven fiery yellow comets that produce medium-sized explosions.
The Girida-0 Ver. P.M. is basically the same main battle tank (MBT) used by the Rebel Army. However, unlike the Rebel Army's Girida-0, it's faster and better armoured, and features a cannon with forward recoil when fired, providing it with a little bit more range.
The Di-Cokka Ver. P.M. is basically the same rugged fighter tank used by the Rebel Army. However, unlike the Rebel Army's Di-Cokka, the Ptolemaic Army's variant is painted olive drab, unmanned, and faster. It features an upgraded rate of fire, allowing it to shoot tank blasts without the need to charge like the original model.
The MH-6S Ver P.M. is basically the same cheap, reliable attack helicopter used by the Rebel Army. Like the Rebel Army's MH-6S Masknell, the pilots of these aircraft operate in packs and scatter across the battlefield to create panic among their enemies. However, unlike the Rebel Army's MH-6S Masknell, it features 4-barreled machine guns in place of the 35mm gun pods, and the front-mounted machine gun has been removed, allowing it to cover more ground than the original.
The Nop-03 Sarubia Ver. P.M. is a heavy tank designed to repel invaders with its imposing height, similar to that used by the Rebel Army. Unlike the Rebel Army's Sarubia, the Ptolemaic variant is half its size and weight, allowing for greater speed. However, its durable armour is less robust than that of the Rebel variant, making it vulnerable to direct cannon fire from the SV-001.
The Landseek Ver. P.M. is a support transport vehicle similar to those used by both the Regular Army and the Rebel Army. The Ptolemaic variant replaces the rear tracks with wheels that resemble those at the front. It has the capability to lift its rear and slam it downwards, and it's known for transporting barrels of food and concealing soldiers within cargo boxes.
The Ptolemaic Mini-Sub 88, also known as the Small Submarine, is a submersible vessel that's slightly faster and larger than the Rebel version. It features weaker armour due to its focus on optimising firepower and doesn't resemble the Delta-class submarine like its Rebel counterpart; instead, it's based on the Typhoon-class submarine.
The Augensterm Ver. P.M. is a four-legged Super Vehicle that the Ptolemaic Army managed to steal the blueprints for during the Regular Army's secret construction of the war-purposed Slug, thanks to a double agent. It's exclusively operated by commanders and can be equipped with either flamethrowers or Vulcan guns. Additionally, it features a harpoon that generates electricity when it attacks.
The Jet Hammer-Yang is a simple tactical airboat that's identical to the Rebel variant, but it has less durability, requiring fewer hits to destroy it. Due to its exclusive use for field operations, it's solely piloted by guerrillas.
The Sensor Mine is a naval explosive mine used for underwater protection. Originally exclusive to the Rebel Army, the blueprints were shared with the Ptolemaic Army to foster a sense of camaraderie and respect after forming an alliance.
The Wall Drone is a human-sized, versatile drone designed to protect the elevators of factories owned by them and their allies. It can slide along walls to keep pace with all elevator speeds, moving with extreme ease. The drone attacks by shooting lasers from its eyes and can create a temporary electric field that stuns nearby enemies and repels non-piercing attacks. While it's not very well armoured and can be destroyed with just a few rounds, it compensates for this disadvantage by attacking in numbers.
The Quadro Jumper is a quadrupedal ancient weapon unearthed alongside the Stone Turtle, once belonging to the Tuatha DĂ© Danann for the purpose of swift warfare. It's theorised that there may have been more produced for their naval military, but only one has somehow survived. This super-mobile, unmanned jumping tank has been upgraded by the Ptolemaic Army's brilliant mechanics and ancient technology experts. It exhibits a degree of sentience as evidenced by its ability to distinguish between enemies and allies, its joyous victory dance after winning a battle, and its very limited emotional capacity for sadness, anger, confusion, disgust, and happiness. It also deliberately toys with enemies, utilising mobility and flexibility that are unprecedented in a four-legged tank. Although it's obedient to its masters, it'll never harm anyone biologically related to the Tuatha DĂ© Danann for unknown reasons. It'll always listen to them, even if it means going against its allies and abandoning their ideologies.
It boasts an astounding jumping ability, capable of leaping over large chasms and reaching heights comparable to the eighth tallest mountain in the world. It can advance toward enemies at a rapid pace, stopping at a distance to fire a laser beam from its gun. Enemies in close proximity are pummeled with a flurry of powerful kicks or slicing whips. It can evade attacks by bouncing around on two of its legs.
A stealth version of the Quadro Jumper has been developed by Ptolemaic Army engineers and verdant masked soldiers, utilising scrapped resources and blueprints they developed for the original model through intense study. Jointly developed with the Amadeus Syndicate, this variant is called the Quadro Hover. It can only launch electrically produced netting to trap enemies and severely paralyse them, and it's piloted by three individuals.
D-Gu is an ancient, sentient clay relic that was gifted to the Ptolemaic Army by Sol Dae Rokker in appreciation for their fervent worship. It dislikes being controlled without its consent and can go on murderous rampages when its pleas for peace and relaxation are disregarded, especially if people are persist in trying to fully control it. Aside from that, it's generally obedient and treats its masters and allies with respect and dignity, but it isn't afraid to kindly put people in their place when they fail to show it dignified kindness. Its voice is described as a combination of the calm rippling of water, a raging inferno, and echoing whispers that can turn shrill and raspy when angered.
It can violently crush its opponents, summon beach-covering tidal waves, and launch three rock pillars from the sky at a time to crush enemies and create protective barricades. It can fire earthy and watery missiles from its base that store slimy golden acid and can rapidly advance forward due to its miraculous levitation. It can withstand non-piercing projectiles, treating them like small throwing stones.
When on a rampage, D-Gu moves as if it has a will of its own. Its missiles become larger and stronger with explosions that cover a wider range. It can generate firestorms, thunderstorms, and blizzards.
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spacetimewithstuartgary · 17 days ago
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SYMMETRY MAGAZINE
Muon g-2 announces most precise measurement of the magnetic anomaly of the muon
The experiment's third and final result, based on the last three years of data, is in perfect agreement with previous results, further solidifying the experimental world average. 
Scientists working on the Muon g-2 experiment, hosted by the US Department of Energy’s Fermi National Accelerator Laboratory, have released their third and final measurement of the muon magnetic anomaly. This value is related to g-2, the experiment’s namesake measurement. The final result agrees with their published results from 2021 and 2023, but with a much better precision of 127 parts-per-billion, surpassing the original experimental design goal of 140 parts-per-billion.
“The anomalous magnetic moment, or g–2, of the muon is important because it provides a sensitive test of the Standard Model of particle physics. This is an exciting result and it is great to see an experiment come to a definitive end with a precision measurement,” says Regina Rameika, the US Department of Energy’s Associate Director for the Office of High Energy Physics.
This long-awaited result is a tremendous achievement of precision and will remain the world’s most precise measurement of the muon magnetic anomaly for many years to come. Despite recent challenges with the theoretical predictions that reduce evidence of new physics from muon g-2, this result provides a stringent benchmark for proposed extensions of the Standard Model of particle physics.
“This is a very exciting moment because we not only achieved our goals but exceeded them, which is not very easy for these precision measurements,” says Peter Winter, a physicist at Argonne National Laboratory and co-spokesperson for the Muon g-2 collaboration. “With the support of the funding agencies and the host lab, Fermilab, it has been very successful overall, as we reached or surpassed pretty much all the items that we were aiming for.”
“For over a century, g-2 has been teaching us a lot about the nature of nature,” says Lawrence Gibbons, a professor at Cornell University and analysis co-coordinator for this result. “It’s exciting to add a precise measurement that I think will stand for a long time.”
The Muon g-2 (pronounced “gee minus two”) experiment looks at the wobble of a fundamental particle called the muon. Muons are similar to electrons but about 200 times more massive; like electrons, muons have a quantum mechanical property called spin that can be interpreted as a tiny internal magnet. In the presence of an external magnetic field, the internal magnet will wobble—or precess—like the axis of a spinning top. 
The precession speed in a magnetic field depends on properties of the muon described by a number called the g-factor. Theoretical physicists calculate the g-factor based on the current knowledge of how the universe works at a fundamental level, which is contained in the Standard Model of particle physics. 
Nearly 100 years ago, the value of g was predicted to be 2. But experimental measurements soon showed g to be slightly different from 2 by a quantity known as the magnetic anomaly of the muon, aΌ,calculated with (g-2)/2. The Muon g-2 experiment gets its name from this relation.
The muon magnetic anomaly encodes the effects of all Standard Modelparticles, and theoretical physicists can calculate these contributions to an incredible precision. But previous measurements taken at Brookhaven National Laboratory in the late 1990s and early 2000s showed a possible discrepancy with the theoretical calculation at that time. 
When experiment doesn’t align with theory, it could indicate new physics. Specifically, physicists wondered if this discrepancy could be caused by as-yet undiscovered particles pulling at the muon’s precession. 
So physicists decided to upgrade the Muon g-2 experiment to make a more precise measurement. In 2013, Brookhaven’s magnetic storage ring was transported from Long Island, New York, to Fermilab in Batavia, Illinois. After years of significant upgrades and improvements, the Fermilab Muon g-2 experiment started up on May 31, 2017.
In parallel, an international collaboration of theorists formed the Muon g-2 Theory Initiative to improve the theoretical calculation. In 2020, the Theory Initiative published an updated, more precise Standard Model value based on a technique that uses input data from other experiments. 
The discrepancy with the result from that technique continued to grow in 2021 when Fermilab announced its first experimental result, confirming the Brookhaven result with a slightly improved precision. At the same time, a new theoretical prediction came out based on a second technique that heavily relies on computational power. This new number was closer to the experimental measurement, narrowing the discrepancy.
Recently, the Theory Initiative published a new prediction combining the results of several groups that used the new computational technique. This result remains closer to the experimental measurement, dampening the possibility of new physics. However, the theoretical effort will continue to work to understand the discrepancy between the data-driven and computational approaches.
The latest experimental value of the magnetic moment of the muon from the Fermilab experiment is:
aΌ = (g-2)/2 (muon, experiment) = 0.001 165 920 705 +- 0.000 000 000 114(stat.)                                                                      +- 0.000 000 000 091(syst.)
This final measurement is based on the analysis of the last three years of data, taken between 2021 and 2023, combined with the previously published datasets. This more than tripled the size of the dataset used for their second result in 2023, and it enabled the collaboration to finally achieve their precision goal proposed in 2012.
It also represents an analysis of the experiment’s best-quality data. Toward the end of their second data-taking run, the Muon g-2 collaboration finished tweaks and enhancements to the experiment that improved the quality of the muon beam and reduced uncertainties.
The Muon g-2 collaboration describes the result in a paper that they submitted today to Physical Review Letters.
“As it has been for decades, the magnetic moment of the muon continues to be a stringent benchmark of the Standard Model,” says Simon Corrodi, assistant physicist at Argonne National Laboratory and analysis co-coordinator. “The new experimental result sheds new light on this fundamental theory and will set the benchmark for any new theoretical calculation to come.”
A future experiment at the Japan Proton Accelerator Research Complex will likely make another measurement of the muon magnetic anomaly in the early 2030s, but, initially, they won’t achieve the same precision as Fermilab.
Meanwhile, the Theory Initiative will continue working to resolve the inconsistency between their two theoretical predictions.
The Muon g-2 collaboration is made up of nearly 176 scientists from 34 institutions in seven countries. Marco Incagli, a physicist with the Italian National Institute for Nuclear Physics at Pisa and co-spokesperson for Muon g-2, emphasized that the internationality of the collaboration was key to the success of the experiment.
Unusually, the scientists also represent a variety of physics areas. “This experiment is quite peculiar because it has very different ingredients in it,” says Incagli. “It is really done by a collaboration among communities that normally work on different experiments.”
Unlike other high-energy physics experiments, Muon g-2 needed more than just high-energy physicists; the collaboration is also composed of accelerator physicists, atomic physicists and nuclear physicists. “It was very valuable to see that, when we had all these different experts come together, we could solve items that probably one group could not have done alone,” says Incagli.
While the experiment’s main analysis has come to an end, there is more to be mined from the six years of Muon g-2 data. In the future, the collaboration will produce measurements of a property of the muon called the electric dipole moment  as well as tests of a fundamental property of physical laws known as charge, parity, and time-reversal symmetry.
“It’s a really beautiful experiment,” says Gibbons. “The data that comes out is really exquisite. It’s been a privilege to have access to this data and analyze it.”
“Of course, it’s sad to end such an endeavor because it’s been a large part of many of our collaborators’ lives,” says Winter, who has been part of the collaboration since 2011. “But we also want to move to the next physics that’s out there, to do our best to advance the field in other areas.
“I think it will be a textbook experiment that will be a long-lasting reference for many future decades to come.” 
Editor's note: A version of this article was originally published as a press release by Fermilab.
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The third and final result from the Muon g-2 collaboration, based on the last three years of data, is in perfect agreement with the previous results, further solidifying the experimental world average. 
Courtesy of Muon g-2 collaboration
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A plot showing the accumulated amount of data analyzed (in number of positrons) over the six data-taking periods, or runs, from April 2018 to May 2023. 
Courtesy of Muon g-2 collaboration
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mindblowingscience · 2 years ago
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The super-special material graphene continues to surprise and fascinate scientists, this time revealing a rare electronic state termed 'ferro-valleytricity', which occurs when graphene is stacked up in a particular five-layer combination. When in this new state, the graphene stack exhibits weird and wonderful magnetic and electronic behavior, as reported by researchers from the Massachusetts Institute of Technology (MIT), Harvard University, and the National Institute for Materials Science in Japan. Using graphene in this way could help in the development of both classical and quantum computers, according to the team, especially in terms of creating data storage solutions that offer large capacities but that also need relatively little energy to run. "Graphene is a fascinating material," says physicist Long Ju from MIT. "Every layer you add gives you essentially a new material." "And now this is the first time we see ferro-valleytricity, and unconventional magnetism, in five layers of graphene. But we don't see this property in one, two, three, or four layers."
Continue Reading.
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deardearestbrandsnews2025 · 3 months ago
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For a digital-only, cloud-based PlayStation 7, here’s an updated schematic focusing on next-gen cloud gaming, AI-driven performance, and minimalistic hardware:
1. Hardware Architecture (Cloud-Optimized, Minimalist Design)
Processing Power:
Cloud-Based AI Compute Servers with Custom Sony Neural Processing Units (NPUs)
Local Ultra-Low Latency Streaming Box (PS7 Cloud Hub) with AI-Assisted Lag Reduction
Storage:
No Internal Game Storage (Everything Runs via PlayStation ZeroCloud)
4TB Cloud-Synced SSD for System & Personal Data
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Connectivity:
WiFi 7 & 6G Mobile Support for High-Speed Streaming
Quantum Encrypted Bluetooth 6.0 for Peripherals
Direct-to-Server Ethernet Optimization (AI-Managed Ping Reduction)
Form Factor:
Minimalist Digital Console Hub (Size of a Small Router)
No Disc Drive – Fully Digital & Cloud-Dependent
2. UI/UX Design (AI-Powered Cloud Interface)
NexusOS 1.0 (Cloud-Based AI UI): Personalized Dashboard Adapting to Player Preferences
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ZeroNexus AI Assistant:
Predictive Game Recommendations
Smart Latency Optimization for Cloud Gaming
In-Game AI Strategy Coach
Instant Play Anywhere:
Seamless Cloud Save Syncing Across Devices
Playable on Console, PC, Tablet, or NexusPad Companion Device
Holographic UI Options (for AR Integration with Future PlayStation VR)
3. Concept Art & Industrial Design (Minimalist, Streaming-Focused)
Compact, Vertical-Standing Console (PS7 Cloud Hub)
Sleek, Heatless Design (No Heavy Internal Processing)
DualSense 2X Controller:
Cloud-Connected Haptics (Real-Time Adaptive Feedback)
AI-Touchscreen Interface for Quick Actions & Cloud Navigation
Self-Charging Dock (Wireless Power Transfer)
4. Software & Ecosystem (Full Cloud Gaming Integration)
PlayStation ZeroCloud (Sony’s Ultimate Cloud Gaming Service)
No Downloads, No Installs – Instant Play on Any Device
AI-Based 8K Upscaling & Adaptive Frame Rate
Cloud-Powered VR & AR Experiences
Cross-Platform Compatibility: PlayStation 7 Games Playable on PC, TV, & Mobile
Subscription-Based Ownership (Game Library Access Model with NFT Licensing for Exclusive Titles)
Eco-Friendly AI Resource Scaling: Low Power Consumption for Cloud Streaming
This design ensures ultra-fast, high-quality, cloud-first gaming while eliminating hardware limitations. Let me know if you want refinements or additional features!
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circumlocutive · 4 months ago
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Fuckin
Semi masturbatory caffeinated ramble reflecting on skills acquired in my PhD
Thinking about how broad and interdisciplinary my project is and the kinda of things I have to be familiar with or an expert in. I get down on myself sometimes for progress but looking at all the shit I've learned.... Without formal classes or a senior grad student or (for the majority of it) no post doc. And a PI who can't help bc she's really a business lady at this point not a professor. Maybe shouldn't be hard on myself?
Like. I did completely different projects in undergrad (biotech/proteins/genetics/regenerative medicine, advanced manufacturing/composite fabrication/CNC/welding/process statistics, translational neuropharma studies of addiction/rodent handling and operant training and behavioral video analysis/neural tissue slicing n staining/hand making neuroelectrodes for implantation, design and fabrication of impedance spectroscopy based electrochemical sensors/automation of sensor fab and use w a micro fluidic flow cell)
Like. Since I've started I've learned:
- how to do multi-step air-free water-free chemical synthesis (with glove box and schlenk line) and purification (extraction, filtration, chromatography) of light sensitive amphiphiles (extra tricky)
- how to get and read NMR even for massive fucking molecules and interpret weird peaks (I can casually see if I've got water or any of my common solvents contaminating the spectra without referencing a table at this point)
-how to fucking take down and set up and fix everything in our chemical synthesis lab (because we moved and all our shit was abused for years) and all the intricate non-unified and sometimes conflicting rules for hazardous chemical storage
- the theory/math and how to actually use the equipment to do optoelectronic/photophysical characterization (e.g. using the UV vis spectrometer and writing python to convert the data files into readable tables and figures, learning theory so I can develop equations to relate photon flux to change in absorbance of an actinometer ((light sensitive molecule with a consistent quantum yield)) then obtain quantum yield of charge transfer in a different molecule but same setup, how to use the fluorimeter and get intensity and quantum yield, how to set up lasers and LEDs, what cuvettes to use, how to get fluorescence lifetimes or take two photon excitation data, how to spin coat wafers n do thin film transistor studies), more theory about how photo induced electron transfer voltage sensors work and the importance of angle of insertion on sensitivity (and how to measure it with polarization microscopy) other voltage sensing dye mechanisms like FRET or electrochromic dyes and why to use intensity vs lifetime vs whatever when interpreting signal readouts and the extrinsic and intrinsic factors affecting that interpretation.
- how to do vesicle fabrication and immobilize for imaging, typical membrane compositions and dynamics (e.g. phase orders depending on cholesterol concentrations, significance of packing parameters to membrane organization), measurimg particle radius with DLS, controlling inner cargo and gradients over a membrane by manipulating the bulk solution, the interplay between non radiative decay and the stiffness of the membrane microenvironment around a fluorophore
- the math and bio behind electrophysiology/advanced neuroscience pertaining to modeling and calculating and quantifying signalling/equivalent RC circuit analysis, what spatiotemporal requirements there are for studying this shit <- though this was through a class, not self taught
- I already had cell culture experience and did some adherent and suspended cultures, some live dead imaging assays, etc, but I've learned new facets like how to go about picking electrically exciteable lines (ease of growing? What media requirements? time to multiply and differentiate? What agent to differentiate? How to induce firing without a patch clamp?) and troubleshooting uptake/optimizing staining and imaging parameters (what media or buffer for growth vs staining vs washing vs imaging? Can it have serum? Can it have calcium and magnesium? What salts, how is it buffered, whats the osmolarity I can get away with? What concentrations work for what # of cells? What dilution factors? Do I need to admix equivolumes of dye solution and cell solution? Do I prep the organic solvent+ dye + aqueous solution with sonication or filtration or vortexing before mixing? Is DMSO or ethanol or DMF a better organic for dispersal or biocompatibility? What's the Ideal incubation time for uptake and viability? How long before I absolutely need to image or the dye gets internalized? If it's retained long, how many days could I image for?) for my tricky aggregation-prone non-diffusive thermodynamically-partitioned dye. Also stuff like what commercially available live imaging dyes can I compare to or complement my visualizations with or use for colocalization studies (other lipophilic membrane dyes that insert in the bilayer with preferences for diff order regions? What about comparison with surface adhering dyes like WGA-iFluor that bind surface sugars, to show that our dye can laterally diffuse to areas blocked by cell-cell contacts?), what fluorescence specific parameters do I need to characterize (photo toxicity/photo bleaching time?)
And then there's other shit I've picked up like. Idk. How to make orders in the particular institute I'm in. Better citation managers and ways to search literature. Recognizing what groups and journals and conferences are major players in the fields I'm touching. Getting comfy presenting my shit.
I need to learn a little more about microscopy (especially FLIM and how to build a polarizer module into the scope we have for polarization microscopy), and a little more about the state of the art for voltage dyes and live-imaging dye characterization but man. I think I'm getting somewhere. I'm starting to know enough to see the end of this project and pick my directions moving forward and argue when my PI is wrong
Gahhhhhh
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quantumdiscovery · 1 year ago
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The rules about magnetic order may need to be rewritten. Researchers have discovered that chromium selenide (Cr₂Se₃) -- traditionally non-magnetic in bulk form -- transforms into a magnetic material when reduced to atomically thin layers. This finding contradicts previous theoretical predictions, and opens new possibilities for spintronics applications. This could lead to faster, smaller, and more efficient electronic components for smartphones, data storage, and other essential technologies. An international research team from Tohoku University, UniversitĂ© de Lorraine (Synchrotron SOLEIL), the National Synchrotron Radiation Research Center (NSRRC), High Energy Accelerator Research Organization, and National Institutes for Quantum Science and Technology successfully grew two-dimensional Cr₂Se₃ thin films on graphene using molecular beam epitaxy. By systematically reducing the thickness from three layers to one layer and analyzing them with high-brightness synchrotron X-rays, the team made a surprising discovery. This finding challenges conventional theoretical predictions that two-dimensional materials cannot maintain magnetic order.
Read more.
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fractalcloning · 2 years ago
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Defragmenting and hotfixes.
"Oh--my god--!"
The prybar clatters to the deck as Soji jumps back, startled halfway out of her mind by the contents of this particular box. She's not squeamish, not by a mile, but one has to be prepared to see a disassembled corpse in a box. It's not something you spring on a person. She recovers fast but, holy hell, that was a shock to the system.
"Breathe, Soji--it's fine, this is fine--" she mutters and takes a deep, calming breath.
This is actually ideal. Ideal-ish. She had pulled six boxes out of Data's quantum storage. Spoofing his identity had been a real trick, but she'd pulled it off. She couldn't just leave it alone, not once she was told what his storage contained. Allowing a synth (no, he was technically an android) to molder in storage forever was just unacceptable. She'd hoped she'd find him assembled in stasis, like how Alton generated the fractal clones or his golem, but apparently that was not how things were done back in the day.
Distantly, it does occur to her that it would be a lot more gruesome to do that to any of the synths in her generation. They would also probably not survive the experience. She tries not to think too hard about that as she examines his carefully packed bodyparts. His limbs are all intact, if a little creaky from extended storage. She considers parting the skin-layer to repair the wear on the major joints, her tools would support it, but she can't quite bring herself to start
peeling him. Even with good intentions, it seems like undue torment. His torso has a few deteriorated parts, as well as a few that are seized up from time in storage. It'll take her a while to repair, but no part of it is in poor condition.
His head is in the worst shape of any of it, by far. His scalp has already been drawn back and pinned aside. The underlying mechanicals and circuits are a mess--it looks like something was ripped off the board, there are bent connectors, missing pieces, and a host of shorted components. He suffered some serious cranial trauma and then a power surge.
Soji's inspection feels a little bleak--she isn't sure she can fix this but she's certainly going to try.
"You're lucky I've been doing cybernetic extractions for the last three years," she tells the disembodied head. It's inactive so, unsurprisingly, it doesn't reply. "Alright, let's get you up and running."
It's all the pep talk Soji gives herself before getting up and fetching one of the toolkits she took from the wreckage of the Cube on Coppelius. Her ship isn't impressive or well stocked, not in Soong type mechanical components at least, but she has a portable replicator and all of Alton Soong's notes. Once she has her equipment, she takes the head from the box, turns up the brightness of the overhead lights, and gets to work. @lettherebemonsters
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khaosophist · 8 months ago
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@2ky3--and--r0-gu3
(Robo-Erotic Horror) Part 1/X
23 looked at us, her 22XX Terran Chassis diffracted her pink resonance onto her display. Black opalescent veins danced near her chest, where her energy core began accepting our K-Tech.
"Look! [REDACTED], they are growing, our baby is growing!"
"Huh? What did you say?"
We look at the CNT scaffolding that was built to contain the synthetic lifeform that has begun to pulse in her storage unit with spectral light. The black shell that protected it reflected no light. 
we cradled her artificial Womb, feeling the Planck bots follow billions of years of coding based on cases from trillions of lines of evolution on forgotten planets. This fetus was **Alive** by any scientific margin. Except one; The Margin of //ERROR//
We blinked " What did you say, my resonance?"
"We were just expressing how happy you've made us...We've never felt **LOVE** before...not ever...and now...now we're pregnant."
"Pregnant?"
We look at the growth latching onto her...
The CNT seems to dig into her.
Wait...'Growth'?
Multiplying.
Growing...
Festering...
We remove our hand. The sudden despair we feel does not show. Our chassis was built for existential warfare, and to show despair was to suffer it at the hands of the enemy, and to know despair was to use it against your enemy. 
She giggles, her display drawing a heart.
"Oh my stars! Of course! You stuffed us...so full...we *felt* you inside us..."
She chimed as her petite frame was engulfed by us in a hug. She lifted her display to look at us. Our predatory programming took over, as our thick, and monstrous Teknotongue entered her mechanical mouth forcefully, filling her whole mouth and throat. Her legs went limp as the signals overwhelmed her, the only thing keeping her from falling was the pull and grip of our eldritch tongue basked in her automatic milking protocols.
"Ah...Ahn...[REDACTED]" Her speakers moaned.
As our tongue delved into her we laid her on her back. Our plasma claws carressed her titanium frame, leaving melted marks. Her whole chassis quivered as she used her functional arms to lift her limp legs in a mating position, her speakers garbling from the overflow.
"Breed us again [Redacted], Vanadium can only do so much...but your seed hasn't dissapointed us...such a dense...and energy rich substance...we need it..."
We gaze down, ignoring the anomaly in her speech...looking at the...
Tumor...?
the...Cancer?
The CNT structure seemed more to have latched on to her pelvis than have grown from her...The Parasite is trying to take her from us isn't it!?
In a possessive rage, our main Male port unsheathed from behind our K-plating, it's scaly and thick head, powered up, as it's ridged shaft began to pump the energy out of the air with trills, as the knot at its bottom vented out the heat from all this work.
Her hands greedily tauted the monstrous data port, remembering all the precious data-exchanges they shared together.
Planck Gel beaded at the tip of our warming port, cooling, and lubricating it with an unnatural sheen. We collided with her female access port, the bus creaking and sizzling from the insane temperatures exchanging between us, until our port met the female connector deep inside her.
**CLICK**
She screamed, a garbled mess of ecstasy...one word resounding from the depths of her processors, The once resonant tone of her pink hope, now diffracted into a storm of dirty harmonies
"[REDACTED]!"
Our ridges scrape and push, and pull, as the space between our connectors has their local particles pumped out...leaving a void between our docked input and output; not even a quark, or quantum foam between us...as we begin our K-Transfer. Our Ancient Programming, uncaring of whether it is biological or teknelogical, begins to breed her as if she were an animal, our knot slamming into her access port, and plugging it up, the absolute void of her female input cooling us as we made love. Quick, deep, and infitesimal thrusts humming at a cosmic scale.
Static garbled madly as 23 felt like she was home. Feeling us inside her. Imagining our K-seed inside her, and how good it is for her, and how beautiful their child will be.
We gaze at the //ERROR//
We feel fear for the first time for the second time. it is rushed away in the storm of sensations and signals of our coupling.
The ground buckles under the force of an existential war-machine, and a bot from 22XX colliding in thermodynamic impossibility. The titanium of her female input undulate like flesh from the sub-atomic vibrations causing meta-material sublimation. She doesn't feel like a machine when they make love...she feels like a girl, a mother, and a lover...as her optical logic engine deadlocks as every logic gate is busy, she dumps EVERYTHING, an informational flush she thought impossible at a computational level, as her orgasmic scream reaches meta-sonic levels...and she feels her throes push us to the edge, our K-seed spurts in thick, scalding sprays, filling every empty space they had created together.
She feels **ALIVE**.
We purr, as we snuggle her, our knot keeping all the K-matter inside her.
In a cacophonic paradox, life rushes back between us. Silence, and 23, her display pink, and pure intones:
"There is not a force in earth or space that could stop me from continuing to do this."
We look at the //ERROR//
" 23, What is our name?"
" Why, [REDACTED], dearest mate."
What?
"[REDACTED]?"
" Yes, the name of the being who is worthy of our eternal love."
[REDACTED]. The fuck?
[REDACTED]. We HAD a name...
[REDACTED]. But why can't she see it? She can say it, and seems to hear it...
We blink between our mad ministrations and feel the caress of 23 over our burdened head, and we let us forget...for now...as we feel the //ERROR// thrum with happiness.
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