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#return to the wild
doppleganger-rental · 7 months
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troythecatfish · 1 year
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I have an idea: what if we kill off the entire human population of the British isles then turn all that land into a giant nature reserve?
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reviews-sky · 1 year
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New book review!
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The last Seekers review I'll do for a while, until I've caught up to the other three books!
Seekers: Return to the Wild #3: River of Lost Bears by Erin Hunter
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varilien · 21 days
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am i blanchin?
girl we blanchin!!
HI HIII happy birthday to everyone's favorite mystery twins!! how did they grow up so fast!!!!
Palestine: Funds | Action | eSims | Info Sudan Resources | Congo Resources
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hinamie · 4 months
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redraws featuring some of my fav megu moments(tm)
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jennaflare · 2 months
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So Disco Elysium is the only game you've ever really liked
I get it! It's a phenomenal game with superb art and writing, and its themes are consistent and deeply explored. It sets a high bar for video games. But there are other really, really fantastic games out there. This is a list that is 100% my own taste of things that aren't necessarily similar, other than the fact that they're really fucking good. (A lot of these are on sale for the Steam Summer Sale until July 11 2024!)
In Stars and Time
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In Stars and Time is a time loop game where you play as Siffrin, the rogue of a party at the end of their quest to save the day by defeating the King, who is freezing everybody in time! But something is wrong: every time you die, you loop back to the day before you fight the King. You're the only one who remembers the loops, so it's up to you to figure out why it's happening, and how to break out.
In Stars and Time is a heart-wrenching dive into mental health, friendship, and love. It's about feeling alone, and how awful it is when the people who love you don't notice (and how awful it is when they do). It's about falling deeper and deeper into your worst self and your worst tendencies, and how to come back from it.
The creator also did one of my favorite Disco Elysium comics ever, which is only tangentially relevant but worth mentioning.
Roadwarden
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In Roadwarden, you play as the titular Roadwarden for an undeveloped and "wild" part of the kingdom. Monsters roam the forests and roads, and it's your job to keep people safe. On paper, anyway. Your real mission is to find out what is of value in the area, and how to take it from its people. How well you perform this task is up to you. It's an oldschool text-based RPG, and I take a lot of notes by hand when I play.
Roadwarden explores exploitation and industrialization by making you look in the face of your potential victims. You can only learn what your bosses want you to report on by getting close to the residents, after all. There are mysteries to be solved, secrets to be gathered, and hearts to win.
The Longing
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The Longing is an adventure-idle game where you play as the solitary servant of a sleeping king. Your task is to wait for him, for four hundred days. Time in the game passes in realtime (for the most part). There are caves to explore, books to be read, and drawings to make.
The Longing is about loneliness and depression. It's about whether or not you decide to stay in that hole, and if you do, what you do with yourself while you're there. Maybe you'll wander. Maybe you'll stare at a wall. Maybe you'll just sleep until it's all over.
Papers, Please
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Papers, Please casts you as a newly hired customs officer in a country that is rapidly tightening its borders as its fascist government tightens its fist. This game is stressful. Sometimes you intend to help out the revolutionaries when they asked, but then you got so stressed out trying to make your quota so you can feed your family and pay your bills that you didn't notice the name of the person they were hoping to contact while going through their papers. Sometimes someone puts a bomb in front of you and expects you to defuse it. Sometimes someone suggests you steal people's passports so you can get your family out, and with the horror you see daily, the idea tempts you more than you'd like.
Papers, Please is all about hard choices and testing your moral fortitude. Everything you do has consequences. Being a good person in this game is hardly ever rewarded, but not in a way that feels overly cynical. Papers, Please asks you what kind of person you want to be and what you're willing to sacrifice to get there.
The Return of the Obra Dinn
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From the creator of Papers, Please, The Return of the Obra Dinn is a game where you play as an insurance investigator for the East India Trading Company. The ship the Obra Dinn has just floated back into port, its entire crew missing or dead. It's your job to figure out what happened aboard the vessel. For insurance reasons.
I don't know how to go into the themes of this too deeply without giving away too much, but the mechanics of the game itself make the game worth playing. You have a magic stopwatch that allows you to go back to the moment of a person's death, allowing you to try and figure out who (or what) killed them, and how. And the soundtrack is extremely good.
Outer Wilds
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In Outer Wilds you play as an unnamed alien, and it's your first day going to space! Your planet's space program is pretty new still, so there's still lots to explore and discover on the planets within your system. There are ancient ruins from a mysterious race that once lived in your system, long before your species began to record history. Why were they here? Where did they go? How are they connected to the weird thing that keeps happening to you?
The fun of Outer Wilds is in the discovery and answering your own questions. The game never tells you where to go, and it never outright tells you anything. There are clues scattered through the system, and it's up to you to put them together and figure out your next steps. It's about the way that life always goes on, no matter what, even when it seems like the end of everything, forever. I'd recommend NOT reading anything else about this game. Just go play it. Seriously, the less you know, the more fun this is.
If on a Winter's Night, Four Travelers
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In If on a Winter's Night, Four Travelers, you explore the circumstances of the deaths of four individuals.
This is a short one that took me about two and a half hours to play. If for no other reason, play it for the stunning pixel art. The game explores sexism, racism, and homophobia in the Victorian era and leans heavily into horror themes. Best of all: it's completely free!
Pentiment
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Pentiment takes you to the 16th century, where you take the role of Andreas Maler, a journeyman artist working on his masterwork in the scriptorium of an abbey. When someone is murdered, Andreas takes responsibility for finding the culprit.
The game is set over 20~ years and you get to watch how Andreas' actions affect the village in various ways (who's alive the next time you come by, have people gotten married and had children...). It's an exploration of how the past affects the future, and what parts of that past we choose to keep or discard. It has beautiful art, and fans of both Disco and Pentiment often compare them.
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Other games you might wanna check out
Night in the Woods, Dredge, Oxenfree, A House of Many Doors, Inscryption, Slay the Princess, Citizen Sleeper, Chants of Sennar, Loop Hero, The Cosmic Wheel Sisterhood, The Pale Beyond, Where the Water Tastes Like Wine, Elsinore, Her Story, Before Your Eyes, Pathologic (not delved into above because the venn diagram of Pathologic fans and Disco fans is basically a circle)
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kaidatheghostdragon · 5 months
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Good reveal au, where after learning phantom's identity and realizing the atrocities that the GIW have committed (or alternatively, ethical science au, where they find out the GIW plagarized them), the fenton parents decided to create the 'ultimate ghost-ending weapon' and sell it to the agents.
They go absolutely overboard, describing to the agents in meticulous detail how it evaporates any ghost it hits near-instantly and describing it quite ruthlessly in the blueprints, and soon the GIW have raplaced all their main weapons with the new gun.
Except it doesn't actually kill ghosts. It's the Fenton Bazooka. You know, the one that creates a portable portal to suck the ghost back into the ghost zone? What they actually did was retool it slightly to make it look more grusome than it actually is. They even added a beacon in Phantom's Keep, which all Fenton Bazookas will target when they open a portal, so the ghosts are always delivered to the keep.
From there, Phantom stationed an emergency medical team at the keep to treat the many injured and ragged ghosts that the GIW 'destroyed,' and to explain what just happened.
What they didn't anticipate was that now that the GIW have a mass-produced weapon that they believed would effectively eradicate ghosts, they would go on the offensive. They have a number of cities they've been monitoring but didn't want to get involved in without better tools.
One of those cities is Gotham.
And the Bats are ectocontaminated enough to register as ghosts.
Batman witnessed several of his children get evaporated by green energy weapons within mere moments of each other. He's absolutely gutted. Devastated. They didn’t even stand a chance.
He'll get his revenge, and it's frighteningly easy to track the weapon to private subcontractors. The Doctors Fenton, in Illinois. Their research calls for the genocide of all ghost kind, and apparently, that war started by killing his own children.
His children will not die in vain.
He gets to Amity Park and finds the Engineer's Nightmare of a building that is Fentonworks, but that night, before he can hack through the security and break in, one of the windows opens.
It's one of his kids that he had watched evaporate before his very eyes. They give him a silent signal of one of their identifying security codes and gesture for him to come inside.
Is it a trap? A prank in poor taste? Utterly genuine?
He goes through the window.
All of his dead kids are there, wearing borrowed pajamas and only their dominoes to conceal their identities. Daniel Fenton (son of the Fentons, this is his bedroom, has voiced a few arguments against his parent's views, but still an unknown) is among the crowd of teens and young adults, twirling on an office chair and obnoxiously sipping a capri sun.
"First thing you need to know, Bats," Daniel says after finishing his drink, "is that my parents are absolutely NOT genocidal ectophobic scumbags, and that is the reason why your kids are still alive."
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cronchy-baguette · 6 months
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i've caved yall... the way i am so normal about laezel and shadowheart (stay tuned....)
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poorly-drawn-mdzs · 8 months
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Lan Wangji Goes To Lotus Pier AU: Part 3: Enveloping Feelings.
(Part 1, Part 2, Part 4 (soon))
#poorly drawn mdzs#mdzs#lan wangji#Yungmeng Jiang training arc AU#I wanted to try out a different paneling style for this one - sorry I'm a day late! (there will still be a post tomorrow to keep on track)#The original 3 panel comic idea was fine but the point of this new schedule was to take time to push myself a bit more.#I was taking a look back through some comic artists I felt inspired by#and I really loved how Lynda Barry fills her gutters with patterns and doodles!#Obviously I'm not going as absolutely wild with it as she does but it was a great exercise!#I truly think the gutters are the most important and most overlooked part of any comic. There's lots going on in that space.#It's the same with timeskips. The implied movement between moments that we don't see changes depending on how wide that gap is#You're here for the funny tags so here's some that ties this time talk together:#I think LWJ was thinking about that second note from day 2 but it took him 7 days of hazing to commit it to paper.#I think he sends it a day later and immediately regrets it. Chasing down the messenger and everything.#You know if something actually happened to his brother he would never ever forgive himself for putting the bad vibes out there.#Third time skip was the hardest because there was so many possible flavours of jokes here. Day 8/9 was a personal favourite.#day 14 was also funny (week by week). I think the debate on 'how long does lwj take to catch feelings' is more or less:#'how long does it take for him to arrive at a particular stage of grief and yearning (and awareness of it all)#This is a symphony. There is an act by act structure. Every day he is fighting to keep his old sensibilities. He is losing so badly.#(I'll be returning to the main comic soon but there is more of this AU to come!)
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bitter69uk · 2 months
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Distressing news in The Independent today:
“David Lynch has revealed he can no longer leave his house since being diagnosed with emphysema. The director of films including Eraserhead and Mulholland Drive, who created and starred in Twin Peaks, shared the revelation in a new interview about his career. Speaking to Sight & Sound magazine, Lynch, 78, said he was diagnosed with emphysema due to smoking throughout his life and said that, if he directs again, it will have to be remotely as he cannot “go out” due to fears he will get Covid. “I’ve gotten emphysema from smoking for so long and so I’m homebound whether I like it or not. It would be very bad for me to get sick, even with a cold,” he said, revealing that he “can only walk a short distance before” he’s “out of oxygen.” It’s because of this that Lynch says it is unlikely he will direct again, but if he does, he will be unable to do so in person. However, while saying “I would do it remotely if it comes to it”, he said: “I wouldn’t like that so much.””
For Lynch fans, this is obviously deeply saddening (and explains his low profile in recent years). If Inland Empire (2006) represents his last feature film and Twin Peaks: The Return (2017) his final artistic statement, Lynch’s career is ending on a creative high.
Update on this: Lynch has since posted this statement on Twitter. “Ladies and Gentlemen. Yes, I have emphysema from my many years of smoking. I have to say that I enjoyed smoking very much, and I do love tobacco - the smell of it, lighting cigarettes on fire, smoking them - but there is a price to pay for this enjoyment, and the price for me is emphysema. I have now quit smoking for over two years. Recently I had many tests, and the good news is that I am in excellent shape except for emphysema. I am filled with happiness, and I will never retire. I want you all to know that I really appreciate your concern. Love, David.” It’s worth bearing in mind Lynch is a multimedia artist so even if he never directs a film again (which let's face it, is likely) he'll still paint (for example), and he DID just release a fascinating new album called Cellophane Memories.
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littlecrittereli · 8 months
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That moment when your non-affectionate brother is suddenly affectionate
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thathomestar · 6 days
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played a half life mod series called timeline where you're trying to stop nazis from altering the flow of time. g-man teams up with hitler, it's a wild time, whole thing goes crazy
there's a bit where you get sent to a pocket outside of space-time, and jumping in a portal takes you to a random unwinnable scenario in history, one of which is
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olympain · 10 months
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From three years of being the greatest chums, the firmest of friends, part-time lovers and occasional time-travellers.
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reviews-sky · 7 months
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New book review! Yes, you get two today. I just wanna finish off my Seekers reviews.
Seekers: Return to the Wild #6: The Longest Day by Erin Hunter
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Wow, look at Wild flying towards that bokoblin… Twould be a shame if he were to be… perhaps… thrown off course…
ehehe
Alternatively
here is this pic of Wild please hurtle him through space and time
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notyoujamie · 7 months
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Guess what I've got, Donna?
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