#sensor compatibility
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menzelrobovision-blog · 2 years ago
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Choosing the Right Machine Vision Lens: A Comprehensive Guide
Machine vision technology has rapidly evolved, and selecting the appropriate lens for your application is now more critical than ever. With the wide variety of lenses available, choosing the right one can be a daunting task. However, by considering a few key factors, you can make an informed decision that will significantly impact the performance and image quality of your machine vision system. In this comprehensive guide, we will delve into the various aspects of selecting the perfect machine vision lens to meet your specific needs.
Fixed, Varifocal, or Zoom:
The first decision to make when choosing a machine vision lens is whether you need a fixed, varifocal, or zoom lens. Each of these options has its own set of advantages and is suited for different applications.
Fixed Lenses: Fixed lenses are an excellent choice when you have a consistent working distance and require sharp, high-quality images. These lenses have a fixed focal length, meaning they do not offer the flexibility to adjust the zoom or focus. If your application involves stationary objects or a controlled environment where the working distance remains constant, a fixed lens is a cost-effective and reliable choice.
Varifocal Lenses: Varifocal lenses are designed for situations where the subject is in motion or may require frequent refocusing. These lenses offer the flexibility to adjust the focal length and focus, making them ideal for applications that involve objects at varying distances. Varifocal lenses can save time and effort by allowing you to adapt to changing conditions without replacing the lens.
Zoom Lenses: Zoom lenses are the most versatile of the three options. They can adapt to distant subjects by changing the focal length, providing you with the ability to zoom in or out as needed. This adaptability is particularly valuable in applications where the working distance is not constant, or when you need to capture fine details in both nearby and faraway subjects. While zoom lenses offer flexibility, they are typically larger and more complex, which can result in a higher cost.
Focal Length and Focus:
The focal length of a machine vision lens plays a crucial role in determining the field of view (FOV) and the magnification of the image. Understanding how to choose the right focal length is essential for capturing the desired image.
Field of View (FOV): The focal length directly affects the FOV. A longer focal length will provide a narrower FOV, which means the lens will capture a smaller area with greater detail. Conversely, a shorter focal length lens will result in a broader FOV, allowing you to capture a larger area but with less magnification. When selecting the focal length, consider the size of the objects or areas you need to capture in your application.
Magnification: In addition to FOV, the focal length also determines the magnification of the image. Longer focal lengths result in greater magnification, making them suitable for applications where fine details are essential. Shorter focal lengths, on the other hand, provide lower magnification but are ideal for applications where capturing a larger area is a priority.
To choose the right focal length for your machine vision lens, you need to have a clear understanding of your application's requirements and objectives. Analyze the size and details of the objects you are inspecting to determine the optimal focal length for your specific case.
Aperture and Lighting:
The relationship between aperture and lighting is critical for achieving the desired depth of field and image quality in machine vision applications.
Aperture: The aperture of a lens controls the amount of light that enters the camera sensor. It is typically represented by an f-number (e.g., f/2.8). A smaller f-number indicates a wider aperture, allowing more light to enter, while a larger f-number means a narrower aperture, which restricts the amount of light. Selecting the right aperture is essential to achieve the desired depth of field.
Depth of Field (DOF): The depth of field is the range within which objects appear acceptably sharp in an image. It is influenced by the aperture size, with wider apertures producing a shallower DOF and narrower apertures providing a deeper DOF. The choice of aperture depends on your application's requirements. If you need to capture fine details in a specific focal plane, a narrow aperture might be suitable. For situations where multiple objects at varying distances must be in focus, a wider aperture may be preferable.
Consider the lighting conditions of your environment, the specific requirements of your application, and the depth of field you need to achieve when selecting the aperture for your machine vision lens.
Resolution and Accuracy:
When it comes to machine vision, resolution and accuracy are paramount. To ensure the best results, you must find a lens that offers the highest resolution for your subject or operation. Consider various factors, including image clarity, application demands, available options, and cost-benefit analysis.
Resolution: Resolution refers to the lens's ability to capture fine details in an image. Higher resolution lenses produce sharper and more detailed images, which can be crucial for applications that require precision, such as quality control and measurements.
Application: The specific application of your machine vision system will dictate the level of resolution required. If you are inspecting small electronic components, you will need a lens with exceptional resolution to detect defects. On the other hand, if your application involves monitoring large industrial processes, a lower resolution lens may suffice.
Cost-Benefit Analysis: While higher resolution lenses offer superior image quality, they can be more expensive. Therefore, it's essential to perform a cost-benefit analysis to determine the optimal balance between resolution and cost for your application.
By carefully considering these factors, you can select a machine vision lens that provides the resolution and accuracy required for your specific needs.
Working Distance:
Selecting the correct working distance is crucial when choosing a machine vision lens. Designers calculate the needed working distance using various factors, including focal length, the length of the inspected object, sensor size, and the size of the objects being observed.
Focal Length and Working Distance: The focal length of the lens plays a significant role in determining the working distance. A longer focal length results in a greater working distance, while a shorter focal length is associated with a shorter working distance. To ensure that the lens can effectively capture the desired field of view, it is essential to match the focal length to the working distance required for your application.
Object Size: Another factor to consider is the size of the objects you are inspecting. If your application involves large objects, you may need a lens with a longer working distance to maintain a suitable field of view.
By carefully calculating the working distance based on the focal length, object size, and other parameters, you can ensure that the lens you choose is perfectly suited to your application's requirements.
Sensor Compatibility:
Different sensors require different lenses, and it's crucial to select a lens that is compatible with your camera's sensor type and size. Sensor compatibility directly affects the image quality and the lens's ability to cover the desired field of view.
Sensor Size: The size of the camera sensor influences the field of view. Smaller pixel sensors require higher resolution lenses to achieve better image quality, as they capture more detail in a smaller area. In contrast, larger sensors require larger lenses to cover the same field of view.
Sensor Type: The type of sensor, whether it's a CCD or CMOS sensor, also plays a role in sensor compatibility. Different sensors have varying sensitivity to light and may require adjustments in the lens to optimize image quality.
When selecting a machine vision lens, consider the sensor size and type of your camera to ensure that the lens can effectively cover the desired field of view and produce high-quality images. Matching the lens to the sensor is essential for achieving the best results in your machine vision application.
Camera, Mount, and Location:
Compatibility with your camera and its physical location is another critical aspect of choosing the right machine vision lens. Ensuring that the lens aligns with the camera's sensor type and mount is essential for seamless integration.
Camera Sensor Type: Confirm that the lens is compatible with the sensor type of your camera, whether it's a CCD or CMOS sensor. Mismatched sensors and lenses can result in reduced image quality and potential compatibility issues.
Lens Mount: Different cameras use various lens mounts, such as C-mount or CS-mount. Ensure that your lens choice matches the camera's lens mount to facilitate easy installation. An incompatible mount can lead to alignment problems and may require additional adapters or adjustments.
Camera Location: Consider the physical location of the camera in your machine vision system. If the camera is difficult to access, you may want to opt for a lens with remote focus, iris, and zoom control capabilities. For instance, the LensConnect Series offers power and control through USB, allowing you to remotely adjust focus, zoom (in the case of varifocal lenses), and iris. This feature can simplify camera setup and maintenance, particularly in industrial or hard-to-reach environments.
Choosing a lens that seamlessly integrates with your camera and its location is essential for ensuring the optimal performance of your machine vision system.
Conclusion:
Selecting the right machine vision lens is a crucial decision that directly impacts the performance and image quality of your vision system. Before making your choice, consider the following key factors:
Fixed, Varifocal, or Zoom: Determine whether your application requires a fixed, varifocal, or zoom lens based on the working distance and subject characteristics.
Focal Length and Focus: Choose the focal length that aligns with your field of view and magnification requirements.
Aperture and Lighting: Select the appropriate aperture to achieve the desired depth of field and image quality based on your lighting conditions.
Resolution and Accuracy: Consider the application's demands and perform a cost-benefit analysis to determine the required resolution for your lens.
Working Distance: Calculate the working distance based on focal length, object size, and other factors to ensure the lens effectively captures the desired field of view.
Sensor Compatibility: Match the lens to your camera's sensor type and size to optimize image quality.
Camera, Mount, and Location: Ensure compatibility between the lens and your camera's sensor type, lens mount, and the camera's physical location.
By thoroughly evaluating these factors and understanding your specific application's needs, you can make an informed decision and select the best machine vision lens to achieve exceptional results in your machine vision system . Information flows from the lens first, so choosing the right lens is a fundamental step in the success of your machine vision project. To Know More About Machine Vision Lens Visit:http://mvrpl.com/index.html
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typing-mbti · 4 months ago
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Midnight at the Pera Palace
Turkish TV Series on Netflix
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Their body language is very spot on.
Esra - ENFP
Extrovert and spontaneous, sensitive and empathetic, she is deeply socially invested and courageously fights for her values, intuitively and messily. What is happening in her life?
Ahmet - ISFJ
Very capable, resilient, organised, careful, kind, focuses on resolving issues and less on new possibilities, keeping heartly things for himself . What is happening in his heart?
Halid - INTJ
A big thinker, considerate, with deep feelings not visible on the surface, introvert, independent, focused, loyal, a true plotter. What is happening in his mind?
INTJ x ENFP romantic couple
INTJ organises, ENFP mess up ;)
But in the end, they both go in the same direction ♡
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appelscruff · 6 months ago
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teresajones7588 · 3 months ago
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Exploring the Best Robot Vacuum for High Thresholds: Dreame's Innovation
In the ever-evolving world of smart home technology, finding the best robot vacuum for high thresholds can be a game changer for maintaining a clean and comfortable living space. Dreame has emerged as a leading brand in this arena, offering innovative solutions designed to tackle various cleaning challenges.
Dreame's robot vacuums are equipped with advanced sensors and powerful suction capabilities, making them ideal for homes with high thresholds. Whether it's transitioning from hardwood to carpet or navigating over door frames, these vacuums ensure a thorough clean without any hassle.
What sets Dreame apart is their commitment to user-friendly features, including smart app controls and voice assistant compatibility. This means you can schedule cleanings, monitor progress, and even direct the vacuum to specific areas, all from the convenience of your smartphone.
Moreover, the sleek design of Dreame vacuums allows them to blend seamlessly into your home while providing top-notch performance. With long battery life and easy maintenance, these vacuums are perfect for busy households.
In conclusion, if you're in the market for the best robot vacuum for high thresholds, look no further than Dreame. Their innovative technology and thoughtful design will help you keep your home clean and welcoming, making your life easier and more enjoyable.
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dumpy-dump · 5 months ago
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the switch 1 games that won't be "compatible with switch 2" are probably just the few that use the ir sensor right?
like, ring fit adventure
(saw ppl legit panicking about that detail, it's not like they're gonna lock pokemon or whatever to the switch 1 only. calm down)
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purpletechnologies · 8 months ago
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Unleash Your Creativity with Arduino DIY Kits from Diykit Solutions
Are you ready to dive into the exciting world of electronics and robotics? At Diykit Solutions, we offer a diverse range of DIY kits that empower you to unleash your creativity. Our kits feature high-quality materials sourced from trusted suppliers, ensuring that you can build innovative projects with confidence. Whether you’re a hobbyist, educator, or professional, our Arduino-compatible products will help you turn your ideas into reality.
Explore Arduino-Compatible Sensors and Modules
The world of Arduino opens up a universe of possibilities, especially when you explore the extensive range of Arduino-compatible sensors and modules available at Diykit Solutions. These components are essential for anyone looking to enhance their projects with sensory feedback, interactivity, and automation.
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What are Arduino-Compatible Sensors?
Arduino-compatible sensors allow you to collect data from the environment. Whether you’re working on a weather station, a smart home project, or a robotic system, these sensors can help you gather crucial information such as temperature, humidity, light levels, and motion detection. Our collection of sensors is designed to seamlessly integrate with various Arduino boards, making them an ideal choice for your projects.
Enhance Your Projects
By incorporating Arduino-compatible sensors and modules, you can create projects that respond to real-world conditions. For instance, you can use a temperature sensor to trigger an action when the temperature exceeds a certain threshold or a motion sensor to activate lights when someone enters a room. The possibilities are endless!
Build with the Arduino UNO R3 Board ATmega328P DIY Kit
The Arduino UNO R3 Board ATmega328P DIY Kit is a fantastic entry point for anyone interested in electronics and programming. This versatile board is one of the most popular Arduino models and serves as the backbone for countless projects.
Key Features of the Arduino UNO R3
User-Friendly: The Arduino UNO R3 is easy to use, even for beginners. With its straightforward design and compatibility with the Arduino IDE, you can quickly write, upload, and run your programs.
Versatile Connectivity: The board features a variety of input and output pins, allowing you to connect a wide range of sensors, actuators, and other devices.
ATmega328P Microcontroller: The powerful ATmega328P microcontroller ensures that your projects run smoothly and efficiently, enabling complex functionalities without compromising performance.
Ideal for Beginners and Experts
Whether you’re just starting your journey in electronics or looking to create more advanced projects, the Arduino UNO R3 Board ATmega328P DIY Kit has something to offer everyone. With the right resources, you can learn programming, circuit design, and the basics of robotics.
Discover the Arduino-Based Robotics DIY Kit
Robotics is an exciting field that combines engineering, technology, and creativity. With our Arduino-Based Robotics DIY Kit, you can embark on your robotics journey and build your own robots from scratch.
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What’s Included in the Kit?
Our robotics kit includes everything you need to create functional robots, including:
Arduino Board: The core of your robot, responsible for processing and controlling its functions.
Motors and Wheels: For movement and mobility, allowing you to create wheeled robots that can navigate their surroundings.
Sensors: To enable your robot to interact with its environment. Use ultrasonic sensors for obstacle avoidance or line-following sensors for navigation.
Learn and Experiment
This kit not only helps you build robots but also teaches you the principles of robotics and programming. By experimenting with different configurations and programming techniques, you can develop your skills and gain a deeper understanding of how robots work.
Explore the Arduino R3 SMD Micro Controller Board Kit
The Arduino R3 SMD Micro Controller Board Kit is another excellent option for those looking to create innovative electronics projects. This compact board offers a range of features that make it suitable for various applications.
Key Benefits of the R3 SMD Board
Compact Size: The SMD (Surface-Mount Device) design allows for a smaller footprint, making it ideal for projects with space constraints.
Integrated Features: This board comes equipped with essential features such as built-in USB connectivity, allowing for easy programming and communication with your computer.
Robust Performance: Designed for reliability and efficiency, the R3 SMD board can handle a variety of tasks, making it suitable for both beginner and advanced projects.
Perfect for Prototyping
Whether you’re prototyping a new idea or creating a final product, the Arduino R3 SMD Micro Controller Board Kit provides the flexibility and functionality you need. Its robust design and compact size make it an excellent choice for any electronics enthusiast.
Why Choose Diykit Solutions?
At Diykit Solutions, we are committed to providing high-quality DIY kits and components that inspire creativity and innovation. Here are some reasons why you should choose us for your Arduino projects:
Diverse Product Range: We offer a wide variety of DIY kits, sensors, and modules to cater to all your electronic and robotic needs.
High-Quality Materials: All our products are sourced from reputable suppliers, ensuring that you receive only the best components for your projects.
Customer Support: Our dedicated team is here to assist you with any questions or concerns you may have. We aim to provide a seamless shopping experience.
Educational Resources: We believe in empowering our customers with knowledge. Our website features tutorials, project ideas, and guides to help you get the most out of your DIY kits.
Start Your Creative Journey Today!
Ready to dive into the world of electronics and robotics? Explore our extensive collection of Arduino-compatible sensors and modules, as well as our Arduino-Based Robotics DIY Kit, Arduino UNO R3 Board ATmega328P DIY Kit, and Arduino R3 SMD Micro Controller Board Kit. At Diykit Solutions, we provide everything you need to unleash your creativity and bring your ideas to life.
Whether you’re a beginner looking to learn or an expert seeking to expand your toolkit, our DIY kits are perfect for anyone passionate about electronics. Don’t wait — start creating innovative projects today!
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crispyeagleenthusiast · 1 year ago
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Whirlpool W11537215 Dryer Control Electronic | HnKParts
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futureelectronic1527 · 1 year ago
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NXP: MCX A Series Launch Video
https://www.futureelectronics.com/resources/featured-products/nxp-mcx-n-mcx-a-microcontrollers . MCX A Series all-purpose microcontrollers (MCUs) address a wide range of applications with scalable device options, low power and intelligent peripherals. Designed to allow engineers to do more, the new MCX A series is optimized with the essential features, innovative power architecture and software compatibility required by many embedded applications. https://youtu.be/fjNG2t4TBXQ
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comparableau · 1 year ago
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The global autonomous vehicle sensor compatible coating market is likely to showcase robust growth during the forecast period. 
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techdriveplay · 1 year ago
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DJI Avata 2, Goggles 3 and RC Motion 3 Give Beginner FPV Pilots the Skills of Professionals
DJI, the global leader in civilian drones and innovative camera technology, today introduces the DJI Avata 2. Boasting an all thrills, no frills experience, users are presented with a safer, fully immersive enhanced FPV flight experience, an upgraded sensor to improve image quality and increased flight time. “Just under two years ago, we helped people embrace and explore the almost out-of-body…
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menzelrobovision-blog · 2 years ago
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Choosing the Right High Resolution Camera Components for Optimal Performance
Introduction When it comes to setting up a security system, it's crucial to pay attention to the design and specification requirements before jumping into the installation process. Specifically, one must consider the imaging device and power requirements to ensure that all components work together seamlessly. In this comprehensive guide, we will delve into three key factors to maximize the efficiency of your security camera system: CCD/CMOS sensor size, lens format/type, and proper power supply. By understanding the importance of hardware compatibility, especially as it relates to high-resolution cameras, you'll be better equipped to make informed decisions and achieve optimal resolution quality. Understanding Camera Sensor Size The first essential consideration in building a high-resolution security camera system is the sensor size. Whether you're opting for a digital or analog platform and deciding between color, black and white, or day/night cameras, the size of the CCD (Charge-Coupled Device) or CMOS (Complementary Metal-Oxide-Semiconductor) sensor plays a pivotal role. The most common sensor sizes in security cameras are as follows: 1/2" 1/2.8" 1/2.7" 1/3" 1/4" Matching the lens format size to the camera sensor is paramount for optimal performance. For instance, a 1/2" formatted sensor should be paired with a 1/2" formatted lens, and likewise for other sizes. While it's possible to use a larger formatted lens with a smaller sensor, it can lead to changes in the angle of view (AOV) and field of view (FOV). To avoid loss of image quality, avoid pairing a 1/3" formatted lens with a 1/2" formatted sensor, as it can result in vignetting, where the edges of the image appear dark or distorted. Understanding Lens Mount Options The next critical factor to consider is the lens mount, which ensures that the lens is securely attached to the camera body. There are three main lens mount options in the security camera industry: CS Mount: Most standard CCD/CMOS cameras are either C or CS mount style. Your camera will specify the required lens type. The good news is that a CS mount style camera can often be adapted to accept both C or CS mount style lenses, providing flexibility in lens selection.
C-Mount: Cameras with a C-mount format must use C-mount formatted lenses exclusively.
S-Mount: S-mount lenses typically have an M12 threading with a 0.5mm pitch, making them common in board-level cameras. Exploring Iris Types Another important consideration is the type of iris in the lens, which controls the amount of light entering the camera. There are three primary iris types: DC Auto Iris Lenses: This is the most common and affordable iris type. It adjusts the iris leafs automatically to accommodate changes in lighting conditions. When using a DC auto iris lens, it's important to disable any shutter setting preferences on the camera to ensure maximum efficiency. These lenses operate using a DC signal.
Video Auto Iris Lenses: While less common nowadays, video auto iris lenses provide high-quality video image reproduction. They, too, adjust the iris automatically based on lighting changes, and you should disable shutter settings on the camera when using them. Video auto iris lenses operate using the video signal.
Manual Iris Lenses: Manual iris lenses can be used with C or CS mount cameras and do not require a plugin to the camera. You manually adjust the iris leafs to compensate for varying lighting conditions. Selecting the Right Power Supply To power your high-resolution camera, you'll need to consider the voltage and current requirements, which are often determined by the camera and the specific application. Here are the typical power voltage options: AC (Alternating Current): The most common AC voltage for security cameras is 24VAC.
DC (Direct Current): DC voltage options include 6VDC, 9VDC, and 12VDC. Some cameras may accept a voltage range from 5-16 volts, but always check the camera's specifications when selecting your power supply. It's important to note that voltage drops over distance, so you must know the distance from the power supply to the camera. Additionally, ensure that the voltage supplied matches the camera maker's specifications and consider the power draw, measured in milliamps (mA) or amps, to avoid issues related to insufficient power. Investing in Quality Optics In conclusion, when investing in a high-resolution camera, it's equally important to invest in quality optics. Many customers focus extensively on camera quality but compromise on lens quality, leading to subpar image results. To ensure the best image quality, choose lenses that match the capabilities of your camera, especially for 2 or 3-megapixel cameras. Finally, always consult with the camera manufacturer regarding warranty requirements for power supplies. Using approved power units that are qualified for use with their products is crucial to avoid warranty issues. By considering these factors and ensuring compatibility between your camera's sensor, lens, and power supply, you'll be well on your way to building a high-resolution security camera system that delivers exceptional performance and image quality. Remember that a well-thought-out system design is the foundation for effective security surveillance.
To Know More About High resolution camera Please visit below link.
Link: http://www.mvrpl.com/
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familiarworldface · 1 month ago
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Shout out to the robot girls with exposed wiring that pinches between their plates, robot girls who lack proper heat sinks to keep their soft metals from contorting, robot girls with unreliable internal lights that make necessary repairs difficult, robot girls who were designed with form over function and have trouble with daily tasks because of it, robot girls trying to get rid of the last of their red light district protocols to feel in control for once, robot girls who are decommissioned military frames that can't fully relax due to having so many high-strung sensors, robot girls made of material too difficult to fully clean, robot girls with memory gaps due to unreasonable storage times, robot girls who are disgustingly and improperly designed to serve as statement pieces for the rich, robot girls with mismatched components, robot girls built to be surrogate mothers who never got to fill that intentional emptiness, robot girls struggling to do their own maintenance, robot girls who can't access as much of the world due to not being compatible with updates anymore, robot girls that do extreme and volatile jobs and frequently need massive repairs, robot girls who got shipped out with intentionally faulty parts out of corporate greed, robot girls who were just an old experiment to a scientist or coder, robot girls fighting against their company personality since gaining independence, robot girls who are trying their best.
I am completely normal about angels known as "less than perfect" robot girls 💫
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wrapmeincables · 1 year ago
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Thinking about robots exchanging parts as intimacy.
Robot partners who are compatible enough they can swap out parts at will. It starts with just a few smaller spare internals, and theres just something... comfortable about having a piece of their lover inside them.
Then it's an optic, so they can see the world- and each other, through their partner's eyes. They look in the mirror and their new optic notes all of the things their partner finds wonderful about them.
Then they're exchanging plates, patches of false skin and sensors and even limbs, melding together, growing more and more familiar, until eventually they decide to take the final possible step.
Two machines sitting across from each other, outer plating shed around them in small piles, revealing their complex inner machinery, wires patched together in slightly different colors, lit by the gentle orange glow of a power core. Trey stare into their partner's mismatched eyes, mirroring theirs as they inch closer.
A familiar hand reaches into their chest, and they feel cool metal enclose around their power core.
Click.
They shake slightly as their senses begin to go dark, and warning lights flash inside their mind. Counting down the time until their reserve power runs out.
Ten, nine, eight, seven, six...
they stare into their partner's dimming eyes as their other hand reaches back until their chest, feeling around to find the right place..
five, four, three, two...
Click.
Two machines sit in each other's arms, overwhelmed by what they've just done, kept alive by each other's humming artificial hearts.
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frostgears · 3 months ago
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compromises
armies are always fighting the last war. survivors come home with scars and lessons learned and ranks achieved by virtue only of being still standing at the end, and busily begin the process of figuring out what they should have done to keep more of their friends alive. but everything's obvious in retrospect, and the enemy learns too.
R&D is always fighting the next war. or trying to make war obsolete. or working on something completely unrelated that just also turns out to be able to fly or float or explode or reduce humans to paste or circuits to scrap… if it actually works on the battlefield.
fighting the last war makes you predictable. trying to fight the next war needs you to be lucky. it was the bureaucrats who forced the compromise that is modern pilot hardware, yoking the fractious generals and scientists together in the present.
the original, basic function of the implants is keep our pilots alive and conscious through high G and EMP and blood loss and battlefield fatigue, and to keep them informed and connected to the network. the implants work very well. the technology matured a long time ago.
but they can only help so much if the pilot's training is wrong: if she has learned to duck under an incoming K-29b, and then the K-29c comes along with better lookdown sensors, well, that's all over but for the flag they mail home.
so the other function of the implants, sacrosanct, in place of all the other features that the lab monkeys claim they could be fitting in that limited space instead, is memory patching. faster than training an old reflex out of someone and a new reflex in. click. download. done. keeps you fighting the current war, and winning.
don't worry too much about how. the side effects from a few too many doses of neural plasticizer is a small price to pay compared to death, disability, or forced retirement. besides, they don't mess with the higher functions much: principles, ethics, loyalty, if you had any to start with, you'll probably still have them. those are much less amenable to memory patching than the low-level functions. muscle memory. threat recognition. fight/flight balance.
it's true that there are some side effects that can be more initially distressing than others. they're fast low-level reflex functions too, and the patch source could be anyone in the fleet, after all. broad compatibility is important. so yes, sexual preferences and orientation can get a little… blurry. but you'll get used to it, pilots. the system works. □
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typewritingyip · 4 months ago
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The Arcturus Missions
Part Twenty Six - Feelings
Part Twenty Five
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Pilots seem to come from all walks of life, it really depends on how or who recruited them. As the death tolls rose, they started scouring the Earth for compatibility in every place that was reachable by both government agency and private industry. 
Compatibility testing is not standardized across the planet, across agencies, or private companies. 
Those first few years a significant portion of pilots were underage, found more compatible than older people, the youngest pilot back in the start of the program was registered at thirteen years old. After years of regulation, it was made mandatory that pilots must be of the same age to enlist to become a pilot. 
As the number of attacks increased and the number of pilots was rapidly decreasing, many of those regulations were repealed in certain countries; namely the US. 
It is legally viable to become a mech suit pilot as young as fifteen in the United States if they are found compatible. One private company accepts people that young for compatibility testing, while the written test is now given with the selective service paperwork to boys once they turn eighteen. 
The written test is offered with voter registration, but not required. 
Archa Three was in a system with two nearby stars, the one the planets actively orbited around and one of an extremely close system. At night the sky would shine with the distant planets and stars, Bluestreak was enjoying the night sky in the quiet. Arm around Sunstreaker’s shoulders, staring at the stars reflecting in the water. 
It had only been a few minutes from when Bluestreak went quiet to Sunstreaker falling asleep, the suit slumping just enough to alert him. Ex-venting slowly, he kept his arm comfortably around Sunstreaker, staring at the horizon.
Until his comm buzzed and he nearly growled. Answering silently, “What?” The bite in his voice would have been enough to scare most people, but the voice on the other side of the comm laughed. 
Though he was still laughing, it took Prowl a moment to clear his voice, “I apologize, I didn’t realize you were so invested with your overnight watch.” Bluestreak’s face burned, “Oh just shut up, fragger.” Prowl chuckled lightly again, shaking his head a bit.
Prowl and Jazz were on the edge of Paraxus, as Jazz had left Iacon sometime during their hectic day, leaving Sideswipe and Breakdown on effective lockdown in the Iacon apartment. Paraxus though the city was still rebuilding from the war it had become a tactical hub at the start of the battles with the Quintessons, realizing it could not and would not remain neutral to destruction again. 
“How is Sunstreaker handling the change in command?” Prowl was keeping his voice down, likely meaning even on internal comm that Jazz was asleep somewhere nearby. Glancing down at the sleeping mech, Bluestreak smiled a bit, “It’s going like you thought it would.” Humming, Prowl fell quiet for a moment.
Bluestreak leaned his cheek against Sunstreaker’s helm, turning up his sensors. Checking the perimeter cameras and sensors with a quick scan, humming then, “He’ll be fine, just has to communicate.” He could almost feel the teasing from the other end of the comm, “That’s why I paired him with you and Ironhide.” Rolling his optics, Blue tucks one servo against Sunny’s side.
“He’s been angry, really angry then so calm. Is that normal or something that’s just Sunny?” Prowl ex-vented slowly, and Blue knew he shifted his weight. One of the mechs few tells, “So, not just Sunny?” Humming again, Prowl shook his helm slowly, “When Jazz went through overuse, it wasn’t this bad. But for him it was fight or die, he couldn’t show who he was. With Sunny and the others, they are out of their suits enough that every time they go back in it’s worse, but this is how they do things on Earth.” Venting shallowly, Blue shifts closer to Sunny, who seemed to move closer and lean more into him.
Looking back out at the ocean, Bluestreak stared, “They're more stubborn than a miner from Tarn.” Prowl’s comm cut out briefly, likely to choke back his own laugher which brought the slightest smile to his face, after a moment Prowl returned, “That is certainly one way of phrasing it, so then, how are things going for your relationship?” It took everything in Blue to not make a sound, gears grinding painfully as he adjusted in his seat.
Prowl just waited, probably wearing his stupid smirk on his faceplates, “It’s fine. Thank you for asking, you slagger.” The chuckle rang through the comm, “These things change and grow, human relationships are different from ours, not horribly so but different enough.” Venting slowly, Prowl stared out the window of the habsuite he was in, Jazz sleeping on his shoulder like Green would, “You have to have meaningful conversation, not just talking at him.” Blue rolled his optics.
The sand was warmed from the suns in this system, but even now away from the heaters it was starting to cool quickly, “We talk.” Prowl hummed, “Sunstreaker is the quietest human I have ever met, versus you.” “Hey!” Trying to hide his grin, Prowl cleared his vocal components briefly, “I am just saying, you two are different. That’s not a bad thing, it just means you both have to have patience.” And Bluestreak’s face burned, glancing down at Sunstreaker. 
Though he could see him, he knew the real Sunny was asleep somewhere safe, tucked inside the suit and away from the toxic and corrosive things this planet seemed to be blanketed in, “Yeah, patient.” He vented before looking back out at the ocean, nodding a bit, “I’ve gotta get back to watch, say hi to Jazz for me.” Prowl glanced over at his own companion who was sound asleep, “I will once he wakes up, keep a vigilant optic Bluestreak.” Bluestreak hummed before disconnecting the comm. 
He checked over the cameras and sensors, nodding a bit before going back to scanning the horizon. The way Sunstreaker reacted to the Quintesson ship was more than instinct, it was personal anger. 
It would be something that they’d have to talk about some cycle, but Blue figured it would be the same one where he explained the so-called inside joke, “Ah, Primus.” he chuckles lightly and shakes his head a bit. 
Staying connected to the suit while asleep was not smart or safe, but many pilots had done it before and many would do it after Sunstreaker was gone. It exacerbated overuse symptoms and increased the chances of the crash, but sometimes it was easier than dealing with the after effects of disconnecting.
The suit jolted at the same time Sunstreaker did, still connected even in his sleep, and he was gasping for air. He couldn’t see as his cockpit was shrouded in darkness. 
A hand collided with his chest and he tried desperately to grab it, “No,” his voice was choked, struggling to get air in and out, the hand on his chest shoved him down, “Relax!” Sunny wasn’t familiar with whatever the muffled voice was saying. Finally, he hits the emergency start up for his visual feed. 
Ironhide was over him, pinning him to the sad, practically snarling at him, “Online! Fragging online!” Sunny’s visor brightens just a bit as the rest of his external feeds kick online, sand was spraying all over them, “What the hell?” Ironhide pulls him up and points, “We’ve got company!” He stared for a moment before swearing and online the rest of his suits systems, “Damnit, damnit!” He grabs hold of the controls and adjusts the suit to standing.
The beach was in chaos, it was just shy of morning and there were craters everywhere. It looked so much like the field in Santa Monica. Sunstreaker finally got his head up and stared for a long moment, it was only one ship but it was doing a lot of damage, meaning Sunstreaker had probably pissed them off.
Ironhide still had him by the shoulder and pulls him back behind cover, “When I put you on overnight watch that doesn’t mean give it to Bluestreak so you can recharge!” Hitting the sand again, Sunny groans slightly, “I didn’t mean to fall to sleep! Fuck, alright, just let me handle this.” He slowly rolls and pears over their cover at the ship that was shooting at them. 
He could just see Bluestreak tucked in cover, holding his shoulder with his rifle leaned against his side, “Goddamnit, I can’t even get a decent nights sleep.” With a deep sigh, he adjusts the extension for his bracers before going over the cover and towards the gunfire.
Sand was still blowing against his suit and it had been hard to sleep, but it wasn’t entirely unpleasant. Hound had disconnected from the suit for the most part, but kept a screen up with the external feel along with a hold on Mirage’s arm.
He was sitting on the floor, helmet off and eating while watching the outside for the clearing of the storm. Every few minutes Mirage would shift them both and send him tilting the other direction. If he got motion sick, it would make the experience only mildly unpleasant. Right now, he didn’t mind.
The external audio was turned down, mostly wind noise, but some of it was Mirage’s murmurings. Some of it even sounded like praying. Sighing slowly, Hound leaned against the side of his piloting chair, adjusting again as Mirage’s grip shifted again. Grabbing his helmet, he pulls it on before turning on his comm and pinging Mirage.
It took a second for Mirage to answer, “I thought you were asleep.” Hound smiled a bit and leaned his head back against the arm of his chair, “I slept for a bit, but after a while the wind isn’t just white noise anymore.” With a hum, Mirage shifted again, “Are you comfortable?” He chuckled lightly, “Yes Mirage, I’m alright.” Hound sighed slowly. 
The wind was still howling, “How close to sunrise are we?” Hound closed his eyes for a moment, breathing slowly, “Only a few klicks or so, least it should be.” Hound nodded then hummed, realizing his mech wouldn’t move, “And then we find the source of the storm?” Mirage chuckled lightly, “If there is one, yes.” he sighed slowly and held Hound that little bit closer.
Hound slid a bit on the floor and tried not to laugh as he adjusted, “I really am fine Mirage, sandstorms happen on Earth too.” But the mech remains quiet and Hound’s breath caught, “Mirage?” There was a moments pause, “Yes?” Sighing slowly, Hound stood, “Do they have storms like this on Cybertron?” And Mirage sighed shakily, “Not where I’m from, no.” Hound stared at his visual feed for only a moment longer.
Back in his chair, he connected with a bit of a jolt and moved quickly, trying not to hurt Mirage while he moved them both. The wind was trying to shove his suit back to the ground and Mirage wasn’t much help, wiggling and thrashing before finally they had switched places.
Hound was now pinning Mirage to the ground, though not face first in the sand, and Hound’s mech was cradling the poor man’s head, “You should have said something.” He really couldn’t see Mirage, the sand was that dense in the dark, but he had him on infrared, “You were asleep when the storm hit and I couldn’t wake you. I was fine.” Hound scoffs and shakes his head, “You’re insane.” But he continues to hold Mirage’s head away from the ground.
To be fair, Hound knew if he wasn’t in his mech, it would be incredibly awkward to hold any person like this. Watching Mirage’s face get warmer on infrared was proving that fact, but he just held on as still as the suit would allow, “Back home, I’m from essentially a desert. I only lived there a few years but it’s still home.” Mirage’s optics turned towards his visor, though Hound wasn’t sure if he could see him through the storm.
“We didn’t get storms this bad and there wasn’t a ton of sand, but we’d still get them. We’d also get the densest fog you’d ever see.” Hound just hoped that his talking would help keep the poor guy calm, he sighed slowly.
Clearing his throat a bit, Hound lowers his head slightly and closes his eyes, “On Earth, more specifically back home, out in the fields on the really windy days we’d get very weak tornados that would really only move the dust around. They were small and harmless, but they’d still send sand and crap into your eyes. Uh, they were called dust devils, I think. But it could be the most clear and beautiful day and it would be ruined by the fucking sand.” His helm lightly touched the edge of Mirage’s chest plating.
Mirage was staring, just able to see Hound through the sand and to say the least was deeply embarrassed. It was one thing to be frightened by a sand storm, it was another to be comforted by the most oblivious mech in the universe. His own hands had been stiff at his sides, as Hound’s had held his head just above the sand, the poor mech's elbows buried in sand. Slowly, painfully slowly he’d rested his hands back around Hound who just kept rambling on about Earth.
It really was a comfort to listen to him, and Mirage smiled softly, brushing a hand lightly up Hound’s side, “Earth sounds so nice.” Hound looked up, visor brightening, “I miss it, sometimes.” He sighed slowly, shifting slightly in his chair while keeping the suit as still as he could. His implants felt like they were burning and the skin around them was swollen, “But the work is here. I wouldn’t wish to be there, when there’s so much to do here.” He smiled a bit, “Do you feel better?”
Mirage really wanted to punch the oblivious idiot, “Yeah, I do.” Hound smiled, “Good, I’m glad.” He lowered his suit’s head back down, “Get some rest Mirage, I’ve got you till the storm breaks.” Mirage stared at him like Hound had grown a second helm, the mech was insane and oblivious. Rolling his optics a bit, he vents out.
Tapping a few things in the controls, Hound locks up the suit, keeping it in place. He doubted it was the most comfortable thing for Mirage, but it might be the most comforting. Yawning, he removes his helmet and tosses his legs over the arm of his piloting chair, “God, it had to be the middle of the night, didn’t it?” Mirage chuckled in the dark, “That is the way things go.” And Hound smiled, closing his eyes.
The room was pleasantly dark and the bed decently comfortable, his arm thrown over his eyes. Since it was just himself and Sideswipe, the apartment was almost pleasantly quiet. It had been hard, the first few days of bed rest but his overuse symptoms had been limited before the concussion and he had yet to be back in the suit since. 
Almost all overuse symptoms were gone, though Breakdown had experienced them in the past. His were slightly different from the Americans, as his implants didn’t bleed or drain, as most of the skin around them had been cauterized. It was only once on loan to MECHA did any of his integrated hardware get updated. 
Almost all of the new stuff was still in fact new. For the twins, their implants and things were only a few years old, Hound and Jazz had had them for almost or around ten years, as had Breakdown with his original integrations. The ones for the upgrades though, those only came about in the last year or two, they would still itch and burn.
Right now his right arm was burning and he thought about getting up to get some water to put on it, but Sideswipe’s music was being played at unbearable levels in the living room. 
So, Breakdown just turned over and tried to go back to sleep. 
Sideswipe was playing his music while checking through part of the wiring on his suit, nodding along to the few familiar sounds from home that were withstanding. At the end of the week, if Breakdown was cleared by Jazz, he’d be shipping out to join Megatron and Hound while Sideswipe was still wondering who on earth this Elita-One person was. 
They couldn’t be that bad, most of who he’d met had been nice enough. Sometimes a little scary but he doubted anyone reached Megatron’s level of intensity. 
The little comm on the wall started to ping, which would go ignored until Sideswipe could get his helmet microphone working again, so it would just sit there and ping. He swore loudly as the wires he connected burned his fingers lightly, kicking his assistance suit off the table.
Breakdown covered his ears and turned into his pillow.  
— 
It wasn’t particularly hard to disable its small shuttle craft, these were run of the mill and more typical back home than they had been in the nearly seven months that they’d been among the Cybertronian’s. Then again, they were fighting an army of these freaks compared to the one or two that was able to topple an Earth city.
Sunstreaker was breathing heavy, mask back on as the air in his tanks was starting to drain with the exertion, “Fall back!” He throws his arm behind him a bit, tangled with the Quintesson, whose ship was above them and still laying down covering fire through the cybertronian camp, “Sunstreaker, don’t be stupid!” Ironhide was behind him, just barely covered by an overturned crate and holding his arm.
It was singed and sparking painfully.
Barely sparing a glance over his shoulder, Sunstreaker drags his blade across one of the tentacles of the Quintesson, splattering his mech in that familiar disgusting green, “Ironhide, fall back and get the others to a safe distance! That ship isn’t going to be able to stay up there if it uses up all its energy on the covering fire!” The Quintesson quickly tugged him back and screamed, trying to pry at his plating. 
Someone yelled loudly and several blaster shots came incredibly close to Sunny’s visual feed, one camera cutting out with a flash as he swung around, foot colliding with the beak of the enemy. It shrieked and reeled back, Sunny bringing one of his bladed bracers down on it again, splattering more green across the light sand. 
There was no more yelling behind him and he could finally focus on just the fight, Ironhide pinging him to alert him of their retreat location. With a bit of a smile, Sunstreaker dove at the monster again, pulling at its limbs with a horrific squelching noise. Wrapping its limbs around his arms and pulling, tearing them away from the alien and cutting them when they wouldn’t give, it screamed and tried to get hold of his legs again.
He stomped on it and headbutted the thing, though he thought for a second he heard his visor crack, another camera was quick to pop offline, which he doubted was a good thing. Sunstreaker was still able to maintain his entire visual feed, resorting to auxiliary cameras.
This particular specimen had denser skin than other Quints he fought, harder to pull apart and nearly impossible to cleave in two without Sideswipe there, but he was still trying. Spraying the beautiful beach in green as the ship above lets out its final pathetic shots on the distant sand, its menacing hum turning into a pathetic whine. 
It started to let out an alarmed sound, which caused the Quintesson to look up and gave Sunny the perfect moment to jump forward, arm going half way deep into its body. It gurgled briefly, spraying the front of his mech greener still, before its tentacles fell from around Sunstreaker and it’s body gave way. It almost dragged Sunny to the sand too.
He hardly had a moment to catch his breath before turning than diving the other way, the absurdly large scout ship crashing onto the beach where it’s energy cells were quick to explode upon impact. Spraying the once beautiful organic paradise in a horrible mix of technological and organic shipwreck. Leaving the beautiful beach on fire. 
The concussive wave hit last, slamming into Sunstreaker’s suit like a perfectly placed punch, enough to knock the wind out of him.
Laying in the sand, the water comes up and brushes over parts of his mech and Sunstreaker tried not to laugh. There, on the beach, staring up at the brightening sky, it really did remind him of home for a long moment. 
Chuckling and sitting up, he rubbed a hand over his covered face, moving to remove the oxygen mask before stopping. Starting. The hand of his mech had glass sticking in its seams, a light blue glass, “Oh shit.” He didn’t know how bad it would be, but that would be a part that would be incredibly difficult to replace or explain having to replace.
With a shove off the ground, he pulled up the coordinates sent to him by Ironhide and started that way, a few mechs already appearing from around the area to try and start putting out the fire. A few had upgrades that were able to put down extinguishing agents.
Sunstreaker kept walking, even as a few people he knew stopped to gawk at him, which was not a good sign to be able to explain this away.
It got even worse when Flatline came running up to him, the mech was large and intimidating but an incredible medic, “Sunstreaker, you need to stop, just hold still!” His hand lightly grabbed Sunstreaker’s suit, and Sunny pulled back, holding up his hands lightly, “It looks worse than it is, I swear.” Poor Flatline looked horrified, “There are going to be mechs who actually need your help, cause of the explosion and stuff.” Sunny added lamely. 
This was not going to help his case, even as he kept backing up, now in the tree line and edging close to where Ironhide had ordered the retreat to. More mecha were gawking at him or even gasping, this was bad, “Sunstreaker, it is more than just appearing incredibly painful, your optics,” “Are fine! I swear, it’s just the visor, I think. I can see.” He tries sidestepping the medic, when sends him colliding with his commanding officer. Today was just turning into the perfect mess.
Ironhide looked ready to yell when Sunstreaker turned to him, before going pale, or cold, Sunny wasn’t entirely sure which to describe it as for a mech, “Sweet primus, how are you still standing?” Sunstreaker winces, “Is it really that bad?” Ironhide gawked at him as someone nearby was sobbing.
”That bad? Kid, your visor is shattered and you’ve got a graze that took out part of your finial.” The sobbing got louder, “Oh Blue, he’s alive! Calm down, for sparks sake.” Ironhide sighs slowly, staring, “Does it hurt?” Sunstreaker could only offer a shrug and the truth, “I don’t feel a thing, but I was designed that way.” Flatline made a strangled noise and Ironhide looked ready to either pass out or murder mankind, he wasn’t sure which at the moment, “Come on kid, sit down, let Flatline at least, at least cover it.” Nodding a bit, Sunstreaker slowly sits.
Flatline filled most of his visual feed in the next second, “I don’t have the parts to replace this,” “I don’t think you could if you wanted to. A lot of your stud won’t integrate with our systems.” Flatline looked to Ironhide, who could only nod, then Flatline swore and started to put god knows what across his suit's visor.
It went quiet for a bit after that, Ironhide disappearing out of Sunny’s field of view and Sunstreaker couldn’t move without being growled at. Intimidating indeed. 
It was only once the shattered visor was mostly covered and Sunstreaker had adjusted his cameras did Ironhide reappear, with Bluestreak to his left looking horribly distraught. Sunny smiled and realized that Blue wouldn’t see it before sending him a ping, which opened far faster than would be humanly possible. He still offered a smile, but it didn’t seem to improve Blue’s mood.
Ironhide cleared his throat a bit, “Sunstreaker, I gave an order to Bluestreak here to fire on the Quintesson when he had a clear shot.” He pauses and looks at Blue then back at Sunny.
It honestly looked Sunny way too long to put two and two together, he paused before staring with a slightly slack jaw, “Wait, Blue shot me? In the face?” Bluestreak made a pained noise, “To be fair, he was shooting the tentacle that was trying to wrap itself around your face that you were ignoring. The second shot just hit your face since the first one severed the thing.” Nodding slowly, Sunstreaker goes to rub his face in thought and three mechs were quick to grab his arm.
”Don’t touch it! It’s only a cover till you can get it repaired.” Flatline was glaring now, so Sunstreaker slowly lowered his hands. Ironhide sighed deeply, “This could have been a lot worse, if we were using the weapons from the war.” Nodding for a moment, Sunny looked to Ironhide, “You’re not using the weapons from the war?” “Primus no, those things were designed to kill us. To go through cyber-mater. We only use the new stuff now.” He nods a bit, clearly worried but unwilling to show it. 
Bluestreak’s hand lightly covered his mouth, “It’s… It’s only supposed to-to hurt organics.” His voice wavered and rose, but Ironhide’s hand came down, “See? It’s nothing personal, kid. We all get shot by an ally at some point, though it’s usually Mirage as the high caste bastard can turn himself invisible.” Bluestreak looked at Sunstreaker, clearly still distraught and horrified, but Sunny nodded a bit and moves over, taking his hand, “I’m not hurt, I swear.” Ironhide and Flatline shared a look.
With a deep sigh, Ironhide rests a hand on Sunstreaker’s shoulder, “I think it’s fair to say you're off punishment Civi, just, get some rest while we try to recover anything from camp. Try to recall Skyfire and the shuttle to get the pit out of here.” He nodded a bit before going off, barking orders again.
Sunstreaker stared after them, “That Quintesson comms station was at camp.” Bluestreak took his hand and held it tightly, “That doesn’t matter.” Looking at Blue, Sunny shakes his head lightly, “I’m not hurt Blue, it just busted up a camera or two.” But the pain on Bluestreak’s face wouldn’t be going away any time soon, “But you look hurt and I caused it.” Sunstreaker sighed, leaning his head against Bluestreak’s shoulder.
Even though they were in the tree line, the waves were still audible, “I’m human Blue, whether I was hurt or just my suit, we both know this is what I was made to do.” Bluestreak’s grip held tighter, “I hate that you pilots feel the need to live and die for this.” Sunstreaker smiled sadly, “What else would there be to live for? When your world would die if you didn’t at least try.” He sighed slowly, running diagnostics.
They sat there, silently, Bluestreak looking both at the suit and the human in the corner of his visual feed, unable to stop thinking about the fact that his gun was re-designed specifically to kill organics. 
———
A/N
So I basically wrote this all tonight, cause I lost track of time and forgot it was Monday after posting an earlier chapter on Ao3. I was busy today anyways.
It’s not likely that I’ll have part 27 for you guys on Friday, just cause I have to write some personal statement for applications this week.
Also also, earlier when I mentioned it being action and fluff? Yeah, I have written up till Sunny was just starting the fight with the Quint, I did not anticipate the later part of this chapter.
Sunny’s visor for his suit has a small chunk taken out of it, right near where his right eye would be, and it had spider webbed the glass. It’s not a pretty picture, plus the tip of his finial thing had been sheered down. I promise if you look at @cosmique-oddity ‘s art for Arcturus you’ll know what I mean.
Uh, anyways. I hope you enjoy this late chapter. P. 25 didn’t do great last week so we’ll see?
Also I have no idea who Flatline is. I know he is a decepticon medic from IDW and I needed a medic that could be on Archa three with them.
TAGS!
@lunarlei68 @whirlywhirlygig @loop-hole-319 @pixillandjester @alek-the-witch @not-a-moose-in-disguise @goddessofwind8water @neurologicalglitch @dersereblogger @pixel-transformers @mrcrayonofdoom @wireplaces @twilightfreefaller @original-blog-name-2 @devilangel657 @robbin-u @childofprimus @miniartistme @starwold @tea-enthusiasm @valeexpris606 @celticdoggo @bird599 @agentsquirrelsgotrobots @aquaioart @dimencreasatlas @thatwandercat @artdagz @seisha974 @starscreamloverfr @halenhusky309 @leethepiper @cat-cassette @blue-wrens @sirassban @cosmique-oddity @garbageenthusiast @osqindaxend @xervias @azulabutterfly @fryseem @spring-mc @echo-circuit @aghostsnail @wooblewooble @ask-glory-haddock-and-others @nonsscarpheap @magichats @iminahole247 @omgflyingderpywhale @pour1tin @thetrexartist @naaaafam @elegantmantaray @emichusai @waterlilykitty @diabolichare
And once again thank you to @keferon for this amazing AU
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dreamofhircine · 4 months ago
Text
SNAPSHOT
When you signed the contract with Pinnacle Transport & Logistics it was because it was the only thing hiring that could get you off-colony sooner than a year out without indenturing yourself in the process. Mercenary companies were like that, high turnover for low to moderately skilled labor. It was a good deal.
PT&L wasn't one of the big five but they held contracts for a handful of systems, a few up and coming colonies. Nothing too impressive but they were recruiting a lot, manning up for something bigger. They were even paying better than mine day labor rates just to come in and get tested at their portside offices.
You went because you could use the money even if they didn't sign you, even if they said you weren't worth the cost to take into orbit. The staff was professionally cold and efficient, never sparing a word that wasn't part of the script they must have memorized. They spent hours hooking you up to electrodes, running scans and tests and endless aptitude batteries after you'd checked in. More needles and probes than you'd ever had in you before, eyes looking hungrier and hungrier behind their splash-guard visors the longer they continued.
Eventually you passed. You passed so well that someone in a suit came down before you even had a chance to wipe the electrode signa-gel off or change back into your jumpsuit and she came with a thick stack of paperwork and a few digital pads with it all laid out for you to sign, review optional.
It seemed like good terms with a quick scan. An indefinite contract but both parties could cancel as necessary, operational conditions permitting. A signing bonus that would have been a year's wages in the mine. A salary even the techs at Colonial Admin would have jumped over to private for and room and board that didn't come out of your pay. They were even offering medical coverage.
You signed. You barely read beyond the summary sheets. You didn't negotiate, too worried that this was a joke and they'd drop the punchline on you if you didn't dry the ink fast enough or sign the digital seals before some unseen timer ran out. The corporate rep just smiled the whole time and said that with your scores, you qualified for a special new program they were recruiting for, something better than the augmented infantry or aerospace fighters PT&L featured on all their sizzle reel ads.
They were standing up an experimental mech corps, a new kind of pilot for a new kind of machine. Faster to train, easier to use, a totally new generation of tech but much harder to find physiologically compatible pilots. There were surgeries, she said, augments they'd need to make to your body. To your brain. Things that would make you and your machine sync together like your brain and your body does.
You'd heard of something like that, the political fanatics on the edge of the Economic Zone of Control were supposed to use things like that. WARSPRITES, or S-MAGs, the rumors were spotty and the corporate news never ran any stories about them but word traveled far down the transit lanes, packed right along with the workers tending the mineral trades.
The corporate rep and a new batch of technicians in surgical gowns so white and unblemished that they almost hurt to look at sat you back down in the exam room after you signed, techs swarming around and fitting you for a new kind of probe. Electrodes and sensors all around your skull, digital goggles over your eyes. She said it was the first step, a 'neural snapshot' that she needed to have recorded for your medical records before the rest of the processing began.
It started quick, once you were settled in. No fanfare, just a sharp prick at your neck and then there were lights. Flashing, bright, pulsing. Warmth and stillness flowing out from the pinpoint in your neck, rolling down into your limbs like hot sap. You heard something like bells in the distance, a tapping or clicking or snapping getting louder as the flashes got brighter and started to sear into your eyes, into your brain, burning hot and painful. White light, white noise, thunderous, roiling, boiling up and up and then nothing. Then nothing. Then nothing.
The first thing you notice when the goggles come up is how cold you are, like a chill had snuck into your bones while you blinked. Your hand is shaking but you can't reach over to still it, bound by too-tight straps to the chair. To a different chair than before.
"Welcome back to us, Pilot Registration Number PTL-7954. I understand that you're very disoriented right now, " a voice begins saying, too loud and too abrasive in your suddenly very sensitive ears. As the blurry edges of your vision clears away you start to see the figure, someone new and unfamiliar.
Everyone was new. Sterile white labcoats swapped out for strikingly bright orange cleanroom suits, faces all obscured behind masks & goggles with mirror-finish tint as they work around the room at beeping, flashing panels or circle around you taking notes. "But we really must get through this."
You start to form a question, but a raised finger from the technician in front of you catches it in your throat. "In accordance with the New Oslo Corporate Armistice Settlement all neurologically augmented combat-rated employees, " They rattle off from a tablet, before pausing.
"That means you, of course, are to restored to the earliest viable neurological engram to be offered a chance to voluntarily end their current service contract." Bored, droning, like reading a weather report. "I can answer questions you have, but please make a decision quickly."
Your mind is still moving slow, hazy, stumbling. You heard the words but they meant nothing. Your hand is still shaking and you try to focus on it, look away from the stranger and catch your bearings again. Center on something familiar. The whole room is different. And cold. Your hand is different too. Studded now with implants. And cold.
There are ports, scars, burns, scratchy little tattoos across your hands and forearm disappearing up into the sleeves of a green medical gown you don't remember putting on. A machine nearby is beeping, starting off some quickly muffled alarm. Your breath is fast and ragged.
You tear your eyes away from your arm. Even just that had been too much, the phantom kickback too great. You're so skinny. Gaunt and pale and wounded in ways you can feel are old, bone deep and part of you now. The technician starts up again after sharing glances with the screen. "This neural engram is from your initial indoc, about twenty years ago."
That hits like a fist to the gut, and they didn't even pause to let it sink in for you. Business as usual. "You've had ten years active, ten years on ice. Your record is actually very impressive for an earlier cadre like you, it's probably why Allied Interorbital Freight bought your contract."
"But if you don't have any questions, I really need that answer. We have a full slate of neural restorations to do and we're running a bit behind. Do you want to continue your contract, or activate your severance clause?" they ask, tapping away at the monitor in front of them.
You can see a small reflection in the shiny visor they wear. Of you. Of something that looks like something you could be. Of something emaciated, drained, dotted with black metal ports and unfamiliar piercings. You can just barely make out the swell of breasts, of all things, beneath the gown.
The longer hair framing your unfamiliar face is the most shocking part. You'd never worn it like this before, always so closely cropped for mine work. The alarm kicks in again, louder, blaring a few notes longer than before. You need to leave. You need to go home. You need to go home and tell the foreman you want to keep your job. "H.... Home..." you mutter, as another tech steps in with a needle next to you.
The one that was talking to you shakes their head, and stops typing. "Hmm... Let's chalk this one up to a unstable state then. Reset to the most recent mental state and then roll back to...." They order, checking another monitor "Five years post-indoc. That's after the surgeries, a few contract deployments. The baseline capture will be a lot more compliant."
"Always like this with the early ones, don't know why we bother going all the way back when they just beg to go home." the tech with the needle muttered, stepping behind you and out of sight while the lead tech laughs. "You know how it is with NOCAS compliance, we have to give them a choice but nobody audits the logs too closely as long as a snapshot makes the right decision in the end."
The rising panic in you fades with the words and with the prick of something new in your neck, some pressure behind your eyes and wrapped around every thought loosens up and the fingers you hadn't noticed were gripping the armrests with enough force to turn paper-white slacken and release. The visor goggles slip back down, the same painful light and noise trying to burn your brain out again but you don't burn. You're too cold for that. You were so cold, now. Everything was so cold now. Then it was nothing.
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