this might be a longshot and tw for death but theres a childrens book i read about a sled dog team when i was younger and the only thing i remember is i think the lead dog was female and pushed themself so hard during a race that they experienced heart failure. was wondering if by any chance you'd know what that book was because i loved that book but cant for the life of me remember its name or anything else about it
It’s called “Stone Fox” and was also one of my favorite as a kid. I’ve talked about the book a bit on this blog before but do be warned that this book doesn’t really hold up as well as nostalgia would like you to think it may. It has a serious issue with the way it represents and writes its titular Native American character.
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Bruce was being watched. Again.
He didn’t know where it was coming from, and that was a problem at the moment. He was hosting another gala, intent on putting on the “Bruice Wayne” mask for the public. None of his children were attending, unfortunately, but everything was going okay so far.
Then he kept feeling a cool breeze on the back of his neck. His hairs stood on end, and he shivered randomly. Someone mentioned that he looked cold. But Bruce wasn’t cold. He was Batman! Batman is never bothered by something stupid like the temperature. It just felt like there were multiple pairs of eyes staring at him from all directions.
Bruce tried to catch whoever it was, but when he looked, there was no one there. He even made extra laps around the room, easily slipping between socialites and chatting his way through the crowd. He scanned the tables, checked the stairs, peeked outside, and even snuck at glance at the chandeliers for fuck’s sake! There was nothing. No cameras, no lingering eyes, nothing.
Bruce could feel his heartbeat quicken. There was something in the room. Something dangerous.
Eventually, the source of his anxiety came to him. The gala was small, being in the middle of the off-season for social events. It was a relatively quiet gathering. Still, Bruce flinched when someone tapped his shoulder from behind when he was making another waltz around the room. He turned, and was faced with a boy no older than 16, but no younger than 14. It was hard to tell his age. He wore an ill-fitted navy suit and scuffed dress shoes. His tie was no where to be seen, and the boy had a platter of finger foods balanced in one hand. He hadn’t heard anyone approach at all.
What made Bruce freeze, however, was the fact that the boy looked exactly like the portraits of the young Thomas Wayne that were hanging innocently in the Wayne family home. His crystal blue eyes seemed to glow in the overhead lights as they bore into Bruce. It felt like the boy could see his soul. The air was more chilled than it had been all night, and everything in Bruce’s mind was screaming DANGER!
“Y’know…” Bruce’s breath caught in his throat as the boy spoke. His midwestern accent was heavy, and the boy took a slow moment to polish off a baked feta bite before continuing. “You look like the kinda guy to have a secret basement. The bloody kind. Nice party, though!” With that, the boy disappeared back into the crowd, taking the cold air with him.
Bruce never got out a word.
———
Danny sees all the wandering souls and shades attached to Bruce Wayne, and comes to the obvious conclusion that the billionaire is a serial killer.
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So Allegedly Infinite Wealth is 100 hours... not that you can't already spend that long on the games if you really want to, but I'd say it's the first time that could be said to be the base experience rather than a time only hardcore completionists are likely to get.
Yokoyama was talking at length about wanting to make the game worth the price tag since the team is incredibly conscious about the value of the players' time and money. They essentially feel they owe players ten times what they paid, so they're aiming for "an enjoyable 100 hours, but also an unforgettable 100 hours."
If they pull it off, I personally think it'd be 100% worth it and not just a "well other studios are doing it so we can get away with it too" price hike... I'm at least happy to know that's not the intent, and I'm intrigued to see how everything pans out and what the ratio is between story and side content
oh yayaya i saw that article this morning!!! 100 hours is actually so unfathomable to me in terms of an rgg game- i mean y7 was At Minimum around 45~50 hours but when i think of other RPGS that easily dip into 70's and 100's of hours, i'm not too surprised to see LAD start to climb towards those numbers now. it'd be such a jump in rgg's terms tho, so i'm TRULY curious to see where the nearly doubled gameplay hours comes from..
i really appreciate yoko's respect not just to RGGS but also to its customers: they want to make a great product, but they also don't want to sacrifice what they want to do to do that in the process
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It's the time of year to get really upset that Jane Austen never finished The Watsons.
It would have put the Jane Fairfax/Fanny Price Changeling Child plotline front-and-center, with a heroine who'd been adopted into high society only to be sent back to live with a lower-class family she no longer knows.
But she'd have had an Anne Elliot sister whose good-natured practicality keeps the family together even while she deals with the heartbreak of being separated from the man she once loved.
And a harpy of a sister whose machinations make everyone's lives miserable.
And a brother who's a surgeon (!) who has his own hopeless unrequited love story happening in the background.
And when their father died, the girls would have had to live with a higher-class brother and his disagreeable wife who would have found them a burden.
Meanwhile, our heroine is being pursued by a socially-awkward, proud lord who doesn't know how to discuss anything but hunting.
But she's really in love with a humble, kind curate who is devoted to caring for his widowed sister and her children.
But the curate is being romantically pursued by the lord's predatory mother.
And mixed up in all this is a charming, lively young man who uses his skills to grovel for position with his betters.
In short, we could have had Jane Fairfax and Anne Elliot as devoted sisters forced to live with John and Fanny Dashwood while their sister Lucy Steele causes problems, a Charles Musgrove version of Mr. Darcy pursues Jane, Anne gets a chance to be reunited with her Wentworth, and Jane falls in love with a Henry Tilney version of Edward Ferrars who's being pursued by Lady Susan, while Wickham is doing his best to be Mr. Collins. Plus a romance plot for a brother! We could have had a book with the family complexities and darker issues of Sense and Sensibility and Mansfield Park and the light, bright and sparkling humor of Pride and Prejudice.
But we don't, because she never finished it, and I'm so upset.
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Mmm I definitely have Thoughts on site lore and Ancient lore. And I mean, for the most part I (as well as many people) use site lore more as Inspiration/Building Blocks for further lore building.
I've been meaning to get around to writing lore for my Clan and in general, so. I guess I'll just make some notes on the current Ancient Lore and what I think and where I'd go.
Deciding to put this under a read more since it's a lot more than I meant to write lmao
Gaolers - Part of this being because they were the first, and therefore had the most hype around their introduction, but so far lorewise Gaolers still have probably the most impactful story. Them being forgotten by modern society makes sense; withdrawn, a small population of creatures that never evolved into their softer modern counterparts. Which is another thing that makes Gaolers stand out; they're the only Ancient with an explicit connection as being ancestors of one of the Modern breeds. The whole This Thing Is You But Older, More Primal And Dangerous is just. Soooo good. Gaolers as a design have grown on me recently, so it definitely generates some ideas.
Banescales - BANESCALE LORE. BANESCALE LORE. My favorite of the bunch, but this is partially that I am someone who loooves music. The idea of Banescales having been a musical society, and now all that remains is the song that was left to their children as they protected their eggs... god it's just so beautiful to me. Plus the parallel to how Coatls ended up having a notably musical language... The idea of the Flamecaller mourning her first children and passing on their gift. The Coatls and Banes bonding over this similarity. I love them, I need more Banes.
Veilspuns - I'll be honest. I don't remember anything about the Veilspun lore. Legitimately. I love Veil's designs but their lore just Did Not Stick. I'll have to go reread it and probably rebuild it somehow lmaooo
Aberrations - Okay, I also kinda forgot this one, but they literally crawled out of the Wyrmwound, right?? Like, sort of had a "cast away by their god" type of thing? Failed experiment energy? Idk if that was actually what happened, but it's the take I'm going with.
Undertides - They felt betrayed by their god so turned their back on him, and then reintroduced themselves to modern society upon the Surge in the Elements. Cool! Interesting! I think this could be very cool to explore, especially with the modern members of Water Flight who have effectively been abandoned by Tidelord (as far as we know. Dad come back.) Also, strong ties with a specific sect of Maren! Neat! Not as potent of lore to me, maybe, but it's interesting and has potential. Execution was ehhg but I can work with the concepts.
Aethers - I love their lore yes its stupid yes its goofy and I adore them for it. If I go through with my lore crafting I'll keep all this because the other Ancients having cool and fucked up lore next to these dumbass sparkly floofs is hilarious to me.
Sandsurges - Okay I DID. Think the "pay" bit in the story was funny. But I do think a "cooler" take could have been done, with Sandsurges having a better reason to have been unknown to modern dragons aside from "They were underground all along" whsgsgs. I think you can combine the best of both world by saying they return upon seeing the exploitation of modern Lightning society, and the building of something Big and Dangerous, with allusions to this having been done in the past and having had consequences to Ancient Sandsurge society... AKA, they're here to teach the young'uns about unions.
Auraboas - Okay, so. The issues have been brought up several times, and most of us are aware at this point. I can see the angle they were going for, for a sci-fi-esque hivemind tyoe of situation. I also don't necessarily disagree with the decision to make it Nature. While Arcane might make more sense for sci-fi themeing, I think choosing a different Flight makes it a little less on the nose. In any case, I think the concepts are there, but were executed very poorly and with a decent dose of "ignorance and tone-deafness." I think the story specifically should have treated the elder Auraboas with more compassion for their fears for their children and difficulty in communicating with modern dragons. Way less infantilization, and more "person struggling with a language they barely know, reaching out to someone they never would have otherwise out of desperation." (By this I mean I think they could have written the difficulty in communicating far better than they did). The Loop is interesting as well, though very hard to grasp as a concept. This is partially on purpose, and partially because I kind if think staff purposefully left some things vague because they didn't actually want to try and figure out how the concept would work, lol (which I can't entirely blame them for, especially since with Site Lore sometimes less is more, allowing for multiple interpretations by users).
Another note: in both the recent Lightning and Nature ancient stories, they're both stated and/or heavily implied to have already been known about by certain dragons In The Know, so to speak. I have some mixed thoughts on either, and might incorporate them differently. Sandsurges as sort of secret workers was a little funny and backed up the Weird Shady Company Execs thing, but it could be interesting to make it a sort of, deliberately covered up because We Can't Have Them Teaching The New Hires How To Unionize!
As for Auraboas... Not really sure. I can see them being a culture that has been largely self-reliant for their existance, hence the lack of contact with modern dragons. But, given their connection to the Behemoth (and maybe a connection that could be elaborated on), maybe they've appeared or collaborated with moderns in the past over threats to the Behemoth. So, mutual knowledge, but no sustained contact since it was A) difficult and B) outside of curiosity, most on both sides saw little reason to establish further contact. A sort of living alongside one another but never really talking, like neighbors you see sometimes but don't talk to. It's only the disruption of the Loop in the younger generation that both kickstarts a greater Need to connect, but also a bridge for easier communication.
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