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#tabletop roleplaying game
kalidels · 2 months
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hi everyone!!! my very first ttrpg is now live!
LADIES AND GENTLEMEN... THE BAND! 🎸🎶
a gm-less game for 2-6 players inspired by the beatles.
play out the story of a legendary band on the verge of a breakup; your beginnings, successes, struggles, and the family you’ve found within it.
it's up on my itchio, here, and will be available for free until march 31st! thank you so much for checking it out, and I hope you have as much fun playing it as I did making it!
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drakoniques · 10 months
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Grab some potatoes and molasses! 🍂🐸🍬
BEYOND THE BROOK, an Over the Garden Wall inspired actual play series, is coming soon to Kickstarter.
Sponsored by Die Hard Dice!
Check it out here: https://www.kickstarter.com/projects/drakoniques/beyond-the-brook-over-the-garden-wall-inspired-actual-play
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cassimothwin · 2 months
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Twisted Endings is out now!
This Tangled Blessings expansion adds 16 new, unique, and tragic outcomes for your student character mages at Brackroot Academy.
The endings support both solo and 2-player games! As always, no GM required.
Here's where you can find it on itch!
And here's where you can find it on DriveThruRPG!
What is Tangled Blessings???
Tangled Blessings is a solo journaling or 2-player RPG inspired by dark academia media, ghost stories, and graduate school.
Featuring a wizarding college, wandering specters, assigned houses, curses, devils’ bargains and more supernatural flavor, Tangled Blessings blends horror and the fantastical to help players craft a story that spans their time at the academy — culminating in one final showdown against their academic Rival.
Your Rival can be your best friend, a family member, a stranger, an enemy, a romantic interest or a combination of relations, and they're present in most of your memories at the academy.
How your relationship evolves with your Rival is up to you, but at the end of four years, you’ll still stand against each other in one final test of academic and magical mastery.
The game only requires a deck of tarot cards and a way to record the story.
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peppermint-moss · 2 months
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Proper ref sheet for Candle Light! specifically her goin into our new U.N.I.T.S. University arc C: (I also got the itchin to draw a bunch of objects n it was soo fun)
commission info || ko-fi (tip jar)
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bad-quail · 4 months
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How is this for a pitch?
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The Basics
Plunderdark is a Dice Game for Heroic Adventures in a Late Medieval Dark Fantasy Anti-Canon Sandbox. It centers play around underdog Heroes pursuing their Convictions to make their grim and perilous world a better place.
Dark Fantasy
Imagine the world at the start of Willow or The Dark Crystal. The world is in the grip of an Evil Despot. The forces of Good, insofar as they exist, are in hiding or on the back foot. Foolhardy scholars collude with the powers of the Hidden World to work sinister sorceries. Remnants of past ages dot the countryside, promising wealth and fame to those who plumb their depths, and doom to those who linger too long in their hollows.
Late Medieval
Imagine our world in the decades preceding the Protestant Reformation and the invasion of the New World. Armored knights exist alongside castles and early firearms. The printing press is a new invention, allowing information to move and propagate faster than ever before. The progeny of conquerors and despots have grown fat on the exploitation of the common folk for nigh on a thousand years. Wealthy merchant adventurers exploit the trust of their common kin and the greed of the nobility they aspire to surpass to amass their own great fortunes.
Anti-Canon Sandbox
The Gamemaster is not solely responsible for defining the setting of play. The entire table collaborates to define the contours of the world, and creates Heroes invested in that world. Play is directed by the Heroes and their Convictions. The Gamemaster does not compose a plot, but provides opportunities and obstacles for the Heroes to pursue their Convictions.
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farmergadda · 1 year
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The full release of my Caltrop Core ttrpg SW//NG is available on itch!
Because you have Power, you have Responsibility. Because of your Responsibility, you have to face your Past. And your Past? That's the one thing your Power can never fix.
10 pages. Colors. Questionably Useful Roll Tables. All you need is some D4's and maybe a bag of skittles. Get out there and be the best damn hero you can be.
Every 5 dollar purchase creates a free community copy for someone else!
Put on the Mask. Take the Step. And FLY.
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octoshott · 10 months
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Hello all!
Do you possibly have a world you've been working on and want to bounce ideas, talk about your campaigns, or seek out inspiration?? Well good news! Welcome to the World Builder's Tavern.
We're a 16+ Discord server focused on helping creators for both multi-system and non-TTRPG world building escapades a like! From D&D to Blades in the Dark or perhaps just your own little contained story- whatever you play we're interested to help.
We have weekly worldbuilding question prompts, space to share artwork of your stories/campaigns, and more!
Click the link to come on over! > right here
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damsels-n-dice · 6 days
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have you ever wondered what you would do if you knew you were going to die today? what if everyone in the world was going through that same thing, in the same moment? anarchy, most likely. crime, perhaps. but also a chance to say the things you weren't brave enough to say, or do the things you didn't have time to do until now. a chance to change things.
this is the premise of my 200-word ttrpg, WHAT TIME WE HAVE LEFT. play in real time as people experiencing their last hours on earth, racing to find closure before the end. because, of course, knowing the apocalypse is coming doesn't necessarily mean you know exactly when. neither you or your character does. you can see the original version of the game on tumblr here, and the itch.io page here, but more importantly, it's now up on drivethrurpg!
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wickedttrpg · 3 months
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Announcing the inaugural season of Wicked World, Sheep’s Clothing! An homage to slasher movies (with a paranormal twist) set in the year 1997.
Cast Finch Edmund (they/them) as The Game Master Scooter Rothman (it/any) as Naomi Czajkowski (he/she) Stevie Faye (they/xe) as Jacqueline "Jack" Benenson (they/she) Jenine Florence (they/them) as Petunia "Puck" Perez (any) Keegan Thoranin (any) as Winsome "Win" Aekpong (she/her) Maxine Zianna Rae Phoenix (they/she) as Janna Litz (she/her)
This story will be told using the Kids on Bikes system by Hunters Entertainment. All art was done by Keegan Thoranin.
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ostermad-blog · 4 months
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MONSTER GUTS is on sale!
To celebrate MONSTER GUTS almost breaking even (and also the month of my birth), I'm putting it on sale! It's 25% off until the first weekend of February.
MONSTER GUTS | Breaking Even Sale by Wheels Within Wheels Publishing - itch.io
Of course, every purchase adds a community copy to the pool, letting folks without funds have the full the game at no cost. Every $5 you add in tip adds another community copy, too!
Now for some MONSTER GUTS propaganda.
You want to play a ttrpg inspired by the Monster Hunter videogames? A lightweight system with punchy combat and humongous weapons? Then you're in for a real treat with MONSTER GUTS.
The MONSTER GUTS book comes with 12 weapons that are your character class (ranging from the Bowgun to the Vespine Spear), 4 helpful animal companions (the Caterpal, Dogepal, Hooterpal, and Palline), 6 beasts to add complications to your Hunt, and 6 monsters to Hunt with unique loot to power up your scavengers!
And once you've picked up the MONSTER GUTS core book, there's a ton of supplemental material to add to your game! There are new beasts, monsters, weapons, locations, even campaign supplements available to spice up your table! Check 'em out here: MONSTER GUTS! - Collection by Wheels Within Wheels Publishing - itch.io
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finchmund · 1 year
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“be a fan of your player’s characters” a fan???? a FAN????? my player’s characters are my best friends, my worst enemies, my greatest joys, my deepest fears. I hold them in my hands and crush them in my fingers. I am deeply and unhealthily obsessed with my PCs.
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laureliere · 6 months
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Just in time for Halloween this month, I made a monster pack for your virtual tabletop! You can find this in my Ko-Fi shop now, on itch.io and eventually on Roll20!
Here you'll find ghosts, skeletons, ghouls and all sorts of creatures you can use for your encounters! (and one very normal grandma, I promise.)
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cassimothwin · 10 months
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I'm Cassi Mothwin, a game designer, writer, illustrator!
I realized I never really introduced myself, so here I am officially. I got my start casually designing for 5e in 2021, and my first project, What Crooked Roots, is an electrum best seller on DriveThruRPG! I've moved away from 5e, but here are some of my other items...
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Tangled Blessings is my GM-less dark-academia inspired gothic-horror magical school game that uses tarot cards. It's based on the wonderful Anamnesis game by @goblinmixtape.
It's a 1-2 player roleplaying game featuring an academic rival, ghosts, curses, and much more of what'd you expect at a magical school swimming in horrors.
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If you have a growing pile of stickers, check out The Sticker Game! The Sticker Game is a solo-ish game that's completely audio! You play by listening to audio tracks and completing tasks in your journal with your stickers. But be careful! Your stickers impact another universe. You never know what could go wrong!
I say it's "solo-ish" because it's easy to have the audio playing over a single speaker while playing with friends.
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Wish you weren't the forever GM? Step into an NPC's shoes for an entire session with Clean Spirit. This RPG combines with your current campaign, can start a campaign, or can wrap up a campaign. It requires minimal prep and facilitates learning about your dwelling, your characters, your relationships, and what’s important to them.
You can also play Clean Spirit as a stand-alone RPG with your group, but be warned, players get very attached to their characters!
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And here's my first release: What Crooked Roots! It contains 15 folk-horror scenarios for 5e focused on unsettling RP. You won't find a ton of opportunities for combat within these pages, but you will find a lot of inspiration and art for some very weird stories inspired by your favorite folk-horror media!
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Finally, I'm about to Kickstart my next folk horror project! Carved by the Garden is a solo tabletop RPG where players take on the role of someone who can't stay away from the woods, despite the dangers that lurk there.
Please consider following the project!
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gorgonarcher · 2 months
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9th Game - Daggerheart (Beta) - Epithet
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As I watch (well, listen to) the Critical Role video on how to make a character in Daggerheart, I figure, I should make this my 9th gorgon archer (in this incarnation at least).
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Now, as a caveat, there is certainly not a gorgon ancestry, nor are there any snake people. Also, as a game that is beta, there's not a lot of the usual options I'd lean into for making a full on gorgon, so this is going to be my first epithet character in this version of the Gorgon Archer blog.
So the first thing we're going to do is pick class. Well, first I'm going to pick a name, and I think I'm going with Cael, my playtest gorgon sorcerer for D&D 5e, and use the level 5 picture I have of her. And the first thing, we're going to do is pick a class.
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I know, I said this would be an epithet... but I'm still using the literal gorgon portrait.
Step One: Heritage
So, we're now going to pick Heritage which is the combination of your genetic ancestry and your communal upbringing.
Since I went with Cael's picture, I'm going to go ahead with Elf since Cael is a wood elf. The options I was thinking were elf, human, or orc. Daemon was considered, and if the horns were considered less of a set-thing and you just had to do something inhuman pointing to demonic heritage (like the 2e tieflings, which didn't need to have tails), I'd have chosen that.
Actually, you know what, let's ignore the horns thing and the fact I'm using an elven gorgon for the portrait and let's go with daemon and say her inhuman trait is snakes for hair. (I am now officially crossing out the word epithet... but leaving it up there for historical purposes).
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Oh..... I didn't even read this.
Dread Visage is so very much a gorgon thing!
Excellent.
Okay, next we go with their community which is where you grew up. What options we have include:
Highborn - A community focused on nobility, luxury, and prestige.
Loreborn - A community focused on academia, politics, and knowledge
Orderborn - A community focused on faith, discipline, and order.
Ridgeborne - A mountain community.
Seaborne - An ocean or otherwise waterborn community.
Slyborn - A community featuring a lot of criminal or shady activity.
Underborne - An underground community.
Wanderborne - A nomadic community.
Wildborne - A forest community.
Looking at my other gorgon archers, I've had things along the lines of Order, Wild, Order, and Lore. I think for this one... we're going to go with Wanderborne and say she grew up in a wandering merchant caravan.
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Step Two: Class
Now, how to represent the archery. Rogue and Ranger both seem to fit this, but with the gorgon thing, I think I'm going to lean into the snake thing and go with Ranger.
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And we're going to go for the predictable Foundation of "Beastbound" so she has an animal companion. Guess what kind of animal it is. Three guesses, the first two don't count... it's a python.
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We're going to name this companion Euryale, Medusa's sister, and it would be "Yuri" for short. And we're going to mark two companion traits she has. The options are:
Sneak
Climb
Strike
Scare
Run
Fly
Leap
Swim
I think we'll want to pick Strike as a basic ability, and for the second one, we're going to go with Climb. Scare is very appealing, but I think it's a good idea to give Yuri some movement and attack options here. Now, I could have done a smaller snake to begin with and chosen Sneak and Climb. Something to think about. But I like the idea of an absurdly large snake-friend.
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Now, we pick the traits, the recommended is Agility +2, Finesse and Instinct +1, Strength and Knowledge +0, and Presence -1... I think I'm going to play this up a little and take a +1 Presence, she's a likeable gorgon, and a -1 to Strength. If she needs to break something, she has Euryale for that.
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The next part of Class is choosing starting weapons, and we're definitely going with a Shortbow. It is the recommended option, but also the Longbow in this session is cumbersome, which impacts evasion and I want her agile and slippery.
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We also need a secondary weapon. Which... I see whip... I'm taking whip.
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And for starting armor, we're going to go with the recommended and take Leather Armor.
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For starting gear we have a torch, 50 ft of rope, basic supplies, a handful of gold and two choices:
A choice between a health potion and a stamina potion.
A choice between a trophy from your first kill and a seemingly broken compass.
I'm going with the Stamina Potion, I may regret that later, and the interesting idea of the seemingly broken compass. It has Jack Sparrow vibes to it.
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Next we choose our character's "Domain Deck Cards" these appear to be class skills and the like. The Ranger's domains are Bone, which seems to be about strategy and battlefield control, and Sage, which is the domain of the natural world.
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Every class features two Domains, so there will be overlap with other classes in some cases. Druid will have Sage, for example, and Warrior will have Bone. There are six cards available to this version of Cael as a starting character.
Deft Maneuver - spend Hope (liquid currency in the game) to move far very quickly.
Gifted Tracker - roll to track or ask the GM a question about a specific creature or group.
I see it Coming - spend hope to roll a die to add to your Evasion
Nature's Tongue - speak the language of the natural world
Nimble - passive add Nimble to Evasion while the card is in your loadout
Vicious Entangle - roots and vines restrain a target.
I think I'm going for Nimble, I do like passive increases.
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And I want a bit of Sage too, so I'm going to grab Nature's Tongue, so she can talk to all the animals.
Side note, this version of Cael is a lot more happy and less suffering from terrible memory retention issues due to magical abuse.
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Step Three: Experiences
This gets into your character's backgrounds. We start with description, and I'm leaning into this being an alternate version of Cael whose heritage didn't erupt out of trauma.
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Well, I've found a bug on the character creator:
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Anyway, answer the background questions hmmm.
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Experiences seem to work a bit like Aspects in Fate, you name something like an occupation, skill, specialization, or catchphrase which are used to represent skills you earned from that background.
We are going to have two, one at +2 and one at +1. And I think I'm going to make it Pathfinder +1 and Friend to the Beasts +2 EDIT: I just realized that these Experiences are so much like Aspects that I could name one "Gorgon" so I'm going to change out "Pathfinder" for Gorgon.... and probably pickup Pathfinder later on.
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And then you choose some ways you're connected to other characters in the party.
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I'm actually going to leave this one blank for now, in case I get a chance to play this character.
And in the end this is what the character looks like:
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I went ahead and filled out their survey, but didn't feel great about it since this was purely about character creation and the questions were assuming a full session being run. EDIT: I went in and marked her equipment active.
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As a note, I haven't read the rules yet, just character creation. So I'm not sure how a lot of this will play out, but the use of Stress and HP reminds me of Legend of Five Rings' Strife mechanics a bit... just on the face of it at least, again I haven't played the game or read through it... It also reminds me of the language of Fate.
Now, there isn't much that's mechanically supporting the "gorgon" part of this... except for the "Dread Visage" thing, but still pretty happy with this.
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diceclubpodcast · 6 months
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A Barbie reference isn't too dated, right? It's prison time yet again in episode 18 of Dice Club- Out now!
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tomesmithpress · 3 days
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GMSB: Eldritch Bloom - All Patrons
Who I am is of no importance to you, little mortals. My name is beyond your perception. 
What I am is the stitchwork between worlds. Keeper of lost lore and tender of your delicate reality. 
All you need to know, my sweet, incidental seedlings, is that wherever I bloom, existence listens and obeys.
This PDF includes the Eldritch Bloom’s tokens for all patrons.
Hero Tier and Up get access to the tokens and the complete Boss Monster PDF!
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