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#this analog horror series is everything to me
joskippy · 6 months
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I hope the amount of research I have to do for c:u! shows because it’s the most frustrating aspect of this project LOL
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swiftyangx12 · 29 days
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Movie Night! (And accidentally scaring Kenji…)
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[Venom![Reader] is waiting at Kenji’s place, planning for a movie night together.]
Venom: “Look what I found.” *Points at [Y/N]’s phone*
[Y/N]: What’s this? “The Man In The Suit”…Sounds fun. Let’s watch it when Kenji returns.
[After Kenji comes home from his late-night interview, he finds Venom![Reader] has set up for their nightly hangout.]
Kenji: What’d find this time?
[Y/N]: We found this analog horror series based on some very familiar Kaiju.
Kenji: No thanks. I’m already dealing with monsters everyday.
[Y/N]: Wait, I’m not finished. It’s a series based on those old films which also based on the real-life Kaiju.
Kenji: I still won’t watch them. Not even bribing me to do it.
[Y/N]: Come on, it’s just for tonight. Please~
Kenji: Hmm…
[Y/N]: *Attempts puppy eyes at him*
Kenji: *Finally cracks* Fine. We’ll watch it. Your puppy eyes suck, anyways.
[Y/N]: *Offended* Screw you.
Kenji: You already did.
[Y/N]: *Burning red* Kenji!
[During the series]
Kenji: *Deeply disturbed from watching the videos*
[Y/N]: *Unfazed and munching on some popcorn* This isn’t bad.
Kenji: I don’t think I’ll see Kaiju the same way again.
[Y/N]: It’s fictional, Kenji. Everything is just made up by a kid who used his phone to create these videos.
[That night after watching the infamous series]
[In Kenji’s room]
Kenji: *Can’t sleep after being traumatized from the analog horror* …That’s it. *Gets out of bed*
[The next morning]
[In [Reader]’s room]
[Y/N]: *Yawns as they’re waking up*
Venom: Mornin’. You have a visitor.
[Y/N]: Hm? *Uncovers their blanket and sheets* KENJI?!
Kenji: *Curled up and hugging them in his sleep* 5 more minutes…
[Y/N]: *Whispering harshly* Why didn’t you alert me?!
Venom: Didn’t want to disturb your moment.
[Y/N]: *Sighs* Kenji, wake up. You have practice today.
Kenji: *Groans tiredly* Nooo…I’m staying with you. You take responsibility for scaring me with that series.
[Y/N]: Kenji, don’t make me carry you to practice. Your teammates may find it humiliating to witness the Ken Sato being carried, bridal style.
Kenji: Don’t care. You need to take responsibility. *Burying his face to their side*
[Y/N]: *Blushes hard* A-Alright! I’ll take accountability for traumatizing you. What can I do to get you to practice?
Kenji: Hmm…You owe me a date to fix what happened last night.
[Y/N]: Okay, I’ll pay for the date. Now, get off of me and be ready for practice.
Kenji: *Lets go of them and gets off of their bed* *Before leaving the room, he hurries over to [Y/N], giving them a morning kiss on their lips* *Then leaves the room*
[Y/N]: *Sighs happily and blushes* I better get ready.
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Lacey's Petshop Theory/Analysis (So Far)
So Lacey's Petshop dropped a couple of hours ago, and here's my thoughts so far after watching the video twice and doing some rough transcriptions.
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Illegible text transcriptions HERE.
Warnings for disturbing imagery, abuse, blood, and animal death. Also spoilers.
So here's my overall takeaway from this entry:
There are two stories going on. The story of Lacey, who represents Rocio Yani (Lacey Game's cofounder), and the story of how the games came to be. They're very heavily connected, but not everything we're shown in the Lacey games is exactly what happened to Rocio.
In Lacey's Petshop, Lacey's uncle kills her dog. After years of abuse from him and him killing this one bit of happiness she has in her life, she kills him. She hides his remains under the bed, and is afraid to leave the room after this.
Lacey seems to be a sort of stand-in for Rocio, who has clearly suffered similar abuse. There are two directions that Rocio's connection to the "bad versions" of the Lacey games could go: they were vent pieces to she could express her trauma, or she is literally connected to the games, living out a 2000s-esque life while her trauma seeps through in the bad endings.
Now, for further explanations.
I think it's pretty evident that Lacey's uncle killed her dog. With how she constantly mentions him "taking her angel away", and how the dog's face appears while a mutilated leg/bloody eye flash on screen.
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The motifs connecting the image of the dog to animal death and distress go even further:
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I believe that Lacey killed her uncle after this mostly due to how images of a mangled/rotting foot and a bloody eye when she is talking about how "he is still under the bed" and that she "can't leave"
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The lines about her not being able to leave also could imply some sort of guilt. The mirror scene could also reinforce this, since she sees horribly distorted versions of herself.
I also don't think every game is a direct representation of her trauma, since the timeline get a little messy if they are. Especially Lacey's Wardrobe. That's the one that sticks out as different from Lacey's Diner and Lacey's Petshop, which both focus on the abuse from her uncle. Both Lacey's Diner and Petshop do both show that she killed him, with in Lacey's diner she is cooking him and her trauma into the food and serving it to others (a representation of what what is doing with the games, maybe?"
BONUS NOTE: After you click the... substance on the left, it shows this image, which features Rocio's name.
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As for what's happening in the real world. I'm actually going to go with the theory that Rocio is literally connected to the game as Lacey, and that's why there's bad endings that didn't used to be there. Everyone in the story remembers how they used to play Lacey games, and never seem to remember anything disturbing. But now that Rocio is connected to the game, her trauma is infecting it.
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I think that her being connected to the wires is more literal than some may take it.
Forming a bit of a timeline, Laceygames.com / Yaniasogames started in 2004, and from the interview with Grace Asop confirms that they parted ways in 2010. This means that the "infections" were more recent, which is why no one has been discovering them until now.
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Lacey / Rosio just wanted to have a normal life, so she connected herself to 2000s-esque flash games to make that a reality. But her past traumas ended up seeping into those games, creating the grotesque imagery that we now know.
I think that's all I have so far. Here are my favorite screencaps from this episode that I didn't get to use:
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If anyone has any comments, ideas, or additions, please add them! This series has brought me back into the analog horror community, and it's really fun to discuss!
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kates-dump · 1 year
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My experience with Analog Horror/ARGs and why you should check them out
Marble Hornets: the classic, and a big favorite of mine for obvious reasons. I cannot stress enough how good and spooky that series is, and the ToTheArk videos gave me nightmares, love it! <3
If you're into Slenderman stories, you should definitely check it out. The acting is very well done and the story is awesome overall :)
The Sun Vanished: the ARG that started my interest for ARGs, and especially enigmas/internet puzzles. Unfortunately I was not smart enough to figure the stuff out by myself, so I just watched explanations on it. Highly recommended if you like post-apocalyptic settings and subtle horror.
The Mandela Catalogue: possibly the series that brought back my interest for these things. I have only watched the first two seasons of it, as I sadly lost interest after a while, but from what I have watched, I would recommend it to those of you who like horror with religious themes (which is a big thing for me) and most importantly, trust issues. Do keep in mind this series deals with more serious and dark topics, though you have probably heard it already.
Local58: the analog horror of all analog horrors, Local58 barged in before TMC took the spotlight. There is so much going on and all of it is very interesting and scary. America's pride leads to its doom, the moon can control electronic devices, and weird creatures spread through the world. If you like stories that leave you not understanding what the hell just happened but loving it anyway, you will love Local58.
Rocket Archives: A single-video series that has unfortunately been taken down for reasons I am not certain of. But if you're curious what it was about, the video presented a reality where us humans were forced to leave Earth with how hot it was getting, and moved to contained bubbles in space. Suddenly, uh oh! The sun's getting closer! Outer Wilds moment! Everything is melting! Humans are gone and the sun is... alive???
Analog Archives: made by the creator of Rocket Archives, has also been taken down but can still be found re-uploaded. The series is slightly similar to Local58, as in it also focuses on broadcast hijacking used for ending off humans. The series also includes a few religious topics that can get very dark. I love it. "Nature Show" makes me tear up with fear every time.
Gemini Home Entertainment: ALL-TIME FAVORITE MOMENT!!! I don't think I need to explain why I love this one so much. GHE leaves a lot to your imagination/speculation, while also twisting your head directly into the direction of the threat and forcing you to look at it while you squirm in fear. GHE is subtle in the most obvious way, obvious in the most subtle way, and most importantly, IT'S COSMIC HORROR, BABY!!! THERE IS A PLANET IN OUR SOLAR SYSTEM THAT GOT HERE UNINVITED AND NOW IT WANTS TO EAT US!!! UGHHHH I can't put in words why I think it's so good, it just is. Watch it. The Gardeners are cute, I swear. There's even a plush of them.
Monument Mythos: something something alternate realities, something something time loops. I have not watched all of it, barely even half, but I deemed it a little bit too confusing for my brain. BUT! If you're into things that boogle your mind, you might really like this series! I mean, world monuments are alive, what could be scarier?
Vita Carnis: EW. (affectionate)
But, seriously, if you like gross, you are certainly going to like this series. It's meat, and it's alive. Although, I did stop watching it because it got a tad too graphic and violent for my taste, but if that doesn't bother you, then I recommend it a lot! The editing is soooo good, and some of the creatures are very likable and cute ^v^ (the others are gross and I do not want them near me I do not WANT FUCK OFF)
Don't Look at the Moon: Minecraft spooky. Do I need to say more?
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weaselandfriends · 3 months
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Are ARGs the new avant garde?
There's this unfiction ARG on YouTube about a fake video game called Valle Verde. Here's episode 1, there are three episodes:
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Watch this and the other two episodes. This is the most technically impressive thing I've seen on YouTube that was made by a single person, and if you watch this video for 54 seconds you'll start to see why.
Once you've watched Valle Verde, you can read this post.
ARGs, or alternate reality games, were a natural outgrowth of creepypasta (as the great Jenny Nicholson once put it, "campfire stories on a global scale"). With creepypasta, people, usually young people, would hop onto the internet and tell a spooky story about a haunted Sonic cartridge with realistic blood or a super evil serial killer who was never caught or Slenderman or something.
Due to the memetic nature of these stories, though, there became an arms race to make them on increasingly elaborate scales. Soon, people were ROMhacking their favorite old games to actually show the spooky haunted realistic blood. A famous example, Ben Drowned, showed modded/corrupted Majora's Mask footage that was generally effective because Majora's Mask is already sort of a creepy game.
Ben Drowned was also notable for being a story that was continually updated. Originally, most creepypasta would be a single story, usually short, posted once. This is an effective medium for horror, which loses effectiveness the more things get explained, but at the same time, when people like something, they want more.
Okay, so how do you make an ongoing horror series that doesn't outright explain everything, and thus retains its horror aspect? The answer, seemingly independently reached by a wide variety of indie horror creators at the same time (Ben Drowned, Marble Hornets, and the godfather Five Nights at Freddy's) was arcane hidden lore.
That's basically what separates an ARG from creepypasta: the "game" in "alternate reality game" is that sprinkled throughout a series of videos are scraps of hints toward a broader narrative, and the viewer is expected to locate those hints, piece them together, and figure out what's actually happening.
The logic is similar to the appeal of a mystery novel, so it's no wonder this took off. Channels like Game Theory posting lore breakdowns of FNAF or other popular series raked in beaucoup views. Indie horror devs would start putting dumbass lore hints in their goofball games to piggyback off FNAF's memetic success. Pathetic things like this happened:
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But ARGs are fundamentally different from a mystery novel. In a mystery novel, the terms of the mystery are overtly made known. Someone has been murdered and a world famous detective has arrived to find out who did it/how they did it. By contrast, ARGs are often abstracted to the point that it is difficult to know whether there actually is a mystery. And besides, the mystery in an ARG isn't "who is the killer," it's "what is even the plot?"
Heavily abstracted, often fragmented storylines, with no clear plot, disjointed organization, and only scattered ambiguously meaningful moments that could be arranged in any number of ways to attempt coherence. What does this remind me of?
They reinvented postmodernism!
This realization came home when Skinamarink received a theatrical release in 2022. Skinamarink was an analog horror (another offshoot branch of creepypasta/ARGs) video blown up to cinema length, created by an analog horror YouTuber based on an original 20 minute video they made. Mainstream critics who saw this film, being completely unaware of what analog horror was, extolled the film for its Lynchian, Kubrickian influences. They were unaware its actual greatest influence was Mandela Catalogue. They were unaware that a thrillingly unique, abstract form of storytelling had organically been created by a group of outsider artists on the internet.
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Kubrick would be proud.
I find this especially exciting in a mainstream pop cultural milieu that is trending toward, at least in my appraisal, increasing obviousness and simplicity in how it communicates ideas, which is not only boring but also annihilates the capacity for nuance, interpretation, and even meaning itself.
This also comes alongside ARG creators often pushing themselves to new technical extremes, extremes that are absurdly impressive for individuals. Kane Pixels has created amazing found footage videos using Blender-made labyrinths. The Mandela Catalogue guy was doing some crazy shit with puppets(?) last I checked. And, of course, the act of modding old games has evolved into the act of creating whole video games entirely as a vehicle for an ARG. The first example of this I know of is Petscop, and there have been others like Catastrophe Crow (which splices in an extremely accurate pastiche of a retro gaming video essayist, plus period-accurate game magazine articles), but Valle Verde takes it to a new level.
Since you've all seen Valle Verde by now, I won't waste time explaining the seriously impressive stuff it pulls off.
Instead, I'll let the other shoe drop.
I have a fundamental problem with all these ARGs, one that pains me all the more because I am so thrilled by so many aspects of them. The problem is that once you dig into them, once you piece together the underlying narrative from all the tiny clues, interpret the ambiguities, and see the broader picture -
The picture sort of sucks.
Ben Drowned, FNAF, Petscop, Catastrophe Crow boil down to the same residual dew: Children died. (Either murdered or just tragically.) Their spirits haunt the game cartridge/animatronics. All the scant hints point to the cause. (Ben Drowned spoils it in the title.) It's not only sort of banal but also the story that you could probably guess at without reading into the deep lore, just from the story's general vibe.
It's a fundamentally boring answer to a fascinating puzzle, and worse, it reveals that there was no true value in the puzzle being presented as it was. The abstraction and postmodern technique of the narrative contribute nothing to its overall meaning. They exist with the sole aim to obfuscate, because horror only works when unexplained. Rather than leave the horror unexplained, though, the way Kubrick would in The Shining (which deliberately strips out overt explanations that exist in the book it adapts), or Lynch would in anything, these works are attempting to have their cake and eat it: there's stupid lore that explains everything, but it's just a little hard to find. In that sense, rather than being a rejection of the current cultural milieu toward works that make simple sense, this trend seems more like an attempt to reinject that milieu into one of the few genres of storytelling that had effectively rejected it. (It reads similarly to all the Babadook-inspired indie horror films of the past decade where the monster is some transparent allegory for grief or trauma or something.)
So what's the story of Valle Verde?
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I won't go into a Game Theory breakdown of every symbol and detail. As far as I can tell, this is what's going on:
Valle Verde, the fiction within the fiction, is a Japanese video game developed with experimental technology called THBrain that gives it a sophisticated and advanced artificial intelligence capable of making on-the-fly alterations to the game's script. Valle Verde, the series of videos, depicts an investigation into certain malfunctioning elements of the game prior to its release. The player character, self-identified as TEST05, is actually played by two "agents" (of what agency is unclear) named Pablo and Robert testing the game and chronicling anomalous behavior.
The series of glitches and other bizarre things they record seems to depict a theological battle between Valle Verde's freemasonic villagers, led by Foxxo (remember that the next elections), and the Catholic Church, led by Pietro (possibly an avatar for St. Peter, the first pope and guardian of the gates of heaven).
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Joseph of Cupertino is the patron saint of aviation. It's a "time flies" pun.
It's unclear how much autonomy either of these factions have, even knowing that there is apparently a super-sophisticated AI capable of injecting novel information. Pietro at times breaks the fourth wall and addresses Pablo directly by name; the villagers don't break the fourth wall, but do all sorts of stuff that is described by the tapes as anomalous. The AI seems like the obvious culprit, but in Valle Verde 2, Pablo actually meets the AI, who claims to have sequestered themselves from the rest of the game because they didn't want to partake in the villagers' rituals, and who has even disabled all their language libraries except Spanish to avoid comprehending the screams of the children trapped inside the game.
Oh yeah. Children are dying.
The THBrain seems to not only enable incredible AI, but is a way to upload humans into the video game (maybe this is unrelated to THBrain? I'm fuzzy on that point). Several children have already been uploaded and are presumed dead; currently, an Argentinian child named Matias is trapped in the game. Matias is the only other character besides Pietro capable of breaking the fourth wall, due to being a real person; he is aware of Pablo as an "agent" and suggests at some sort of conspiracy outside the game, which has not been explicated in much detail in the available videos.
The reason the children are dying is eventually revealed: the freemasonic villagers are sacrificing them to their false god, Moloch.
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I'm not kidding about the freemasonry. Note the Argentinian flag.
There are other plot elements that are a bit murkier; Valle Verde seems to be a nexus of several unrelated video games, which can be accessed through an in-game library, and it is within this nexus that Moloch lives, and perhaps where the underlying purpose behind the villagers' actions lurk. There is also a recurring motif of a coming Christian apocalypse, likened to Noah's flood. After the freemasonic sacrifice, a doomsday clock ticks closer to midnight. Are the masons unwittingly provoking God's wrath? The series is framed as footage from 1997 that was unearthed in the modern day, so was this apocalypse averted, or did the apocalypse simply exist within the game, with no bearing on reality? The series remains ongoing; future installments may clarify.
But the underlying issue remains that, for me at least, the basic conflict in its simplicity and lack of ambiguity seems inadequately matched to the unique, impressive, and open-ended presentation. It retroactively makes me wonder what the point is of telling the story the way Valle Verde is told, if its story is in essence the Church versus Satan-worshippers, with clear moral and ideological lines drawn. Doesn't a more conventional narrative make sense for this sort of story?
There's a scene early on when the player character traverses a series of rooms corresponding to the Seven Deadly Sins. The sin of greed is depicted, not simply with stacks of gold, but with works of modern art:
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As the player proceeds through the room, they discover a dumpster where Renaissance artwork by Titian and Michelangelo is trashed:
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The message here is almost fatuous. It's also deeply ironic. Valle Verde is a work that has far more in common, in terms of its formalistic technique, with Picasso than Titian. Is it a lack of self-awareness that puts this here? Or perhaps something else?
The novel Infinite Jest ends abruptly, with none of its plot points resolved. In this way it's similar to the titan of American postmodern literature, Gravity's Rainbow, which peters out without explaining the conspiracy that has driven its narrative. Infinite Jest plays a trick, though, as devious as it is facile. The final 200 pages of the book have been cut off and moved to the front. The story's beginning is a flash forward that, in its lack of context and confusing abstractions, is difficult to make sense of on first read. Upon rereading after finishing the book, though, it clearly contains the answers to all the unresolved plot threads.
If postmodernism could be described as an artistic period of uncertainty and obscured truth that was a response to the similarly uncertain Cold War era, where the inner machinations of governments may at any time cause the annihilation of the entire world, then what Infinite Jest did, published just a few years after the Cold War's end, could be seen as a reclamation of truth.
Truth itself is a concept deeply interwoven with Christianity. In Valle Verde, Pietro even calls it out with a green highlight to indicate its importance:
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La Verdad sounds suspiciously similar to Valle Verde. Coincidence?
The context of this quote comes after the villagers destroy the church; Pietro reassures the player that La Verdad remains unchanging, and that this tribulation shall pass.
Might Valle Verde itself then be an Infinite Jest style reclamation, using the formalistic techniques of postmodernism that are so useful for obscuring truth to obscure what is, at its core, a simple and morally black-and-white tale of Christianity versus wicked idolatry?
There is a real-world allegorical undercurrent to Valle Verde that makes this reading even more appealing. Valle Verde's creator, Alluvium, is Argentinian, and the game is steeped in references to Argentinian history and politics.
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That's a map of the Falkland Islands and a picture of former Argentine dictator Juan Peron.
At one point, when the villagers destroy the church (with the unwitting? help of the player character, who seems to have no moral interest in anything happening, and who only does whatever anyone asks him, whether it's Pietro or Foxxo), a highly overt reference is made to the death of Pope John Paul I, who reigned for only 33 days in the late 1970s before he died, officially, of a heart attack. The abruptness of his death, and the failure of the corrupt, Mafia- and freemason-connected Vatican Bank in the years that followed, have led to conspiracy theories that John Paul was actually murdered by freemasons within the Vatican so that they may continue to corrupt the Catholic Church.
Specifically, the conspiracy posits the assassination was done by the freemasonic branch P2, or Propaganda Due, an illegal fascistic secret society that contained many high-ranking members of Italian politics (including Silvio Berlusconi), whose goal was to act as a shadow government that could prevent the rise of communism within Italy. (P2 definitely existed; how much it actually influenced Italian politics is a matter of debate.)
Though primarily an Italian organization, P2 had several influential members from other countries, notably Argentina, where several politicians and military leaders at the highest levels were involved. As a nation, Argentina is something of a tragedy; at one point considered a rising economic powerhouse, its excellent geographic and demographic advantages were squandered by a long succession of corrupt leaders, including those involved in P2. It makes sense, then, why an Argentinian creator like Alluvium might be so interested in critiquing the evils of freemasonic corruption.
Valle Verde satirizes Argentina's leadership via Foxxo, not only through his freemasonic devil rituals, but also in more down-to-earth ways. In his introduction, Foxxo provides the player character 100 coins, telling him to "remember that the next elections" (Foxxo's catchphrase, despite him clearly stating he has been given absolute authority over the area by The Smiling One); moments later, when the player turns to leave, Foxxo mugs him from behind and puts him 99,999 coins in debt.
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Through the use of masonic slogans like liberté, égalité, fraternité (which is written over what appears to be a portal to Hell) and masonic symbols such as the Statue of Liberty and Washington Monument, there's an undercurrent that expands this freemasonic secular/Satanic conspiracy beyond Argentinian politics and into the post-Enlightenment secular governments that have come to rule the so-called free world. "Progress is God," the freemasons state during their child sacrifice ritual. (Foxxo is joined in this scene by the village's museum curator, representing knowledge, and its scientist, representing progress.)
It's this kind of framing that makes me wonder about the previous scene depicting Picasso paintings as emblematic of the sin of Greed, compared to Renaissance paintings in the dumpster; is there a general theme here raging against modernity in all its forms, compared to a fundamentally good and absolute Christian religious truth? If so, it makes sense why Valle Verde is presented as it is, so abstractly; it shows a world rendered incomprehensible by modernity, but one that can be sifted and parsed to find incontrovertible religious salvation still shining underneath.
It is a rejection of "progress," using the formal techniques of "progress." In a milieu where the promises of the Enlightenment seem to have hit a dead end, where the freedom secularism once promised has given rise to corruption and abuses akin to those the Catholic Church of the Renaissance once inflicted, perhaps the sense of going back appeals.
The English literary world post-Infinite Jest itself also seems to have returned to the past; the works published today are realistic in style and scope, eschewing most formal techniques pioneered across the preceding century. Though I doubt that was David Foster Wallace's goal, it's what he created. Valle Verde, which is so explicit in its fundamental belief in Christianity, is probably far more deliberate in its rejection of the world as it currently exists.
Though there have always been voices calling for a return to the past, perhaps this is a mindset particularly enticing in the information age, when meaning seems so fragmented as to be ungraspable. Though Valle Verde is conscious of what it is doing formally in a way that, say, Ben Drowned is not, the inner simplicity of these ARG narratives obfuscated by abstraction strikes me as a collective yearning for clearly explicated, graspable truths in a world where such a thing seems increasingly impossible. Almost a fantasy: If only this incomprehensible eldritch horror could be explained by a 10-minute Game Theory video!
(The eldritch itself is a horror rooted in incomprehensibility. Making it explicable banishes it entirely, the way the protagonist of Valle Verde banishes a demon by holding aloft a crucifix. La Verdad triumphs. Couldn't our lives be so simple?)
Not every ARG is like this. Kane Pixels, another creator I would highlight for their exceptional technical talent and avant garde storytelling, has created far more nuanced and ambiguous narratives with works like The Oldest View, which deals with themes of nostalgia and memory without being resolvable into a simple pat sentence synopsis. Overall, I consider this entire collection of web original horror creators to be blessed with both the talent and mindset to create truly innovative works of fiction, even if many of them are outsider artists fumbling around just trying to scare someone; as outsiders, these confused anti-confusions of theme and meaning might be par for the course.
Valle Verde is an impressive work of art, even if it is an avant garde work that paradoxically rejects itself. Perhaps in that paradox more could be said than had it remained fully self-consistent. Either way, I eagerly await what comes next.
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doodle-girl · 5 months
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The Monsters of Eastridge: DOAI Playlist
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Description: At this point, might as well make a playlist for everything. Welcome to my own personal demon-filled hell, this is mostly based on lyrics, vibes, or both 🎃 (Edit: Due to recent fixations, this now also includes some Sitcom AU stuff.)
(Yeah this is made mostly for @spookmuth but also just anyone else who’s interested in my music taste/how my thoughts work. Will update the post whenever the playlist updates, have fun! Also footnotes will be in brackets because I like footnotes)
Edit: Now on spotify! Courtesy of @witheredallium <3
“Happy Face” by Jagwar Twin [I have had an animatic for this jangling around my brain for actual several months oh my god]
“Turn the Lights Off” by Tally Hall
“A1 - It’s just a burning memory” by The Caretaker [Yeah idk how well this actually fits since it’s based on a song from like. The 30s. But I think it’s obligatory for any analog horror ever lol]
"I Can't Decide" by The Scissor Sisters [This one I got inspo from havoc-bloom's playlist/clip of Pastra finding it. A few of these are, actually, lol] [Edit: I have now realized just how well this fits Clyde in the sitcom au and I am once again plagued by art ideas 👀]
"I'M Sane" by Axie [Me when I torture the innocent with horrid monsters and become one myself. but I'm a little silly about it teehee~ 😜]
"The Circus" by Toby Fox [This popped up on shuffle when I was drawing Clyde once and my brain refused to let go of the vibes™ ever since]
"Animal Cannibal (Possibly in Michigan)" by Buckshot Princess [I would've put the one by Karen Skladany but it's not on apple music 😔 sad. This cover's really nice tho]
"The Dismemberment Song" by Blue Kid [Same reasoning as "I'M Sane," nyehehe. Also this song really feels like it's ripped out of a musical number. If you told me it was I'd believe you.]
"The Mind Electric" by Miracle Musical
"Horror Show" by K-Modo [You ever just. Think about why Lankmann does the things he did? Like what's his game here?]
"Dance of Corpse (feat. Hatsune Miku)" by Kikuo [this might also spiral into an animatic lol. Anyway do me a solid and go look up the music video, turn on the official english subtitles and come back to me.]
"The Nowhere King" by The Centaurworld Cast
"Nothing Changes" by Jewelle Blackman, Yvette Gonzalez-Nacer, and Kay Trinidad [this musical makes me feel. so many things. And I just think the vibes/lyrics of "why try when you'll only end in misery" might fall into the category of vibes here idk idk]
"Murders" by Miracle Musical
"Kitchen Fork" by Jack Conte [I don't remember exactly why I put this here rn but I just know this is an Alex song. It's so beautifully haunting and passionate stg] [Edit: yeah definitely an Alex song]
"Meet Me in the Woods" by Lord Huron ['kay I know the vibes are probably off but look at the lyrics and tell me it shouldn't go here]
"A Crow's Trial" by Vane Lily [Look man I can’t explain this one exactly but just trust me on it]
"You're F****d" by Ylvis [Yeah I put this one here as a joke song. Every single character in here is SO doomed by the narrative, I'm sorry Alex but it's true. teehee~]
"UNCANNY / ft. KAFU" by kian [I actually couldn't find this one on apple music but galactinqq was right about this being an Alex song and I'm putting it on the post]
"Raising the Dead!" by Jessica Law [Styx, you madlad, this is SUCH a Lankmann song oh my god]
“Hymn for a Scarecrow” by Tally Hall [“Simon isn’t even in the series yet, though” My guy it’s called Hymn for a Scarecrow and it’s Tally Hall what else do you want me to do. I love Simon so much I miss him already <3]
“Break My Mind” by DAGames
“In the Mood” by Glenn Miller [this one was in Vol 1! So I found it and I’m putting it here <3]
“Pictures” by Kyle Allen Music [I mean technically the series is videos but whatever. This song fits sue me]
“Ruler of Everything” by Tally Hall [I saw the words “mechanical hands” on a DOAI fanart once and it jumpstarted an idea that refuses to leave me. Turns out it fits VERY well holy crap]
"I'll Be There for You (Theme from Friends)" by The Rembrandts [shoutout to froggydrawz's own sitcom AU playlist for more material for me eheheheh ✌️ I'll be putting a few of those here]
"I'm Still Standing" by Taron Egerton [sitcom exclusive because canon Alex is fucking dead /lh]
"Digital Silence" by Peter McPoland
"How Far We've Come" by Matchbox Twenty [another sitcom one nyehehehe. This AU has me by a chokehold unlike any other AU I've been into istg]
"Who is She (Reprise)" by Kimiko Glenn [I apologize for those who came here for a normie-ass DOAI playlist, I promise it started out that way but y'know that's fixations for ya. Anyways I added this one on a whim because it gave off veldigun!Alex AU vibes. Might fit with other stuff idk do with that what you will ¯\_(ツ)_/¯]
"Soft Bitch" by Rio Romeo [pretty sure it was spookmuth that made a sitcom AU art inspired by this song and I love it]
"Runaway" by AURORA [secret-spirit if you see this at all just know this was your doing (/pos). This is like, my favorite AURORA song and seeing you do an Alex art in the whiteboard to this song sparked a primal "holy shit" moment in me]
"Lose Control" by Teddy Swims [I was doodling in the DOAI whiteboard when my mamá started playing this in the other room and my brain immediately went "oh my god what if Clyde and Winfrey"]
"Soft Apocalypse" by Charming Disaster [Once again, everybody give it up for Styx's music taste, this is making my brainworms go mad with art ideas 👏👏👏 sitcom AU song, btw]
Side note, might hit a word limit here? So Imma have to continue this list in a reblog, just look through those for more if ya want✌️
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kaurwreck · 11 months
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There's certainly Something about singularities in Bungou Stray Dogs presenting as massive, myth-derived creatures with more than passing resemblances to kaiju given the setting predates its analog to World War II.
Gojira and the kaiju genre were born in the aftermath of Hiroshima, Nagasaki, and the Lucky Dragon Incident (in which an American hydrogen bomb test rained radioactive ash on a Japanese fishing boat and much of the South Pacific). Life form singularities (like Chuuya and Verlaine), the Seven Traitors, the Transcendants, Mori's fixation on skill-based warfare, and everything else about the Great War all indicate that skills are akin to nuclear arms.
But unlike nuclear arms, skills are generally framed as intrinsic to their user. They're neurological; as much as part of skill users' wiring as the rest of their synapses. Even for Kyouka, whose skill was inherited but not fully integrated, her skill more resembles hereditary neurochemical wiring than it does nuclear proliferation.
Gojira (1954) ends with Dr. Serizawa's promise that hydrogen bombs would always assure nightmarish, monstrous manifestations of the horrors of war. You'd think Dazai's gift, then, would be the enigmatic focal skill of the series; he's capable of nullifying hydrogen bombs, after all.
But it's Atsushi and his celestial Byakko that Shibusawa calls the antithesis of all other abilities. And, as explained in 55 Minutes, Byakko doesn't heal or regenerate Atsushi, it negates his wounds. Atsushi isn't only a particularly tenacious shounen protagonist, Byakko compels him to stand when he's been cut down. When Atsushi is at the edge of death, Byakko consumes him completely, and Atsushi is lost within him, moreso than even Chuuya is in his Corruption state (Chuuya is fully conscious in Corruption— if Atsushi is conscious, he's either repressing or sluggishly recalling the memory of what occurred). Akutagawa also mentions during the Cannibalism arc that Atsushi's claws cut through skills themselves (even Rashoumon, which eats space). Akutagawa also becomes aware, in 55 Minutes, that Byakko can be triggered by Atsushi's peril, and Akutagawa does so to negate the manifestation of a seemingly transcendant skill that otherwise had utterly defanged them (although he seems sorry to have to do it).
Nevertheless, although Atsushi's Byakko seemingly negates the metaphorical horrors of the Great War illustrated by the others and their relationships with their skills, it's Atsushi who posits that perhaps skills aren't innate. He says to Kunikida, "Maybe they come from somewhere else and stick to us. Maybe they're something we can't understand... I don't really know how to put it into words, but that's how I feel."
Much of 55 Minutes is colored by Atsushi's fear of Byakko and his understanding that Byakko could devour him. His fear is seemingly validated by the antagonist, a manifestation of a skill that seemingly swallowed its human. But although textually consistent with his expressed fear, Atsushi's tone, demeanor, timing, and thought processes from when he speaks that line until the light novel ends aren't. His musings reflect his namesake's exploration of and uneasy relationship with the nature of existence, which he understood to be constructed by one's culture and environment better than most due to his somewhat rootless childhood.
I think it's interesting that someone with a skill capable of cutting through other skills, negating wounds, and antithesizing all skills challenges whether skills are innate at all. And if they're not, what does that imply about the parallels between skills, the horrors of war, and the fear of nuclear holocaust?
It's important to me that the scars of American imperialism and disregard for the sanctity of life are not erased from the narrative when discussing the world wars and nuclear proliferation. So I hesitate to posit anything about what skills may be in Bungou Stray Dogs that is too abstracted from trauma wrought by Western imperialism, Japanese imperialism, or the horrors of World Wars I & II. But perhaps that's it; when Atsushi speculates that skills are something that sticks to you, I'm reminded of how trauma has shaped and informed his own. He is certain that Byakko's negation and restless hunger are connected to his birth and subsequent suffering. At first, I thought we were being teased with his early background. But there's no need to tease; the reason so many characters in Bungou Stray Dogs are orphans directly relates to the Great War and the generational trauma still reverberating in its aftermath, and amid the threat of another, even more destructive war.
Perhaps Atsushi was implying that skills are constructs born not from any innate self, if there's such a thing, but from traumas, experiences, needs, cultures, and environments. Which is to say that skills aren't separable, exactly, from their users, but they're not innate either. They're like our personalities: immutable once shaped in the crucible of our most formative years, but nevertheless reflections of not only ourselves, but of what we need and who we become when confronted by others, in all of their beauty and horror.
Thus, perhaps it isn't Atsushi's skill that's so very antithetical to all others. It's his understanding of it, his ability to cut through to others, his compassion, his cowardice, his curiosity, and his separation from his sense of self that both inflicted him with Byakko and which will allow him to transcend it to become who he desires to be. It reminds me that, shortly before his death, his namesake decided to become a writer. And that although he wrote and lived only briefly, his sincerity, thoughtfulness, and introspective skepticism cut, and continue to cut, with a brilliance emblematic of life.
Anyway. Atsushi is both the main character and protagonist of Bungou Stray Dogs. Dazai knows this, too; even if he can nullify Byakko, he's just as impacted by Atsushi's brimming earnestness as everyone else Atsushi encounters. Atsushi liberates the narrative so that it's not a warning that the horrors of war will proliferate so long as we are capable of mass destruction, but instead it's a promise that hope needn't be intrinsic to persist all the same.
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masterpost - stories of the letterbox archives
hello, all! welcome to the letterbox archives! if you're here, i assume you've gotten to know me and now want to explore the archives with me! well, there's a lot to pick from, i've been here for a while and i'm not even close to uncovering all the stories here.
from longstanding current projects, completed series (although i haven't found any of those yet), and others can be found here, as well as tags to boot, for organisation's sake. i take my job very seriously, y'know.
consistent updates aren't guaranteed, but i'm always finding new things in this place (these archives are massive, after all)!
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~ archivekeeping ~
everything related to the archives itself (not the stories). i like to remember as many people that pass through here as i can, so you can find introductory information here, the filing system, volume information, as well as giving thanks to all of you that've stuck around to read the stories here with me!
tags include: "letters rants", "letters speaks," "not a story," "archival asks," "tag game"
welcome to the letterbox!
the filing system
story volumes
a month in the archives
mutual celebration!
100 visitors of the archives!
onto the stories!! meticulously catagorised, albeit half finished, i hope you enjoy them as much as i do!
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~ VOLUME 1 ~
tales from a dying heart
“do you hear the ancient heartbeat?”
tales from a dying heart is an anthology series about love, loss, and the lengths we go to find comfort in the uncomfortable. the heart, the giver of life and creator of stories, has grown bitter as humanity has abandoned it in pursuit of mortal decadence. human love defies it, and through the hardships of many loving people, the heart’s hateful goal is realised.
genres include: fantasy, tragedy, horror
chapters available here: tales from a dying heart masterpost
the rockdove promise
“should they wish to wager, they will find me here, with the rockdove.”
the rockdove is many things; a word, a symbol, a promise. the rockdove promise is a story following prince laszlo, and his endeavours to halt the yearly divine tithes to spiteful gods. but, for a world so broken to the will of those gods, it is easier said than done. when politics, morality, and mortality collide, laszlo must find a way to defy all tradition, and break that sacred, aged promise.
genres include: high fantasy, political intrigue, religious/cosmic horror
chapters available here: the rockdove promise masterpost 
insincere.
“there are no insincere thoughts. there are no insincere emotions.”
insincere. is a story about mental health, self-discovery, and identity. through the lessons learned by ven, a creature new to the waking world, insincere. explores the true nature of existence, wellbeing, and fulfilment. many tethers will try to stop ven from understanding themselves – the journey to trusting themselves and others will be one of hardship, but a path that must be walked.
genres include: speculative, new weird, absurdist
lessons available here: insincere. masterpost 
on kingston alley
“just… remember not to go too far. be careful.”
everything moves slower in kingston alley. things happen, and no matter how important, they are quickly forgotten. joy and tragedy are fleeting moments to the people of kingston alley. despite this, faye o’callahan and daphne kanelos are determined to unravel the hidden nature of their town. but when the chips are down, truths both unexpected and painfully predicted are made clear. will the community tear itself apart to keep the peace? or will everyone learn to accept the more sordid details of their history?
genres include: mystery, ‘small town’ horror, found footage/analog
episodes available here: on kingston alley masterpost 
school rules
“greetings, fellow fugitives – i mean, students!”
spencer’s private school for enterprising girls can get so dull, wouldn’t you agree? sunny finch entertains and informs the masses with her star-studded radio show, flaunting the rules of the school board for the good of the program. but when the dux, a coveted prize amongst the seniors, is announced, school spirit takes on a brand new meaning. a meaning far more bloody than sunny is prepared for.
genres include: dark academia, romance, thriller
episodes available here: school rules masterpost
the dumaresq poems
“sons and daughters, foxes and fireflies / the marsh is our home now / so cherish your disguise.”
the dumaresq children are wandering poets, spinning stories to any willing to listen. the dumaresq poems is an anthology of such stories, short poems woven by young minstrels long ago.
genres include: n/a
poems available here: the dumaresq poems masterpost 
~ VOLUME 2 ~
the hunt is a dance
“to control the flow of the hunt is to honour its dance, and that is survival.”
ebonwick is a village rooted in tradition. the outsiders will be shunned at the door, the approved gods will be worshipped, and the hunters will respect the hunt. most importantly, nothing will change. so when seren marrow brings an outsider into ebonwick, and sets her grand plans into motion, everyone’s way of life is shaken. seren must protect herself from the hatred, horror, and heretics. it’s trial by fire, but at least the hunters will honour their dance.
genres include: folk horror, religious horror, light speculative
chapters available here: the hunt is a dance masterpost 
TITANSPINE
“the prophecies were no help.”
in the city of luraris, the TITANSPINE is advancing. a violent and hateful police initiative targeting the young, poor, and misfortunate, many individuals — innocent or otherwise — are preparing for the catastrophic change. lance dexter, a teenage street rat and amateur prophet, winds up at the heart of this conflict when he is brought into contact with commissioner richter and their… ambiguous goals.
genres include: urban fantasy, political intrigue, action
chapters available here: TITANSPINE masterpost
n3xt y3ar
“they all feared the worst. so they stuffed individuality into the corners of reality.”
in the near future, when a.i. capabilities surge and selfish tech companies reap the rewards, creatives are shunned. their art forgotten and forcibly replaced with complacency, shepherd lux and their brother juno find themselves involved in an artistic resistance. in the midst of this renaissance, explorations of creativity, growing relationships, and — most importantly — hope await.
genres include: sci-fi, dystopia, action
chapters available here: n3xt y3ar masterpost
soleil éteint
“why would i be scared of the dark? i have real things to fear.”
concerns about soleil faucher’s wellbeing rose as they refused to sleep, claiming their rest was consumed by terrible nightmares they couldn’t escape from. their parents, more inconvenienced than worried, brought them to dr. the analog in a vain final attempt to rid their child of hysteria. but as tales of these nightmares spin out of control, the two discover the truth behind soleil’s nightmares.
genres include: horror, psychological horror, mystery
sessions available here: soleil éteint masterpost 
shatter the shield
“all for me, he’d say, but he always had a habit of echoing other’s words when he spoke.”
roshan was a shield. every day of his life was devoted to the protection of kåre, a loving yet sickly noble, destined for a tyrannical throne he will never live to see. tensions mount when the inevitable comes true, and roshan has to navigate his new life, rife with grief and change.
genres include: fantasy, tragedy, action
chapters available here: shatter the shield masterpost
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thank you for perusing the archives! i hope you enjoy your visit!
(dividers by @cafekitsune)
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hatemekindsirr · 1 year
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I MEED TO VENT:
MASKY(TIM J, WRIGHT) IS NOT A CREEPYPASTA AND NEITHER IS HOODIE(Brian Thomas); let me explain. Tim Wright is something from marble hornets that was contacted in 2009. marble hornets is A mini series that conforms into a analog horror/Slasher genre concept.
The operator is NOT slender man. It was concepts from the idea of Slenderman and turn it into something else. Slenderman is a being that can very much do anything at it once and has the urge to kill everything and everyone. The operator drives the people around it to kill each other, and mostly only appears on cameras it seems.
 and I’m really tired of scrolling through my feed trying to get a Tim Wright x Reader without being how he is a creepy-pasta. And too all that don’t know Plus, if you put the cheesecake joke into your fanfics; it was a fat joke made by Redditor’s in 2012 with marble hornets had a sudden burst of popularity.
And me personally as a person who loves marble hornets and loves Tim wright And Brain Thomas, I am very much sure that I am not the only one that’s a little pissed off by this. if you like Tim wright and you like Brian Thomas please watch the series and understand that most the concepts you’ve heard has probably either been wrong or misconception.
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batmanfruitloops · 1 year
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Scarecrow is here!
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Jo's Scars (Without Spoiler)
The scarring on Jo's wrists are from self harm, inflicted during his teens years.
Any diamond-shaped scars are from the crows his grandma sent after him when they pecked and tore at his skin. The one closest to his eye luckily doesn't impair his vision at all, but that was certainly a scary one to get. He can also hear very well despite missing bits of his ears, they're also pretty superficial, damage-wise.
The big ones on his back, as well as the thin ones on the back of his calves are more from his grandma, although these are from being whipped are punishment.
Most of the thin scars across Jo's face and on his fingers are from being careless while shaving.
Jo's (basically) One Inspiration
Batman Begins Cillian Murphy is one of the Scarecrows I know the best. I know, I know, the prettiest boy? Yes, but I made him not pretty and a lot taller because otherwise, he was a great Scarecrow. Shame that's the only time Scarecrow's been in a movie
Fluffy's grandpa is also an inspiration for Jo, but I don't know him as well as she does
Scarecrow's Main Inspirations
Both designs of Batman the Animated Series and The New Batman Adventures are a significant foundation of this design. I never got to watch these but I wish I did. Despite this, these are the designs I've been exposed to the most and I love all three. Since these designs are made for animation, they appealed to me the most. I also feel the more simple a design is, the scarier it can be. Your brain will do so much of the work when things are vague.
I love analog horror, I much prefer it to classic horror and gore. I think psychological horror is much more impactful than anything heavy gore can do. So of course The Mandela Catalog is an inspiration (not to mention the religious themes).
The Walten Files goes along with the idea that simplicity is more effective at scaring you. There is so much power in the uncanny valley and there's no one who'd know that better than Jonathan Crane. I think it's very fitting.
Fleischer cartoons are typically seen as spooky or even unnerving to some. I grew up with these cartoons and they've influenced my art in general, so it pours into almost everything I do. With Scarecrow I can push that more to add to his kooky charm.
It's a tradition for my family to watch The Legend of Sleepy Hollow. So it's dear to my heart. Knowing it's closely tied to Scarecrow's story is one of the reasons he's my favorite. I like the idea of him being like both Ichabod Crane and the headless horse because he typically becomes what he hates most.
My absolute favorite movie is The Nightmare Before Christmas. So how could I not take inspiration from the Pumpkin King himself? Both are masters of fright after all. Jack's lanky stature, spider-like movements, creepy cackle, and admirable ambition is a perfect reference for Scarecrow.
Backstory post
-Sarsee and Fluffy
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partyratt · 6 months
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I've seen a lot of people making their own MLP main 6, so I wanted to hop on the trend and make my own AU out of it! In this AU Nightmare Moon gets banished to the moon again, but takes the main 6 with her. Forcing Celestia to find another group to harness the elements of harmony, that's when my main 6 gets together. After I finish all their designs, I'd like to make something like a mini comic series about my AU and maybe even create a second blog page dedicated to it, but I'm not entirely sure where I wanna take it at the moment. I most likely won't reveal too much about my main 6 personality's until I start work on the comic because I want people to watch them develop there rather than in a post description.
Aside from everything previously mentioned, I also want to talk to you guys about some plans/ general things I want to do in the near future. Firstly, I'd really like to make a horror art account. Horror has always been one of my biggest passions growing up, and that's followed me into the present day. I have some artwork of creatures I've made, and even some fanart that I haven't posted here because, well it doesn't exactly fit the vibe I've created for this blog lol. I also have high hopes to make my own ARG or analog horror series, which I already have concept art, and a strong idea of what I want for it. That likely won't happen anytime soon, seeing as I do not have the resources, nor the funds for something like that, but my hopes are looking at sometime in a few years.
All that being said, I'm looking at possibly running three separate accounts. Which is a load of work I strongly believe I'm capable of managing now, but I'm unsure how sustainable that'll turn out to be in the long run. But I want to at least try it, and see if it'll work out, and if it doesn't I'll just figure something out then.
I greatly appreciate y'all who listened to my yappathon lol. Much love pookies ❤️🩷
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autisticempathydaemon · 4 months
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your match up game looks so fun ‼️‼️‼️‼️ i wanna try it out hehe (rambling ahead)
1. beast of blood by malice mizer :3 i honestly don't have a reason other than it being chaotic enough that it fills up empty noise in my brain lol
2. 5w6 !!
3. ohh i LOVE youtube essays/analyses whether i'm fully listening or have em as background noise, i love horror youtube deep dives, particularly about analog/digital horror series and that one creepypasta iceberg hehe
4. i don't think i've ever had one ? to be honest i don't think i ever thought abt it until i saw it in like . cartoons n shit , never rlly knew about the concept of imaginary friends as a kid 😭
5. recently i use redacted sleep aid audios but most of the time i just . stay awake until my brain shuts down 🤞
6. honestly? i never thought abt this . but the first thing that came into my mind was veronica (idk either!!) though if i genuinely wanted to change my name i'd want it to be gender neutral, and tbh i doubt i'd have any important meaning behind it i'd just pick whatevr sounds nice
7. guy's sleep audio !!!! i joke about wanting guy angst a lot but to be real . this audio of his is so vulnerable .. like before that we only saw him being a goof and stuff yaknow . . idk that one forreals hit different 4 me
8. as much as i love every character, i do not understand why gavin is the most popular😭 don't get me wrong , love him, maybe it's because i haven't listened to the fl series but i do not get the hype💔
9. i don't know all the words per se but i would have to say mean girls . . as problematic as that movie is now its iconic and i love it and i need to rewatch it BAD .
10. damien tbh . haven't gotten to his other audios but i think i would want 2 be besties w him i relate 2 him a good amount (he also seems like the type id be intimidated into doing well in school for)
11. to be real i wld not be able to ramble if im tired LOL i think i'd be more quiet bcz i have a hard time sleeping to begin with
12. tbh just a soda (coca cola bcz i am basic) i go to convenience stores n stuff after school so im only there to pick up something quick before i go home so im in and im out 🔥🔥
13. the 2007 sweeney todd soundtrack 🤞 i cannawt find the movie ANYWHERE and its nostalgic to me so listening to the songs is the closest i'll get to scratch the itch in my brain
14. fnaf tbh EHWHEHW i've been into fnaf ever since i was a kid and it's stuck with me because it's what got me into horror n stuff  🫶
15. i'm a saggitarius, my mbti is INTP, i love horror and fashion, despite wearing a lot of darker alt fashion, my favorite color is pink (my phone case is decorated to the gods its very ridiculous) i like doing my own nails (funnily enough in bright colors) , i think i relate to honey the most in terms of personality, and i like to analyze most of the media im into!!
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So part of my thought process is based on your personality types, the Troubleshooter and the Logician. However, I have to admit a bigger part of my reasoning is I think Asher would love your fashion sense and would contrast you so cutely.
Like, on a deep, core level, your personality types give me the impression of someone who’s thoughtful and analytical and capable of solving problems. Those are good traits for a beta’s mate, especially when Asher can have more social, impulsive tendencies. On a funsies level, I imagine Asher dresses like your typical So Cal dude, kinda surfer chic, and he loves your style and what an odd pair you make. Like, on all levels but especially physical, you are the embodiment of the black cat/golden retriever couple.
Asher loves everything about you, so many things about you he finds it hard to pick a favorite. He loves the contrast between your dark clothes and your bright nails, loves asking you to paint his while you’re at it so y’all can match. He loves watching FNAF theories with you, because he was definitely a FNAF teenager. He even loves watching scary movies with you though he’s terrible with them. (Asher’s the type that loves the adrenaline rush while it’s playing but regrets it once it’s time to lock up the house.)
Song:
In the car, I just can't wait/ To pick you up on our very first date/ Is it cool if I hold your hand?/ Is it wrong if I think it's lame to dance?/ Do you like my stupid hair?/ Would you guess that I didn't know what to wear?/ I'm just scared of what you think/ You make me nervous so I really can't eat/ Let's go/ Don't wait/ This night's almost over
Given we canonically know Asher to be a FOB fanboy, it’s hardly a leap to assume he’s a Blink fan, especially this song. I think this particular track is not only fun and nostalgic to him but captures his energy and vibes, how he felt when he first fell in love with you. It’s also catchy as hell, so you know he’s singing this at you full-volume all the time.
Runner-ups:
Anytime someone says they’re a horror fan, I’ve got to put Guy in their big three; one of my top headcanons is that he writes some gripping horror and loves it as a genre. (I also think he loves FNAF lore and finds it so fun, though he was not impressed by the movie.) I also love Lasko for you because I think he admires your bold, authentic fashion choices and finds them inspirational.
Read this post and send me an ask if you’d like a match-up of your own! 💌
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marmalade-draws · 1 month
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I also LOVE analog horror!!! What’s your fave series? (And why, if you feel like u wanna explain)
Ooooh picking a favorite is so hard!!
Gemini Home Entertainment scratches so many of my itches, from the woodcrawlers to the living planet iris. It's such a shame the creator's computer exploded because the most recent mainline episode is everything I love about cosmic and analog horror
I'm obsessed with Mandela Catalogue's take on mimicry/doppelgängers and with the rewriting of a major religion from the perspective of the devil
I love Vita Carnis for the use of practical effects, it reminds me of the love I have for John Carpenter's The Thing
SPEAKING OF THE THING Greylock's most recent tape has some of the most impressive VFX I've seen in an internet horror series (iykyk)
And most recently I watched the Walten Files and man that one is just tragic as all hell
Out of all of these I would have to say Gemini is my favorite simply because it hits so many of my horror turn ons, but it really is hard to choose just one.
EDIT: I FORGOT POSSIBLY IN MICHIGAN I ADORE THAT SHORT FILM
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leoizkool · 1 month
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TMNT OC YAYAYAYYA (Tottmnt/mutant mayhem)
Didn’t cooked with this one, LOVE IT when the art doesn’t wanna art..but anyway! A round of applause for…Sam..that’s it-
facts bout this silly :
Sam is Mexican, he was born in Mexico, but grew up in New York, his parents wanted him to be close to their culture as much as possible, teaching basic Mexican traditions (día de muertos, día de la independencia..etc) and Spanish !
Blissfully unaware of 90% of things happening around him, he loves not knowing what’s happening most of the time
Loves cartoons, analog horror (horror in general!) the first analog horror series he watched was Marble Hornets..he loved that let me tell u
Quiet steps, no one knows when he’s approaching someone
Can get to be a bit ignorant at times, he forgets things and doesn’t think it’s a big deal until people call him out on it, he’s working on it dw..
tried playing guitar (failed)
likes sour candy!
Can’t draw, and won’t even try
knowns the turtles, tho not very well..but would talk to Mikey the most
DOES know April, she has tried to interview him before for school papers, tho he barely can get two words into his brain before spacing out, and forgetting the questions ..
Will Drink/eat whatever you give him, no questions asked
Carries a messenger bag sometimes, he has EVERYTHING you would ever need in there
the piercings on his lower lip are fake, as fake as they can get, he just pasted two fake rhinestones there hoping nobody would notice (everyone noticed that)
he wanted to dye his hair, tho his parents said no, so he hasn’t done it YET..
HE WILL GET PROPER LORE LATER ON..JUST LET HIM BE FOR NOW
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gethalloweened · 10 months
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idk anything bout your fandoms but your art is so neat and pretty (almost said heart, not art)
Thank you dearly!! I am quite a small artist, so this means a TON to me!!
I actually have a lot of fandoms too! Here's some:
The Mahnus Archives, Infinity Train, Good Omens, Hoseki no Kuni, Puela Magi Madoka Magica, The Owl House, Spiderverse, Rainworld, Undertale, Lovejoy the band, QSMP, Hermitcraft, Empires, Traffic series, Steven Universe, My Little Pony, Ride The Cyclone The Musical, Wicked The Musical, Amphibia, Bee & Puppycat, Pokémon, Summer Camp Island, Everything Everywhere All At Once, Blue Eye Samurai, Midnight Gospel, OK KO, GHIBLI films and a lot lot more!! :D
I'm also into analog horror and dnd and stuff which is cool to know ig?? But yeah!!! I have a lot of interests and I am willing to share & draw a variety of stuff.
Also, here's some of my art!!!
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queen-simia · 6 months
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related to lrb and especially analog horror, I want to take a bit to bemoan a current popular and woefully anachronistic unfiction project: Welcome Home.
I cannot tell you how much Welcome Home disappoints me as an '80s child who grew up with several '60s and '70s-era hand-me-downs. I'm Fry in the "Whalers on the Moon" ride, unable to articulate fully how absurdly wrong everything is to the people too removed from the era depicted to know better.
for a series that wants to say its source material hails from the '60s, all its trappings look way too new and its stylistic choices are at least two and a half decades too young to be convincing to anyone but other twentysomethings. which, maybe that's your audience, but come on. the entirety of Sid and Marty Krofft's oeuvre has been documented relentlessly online and is much better suited to Welcome Home's horror aesthetic than the mid-80s-era Muppet stylings currently being used. H.R. Pufnstuf is the perfect reference for the puppet/fursuit combo performance WH's setting calls for. The Banana Splits is firmly in the '70s, but the aesthetic is close enough to earn a pass. hell, the old Krofft-plagiarizing McDonald's commercials set in a nightmare-fuel McDonaldland are right there.
please, twentysomethings who want to set anything before 2000, do proper research first. your projects will only benefit from it. don't sacrifice quality and immersion by just going on assumption/vibes. even if your work doesn't attract attention from people who either lived during the era you're writing or who are interested in that period, the lack of research still means your project is based on a shaky foundation. something will always be just slightly off about it, and you won't have the frame of reference to know why.
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