#unreal engine 2
Explore tagged Tumblr posts
krissiefox ยท 2 months ago
Text
AS-Zirconium is a nice dusty wasteland map with some very cool industrial scenery.
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Some of the underground sections remind me of that creepy bunker from S.T.A.L.K.E.R. where the wish granter was. :)
15 notes ยท View notes
bsptourist ยท 9 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
gm_facingconstructs
created by Wontairr variant screenshots under the cut
Tumblr media Tumblr media Tumblr media Tumblr media
432 notes ยท View notes
treatsf ยท 1 month ago
Text
the engiescout saga
Tumblr media Tumblr media Tumblr media Tumblr media
53 notes ยท View notes
tar-dar ยท 1 month ago
Text
Pspspspspps stalkers, IF our fav underrated blorbos weren't added into S2, we can use Metahuman Creator that runs with UE5 to make headcanon designs ourselves!
Here's my version of Ghost!!!!
Tumblr media Tumblr media Tumblr media
36 notes ยท View notes
gregemann ยท 7 months ago
Text
PUT THAT AWAY
110 notes ยท View notes
legionofpotatoes ยท 6 months ago
Text
I know the discourse well is poisoned and no one hates bioware games more than bioware fans, but I am just ๐Ÿซ  having so much fun with veilguard it's unreal. It is selfishly the dragon age game I always wanted. with less emphasis on cRPG, a more focused story, curated mission based design that spotlights the high fantasy stuff, slowburn structure with companions, significantly less sidequest bloat, and a fully real-time action-oriented combat system that isn't riddled with the growing pains of previous titles. when I first played origins I imagined something almost exactly like this as my ideal version of a sequel; and it was one of those dirty, selfish thoughts that I knew was disrespectful to the then-established DNA of the thing, but I can't help but feel giddy about having it here and now. like down to the shift away from the childishly dark tone and to something more inherently flexible with a baseline aspirational quality. I hate aesthetically depressing games so much. am I not alive right here and right now already
When I say "aesthetically" there though I do mean it. I'm fully on the opposite side when it comes to tone and positions expressed in the story itself. I am just not including that in my analysis because I am not done yet - so please no spoilers! I think I am where most people consider to be the second act, and I definitely have my gripes with the narrative framework and some of the optics, but I won't put the cart before the horse and will see how it wraps things up first. Above that level, in terms of how it presents itself, of how it plays, of how it balances its core pillars - it is such a bioware-ass game and I could not be any cozier in it. So grateful it exists
#and thank god for that reboot away from live service horseshit they were pushing. this is the most offline ass game in ages. bless#anyway no one is allowed to reblog this because people here aren't normal and I am afraid of spoilers#but I cant pretend not to adore every second of Beef Hilda Mercar and her adventures as a shadow dragon reaper#I have her fully invested in shield throws. that shit couldnt bounce better if zagreus was tossing it#also everyone is so pretty ๐Ÿซ  this is the first time for me in a bioware game where like#purely aesthetically. i feel targeted and manipulated. these people feel designed around my tastes it's so embarassing#text#dragon age#okay I gotta mention one more thing. it is a very specific ass peeve I have#their dialogue system has never felt as.. nimble in their frostbite titles. something about the constant fades in and out and click delays#it all feels insecure on the engine-end side to me. maybe I am dumb. but veilguard also has this issue#like the original 2 DAs and the unreal engine mass effects had such snappy and frictionless selection-to-dialogue feel#and their frostbite titles I swear to god some greare is missing in the wheels there. here too. it is a LITTLE annoying since this is like#my favorite part of engaging with their games. it's not a huge issue but I have grown keenly attuned to it#inquisition had horribly bad delays in response selection. andromeda had those godawful delays in starting and ending convos#and those things are still somewhat present here albeit to a lesser degree. it feels like a streaming thing#idk. I do not make games. but I think that shit needs to feel smoother
112 notes ยท View notes
jonathanveiga ยท 3 months ago
Text
61 notes ยท View notes
wastedskins ยท 1 year ago
Text
Tumblr media
Angela Orosco, Silent Hill 2 (2001)
90 notes ยท View notes
artoatsblog ยท 4 months ago
Text
Tumblr media
So uh ..the CW huh?
27 notes ยท View notes
hethress ยท 25 days ago
Text
Something I noticed in lost records that I havenโ€™t seen anyone else talk about, is that when Kat was playing the knife game her knife broke, but in every other scene with the knife in it itโ€™s not broken. Iโ€™m just wondering if the knife breaking has something to do with the blue spark when she slams it into the table. It would make sense if it did because thatโ€™s the knife that flies into the support beam when you get trapped in the cabin. Take a shot every time I say โ€œknifeโ€ alcohol poisoning here we come! ๐Ÿ˜ƒ
Tumblr media Tumblr media Tumblr media
13 notes ยท View notes
hubr1s69 ยท 3 months ago
Text
Tumblr media Tumblr media
baked groom is going well! i can start placing cards tomorrow, already baked them today but i might need to readjust or add more depending on how it goes
17 notes ยท View notes
krissiefox ยท 10 days ago
Text
DM-1on1-Incuvasion is an An eerie H.R. Giger-ish little map taking place in a small ship full of incubated creatures. Great use of lighting on this one to make it feel creepy and dark. You can even hear the heartbeats of the creatures in the incubators when you get close enough!
Tumblr media Tumblr media Tumblr media
8 notes ยท View notes
rottenmatcha ยท 10 months ago
Text
been working on this for a while but i finally finished my latest 3d scene. it's loosely based off of the splatoon 2 concept art!
more asset pics below
Tumblr media Tumblr media Tumblr media Tumblr media
beauty renders
Tumblr media
scene wireframe
Tumblr media
modular kit
Tumblr media Tumblr media Tumblr media
scene textures and alphas
28 notes ยท View notes
hyperboreandad-82 ยท 2 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
5 notes ยท View notes
fooligandan ยท 11 days ago
Text
opening caveat that i'm also like "oogghhhh......." in waiting for 4 (and ML) but i am also curious whether or not part of the issue is the like. inaccurate idea that game development is just plugging shit into a computer and a game magically pops out manifests etc that consumers/gamers have because like tbh ~5 years isnt that long for game development (afaik?)
honestly one fear is that we're gonna have a 3 scenario on our hands where people unleash endless complaints about The Wait vs The Result, but on the bright side there won't be claims that the wait/overall development time was actually 10+ years somehow so that's something (tho it will be really funny to see people who previously ragged on 3 for arguably subjective faults suddenly hop to it's defense to complain about whatever pisses them off about 4, maybe i should make a bingo card for that lol not really.. unless?)
4 notes ยท View notes
jonathanveiga ยท 1 year ago
Text
Clairen Victory animation!
141 notes ยท View notes