#update : patch notes
Explore tagged Tumblr posts
Text
VERSION "A NEW DIVIDE" UPDATE NOTE
Greetings Commandants,
Thank you for supporting Punishing: Gray Raven. We plan to perform the update maintenance of the new version "Cinder Burns" on 8/22, 2023. During the maintenance, Commandants will be unable to enter the game temporarily. To prevent data loss, please exit the game before the maintenance starts, thank you for your understanding.
MAINTENANCE TIME 2023/8/22, 02:00 – 09:00 (UTC)
MAINTENANCE COMPENSATION Black Card *500, Serum Bundle (S) *1
I. NEW MEMBER | WEAPON | COATING
=== New Character ===
Noan: Arca
Info: S-Rank, Lightning, Vanguard
- 100% rate up in [Target Uniframe] research during 8/23, 08:00 - 9/20, 07:59 (UTC)
=== New 6�� Weapon ===
Prometheus
Info: 6★, Uniframe Rev Blade, Arca Exclusive
Weapon Skill:
ATK increases by 10%. Triggering Gear-Break Combo or Assault-Rising Combo restores 10 Signature Energy. Dodge Gauge restores 100% faster.
- 80% rate up in [Target Weapon] research since 8/23, 08:00 (UTC).
=== New & Rerun Character Coatings ===
Homecoming (Arca Exclusive)
Duration: 8/23, 08:00 – 9/25, 07:59 (UTC)
Price: 68 RC (30% off)
- The coating Homecoming will enter the regular Coating Shop (Coating: Rainbow Card/Blueprint) in the future.
Dreamweaver (Dragontoll Exclusive)
Duration: 8/23, 08:00 – 9/25, 07:59 (UTC)
Price: 168 RC (30% off)
- The coating Dreamweaver will NOT enter the regular Coating Shop in the future.
Street Rebellion (Laurel Exclusive)
Duration: 8/23, 08:00 – 9/25, 07:59 (UTC)
Price: 168 RC (30% off)
- The coating Street Rebellion will NOT enter the regular Coating Shop in the future.
=== New & Rerun Weapon Coatings ===
Dragonboat (Uniframe Greatsword coating)
Duration: 8/22, 07:00 – 9/26, 01:59 (UTC)
- Purchase [Top-secret Intel] in [Tactical Assessment Manual] to unlock coating access. Achieve rating level 40 to claim the coating.
- The weapon coating Dragonboat will enter the regular Coating Shop in the future.
Red Blossom (Uniframe Dragon Axe coating)
Duration: 8/23, 08:00 – 9/25, 07:59 (UTC)
Price: 28 RC (30% off)
- The weapon coating Red Blossom will NOT enter the regular Coating Shop in the future.
Open Annulus (Amplifier coating)
Duration: 8/23, 08:00 – 9/25, 07:59 (UTC)
Price: 28 RC (30% off)
- The weapon coating Open Annulus will NOT enter the regular Coating Shop in the future.
II. NEW STORY
=== Cinder Burns ===
Event Duration: 8/22 (after maintenance) – 9/26, 01:59 (UTC)
Requirement: Commandant Lv.≥40
- Born on the Asslam train, Noan once had a blissful life with his family being an upper-level aristocrat. However, misfortune befell of a sudden, bringing him to the lower level of the train, where it's glutted with poverty, struggle, and hysteria for mere survival.
- The lower level environment further worsened as its intake of new passengers lost control along with the immoderate issuance of "Blessing Boxes." To strive for space and resources, a revolution was emerging to overthrow the dominance from the upper level. Faced with the train of fated history, how would Noan manage to survive this rain of blood? What had he experienced to eventually become the Construct he is now?
III. NEW EVENT
=== Limit Break ===
Duration: 8/22 (after maintenance) – 9/9, 06:59 (UTC)
Requirement: Commandant Lv.≥52
- Limit Break is a game mode in which you can adjust the abilities of the enemies and stage environments. Make your choices wisely to push your limits, and aim for higher Stage Modification Points to obtain better rewards!
- Each stage opens as time progresses, and provides miscellaneous modification options. Modification options are categorized into 3 types: Enemy, Enemy Affix, and Environment. Buff to enemies and harsher environment will increase your Stage Modification Points.
- Final Challenge Points of each stage will be recorded. Reach Accumulated Points milestones to obtain corresponding rewards including basic training and enhancing materials, CUB training materials, and Trade Vouchers. First clearance of each stage will also reward you with Event Construct R&D Tickets and character Leap materials.
=== Operation Uniframe ===
Duration: 8/22 (after maintenance) – 9/23, 06:59 (UTC)
Requirement: Commandant Lv.≥52
- Operation Uniframe focuses on the utilization of Uniframe skill sets and various stage buffs. Make good use of Parry and Speed Attack of your Uniframes to quickly eliminate enemies.
- Finish event tasks to obtain various rewards including Unipower Modules, Skill Points, and Trade Vouchers. You may use Unipower Modules to redeem training and enhancing materials for Uniframes in the event shop.
=== Restless Dreams ===
Duration: 8/22 (after maintenance) – 9/25, 06:59 (UTC)
Requirement: Commandant Lv.≥40
- Restless Dreams has 5 sessions, each session has a different opening time and comes with 2 stages that drop event tokens [Firefly] and Memories. You may clear the stages repeatedly to obtain stage EXP that can upgrade the Authority Level (Authority Level: grants stats bonuses that only apply to Restless Dreams stages).
=== Event Shop - Warehouse G54 ===
Duration: 8/22 (after maintenance) – 9/26, 01:59 (UTC)
- Use event token [Firefly] to redeem rewards at Warehouse G54.
- New 6★ Memory set: Shelley.
- Limited items: Notebook and Pen (Noan's favorite gift), Verdant Cabin decor set.
- Other materials include partial 6★ Memory sets, basic training and enhancing materials, CUB training materials, and 6★ Memory Shards.
=== Simulated Siege Optimization ===
Duration: 8/22 (after maintenance) – Permanent
Requirement: Commandant Lv.≥52
- Introducing "Schools", a new mechanic providing powerful buffs to your preferred battle style in Simulated Siege. Coordinated Attack school encourages swapping in and out multiple members to maximize damage output, while Solo Enhancement school reinforces your solo experience by granting more powerful QTE supports. Each school features 1 Core Skill and 6 Standard Skills, you may equip up to 3 skills for battle.
- The new feature above will be available as the new session of Simulated Siege begins after the maintenance on 8/22.
=== A Sinner's Confession ===
Duration: 8/23, 08:00 – 9/20, 07:59 (UTC)
Requirement: Clear Normal Story 2-4
- A Sinner's Confession is the new trial stage of Noan: Arca to help familiarize yourself with the new character. Learn the basic maneuver and mechanics of Arca in the tutorial stage [Looming Night], and fight through the challenge stage [Ignite Oneself] to deepen your mastery of his skills. Clearing challenge stage will also reward you with basic training and enhancing materials, Trade Vouchers, as well as the limited collectible [Sunflower and Feather].
=== Immunopolis: Wasteland Journal ===
Duration: 8/29, 07:00 – 9/16, 06:59 (UTC)
Requirement: Commandant Lv.≥40
- Immunopolis is a post-apocalyptic survival simulator game mode in which you become the leader of a shelter at stake. Your objective is to help your fellow scavengers through the harsh winter by managing resources and exploring the doomed cities.
- Finish event missions to obtain various rewards including basic training and enhancing materials, Trade Vouchers, Black Cards, limited collectible [Wanderer's Journal], as well as a limited decor set [Burning Words].
=== Inner World ===
Duration: 9/5, 07:00 – 9/23, 06:59 (UTC)
Requirement: Commandant Lv.≥52
- Inner World game mode emphasizes overall strategies' impact on your tactical execution. The mode features 5 chapters, each containing two phases: Downstream and Upstream.
- Starting with Downstream Phase, you need to clear a series of stages, in which you need to choose one of the two groups of enemies as your opponent. The defeated enemy group will grant Mirage Features, namely powerful buffs, to the other group of enemies.
- Upon finishing the Downstream Phase, you will start the Upstream Phase, which requires you to take down the remaining groups of enemies left from the Downstream Phase. Certain combinations of enemy types and Mirage Features may result in extremely dire battle conditions, so make sure to think twice before choosing the first group of enemies.
- Finish event missions to obtain various rewards including basic training and enhancing materials, Event Construct R&D Tickets, Trade Vouchers, 6★ Memory Shards, and a limited chat stamp [Drinking Tea].
IV. CHARACTER UPGRADE
=== Leap System Unlocked - Watanabe: Astral ===
Duration: 8/22 (after maintenance) - Permanent
- Leap system is unlocked for Watanabe: Astral. You may now significantly enhance Astral's capability by unlocking and upgrading Leap skills. Reaching certain Leap skill levels will grant new skill effects and performances.
=== Uniframe Skills Added - Qu: Pavo ===
Duration: 8/22 (after maintenance) - Permanent
- Uniframe Skills are added for Qu: Pavo. You may now significantly enhance Pavo's capability by unlocking and upgrading Finishing Move and Speed Attack. Reaching certain Uniframe skill levels will grant new skill effects and performances.
V. UPDATE
1. New Features & System Optimizations
- Added Chapter 16/17/18 to Stronghold game mode.
- Added a countdown timer for merchandise refreshment of [Shop] - [Voucher Exchange].
- Optimized visual performance of [Members] - [Skill].
- Optimized visual performance of Memory Set filtering feature in [Shop] - [Recycle Shop].
- Optimized the "Claim All" feature in [Tactical Assessment Manual].
- Optimized the visual indicators for event status in [Event Weekly Schedule].
- Optimized Custom Loading Screen feature. You may now set your custom loading screens in [Character Profile] - [Codex] - [Gallery].
- Optimized co-op stages experience. You may now restore or purchase serum in the co-op lobby.
- Fixed the issue where partial [Operation Uniframe] stages cannot be entered under certain conditions.
- Fixed the issue where the Purifying Site stage of Midland Deep Hive cannot continue upon defeating the enemies in [Norman Revival Plan] - [Cover Tactic].
2. Character & Enemy Optimizations
- Optimized the attack patterns of the enemy [Construct Soldier (Female)].
- Fixed the issue where the Counter attacks triggered by Extreme Dodges may display abnormally when Nanami: Starfarer is under Core Passive status.
- Fixed the issue where 9S's Signature Move and Core Passive cannot trigger the stage buffs in certain stages.
8 notes
·
View notes
Text

















The Realm + Text Posts 4
[Part 1] [Part 2] [Part 3] [Part 4] [Part 5] [LoSA Edition]
#callioposte#i made this#the realm smp#trsmp#badboyhalo#roscumber#tubbo#pili dtowncat#aimseytv#coy piso#hannahxxrose#sneegsnag#owengejuicetv#bekyamon#patch notes 2.13.25 updated sneeg skin for accuracy#i would apologize for this being so ros heavy but i'm not sorry
268 notes
·
View notes
Text
Stardew valley update will have folks sayin shit like. You can have TWO pets now. That’s pretty crazy.
#stardew valley#stardew valley update#I’m watching Salmence’s vid reading all the patch notes and it just got me#like. oh my god. two pets. that’s craaaazy#hehehe#[distorted transmission]
544 notes
·
View notes
Text

#bg3#baldurs gate#baldurs gate meme#bg3 patch 6#bg3 romance#bg3 memes#bg3 shitpost#baldur’s gate 3#baldur’s gate iii#baldur's gate#bg3 patch notes#bg3 update#bg3 posting#bg3 funny#baldurs gate 3
512 notes
·
View notes
Text
The devs really fucked up this update which could have been really cool and fun for everyone, but no, they have to cater to the whales who spend thousands of dollars on every single thing that gets added ffs. For those who don't know, the devs added a TEMPORARY LIMITED TIME secondary moon to Earth's atmosphere, but I can only assume they fucked up the scaling of it because it's TOO FUCKING SMALL (and dim) TO BE SEEN WITH THE NAKED EYE, AND EVEN STANDARD TELESCOPES WON'T BE ABLE TO SEE IT, YOU NEED PROFESSIONAL GRADE TELESCOPES APPARENTLY.
#real life updates#earth patch notes#second moon#it's fucking bullshit i wanna see the stupid new pet rock we have until the 25th next month or whenever
141 notes
·
View notes
Text
to celebrate nearly three years of posting about these bozos, have the clown brigade in all their glory (please for the love of god click for better quality)! bios are in order of the individual pictures! vincent "v" mayer [he/him] >> the living legend of the afterlife. a resourceful and skilled merc working for vitali dobrynin and many other fixers in night city vitali dobrynin [he/him] >> a high profile fixer from wellsprings, and v's partner. offers high risk / high reward gigs and is well known for joining his mercs on the job cato wu [she/her] >> one of kang tao's most wanted. becomes head of security for vitali after mikhail koshechkin steps down from the role shiro nakano [he/him] >> ex arasaka security turned assassin and security expert. handles vitali's most dangerous assassination gigs huxley byrne [she/they] >> skilled gunner and (getaway) driver. used to run with the moxes before becoming one of vitali's most trusted eddie wolfe [he/they] >> ex bouncer turned mercenary. handles most bodyguard-type gigs at vitali's office and provides on-site security lauren dimas [she/her] >> a skilled netrunner and techie from t-bug's circle. has known vitali since college and handles all of his office's cybersecurity mikhail koshechkin [he/him] >> vitali's ex head of security and main medic at his office. regularly tags along on gigs when no one else is available thibault lajoie [he/they/xe] >> ex doll turned mercenary. specializes in stealth operations and provides on-site security with eddie wolfe
taglist (opt in/out)
@nistarot, @deadrlngers, @euryalex, @ordinarymaine, @mojaves;
@shellibisshe, @dickytwister, @mnwlk, @rindemption, @ncytiri;
@calenhads, @noirapocalypto, @faithchel, @radioactiveshitstorm, @strafethesesinners;
@fashionablyfyrdraaca, @radioactive-synth, @katsigian, @estevnys, @devilbrakers;
@aezyrraesh, @carlosoliveiraa, @adelaidedrubman, @fromgotham, @wardenevka;
@samuraifics
#cp2077#cyberpunk 2077#art#art:cato#art:eddie#art:huxley#art:lauren#art:mikhail#art:shiro#art:thibault#art:vincent#art:vitali#nuclearocs#nuclearart#ok hello. that's all of them i think#this piece genuinely cost me my whole entire life and also my sanity so here you go. enjoy#i haven't actually been able to play the game in so long now because of my cursed laptop but i miss this game every day#and these clowns mean the WORLD to me#if you're wondering about some of the choices i made in their designs: these are their updated designs for after king of fools (fic)!#i don't think i've drawn vitali's cane before but i've written about it many times so now it's here too#cato got some new cyberware :] and i've tweaked lauren's body type to finally match what i had in writing so you can ignore older art#i feel like i'm listing patch notes lol. shiro actually looks like an old man now :] also got rid of some cybernetic eyes#huxley used to have them and lauren too and i think thibault as well?? but they have regular eyes now. or at least regular colored kiroshis#anyway yes so my brain is fried now but if you have any questions about them feel free to send asks my way i love you guys mwah x
80 notes
·
View notes
Text
Saruman of Many (But Not All) Colors
41 notes
·
View notes
Text
imagine Joey adding stuff to the cycle, but it gets introduced like a Sims patch
Pocketing a ball in the Music Dept. breakroom no longer shotguns the table out of the map, hitting Sammy Lawrence.
Decreased the "wetness" of the Searcher sound effects.
Fixed the glitch that caused a second Ink Demon to spawn; this also fixes the glitch that causes the first Ink Demon to hide in the same Little Miracle Station that Henry is in, killing him.
It is no longer possible to pick up Little Miracle Stations and put them in Boris' mouth.
In the event that a Little Miracle Station ends up in Boris' mouth, it is no longer possible for Henry to enter the Little Miracle Station and exit with a smaller model.
Swollen Searchers no longer get stuck on the syringe or Henry's hand.
The Projectionist now screams at appropriate levels.
It is no longer possible to feed the empty Bacon Soup cans to the Butcher Gang.
In the event that Henry decides to ride Bertrum's ride, the option to drink him like soup no longer appears.
Corrected Allison's range so she does not impale Henry, causing him to noclip out of the map.
It is no longer possible to pick up Sammy Lawrence or the Lost Ones and use him like an axe.
Picking up the scythe in the Administration Dept. no longer causes Alice Angel's elevator monologue to play, or elevates Henry's model as if he is in the elevator.
The Ink Demon, in his Beast form, can no longer run out of the map.
Removed Sinny.
#that last one is a reference to how mojang used to have “removed herobrine” in their patch notes/updates#batdr#batim#bendy and the dark revival#bendy and the ink machine
38 notes
·
View notes
Text

got polygon henry jumpscared
#kcd 2#kingdom come deliverance 2#henry of skalitz#i cannot wait for the next update this weekish thats 34 pages worth of patch notes
23 notes
·
View notes
Text

We noticed some underperformance in the "Throwable-Sticks" category, so we've boosted ʙᴏᴏᴍᴇʀᴀɴɢ ᴛᴇɴᴀᴄɪᴛʏ tenfold. Specifying "Throwable" sticks to avoid overly tenacious trees. Please let us know if you have any issues with this update 🆒
#games#gaming#meme#memes#shitpost#video games#funny#patch notes#update#positivity#good vibes#gamers of tumblr#gamer#funny memes#love#motivation#success#moon#boomerang#picsart#android#edit#art
18 notes
·
View notes
Text
Tomb Raider IV-VI Remastered: Update #1
The teams at Aspyr and Saber Interactive rolled out the first major update to Tomb Raider IV-VI Remastered, which should already be live across all platforms worldwide. The highly anticipated patch addresses some of the community's most reported issues while introducing new graphics settings—like a brightness slider and retro filter options—and improving many aspects of the gameplay, visuals, UI, among others.
Take a look at the official patch notes below for a detailed list of changes.
General
New Outfits Unlocked: Dive into Photo Mode with iconic looks from Lara Croft's past adventures. Unlock them via the Outfit Selector in Tomb Raider IV and V.
Photo Mode Upgrades: Now includes an Animate option, sunglasses, and facial animations in classic graphics mode.
Graphics Settings Expanded: New Brightness and Retro Filter options have been added to customise your visuals.
Flyby Camera Maker Tweaks: You can now adjust individual cameras when setting up cinematic shots.
Menu Font Adjustments: TR4 and TR5's HD fonts have been resized for better consistency with the classic visuals.
Texture Fixes & Enhancements: Cleaned up textures and improved texture blending to reduce visible seams.
Lighting Fixes: Flares now properly illuminate the environment.
Animation Corrections: Lara no longer animates while unconscious or dead.
Camera Updates: Fixed cameras have been removed for Modern Controls, giving players a smoother experience.
Control Refinements: Improved interaction with jump switches, rope grabbing, and torch handling—especially with Modern Controls.
Ceiling Camera Fixes: Modern Controls camera now behaves more predictably near low ceilings.
Music Behaviour Updates: Music now pauses when you open the inventory, and secret music tracks now layer over ambient sounds instead of interrupting them.
Retractable Trap Enhancements: Items like spikes now animate properly instead of scaling.
Fall Reactions: Lara now reacts with appropriate facial expressions when falling from great heights.
Inventory Frame Rate Fix: Inventory now runs at a smooth 60 fps.
Localisation: Various text and translation fixes across multiple languages.
Tomb Raider IV: The Last Revelation
Visual Touch-Ups: Enhanced lighting, effects, and general visual fidelity across all levels.
HD Loading Screens: Brand new HD loading screens added for a more immersive transition.
Lens Flare: A classic cinematic touch is now back in TR4.
Vehicle Controls: Jeep and bike controls have been smoothed out for a better driving experience.
Geometry Fixes: Filled in gaps in the Tomb of Seth and removed a floating door in Desert Railroad.
Character Consistency: Aziza's HD face model now matches between gameplay and cutscenes.
Environmental Accuracy: Arabic signage in Cairo has been corrected for authenticity.
Music Fixes: The Temple of Horus level now plays the correct ambient music.
Tomb Raider V: Chronicles
Sky & Lighting Enhancements: Updated HD skyboxes and added lightning effects for atmosphere.
Model Updates: Winged griffins and white brick textures have been revised to better match the original game and real-life references.
Boss Fight Visuals: Missing hole textures during the hydra battle have been restored.
Environment Fixes: Corrected visual inconsistencies with doors, grates, and overly bright lighting.
Water Effects: Resolved z-fighting on blood in the Sinking Submarine level.
HD Object Revisions: Treasure, vending machines, and other set dressing have been updated to match classic aesthetics.
Logo Fixes: Mirrored VCI logos have been corrected.
Level Design Tweaks: Corridor illusions replaced with actual hallways, and metal rods restored to match the original look.
Tomb Raider VI: The Angel of Darkness
New HD Assets: Additional characters and inventory items now feature high-definition models.
Hair Physics: Lara and Kurtis now sport flowing locks with dynamic hair physics.
Texture Upgrades: Restored original texture detail and tone while improving HD fidelity.
Water Improvements: Visual updates make water more realistic and fluid.
Performance Boosts: Faster loading and smoother gameplay across all platforms.
PS5 Stability: Crashes when playing the PS4 version on PS5 have been resolved.
Classic Controls Return: An option for the original 2003 console controls has been added.
Story Detail Fixes: Corrected misspellings (like Vasiley's address) and environmental inconsistencies (like signage and texture gaps).
Model Consistency: Corrected visual bugs, including mismatched textures, incorrect lighting, and missing transparency in key scenes.
Environmental Interactions Expanded: Radios now play news segments, and you can practice hand-to-hand combat with a new tutorial in the Parisian Ghetto.
Camera Control Upgrades: Fixed camera views can now be cancelled with the "Reset Camera" button when using Modern Controls.
Achievement Fixes: The "Parkour" achievement now unlocks as intended.
Combat & Movement Fixes: Addressed animation glitches, stuck enemies, and fixed various bugs related to dual pistols, ragdoll physics, and player movement.
Audio Bug Fixes: Resolved issues with missing or looping sound effects and adjusted volume levels after reloads.
Gameplay Logic Fixes: Keypad sounds now play, puzzle sequences no longer break animations, and stats track correctly.
Outfit & Animation Fixes: Switching outfits no longer affects Lara's eye animations in cutscenes.
Enemy Behaviour Fixes: Cleaned up animation bugs for the Cleaner, Boaz, and Kurtis.
Camera & FOV Tweaks: Adjusted field of view to better match the original experience, especially with Tank Controls.
Visual Bug Fixes: Resolved issues with incorrect camera roll, respawning items, broken geometry, and lighting inconsistencies.
Chirugai Updates: Fixed several bugs affecting audio, visuals, and gameplay while using the Chirugai.
Tomb Raider IV-VI Remastered is available on Nintendo Switch, PC via Epic Games Store, GOG and Steam, PlayStation 4/5, Xbox One and Xbox Series X|S.
#News#Gaming#Game Update#Patch Notes#Lara Croft#Tomb Raider#Tomb Raider IV-VI Remastered#Tomb Raider Remastered#TR Remastered#Remasters#Tomb Raider: The Last Revelation#Tomb Raider IV#TR4#Tomb Raider: Chronicles#Tomb Raider V#TR5#Tomb Raider: The Angel of Darkness#Tomb Raider VI#TR6#Classic Lara Croft#Classic Tomb Raider#Core Design#Eidos Interactive#Aspyr#Saber Interactive#Crystal Dynamics#Embracer#Embracer Group
13 notes
·
View notes
Text
The wail of despair I let out upon hearing "the moonstone axe no longer blocks foes"
#listing to the new patch notes (thanks homer) and I straight up made a sound like a lonesome dog#my BIG OVERPOWERED BRUTE STRENGTH WEAPON NO LONGER BLOCKS FOES?? CURSES!#im sure ill love the jetpack just give me like 24 hours to mourn#goodbye moonstone axe blocks. you were a ridiculously overpowered real one#hades 2#hades ii#hades game#supergiant games#the olympic update#video games
28 notes
·
View notes
Text
What the fuck do you mean the Bats make holiday updates to their Battle Binders!? That’s incredible. They have festive attack plans!!!
#they have a holiday update thats insane#are they some kind of indie game company?#what are the patch notes like?#dc comics#dc holiday special 2017#holiday#teen titans#dc holiday special#dc robin#i think its#damian wayne#wally west#kid flash
20 notes
·
View notes
Text
Guys! Guys, it's happening!
I can't wait, I'm so freaking excited to finish my nest. Let's go!!!
Here's the source (and also information on everything else coming with this update, including the new season!)
12 notes
·
View notes
Text
alright after what, 7 years? let's see that optional /she return to my bio. taking it out of the shoebox where it was wrapped in faded old kitchen towels. give it a little wipe down, salt and vinegar paste to scrub off the tarnish. i'd say you could buff it but only do the outside, probably check the gaskets, maybe you wanna grease up the bearings later, no rush. but c'mon, pick it up, it's not that delicate! Doesn't feel quite as heavy as it did in '15, now does it? But the thing hasn't changed, aside from a few grams of oxidation, maybe-- the change is you!
#cal txt#not an announcement that you should change the way you refer to me just a note that an optional she is now available#patch update for the power users
23 notes
·
View notes