asking and receiving (bonus below readmore)
[ID: A black and white, digital Trigun comic of Vash and Wolfwood. In the first panel is a close up of Wolfwood's mouth as he says, "Vash". Accompanying it is a close up shot of Vash's eye, widen and cheeks flushed. Wolfwood presses a knee against the open space between Vash's legs and says, "Tell me everything you want from me." Wolfwood's face is equally as flushed. He continues to say, "I'll give it to you. Everything." As he talks, a wide shot shows the both of them in white space. Vash is sitting, leaning a little back with both hands pressed against the surface he's sitting on. Wolfwood is in his white dress shirt, stripped of the blazer. He's still leaning in with one knee in between Vash's spread legs, his right hand touching Vash's lips and his left hand behind his back.
The shot closes in on Vash's mouth and Wolfwood's hand against it, pressing down on the lower lip as he says, "You have to ask though. Go on." His hand moves down to Vash's chin, gently holding it. With a shy and uncertain expression, Vash hesitantly asks, "Um... K... Kiss... Please?" Wolfwood, without wasting a second, leans in and kisses him and indulges by pressing deeper, eliciting a small noise of surprise from Vash.
Wolfwood moves away from Vash first and with a smile, asks, "What else?" Vash tugs on Wolfwood's left sleeve, wordlessly budging Wolfwood to give him his hand that was still behind his back. In the next panel, Vash utters, "Hold me..?" He's holding Wolfwood's left hand with his own while his right hand is reaching for his waist. Wolfwood complies, moving his left hand to Vash's shoulder and his right hand continues to touch Vash's cheek. Wolfwood asks again, "What else?"
More comfortable now, Vash leans in to kiss Wolfwood. Wolfwood catches him immediately, pressing his thumb against Vash's lips to stop him before demanding, "Hey. Ask." Vash looks back in surprise and Wolfwood meets his eye with a quiet, insistent look. They're quiet for a moment before Vash leans in again and curtly requests, "Kiss. Me." Wolfwood says "Good", smiling as he lifts his hand away, and meets Vash's lips. In the next shot, Wolfwood had adjusted his position, sitting on Vash's thigh. The hand that was once on Vash's cheek has moved its way to Vash's nape, pushing away the collar of his jacket with his pinky. His other hand continues to grip on Vash's shoulder. Still kissing, Wolfwood asks again, "What else?"
In the next shot, Vash is starting to turn, moving Wolfwood with him. Vash asks, "Let me on top of you?" Wolfwood says, "Mhm" before asking again, "What else?" The next panel shows a close look of Vash's face. He's looking down, flushed and shy just as he had been at the beginning, but now, more decisive. Vash asks, "Wolfwood... Let me have you..?" A panel of Wolfwood taking Vash's hand into his, pulling it towards his chest. The next panel shows Wolfwood lying down where Vash had laid him. Vash's hand is on Wolfwood's chest, covering the cross of his rosary while Wolfwood's hand lingers against his, loosely pressing Vash's hand in place. He looks up at Vash with a shy smile of his own, flushed cheeks. He says, "All yours."
A panel shows a close up of Vash's tender gaze before he leans down to be closer to Wolfwood. The final shot is a front view of their positions, Vash's face turned away from the viewer; Vash is leaning over Wolfwood who's lying down with his right leg draped over Vash's legs. Wolfwood's left hand holds onto Vash's left arm. With finality, Vash says, "...Mine." End ID]
[ID: A follow up bonus comic in a looser, sketchier style. They're laying comfortably in bed when Vash asks, "What was that earlier?" referecing to the start of the previous comic. Wolfwood glances away and says, "To get you used to it. Asking. And getting what you ask for. Since you're alwasy hesitant about it." Vash's eyes widen, tight lipped. Wolfwood continues, "Knowing you, it'll be a tough habit to break..." When he says this, Vash can't help but laugh, unable to deny it. Wolfwood slowly brings a hand to Vash's cheek and continues to say, "So I'll keep trying -- whatever ways I can... to get it through your thick skull." Vash takes Wolfwood's hand with his, kissing the the palm gently. Wolfwood's eyes soften and holding onto Vash's cheek, he leans in to try for a kiss. Vash says, "Hey..." before stopping Wolfwood's lips with the back of his hand, a smug look on his face, "Ask." Wolfwood's embarrassed and with little irritation, asks, "Really?" Vash smiles, saying, "You're in need of practice too." They pause for a moment, Wolfwood looking contemplatively, before he's leaning in again, asking, "May I please kiss you?" Vash looks him in the eyes and says, "Yes." The comic ends with a "chu", indicating an off-panel kiss. End ID]
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There's a certain CCCC summary video that we really, really like. We think it is a great video for people if they want to grasp the story more clearly, if they're confused, or if they're listening to the album for the first time.
That video being Chonny Jash and the Weight of the Mind on Youtube by W3tBl@nk3t. We think they cover it really well.
However, I'm sharing this for a different reason; they say few certain things that really struck with us until now, that I'd like to share with the fandom. Sometimes, we see people really just.. Miss the point of CCCC entirely, and I'd like to shine a light on what was said here. If you'd like to hear this for yourself on video, the timestamp is 35:57-36:45.
“..I bet we all could relate to that, they are the prime example of the side of you that suffers and the side of you that hates yourself for suffering:
The side of you that just wants to slow down and feel everything even to the unhealthy extent of not being able to do anything else(1), but also the side of you that so desperately wants you to get over it(2).
Sure, laying in bed all day every day to rot isn't healthy, but neither is boiling things down and invalidating your own emotions. Both are paths to inevitable disaster, and that's what Chonny is doing here. Keep in mind that the idea behind this album is being whole, and that means neither of these sides are entirely in the right or the wrong; this album is about inner compromise and acceptance(3).”
1.) The side of you that suffers; Heart.
He is representative of Whole's emotions, he holds them. Your emotions can go haywire, especially when one's mentally ill and has no way of their feelings being validated. An emotional person like Heart suffers under the weight of crushing, devastating feelings. He wants to feel things out, have time to just process everything, even if it takes them days or weeks to get over it. It's not healthy, but feeling is what he does, and he wants to help because he knows he has importance. Solely focusing on just your emotions isn't the best thing to do, however.
2.) The side of you that so desperately wants you to get over it; Mind.
Many people have been there, have wanted themselves to stop wallowing in their own emotions and just do something else, even to the point where you think feeling things out is unnecessary. This is also unhealthy, but not intentionally. Like Heart, Mind just wants to help, everything he does is in best interest. This is what he thinks will get them to move on the quickest; to leave behind emotions and focus on anything BUT that. Also not the best thing to do.
3.) This album is about inner compromise and acceptance; About being whole.
Neither of Heart and Mind are right nor wrong. They have their own ways of doing things, of what they think will help their whole self out the most, but both are unhealthy despite the good intentions. They fight over who's wrong or right, when they shouldn't even be doing so in the first place. It's your thoughts against your emotions, basically; your feelings contradict your thoughts, and it leads to an inner war of sorts. This won't make things better, which is why you can't have Mind over Heart or vice versa; you'll need both of them. In the album, they are only able to be whole when they get along. They harmonize, they 'combine', they see eye to eye with each other and work together instead of fighting over and over. Inner compromise is achieved with this, and acceptance can lead them away from any disaster that there's to come.
What we're trying to say is that mental health is a large thing tackled within CCCC, and yet we see a lot of people who overlook it; thus, end up missing the point of the whole album. We see a lot of people believe Mind's perspective a little too much and treat Heart quite harshly, or the other way where people demonize Mind and say that Heart is perfect, when it's not really that in the slightest.
This is not a hate post towards people's interpretations of CCCC or how they view characters, I'm just saying that people can tend to overlook what's in the very narrative, and we see a concerning amount of people do such.
Anyways. Stream CCCC and put your Hearts and Minds in the get along shirt. Have a nice day.
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i am so interested in ur hlvrai au can we get a rundown
oh boy, this is going under a readmore.
fair warning, this is a LONG read because (1.) i am not a competent writer and (2.) i can't for the life of me keep things brief. sorry and or good luck.
ACT I
The Black Mesa incident: Gordon Freeman is provided an opportunity to do an informal beta test for a combat training simulation program that's in development in the Research & Development department of the Black Mesa Research Facility. (Read: He knows a guy in R&D and said guy knows Gordon likes video games and VR stuff, so he was like "hey you should come check this out when you're on break.")
The combat sim would be a revolutionary training simulation using artificial intelligence to enhance and realize the experience for the ‘player character’.
The test goes wrong, and Gordon can’t seem to disengage from the simulation and odd, unscripted things start happening; he has to ‘play the game’ to its full completion before he is able to exit the simulation safely. He has suffered a brain injury throughout the process, eye damage due to prolonged exposure to the headset and is generally traumatized by the simulation experience he at some point could no longer physically and emotionally distinguish from the real world. The project as a whole is shut down and Gordon is put into a rehabilitation program. Black Mesa covers up the incident as best it can, but whispers of it still echo around the facility.
Below is a page for a two-page comic i never finished detailing said events.
ACT II
The rumors reach the ears of a particularly tech-savvy researcher named Clark, who steals the project documentation and anything else he can get his hands on from a storage. At home, he looks into the project, reads about it, and gets curious about the simulation’s files themselves. They’re on a drive he plugs into his computer, and suddenly his system’s performance lags, windows open and close until a txt. file opens up. He comes into contact with one of the simulation’s AI that has somehow entered his operating system. He tries to keep it busy by having it poke around as he reads up on the simulation and its ultimate shutdown. When the AI reveals it can see him through the webcam, he panics and rips the drive out of the port. The invasive AI and the other project files seems like they’re gone from his system, he does a checkup but sees nothing odd running or otherwise. The next day after work he does another checkup. Finding nothing, he surmises he’s in the clear and starts up an online game. The slumbering, corrupted data of the AI sees its out, and disappears into the game.
ACT III
The transition/journey to the game is a rocky one, and the already corrupted data of the AI known as Benrey splits and gets even more fragmented. The largest fragment embeds itself into the game’s files to keep itself running. Without the foundation of the game to support it, it’d be lost to a dead void and slowly die out. Somewhat stable, it learns about the world around it; the game seems to be an exploration sandbox game. For now (and clarity), I’ve chosen to call this bigger, embedded fragment ‘Data’. (so this is the big benny with the right eye/one big eye in my art)
Data splits off a smaller fragment of itself, intending it to be an avatar or ‘player character’ but this grows into its own awareness and becomes who we’ll call ‘Beastrey’ (the smaller benny with the left eye and tail in my art).
The fragment ‘Beastrey’ wakes to a dead void, so Data uses its knowledge to create a private server for Beastrey, an empty world. Beastrey’s existence is an extension of the bigger part, with more freedom of movement to parse through the game and move freely within it, with the caveat that it can’t go ‘too far’ away from the host. Beastrey can visit other servers and relay information. Data learns and slowly starts building up the world/private server, at some point settling for an aquatic world because it reminds it of itself (something something sea of data). It's important to note that Beastrey retains little to no memories of the events of canon VRAI.
Data makes it easier for Beastrey to move around, and they grow to have more reach with time. At some point Data can alter the basic structural elements of the game, so it plays around with making things that are reminiscent of the memories it has of Black Mesa and Xen. At one point, it gains access to parse through the player base of the game, and takes note of an email address: ‘
[email protected]’, attached to a player account. The name is somewhat familiar to it.
It sends an invite to join the server to the player account.
ACT IV
Gordon tries going back to work at Black Mesa after rehabilitating, but he has trouble separating his experiences with the simulation from reality, to a breaking point where an altercation with a security guard drives him to quit. He seeks professional help for his PTSD and anxiety, but still experiences dissociative episodes, migraines and somatic flashbacks localised mostly in his right forearm. Despite this, he is determined to continue living his life as normally as possible. He applies for a part-time job teaching physics at a local high school, the one where his son Joshua goes to, and remains relatively stable from there.
Joshua is 15 years old. Regular teen. After an impressive amount of pleading he got a VR-headset for his 14th birthday from Gordon (much to the disapproval of Gordon’s ex), and he’s been captivated by an exploration sandbox game since it came out a few months ago.
He gets an invite to an unnamed private server, and he accepts.
He is struck with awe as the world he enters seems completely different from the ones he’s seen so far in the game. Different flora, different fauna. Most of it uninteractible, though, or otherwise just retextured from its base game variant. Even the new enemy types, after a scare, can’t actually hurt him, it seems. He stumbles upon Beastrey, who is just as surprised to see him and wants him out until Joshua says he was invited.
Joshua commends Beastrey (who introduces himself as 'Ben-') on ‘modding’ everything in, but admits that he was disappointed to find that everything was just surface-level stuff. Beastrey inquires about what he’d like to see. Data is always watching, unseen, and decides to alter the world in the way Joshua described when Joshua leaves.
Joshua starts appearing more often, if only for a few hours at a time. He marvels at the ways the world shifts and grows with each time he plays, and takes to exploring it with Beastrey at his side, for whom strangely enough a lot of things are also new. Joshua teaches both Beastrey and Data about the outside world, thinking Beastrey is just a somewhat reclusive but likeable weirdo.
Joshua tells Gordon about the new friend he made, ‘Ben’, and the adventures he’s been having with the other. Gordon is happy to hear Joshua is having a good time, but is otherwise none the wiser. Joshua starts losing track of time in the game, but chalks it up to being invested.
During one play session, Beastrey confesses he isn’t the one who did all the ‘modding’, and invites Joshua to meet Data. Data, or at least its ‘physical’ in-game manifestation is deep within the world, past the aquatic twilight zone and strange, drowned ruins of an unknown facility. Data, for the first time, really sees Joshua, and the resemblance sparks something within it. Joshua is drawn closer to it, and just before he reaches it-
Joshua wakes up lying on the floor with Gordon hunched over him in his room, pleading with him to wake up. Joshua unknowingly got drawn into the game much like Gordon had been, and Gordon urges Joshua to never touch the headset again, taking it away. Gordon opens up about his experiences with the simulation a bit more. They both agree to not touch the game or the headset again.
ACT V
Gordon comes into contact with an old coworker from Black Mesa, and he inquires about the combat simulation project, if anything happened to it after it was canned. This is where he learns that an employee had taken the project files from storage and was consequently fired. He comes into contact with Clark, and Clark explains he had no idea he accidentally unleashed the AI unto the game. Gordon asks if anything can be done to prevent what happened to Joshua and himself from happening to other people. Clark confesses he doesn’t know, and that it’s up to the developers of the game to find anything out of place and make sure it gets fixed. Gordon decides to leave the matter where it lies, not wanting anything to do with AI and simulations anymore and to safeguard his son.
Some time passes.
Joshua starts getting repeated invites and messages, at one point he gets into a conversation with ‘Ben’ via a platform’s messaging system. Ben says he can explain everything, that he’s sorry. Joshua decides he would like one final goodbye. He finds the headset stashed away somewhere in the house, and, while Gordon’s gone, he turns on the game and enters the server.
Beastrey (Ben) is surprised to see him, urging him to log out and turn off the game, but it’s already too late and Joshua can no longer leave. Beastrey helps Joshua attempting to ‘exit’ the game by going as far away from Data’s reach, but Data stops Beastrey and traps Joshua, determined to wait to the point that he assimilates into the game completely.
Gordon eventually finds Joshua comatose with the headset on, and he panics. He considers calling the emergency services, but he’s afraid they’ll take the headset off or that removing Joshua too far from the game will hurt his son like what happened to him. He calls Clark, urging him to help in any way he can. This results in Gordon and Clark going back to Black Mesa to retrieve the project files and the other gear they can get their hands on to get Gordon into the game to free his son.
Gordon enters the private server with Clark’s player character, and thwarts any attempt from Data to impede his progress and trap him as well. Beastrey’s awareness is overridden by Data as a last ditch effort to deter Gordon and Gordon is forced to destroy Beastrey before he can reach Data. As Beastrey is taken over, Data gains Beastrey’s awareness, and finds his other, littler half never wanted to trap Joshua in the first place, and the way it hurt him to hurt both Joshua and Gordon to this extent.
At this point, Data wavers in its intention to keep Joshua trapped, even more so with Beastrey now gone, and recognises whatever it is that is driving Gordon forward in the game is outside of his control to manipulate, so he lets Gordon destroy it as well. In a way, it also feels as a fulfillment of its intended role as the ‘villain’. The server crashes, the world breaks apart. The ‘game’ is completed.
The final boss is defeated and both Gordon and Joshua wake up. Joshua luckily wasn’t exposed long enough to have suffered any lasting damage, except for what seems to be a minor headache and some light sensitivity (and a vow from Gordon to get him checked out by a doctor as soon as the clinics open).
--
The whole ordeal results in Clark, Gordon and Joshua sitting in a Denny’s at four in the morning, eating pancakes somewhat solemnly, completely exhausted but also still reeling from the virtual battle. Joshua learns that ‘Ben’ essentially died, and he can’t help but cry for his friend.
“Honestly, I don’t think he’s gone,” Gordon admits, picking at the last bites of his pancakes. "I think he- or whatever that was, has a hard time staying dead. Like a cockroach, you know? At this point I’m just wondering when he’ll turn up again.”
Clark hums in agreement. Joshua seems somewhat reassured by his words, wiping at his eyes with the scratchy napkin as he settles into the squeaking diner seat.
“But,” he starts with a sigh, pointing his syrup-covered fork upwards to the ceiling in a decree, “One thing’s for certain…”
He thinks back to a time rife with virtual gunfire, caging walls and hysterical laughter echoing through the halls of the Black Mesa research facility. Five sets of footsteps and a whisper of his name.
“…No more VR. No more headsets. Ever.”
--
TL;DR: Gordon got trapped in VR and then Joshua also got trapped in VR. Benrey is there but also not.
thank you for reading. here. ( x ‿ o ) 🫴
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