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#what we do in the shadows rpg
bloodintheshadows · 5 months
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Velcome. Things are indeed proceeding well. At this rate fresh blood should be velcome very soon....
We are currently putting the finishing touches to the skin . And then The Island of Staten shall get ready to invite you in.
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hiddenwashington · 9 months
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@softsliders19 asked: Was that [MATT BERRY]? Oh no no, that was just [LASZLO CRAVENSWORTH], a/an [CANON CHARACTER] from [WHAT WE DO IN THE SHADOWS]. They are [UNKNOWN] years old, use [HE/HIM], and [ARE] aware that they are not actually from Washington DC. Too bad they can’t stray from this city for long.{ooc: Katherine! and could I possibly reserve Jill Valentine maybe? and get some fc suggestions?}
accepted! welcome to washington d.c. laszlo cravensworth [matt berry]! please send in your account within 24 hours! please be sure to take a look at the checklist now that you've arrived! we look forward to seeing you around the city! 
** jill valentine is reserved for katherine until 7/19 at 5:56 pm est!
and for fcs we can suggest: aisha dee, erin kellyman, hannah john-kamen, laura harrier, maisie richardson-sellers, paulina singer, samantha logan, vanessa morgan or zendaya!
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catinthedicebag · 25 days
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What would be your catchphrase when you turn into your Bat-Form? Just "BAT!!"? Or something more elaborate?
(Advertisement)
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the-puppet-bracket · 7 months
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The 31 most submitted Puppets so far:
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1. The Professor- Puppet History (17)
2. Spamton - Deltarune (13)
3. The Puppet/The Marionette (11)
4. Keiji Muppet - daily keiji (9)
5. Wally Darling- Welcome Home (8)
6. Juan Carlos Bodoque - 31 minutos (7)
7. Slappy - Goosebumps (6)
8. Scaramouche/Wanderer - Genshin Impact (6)
9. Geno - Super Mario RPG (6)
10. Cedar Wood - Ever After High (6)
11. Kermit the Frog - The Muppets (6)
12. Puppet Dr Habit - Smile For Me (6)
13. Lil Cal - Homestuck (6)
14. Yellow Guy - Don't Hug Me I'm Scared (5)
15. Pinocchio - Guillermo Del Toro's Pinoccio (4)
16. Nadja Doll - What we do in the shadows (4)
17. Fantoccio - Billie Bust Up (4)
18. Pinocchio- Dimension 20: Neverafter (4)
19. Herta - Honkai Star Rail (4)
20. Rattus Rattus - Horrible Histories (4)
21. Ricky - My Friendly Neighborhood (3)
22. Miss Puggy - The Muppets (3)
23. Scout - Hello Puppets (3)
24. Lost Doll - Gregory Horror Show (3)
25. Belle the Tinkerer - Sonic the Hedgehog (3)
26. Lamb Chop - Lamb Chop's Play Along (3)
27. Red - Everhood (3)
28. Hacker T. Dog - CBBC (3)
29. Gonzo - The Muppets (3)
30. Rex Powers - Victorious (3)
31. Jane Doe - Ride The Cyclone (3)
The 20 most submitted fandoms:
1. The Muppets - 20
2. Puppet History- 18
3. 31 minutos - 16
4. FNaF - 13
5. Deltarune - 13
6. Welcome Home - 11
7. Don't Hug Me I'm Scared- 11
8. My Friendly Neighborhood - 8
9. Homestuck - 8
10. Genshin Impact - 7
11. Hello Puppets - 7
12. Smile for Me - 7
13. Goosebumps - 6
14. Sesame Street - 6
15. Ever After High - 6
16. Super Mario RPG - 6
17. Lazy Town - 6
18. Horrible Histories - 5
19. Billie Bust Up - 4
20. Pokemon - 4
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samarecharm · 16 days
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Random question about the “they should make persona for people who like good games” post. Do people think the persona series is that bad? I know they aren’t perfect but I wouldn’t call them bad games.
I had a wholeass essay written out before i realized im too tired to make it sound coherent. AND my only experience is p 4 and 5, so my opinion on it means jack shit. All i can say is that the most recent titles suffer from bad writing. (And repetitive gameplay, but thats a different issue). Be it poorly written characters and dialogue, or poorly written interactions and plot, it is hard to take some of the stuff in the more recent games at face value. One could argue that that just means the game is subpar, not necessarily bad, but thats subjective; bad means different things to different people. And i say this as someone who thinks this game is Not the best but still found it incredibly engaging and entertaining.
#chattin#i am the kind of person to write video essay length posts on games that disappointed me LOL#so i am the wrong person to ask#remember that when thinking about the quality of a game; you should ask urself#who is the target audience? is it accessible to this audience? do i need an outside source to keep up with this game ? (like a guide)#if its in a series; what does it do to separate itself from the others?#is the writing okay? characters? interactions(#?#insensitive content ?#how is it handled? the game may me okay for me but can I have my fat friends enjoy this game???#can i have my trans friends and gay male friends enjoy this game???#who can i recommend it to? my sister is unable to process all of the social links and requirements for these social links#so she just. doesnt do it. she IS the target audience bc she likes rpgs#and she likes the story and characters. but its too overwhelming#and the social links would be overwhelming regardless of the difficulty#are u meant to enjoy the game in one playthrough or across multiple runs??#is it WORTH it to do those runs? for a game that has ‘choices’ it is painfully linear#and it confuses people who are trying to follow the rules (do things in my free time to build confidants)#when theyre unable to actually hang out w confidants bc of a rush of mandatory scenes#velvet room fusions are a pain and overly complex#and the game stops being about making a good build#and it starts to become ‘make a shadow null to everything bc the game will keep instakilling you’#forcing a game over when ur main character dies is ALWAYS bad to me i will swear by this#u make more interesting builds when u arent scared of a gameover#weh. rambling#the game is as bad or good as u want it to br#people clearly love it; we talk about our faves all the time. but how many of us are replaying a game meant to be replayed. not many.
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wildjayblue · 1 year
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today is itch.io's Creator Day! which means if you buy any games on itch.io today, the site does not take their cut and all of the money goes to the creator. if you're looking at buying any games, today is the best day to do it. there are so many amazing games you could pick up, but i'm going to mention a few of my games here because, hey, i'm proud of 'em. if you want to toss some money my way, you can get any of my games at wildjayblue.itch.io.
first, you can't go back again, a GMless, sad fantasy game about saying goodbye to your friends. i like to describe it as a game for people whose favorite part of LotR is the epilogues, but don't let that deter you. it's perfect for one shots, and includes rules for using it as a final session of a campaign.
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second, Totally Normal Human Roommates, a silly one page rpg about supernatural creatures sharing an apartment, in the spirit of a Grant Howitt one page game. if you like What We Do In the Shadows, i think you'll really dig this game. it's easy to play, and you don't even need to do any prep! if you want to preview it before you spend a whole $2, you can even watch me play it with some of my best friends on @rollforfelicity's channel.
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and lastly i want to mention things best left buried, my most recent micro rpg about telling ghost stories on the beach. it's simple, spooky, and requires no gm. it's also pay what you want, so you can pick it up totally free if you want!
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wearelondonhq · 8 months
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(maisie!) welcome to london, OBI-WAN KENOBI! did anyone ever tell you that you look just like EWAN MCGREGOR? well, no matter, we hear that you are 53 and working as a SELF-DEFENSE INSTRUCTOR. we also hear that you currently HAVE your memories from STAR WARS and have a tendency to be COURAGEOUS as well as NAIVE. 
(maisie!) welcome to london, LUCERYS VELARYON! did anyone ever tell you that you look just like PAUL MESCAL? well, no matter, we hear that you are 28 and working as a SWIMMING INSTRUCTOR. we also hear that you currently HAVE your memories from HOUSE OF THE DRAGON and have a tendency to be KIND-HEARTED as well as STUBBORN. (( can i please drop carol danvers ( marvel ) and switch with her? muse has long left me and i don’t want to hog if anyone else wants her? ))
** could i also please reserve monica rambeau ( marvel ) and nandor ( what we do in the shadows )?? thank you !!!
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— WELCOME TO LONDON, obi-wan kenobi & lucerys velaryon! you look very familiar, do we know you from somewhere? anyways, take your time settling in because whether you want to or not, it looks like you’re going to be living here for awhile! // welcome maisie, please be sure to follow our checklist here. welcome to the group!
monica rambeau ( marvel ) and nandor ( what we do in the shadows ) are on reserve for the next 24 hours and carol danvers ( marvel ) is reopened for applications!
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credit :  watch the throne. ou cassou créés avec l’aide du PSD de @ultra-violences et des textures de La peau bleue
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denouementrpg · 2 years
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New Faces of Denny: Issue #1
Hello and welcome to the first iteration of what we hope can be a continuous, fun new way of interacting with our memberbase and showing off the newest additions to their rosters!
New Faces will be a weekly spotlight showing off the characters that have been newly-welcomed to the world of Denouement, the fandom they come from, and the initial path that has been chosen for them! We hope you enjoy this new feature and get excited to see all the new faces that are brought to our world!
Today, we celebrate the new faces of the week of September 27th-October 3rd:
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Clare, from the world of Claymore, has been chosen to walk the Summer Path . . .
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Fox Mulder, from the world of X-Files, has been chosen to walk the Summer Path . . .
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Guillermo de la Cruz, from the world of What We Do In The Shadows, has been chosen to walk the Autumn Path . . .
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Inay Doshi, from the world of Yuppie Psycho, has been chosen to walk the Winter Path . . .
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Nebula, from the world of Marvel, has been chosen to walk the Autumn Path . . .
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Ruby Rose, from the world of RWBY, has been chosen to walk the Spring Path . . .
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Siobhan Roy, from the world of Succession, has been chosen to walk the Autumn Path . . .
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Xiao Xingchen, from the world of Grandmaster of Demonic Cultivation, has been chosen to walk the Autumn Path . . .
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mossy-rock-in-a-field · 4 months
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Several weeks ago, my retirement-age mother requested that I play Baldur’s Gate 3 for her because she has trouble with controllers/keyboards and wanted “to see what all the fuss is about with that cute wizard boy.” For context, my mother and I have done this sort of thing in the past with certain RPGs (dragon age, mass effect, etc.), but it’s been a few years since she’s personally requested a game like this. Basically, I control her Tav but let her make all the choices so she can determine how the story plays out without worrying about mechanics. She treats it like a choose-your-own-adventure book.
Anyway, here is a list of some of the things my mother has said and/or chosen to do throughout the course of BG3 in no particular order:
She is (obviously) romancing Gale. She is quite smitten with him and his passion for books and learning; she also thinks he’s polite and qualifies as “relationship material.” She also REALLY likes the things he’s said about his cat so far (my mom is a cat lady), so I know she’s gonna flip shit when we meet Tara in Act III.
She’s playing a normal druid Tav with a generally good alignment. Her favorite spell is Spike Growth because she thinks it’s hilarious whenever enemies walk into the AOE and die. I usually end up having to cast it at least once per battle per her request. Sometimes twice.
Contrary to her alignment, my mother tasks me with robbing every single chest, crate, barrel, and burlap sack we come across; this also includes people and their pockets. The party is always at max carrying capacity. ALWAYS. She doesn’t like selling things because “what if I need them.” The camp stash is in literal shambles. There is no hope of organizing it. She’s got like fifty seven sets of rags and a billion pieces of random silverware.
She MUST talk to every animal and corpse in the game. I think five hours of her total playtime so far (47ish) has been spent speaking to animals as many times as humanly possible. Like, I was thorough in my own playthroughs, but this is on a whole other level.
She did NOT get Volo’s lobotomy, but she did let Auntie Ethel take her eye in hopes of a cure for the tadpole. I did not understand the logic then. I still do not understand it now.
She is far more interested in fashion than equipment stats. Do you have any idea how much gold I’ve had to spend on dyes just to make things match? SO much. Same vibe as that “please someone help me balance my finances my family is starving” tweet but instead of candles it’s thirty thousand fucking bottles of black and furnace red dye.
We broke the prisoners out of Moonrise, but they got on the boat too early and bugged the fight by leaving Astarion and Karlach behind. Wulbren Bongle somehow got stuck in combat mode even after engaging the cutscene on the docks below Last Light; he he kept trying to run ALL THE WAY BACK TO MOONRISE nine fucking meters at a time while I frantically tried to finish the fight with the Warden, otherwise Wulbren would have run straight into the shadow curse. (I would’ve let him go; fuck Wulbren Bongle, all my homies hate Wulbren Bongle. But my mom didn’t know that, and she wanted to keep him safe. So.)
She had me reload a save like eighteen times to save the giant eagles on top of Rosymorn Monastery. Wouldn’t even let me do non-lethal damage just to get past things. I think getting that warhammer for the dawnmaster puzzle took us like an hour and a half alone. (Yes, I know you can use any warhammer, but SHE didn’t.)
She’s started keeping an irl notebook to keep track of her quests between play sessions. She writes down ideas and strategies when she thinks of them during the week, then brings them to her next game session at my house. I think she wrote about three pages on possible approaches to the goblin fortress alone.
She insists that I pet Scratch and the owlbear cub before every single long rest, no exceptions. Sometimes I have to do it multiple times until she is absolutely sure that the animals know exactly how much she loves and cherishes them. She has also commissioned a crocheted owlbear plush from a friend of hers and is very excited.
I’m sure there’s a bunch of stuff I’m forgetting, but those are some fun things I thought of. She’s enjoying the game and is telling all of her retired friends to get it and play it for themselves. She asked me “what is Discord” yesterday and I think my life flashed before my eyes.
anyway shout out to my mom for being neat
Part 2 — Part 3 — Part 4 — Part 5
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easy-there-leftovers · 7 months
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I See You, Darling (2)
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[Astarion x reader] Due to surprisingly overwhelming demand, the previous fic, along with this one and many more to follow, will now be part of a series!! It was honestly very difficult trying to come up with what happens next, but here we are. The idea came to me during a fever!! |Word count: 2.5k.| Based off of this post I made.
Part 1 here!!
Next part here!!
The reader believes they are in a dream. It wouldn’t be the first time their fantasies conjured up such an obscure, yet somehow realistic scene. And so they’ve elected to treat the experience with as much realism as one would observe in a dream; little to none.
Alternatively;An ex-art-student-now-traveler accustoms themselves to the party.
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“Shadowheart. Shadow…heart. Hm.” His gaze bounced between you and her. 
“I’m sure her parents meant well, but the name is rather ominous, isn’t it?” He leaned over to your side, not bothering to hide his blatant distrust. Lowering his voice dramatically, if anything.
“Unless she chose it herself. Which is even more worrying, honestly.” He chuckled out.
It had been no more than two bells after mornbright when you met Astarion. Since then, you’ve come to realize how…different your presence has changed the course of the story. Though more subtle than you expected.
It would seem as if you had met the elven vampire before the party was formed, which was strange as your last save point was far later than that and the forest had been quite a long way from the beach.
When you finally stumbled upon Shadowheart, he was quick to share his inner thoughts that you haven’t heard from the game before. 
As they continued with their quest to find a cure for the Illithid problem, expanding their party as they did so, you had tried to make yourself useful by doing the dirty work for them. Looting and opening crates filled with camp supplies, armor, and potentially useful weapons and artifacts could always come in handy for trade or for “artifact consumption,” as per Gale’s need. Sorting them for your group’s convenience.
And while you did not have more direct and immediate practical use for your course of study in the modern world, the research you’ve created and reviewed for character creation and world building was doing wonders for your survival.
Or as much as it can for a magicless, not so athletic human. 
The “runes” of the medieval ages that have been carved into stone, along with the basic history and background of the common races and deities of the fantastical world that tabletop RPG has offered puts you at quite an advantage.
Not to mention your experience with the areas of the game giving you the same effect.
But this library of information had also aroused something akin to suspicion and concern. It would be understandable if you were a simple traveler just like them, or perhaps even an artisan from the guild, but you were not as astute as either background.
So how could you have access to this much knowledge yet be unaware of more practical matters? It’s as if you had simply read about it from somewhere. 
Astarion had been quick to give an explanation before you could form one of your own that could poorly convince your companions. Although, perhaps his suggestion was more outlandish than anything you could have come up with.
“They came with me. Property and all the formality that comes with it. A family pet, if you will.” A perfect excuse to justify your constant proximity to him, and a likely explanation to being well read, but not well experienced.
You thought nothing of the title, your apathy to the non-hazardous labels of this world apparent.
The same couldn’t have been said about your associates who had a few comments about this disclosure.
“I am unfamiliar with the–well, I shall not say ‘culture.’ ‘Customs’, perhaps. I did not think your kind to house such breed of cattle. Perhaps they could be useful.” Was Lae’zel’s. 
“I assure you, they typically don’t. Humans aren’t naturally subservient to Elves, at least in this manner. This setup sounds more akin to slavery. Blink twice if you need help.” Was Gale’s response. 
“It seems like Astarion's from the upper city, given the embroidery on his armor. I wouldn’t put it past them to have servants that follow them around.” Shadowheart’s nose crinkled at the thought. 
The party already had such an interesting rapport. Not entirely comfortable with one another to divulge everything, but loose enough to have semi-pleasant conversation with.
You thought this as you sorted out the fruits of your collective labor into neat pouches and bags, keeping items similar to one another factioned into their respective holding space. The chest being closer to Withers more than you’d like, but it was nice to hear the ramblings of an…undead person? Hearing someone continuously talking allows you to be more productive.
You’ll admit, handling enchanted armor and crystals does make you a tad nervous but you’re comforted by the thought that it will not be you who wields it in battle.
Out of the corner of your eye, you see Gale approaching your direction. Possibly to ask for his share of the camp supplies just a little earlier to sate himself as you had an abundance of it for now. You regard him with your back turned and he stops for a bit.
“I will say that I don’t have the lightest of feet, but I figured myself better at sneaking around.” It’s not his fault that he got caught, but the bright purple robe and the smell of the oils you’ve been crafting for them are particularly noticeable.
“You are, but I’ll assume you're not exactly in the best shape after dealing with a few goblins.” You hold up a bottle of a healing potion, swinging it a bit with your fingers to indicate that the smell had warned you of his arrival.
“You’ve got a keen nose on you. Must be from all of Astarion’s training but, speaking of which,” He nears himself to your crouched form, going in to lean against a very old and empty crate.
“Gale, wait–” Right as your warning leaves you, they seem to evade him as falls right through the wood. A comical layer of dust and lichen pluming out from the force. He tries to quickly recover from both the physical and emotional damage as he brushes himself off to make himself presentable once more. 
“Ahem, as I was saying,” He again makes his way over to you, settling for just standing close as his attempts to look unbothered temporarily cost him his ego.
“I was serious about what I said before. While I don’t know what to make of our pallid friend just yet, as enigmatic as he is, what he said before is quite confusing. Best make haste away from here if you want your freedom while we’re distracted with this worm problem.” His tone suggests a genuine concern which confuses you.
You’d be lying to yourself if the label of the set up didn’t sound odd, but you’ve never expressed discomfort as there was nothing all too worrying about it on your end. It was mostly for show, and you had as much independence as Tav would have in your game.
You endeavor to quickly dispel his worries.
“You don’t have to worry, I’m very satisfied with my servitude under Astarion. He’s very lenient and reliable, and I’m better off with him than on my own." You return to your task of sifting through your materials but pause and look back up at him to continue.
"I do thank you for turning my way though. Your concern is much appreciated but unnecessary.” You lowered your head a bit to show your thanks.
“Well if someone as generous as yourself says to trust you on this, then I have no choice but to concede! I’ll keep a watchful eye and offer guidance, should you need it. Also, do we happen to have something for—” As he asks you for some sort of salve, just a few ways off, your eccentric “handler,” of sorts, watches the two of you interact.
Don’t get him wrong, such matters don’t really catch his attention, but being an elf does curse him with the ability to have extensive hearing. Something that he thinks Gale knew, and something you forgot. That would explain the lack of distance between you two.
He thinks it’s amusing how the wizard is trying to make conversation with you as if you were some foreign creature. His usual eloquence nowhere to be seen, and you seemed as unbothered as ever. Like how he usually saw you when you conversed with someone through a crystal.
It was a phone, not that he knew that though.
“They’re a real nice one, aren’t they?” Karlach says from her side of the camp which was nearer towards his tent and yours.
“Hm, yes. While that may be an admirable trait, it’s hardly going to get them anywhere if they keep this up.” Astarion huffed out, not very keen on your altruistic playstyle so far.
He doesn’t know much about what you do and don’t know, all he knows is that you do know of the events to unfold and could be the key to defeating his master.
 All he needs is to keep you at his side. So he’ll allow you this much freedom.
“Oh come on, you. You can’t seriously think that after everything. Our camp’s pretty well maintained because of ‘em, not to mention the connections we’ve been able to get!” She fortifies her statement by knocking on her chest, the engine humming within feels lighter and newer since you’ve informed her of the tiefling blacksmith at the grove. 
He hums in response, returning to reading his book as he thinks about his growing hunger. He’ll have to hunt soon enough. While your positive reputation occasionally reflects on him by proxy, it can also reflect negatively due to the alleged nature of your relationship. If he wants the journey to a way of understanding the tadpoles to be a more comfortable one, he has to at least prevent their trust in him from diminishing.
~
Night falls later than he’d have liked, having waited for everyone to be asleep so that he may prowl the forest for sustenance.
The rest were sound asleep in their bedroll as the skirmish from earlier on in the day had proven to be sufficiently tiring. The crackling fire surely brings a lulling warmth that he supposes he’ll have to miss out on for a while.
As he begins to slink off into the darkness, he looks back to gauge his surroundings and catches your form from across the settlement. It seems you were tallying away the items in the shared chest and double-checking to see that everything is checked and balanced with your records. 
Your shoulders jump at his suddenly standing form, but try to understand his intentions. You mouth, “where?” with a very confused face, to which he responds with a simple shushing motion and waits for your acknowledgement.
You nod slowly, and he holds your gaze before sneaking off once again.
‘He’s coming back, right?’ You wondered. The progression of your experience now in comparison to the game was vastly different, and you didn’t know if all scenes, or only some, would present themselves in this world. You assume he planned to hunt, and while you trust his abilities, you want to make sure he’s attended to properly should he be harmed in any way.
So after retrieving a few potions, a journal, and a pencil, you stashed them in a satchel and positioned yourself at the base of the tree in the direction he left in. You weren’t particularly sleepy tonight, and planned to pass the time in wait of your companion. 
There wasn’t much to do in this century to keep yourself entertained. The only things you’ve found so far were a few instruments and all manners of journals and inks.
The inkpot that you picked up appeared to be red this time. The game of, “which ink dye will I get this time?” will have to be the most of your entertainment for now. Not all too different from home, you suppose. And while writing keeps your mind at bay, illustrating all manners of wildlife have proven to be quite the fun exercise. 
You’ve made a few notes on creatures that you and your company have encountered. The visual elements of a drawing allowed you and the others to keep track of materials that could be salvaged from them, and their resistances to certain attacks. 
Though as much as you liked depicting such lifeforms in paper, you’ve come to be very interested in portraying your vampire friend.
Evidence of your interest present in the pages filled with his likeness as you search for an unmarked page. You’ve made a few of the others, yes, but anyone who would gain access to your journal would surely see which member of the group you favor more.
You continued to draw, and occasionally write, on the parchment as you waited for Astarion to come back. All sense of time evading you as you focus on the task at hand.
A perfect opportunity for a tired rogue to surprise an unsuspecting human.
“And what are you still doing up, little one?” He appears from behind the very tree you rested against, causing you to spill a bit of ink on your thumb.
You clicked your tongue, not at all annoyed by the character but by your absentmindedness and now stained appendage.
“Sorry, I was just waiting for you.” You sealed the inkpot, and gathered your materials. Effectively, but unknowingly, hiding your work from peering eyes that were the same deep red as your finger.
“I’m very flattered, darling. But couldn’t you wait until morning? I'm sure this couldn’t have been all too important, yes?” He gestures to your satchel, referring to your journal, but you misinterpreted it as him asking for your medical supplies.
“Oh, that depends. Are you hurt, by any chance? I stayed awake in case you might've needed help tending to yourself.” You opened the pouch to reveal its contents to him, your stained thumb in full view.
The sight makes him sigh out, but is thankful for your offered service.
“I’m alright, nothing of interest happened while I was away.” He considers telling you about the nature of his little…'escapade.' He's unaware if you are of his condition, and he doesn’t wish to out himself if not necessary to avoid possible conflict. So he settles for advising you to rest.
“We need you well rested, my dear. You sleep. I’ll keep watch.” The dialogue is familiar, and you can’t stop yourself from letting a small laugh out as you responded with an equally familiar line
“Thank you. I’ll sleep better for that.” You lower your head as you usually do in gratitude.
“The pleasure is all mine.” He mirrors your gesture, albeit in a way that is most appropriate for someone of his character. “Sweet dreams.”
You walked back to the chest. Returning the potions and ink you’ve plucked from the supply, but keeping the rest of the pouch’s materials with you as you turn in for the night. Awaiting the promise of further study that a new day typically makes.
As Astarion is left with his own thoughts, a sour taste still in his mouth from his earlier meal, he thinks about the man in the journal you kept. He did not see much, only a vague outline of the figure. He thinks about who, or what, it could have been but dismisses the thought rather quickly.
He has no time for a mysterious person with hair less perfect than his own, touching his untainted locks as he does.
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Thank you everyone for your interest in the series!! As per the request of some, I'll now be adding a taglist!
Thank you to @rey26, @shyminnie07, @lynnloveshobi, @iggee-rose, @automnepoet, and @tiannamortis for asking to be tagged!!
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bloodintheshadows · 4 months
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So, we've one final season left?! Forget about that! Come and join us, and create our own on-going chaos at IN THE SHADOWS a premium Jcink WWDITS based play by post roleplaying forum.
Wampires, witches, werewolves and snacks humans alike. The Island of Staten is ready to velcome you...
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hiddenwashington · 10 months
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@softsliders19 said : Hello can I reserve Laszlo from what we do in the shadows lol
hello, absolutely. laszlo cravensworth is now reserved for katherine until 7/17 at 2:12 pm est!
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pianokantzart · 1 year
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Something I love about the Mario movie is how is basically squashed any kind of ideas of Luigi being jealous of Mario from the get go that fans have come up/theorized throughout the years.
The whole “Luigi is jealous and tired of living in Mario’s shadow” has no leg to stand on when it comes to this movie.
In fact, Luigi is actively the one singing praises towards Mario, he knows that his brother dreams big and has a big heart, he knows his brother is amazing and he loves him for that.
Does he have low self esteem? Absolutely. But there is absolutely not a single bit of jealousy/envy towards Mario, Luigi loves and adores him far too much to ever be jealous and angry at Mario, someone who means the absolute world to him.
Oh don't you get me started.
Too late, I’ve gotten started. YOU ARE SO RIGHT. The movie did to theories that Luigi's “bitter and jealous” what it did to theories that Mario’s an antisocial asshat.
There are two things I can point to that are to blame for the theories that Luigi is bitter and jealous:
The description of his Negative Zone final smash from Super Smash Bros. Brawl:
"Luigi's final smash. As exotic music plays, he performs a dance befitting a sorcerous incantation. A barrier envelopes him, negatively impacting all in his area. Random effects include getting launched, sleeping, moving in slow motion, tripping, fainting, and losing attack power. This technique is a reflection of the dark side he embraced in his brother's shadow."
2. His characterization in Paper Mario
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But there’s like… almost 40 years of games to glean from. You can literally pick and choose whatever you want to form any sort of theory (like a certain internet man did when arguing that Mario is an animal abusing sociopath). But 99% of the games show about as much evidence that Luigi is bitter as they do that Mario is a bad person– none at all. Quite the opposite, in fact.
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As for Paper Mario, it's the only time Luigi is directly characterized as envious... NOT jealous. He still loves his brother and sees him as worthy of the praise he gets, but he feels bad being stuck at home, and desperately wants to be brought along for the adventure– to have his opportunity in the limelight. But Paper Mario is kind of its own thing, established to be a separate universe from the mainline Mario games. In the Super Mario Brothers RPGs– which delve deeper into the bros character while remaining more aligned with the classic "canon"– the dynamic is quite the opposite! Mario dives headfirst into danger while Luigi desperately avoids it unless there is no other choice. In Super Mario Brothers Superstar Saga he tries his darndest to not be taken along for the adventure, confident that his brother can handle the task.
But one consistent across the Mario games is Luigi being the underdog of all underdogs; unlucky and clumsy, the butt of the joke, and constantly undermined. Naturally this causes people to get defensive of him– get angry for him, and project their feelings onto the character himself.
But tHEN WE HAVE THE MOVIE!!!!
Nintendo is given a chance to craft Mario and Luigi into fully fleshed-out characters with motivations and backstories, not just plucky videogame personalities for people to project themselves into, and boy oh BOY did they knock it out of the park.
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While Mario is still a headstrong hero with a never-say-die attitude and a heart of gold, everything he does is for his brother. Mario has insecurities about feeling small and wants to prove himself to his father, but in the end his love for Luigi is his main motivator. Mario can handle being threatened, made fun of, and told he’s crazy, but if you want to truly hurt him, tell him his actions are hurting his brother. Try hurting Luigi directly, and Mario will tear you a new one.
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In return, everything Luigi does is for Mario! Lu’s not the willful ball of determination and gusto that his brother is– he has always been nervous, softhearted, and sensitive, which is why he lets his brother lead the way. Luigi’s not living in Mario’s shadow, he’s thriving off of his confidence! He recognizes Mario as his best friend and greatest source of strength, and will follow him absolutely anywhere.
There is no sense of Mario being treated like the beloved star of the show while Luigi gets the short end of the stick. They are both downtrodden, both learning, and both dependent on each other. It's not just Super Mario, it's the Super Mario Brothers, who equally inspire each other to be the best version of themselves.
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in regards to deltarune and character agency, i always assumed the darkners' agency being tied to the lightners' will was a direct parallel to the player character's agency (kris) being tied to the *player's* will (us), and that by making this the game's narrative (darkners are on a plane below lightners and are considered, in a way, less 'real', despite several having desires to break away from this hierarchy) the game is trying to call into question our relationship with the game itself, with the world itself. if the relationship between lightners and darkners feels unfair, then our relationship to kris should be in question as well. characters all have roles to play, but isn't that strange? why the prophecy, why the repetition, why do we, ultimately, have so much control? what gives us the right? it's all layers. us, lightners, darkners, imagine your whole world living and dying at the hands of gods that, out of boredom, could easily abandon you one day, or even destroy you? gods you were made to love and serve, and around you everyone says without them you can never be whole. who wouldn't want to rebel? i think if you're an advocate for kris's agency, you have to advocate for the darkners' agency. for ralsei's agency outside of kris or the prophecy or anything he's meant to do. i think kris and ralsei are narrative foils in this regard, one who blindly accepts his fate, and the other who tries to escape it, a character who does whatever he's told and a character who forcefully slips from our grasp. it just feels like set up to me for a lot more than 'escapism.' i'd say the main themes here are fate, agency, choice and control. even the mystery voice at the start of the game has their plans messed with by the other voice choosing to discard our vessel. every character is grasping at something they can't have, even ralsei can't have his narrative go the way he's planned because susie keeps surprising him lol
yes that's true!!! i would also argue that 'identity' is packaged in with these themes - deltarune is written in such a way where characters are not just grappling with fates and choices outside of their control, but also grappling with roles that they seemingly cannot escape.
the darkners are fantastical & metafictional version of this idea, given that they are both objects who need to be useful in order to not be abandoned and also npcs who serve an rpg-genre narrative function. ralsei especially fulfills several rpg archetypes as the friendly healer companion and as the guide npc. every major darkner has some kind of conflict involving the role they were made to play, whether it's lancer as "the bad guy" or spamton as "the spam email." even queen, who is extremely enthusiastic about her role, runs into issues because she is so zealous that she does not grasp what the lightners might actually want and need.
susie and noelle fulfill a more realistic version of this: the labels of bully and nice girl respectively are roles that neither of them exactly chose, but through a mix of environmental & psychosocial factors and a dose of self-fulfilling prophecy, neither of them know how to escape. berdly, while mostly comedic, is also a character who deals a lot with his real-world designation of "smart guy." susie breaks loose somewhat of her role in ch1, and we see noelle start to follow suit by the end of ch2. given that their existence isn't directly tied to their roles the way the darkners' are, it makes sense that they'd start to question and challenge these first.
kris, as befitting of their protagonist role, fulfills both versions of the idea. their role in the light world is an outcast who lives in their brother's shadow, and in the dark world, they're viewed as a prophesized hero. but they don't have full agency in either of these identities at all. they're being controlled by us, and the perceptions of them as an outcast and hero respectively are imposed onto them by other people.
meanwhile, almost all the other lightner npcs are different versions of characters we met in undertale. i would argue that this is another form of imposed identity, albeit one they aren't aware of. WE view them as their identities from undertale. I highly suspect that this will be something played with a lot more as future chapters go on.
the themes of choice & control all interlock with this idea of imposed identity. in a world where nobody can choose who they are, is it possible for people to eventually break out of what they are assumed to be...?
it's a game made to make us heavily question both a lot of rpg conventions and especially how we view characters in games. I'm very excited to see how the game will continue to play with its ideas of agency. it's such a brilliant idea to tell a story about fate by explicitly tying it to the way characters and worlds are written in games, and also by tying it to audience perceptions related to toby fox's last game. it's going to be so interesting to see how the characters deconstruct all those expectations!
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memosminifridge · 9 months
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wwdits rpg! 🎮
the time has come to share our pieces for What We Create in the Shadows III, still available here only until August 20th! proceeds to pflag!
I thought it'd be fun to do a what's-in-my-bag for S4 (if anyone can remember that far back lol), and who doesn't love imagining their favs in a cute rpg?? detail under the cut!
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