#windows dev
Explore tagged Tumblr posts
Text
5 days `till any interraction between theese two make me mad all over again-
damn this redraw turned out much better then i anticipated-
#I wanted to finish it yesterday but got too caught up in moving furniture after the window install#dale dimmadome#fop dale#fop fanart#fop a new wish#the fairly oddparents#fairly oddparents#fairly oddparents a new wish#a new wish#art#art tag#my art#digital drawing#artists on tumblr#digital art#fanart#fairly odd parents a new wish#fairly oddparents fanart#fairly odd parents fanart#digital sketch#dev dimmadome#dev fop#dev fairly oddparents#fairly odd parents
531 notes
·
View notes
Text
fuck labels my sexuality is just Dev Patel using his teeth to drive a knife into a mans throat
#literally every intelligent thougjt i could have went out the window when that happened#MY GOD#monkey man spoilers#monkey man 2024#monkey man#dev patel
1K notes
·
View notes
Text

#programmer humor#programming#geek#nerd#programmer#technology#computer#phone#mac#windows#os#operating system#website#web development#dev#developer#development#full stack developer#frontend#backend#software#hardware#html#css#meme#despicable me#gru#joke#software engineer#apple
476 notes
·
View notes
Text
Teehee! (Spritesheets your Wangxian)
#poorly drawn mdzs#mdzs#wei wuxian#lan wangji#pixel art#game dev diary#When you read these tags please imagine it is at my bedside in a candlelit room as I lay in bed shaking with fever.#I weakly hand you an envelope with these spritesheets and you have to lean in to hear my rasping voice.#Because I *know* this is probably really straightforward to a lot of artists.#But this is my first time doing something like this *EVER*. I am so far outside of my comfort zone!#But *who* is pd-mdzs if not that art blog that keeps you all on your toes for what to expect?#For someone who has never done pixel art I think I did okay! I have learned a lot B*)#The more exciting news is that THESE ACUALLY WORK. They can run around and be put into situations!#(Well...the *original* files work; these are screenshots. The real files are microscopically small)#Get ready for a new era of content while I continue to learn more about sprite art and animation.#I have a lot of other assets to practice making so seriously; get ready for some wild MDZS (and Dungeon Meshi) fake game clips.#I want to recreate some scenes in the game engine to practice and experiment! I think that's really fun!#Next up is dialogue window icons and then battle art!
681 notes
·
View notes
Text
Having ocs is not serious like there's some people in my computer and if I think about their relationships with one another too hard I get the urge to set things on fire
#this is about eoin&mary but also sometimes I think about dev and it's like wow I wish I could push him outmy window#oc chronicles#jory.txt
175 notes
·
View notes
Text
「Demo WIP」 Can y'all watch my plant real quick? 🍈
#Y'all ever plant a Filipino cantaloupe and it just randomly grows into a giant human overnight? No??? Just me???????#Anyways!! Don't be fooled this is literally just reskinned Ren Bot from Discord lmao#The RenPy to Pycord back to RenPy pipeline is real#Will I ever come back to this project?? Mayhaps not.... We'll see#My plan is to turn it into a comfy window game that you can have running in the background#It'll play some lo-fi beats and let you feed/pet Sage every so often to level their affection meters#Higher affection will yield better responses + maybe an outfit/scenery change#You can also talk to them the same way you talk to Ren Bot (for those familiar with him in the Discord server)#So you could like.... talk about your day and Sage will listen ^^#I also wanna add a dynamic background that corresponds to your local computer time.... If I feel ambitious enough hehe#But for now?? lazy 2 hour sketches featuring MAD inspo from the FFXIV dancer gear bghsdjgd#game dev#visual novel#maybe???? is she??#clicker game? pet sim?? knock-off honeydew Tamagotchi?? we just don't know#queue.#to be tagged later
287 notes
·
View notes
Text
i saw a Take some time ago that's been haunting me for days. something about how game devs misunderstand the "Can You Pet The Dog" twitter/meme/momentum and just keep thoughtlessly adding dog petting mechanics in games without realising it isn't about the petting of the dog itself but about environmental interactability within a game.
is it???????? i mean i guess????????? i've been trying to rotate this and figure out what it's trying to get at and maybe i just don't play enough 3d open world games to get it. the implication is that games should strive for everything within an environment to have unique animations or reactions to everything in that world, which doesn't seem Quite Right. i suppose that in an open world game that advertises itself on endless possibility of interaction, not letting you pet a dog is like, Cruel and Unjust, the ultimate litmus test of "does this game REALLY grant you true freedom". but i still feel like people really just wanna pet the dog
update: getting good Insights and Context from friends in the comments...! it really does help to just ask for explanations sometimes haha
#i didn't get a lot of sleep so im spinning this around#i feel like botw is the poster boy for You Cannot Pet The Dog :(#and i don't feel like that's an example of uncaring devs who didn't want to let you pet the dogs#the art book for botw has a whole section about how they wanted horses to follow you around and stick their head inside windows#and sway to music.... they had such wonderful dreams for Horse Interactability
54 notes
·
View notes
Text
Medieval stained glass illustrations from a title sequence project
1 | 2 | 3 | Colour script | Storyboard
#merlin#arthur pendragon#king arthur#merthur if you squint#arthurian legend#medieval#medievalcore#stained glass window#stained glass#dragon#visual development#visual development art#visual development artist#vis dev#my art#digital art#digital illustration#art school#art student#animation student
27 notes
·
View notes
Text
just finished one dark window and looking at fan art and im not sure what I expected… all these abysmally white Ravyns and Elspeths when Dev Patel and Jesse Mei Li are RIGHT THERE???


#cmon now#they’re both gorgeous and have both done dark fantasy#one dark window#dev patel#jessie mei li#books
237 notes
·
View notes
Text

A small study trying out a slightly different painting technique - what do you think? Stay tuned for the process video next week!
#landscape painting#landscape#cityscape#city#building#architecture#perspective#house#home#neighborhood#town#suburb#cool#twilight#window#digital art#digital#visual development#background design#background#background painting#illustration#vis dev#allisonperryart#allison perry
135 notes
·
View notes
Text
One of the devs in the server literally told me to draw catgirl Conly
#portal#portal 2#portal revolution#portal: revolution#emilia conly#conly#my art#posting art in the revo server is so weird bc you're like haha here's a funny silly goofy little doodle#and then aaaallll the devs come over to look at it#and the VAs. sarah reposted this on her insta (with permission and credit#anyway I'm still working on Stirling but it's harder bc I already designed him#so I had to throw my existing perceptions of him out the window
151 notes
·
View notes
Text
Worked with a couple of window styles for the new yes man ghost but I think this is the one I like best out of the mockups I did! Turns out you can make a shell very quickly when the focus is just on expressions. Hopefully gonna sit down and start coding after work today to get basic/ standards out of the way and we'll see what happens from there! ^__^
#yes man#ghost dev stuff#yes the scanlines in the window dont technically make sense but i like the style of it so shhhh
112 notes
·
View notes
Text
Wangxian goes to horse jail for their crimes against equines.
#poorly drawn mdzs#mdzs#wei wuxian#lan wangij#game dev diary#Going forwards you'll see me talk about game dev stuff with 'we' and that is because this is a collaboration!!!#I am doing the art and my friend who has coding experience is in charge of the technical stuff.#We're testing out the basics of the program and figuring out the limitations before getting into the meat of our own project.#This is the part where I soft-announce that I'm working on a game. We're still early into development but it's coming along B*)#Originally the playable character was the horse and the NPC you talk to was WWX but I asked to switch it up for this gif.#We will be changing the window skin for dialogue portraits so no handmade art there yet.#My friend added the official art as a placeholder and it made me laugh very hard.#The thrill of seeing the little guys I spent hours drawing walk around is unparalleled!!! They are alive!!! Moving!!!
341 notes
·
View notes
Text
Calling std::fs::metadata on a named pipe on Windows seems to manipulate pipe state. Now, windows named pipes don't have meaningful metadata, and the docs state that metadata calls GetFileInformationByHandle. And the normal way to get a file handle is to call CreateFile which mutates the pipe state, but the whole thing feels off. The way the abstraction is structured and describes seems to assume things that just don't hold with Windows NPFS (which to be fair has semantics that feel strange to me).
Calling std::backtrace::Backtrace::force_create on Windows contains a bunch of frames of backtrace doing its internal business and ultimately calling into dbghelp. On Linux is seems to prune these frames successfully. Now there are a bunch of docs that state backtrace is "best effort", but their best doesn't seem particularly good. It seems like the same approach to pruning on Linux could be done on Windows, but no one asked, does this work the same on all our tier 1 platforms.
The biggest of the bunch however is CRT selection. On Linux most binaries link to glibc, maybe musl in more exotic cases. But your debug binaries and your release binaries generally link to the same libc. On windows there are half a dozen different libcs (CRTs) for different use cases. CFLAGS can affect CRT selection. But rust libc basically chooses one debug crt and one nondebug crt. This quickly can become a problem if you are building a staticlib to link into a polyglot. I think in more recent versions they have moved the location of this selection into the toolchain itself, but as far as I'm aware they haven't solved the issue.
Something really rubs me the wrong way about rust and zig declaring Windows tier 1 targets. I guess they meet whatever criteria the projects use for tier 1.
But both these languages have large standard libraries full of Unixisms where it just seems much more common to hit Windows bugs.
Maybe it’s a sign of immaturity of the test suite, I don’t know. But I wish they were more upfront about not working as smoothly on Windows.
6 notes
·
View notes
Text
ouuuuuugghghggh ploogins 😭
#do u know how much i wanna pose with my new bike. i am chewing on drywall#(not actual complaining - i am a dev myself and i wish plugin devs a very Best Day Ever all the time - just kvetchin)#everytime the discord lights up with a new message i jingle over excitedly and jingle away defeated#also. i miss posing khasan. khasali poses give me so much free setotonin (there will be more of them) (sorry)#it's art night tonight!!! i need to pose!!!!!!!! rips thru the couch stuffing and flings self out window#the mun speaks
13 notes
·
View notes
Text
Who said the apocalypse couldn’t be fun?
DOOMSDATE: I Accidentally Summoned The Four Horsemen Of The Apocalypse And Now They Want To DATE Me??? is a short visual novel about getting to start the apocalypse alongside the four horsemen. You know, the ones from the Bible.
Get to know each of them, and choose who you want to spend your doomsday with now!
A kind of weird, not-quite-dating sim from Stratoswing (StormCat, squazz13, zephyreds). Play now on itch.io!
Made for the PIGSquad Narrative Summer Slow Jam.
#visual novel#indie game#vn#indie dev#interactive fiction#if#comedy#funny#summer slow jam#game jam#game dev#game development#love 2d#love2d#photoshop#portland indie game squad#please play our game its very silly and fun#mac#windows#web#all three builds!#woo!
353 notes
·
View notes