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#3D world runner
acx49er · 1 year
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leeseoate · 8 months
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⠀ ⠀ ⠀ ⠀ ⠀⠀ ⠀ ⠀ Kimmy's Yoshi's Woolly World Event !! 🧶
About - Yoshi's Woolly World is an old 3DS game that I played all throughout my childhood and I have chosen it as my very first event to hold! The game is based on the famous Mario character Yoshi embarking on his own adventure to save his small town with the help of his sweet dog. They are all made out of wool and use the yarn to help them overcome things in their way, you can draw and make up your own Yoshi! This event is made to be colorful so let it all out! nothing is too "childish" in this event! But beware if your mood board is just eye-bleeding I might not pick it so maybe stick to the color of your Yoshi Rules - In your moodboard you have to use a Yoshi's Woolly World gif or PNG, I have collected some here and I will update it when I find more, but feel free to find some yourself! Your moldboard must follow all the rules and "theme" of the event : Yoshi's woolly world, colorful, and fun! When posting your moodboard, use the event hashtag : #kimmys woolly world event joining - 1. comment joining + your favorite color 2. reblog this post & tag 2 or more blogs you think would join 3. tag me in your moodboard or it will not count ! 4. Remember the hashtag ! 5. deadline is feb 26 2024 6. do not buy or copy any other moodboards Prizes - 1. 45 reblogs on @7hanni + 5 custom locs, 7 custom moodboards, shout-out, 6 custom layout 2. 35 reblogs on @7hanni + 4 custom locs, 5 custom mooboards, shout-out, 3 custom layouts 3. 25 reblogs on @7hanni + 3 locs, 3 custom moodboards, 2 custom layouts runner-ups. 10 reblogs on @7hanni + 2 locs, 1 custom moodboards, 1 layout
Tags so it doesnt flop -
@h-isuu @i3vivi @bulilta @sunwluv @ahinsite @ditzyys @liscours @free-mari @jilxxasu @itgirlied @khaer @dollijongs @jazzitos @anqerlvv @baeyun @pink-horizon @mikaklz @7hyein @lil-liaa @yeossemble @yeoli @babesoi Goodluck!
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flagwars · 7 days
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Video Game Flag Wars: Prelims
Submissions for the tournament have closed, and the prelims will begin tomorrow! Flags from 82 different video game series were submitted. These prelims will decide the best flag from each video game series, so the final tournament will only feature one flag per series. Thus, there will be 82 flags in Round 1. For any series that only has one flag submitted to the tournament, the flag will automatically make it into the first round.
These are the flags that will automatically go through:
Rescue Corps Flag (Pikmin 4)
Courland (Empire: Total War)
Tropico (Tropico)
Mawkin Flag (Metroid: Dread)
King Dedede’s Flag (Kirby: Triple Deluxe)
Fortnite (Fortnite)
Sons of Liberty (Metal Gear Solid 2)
Federation of the Americas (Call of Duty: Ghosts)
Novistrana (Republic: The Revolution)
Flag of the Crown (Cult of the Lamb)
Assassin Jolly Roger (Assassin’s Creed: Black Flag)
Yartar (Baldur’s Gate 3)
Columbia (Bioshock Infinite)
Alliance of Galactic Travelers (No Man’s Sky)
Outer Wilds Ventures (Outer Wilds)
Arstotzka (Papers, Please)
Hurons (American Conquest)
Joker Banner (Balatro)
Warbanner (Risk of Rain 2)
Victory Flag (Fall Guys)
Deep Hollow Valley (Night in the Woods)
Super Earth (Helldivers)
Republic of America (Dustborn)
Eusan Nation (Signalis)
Antarctica (3D Atlas (1996))
Crimson Cult Banner (Thaumcraft)
Generic Flag (Roblox)
Standing Flag (Dragon Blade RPG (Roblox))
Fillydelphia Contingent (Balefire Blues)
Great Lakes Government (Kalterkrieg: Shadow of the Weltkrieg)
Middle Eastern Alliance (Squad)
Columbia (Crimson Skies)
Castle Siege (Super Smash Bros.)
These games and franchises have multiple submissions and will receive preliminary polls:
Mario
The Legend of Zelda
Animal Crossing
Overwatch
Fallout
Kaiserreich
The New Order: Last Days of Europe
Ace Combat
Arma
Far Cry
Age of Empires
Homestar Runner
Minecraft
Splatoon
Fire Emblem
Donkey Kong
Grand Theft Auto
Halo
Ace Attorney
Just Cause
Final Fantasy
Command and Conquer
Pokémon
Suzerain
Persona 5
Sea of Thieves
Sonic
Skyrim
Dragon Age
Disco Elysium
Palia
LEGO City Undercover
Red World
WarioWare
Slime Rancher
Cyberpunk 2077
Rise of Nations (Roblox)
Dead Ahead (Roblox)
World of Warcraft
League of Legends
Spyro the Dragon
Pax Britannica
Equestria at War
Kaiserredux
Extremis Ultimis
Red Flood
Judgement Day: Aftermath of the Red Flood
Twilight of the Anthropocene
Valkyria Chronicles
Fable
Some series have enough submissions that it will take multiple preliminary polls to decide the best flag. For the polls, I am counting fan games and mods as separate from their series of origin.
Thank you to everyone for your submissions!
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auideas · 1 year
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Ermmm sorry if this is weird but do u maybe have any like, ““original”” cyberpunk prompts? I want to write something cyberpunk for an au but I just don’t have any ideas right now no matter how long I brainstorm
Exploring Cyberpunk
Cyberpunk is a very unique genre, which is why so many people are both attracted to it and stumped when attempting to develop plots within an unknown world. Think of Black Mirror created by Charlie Brooker (TV show), Blade Runner written by Philip K. Dick (a movie based on the novel Do Androids Dream of Electric Sheep?, a classic Cyberpunk novel), Altered Carbon by Richard K. Morgan (modern Cyberpunk novel), etc. -- each of these were incredibly influential in their own right, but they all also build their worlds gradually while having a single easy-to-explain concept that can spawn an entire universe. To be more specific, each story establishes an issue created by an advanced society ignorantly abusing technology, then allow their characters to explore that problem and try to find a solution in a manner that isn't explicitly black or white for society as a whole, but every shade of grey.
For Black Mirror, each episode anthologically builds upon a high-tech future within the same universe and explores how its characters interact with problems created by new pieces of said technology, both good and bad.
For Blade Runner, the story establishes that androids seem to be malfunctioning, but the bounty hunter charged with hunting them down discovers that the true issue lies in society's understanding of what it means to be human.
For Altered Carbon, the novel explores the issue derived from the obscene length of time it would take for humans to travel between planets stretched across the universe, then dives into more detail regarding how a solution has been abused.
How to Construct a Cyberpunk Concept
What we'd recommend is to start by asking the right questions and looking in the right places. Black Mirror takes its inspiration from a variety of technology, both new and old; Blade Runner explores the idea of AI and androids during the 80's when robotics was on the forefront of innovation; Altered Carbon took note of our increasing ability to travel in an interstellar fashion, then posed a simple question regarding the limits of humanity (specifically, time).
This may sound strange, but the best thing you can do is seek out trends online and scientific journals about new breakthroughs, then ask questions about what may go wrong. For example, an old post we featured here on AUideas that has since been removed from ~2017 because it's in the process of being developed into a script (sorry guys, our bad!) called Dreamscape Co. uses this exact method. When the prompt was made, Admin M was in the process of reading a scientific journal about how neurologists had been able to project a person's thoughts into an image. Although the technology was rudimentary at the time, Admin M posed the question "if dreams can be viewed, what if dreams can be watched in real time with a high quality image? What if they could be immersive? What would that industry look like? Who would pay how much to see a certain person's dreams?" This spun out into a sweeping cyberpunk mini-series, yet came from a simple news article.
Some Cyberpunk Inspiration
When performing a quick search, some amazing ideas seemed to jump out from technology news headlines these past couple weeks alone:
Ferroelectric Liquid Crystal (FLC) Technology Being Used in 3D Displays
Unlike holograms, this technology uses liquid crystals that exhibit spontaneous polarization, meaning their orientation can be influenced by an electric field. They're high-speed, low-power, and have innumerable applications in the future. So, what could go wrong?
How could this technology impact the medical field? Although this may not be possible, consider what could occur if FLCs were injected into human bodies and influenced by electric fields to perform different tasks and functions, such as replacing an organ, attacking cancer cells, etc. How could such a technology be abused or go wrong? How many could die with a simple pulse, like an EMP?
Real-Life Freeze Ray Technology Created for the US Airforce
This technology hasn't been developed to be used as weaponry, but instead to replace large amounts of coolant that must be used on space and air crafts to prevent the machinery from overheating (coolant is heavy and can reduce efficiency yet is absolutely necessary due to the fact that space is a vacuum and therefore does not cool heat like air would on Earth). This "freeze ray" technology utilizes plasma's strange property that seems to break the second law of thermodynamics: it chills down when touching another object before heating up, which experts have proposed is because it vaporizes the ultra-thin layer of carbon and water on an object upon contact, similar to how water evaporates off your skin when stepping out of a pool. The question must be asked: how could such technology be used for not just utilitarian means, but outside of the Airforce's intentions?
Perhaps the technology could be manipulated and over-chill an aircraft, or otherwise damage internal engineering.
Consider its potential applications here on Earth: what could benefit from being chilled with something light-weight and low-power? How could it be integrated into homes? What could be disastrously destroyed with such technology?
Breakthrough in Enhanced Geothermal Systems Technology May Completely Replace Carbon Energy Sources
Google and Fervo have successfully developed geothermal technology that has increased its efficiency and broke records by changing existing rock formations in the Earth's crust. For a natural geothermal energy system to produce electricity, it has to have the right amount of heat, fluid, and rock permeability -- these Goldilocks conditions can be difficult to find 'in the wild'. However, this new Enhanced Geothermal System (EGS) targets the most-easily found aspect (rocks with high heat) then creates the necessary permeability artificially by drilling to the intended rock formation and injecting fluid to create fractures in the rock, achieving the necessary Goldilocks conditions. Sure, this may be carbon-free energy, but what would happen if this were employed on a mass scale?
When energy is prioritized by a high-tech society over food and water, how could citizens gain access to those resources?
What long-term effects could such a system have on the Earth as a whole? Could the ground become unstable? Maybe earthquakes crumble city after city? Maybe the entire Earth's crust loses its integrity and disintegrates, pulling only a lucky few deep underground and forcing them to survive off the left over fluid injected into the Earth's crust and whatever they can find.
Closing Thoughts
As you can see from above, there's a crazy amount of inspiration that can be drawn from current technology events. What's important to remember is that yes, we've been talking about complicated technology, but only you have to understand how it functions in your universe down to the molecule, not your audience. Deep technology topics can be dry to a certain extent, and over-explaining your world can be damaging to your story. Explanations regarding how technology works in each of the stories we discussed is limited for that same reason (Black Mirror's overarching concepts, specifics about how Blade Runner's Replicant technology are rarely discussed, etc.). Leave some mystery surrounding how your cyberpunk world functions and allow how your characters room to breathe and interact with that world -- it can speak for itself. Your audience may first love the idea behind your story, but what they'll remember and relate to is how your protagonists and antagonists suffer and prevail within your universe.
We hope this answered your question, and feel free to follow up if you'd like some more guidance and advice on how to construct your Cyberpunk story! In addition, feel free to check out our other post which outlines more information on how to build a Cyberpunk world.
Now get to writing, and have an awesome week!
-- Admin M x
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pulkitoki · 9 months
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Substance_D. I started this piece sometime ago around the release date of Cyberpunk 2077 and given that CDProject Red has finally finished the game(which I knew they eventually would), it made sense to finish off this piece. And I have to say, it's a fun game with interesting characters, non-linear levels, quest lines, and fantastic voice acting. And ofcourse the visuals. Holy shit! It's insane how CDPR has been able to merge so many of Cyberpunk influences from Blade Runner, GITS, Akira, Dredd, PKD's work, Gibson's work especially so much from Johnny Mnemonic! In most open-world games, I find myself using the fastest means of transport to just get to the objective but in this case, I found myself walking around and later double-jumping and dash around the world. I'm really glad that CDPR was able to deliver this even after the debacle. I would highly recommend the game in it's current state.
Now for some spoilers- Certain interactions and choices just made no sense, like V's reaction to seeing Reeds kill the twins. My version of V had made people commit mass suicide on overdrive for an NCPD sidequest. I wished the game incorporated more roleplay-based elements in there. Near the end I almost played like a Cyberpyscho but without the consequences. When I started the game, I missed the 3rd person cinematics cos in most games they add that character-player familiarity and actually make you care a bit more but then I played the Temperance ending which I think is the best ending of the game. Without spoiling much- playing this ending had me eat my words- you see your V for the first time in the 3D world(not counting mirrors or when riding bikes) creating this out-of-body experience as you play as Johnny now, it's harrowing, especially to see your V begging Johnny to make a decision and anyone who has paid attention to Johnny's ramblings throughout the game, it only made sense for him take the body. I know a lot of people are going to disagree but man, it's been ages since I played a game where I had to actually think about my decision.
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shingetsu-online · 10 months
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☆*WELCOME TO MY SPECIAL HELL*☆
☆ Hello, I'm Hugh. I'm a person who draws and plays videogames for fun, with a keen interest in analysis and psychology, and I enjoy the process of modding video game consoles. Welcome to my blog, shingetsu-online! ~.^*☆ ☆ text dividers by @cafekitsune ☆
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☆*^.~ABOUT THE DUDE IN CHARGE~.^*☆
☆ My name is Hugh, though I also go by Mr. Crescendo, Shingetsu, & Hyuu. My pronouns are He/Him, and I am a transmasc agender demiboy who is gay, cinthean, demiromantic, & a sex-repulsed asexual. I'm 13 years old, so do please try to keep my boundaries in mind! I'm part of a system, and my headmates may pop up on here and make posts of their own. If you want to refer to us collectively, call us the Blue Raspberry Collective or the Moonjelly Hivemind. I am WaningCrescendo on A03, though I haven't posted anything on there yet! Please do not repost my art without permission or credit.
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☆*^.~INTERESTS / FANDOMS~.^*☆
☆ My major hyperfixations are in blue & bold text, so I'll post about them more often than others.
☆ GHOST TRICK: PHANTOM DETECTIVE (I've beaten the entire game on my 3ds via emulation and it both fixed me and made me worse. Live laugh Inspector Cabanela. It is my absolute favorite game PLEASE play Ghost Trick PLEASE)
☆ HOMESTAR RUNNER (I got into it in 2020 and recently got back into it when playing Strong Bad's Cool Game for Attractive People on my Wii.)
☆ POKEMON (Generations 5, 7, 8, & 9 mostly. I also enjoy the gen 8/9 DLC campaigns. Mostly the games, though I have read a bit of PokeSpe. I do not post about the animes.)
☆ A SERIES OF UNFORTUNATE EVENTS (Both the books & the live-action series adaptation.)
☆ MIITOPIA (Both for Nintendo Switch & 3DS, I've played through the Switch port several times & I recently started the 3DS version!)
☆ ACE ATTORNEY (I've seen playthroughs for the entire main trilogy & the Investigations games, I am currently playing through Apollo Justice, & I have finished The Great Ace Attorney's 3DS English fan-slation, and I am trying to get the Chronicles so I can play Resolve! Don't worry about spoiler for the mainline 6 games & the Investigations games, but I am trying to play TGAA as spoiler-free as possible.)
☆ RHYTHM THIEF (I have played through the entirety of the main story! Also Charlie Vergier is transmasc & anyone who she/her's him is dead to me. /lh)
☆ RHYTHM HEAVEN & WARIOWARE (I classify these 2 together since they are heavily linked together! For Rhythm Heaven, my favorite games are Rhythm Heaven DS & Megamix, and for WarioWare, I like Smooth Moves, Move It!, Touched!, & Gold!)
☆ YOUR TURN TO DIE (I have played up to Chapter 3-1B!)
☆ THE WORLD ENDS WITH YOU (I have NEO for my Switch, I have seen the anime, and I have the original DS game via emulation!)
☆ NINTENDO CONSOLE MODDING & HOMEBREW (I have watched so many videos on 3ds modding & Homebrew applications. I have modded my New 3DS XL and I am open to any questions concerning the process! I am trying to make a custom theme for it!)
☆ COOKIE RUN (Both Kingdom & OvenBreak!)
☆ TOMODACHI LIFE (I have the game for my 3DS! I am a firm Tomodachi Life Switch Port believer!!)
☆ NEEDY GIRL OVERDOSE/NEEDY STREAMER OVERLOAD (I have seen playthroughs!)
☆ GUILTY GEAR (I don't post much about it anymore, sadly. I just really like Bedman.)
☆ SPLATOON (I have 2, Octo Expansion, & 3. I am working on getting the DLCs soon!)
☆ ONE PIECE (I just watch the anime, & I've been stuck on the Water 7 arc for months now. I know most of the spoilers, so I don't mind.)
☆ PROJECT SEKAI (I haven't played since November or so, I just post about Wonderlands X Showtime & RuiKasa a lot. It's just mostly Tsukasa Tenma.)
☆ ALIEN STAGE (Nothing much to say, I've seen up to Round 6 & I just really like Luka's Sweet Dream cover & Hyuna in general. Oh yeah & IvanTill.)
☆ HAIKYUU!! (My friend dragged me into the Haikyuu!! hellhole. I'm very early in the show, & I mainly just dub over it with my friends for fun.)
☆ SUPER MARIO BROS. SERIES (I pretty much grew up on NSMBWii. I also like Paper Mario Color Splash, Mario & Luigi: Bowser's Inside Story, & Super Mario 3D World, though I've only seen playthoughs for Color Splash & 3D World. I'm playing Bowser's Inside Story!)
☆ THERE IS NO GAME (I have played Wrong Dimension & the original Construct Jam entry!)
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☆*^.~SIDEBLOGS~.^*☆
☆ @hughstace - Ace Attorney blog. (I post a lot about Simon Blackquill, The Apollo Justice Trilogy, as well as BlackBright.)
☆ @koopsttyd - Paper Mario: TTYD blog. (May potentially be used for other Paper Mario games as well!)
☆ @6switcher - Rhythm Heaven series blog. (Lots of lockstep and Rhythm Heaven DS/Fever posts on there!)
☆ @raymondyaoi - Animal Crossing blog. (Usually ACNH/ACNL.)
☆ @jotchuakiryu - The World Ends With You blog. (Lots of JoshNeku.)
☆ @gayboy-from-diamond-city - WarioWare series blog. (Sadly not very active.)
☆ Other blogs not listed here are VERY inactive or they're personal.
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☆*^.~THINGS TO KNOW~.^*☆
☆ Hey!! Here are some things to be aware of when interacting with me, so keep these in mind if you can!!
☆ I have a poor memory, but I'll try my best to remember things like when to use tone indicators or people's preferred pronouns.
☆ Please do not send me any interactions regarding/revolving around Friday Night Funkin'. It is incredibly triggering for me, and I would prefer it if you do NOT talk to me about it.
☆ Please don't send weird asks. Seriously, please be normal about this. I'm a freaking minor.
☆ Please don't advertise stuff in my inbox either. It's become a huge problem and it bothers me a lot.
☆ I block people freely, meaning that if they post a lot of something I'm uncomfortable with, I'll block them.
☆ Although I'm a sex-repulsed ace, I make sexual jokes from time to time, but it's usually just something like "that's what she said", penis jokes, or something similar.
☆ I have poor anger management, and I snap easily, so be wary.
☆ I try to avoid mention of politics as much as I can.
☆ I'm protective of headcanons so much to the point where it gets annoying FAST. That being said, most headcanons of mine align with my own identity, such as Crispin from Pokemon being gay and transmasc. However, I'm NOT going to attack people because my headcanons don't align with theirs and vice versa.
☆ That being said, I post a lot of shippy stuff, mostly revolving around said headcanons.
☆ I ship OC x Canon. Don't like it? Feel free to block me and move on.
☆ I'm in a system, and occasionally, one of my headmates will post on here instead of their own blog / our system blog, so if something seems different with me, just know that it's one of my headmates posting or goofing off.
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☆*^.~DNI LIST~.^*☆
☆ If you apply to any of the below, please don't interact with me or any of my posts.
☆ Basic DNI criteria.
☆ Queerphobic people, including aphobes, TERFs, or SWERFs, as well as truscum or transmed people.
☆ NSFW/Minors DNI/NSFT blogs.
☆ People who think cringe culture is normal.
☆ Proshippers/Comshippers/"Anti-Antis".
☆ Zionists/People who support Israel.
☆ Conservatives & supporters of Elon Musk.
☆ Anyone who I block. Don't try & find a way around it.
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☆*^.~TAG LIST~.^*☆
☆ Information on the tags I use on my posts.
☆ #shingetsu online - My general posting tag, all of the posts I make myself are tagged with this, but reblogs don't.
☆ #ask hugh - Like the one above, but this one's for asks.
☆ #hugh art tag - Tag I use for my artwork.
☆ #hugh oc tag - Posts that involve my OCs / Original Characters.
☆ #hugh's horrible hall of fame - Posts that involve me that I deem important. Usually it's just shenanigans.
☆ #i think my money is gay - Posts with Jay Eazy. It's usually just Megaman memes.
☆ #theatre of pain - Video posts, usually tagged this way for saving/archival purposes.
☆ #fav - My favorites tag. It's either important stuff or just funny stuff.
☆ #funnies - Memes / funny videos that I like.
☆ #save - Usually important stuff / references.
☆ #musik - Posts with music / that are music centered.
☆ #chefboy - Posts that include Crispin from Pokemon.
☆ #toothpaste boy - Posts that include Drayton from Pokemon.
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☆*^.~USERBOX TIME!!!!~.^*☆
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primroseprime2019 · 1 year
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Name: PrimrosePrime ❀❀❀❀❀
Nicknames: 𝑃𝑟𝑒𝑐𝑖𝑜𝑢𝑠 𝐺𝑒𝑚,ᒪITTᒪᗴ ᑭᖇIᗰᗴ, 🅟🅡🅘🅜, 𝔏𝔦𝔱𝔱𝔩𝔢 𝔓𝔯𝔦𝔪𝔯𝔬𝔰𝔢
Age: 22 years old
Gender: Female
Sexuality: Bisexual, Polyamory, Demisexual, Xenosexual
Favorite Tv Shows: Transformers (Prime, Animated, Cyberverse, Earthspark and 2015’s Robots in Disguise), Star Wars Rebels, Gravity Falls, My Little Pony, Steven Universe, Rise of the Teenage Mutant Ninja Turtles, She-Ra and the Princesses of Power, The Owl House, Lucifer, All American, Pokemon, Star Vs. The Forces of Evil, Miraculous Ladybug, Voltron: Legendary Defender, Stranger Things, Dragons: Race of the Edge and Defenders of Berk, Tales of Arcadia, Sonic Boom, My Hero Academia, Avatar: The Last Airbender, Legend of Korra, Lego Monkie Kid, Young Justice, The Sandman, Obey Me, Death Note, A Centaur's Life, Bob's Burgers, Big Hero 6: The Series
Favorite Books: Percy Jackson and the Olympians, Alexandra Bracken’s The Darkest Minds, Lore, Divergent, Warriors, Chronicles of Narnia, A Monster Calls, Wings of Fire
Favorite Games: Five Nights at Freddy’s, Sky: Children of the Light, Switchcraft 3, Super Mario 3D World, Apex Legends, Bendy and the Ink Machine, Minecraft, Genshin Impact, Uncoven, Pokemon Go
Favorite Movies: Percy Jackson and the Olympians: The Lightning Thief and Sea of Monsters, Avengers (Age of Ultron, Infinity War and Endgame), Godzilla and King of Monsters, Spider-Man: Into/Across the Spider-Verse, The Amazing Spider-Man 1 and 2, Spider-Man: No Way Home, Jigsaw/Spiral, Carrie, Shrek, The Last Unicorn, The Maze Runner, The Hunger Games, How To Train Your Dragon 1, 2 and 3, Rise of the Guardians, X-Men, Ghost Rider, Descendants, Jurassic World 1, Fallen Kingdom and Dominion, Nimona, Split, Glass, Candyman (2021), Nope, Us, Kong: Skull Island
Loves: writing, drawing, reading, taking naps, making friends, stargazing, watching movies, painting
I am autistic and I support LGBTQIA+
I am a writer and I’m working on 55 chapter stories called Transcendants.
I ᵃᵐ 𝕒 𝔩𝔬𝔫𝔢 𝔴𝔬𝔩𝔣 ᙖY ᑎᗩTᙀᖇᙓ
☆☆☆ 𝒯𝒽ℯ 𝒰𝓃𝒾𝓋ℯ𝓇𝓈ℯ 𝒽𝒶𝓈 𝒫𝓁𝒶𝓃𝓈 𝒻ℴ𝓇 ℐ𝓉’𝓈 𝒫𝓇ℯ𝒸𝒾ℴ𝓊𝓈 𝒮𝓉𝒶𝓇𝓈 ☆☆☆
WIPS: Transcendants: A Light in the Darkness (55/55)
Transcendants: Starfall (55/55)
Transcendants: The Ghost's Curse (55/55)
Stars Colliding (1/30)
A Rose Among Thorns: (7/35)
Witch of the Moon: (6/60)
The Human Among the Elves: (6/30)
Curse of the Divine (3/?)
A Dragon’s Enemy (4/?)
Through the Spider-Verse (10/?)
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shinigami-striker · 8 months
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Evolution of Knuckles | Friday, 02.02.24
Here's an evolution of Knuckles the Echidna throughout the Sonic video game franchise (since his debut in 1994 with the North American of Sonic the Hedgehog 3) down below.
1994
Sonic the Hedgehog 3 (GENESIS, 02/02/1994)
Sonic & Knuckles/Sonic 3 & Knuckles (GENESIS, 10/18/1994)
Sonic the Hedgehog: Triple Trouble (GAME GEAR, 11/15/1994)
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1995
Sonic Drift 2 (GAME GEAR, 03/17/1995)
Knuckles' Chaotix (SEGA 32X, 04/20/1995)
1996
Sonic the Fighters (ARCADE, May 1996)
Sonic 3D Blast (GENESIS/SATURN, 11/09/1996)
Sonic Blast (GAME GEAR/MASTER SYSTEM, 12/12/1996)
1997
Sonic R (SATURN, 11/18/1997)
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1998
Sonic Adventure (DREAMCAST, 12/23/1998)
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1999
Sonic the Hedgehog: Pocket Adventure (NEO GEO POCKET COLOR, 12/20/1999)
2000
Sonic Shuffle (DREAMCAST, 11/13/2000)
2001
Sonic Adventure 2 (Battle) (DREAMCAST/GAMECUBE, 06/19/2001)
Sonic Advance (GBA, 12/20/2001)
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2002
Sonic Advance 2 (GBA, 12/19/2002)
2003
Sonic Pinball Party (GBA, 06/01/2003)
Sonic Battle (GBA, 12/04/2003)
Sonic Heroes (MULTI-PLATFORM, 12/30/2003)
2004
Sonic Advance 3 (GBA, 06/07/2004)
2005
Shadow the Hedgehog (MULTI-PLATFORM, 11/15/2005)
Sonic Rush (DS, 11/15/2005)
2006
Sonic Riders (MULTI-PLATFORM, 02/21/2006)
Sonic the Hedgehog (2006) (PS3 & XBOX 360, 11/14/2006)
Sonic Rivals (PSP, 11/16/2006)
2007
Sonic & The Secret Rings (WII, 02/20/2007)
Sonic Rivals 2 (PSP, 11/13/2007)
2008
Sonic Riders: Zero Gravity (PS2/WII, 01/08/2008)
Sonic Chronicles: The Dark Brotherhood (DS, 09/25/2008)
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2009
Sonic & The Black Knight (WII, 03/09/2009)
2010
Sonic & Sega All-Stars Racing (MULTI-PLATFORM, 02/19/2010)
Sonic Free Riders (XBOX 360, 11/04/2010)
Sonic Colors (Nintendo DS version) (DS, 11/11/2010)
2011
Sonic Generations (MULTI-PLATFORM, 11/01/2011)
2012
Sonic & All-Stars Racing Transformed (MULTI-PLATFORM, 2012)
2013
Sonic Dash (MOBILE, 03/07/2013)
Sonic Lost World (10/18/2013)
2014
Sonic Boom: Rise of Lyric (WII U, 11/11/2014)
Sonic Boom: Shattered Crystal (3DS, 11/11/2014)
2015
Sonic Runners (MOBILE, 02/25/2015)
Sonic Dash 2: Sonic Boom (MOBILE, 07/01/2015)
2016
Sonic Boom: Fire & Ice (3DS, 09/27/2016)
2017
Sonic Mania (Plus) (MULTI-PLATFORM, 08/15/2017)
Sonic Forces: Speed Battle (MOBILE, 09/08/2017)
Sonic Forces (MULTI-PLATFORM, 11/07/2017)
Sonic Runners Adventure (MOBILE, 12/20/2017)
2019
Team Sonic Racing (MULTI-PLATFORM, 05/21/2019)
Sonic Racing (APPLE ARCADE, 09/19/2019)
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2022
Sonic Frontiers (MULTI-PLATFORM, 11/08/2022)
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2023
The Murder of Sonic the Hedgehog (PC, 03/31/2023)
Sonic Superstars (MULTI-PLATFORM, 10/20/2023)
Sonic Dream Team (APPLE ARCADE, 12/05/2023)
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2024
Sonic X Shadow Generations (MULTI-PLATFORM, Fall 2024)
and many more to come soon...
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maor-koren · 1 year
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Sonic Games Timline:
SegaSonic the Hedgehog
Sonic the Hedgehog (1991)
Sonic the Hedgehog CD
Tails' Skypatrol
Sonic the Hedgehog 2 (8-bit)
Sonic Labyrinth
Sonic Drift
Sonic Chaos
Sonic the Hedgehog Triple Trouble
Sonic Drift 2
Sonic Spinball
Knuckles' Chaotix
Sonic the Hedgehog 2
Sonic the Hedgehog 3
Sonic & Knuckles
Tails Adventure
Sonic Blast
Sonic R
Sonic 3D Blast
Sonic the Fighters
Sonic Mania
Sonic Mania Plus
Sonic Superstars
Sonic the Hedgehog 4: Episode I
Sonic the Hedgehog 4: Episode Metal
Sonic the Hedgehog 4: Episode II
Sonic Jump (2005)
Sonic Advance
Sonic Shuffle
Sonic Adventure
Sonic Adventure 2
Sonic Advance 2
Sonic Pinball Party
Sonic Heroes
Shadow the Hedgehog
Sonic Battle
Sonic Advance 3
Sonic Riders
Sonic the Hedgehog (2006)
Sonic Rivals
Sonic Rivals 2
Sonic Rush
Sonic Riders: Zero Gravity
Sonic Rush Adventure
Sonic Jump (2012)
Sonic Free Riders
Sonic and the Secret Rings
Sonic Unleashed
Sonic and the Black Knight
Sonic Colors
Sonic Generations
Sonic Lost World
Sonic Runners Adventure
Sonic Forces
Team Sonic Racing
Sonic Frontiers
The Murder of Sonic the Hedgehog
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katiica1412 · 1 year
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How I fell in love with the Trigun franchise.
This essay ist mostly intended for those who know at least one installment of the Trigun franchise and are wondering if they should check out the others, but mostly it's about the personal journey I had with this series. It's not meant to analyze the series in any deep fashion, because I think that would take weeks or months and several rewatches/rereads.
It's just about my feelings.
I wrote this on a whim but I hope you enjoy it anyway.
Consider it a love letter. Also because it is inevitable, this contains heavy spoilers, especially for Trigun Stampede, you have been warned.
Trigun Stampede was a series I was actually pretty interested in, when it was announced. A reboot of a big name that is often mentioned in the same breath as Cowboy Bebop, which I hadn't seen yet either, but everyone had some kind of big respect for it, so it mattered.
Then it was even being animated by one of the most promising studios in recent years. Studio Orange, who are the runner-ups for 3D-anime with their amazing blend of 2D-animation and CGI.
So what could possibly go wrong here? At first absolutely nothing.
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The pilot episode had everyone on the edge of their seats and left most people flabbergasted. I still consider it one of the best pilots I've seen in recent years. It looked gorgeous and sold me on the main character pretty quickly.
But the main goal seemed ….not too complex..... and even a bit too…. straightforward for my taste.
An evil twin brother.
A simple good versus evil story, I thought.
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Then episode 3 came along and introduced the villain doing his glorious evil deeds in an extravagant fashion. But something was off. Our main character was blamed by the townspeople, even though he meant for the best? But you couldn't even be mad at the people because they were understandably devastated? The story all of a sudden got more layers. But I didn't get how important that dilemma would become in the long run.
I didn't get it.
I didn't get how much it would make me feel…..
The next episodes I enjoyed moderately.
I was watching weekly, so I enjoyed some of them more then others. I still was a bit irritated by the plot, even if I quite enjoyed the setting.
But they were seemingly wandering aimlessly on that desert planet.
I mean, eventually Vash and Knives would have to face each other…..but I didn't get what the story was trying to do until then.
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Even when Wolfwood was introduced, I still hadn't understood. He was incredibly likeable and played off with the main cast very well. His backstory was told so beautifully in episode 6. Episode 8 was another highlight for me. We were finally getting a wonderfully flashed out backstory for Vash that made him so much more rounded. It was also greatly expanding on Knives' motives.
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But then the episodes after…….I didn't feel it anymore….
I don't even know why.
Maybe I fell into that seasonal anime burnout, maybe I was just down…..depressed, call it what you will….
I didn't like watching Meryl and Roberto.
The dialogues irritated me and I was just frustrated I couldn't enjoy it anymore.
But then….
Then came Vash's dream sequence.
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The flower garden lightening up in a beautiful red.
Rem standing at the tree in the middle.
A little Vash running towards her.
Jumping into her arms.
Smiling.
Her arms caressing him, and him feeling the safest, the most loved he has ever been.
…and I…
I felt that too. It was like an epiphany. I finally understood the core. It was like I was blind then began to see.
It was such an overwhelming content feeling.
I saw Rem being painted as mother earth. This story was about our world.
Their world.
About humanities' exploitation of the nature, of each other.
About the human condition as a whole, about hate, if everything could be overcome, but most significantly...
…about love and peace.
In its center was Vash who embodies it all, fights for it, even if he doesn't like it, and carries his message through the world, but at the same time it's about him experiencing the greatest cruelty because of his circumstances.
But holy fuck it didn't even stop there…… The most impressive thing had yet to come. The final episode. It's never been the same for me after that.
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All of a sudden this show showed all its christian inspired glory! NOT ONCE I thought about this series as christian inspired… NOT ONCE. UNTIL THEY LITERALLY SHOWED US TWO FALLEN ANGELS FIGHTING OVER THE POWER OF GOD. EVEN THOUGH WOLFWOOD LITERALLY CARRIES A CROSS THE WHOLE SHOW SYMBOLIZING HIS SINS, YEAH I WAS BLIND.
After I saw that, I saw them everywhere! The motives! Every fucking where!!! Especially in Vash.
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"Even if they hunt me! I'll just run away! I'll run, run, run, and keep running as far as i have to! And when things calm down, I'll quietly settle by their side again! I'm Vash the Stampede!"
I enjoyed all that symbolism immensely. I wouldn't consider myself the most religious person, but I have been raised in a Christian household and I do want to believe in the lessons of mercy, love and charity, like Vash does. I know, I'm probably oversentimental right now, but ...in the end this franchise made me feel...it wasn't wrong to think that way.
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And that's not even all the series has to offer….it's overall a philosophical playground about morality.
So there was no escaping it, I had to know more about this story now.
The next thing I did was binging the 1998 anime by Madhouse. It has a very different approach to things, but it built on the aforementioned themes in a magnificent way. The presentation of the designs and setting were a lot more Western-genre-oriented and now I think, they're even better suited to make the themes shine.
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After all Stampede was more leaning into the modern sci-fi elements and mostly focusing on the main brotherly conflict and the lore surrounding it, probably due to time contraints.
This version showed us a little more of the people living on this planet, and their unavoidable struggles. Different stories about people's dependance on others and the little resources they needed to survive.
This Trigun world was more painted as a world, where the crime rate was incredibly high, everyone has to carry a gun and unnecessary duels happen everyday. A cruel place to believe in such a thing as mercy. A place where more villains actively want to break Vash and make him turn on his pacifistic ideals.
Ironically this iteration had a lot of funny moments as well, it was easier to become attached to the characters that way.
It was also a great way of filling me in on a lot of information the reboot left open or still hadn't explored.
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Vash was an even more conflicted character here and accompanied with Wolfwood's inner struggles, those two make the perfect antithesis to each other and Knives. Knives in this iteration could hardly be called a character at all. He feels more like a MCGuffin, even if he still gets a minimum share of development.
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In the end this anime made me feel a lot of different emotions and with all its great fitting original content managed to tell a beautiful coherent narrative with a beautiful finale that leaves everyone satisfied.
Everyone but me….because I knew there was more :D
Something was still missing here….a lot of the lore regarding the twins and history of this planet that was explained in Stampede wasn't here.
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So it was time for me to get to the best part. The finished source material by Yasuhiro Nightow himself.
Trigun and especially the sequel Trigun Maximum.
Imagine it that way.
If you take the best things of both animes and mash them together, this is what you get.
That's one of the reasons those two series complement each other so well.
Oh boy, where do I begin.
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This one is daaaark.
If you thought the trauma presentation and villainous encounters in the other two animes were already hard to swallow, this shit's going to destroy you. It did me. I never knew how much underlying sadness a character and I could endure. But also at the same time Vash was the same as his 98 anime counterpart, witty, a jokester, an incredible gunman sure of his capabilities, an incredibly caring hero with ideals worth following, but also a tragic hero.
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"What am I supposed to do?
I don't know anymore..."
This iteration shows all of the aspects of his character the other two already had, but also a lot more...
The same with Wolfwood and Knives.
It finally establishes Wolfwood as the second protagonist he has always been, as the 98 anime does introduce him way later in ratio with the lenghth of the manga. We spend more time with him.
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Although Knives has a lot more charisma in Stampede, here he has a much more flashed out motive and plan. He seems the most threatening here.
Even his followers all get the time they deserve, Trigun Maximum is where Legato Bluesummers is the craziest he will ever be!
Since this story had enough time to be flashed out, they make the journey longer and harder for all the characters, and the moral dilemmas more complex.
The attention to detail is at the highest it has ever been and the fights and action scenes are a sight to be hold, ….including gore and unsettling imagery throughout.
It works a lot with atmosphere and auras the characters radiate, it doesn't overexplain anything and has some of the best one liners I've ever read, some of them the anime adaptations obviously used as well.
The scale feels enormous by the end, so much so that it overwhelmed me emotionally sometimes…..
If Trigun Stampede really plans to follow this at least a bit, we are in for a visual treat.
But even if they succeed and make it their own, which they, in my opinion already did, the sheer amount of missing content that needed to be adapted to give it the same emotional debth as the manga seems just too great for just another cour… Whatever happens I will be there and support it.
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I also have a few things I only briefly want to mention.
Meryl and Milly are awesome. They don't have a big role to play, but it's sufficient. Love them.
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The action scenes and visual presentation in all of the iterations, but mostly in the manga, are nuts. The weapons and fighting choreographies are crazy and inventive, thus really enjoyable and infectious.
Legato is the best villain in this story, sorry Knives, of course you're doing well too.
No, I don't ship Vashwood, but I understand why some would.
And lastly, over the studiing of this franchise I grew incredibly attached to Vash. He is probably one of the best protagonists I've ever watched growing.
By now, I have watched Trigun Stampede three times, in sub, german dub and english dub. I have watched Trigun (1998) two times, in sub and in german dub. And last week I have finished reading Trigun Maximum the second time.
In the span of five months.
It never got boring…. And I don't see me letting go of this series anytime soon.
Thanks for reading!
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medievalproject · 2 months
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Textile Time: House of Dragons Season Two Opening Credits
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It took nearly 2 years for House of Dragons to come back to us and yes, this post is a bit late with only one episode left of the season 😬 but I’m trying to embrace the "it's better late than never," and I'm working on being an im-perfectionist these days, so here we go.
A rush of excitement ran through me like an electric jolt as I heard the first notes of epic opening credits theme.
youtube
I settled in on the couch and to my utter delight, I saw not the expected template of blood spreading rapidly while fueling the mechanical architectural map of last season and GoT but a fabric becoming blood stained as it is digitally embroidered, threading a chronicle of Targaryen history (updated throughout the season) and expanding before our eyes.
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What makes the new opening credits so stunning beyond the Targaryen content is the method in which the captivating digital embroidered effect, coined “threadification,” is executed by design studio yU+co’s 3D division. Kudos for taking a medieval art and a modern art form and created a striking Medieval-esque masterpiece.
The success of which can only be credited to the commitment in understanding the threading process and how it could be transformed into a digital media.
I embroider myself and am self-taught. It was something I picked up more than a year ago, so this truly hit the spot for me.
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Research pays off
yU+co’s design team studied the embroidery process from the Game of Thrones Tapestry and examined the Apocalypse Tapestry. It comes as no surprise that the GoT show runner would pitch The Bayeux Tapestry as inspiration for yU+co. 
The Bayeux Tapestry is not a tapestry!, it is a 1,000 year old embroidery narrative depicting the series of events leading up to the Norman conquest of England in 1066, fought between William the Conqueror, Duke of Normandy and Harold, Earl of Wessex, later King of England.
Using this real world pictorial testimony of medieval war as a guide for the House of Dragons opening scenes only adds to the credibility and stellar execution.
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Now a confession -
I was only this many years old when I found out about the existence of the Game of Thrones Tapestry😳. I thought I was a fan.. but apparently I was living under a rock because how did I miss this amazing piece of GoT content and art???!?
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Game of Thrones Tapestry, Season 7, Episode 4 📸 Kal242382, CC BY-SA 4.0, via Wikimedia Commons
I believed the new opening credit sequence was completely original, as in no embroidery existed in the GoT world until HoD’s season two opening. Nevertheless, the opening credits are still amazing, still impressive, still educating people about the middle ages and how not dark they were.
Embroidery vs Tapestry
Magaret Wade Labarge in her article, "Stitches in Time: Medieval embroidery in its Social Setting," defines embroidery as:
"..the art of applying decoration by needle and thread to the surface of a piece of woven cloth, usually called the "ground." It is an optional decoration worked after the while weaving process, including the dyeing and finishing, has been completed."
When we look at the Bayeux Tapestry we clearly see the richly colored stitches embroidered on top of a cloth. The “design” is independent of the weave.
See what the Bayeux Museum has to say for itself-
So why does this misnomer matter? Because knowledge is power or maybe not, but you never know when this topic will come up at a dinner party or when you might bump into Chris Helsworth.
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But really why should you care? First of all, it's important not to take things at face value, like The Bayeux Tapestry. And also this visual record is an extraordinary piece of history. Do you know how difficult it is to find textiles that survive, let alone in this condition?
The Norman Conquest was a big deal in European History. French speaking Normans ended up conquering England, Scotland, Wales, Ireland and even got to Southern Italy and Sicily! And, in doing so, they brought a wealth of new words, thousands of which are still used by us English speakers today.
Want more?
How the Medieval Tapestry in the New ‘House of the Dragon’ Opening Sequence Got Its Weave
Game of Thrones Tapestry
Frenchified English - thank you, Normans
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miloscat · 2 months
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[Review] Sonic Boom: Rise of Lyric (Wii U)
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A mess but still underrated.
It's no secret that the development of Rise of Lyric was kind of a mess. The first game released by Big Red Button, an American studio founded by ex-Naughty Dog devs, it went through a few iterations before Sega required it to be released on the Wii U as part of an exclusivity deal. This caused problems for the engine which was not designed for the less powerful hardware, and it shows in persistent performance problems. This combined with an infamously large post-release patch led to the game acquiring an odious reputation in general and particularly among 3D Sonic games, which already have a spotty track record.
Knowing all this, I actually had a good time with this game. It has its strengths and you don't have to dig too hard to find them. The textures may be low-res but it has strong art direction. The slower-paced gameplay with exploration, combat, and puzzle-platforming sections is something I prefer over the usual 3D Sonic style. It's a forgiving co-op adventure set in a sub-universe that I've quickly come to love (mostly thanks to the silly and easy-going TV show). In short, its poor reception is a bit overblown.
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The Sonic Boom subseries launched with this game, a 3DS game, a toyline, and a TV show. Archie Comics ran a short spinoff set in this world and another 3DS game followed, as well as a throwaway Hardlight mobile runner game. So far, I think the show is the strongest work: it's a short-form comedy adventure episodic series with emphasis on the funny, and it consistently hits the mark as far as I've seen. (It also struck me as oddly similar to the Donkey Kong Country animated series with its tropical island setting, flamboyant and ineffective villain, and being a French coproduction.) The comic didn't quite nail the tone—aside from the issues written by the show’s writers—and was interrupted by financially-disastrous crossover event shenanigans, and as for this game, well I'll get to that.
Along with refreshing the setting, Sonic Boom reframes its main characters in ways that I appreciate: they work well as comedy characters, with redesigns that better get across their personalities. Sonic has blue arms as he should and a nifty scarf, Amy has a practical tunic and a personality beyond “loves Sonic”, Tails is given goggles and pouches, and Knuckles is now actually big and brawny. New to the main cast is Sticks, an oddball wild child-type character with a raspy voice. She has a great design and works well as an agent of chaos, although some of her "paranoid" humour falls flat for me.
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Now that Boom has been cut off as a failed spinoff, Sticks is the biggest loss. She showed up in Runners and the Rio Olympics game and that's it. Also, she's barely in this game! Her role is simply as an NPC who sends you to find collectibles, and she has only a couple of voice lines. It's a real shame, and another symptom of the game's troubled development. As for the rest of the cast, Boom has a lot of fun new side characters, some of whom appear briefly in this, but RoL also includes Metal Sonic and Shadow, who are only in a couple of episodes of the show. Their roles in this game are pretty underwhelming, only showing up for boss fights and then getting forgotten about.
The main new face here is Lyric, a snake cyborg guy who has been imprisoned for a thousand years. The game starts with a few gags to make you think it's still a comedy but when this guy shows up they pretty much drop all that, and in tone the game becomes a pretty bland action story (although I did like the very brief time travel arc). Naturally he teams up with Eggman for a bit before they betray each other, and his army of very shiny robots forms the goon squad that you spend the whole game smashing to bits. The story seems to have been another casualty during development, with none of the show's writers involved and meddling by Sega combined with content cuts leading to a bland and rushed plot despite some clear ambitions.
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The four playable characters can be swapped between at any time, as long as they're present in the story (the game frequently separates them into pairs). They largely play the same but also have unique abilities, and get tasked with specific segments tailored to their skills (often in 2D). For example, Knuckles can climb walls while Amy can swing and walk on balance beams. When given the choice I often favoured Amy for her mid-air triple-jump or Tails for his ranged combat utility. Another central mechanic is the Enerbeam, a laser grapple that can throw robots around or let you swing or ride rails. When playing in 2P co-op, one player uses the TV while the other has their own screen on the Gamepad, which I'm always a fan of. Up to four players can compete or collaborate in the specific multiplayer modes which seem kinda fun if you have willing participants.
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The structure of the story mode has you returning to two hub zones between levels, where you can explore and do a scarce few NPC quests. The characters' slow movement speed works well for the levels but less so for these open zones. Here you can also spend scrap found in levels to rebuild landmarks, a nice but underused mechanic. In levels there's robot fights which feel a bit clumsy and there's sure a lot of them, and the occasional mediocre vehicle section. But this is a 3D Sonic game so there's also a lot of autorunning sections: the pace in these is so fast that you can barely react and the framerate absolutely tanks, but there's little penalty for mistakes and they're decent as flashy little setpieces with changing camera angles and such.
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I have to talk about the collectibles and currencies in this game. There's scrap from beating robots and opening chests, which you use for buildings but also passive upgrades to your characters. Accumulating crowns unlocks new tiers of these upgrades. But there's also rings because this is a Sonic game. These act as a health system but you get tons of them so you rarely go beneath your cap. Why is there a cap? Well you only lose a few when you get hit. You can extend your cap by making progress in Shattered Crystal on 3DS and connecting your systems, which is very dumb and funny. But even at your cap you want to collect them because your cumulative total unlocks concept art and stuff. Also, doing sidequests unlocks selectable passive buffs which are mostly useless. The whole customisation and upgrading thing frankly needed some work, but it's a neat idea.
That's Rise of Lyric in a nutshell really. Sonic Boom is a breath of fresh air for the Sonic franchise, and the idea of this game as a change of pace for Sonic gameplay has potential. But as so often has been the case, Sega shoots themselves in the foot, development goes through hell, the games suffer as a result, and then no one is happy. I want to get across that I find the game inoffensive and a decent example of its genre, not totally deserving of the scorn it gets, but it could easily have been so much better and that is obvious for anyone to see. Oh well, maybe next time Sega launches a Western-focused multimedia Sonic spinoff it can get a tie-in game that gets the time and attention it deserves... you know, the next one after Prime which didn't even get a game at all!
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fretami · 1 year
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trans women will literally not take care of themselves before transition, not wash their hair, not exercise, wear baggy bad looking clothes
then once they find self sexualization through transition, will wash their hair, get better fitted clothes, etc and take pictures like "omg i look so much better!" like
because youre taking care of yourself
that first picture ur wearing board shorts that cover your entire body and the second pic youre wearing 80s runner shorts like of course in your delusional head you look like "sexy girl body omg" when its just a clothing trick
and then becuase pictures are 2d and controlled for lighting, theyll pass well in photos and take that confidence out into life where they are 3d and move around and are clearly male in the face and body. like the delusion is insane
and then all the other terminally online men, trans women, flock to those pages like "omg yeah being a man sucks and being a woman is so freeing and sexy and cute!!!! i get to live in my anime girl fantasy world!!!"
because they completely swallow whole that this person "looks like a woman" now, because they are a slave to 2d images.
---then, they think theyre sexy cute girls and that they can be cringe sexist men online who objectifiy women among other things but this time they literally feel entitled to it, there is no self critique
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um yes. that is masculine. its literally the common fetishization of anime girls that you do
its like.... they hate life bc theyre men who idolize girls in fantasy. then when theyre able to "turn themselves into pretty girls" or at least their delusion of it theyre like "omg im so happy now!!!" like yeah of course you are. you are appropriating and objectifying women to the very core. you are quite literally trying to own a woman by turning yourself into your own girlfriend.
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not to mention the way they use womanhood as an avenue for sexual degradation, because they eqaute the two-- and they like to imagine women in submissive and pornified sexual ideas but they also feel like bad ugly men for wanting that so they try to circumvent the shame and need for self exploration by just claiming it for themselves. it was all for them and it always was.
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like jesus christ the way these men get addicted to the idea of turning into a woman in their porn fantasy like a drug is so fucking objectifying of women!!!
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ansu-gurleht · 2 years
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so i think there’s a few reasons why morrowind didn’t have mounts. two technical reasons and a lore reason (which might be more headcanon than anything but here goes):
1) technology at the time couldn’t properly represent 3d horses. which like, sure. maybe. not the strongest reason though, i think.
2) space. morrowind is not as big as some oldheads like to say it is. it’s big, don’t get me wrong, but if you’ve ever played with an extended view distance or substantially increased your travel speed via the attribute speed, skill athletics, or spell levitation, you’ll know that the game world simply isn’t as big as it’s made out to be. having mounts that transport you even faster across that little world would have really given it away.
3) much of vvardenfell’s landscape is not well-suited for horses, and not even guars in many places. i think there’s some interesting things you could do with such a situation in a modern video game, but not so much one released in 2002. i think guars are leapers as well as runners, and can leap over the canyons of the west gash and the cracks of molag amur. really, the only place a horse would be at home is along the best kept roads of the island, which are few and far between, and the grazelands. even then, there’s a lot of predators out there who would easily devour something less sturdy than a guar. so the introduction of horses to vvardenfell basically never happened, and even guars are used sparingly. the best ride is a boat, which can ride around problem areas, or a siltstrider, which can walk right over them.
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priceofmagyk · 1 year
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I’m sort of new to ouat, could you recommend blogs to follow? (Thank you in advance)
hiii, this is a wonderful question because there are so many great blogs that deserve recognition!! 💗💐🌷
1. @cptainjones - if you’re looking for analyses that unlock the middle school greek mythology geek in you, this is the place to be!! + every point made on that blog is spot on and truly beautiful; mari [hiii] is also a wonderful writer whose fics have quotes that you can print out and hang on your wall.
2. @ceilings-plaster - one of the best blogs for gif sets that look like they were sent by god; forget trudging through endless gifsets that weren’t made well, this is the blog for the best ones!! in addition to that, the tagging system is wonderful [and so is the blog runner hiiiii darling]
3. @/mirosango - in all my years of reading fanfic [ivylakes on ao3 btw!], i’ve never read such beautiful and gut wrenching as the kind penned by this blog. i’m not one for notifications, but i specifically subscribed to them because every chapter is too good to miss.
4. @lizardthelizard - if you’re an august booth girlie in any capacity, whether it be his character or those connected to him, you need to waltz on over to this blog; from incredibly penned analysis to a deeper look into one of the most complex characters in this show, there’s something for everyone. also, libby is a light in this cold dark world 💡
5. @/dinneratgrannys- if you told me the blog runner’s professional job was as a graphic designer, i’d wholeheartedly believe you. there is NEVER a miss on that blog, every gif feels 3D to me and is made with the passion of someone who loves this show.
6. @agirlwithoutmagic - chelsea is TRULY the sweetest person alive while also creating posts that force you to think deeper about the characters you love + her takes are absolutely legendary to me and ykw…they’re always right on the money!!
7. @caliburn-the-sword - we don’t interact as much, but if you want to feel silly while also falling deeper in love with this circus of a show, traipse on over to this blog! the posts are so fun to read + make you realise how many little moments you miss from the show when not looking at every screen cap.
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alln64games · 2 months
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Lode Runner 3-D
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NA release: 30th March 1999
PAL: release: 21st May 1999
JP release: 30th July 1999
Developer: Big Bang
Publisher: Infogrames (NA/PAL), Banpresto (JP)
N64 Magazine Score: 70%
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Lode Runner is a long-going puzzle series that still has the odd release now, although most seem to be updated version of the original. The N64 version brought the franchise into 3D, but decided to stay true to its roots and just add an extra dimension to it. It got some middling reviews or doing so, but I think it worked out well.
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The basic concept of Lode runner is that there are blocks that temporarily vanish when you shoot them, but you can only fire your gun in a downwards diagonal. You can also only jump down where there are arrows. The objective of each level is to collect gold and reach the end of the level to be transported to the next. Throughout the game, you’ll encounter deadly monks, bombs and special blocks.
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It is, however, a little bit too east to mess up and get stuck, having to restart the entire level. This is more of an issue if it happens at the end of a particularly long level. There are also other things to find, such as gems to unlock bonus levels, extra lives and keys to unlock the next world.
I can see where reviewers of the time are coming from – people expect big adventures from high priced games, rather than a nice, simple puzzler. But these kinds of games can get a bit more time to shine now, and this would be a nice digital game now.
Those of you that remember the original Lode Runner will find that, despite the polygon-filled graphical flourishes, this is pretty much the same game that was first seen well over a decade ago. The rest of us, however, may wish to be distracted momentarily by an absorbing little puzzle game that still charms through an intriguing, time-defying premise.
- Jes Bickham, N64 Magazine #29
Remake or Remaster?
An updated version (perhaps with undo/rewind features) would be nice.
Official Ways to get the game
There’s no official way to play Lode Runner 3-D.
3 notes · View notes