Okay okay okay so my thoughts are a little jumbled right now so I'm not very coherent but I need to blabber about this one element of huntlow in For the Future that's got me going off the rails. It's the way in which they both take initiative in their interactions with each other, specifically how it differs with both Willow and Hunter.
There's a bit of a vibe in a lot of huntlow content that puts emphasis on Willow's confidence and Hunter's shyness, so she's the one who talks, who flirts, who acts, who gets the ball rolling. Meanwhile, Hunter clearly reciprocates and enjoys her attention but allows her to take the lead, rather than initiate anything himself. And this interpretation is perfectly fine. It's cute!! And Thanks to Them kinda gave us the impression that it wouldn't be that unlikely.
But the scenes involving them in For the Future were SO good. As an interesting subversion of the point above, it's actually Willow who's become the more uncertain one in their dynamic. As a contrast to how she comforts Gus when he tears up, Willow is rather hands-off when it comes to Hunter. It's likely because she understands that what he needs right now is space to process his grief, but in addition to that, she might be at a complete loss on how to help him. Because what could she possibly say? Willow can promise Gus that she'll find his Dad, she can assure Camila that things with Luz will be alright, but she can't bring Flapjack back. And even at this point in the episode, this may have been adding to her steadily escalating feelings of stress and helplessness. ("I can't help my friends...")
Willow feels like she keeps fucking up when it comes to Hunter. When she allowed herself that brief moment of childish indulgence by being silly with the plants, which resulted in Hunter snapping at her? Oh the way her smile dropped and she looked utterly devastated. She must have felt so guilty, so ashamed, so frustrated with herself for being so stupid and goofing off when her friend was severely hurting. And it's not like he was wrong for saying they didn't have time for this. But in typical Willow fashion, she shoved those feelings down and put on a smile for Gus.
There's no implication of it but I wonder if she also felt like an idiot for letting her emotions get the better of her when she saw that puppet of her Dad. She put herself in harm's way, forcing Hunter to charge after her and pull her to safety. Do you think she wonders if he was annoyed by that? Maybe that was eating away at her too. She's trying to be level-headed and reliable but it seems like she keeps slipping up. And Hunter is always there to witness it.
Of course, Willow didn't stop trying. Though she may have felt a bit rejected and disliked by him at the time, Willow still made the effort to look out for Hunter in any way that she could. She suggested they go outside and keep him company while he was pacing himself into the ground. And later on, she lit up with delight when she found something that she believed would comfort him.
And then she expressed, in her typical warm Willowy way, that they loved him unconditionally. She didn't have the perfect words to make everything okay. She was just being herself. Willow took a chance with this boy she didn't know how to help and simply said what she felt, hoping it would give him some semblance of solace.
But being herself wasn't good enough. At least not in Willow's eyes. She already had fragile confidence in regards to Hunter's current opinion of her but ohhhh the deafening silence that followed after she had bared her heart to him. The way she brought him to tears, leading her to believe she had rubbed salt in the wound. The way Luz had to gently intervene to make sure he was alright and Willow felt like sinking into the floor. How Hunter's quiet little "I....don't know..." speared her through. All of those things pushing her to her breaking point. She's made everything worse. Because that's what Half-a-Witch Willow does.
Hunter's perceived opinion of her is utterly deteriorating Willow's self confidence and it's the thing that results in her self loathing inflicted descent into thorny vines. She's in denial at first, still struggling to hold it together, still insisting that she can grasp hold of some facade. The pitchy and nervous tone of voice as Hunter appears on the scene and she desperately feigns nonchalance. She knows deep down that her magic is spiralling out of control but she cannot let him know. She cannot let him see her like this. And with this added anxiety of Hunter's presence, the vines only get worse.
Meanwhile, when it comes to Hunter, he is not idle by any means. He takes a proactive role in almost all of his significant moments with Willow.
Obviously, Hunter is a protector. He shields his friends from physical harm. He's especially paranoid about them getting hurt now after what happened to Flapjack because he can't lose them too. This paranoia, in addition to his overwhelming grief and recent trauma, has made Hunter high strung and irritable. Keeping his friends alive is his priority right now. Because of this, their emotional needs and how his snappish behavior is affecting them, is understandably the furthest thing from his mind.
But once he realizes that he's hurt Willow's feelings? Oh he looks completely shattered. The way Gus runs out the door to find her and Hunter murmurs "Wait..." before he rushes after both of them, calling out their names, begging for them to come back. There's none of the hesitation that Willow demonstrates with him, only loud desperation. What does he even intend to say to Willow? Who knows. Honestly, I don't think Hunter knows either. But it's not about that. It doesn't matter if Hunter has no idea what he's gonna say once he catches up with her. What matters is that he's running after her at all. He knows one thing and it's that he has to do something.
And that's what Hunter continues to do from that point. Something.
When he finds her tangled up in her own vines, mentally and emotionally unraveling, Gus hanging in distress above their heads, he's immediately asking her to explain, concerned and alarmed. When Willow's feigned cheerful demeanour shows its cracks and the vines start to ensnare Hunter, the last thing he does before he's fully bound is take a step towards the obviously overwhelmed and frightened Willow and try to reach out for her. Again, what was he planning to do? What was he gonna say? He probably had no idea. His actions were likely instinctive. But the fact that trying to provide some form of comfort to Willow was an instinctive response from him speaks volumes about their relationship. He's not going to stand around and do nothing while she's upset. Even if he's bad with words and emotions, he's always gonna try. She's worth trying for.
Cannot stress this enough but by the time her vines begin to consume her, Willow has probably convinced herself that Hunter's high regard for her has completely plummeted. Because why wouldn't it? This is, without a doubt, Willow at her most pathetic. But during this moment of complete wretchedness and self destruction, Hunter is the one who acts.
He bursts out of the vines and bundles her up in his arms. His hands press down on her shoulders and he frantically assures her that she's not to blame for any of this and she didn't ruin anything. He eases her anxieties by vocally expressing just how much he cares about her. He begs her not to be so mean to herself. And then, with desolate eyes and a soft gentle voice, he asks if she's been holding all this in the whole time.
He wants an answer. He wants her to talk to him. He wants her to tell him what's wrong so he can try to help. He wants to listen. And he's taking the initiative to get there.
And Willow's completely stunned face upon hearing all of this shows just how overgrown her insecurities had become, leading her to become entangled in the worst possible conclusion. She was now receieving affection and loving words from none other than the boy who she fully believed had lost patience with her for constantly messing everything up. The way the first tears pricked and her mouth wobbled when that soft gentle voice expressed concern for her, seconds before the dam inevitably burst. It was all a little too much for her I think.
Also can I talk about the little finger link?? I've been dying to talk about the little finger link!!!!
Everything about how that scene is executed is so sweet to me. Willow, though she's a lot more reassured over where she stands with Hunter, is still a little unsure on how to approach this. She doesn't hold his whole hand. No, that might be a bit much. For both Hunter and herself. Let's start smaller. Less nerve racking.
Of course, if she's still so hesitant, she doesn't have to touch him at all. But she wants to. She really wants to have physical contact with him in some capacity right now, even if it's as tentative as could be. In holding his hand, Willow would be making a rather bold statement. But in linking pinkies, it's more like she's asking a question. Is this okay?
She's clearly a bit unsure. Noticeably not looking at the touch, eyes locked on her feet before she speaks. But as unsure as it is, I think she's pretty brave for doing it at all.
What gets me is that what Hunter said left such an impact on her that she was compelled to thank him. She was grateful to be told that she didn't ruin everything. She had wanted to be told that she meant something to him. Even though she wasn't aware of it, she's realized that hearing those words took a huge weight off her chest. Willow could breathe again. She could see him a little clearer now. And she would like to tell him just how much those words meant to her. Just how much he meant to her.
This is the moment where Hunter silently answers Willow's question. He's choked up, he's nervous, he's overwhelmed, but in spite of all that, he still takes initiative.
In linking their pinkies, Willow is asking Is this okay?
And when Hunter deliberately presses the back of his hand against hers, he's answering her question. It's more than okay.
Anyway Hunter being proactive in almost all of the huntlow scenes, Willow being the more nervous one between them, neither getting to the point they've gotten to if they didn't each take the lead at different moments. It was all so good.
698 notes
·
View notes
Hey! It's me again, I've been a little needy these days and I'd like to make a request, something really cute.
Valeria, Farah and Kate.
Like, they spent the night with you having fun at home, but in the morning they had to leave for work without even having time to say goodbye, but before leaving there was a noticeable mess that remained in the house, a tremendous mess. But when they arrive late from work, they find the house shining completely clean, and soon they find the reader sleeping in the living room with the TV on, but still sleeping peacefully, because her tiredness does not allow her to stay awake to receive them.
(I would love to be spoiled by Valéria in exchange for being her housewife)
I think this scenario is so cute and I love your writing, and sorry if something is wrong, I'm using the translator again. Kisses and have a great day. <3
Hey! That's a really cute idea! Sorry this is short, I'm just really tired again tonight!
Valeria, Farah and Laswell Finding Reader Asleep
Valeria: She’s not particularly surprised to find you asleep, she usually comes home extremely late at night. However, the sight warms her heart every time. Stands in the doorway for a few seconds, watching your chest rise and fall as you sleep, a small smile on her face. It’s only afterwards that she realizes you’ve cleaned your shared home. Valeria will sigh a bit, the home was in complete disarray when she left, so it must have taken a while for you to clean it all up. No wonder you’re asleep. Although she may not be the tallest person, Valeria is strong, so she’ll pick you up and carry you to your bedroom, giving you a kiss on your forehead. During these moments she loves nothing more than to hold you, even if she normally isn’t a very touchy feely person. But something about you being asleep in her arms as she carries you, completely vulnerable, just gets to her. However, it won’t be long before Valeria goes to bed herself, getting ready for such a thing, she’s tired as well. The day after she’ll spoil you rotten, though. You’ve earned a nice reward for being such a good spouse for her, and so she’ll take you on a fancy date. Or maybe, since you’ve cleaned your home so nicely, she’ll just stay home with you to cook a good meal together. The choice can wait, she’ll just ask you later.
Farah: She’d be ecstatic to see you’ve cleaned your home. It must have been a long and boring task, but she truly does appreciate it. Like Valeria, she watches you for a few moments, thinking about whether or not she should wake you up. In the end she decides against it since you truly must have been tired. However, she will drape a blanket over you and give you a small kiss on your cheek, hoping to not rouse you too much in the process. Farah makes herself a small snack so she has had something to eat before she finally goes to bed herself. However, she doesn’t go to bed, she joins you on the couch, holding you close and nuzzling into your hair. While she may be extremely tired herself, she still daydreams a bit about how she could possibly repay you for doing that Sisyphean task. Anything from ordering takeout and paying to going on a walk during the sunset sounds good to her as long as she can show you her appreciation. Since she’s feeling very content around you, she might also start humming a bit, knowing fully well that you can’t hear her. But it’s just something she does when she feels comfortable around someone. Plus it helps her fall asleep too. In the end she’ll likely settle for something calm like staying at home and just cuddling the day away while thanking you. Or just doing whatever you say so she can feel like you’re getting enough rest and she did something for the household as well.
Laswell: By the time she’s home the sun has probably almost risen anyway given her line of work. Laswell would be dead tired, so I’m not even sure she’d notice you having cleaned right away. However, she would see you having decluttered the desk in the living room and be grateful. Although she may almost fall asleep herself, standing in the doorway and barely noticing her surroundings, she will see you sleeping on the couch and immediately think about sleeping next to you. Granted, Laswell isn’t a very cuddly person either, and she can’t sleep particularly well holding someone either, but she thinks it would be unfair if you slept on the couch while she slept in the bed. At least that’s her logic at the moment. She won’t even try to carry you to bed, she just wants to head to bed. Gets changed and stands still in front of the couch for a few moments before draping a blanket over you. Naturally, she’ll turn off the TV, but afterwards she gets some shut eye for a few hours as well. Only in the morning does she notice that everything is spic and span. Laswell will feel bad if you woke up before her and made some breakfast. However, she will make it up to you as well. If there’s anything you ever need from her, she’ll do it. She’ll have done it before as well, but she doesn’t want to be indebted to you. Gives you a kiss before promising you that she’ll clean up next time. Either on her own or with you. You did such a good job, she’ll likely get you some cake to show her thanks in the meantime.
132 notes
·
View notes
THEORY: Deeeltaaruuuneeee
You know, despite all the intense speculation about Deltarune - its dialogue, its music, its merchandise... - there's one obvious piece of foreshadowing that no one seems to think about. A critical piece. One that's been under our nose the whole time.
The title.
Today we're going to deep dive into the title drop of Deltarune, its connections to Undertale and Deltarune, and speculate about what it could be foreshadowing in the future.
VISUALS
Deltarune's title appears with a notable wavering, almost interlacing effect. We've seen this effect before.
Asriel causes this when using HYPER GONER.
And though the Memoryheads have more scan lines and desync than the Deltarune title, it's still an incredibly similar visual that stands out in the game.
A similar wavering sort of effect also appears during Undyne the Undying's deformation and reformation.
I wonder if this effect might represent holding on through determination.
At her true death, Undyne the Undying begins to visibly melt, which we're told by Alphys is what's supposed to happen to monsters who contain high amounts of determination. So, it would follow that when she's wavering as she's clinging to life through determination, that's also an intended visual.
And if that's true of Undyne, it could be true of the Memoryheads, who have the same kind of effect. It would make sense, as they are amalgamates, whose very premise is based on the presence of determination.
So, the logo fading in with a wavering interlacing effect might mean that it represents something - or someone - returning to life through determination.
Of course, that's just my best guess. Maybe it represents something completely different - or nothing at all. But both the Memoryheads and Undyne the Undying hold a lot of apparent Deltarune references, and I wouldn't be surprised if their wavering effects were one of them, tying them into the same phenomenon that's happening to the logo.
There's something interesting happening during the logo's disappearance. Keep your eye on the SOUL at the center to observe it more easily.
The logo is not just fading out - its parts seem to be undergoing some kind of mathematical transformation, causing them to multiply, and fade out as they do so.
If any math fans know what specific formula or transformation is being used here, that would be great to know, but as far as I can figure, whatever is happening to the parts are being reflected across multiple axes.
This concept of reflection as division appears several times in Deltarune. I've delved into it here.
Basically, we have this recurring idea that in order to multiply something, you have to divide it in half. Once divided, both halves are no longer the same as the original, resembling it though they may. You could say they're both "reflections" of the original.
That seems reminiscent of what's happening here.
The SOUL, and all the other parts of the logo, appear to be divided again and again, gradually fading with each division until there's nothing left of them.
This may have concerning implications for the plot.
I'm not sure what, exactly, this whole reflection-division concept is building up to, but it's definitely setting up something. And watching this soul and the rest of the title being reflected and divided so many times that it fades out of existence... well, you can't help but worry. There's a lot of wild conjecture we could launch from here, but I'll leave that to you.
There's one more thing here worth noticing. Deltarune is a parallel story to Undertale. If we compare their logos, they look fairly similar. Both are white text on a black background with a red heart in the center letter. But there are a couple of interesting differences.
First, Undertale's logo is comprised of detailed pixels, while Deltarune's is made of blocky letters.
This gives Deltarune's logo the impression of a game with old-school, scan-line-looking graphics (if someone knows what this is called please lmk lol), while Undertale's logo looks like that of a more modern game by comparison.
Interestingly, this is kind of inverse to the presentations of the games themselves. The pixel count in Deltarune is notably higher than that of Undertale. But here, it's the opposite.
(Side note: It also might be worth noting that as of the Sweepstakes, the Ice Palace also appears to be in this old-school style.)
Second, and most importantly, UNDERTALE is depicted in all caps. The visual logo for DELTARUNE is actually presented in all lowercase: "deltarune."
This is important in a series that has consistently used uppercase and lowercase as some kind of recurring element.
One quick example is when Sans explains the Level of Violence acronym: "you never gained LOVE, but you gained love. does that make sense?"
But it's not all acronyms. There's many other interesting usages throughout the series, such as Asgore's name being alternately presented normally or in all-caps, or the presence of certain titles in the soundtracks being in all-caps for no discernible reason.
We still don't really know what this element is meant to represent. But we do know that whatever it means, it is present between the "deltarune" and "UNDERTALE" logos.
Like with so many things here, we do have to wait on more information to truly understand the meaning. But once we know more about the reflection-division and uppercase-lowercase elements, then the multiplying, differently cased logos should also fall into place.
SOUND
The Deltarune title audio seems comprised of three parts: a sound reminiscent of a collective inhale or gasp, followed by a robotic voice saying "DELTARUNE," followed by a mixture of two types of sounds - one reminiscent of a collective exhale, the other a series of discordant chimes - that gradually fade out.
As many have pointed out, the opening sound in the Deltarune title is just an echoey version of the sound that plays when transitioning up from the Dark World to the Light World in Castle Town: snd_dtrans_lw.
Awesome! We have a confirmed connection for the beginning part of the audio. Surely this will provide some insight?
Well... not really...?
While we know a little bit more about the Light vs Dark World concept than we do about, say, the reflection-division concept, I feel we're still not much closer to understanding the meaning behind this sound effect.
I mean, the information we have here is pretty limited. The sound is used when Kris and Susie rise back up to the Light World, which could tell us that the title audio relates to something (whatever the title is representing here) rising up a level, too. If you want to stretch, taking the allegorical into account, maybe it represents some "fictional" or "escapist" elements becoming more "real." This has kind of been alluded to already, with Susie wanting to bring the Darkners into the Light World because it's just "better" than real life, and Berdly and Noelle agreeing and wanting to create Dark Fountains.
Beyond that...there's not much here, that I can think of. If anything, the usage of this audio in the title drop is more important for telling us the in-game usage is important than the other way around. We kind of have to know what the title represents to be able to know the significance of it "rising up"/transitioning between worlds would be.
There's also the sound effect that plays when Noelle or the others "get stronger," which kind of resembles an altered version of dtrans_lw, and would provide some more context if true... but I can't be certain.
Anyway, let's continue onward.
Next up is the robotic-sounding voice saying "DELTARUNE."
This appears to be a text-to-speech voice. Moreover, the TTS voice appears to be one of the same ones from abc_123_a.ogg.
This is notable because that TTS is also used for Gaster's text noise in "room_gaster" (Entry 17).
In other words, it's very possible that the voice saying "Deltarune" is supposed to be Gaster's.
This isn't really as shocking as it seems. Gaster very much appears to be the framing device around Deltarune as an entire game - he gives it to us as SURVEY_PROGRAM, and communicates to us during Game Overs and save file screens. The title being another part of the game's framing, it wouldn't really be a surprise that he'd be here too.
If we do assume the voice belongs to Gaster, the more interesting questions become why he's able to speak a fully voiced word, and why the voice sounds so...strained. One can almost imagine someone desperately leaving a final message, or barely managing to contact someone, before subsequently fading out. All subjective, but interesting to think about.
The final part might be the most mysterious.
There are two main overlapping kinds of sounds playing here: a collective sigh or moan that gradually fades out, and a variety of discordant notes.
Regarding the sigh, I don't know for sure. The most simple guess would be that, if the inhale-sounding sound represents transitioning upwards from Dark to Light World, then perhaps the exhale-sounding sound represents the inverse - transitioning downwards from Light to Dark World.
The only problem with this assumption is that Kris and Susie do transition downwards from the Light World to the Dark World, and the different sound effects that have played so far don't really sound exhale-y at all. So that part's a mystery.
The other overlapping sound jumps out instantly, though.
An immediate association, to me, is Snowgrave.
Although these notes in the Snowgrave sound effect are much clearer than the distorted ones in the Deltarune title, they both are seemingly random- and discordant-sounding, and the sound itself is reminiscent of chimes.
But there is another instance of this kind of sound.
During the Chapter 1 livestream, many tiny differences were added to the game's build for the purposes of the stream. One such difference was the forest room containing the ballerina-type enemies.
In this room, visuals were added resembling the gray star-like sparkles that also seem present during Snowgrave's animation.
And a feature was added where interacting with the ballerinas would cause them to play a bunch of discordant, glass-like sounds.
Toby Fox was unusually cryptic about this change. He describes the sounds only as "a horrible noise," and when asked what they're saying, replies, "Secret. Never ask a dog that question."
So, it seems likely there's some intended mystery surrounding this difference, and it is unusual to me that the ballerinas' chimes are so similarly chaotic as Snowgrave and the title audio.
Personally, my best guess is that it has something to do with the silvery sparkles. "snd_snowgrave" notably does NOT include the preceding chimes - which play while the sparkles are floating out of Noelle's hands. The livestream ballerina enemy area seems to once again associate these chimes with the presence of sparkles.
If that's the case, then maybe the chimes at the end of the title audio have something to do with the sparkles.
Of course, to those without a music theory background like most of us, sound perception seems pretty subjective. Three sounds that all sound like a bunch of glassy, discordant notes to my ears could actually be completely unrelated.
So take this with a grain of salt. The only truly solid information we have is that the Deltarune logo voice seems to use the same TTS as abc_123 and Gaster. The rest is speculation.
But if these similarities are intentional, and those chiming sounds in the title audio are supposed to represent something to do with Snowgrave, that's obviously not a good sign.
CONCLUSION
While I don't think we have all the puzzle pieces just yet, we do have a variety of clues that give off a strong tone about what's going on. This is my suspicion:
The Deltarune title is depicting a tragedy.
Something bad is happening here.
The strained and desperate voice, the inhaled gasp, the collective sigh as a discordant collection of sounds and reflections fade out into nothingness... it's not looking good.
We know Gaster met with an unfortunate fate, and it's his voice that's speaking to us. We know dividing something causes the original to be forever altered and lost, and the SOUL and everything else that makes up the title seems to be undergoing that until it's reduced to nothingness. We know Undyne reformed herself through determination with a similar visual to the logo's appearance, but like Undyne, the logo ends up fading out anyway.
And let's be honest. We know something bad has happened to Deltarune before.
Gaster wants us to make "a new future" with him. One that shines with hope. ("Unlike the old future" perhaps implied.) He specifically made his appearance known in Undertale to players with low levels of violence.
By contrast, this implies something dark and terrible happened to Deltarune's universe in the past. It's in all the little things. Alphys sets the stage with Mew Mew 2's darker storyline. Kris' birdcage has "seen a lot of crashes," and they certainly act like this isn't their first time being possessed. Sans has seen his share of bad timelines, and in the casino dialogue, talks about back when he was less experienced, when one time he witnessed an especially bad snow. Spamton knows exactly what will happen to Kris on a Weird Route, as if he's already seen it - almost as if he's been frozen for years inside rings and behind mysterious locked doors. Noelle claims she doesn't know what Snowgrave is, but also stares off into the freezer, and can't remember what she's done. There's characters preparing for a particularly bad winter. And then there's the perpetual threat of the Roaring, and Ralsei's haunted expression when he describes it, like he's seen it before. There's the fact that we fall down into an evacuated town within a barren landscape of darkness and eyes. The title screen, after all this, plays a mournful piano song over an image of the three heroes at Worlds' Edge. Before the Story.
So, is it really any surprise?
There's so much writing on the walls about Deltarune having repeating, tragic elements, and the title drop seems no exception.
Will we be the ones to break the cycle, and change Deltarune's future? Or is the fate depicted in the title the only possible outcome?
(Screenshot credit: 1)
70 notes
·
View notes