#Game Developers Conference
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thelettergii · 1 month ago
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My black and white outfits for the Game Developers Conference aka GDC 2025! Let me know if you spotted me this year!
What a week it’s been! I’ve made a lot of new friends and finally got to meet internet buddies in person, and got to talk to a lot of people I've admired from afar. So many people complimented Sugarplum Cafe’s art when I showed them, and I even got some people to playtest Sugarplum Cafe, including some of the Among Us devs?? Who recognized me from my high fashion Among Us fanart and said they couldn’t stop playing my game????? Aaaaaahhhhhhhhhhh
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fuckyeahsamlake · 2 months ago
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Our Creative Director Sam Lake with his Lifetime Achievement Award from the GDCA.
Sam accepted his award last night from Matthew Porretta, the actor for Alan Wake and long-time collaborator with Remedy. "He creates with a giving spirit, he sees people's greatest potential and he guides them to it with ease and enthusiasm", Matthew said about Sam. (X)
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operationrainfall · 1 month ago
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GDC 2025 IMPRESSIONS: The Hundred Line -Last Defense Academy-
Publisher(s): XSEED Games; Aniplex Platform(s): PC (Steam), Nintendo Switch Release Date: April 24, 2025 Website The Hundred Line -Last Defense Academy-, the first completely original in-house game by Too Kyo Games, is a scenario brainchild of Kazutaka Kodaka (Danganronpa series scenario writer) and Kotaro Uchikoshi (scenario writer for Zero Escape series, including for Zero Time Dilemma). Set…
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wormdramafever · 1 year ago
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KO_OP's studio director Saleem Dabbous recently shared his presentation about game making cooperatives for the Game Developers Conference (GDC).
Here's my GDC presentation on how @KOOPMode is structured and operated as a ~20 person cooperative! Please let me know if you have any thoughts or questions [x]
if you check this out and think "wow that seems insanely risky fuck that" let me introduce you to every company ever. nothing about the coop structure is more risky than a normal company but a lot of it is more equitable. [x]
coops don't inherently solve any of the risk or privilege required to survive in capitalism. They are another tool to empower workers to own their labour and be more directly in control of their work and to share in the profits of that✌️ [x]
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omorales81 · 2 months ago
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See you this week, gaming fam. #GDC #GDC25 #Gaming #SanFrancisco #GameDevelopersConference @GDC
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violence-series · 2 months ago
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Our double-sided sell sheets for the Violence series just came in - and right in time before GDC! ✨
They turned out amazing… (Business card shown for scale)
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deyaviews · 1 year ago
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Traveling from Chicago to San Francisco by train in winter 2018 for Indie Train Jam and then attending the Game Developers Conference was a highlight experience of that year for me. Seeing the fields, the mountains, the giant piles of snow and frozen lakes… it was a wondrous sight to see.
“Nobody’s going to want to sit on high-speed rail for fifteen hours to get from New York City to LA.”
Me. I will sit on high-speed rail for fifteen hours. I’ll sit on it for days. I’ll write and read and nap and eat and then do it all over again. I’ll stare out the windows and see America from ground level and not have to drive. I’ll see the Rockies and the deserts and cornfields and the Mississippi River and your house and yours and yours too. I’ll make up stories in my head about the small towns I see as we go along. I’ll see the states I’ve yet to see because driving or flying there is a fucking slog and expensive to boot. I’ll enjoy the ride as much as the destination. And then I’ll do it all over again to come the fuck home.
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cynthmachina · 1 year ago
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I'm in San Francisco for the first time, while going to the Game Developers Conference for the first time, to network and find some connections for a job in the industry... for the first time...
I'm shittin bricks but stacking them too
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retrocgads · 5 months ago
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USA 1993
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lunasdestiny · 2 months ago
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Sorry for the inactivity! Been busy with GDC stuff. So far I am having an amazing time! Met so many amazing people in the gaming industry and connected with them.
Also this happened
But yeah I'm just focusing on networking and taking advantage of this opportunity!
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sweetandglovelyart · 1 year ago
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Knightfall in Dream Land - Page 4
Meta Knight shares what it was like to grow up being raised by Nightmare.
#Kirby#Kirby fanart#my art#comic#Meta Knight#Nightmare#sorry this page took me so long to finish I’ve been really busy with grad school stuff and was at a conference last month#but it’s finally here and page five shouldn’t take me as long to finish as this page did#the comic is mostly centered around the game lore and not the anime lore but I did borrow a little bit from the anime#this might be a dumb question but do any other Kirby fans have voice headcanons for the characters?#by voice headcanons I mean what do you think they’d sound like if they had voiced dialogue#for Meta Knight and Dedede I think they’d just sound like they do in the anime since those voices are so iconic lol#I know that Nightmare also speaks in the anime but I don’t really like his anime voice#I’m showing that I’m a Trekkie with this lmao but my voice headcanon for Nightmare is that he’d sound like Ricardo Montalban#Montalban died in 2009 but he was famous for playing Khan in Star Trek he was so good in that villain role#but that was in the 1960s and 1980s so if you aren’t a Star Trek fan you might not be familiar with him#he also plays the grandpa in Spy Kids though and I think he was also in Kim Possible#I actually see a lot of parallels between Kirby and Star Trek lol but maybe that’s just me and no one else sees it#I’m developing an idea for a Susie redemption arc comic that I want to draw when I finish Knightfall in Dream Land#and if I do eventually draw it it’s going to be very heavily influenced by Star Trek/there will be lots of Star Trek references in it#Planet Robobot as a game basically is just a Star Trek episode lmao it has the same plot as every Borg episode from Star Trek#so I think referencing Star Trek in a comic centered around Susie would make sense#Knightfall in Dream Land
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richardrouse3 · 2 months ago
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Rules of the Game returns for GDC 2025! We're Thursday at 3:30, Room 2002, West Hall.
Come see what game design rules will be shared by Chandana Ekanayake, Carla Engelbrecht, Noah Falstein, Harvey Smith, and Alisha Thayer!
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fuckyeahsamlake · 2 months ago
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operationrainfall · 24 days ago
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GDC 2025 INTERVIEW- Honeycomb: The World Beyond
At GDC 2025, Snail Games unleashed an amazing gameplay trailer for Honeycomb: The World Beyond. Set on Sota7, this game blends the survival and cozy genres together as you discover new animals and plants and crossbreed them while putting your character’s bioengineering background to work. I caught up with Szymon Szymaniak-Gnaś during the conference to talk about the background for this game,…
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runoigames · 2 years ago
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Day two of Nordic Game Conference! We at Runoi are allowing a quick peek behind the curtain at one of our classified projects, so be sure to find us among the sea of talented developers at this year's Developer Showcase.
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jcmarchi · 4 days ago
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State of Devs: A Survey for Every Developer
New Post has been published on https://thedigitalinsider.com/state-of-devs-a-survey-for-every-developer/
State of Devs: A Survey for Every Developer
I don’t know if I should say this on a website devoted to programming, but I sometimes feel like *lowers voice* coding is actually the least interesting part of our lives.
After all, last time I got excited meeting someone at a conference it was because we were both into bouldering, not because we both use React. And The Social Network won an Oscar for the way it displayed interpersonal drama, not for its depiction of Mark Zuckerberg’s PHP code. 
Yet for the past couple years, I’ve been running developer surveys (such as the State of JS and State of CSS) that only ask about code. It was time to fix that. 
A new kind of survey
The State of Devs survey is now open to participation, and unlike previous surveys it covers everything except code: career, workplace, but also health, hobbies, and more. 
I’m hoping to answer questions such as:
What are developers’ favorite recent movies and video games?
What kind of physical activity do developers practice?
How much sleep are we all getting?
But also address more serious topics, including:
What do developers like about their workplace?
What factors lead to workplace discrimination?
What global issues are developers most concerned with?
Reaching out to new audiences
Another benefit from branching out into new topics is the chance to reach out to new audiences.
It’s no secret that people who don’t fit the mold of the average developer (whether because of their gender, race, age, disabilities, or a myriad of other factors) often have a harder time getting involved in the community, and this also shows up in our data. 
In the past, we’ve tried various outreach strategies to help address these imbalances in survey participation, but the results haven’t always been as effective as we’d hoped. 
So this time, I thought I’d try something different and have the survey itself include more questions relevant to under-represented groups, asking about workplace discrimination:
As well as actions taken in response to said discrimination:
Yet while obtaining a more representative data sample as a result of this new focus would be ideal, it isn’t the only benefit. 
The most vulnerable among us are often the proverbial canaries in the coal mine, suffering first from issues or policies that will eventually affect the rest of the community as well, if left unchecked. 
So, facing these issues head-on is especially valuable now, at a time when “DEI” is becoming a new taboo, and a lot of the important work that has been done to make things slightly better over the past decade is at risk of being reversed.
The big questions
Finally, the survey also tries to go beyond work and daily life to address the broader questions that keep us up at night:
There’s been talk in recent years about keeping the workplace free of politics. And why I can certainly see the appeal in that, in 2025, it feels harder than ever to achieve that ideal. At a time when people are losing rights and governments are sliding towards authoritarianism, should we still pretend that everything is fine? Especially when you factor in the fact that the tech community is now a major political player in its own right…
So while I didn’t push too far in that direction for this first edition of the survey, one of my goals for the future is to get a better grasp of where exactly developers stand in terms of ideology and worldview. Is this a good idea, or should I keep my distance from any hot-button issues? Don’t hesitate to let me know what you think, or suggest any other topic I should be asking about next time. 
In the meantime, go take the survey, and help us get a better picture of who exactly we all are!
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