#Game Features
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valy-gc · 4 days ago
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How would MC develop their romantic interest?
For example the choices and things they could say or do in different situations, that would rather be rejected. (Or highly approved).
I'm def curious about Porcus, Rune, Roselin and Solon
Well it depend on each character.
For the novel version, there will not be romance, since MC is the reader, I can't choose for them.
It's originally a dating sim idea, and in my idea there is a bunch of interactions and gifts, also a "touch" like in Obey me. Plus it would be possible to choose to develop romance or friendship but if it fail it can lead to rivalry. There is also the MC house customisation where some furniture and decorations could raise or not the intimacy points
Also I though of a way to put two characters together, basically making the player's ship real
Here are some of the things I wrote from the start, under the cut:
MC’s House Customization
Core Features
Complete House Customization:
Players can customize each room in their house with furniture, decor, and themes.
Rooms have functional and aesthetic elements, allowing for interactive decorations that characters can engage with.
Room Flexibility:
Players choose what type of room each space becomes (e.g., turning a room into a bedroom, study, kitchen, or anything else).
Default options include a Living Room, Bedroom, Bathroom, Kitchen, and Garden, that are obligatory but can be placed wherever the player want (exept the garden). but also two or three more rooms they will decide of the purpose, including the tower.
Room Types
1. Living Room
Purpose: Social hub for hosting guests.
Decor Ideas: Sofas, rugs, coffee tables, bookshelves, paintings, curtains, and lighting.
Interactions:
Characters can sit on furniture, admire decor, or interact with specific items (e.g., read a book from a shelf).
Special furniture might trigger mini-scenes (e.g., a couch that activates a group conversation).
Raise the friendship or romance faster
2. Bedroom
Purpose: MC’s personal retreat.
Decor Ideas: Beds, nightstands, wardrobes, plushies, tapestries, or magical lamps.
Interactions:
Characters can comment on the room's decor.
Some special items (like plushies or music boxes) might trigger dialogue or special effects when used which raise friendship or romance.
3. Kitchen
Purpose: Cooking and food preparation.
Decor Ideas: Cabinets, dining tables, appliances (modern or fantasy-themed), cooking tools.
Interactions:
Characters can join the MC for cooking mini-games.
Items like magical stoves or enchanted teapots could trigger fun animations or dialogue.
4. Bathroom
Purpose: Relaxation and self-care.
Decor Ideas: Bathtubs, sinks, mirrors, towels, magical fountains, spa decor.
Interactions:
Magical bath items could grant temporary buffs (e.g., mood boosts, XP bonuses). The buffs affect the character currently invited in the room for anything he’s used for somewhere else in the game (e.g., player invited Imran – school uniform card- in the house and placed him in the bathroom. While Imran is here, player go participate in some fights using the same card, or send him in class, the card will be affected by the buff)
Characters might comment on the atmosphere or "borrow" the space humorously.
5. Study/Library (arrangement idea)
Purpose: A scholarly area for reading or learning.
Decor Ideas: Desks, chairs, bookshelves, magical globes, scrolls.
Interactions:
Special furniture might trigger mini-games (like solving a riddle or puzzle).
Characters could "study" here, gaining minor XP bonuses or engaging in lore-based discussions.
6. Garden
Purpose: Outdoor area for relaxation or gardening.
Decor Ideas: Plants, fountains, benches, fairy lights, animal statues.
Interactions:
Characters could comment on flowers or play with magical creatures.
Gardening mini-games could yield decorative plants or items for the house.
Player can grow ingredients for the cooking or potion minigames
Customization Options
Themes
Players can decorate their house based on themes that reflect the aesthetic of different realms:
Austreim: Rustic wood furniture, chandeliers, and fairytale elegance.
Beasthaven: Nature-inspired decor with earthy tones, animal motifs, and cozy vibes.
Seafoam Dominion: Oceanic hues, coral accents, and shimmering fabrics.
Ebony Sands: Golden accents, desert tones, and intricate patterns.
Celestial Plains: Bamboo furniture, paper lanterns, and serene landscapes.
Myrcadawn: Mystical and eclectic with glowing runes and enchanted objects.
Etherealis Isle: Shelves, books, statue of an ancient scholar and anything related to wisdom
Furniture Types
Functional Furniture: Items characters can interact with (e.g., beds for resting, chairs for sitting).
Decorative Items: Purely aesthetic, but characters might comment on them.
Special Items: Trigger mini-scenes, mini-games, buffs, or special effects.
Unlocking Furniture
Purchase with in-game currency like Scriptos or special items from events.
Earn through quests or achievements.
Some rare furniture might require crafting using resources from different realms.
House Management
Room Assignment
Players can designate each room’s purpose, swapping layouts freely:
Example: Turn a bedroom into a study or vice versa with minimal effort.
Rooms can be redecorated as will as the player progresses in the game.
Some room will be only accessible after some time.
Interactive Characters
Players can invite characters to their house for special events or dialogues.
Some characters might prefer certain rooms (e.g., a bookish character love the study).
The more a character visit, the stronger his bond with the MC becomes.
The player choose in what room placing the guests. Up to two characters per room.
Characters sharing the same room can interact and raise or lower their friendship or romance
Gameplay Integration
Daily Bonuses:
Characters who visit the house could leave gifts or boost the MC's resources. (e.g., Helping the cultures in the garden growing faster)
Certain decor might grant bonuses, like faster class completion or bonus XP for specific quests.
Events:
Seasonal or special events would include limited-time decor or room themes.
Some events might unlock unique interactions tied to specific furniture.
Customization Challenges:
Players could compete or share designs with friends, earning rewards for creative layouts.
Customization Flexibility
To keep it accessible and fun:
Offer a wide variety of decor, from simple basics to elaborate themes.
Include preview modes to see how decor fits before purchasing.
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PETTING SYSTEM: Touch & Affection Mechanics
Each character reacts differently to how and where they are touched. Reactions change based on relationship level (friendship/romance).
1. Head / Hair (Gentle Caress or Pat)
Most characters like this! Raises friendship/romance.
Some will smile, laugh, or close their eyes in enjoyment.
Examples:
Rune: His tail sways happily; he leans into it.
Archer: Annoyed, frowns, romance decreases ("I'm not a dog.")
Liora: Laughs softly, enjoys it but makes a playful remark.
Khamari: Smacks your hand away immediately.
2. Face / Forehead (Tap or Flick)
Most will be annoyed, confused, or surprised.
Examples:
Rune: Pouts, rubs his forehead, tail flicks in protest.
Minwoo: Looks hurt and asks why you’re being mean.
Lupin: Playfully bites the air in front of you ("Oh, you wanna fight?")
Chester: Laughs, disappears, and reappears ("Cheeky.")
3. Torso / Chest (Caress or Tap)
Reactions vary! Some will act ticklish, others will push you away.
Lower romance/friendship if done too much or too early.
Examples:
Ren: Blushes HARD and backs away ("D-Don't do that!")
Porcus: Laughs, finds it ticklish ("Haha, cut it out!")
Caspian: Pushes « your hand » away and glares ("Do you mind?!")
Khamari: Smirks arrogantly ("Getting bold, are we?")
4. Hands (Tap or Hold)
Some characters like when you hold their hand, but only at higher friendship/romance levels.
Examples:
Éponine: Smiles but looks away, unsure how to react.
Faylen: Casually chuckle. ("Are we holding hands now? Cute!")
Hatterick: Wiggles his fingers dramatically ("Magical handshake!")
Khamari: Yanks his hand away ("What do you think you're doing?")
5. Tail (For Characters Who Have One)
Goblins & Beastmen have sensitive tails! Touching it randomly might get you in trouble.
Examples:
Rune: His tail hisses at you in warning.
Kadar: Huff and look away.
Lazlo: Purrs softly if he trusts you.
Imran: Swishes it aggressively, warning you not to do that again.
6. Lower Body / "Flirty" Touch (Danger Zone)
Locked unless at MAX Romance/Friendship Level!
If touched too early, SEVERE friendship/romance decrease.
Examples:
Rune: His tail BITES YOU IMMEDIATELY.
Jin: Face turns red; he glares hard ("You have a death wish?")
Khamari: Raises an eyebrow, clearly amused ("Tsk, tsk, desperate now?")
Minwoo: PANICS. Absolute 0. Relationship points lost immediately.
EXTRA FEATURES:
Idle Reactions:
If left alone, characters may react on their own.
Example: Rune’s tail might try to poke the screen to get attention.
Voice & Sound Effects:
Each reaction triggers different voice lines.
Example: A "Nervous Chuckle" when touching the chest, or a "Startled Yelp" when flicking the forehead.
Progressive Unlocks:
More reactions appear as friendship/romance grows.
Example: A shy character might flinch early on but allow a hug later.
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Choosing a Date – Player Control & Restrictions
The player can pair two characters and send them on a date to develop romantic relationships.
✅ Valid Pairings:
Student x Student
Teacher x Teacher
❌ Forbidden Pairings:
Student x Teacher (For ethical reasons)
✅ Already Established Couples:
Solon x Liora
Beaumont x Lino x Swan
Malvin x Merrick
Halienah x Semyon
If the player tries to pair them with someone new, the relationship will expand into a polyamorous dynamic rather than breaking the existing couple.
2. Date Locations – Different Settings Affect Success
Each date happens in a specific location the player choose, which affects how much the characters enjoy it.
Example Date Locations:
🏰 Inside the Academy:
🌳 Courtyard Walk – A simple, casual date.
📚 Study Date in the Library – Intellectuals love it, others might find it boring.
🐎 Petting Session at the School Farm/Stables – Great for animal lovers!
🍽️ Romantic Dinner at the School Restaurant – Fancy setting, but some characters might feel awkward.
🏞️ Lake Sunbathing & Swimming – Athletic characters or water-lovers will enjoy it.
🏙️ Closest Town:
🛍️ Shopping Spree – Perfect for those who love luxury. Others might hate it.
🍵 Tea House Visit – Ideal for relaxed, refined characters.
How Locations Affect the Date:
Some characters love certain locations (gaining bonus love points).
Others hate them (losing love points).
Example:
Elric Briarthorne (who loves luxury) would gain love points from a shopping spree, but lose love points from a farm date.
Khamari (who dislikes non-humans) would have a harder time warming up to fae, beastfolk, or merfolk, making the relationship more challenging.
3. Date Setup – Who Invited Who?
Before starting the date, the player chooses:
Who invited who? (This affects how dominant or passive the characters act.)
Did the inviter bring a gift? (Only if the player has an item in their inventory.)
💝 Bringing the right gift increases love points!
Jewelry & Perfume – Loved by elegant characters like Elric.
Weapons or Training Gear – Great for warriors like Lupin.
Books or Scrolls – Scholars like Minwoo will appreciate them.
Sweets or Treats – Always a safe bet for those with a sweet tooth.
If the wrong gift is given, the date could start off badly! 😬
4. Playing the Date – Interactive vs. Rabbit Hole
The player can:
Let the date play out automatically (rabbit-hole style).
Actively control the date and choose dialogue/actions.
During an interactive date, the player helps the inviter by choosing:
Topics to talk about.
Actions to perform (holding hands, attempting a kiss, etc.).
When to escalate the romance.
🔥 Risk vs. Reward:
Asking the right questions reveals character backstory & lore.
Some questions or actions too early can ruin the date.
Physical gestures (like kissing) too soon may cause love point losses.
Example:
Safe Question: "What’s your favorite food?" (+ Love Points)
Risky Question (Too Soon): "How does your race reproduce?" (- Love Points)
5. Love Points System – Relationship Growth & Benefits
Characters gain or lose love points based on the success of their dates.
Positive Relationships (Romantic Bonus Effects)
❤️ When two characters become a couple, they:
Gain stat bonuses when fighting or exploring together.
Unlock special duet attacks (e.g., a couple fighting side by side performs a combo move).
Their love points can no longer decrease once maxed out.
💡 Harems & Polyamory Mechanics:
If a character already in a relationship is paired with someone new, they will invite the new person into the existing romance.
6. Negative Relationships (Rivals & Enemies System)
💔 If dates go disastrously, love points decrease.
If love points reach a negative threshold, the characters become enemies.
Enemies will:
Sabotage each other in battle or exploration.
Gain malus effects (lowered performance, clumsy interactions).
Or gain rivalry bonuses (higher damage when fighting near each other out of spite).
Example:
A sensitive character (Minwoo) may get depressed and weaker if fighting next to a rival.
A competitive character (Lupin) may fight harder to prove themselves against a rival.
This forces the player to think strategically about whether to push certain relationships toward love or rivalry.
7. Long-Term Romance & Relationship Lock-In
💍 Once love points reach the maximum, the couple is officially together.
They cannot break up anymore.
Their stats and synergy are permanently boosted when together.
Continue dating after maxing love points is useless.
Summary
✔ Strategic Relationship-Building: Some characters are easy to match, others require effort. ✔ Lore & Character Development: Dates reveal personal stories & racial lore. ✔ Combat & Gameplay Integration: Romantic & rival relationships affect battles & exploration. ✔ Player Choice Matters: The player controls who dates who, how it plays out, and if they succeed or fail. They make their ship official.
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🎁 Gift List (with some character reactions)
Single Rose A simple token of affection, elegant and light. Loved by: Safe choice, loved by all, but give just one point Hated by: /
Luxurious Perfume A sophisticated scent made from moon-bloom and star petals. Loved by: Elric, Imperius, Khamari, Mikhail, Minwoo, Caspar, Liora, Porcus Hated by: Garrick, Hans, Lupin, Archer, Caspian
Chocolate Selection Box A mix of sweet and bitter artisanal chocolates. Loved by: Mordain, Eamon, Merrick, Neige, Noel, Éponine, Porcus, Liora, Rhelane, Roselin Hated by: Malvyn, Zephyr, Lupin
Rare Book of Riddles An ancient tome filled with logic puzzles and wordplay. Loved by: Ozwell, Anton, Lucan, Hatterick, Chester, Archer Hated by: Lupin, Garrick, Hans, Khamari
Combat Gloves (Training Gear) Sturdy gloves reinforced for sparring and magic duels. Loved by: Lupin, Edwin, Beaumont, Merrick, Archer, Thorne, Caspian, Khamari, Bellarox Hated by: Minwoo, Swan, Caspar, Lino
Feather Quill Pen Elegant, with a silver tip and flowing design. Loved by: Dorian, Neige, Minwoo, Lucan, Mordain, Solon Hated by: Garrick, Khamari
Miniature Musical Box Plays soft lullabies with magical notes. Loved by: Lino, Eamon, Swan, Archer, Rune, Gael Hated by: Lupin, Malvyn, Khamari
Rare Insect in Glass Case A beautifully pinned exotic beetle. Loved by: Merrick, Hatterick, Zephyr, Rune Hated by: Neige, Liora, Imperius, Elric, Khamari, Ambrosine
Antique Ring (Dangerous on first date) A precious relic with a faint magical aura. Highly symbolic. Loved by: Lucan, Neige, Mordain, Caspar… most humans actually (only if relationship is deep) Hated by: Anyone if given too early
Fuzzy Handmade Sweater Colorful and a bit embarrassing, radiates cozy energy. Loved by: Neige, Hatterick, Hans, Caspar, Rune, Ambrosine, Porcus Hated by: Elric, Malvyn, Dorian, Khamari
Jar of Spicy Preserved Peppers Burns the soul. Tastes amazing. Loved by: Garrick, Goldor, Anton, Khamari, Madhi, Percival, Rhelane, Grogar Hated by: Minwoo, Eamon, Lino, Tressari
Enchanted Puzzle Cube A shifting mechanical riddle box. Loved by: Ozwell, Hatterick, Anton, Lucan, Chester Hated by: Thorne, Swan, Lupin, Garrick, Khamari
Knitted Charm Bracelet A collection of tiny stitched icons representing shared memories. Loved by: Anton, Lino, Eamon, Neige, Porcus, Ambrosine, Rune, Gael Hated by: Lupin, Garrick, Elric, Khamari
Sketchbook with Magical Paper Captures emotional aura with each drawing. Loved by: Caspar, Liora, Merrick, Tressari, Rustan, Semyon Hated by: Garrick, Hans, Malvyn, Rolan
Crystal Snowglobe (Frozen Rose Scene) Glows when touched by someone in love. Loved by: Beaumont, Neige, Minwoo, Malvyn, Gael Hated by: Garrick, Hans
Training Dummy (Portable Version) Punchable. Screams when hit. Fun. Loved by: Lupin, Garrick, Archer, Caspian, Thorne Hated by: Dorian, Lino, Minwoo
Golden Quill of Truth Reveals a character’s hidden desire when held. Loved by: Dorian, Lucan, Mordain, Solon, Gael (but risky) Hated by: Anton, Thorne, Caspar
Mystery Potion Set Three potions—unknown effects unless tested together. Loved by: Hans, Neige, Hatterick, Merrick, Roselin Hated by: Thorne, Garrick
Tiny Bonsai Tree in a Crystal Pot Maintains harmony in chaotic spaces. Loved by: Swan, Zephyr, Eamon, Anton, Gorr Hated by: Garrick, Malvyn, Khamari
Shoes (Tailored and Magical) Custom-fit boots designed by Aldric Fenwick. Offers speed boost. Loved by: Aldric, Caspar, Liora, Garrick, Caspian Hated by: Khamari
Box of Pastries Filled with local tarts and cream puffs. Loved by: Neige, Merrick, Goldor, Hans, Rhelane, Porcus, Liora, Roselin Hated by: Malvyn, Elric
Exotic Candy Jar Sour, fizzy, spicy—full of surprises! Loved by: Ozwell, Anton, Caspar, Rhelane, Porcus, Neige, Rune, Gael, Roselin Hated by: Swan, Dorian (how dare you)
Strawberry Cake Slice Carefully boxed and sweet-smelling. Loved by: Beaumont, Neige, Eamon, Rhelane, Porcus, Roselin Hated by: Garrick (prefers spicy), Aldric (too sugary)
Jeweled Hairpin Elegant and ornate, often used in formal hairstyles. Loved by: Liora, Imperius, Elric, Khamari, Tsuki Hated by: Garrick, Lupin, Archer
Embroidered Cloak Luxurious outerwear with fine thread patterns. Loved by: Dorian, Malvyn, Anton, Imperius, Rune Hated by: Caspar, Rustan
Miniature Golden Swan Statue A rare collectible often used for home decor. Loved by: Swan, Lino, Solon, Beaumont, Cygnus Hated by: Ozwell, Garrick, Lupin, Caspian, Archer
Sporty Ensemble Comfy and practical, for exercise or casual wear. Loved by: Garrick, Lupin, Merrick, Rustan, Archer, Caspian Hated by: Elric, Neige, Imperius, Khamari
Elegant Dress Fitted with satin and lace—meant for beauty or flair. Loved by: Lino, Caspar, Neige, Rune, Gael, Imperius, Tressari, Noel, Éponine, Marinus Hated by: Caspian, Garrick, Lupin, Archer, Dorian, Khamari
Ridiculous Hat A comically oversized top hat with googly eyes. Loved by: Ozwell, Anton, Hatterick, Chester Hated by: Elric, Thorne, Khamari
Whoopee Cushion Classic prank material. Loved by: Anton, Hans, Ozwell, Rune, Ren Hated by: Elric, Imperius, Khamari
Fake Mustache Set Slapstick facial accessories for comedic flair. Loved by: Caspar, Hatterick, Anton, Chester, Rune Hated by: Swan, Ambrosine, Khamari, Semyon
Twerking Cactus Plushie It wiggles. It sings. It is... chaos. Loved by: Ozwell, Anton, Hans, Zephyr, Hatterick, Chester, Rune, Neige Hated by: Dorian, Rhelane, Khamari
Rotten Apple Spoiled, mushy, and stinks. Loved by: No one Hated by: Everyone
Soggy Sock Found it on the floor. Gross. Loved by: No one Hated by: Literally everyone
Used Chewing Gum in a Jar Why would you... why? Loved by: Caspar (might use it in art???) Hated by: Everyone else. Including the game devs.
A rock You just found it on the way Loved by: Gael and Roselin but only if given after a long moment. Hatterick find it amusing and give it a name. Hated by: Everyone else.
Velvet Sin's latest book (xxx book) Aren't you ashamed?? Loved by: Neige, Roselin, Neryssa, Rune, Hatterick, Chester Hated by: Onno, Mordain, Porcus, Dorian
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fogaminghub · 8 months ago
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💅🔥 Emily in Until Dawn—love her or hate her, you can’t deny she’s one of the toughest in the game! 😱 Her quick thinking and fierce attitude kept things intense the whole way through. 💥 Who else had a rollercoaster of emotions with her? 👀💀
Drop a 💅 if you were rooting for Emily (or not!) and let’s hear your thoughts on her survival in the comments! 👇👇
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route-to-eutopia-if · 1 year ago
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Can you clarify how does 'picking the chosen one' work? and do we have to pick one at all?
Choosing to go down a certain path with specific character as a center of the story will dramatically change a lot of prospects of your storyline. It is good to note that this doesn't necessarily mean you need to be in a relationship with your Chosen one, but at least you will need to build a certain amount of trust, or simply say, relationship stats with them. To pass the stat-check and agree to affiliate with their side.
How does it work?
Once there begins a 'branching' chapter, there will be options for you to choose to side with certain characters (or none at all, if you wish to do so.) Major events will be occurred according to what will happen regardless of your pick, and there will be incidents that will/will not happen depending on your pick of Chosen one. Hence, the focus of the events or the core narrative of your storyline including minor details such as the actions of several characters weaving their fates around you will change due to your choices (whether or not you directly interact with them). And there will be some key factors that will be permanently affected lest you think your action will not have consequence, so choose wisely after being given the choices. (I will make it clear enough don't worry.)
It is what I will focus on and will try to see if things could work out the way I pictured it (mostly coding-wise). After I go past Chapter three, it will be my main priority to make sure branching paths are all functionable.
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spicybreadproductions · 9 months ago
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a glimpse of future gameplay abilities for each character in our visual novel 😍
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▶️ wishlist Ventreville: A Cure for Sorrow and play the free demo (Orven's chapter) on Steam now
💚 p.s. we also have a Kickstarter
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jumpstartfactoftheday · 1 year ago
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The majority of JumpStart games feature a toolbar of some kind. The very first game to use one was JumpStart Toddlers (1996), which has a row of buttons that each lead to a different minigame (top). Most later games would instead use toolbars to provide shortcuts for basic functions, such as accessing hints, quitting a game, and displaying a score/counter. Many toolbars also had highly unique appearances that reflected the themes of their respective games, as seen in the compilation image (bottom).
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if-confessions · 2 years ago
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the twine/itch.io great migration is wonderful and i love that it gives IF writers less stress, more freedom and more money, but i really wish they would add portrait mode options to their stories.
the appeal of the dashingdon IFs was the fact that i could read them on my phone with ease. reading them on landscape on my phone is so awkward and reading on a laptop ruins the experience for me even more idk.
if you’re an author and your IF doesn’t have a landscape option, please consider adding one. i’m on my knees, begging y’all PLEASE😭
Not every game can be mobile -or even portrait mobile- friendly, nor should they be. Some games are just not meant to be played on mobile or in a portrait mode (like VN-like projects). And some creators might not have enough CSS knowledge to make it mobile friendly.
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For any creator wondering how to force portrait mode on Itch, you need to go into the Edit Project of your game, and enable the following options:
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Note: Testing the UI to ensure it is mobile friendly before enabling it is needed (unless you use the base UI, then it's fine).
I don't really know about being less stressed with moving to Twine/Itch... 😅
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kaasiand · 5 months ago
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I wish we had every single game on DS
Not 3DS, just DS. Guys please stop tagging this as 3DS
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hun9rybug · 8 days ago
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I can't keep track of the record number of exes in this game so I made myself a chart, enjoy
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markodragic · 1 year ago
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I dont think anything on this earth tickles me so hard as how busted white people look in the yakuza franchise
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its so dhsjdjfjxjfjgk
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risingsunresistance · 5 months ago
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you guys can see this too bc even tho i was wrong i think it's funny
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andronicmusicblog · 11 months ago
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🎮 Exciting News for Console Gamers! 🎮
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I'm beyond thrilled to share that VALORANT, the tactical shooter from Riot Games, has finally landed on consoles! 🚀 After eagerly waiting, we console players can now experience the intense, strategic gameplay that has hooked millions on PC.
The launch brings VALORANT's unique blend of precise gunplay and character abilities right to our fingertips. Whether you're a seasoned agent or new to the world of VALORANT, there's no better time to dive in.
🔥 Key Features I'm Excited About:
Seamless Controls: Optimized for console play, offering smooth and responsive controls.
Cross-Platform Play: Connect and compete with friends across different platforms.
Exclusive Content: New skins and in-game events to celebrate the console launch.
Immersive Experience: Enhanced graphics and performance tailored for next-gen consoles.
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I can't wait to strategize, aim, and dominate in the world of VALORANT. It's time to prove my skills and climb the ranks, now from the comfort of my console!
Join the battle today and see why VALORANT has become a global phenomenon. See you in the game! 🕹️💥【​ (The Loadout)​ #VALORANT #ConsoleGaming #RiotGames #GamingNews #TacticalShooter #GameLaunch #PlayStation #Xbox #GamingCommunity
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fogaminghub · 6 months ago
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🌟🎮 Attention Astro Bot fans! The long-awaited Winter Wonder update is dropping on December 12! Get ready to dive into a magical winter level filled with shiny gifts and new bots! 🎉 Make sure you finish the main game to unlock this free content. Celebrate the season with us! 
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egophiliac · 4 months ago
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don't think I'm not still obsessing over 7-12
#art#twisted wonderland#twisted wonderland spoilers#twisted wonderland episode 7 spoilers#twisted wonderland book 7 spoilers#twisted wonderland episode 7 part 12 spoilers#twisted wonderland book 7 part 12 spoilers#sorry it's even scribblier than usual :') hopefully my chickenscratch is legible#anyway come here and join me in the corner where we go to be embarrassing about anime characters#just. between riddle and trey's dreams i've been thinking a lot about how#trey knew this kid for like two months when he was nine and then never really got over him or how their friendship ended#which. honestly. understandable given the circumstances#and then when they finally met again riddle acted like they'd never met before and neither he nor trey ever intended trey to be his vice#but every time riddle talks about his childhood post-incident it's basically#'oh yeah i constantly thought about trey and che'nya and fantasized about still being friends with them! this is fine and normal'#(there's a bit in one of his birthday cards where he talks about crossword puzzles and shit man that one got me)#idk. i can't put this into words very well#just...the implications that riddle was actively resisting trey's friendship#(presumably because it ended SUPER badly last time and he's learned that if he shows he wants something it gets taken away from him)#and trey had to work REALLY hard to just to get to the point they were at by the time canon starts#that was progress somehow#y'all can call him boring all you want but trey's defining feature really is that he keeps being like#'everything's fine :) this isn't a big deal :) i don't care that much'#(trey on the inside: THIS IS THE BIGGEST DEAL THAT I CARE SO MUCH ABOUT AND I WILL NEVER LET IT GO)#anyway i continue to be absolutely murdered by the timing of riddlepunzel directly after this#riddle's line about not wanting to keep standing in front of a door that's never going to open...#hey. hey silly gacha game about anime disney boys.#you are not actually allowed to do this to me#oh shit oh damn i'm out of tags and i haven't even talked about cater yet. NO BUT I HAVE LOTS OF FEELINGS THERE TOO --#(i am crushed under a falling safe looney tunes style)
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bacchuschucklefuck · 3 months ago
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a totem pole of hopeful idiots
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Unveiling the Kidnapping Room in Yandere Simulator
Venture ‌into‍ the darker‍ corridors of gaming where morality blurs and⁢ the lines between love and obsession are razor⁤ thin. In the controversial and provocative world‍ of⁣ “Yandere ‌Simulator,” players ⁤navigate a high school environment with a chilling twist—committing the ultimate act⁣ of devotion to secure the⁢ heart of a crush. The infamous ⁤kidnapping room ⁤presents a pivotal ​element…
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