talking about a game reviewer on steller blade
so recently I decided that Lily was way too boring nowadays unless you’re sai because for some weird reason, Lily‘s fans are really obsessed with this one lady. but that’s beside the point I’m gonna talk about somebody completely new “avidalchemist” is their name, playing and judging video games is their game.
Now they are very interesting well not really they’re just an another reviewer. Sometimes they have a good take sometimes they don’t have a good take and today we’re gonna be talking about not really a good take. it start out a while back he criticized the design of a character of the new game called Stellar blade. People didn’t like his criticism, so he bite back and it’s a bit of an war. so before we start going through some of his arguments, let me give my thoughts first and my thoughts are I really don’t care no seriously now why am I talking about any of this? Boredom plus I kind of feel like there are somethings that he actually get wrong. So I’ll be talking about his impressions of the demo. I won’t be attacking anything that is his opinion. Like I don’t really like the feeling of this game or I feel that this game is really slow. I cannot feel what he is feeling. I cannot tell how he feeling this. The only thing I can see is just a footage so there won’t be any criticisms on this aspect of the video. So I’ll be skimming around a little bit, but I still summarize first minute he talks about the character design. Around a second minute mark He states the game is really slow
at 2:34 he proceeds to make a strawman stating that there are only girls on the battlefield, and that this is against the agendas on those on a certain side of a political spectrum one side that will call anyone woke for simply criticizing the way it treats, it’s female characters, like? Well, the only thing that he stated was sexualize. I guess because everything else so far at least in the video is them just fighting aliens on a battlefield, which he states goes against they agenda. “it’s almost like he’s making a argument up like a strawman”
Proceeding after that, he feels that this game is for more feminism, because there’s no male characters, insight again, continuing, making a strawman
at 3:17 he’s slowly, realizing that the combat is a bit more in the souls like genre and he really doesn’t like it
I have to be very honest right here because this guy feels far more misogynist than most horny fuck who like this game for the booty then he goes on the state stuff like girl talk and even states that in the menu the character “looks like some fake action figure that you would buy at a toy section at Walmart for $10”.
….
i’ll let the audience decide on that one.
after that, he proceeds to say, “this entire game is aimed at those who have beta energy”. This is pretty funny, because he has a rule in his guidelines, stating not to attack the person just the arguments. i’m guessing this doesn’t apply to him.
To go along with the misogynist allegations so far, he proceeds to say that the first thing he looked at a monster was its chest to assume that it was female. Wow, he’s also insensitive and assuming genders too
then, stating that this game feels like it was made for a certain audience. OK
hold on I have to bring up Square Enix for like five seconds because of this guy. If you have him talk about square Enix he will go on and on about how they’re bad because they’re trying to get a larger audience and how they’re going down the drain for not just being for The turn based RPGs. And then he’s gonna be like man this game is made for like this certain audience that has beta energy. like come on dude do you want this game to be for everybody or do you just want to have it certain audience? this game also has an M rating are you going to criticize the fact that it’s an M rated game and not a rated E for everyone? I know that that’s not the argument that you’re trying to make but what are you actual trying to say.
anyway, after talking about some gameplay stuff that I’m just not exactly too interested in talking about. at 11:00 he talks about a flashback that involves the male companion saving the female. And stating that the science fiction of this game is pretty interesting. What parts are pretty interesting for him I don’t know because he doesn’t really actually say anything about them. He just says they’re pretty interesting previously he stated that the world looked really generic and not that interesting I am only making a guess that he just thinks that the bike that the male companion character rode in looks interesting. Because he then proceeds to call literally everything uninspired or not that interesting feeling that it doesn’t actually have an identity of its own
A couple of gameplay moments later, he then is kind of unsatisfied with a death animation. Not the creatures death animations, his character death animation. That is the first time I’ve heard someone stated they wanted a satisfied animation for that, but OK.
anyway, I skipping about a large amount of this video because it’s just gameplay and I’m like OK I can see that but one of the one of the things kinda caught my eye at 23:44 he states that this game is filled with feminism and incompetent male characters. Even though the male character is seen helping out the female character back in the flashback, you know the one where he states that I think this game has some interesting science-fiction design. I can see that he’s still going out and trying to build a strawman. Just keep building that strawman and it totally makes your arguments work.
Anyway, after that, it’s just an OK video I guess it holds his opinion and his criticisms on the combat which I don’t find anything wrong with, so yeah there is this guy maybe I’ll talk about him again, but I’m not exactly too interested
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I know there’s been a few posts on it already, but godsdamn Travis was clutch in last night’s game
Not Chetney. Chetney didn’t do shit. (jk)
But Travis Willingham. the player. the CEO. the fan.
He got his shit absolutely ganked in round 1. Fully dead. Before he got a turn. I’ve seen players rage quit after that. Hell, i’ve been a player that rage quit after that.
And he hung around, making jokes and talking strategy until he was like “ooh, a burger” and got his noms on until he was brought back up
When a TPK looked imminent, he told Matt it was okay. He knew they could move on, even from that. He was a calm and comforting presence at the table.
when Sam pulled the hail mary, he was the only one not yelling, crying, or both. He, in the moment, let his appreciation for the big move and the killer story beat shine through.
Travis did a hellova job last night, and it was easy to see why he captains the ship, and he’s someone i strive to be like as a player, a gm, and a friend
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For the record I feel like saying "Dreadwolf is going to suck because they laid off Mary Kirby" is like... really dramatically missing the point of what's going on here.
The next game has been in alpha for nearly a year now. Kirby's work on the game as a writer was probably mostly finished. Which does not make this better. If anything, it makes it worse.
The layoffs aren't terrible news because a game we're looking forward to might be worse because of them. They're terrible news because people who have devoted years of blood, sweat, and tears to making the game good (including the person who wrote one of the two characters on which they've been hanging the entire marketing campaign for said game thus far) have been axed now that the company has decided it can probably get by without them.
The quality of the game when it finally comes out is irrelevant here. If it's amazing, it won't make this any better, and if it's awful, it won't make it any worse. What matters is the people whose labor made it exist at all are profoundly undervalued, the industry as a whole is broken and frankly abusive, and I wish everyone in it some good labor organizing.
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the specific frustration with dungeon meshi is that there's been a very distinct shift in fan content and a very clear reason for it. it was one of the rare cases of a decently popular work where the vast majority of fan content you saw was gen or f/f; m/m ships existed but they were not anywhere near as overwhelming as in other fan spaces, and people who heard about dunmeshi by word of mouth often came in knowing about farcille. the anime started airing after the manga was completed and is a pretty faithful adaptation, it's not as if it added any more fanservice/sexualization/shipping fodder. the only difference is that it made dunmeshi more mainstream/popular, and that's when the focus started shifting towards m/m ships and away from gen and f/f. for the people who enjoyed being in a fan space that unlike 99% of fandoms wasn't m/m focused, that fucking sucks, and there's nothing you can do about it because you are always flat out outnumbered
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Look, I'm a big fan of genre emulation as a design goal in tabletop RPGs, and that's definitely an area where a lot of popular games could stand for some rigorous criticism, but we're not going to get anywhere if we keep pretending that the entire canon of Western fantasy fiction is functionally identical to The Lord of the Rings. If I see an analysis of Dungeons & Dragons through the lens of genre emulation that doesn't even mention fucking Conan the Barbarian – much less any more recent sword and sorcery media – I'm going to assume there's nothing of value here, and I've never been wrong yet.
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