i do unironically think the best artists of our generation are posting to get 20 notes and 3 reblogs btw. that fanfic with like 45 kudos is some of the best stuff ever written. those OCs you carry around have some of the richest backstories and worldbuilding someone has ever seen. please do not think that reaching only a few people when you post means your art isn't worth celebrating.
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What are dead man walking tornadoes? :O
it’s a multi-vortex tornado. i dont remember the tribe it originates from (i think it was cherokee), but there’s a native american legend…? saying? that goes “if you see a man in a tornado, you are about to die.”
the most infamous shot of a dead man walking tornado hit jarrell, texas in 1997
it did so much damage to the town it caused the scale that tornados are measured by, the fijita scale, undergo revisions, and it made anchoring buildings in the tornado alley region pretty much mandatory. (it took the entire town off the map. only those who had taken shelter outside of the town or in underground bunkers survived.)
two more examples of dead man walking tornadoes looking like a person are a tornado from 2011 that hit cullman, alabama
and a tornado from 1975 that hit xenia, ohio
edit: it has been brought to my attention that the native american “legend” part of this post was a rumor spread by a documentary.
i have been asked to remove it, but i believe in letting my errors stand because i’m not perfect. i make mistakes
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not the news having an oxygen countdown while they run other stories 😭
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You know, Brennan Lee Mulligan talks a lot of shit about the cruelty of Game Changer, but I’m not sure Sam Reich has ever done as much violence to his players as Brennan did when he handed out those irl exam question packets with sand timers, like that was real ptsd in their eyes
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I think there's no greater indication that disco elysium is sympathetic towards communism when it literally says "communism is failure" and then the literal gameplay itself rewards trying and failing. The most obvious one being the Shivers check at the FELD mural, which is an Impossible 20 check BUT opens itself up again and again the longer you spend in the world doing things, but even just looking at sheer probabilities, for any given white check, rolling first and THEN putting a point into that skill upon failure is more likely to grant you success than putting a point first and then rolling, but that would require failing first.
Other things too: Precarious world saying you'll 100% fail red checks no matter what (not necessarily a bad thing, btw!! throwing the boule into the sea is a success but like. in some other ways one would want a perfect petanque throw instead. but people wouldn't typically assume that failure is desirable sometimes from the start) persuading you to accept that you'll fail some things that is irrevocable, for a world where everything is just a tiny bit easier.
The faux game over screen when you faint after reading Dora's letter— emulating a sense of failure on the scale of the entire game. When it rolls up most people go "What?? Game over?? No way, what did I do wrong!!" and waking up after that, with no huge or lasting impact on Harry's health or morale really tells the player, "Sometimes things will seem so bad that it all seems like it's coming to an end, but it's not the end, it's really not the end, go drink so water, you can still go on despite this failure"
I'm sure there are other things as well that are eluding me but like. The literal gameplay rewards failing and succeeding far more so than simply succeeding every single time, and I think you get a fuller experience of Elysium that way too
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Jade as a Pomeranian... who Azul hates bringing on business trips...
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