#blender procedural
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dahlynxtwo · 2 years ago
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youtube
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veetri-bitcrush · 1 year ago
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As promised, I took my MGS Title Animation project and turned it into a friendly Template that you can download and use to make whatever game over screens you need. For free! (link below)
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bluecolty · 5 days ago
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BACK AT IT AGAIN WITH ANOTHER PLANET THING-EY
This time, Veldin! A planet from the Ratchet and Clank universe. Described as a backwater planet, this is the site of quite a few happenings throughout the game series. It's also Ratchets home world. It's dry, devoid of much interesting *enriching* things, and is generally probably a pretty terrible place to live. If Nevada or Utah were a planet, it would definitely be Veldin.
This lad was made entirely in Blender, and is made entirely with procedural materials! It doesn't quite look like the reference from the game (the 2016 PS4 game has the highest quality picture) but I just joke its a different side of Veldin haha. It works.
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There's the reference image I used, from the PS4 game. CLOSE ENOUGH.
#blender#b3d#3d art#3d model#bluecolty's art#ratchet & clank#ratchet and clank#invader zim#clank the robot#clank#gir#invader zim gir#wheatley#portal#portal 2#space#games#video games#blenderkit
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romaneps · 4 days ago
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Motion design in blender
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dreamlit-wanderer · 4 months ago
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a thingy i made for my wife @zoomane in exchange for the outer wilds dlc ✨
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phoenixiancrystallist · 10 days ago
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Month 4, day 23
Snorb is finished!
BUT ALSO
I painted my nails :D
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Still a lot of cleaning up to do (also you can see my messy desk), but that's mostly "let the nail polish set and then wash your hands" cleanup.
I'm really happy with how they turned out, messy or no :D Especially my right thumb, which is half gold, half purple, but since I painted the whole thing purple first and then did the gold on top of it the gold looks purple in the right lighting/at the right angle. Also that gold stripe on my blue left thumbnail is such Prav vibes lol
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justthatdailyrender · 6 months ago
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This video counts today as 2 renders right... Please
This took me 2 days of trial and error
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dexaroth · 1 month ago
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getting turned off of figura bc of library distribution policies -_- i just hate code redistribution in general bc there is often a single most efficient and basic way to do a thing but theres always someone gatekeeping that shit. imagine if bhaskara held a patent on the formula and you could never use the most basic math expression ever bc they told you not to. come the fuck on
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vivalich · 1 year ago
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Funky skeleton guy I've been working on
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nick-nonya · 2 years ago
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Stylized fur test in blender :3
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spencerhall · 5 months ago
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Procedural composition book texture made in blender
Comp book made using comp nodes
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bernie-buddy · 1 year ago
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Procedural muzzle flash in Blender
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hychlorions · 1 year ago
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stained glass...
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More Blender experiments! This is my first toon render, and first time using the new and improved grease pencil tools. Additionally, all the animation is procedural and I even used drivers for the first time--albeit in the most simplistic possible way. I tried sculpture painting which let me add color to my froggy sculpt without topologizing and unwrapping.
The frog character concept comes from this book my friend is working her way through.
Music by Bensound.com/royalty-free-music License code: OAL1CNNNYQFI0QUA
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phoenixiancrystallist · 11 months ago
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Month 6, day 12
New material! Nacre this time, better known as mother-of-pearl :)
I'm sure I can find a good use for this somewhere :D
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semokyu · 2 years ago
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🍳 Teyvat Charred Egg from Genshin Impact
Fried to a crispy edge & finished with a sprinkle of salt, pepper and green onion 😌
This is a rerender of the model I made a long time ago back when I played Genshin (the old one posted on ytremia's Instagram). I remember this being a sort of turn around in my 3D modelling journey, with it being the first non-tutorial thing I made that I was truly satisfied with. Textures were made using Blender's procedural nodes as usual.
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